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* Be advised: this game will '''not''' be kind to you if you suffer from acrophobia. The beautiful, somewhat realistic graphics will turn on you since the game has a habit of sending you on missions that require you to go to extremely high places with a clear view of how far down you have to fall. This isn't helped by the main threat during these missions are how easy it is to fall into a BottomlessPit from the smallest, simple mistake and the fact that ''if you do fall'' the camera gives you a [[SarcasmMode nice first person view]] of [[ActionGirl Faith's]] demise. It doesn't stop and take you to the loading screen after a few seconds either, noooo... it stays with Faith all the way until she hits the ground, giving you plenty of time to listen to her panicked last breaths. [[spoiler:This is especially JustForFun/{{Egregious}} during the final stage, which has you ascending the tallest building in Glass with everything falling apart around and, sometimes under you.]] Have fun.

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'''As a Moments subpage, [[Administrivia/SpoilersOff all spoilers are unmarked.]] Administrivia/YouHaveBeenWarned.'''
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* Be advised: this game will '''not''' be kind to you if you suffer from acrophobia. The beautiful, somewhat realistic graphics will turn on you since the game has a habit of sending you on missions that require you to go to extremely high places with a clear view of how far down you have to fall. This isn't helped by the main threat during these missions are how easy it is to fall into a BottomlessPit from the smallest, simple mistake and the fact that ''if you do fall'' the camera gives you a [[SarcasmMode nice first person view]] of [[ActionGirl Faith's]] demise. It doesn't stop and take you to the loading screen after a few seconds either, noooo... it stays with Faith all the way until she hits the ground, giving you plenty of time to listen to her panicked last breaths. [[spoiler:This This is especially JustForFun/{{Egregious}} during the final stage, which has you ascending the tallest building in Glass with everything falling apart around and, sometimes under you.]] you. Have fun.



* [[spoiler: Noah's rather drawn-out and violent death]] is very unsettling to witness.
* When you're running around [[spoiler:Kingdom]], you can hear a prisoner begging the medical staff not to do... whatever they're going to do to him and [[LackOfEmpathy them just brushing him off with cold, clinical apathy.]] To have no say in what's about to happen to your own body and no one in the room cares... brr.

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* [[spoiler: Noah's rather drawn-out and violent death]] death is very unsettling to witness.
* When you're running around [[spoiler:Kingdom]], Kingdom, you can hear a prisoner begging the medical staff not to do... whatever they're going to do to him and [[LackOfEmpathy them just brushing him off with cold, clinical apathy.]] To have no say in what's about to happen to your own body and no one in the room cares... brr.
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* A subtle moment is when Faith activates her Beat Link augmented reality implant after her release from prison. The ''instant'' it turns on, her POV is bombarded with all manner of advertisements, stock exchange tickers, weather reports, and various notifications before she's given an illegal patch to clear it up. AdvertOverloadedFuture is the ''norm'' for everyday citizens, and without the right software and technical know-how, the average person has to deal with that craziness 24/7.

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* Be advised: this game will '''not''' be kind to you if you have any sort of fear of heights at all. The beautiful, somewhat realistic graphics will turn on you since the game has a habit of sending you on missions that require you to go to extremely high places with a clear view of how far down you have to fall. This isn't helped by the main threat during these missions are how easy it is to fall into a BottomlessPit from the smallest, simple mistake and the fact that ''if you do fall'' the camera gives you a [[SarcasmMode nice]] first person view of Faith's demise. It doesn't stop and take you to the loading screen after a few seconds either, noooo... it stays with Faith all the way until she hits the ground, giving you plenty of time to listen to her panicked last breaths. [[spoiler:This is especially JustForFun/{{Egregious}} during the final stage, which has you ascending the tallest building in Glass with everything falling apart around and, sometimes under you.]] Have fun.

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* Be advised: this game will '''not''' be kind to you if you have any sort of fear of heights at all.suffer from acrophobia. The beautiful, somewhat realistic graphics will turn on you since the game has a habit of sending you on missions that require you to go to extremely high places with a clear view of how far down you have to fall. This isn't helped by the main threat during these missions are how easy it is to fall into a BottomlessPit from the smallest, simple mistake and the fact that ''if you do fall'' the camera gives you a [[SarcasmMode nice]] nice first person view view]] of Faith's [[ActionGirl Faith's]] demise. It doesn't stop and take you to the loading screen after a few seconds either, noooo... it stays with Faith all the way until she hits the ground, giving you plenty of time to listen to her panicked last breaths. [[spoiler:This is especially JustForFun/{{Egregious}} during the final stage, which has you ascending the tallest building in Glass with everything falling apart around and, sometimes under you.]] Have fun.



* When you're running around [[spoiler:Kingdom]], you can hear a prisoner begging the medical staff not to do... whatever they're going to do to him and them just brushing him off with cold, clinical apathy. To have no say in what's about to happen to your own body and no one in the room cares... brr.
* The Reflection project. A series of nanites that permanently connects you to The Grid, a government-sanctioned mash-up of the internet and Facebook. It also helps regulate your body and health (and is able to compensate for chronic diseases), but it is also able to incite or remove emotions, presumably to force people to adhere to The Conglomeracy's policies and effectively remove free thought. Sweet dreams!

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* When you're running around [[spoiler:Kingdom]], you can hear a prisoner begging the medical staff not to do... whatever they're going to do to him and [[LackOfEmpathy them just brushing him off with cold, clinical apathy. apathy.]] To have no say in what's about to happen to your own body and no one in the room cares... brr.
* The Reflection project. A series of nanites that permanently connects you to The Grid, a government-sanctioned mash-up of the internet and Facebook. It also helps regulate your body and health (and is able to compensate for chronic diseases), but it is also able to incite or remove emotions, presumably to force people to adhere to The Conglomeracy's policies and effectively remove free thought. Sweet dreams!dreams!
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* Be advised: this game will '''not''' be kind to you if you have any sort of fear of heights at all. The beautiful, somewhat realistic graphics will turn on you since the game has a habit of sending you on missions that require you to go to extremely high places with a clear view of how far down you have to fall. This isn't helped by the main threat during these missions are how easy it is to fall into a BottomlessPit from the smallest, simple mistake and the fact that ''if you do fall'' the camera gives you a [[SarcasmMode nice]] first person view of Faith's demise. It doesn't stop and take you to the loading screen after a few seconds either, noooo... it stays with Faith all the way until she hits the ground, giving you plenty of time to listen to her panicked last breaths. [[spoiler:This is especially [[{{Egregious}} egregious]] during the final stage, which has you ascending the tallest building in Glass with everything falling apart around and, sometimes under you.]] Have fun.

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* Be advised: this game will '''not''' be kind to you if you have any sort of fear of heights at all. The beautiful, somewhat realistic graphics will turn on you since the game has a habit of sending you on missions that require you to go to extremely high places with a clear view of how far down you have to fall. This isn't helped by the main threat during these missions are how easy it is to fall into a BottomlessPit from the smallest, simple mistake and the fact that ''if you do fall'' the camera gives you a [[SarcasmMode nice]] first person view of Faith's demise. It doesn't stop and take you to the loading screen after a few seconds either, noooo... it stays with Faith all the way until she hits the ground, giving you plenty of time to listen to her panicked last breaths. [[spoiler:This is especially [[{{Egregious}} egregious]] JustForFun/{{Egregious}} during the final stage, which has you ascending the tallest building in Glass with everything falling apart around and, sometimes under you.]] Have fun.
Is there an issue? Send a MessageReason:
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* When you're running around [[spoiler:Kingdom]], you can hear a prisoner begging the medical staff not to do... whatever they're going to do to him and them just brushing him off with cold, clinical apathy. To have no say in what's about to happen to your own body and no one in the room cares... brr.

to:

* When you're running around [[spoiler:Kingdom]], you can hear a prisoner begging the medical staff not to do... whatever they're going to do to him and them just brushing him off with cold, clinical apathy. To have no say in what's about to happen to your own body and no one in the room cares... brr.brr.
* The Reflection project. A series of nanites that permanently connects you to The Grid, a government-sanctioned mash-up of the internet and Facebook. It also helps regulate your body and health (and is able to compensate for chronic diseases), but it is also able to incite or remove emotions, presumably to force people to adhere to The Conglomeracy's policies and effectively remove free thought. Sweet dreams!
Is there an issue? Send a MessageReason:
None


* [[spoiler: Noah's rather drawn-out and violent death]] is very unsettling to witness.

to:

* [[spoiler: Noah's rather drawn-out and violent death]] is very unsettling to witness.witness.
* When you're running around [[spoiler:Kingdom]], you can hear a prisoner begging the medical staff not to do... whatever they're going to do to him and them just brushing him off with cold, clinical apathy. To have no say in what's about to happen to your own body and no one in the room cares... brr.

Added: 87

Changed: 4

Is there an issue? Send a MessageReason:
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* Be advised: this game will '''not''' be kind to you if you have any sort of fear of heights at all. The beautiful, somewhat realistic graphics will turn on you since the game has a habit of sending you on missions that require you to go to extremely high places with a clear view of how far down you have to fall. This isn't helped by the main threat during these missions are how easy it is to fall into a BottomlessPit from the smallest, simple mistake and the fact that ''if you do fall'' the camera gives you a [[SarcasmMode nice]] first person view of Faith's demise. It doesn't stop and take you to the loading screen after a few seconds either, noooo... it stays with Faith all the way until she hits the ground, giving you plenty of time to listen to her panicked last breaths. [[spoiler:This is especially [[{{Egregious}} egregious]] during the final stage, which has you ascending the tallest building in Glass with everything falling apart around and, sometimes under you. Have fun.]]

to:

* Be advised: this game will '''not''' be kind to you if you have any sort of fear of heights at all. The beautiful, somewhat realistic graphics will turn on you since the game has a habit of sending you on missions that require you to go to extremely high places with a clear view of how far down you have to fall. This isn't helped by the main threat during these missions are how easy it is to fall into a BottomlessPit from the smallest, simple mistake and the fact that ''if you do fall'' the camera gives you a [[SarcasmMode nice]] first person view of Faith's demise. It doesn't stop and take you to the loading screen after a few seconds either, noooo... it stays with Faith all the way until she hits the ground, giving you plenty of time to listen to her panicked last breaths. [[spoiler:This is especially [[{{Egregious}} egregious]] during the final stage, which has you ascending the tallest building in Glass with everything falling apart around and, sometimes under you. ]] Have fun.]]fun.
* [[spoiler: Noah's rather drawn-out and violent death]] is very unsettling to witness.
Is there an issue? Send a MessageReason:
None


* Be advised: this game will '''not''' be kind to you if you have any sort of fear of heights at all. The beautiful, somewhat realistic graphics will turn on you since the game has a habit of sending you on missions that require you to go to extremely high places with a clear view of how far down you have to fall. This isn't helped by the main threat during these missions are how easy it is to fall into a BottomlessPit from the smallest, simple mistake and the fact that ''if you do fall'' the camera gives you a [[SarcasmMode nice]] first person view of Faith's demise. It doesn't stop and take you to the loading screen after a few seconds either, noooo... it stays with Faith all the way until she hits the ground, giving you plenty of time to listen to her panicked last breaths.

to:

* Be advised: this game will '''not''' be kind to you if you have any sort of fear of heights at all. The beautiful, somewhat realistic graphics will turn on you since the game has a habit of sending you on missions that require you to go to extremely high places with a clear view of how far down you have to fall. This isn't helped by the main threat during these missions are how easy it is to fall into a BottomlessPit from the smallest, simple mistake and the fact that ''if you do fall'' the camera gives you a [[SarcasmMode nice]] first person view of Faith's demise. It doesn't stop and take you to the loading screen after a few seconds either, noooo... it stays with Faith all the way until she hits the ground, giving you plenty of time to listen to her panicked last breaths. [[spoiler:This is especially [[{{Egregious}} egregious]] during the final stage, which has you ascending the tallest building in Glass with everything falling apart around and, sometimes under you. Have fun.]]
Is there an issue? Send a MessageReason:
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Added DiffLines:

*Be advised: this game will '''not''' be kind to you if you have any sort of fear of heights at all. The beautiful, somewhat realistic graphics will turn on you since the game has a habit of sending you on missions that require you to go to extremely high places with a clear view of how far down you have to fall. This isn't helped by the main threat during these missions are how easy it is to fall into a BottomlessPit from the smallest, simple mistake and the fact that ''if you do fall'' the camera gives you a [[SarcasmMode nice]] first person view of Faith's demise. It doesn't stop and take you to the loading screen after a few seconds either, noooo... it stays with Faith all the way until she hits the ground, giving you plenty of time to listen to her panicked last breaths.

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