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General example.


* It must be said that every trailer for the game comes with its own brand of NightmareFuel.
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* It must be said that every trailer for the game comes with it's own brand of NightmareFuel.

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* It must be said that every trailer for the game comes with it's its own brand of NightmareFuel.



* The revelation of how we get to the beginning of the game - the protagonist wakes up, half-fused to the floor and held in place by strange tendrils. This is interspersed with flashback shots of them crawling their way across surface of Scorn's world, making their way to a mysterious tower in the distance. Suddenly, the ground beneath them gives way, and they fall down, down, down into the underbelly.

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* The revelation of how we get to the beginning of the game - the protagonist wakes up, half-fused to the floor and held in place by strange tendrils. This is interspersed with flashback shots of them crawling their way across the surface of Scorn's world, making their way to a mysterious tower in the distance. Suddenly, the ground beneath them gives way, and they fall down, down, down into the underbelly.



* The giant creature shown in the trailer is seen later on in the game, and it is terrifying in its sheer size. The worst part is that you have to mutilate and eventually kill the creature to progress, and you'd think that at some point it would attack you. What makes it more disturbing is that it doesn't, it just stares right at you as you continue to tear holes in its body. And it isn't a death glare or an evil eye either, no it is a silent plea, and it seems like it is begging you to not kill it.
* The penultimate puzzle involves squeezing three homunculi (which look like a small blood soaked misshapen humanoids) in a juicer-like machine so it can be used to power the humanoid robot that will assist the protagonists, one by one. You discover that the last two of the three still alive, as they flash glowing eyes while controlling the harvester mech to fight you back, and you have to fight it.

to:

* The giant creature shown in the trailer is seen later on in the game, and it is terrifying in its sheer size. The worst part is that you have to mutilate and eventually kill the creature to progress, and you'd think that at some point it would attack you. What makes it more disturbing is that it doesn't, it just stares right at you as you continue to tear holes in its body. And it isn't a death glare or an evil eye either, no no, it is a silent plea, and it seems like it is begging you to not kill it.
* The penultimate puzzle involves squeezing three homunculi (which look like a small blood soaked misshapen humanoids) in a juicer-like machine so it can be used to power the humanoid robot that will assist the protagonists, one by one. You discover that the last two of the three are still alive, as they flash glowing eyes while controlling the harvester mech to fight you back, and you have to fight it.
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Daylight Horror is no longer a trope, don't link it anywhere.


* The game's reworking and higher budget are made apparent in this trailer. What happens is essentially the same as the pre-alpha trailer, with long shots, droning noises, and a gameplay sneak peek. However, unlike the pre-alpha, the environments here are [[DaylightHorror perfectly lit]], allowing us to look at every visceral detail. The noises are more metallic and sound more like breathing. And it doesn't help that even without the noises, almost every single shot in the trailer is utterly dripping with NightmareFuel.

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* The game's reworking and higher budget are made apparent in this trailer. What happens is essentially the same as the pre-alpha trailer, with long shots, droning noises, and a gameplay sneak peek. However, unlike the pre-alpha, the environments here are [[DaylightHorror perfectly lit]], lit, allowing us to look at every visceral detail. The noises are more metallic and sound more like breathing. And it doesn't help that even without the noises, almost every single shot in the trailer is utterly dripping with NightmareFuel.
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* The parasite is just completely unnerving from start to finish. When you first encounter it, you only get glimpses of the lizard-like creature as it is shown to stalk you through the area of the prologue. Then it latches onto you, tears into your stomach, and continues to stay on you for most of the game, forcing an very flimsy and uneasy truce between yourself and the parasite trying to eat you. Later on, horrific growths and tendrils spread over your entire body. It gets to the point that it completely covers both your hands and you have to repeatedly expose your left hand to a horrific contraption that tears the tendrils off bloodily just to get anything done.

to:

* The parasite is just completely unnerving from start to finish. When you first encounter it, you only get glimpses of the lizard-like creature as it is shown to stalk you through the area of the prologue. Then it latches onto you, tears into your stomach, and continues to stay on you for most of the game, forcing an a very flimsy and uneasy truce between yourself and the parasite trying to eat you. Later on, horrific growths and tendrils spread over your entire body. It gets to the point that it completely covers both your hands and you have to repeatedly expose your left hand to a horrific contraption that tears the tendrils off bloodily just to get anything done.
Is there an issue? Send a MessageReason:
None


* The parasite is just completely unnerving from start to finish. When you first encounter it, you only get glimpses of the lizard-like creature as it is shown to stalk you through the area of the prologue. Then it latches onto you, tears into your stomach, and continues to stay on you for most of the game. Later on, horrific growths and tendrils spread over your entire body. It gets to the point that it completely covers both your hands and you have to repeatedly expose your left hand to a horrific contraption that tears the tendrils off bloodily just to get anything done.

to:

* The parasite is just completely unnerving from start to finish. When you first encounter it, you only get glimpses of the lizard-like creature as it is shown to stalk you through the area of the prologue. Then it latches onto you, tears into your stomach, and continues to stay on you for most of the game.game, forcing an very flimsy and uneasy truce between yourself and the parasite trying to eat you. Later on, horrific growths and tendrils spread over your entire body. It gets to the point that it completely covers both your hands and you have to repeatedly expose your left hand to a horrific contraption that tears the tendrils off bloodily just to get anything done.

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