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None
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* If you're a low level player, and you get the "[[DemonicSpiders Troll]] [[BossWarningSiren is regenerating]]" message on your screen, you better run like hell.
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Removing natter.
Changed line(s) 7,8 (click to see context) from:
* Not only do monsters roam the cities every night, causing everyone to hide in their homes; but if you break into these homes, the [=NPCs=] who live there are not inside - instead, the houses are crawling with monsters. In other words, aside from anyone inside the Inns, no one is safe.
** Actually some houses do have [=NPCs=] inside them, who seem to simply ignore the random monsters constantly regenerating in their homes.
** Actually some houses do have [=NPCs=] inside them, who seem to simply ignore the random monsters constantly regenerating in their homes.
to:
* Not only do monsters roam the cities every night, causing everyone to hide in their homes; but if you break into these homes, the [=NPCs=] who live there they are not inside - instead, the houses are found to be crawling with monsters. In other words, aside from anyone inside monsters while the Inns, no one is safe.
** Actually some houses do have[=NPCs=] inside them, who them seem to simply ignore the random monsters constantly regenerating in their homes.homes. In other words, aside from the Inns, nowhere is safe.
** Actually some houses do have
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Additional tropes
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[[caption-width-right:247: No, really, [[WhyDidItHaveToBeSpiders why did it have to be spiders?!]]]]
to:
[[caption-width-right:247: No, really, [[WhyDidItHaveToBeSpiders why did it have to be spiders?!]]]]
Still think [[SpidersAreScary spiders aren't scary]]?!]]
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Additional tropes
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[[quoteright:247:http://static.tvtropes.org/pmwiki/pub/images/arena_spider.jpg]]
[[caption-width-right:247: No, really, [[WhyDidItHaveToBeSpiders why did it have to be spiders?!]]]]
[[caption-width-right:247: No, really, [[WhyDidItHaveToBeSpiders why did it have to be spiders?!]]]]
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moved from NightmareFuel.The Elder Scrolls
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* The ghouls... they appear as early as the first dungeon, and they don't ''look'' scary (they look like generic trolls), but they have low drawling moans that would put the scariest zombie movies to shame.
* Medusas, Vampires, and Liches make horrifying sounds AND they're the strongest enemies in the game.
* If a spider paralyzes you while in the water, you will get a unique message describing your agonizing death of helpless drowning. And since you can't use potions or magic while in the water, a single spider can instantly kill you at any level if you're unlucky.
* Not only do monsters roam the cities every night, causing everyone to hide in their homes; but if you break into these homes, the [=NPCs=] who live there are not inside - instead, the houses are crawling with monsters. In other words, aside from anyone inside the Inns, no one is safe.
** Actually some houses do have [=NPCs=] inside them, who seem to simply ignore the random monsters constantly regenerating in their homes.
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* Medusas, Vampires, and Liches make horrifying sounds AND they're the strongest enemies in the game.
* If a spider paralyzes you while in the water, you will get a unique message describing your agonizing death of helpless drowning. And since you can't use potions or magic while in the water, a single spider can instantly kill you at any level if you're unlucky.
* Not only do monsters roam the cities every night, causing everyone to hide in their homes; but if you break into these homes, the [=NPCs=] who live there are not inside - instead, the houses are crawling with monsters. In other words, aside from anyone inside the Inns, no one is safe.
** Actually some houses do have [=NPCs=] inside them, who seem to simply ignore the random monsters constantly regenerating in their homes.
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