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** And if you slip into the Wraith World when the Tower hasn't spawned in? You will see things. Shapes at the edge of vision, red forms like men or Uruks but thin, amorphous, charging in the distance towards you but never growing closer. *Something* is in Ered Glamhoth, something mortal eyes cannot see.

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** And if you slip into the Wraith World when the Tower hasn't spawned in? You will see things. Shapes at the edge of vision, red forms like men or Uruks but thin, amorphous, charging in the distance towards you but never growing closer. *Something* ''Something'' is in Ered Glamhoth, something mortal eyes cannot see.see... much like how later, Legolas would describe seeing shapes of men/horses, along with the dead soldiers that killed them, in the Paths of the Dead; a pretty chilling CallForward.
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** And if you slip into the Wraith World when the Tower hasn't spawned in? You will see things. Shapes at the edge of vision, red forms like men or Uruks but thin, amorphous, charging in the distance towards you but never growing closer. *Something* is in Ered Glamhoth, something mortal eyes cannot see.
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** In fact the way Talion's family are murdered (in front of him before dying nonetheless!) just sends a chill down many spines, especially its very dark nature and tone of the execution scene and it's just the first few minutes into the game!

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** In fact fact, the way Talion's family are murdered (in front of him before dying nonetheless!) just sends a chill down many spines, especially its very dark nature and tone of the execution scene and it's just the first few minutes into the game!






* The final encounter with Gollum. Talion is handed one more artifact from him that he's discovered that links to Celebrimbor's past and after the scene and Talion starts to wake up, The Little Bastard attempts to bash his head in with a brick whilst demanding to know where his precious is.

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* The final encounter with Gollum. Talion is handed one more artifact from him that he's discovered that links to Celebrimbor's past and after the scene and Talion starts to wake up, The Little Bastard Gollum attempts to bash his head in with a brick whilst demanding to know where his precious is.

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* Though wholly unsympathetic, the orcs once you start branding a large amount of their kind. Some captains motivations will start turning to fears that they will be next to be branded or be betrayed by their fellow orcs, doubts in their mind that they can resist the wraith's will if ever they are caught...

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* Though wholly unsympathetic, Talion is this from the perspective of the orcs. Very much so. Imagine this: You are an orc, spending his day as an orc usually would, with things like bickering among your own kind and abusing human slaves ForTheEvulz. You hear rumors about the Gravewalker, who is apparently able to jump at you from above or even turn you against your own kind, as some kind of puppet, but you dismiss these as nonsense. Then all of a sudden, your camp is attacked by the very same Gravewalker, who easily dispatches most of the camp using a FlashStep technique, with you being unable to stop him at all. To make matters worse, the archers posted in towers suddenly start firing...at you. In all the chaos, the last thing you see before you is the Gravewalker, reaching his hand towards you. After that, the only thing you can think of is serving the Bright Lord, killing your own kind in his name. The fun thing is that the orcs in the game itself reflect these aforementioned fears themselves, by actually conversing about them, and, in battle with Talion, some of them even run away in fear, exclaiming things like "That's unnatural!" Also, once you start branding a large amount of their kind. Some orcs, some captains motivations will start turning to fears that they will be next to be branded or be betrayed by their fellow orcs, doubts in their mind that they can resist the wraith's will if ever they are caught...
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** In fact the way Talion's family are murdered (in front of him before dying nonetheless!) just sends a chill down on many people's spine, especially its very dark nature and tone of the execution scene and it's just the first few minutes into the game!

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** In fact the way Talion's family are murdered (in front of him before dying nonetheless!) just sends a chill down on many people's spine, spines, especially its very dark nature and tone of the execution scene and it's just the first few minutes into the game!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** In fact the way Talion's family are murdered (in front of him before dying nonetheless!) just sends a chill down on many people's spine, especially its very dark nature and tone of the execution scene and it's just the first few minutes into the game!
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** According to the appendix entry for the region, everyone in Mordor regards Ered Glamhoth with superstitious dread. Even the [[GiantSpider Ungol]] steer clear of it.

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** According to the appendix entry for the region, everyone in Mordor regards Ered Glamhoth with superstitious dread. Even the [[GiantSpider Ungol]] steer clear of it.it.
* The final encounter with Gollum. Talion is handed one more artifact from him that he's discovered that links to Celebrimbor's past and after the scene and Talion starts to wake up, The Little Bastard attempts to bash his head in with a brick whilst demanding to know where his precious is.
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* The way Talion's wife is killed - just a slight slash of the throat that almost seems like a caress. The gentleness of the murder makes it that much more horrific.

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* The way Talion's wife is killed by the Black Hand - just a slight slash of the throat that almost seems like a caress. The gentleness of the murder makes it that much more horrific.
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* Graugs. Massive monsters that literally eat trolls for breakfast, and can squash the above Caragors like flies - and you, if you are not careful.

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* Graugs. Massive monsters that literally eat trolls for breakfast, and can squash the above Caragors like flies - and you, if you are not careful. Then you have ''horned'' Graugs...
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* The way Talion's wife is killed - just a slight slash of the throat that almost seems like a caress. The gentleness of the murder makes it that much more horrific.
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* Uruk captains (often with the nickname "the Spike") have no words for you--only creepy smiles and insane giggling; grunts, whistles, and sucking of teeth, chattering their teeth like a ''Film/WorldWarZ'' zombie; or bloodcurling screams in your face. The worst part of it is that it doesn't stop at the intro; the noises these guys make will haunt you till you put them down. And then there's the chance they can come back from death...

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* Uruk Most Uruks are [[AxCrazy out of their damn skulls]], but some captains (often with the nickname "the Spike") have no words for you--only creepy smiles and insane giggling; grunts, whistles, and sucking of teeth, chattering their teeth like a ''Film/WorldWarZ'' zombie; or bloodcurling screams in your face. The worst part of it is that it doesn't stop at the intro; the noises these guys make will haunt you till you put them down. And then there's the chance they can come back from death...
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* When Lithariel gets captured, both the Tower and the huge Uruks holding her give off vibes that would be very much IHaveYouNowMyPretty if they had been human. Whether there is anything sexual there or not, their express intentions to make things "slow" make it clear that her death would be a torturous one.

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* When Lithariel gets captured, both the Tower and the huge Uruks holding her give off vibes that would be very much IHaveYouNowMyPretty if they had been human. Whether there is anything sexual there or not, their express intentions to make things "slow" make it clear that her death would be a torturous one.one.
* The fortress at Ered Glamhoth ("[[IDontLikeTheSoundOfThatPlace Evil Hosts]]"). Aside from a small horde of Uruk at the front door, the place is completely silent and filled with decomposing corpses hanging from walls or impaled on spikes - [[ParanoiaFuel corpses that turn and watch you move]].
** According to the appendix entry for the region, everyone in Mordor regards Ered Glamhoth with superstitious dread. Even the [[GiantSpider Ungol]] steer clear of it.
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* The Wraith's Domination ability is legitimately frightening. The focus shot of his rotted, twisted face, the intensity he puts into the effort, and the sheer fear in the orc's really sells it.
-->'''Wraith:''' '''[[PunctuatedForEmphasis YOU! ARE! MINE!!!!]]'''

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* The Wraith's Domination ability is legitimately frightening. The focus shot of his rotted, twisted face, the intensity he puts into the effort, and the sheer fear in terror of the orc's orc really sells it.
-->'''Wraith:''' '''[[PunctuatedForEmphasis YOU! ARE! MINE!!!!]]''''''[[IronicEcho I SEE YOU!!!!]]'''
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** Immediately followed by a speed zoom right into the hapless uruk's eye, which would be pretty horrific even if they weren't so ugly.
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* Some Uruk Captains and Warchiefs can only be permanently killed by beheading them, killing one by any other way may result in said Uruk [[UnexplainedRecovery coming back to you]] [[GoodScarsEvilScars bearing the scar you gave him last time]]. Do it to the same Uruk enough times, and he will become increasingly disfigured to the point of having to wear a sack to cover up his face, making the already hideous creature even more gruesome to the eye.

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* Some Uruk Captains and Warchiefs can only be permanently killed by beheading them, killing one by any other way may result in said Uruk [[UnexplainedRecovery coming back to you]] [[GoodScarsEvilScars bearing the scar you gave him last time]]. Do it to the same Uruk enough times, and he will become increasingly disfigured to the point of having to wear a sack to cover up his face, making the already hideous creature even more gruesome to the eye.eye.
* When Lithariel gets captured, both the Tower and the huge Uruks holding her give off vibes that would be very much IHaveYouNowMyPretty if they had been human. Whether there is anything sexual there or not, their express intentions to make things "slow" make it clear that her death would be a torturous one.
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** To clarify: [[spoiler: Sauron, in his Annatar guise, beats Celbrimbor to death with a smithing hammer. By "his perspective" we mean a first person view. And then there's a wet-sounding crunch on the third or so swing, which ''still'' doesn't kill him, and you get a nice view of Sauron flipping the hammer around to the pointy end before he finishes the job.]] Immediately before this, [[spoiler: you get to see Celebrimbor bound in chains and forced to watch as Sauron kills his captive wife and daughter with a single swing from his mace -- there's a GoryDiscretionShot but that doesn't stop you from hearing their desperate screaming as he approaches them.]]
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** He also says other lines, mainly in Elvish, such as "Edwenno o gwath! - Ochedin Valannor! - Nan iChir Gelair!". [[note]] For those who understand/looked up Elvish, they say: "March forth from the shadow! - Renounce the blessed realm! - I am the Bright Lord!". [[spoiler:And yes, Bright Lord as an opposite to Dark Lord.]] [[/note]]
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* Uruk captains with the nickname "the Spike" have no words for you--only creepy smiles and insane giggling; grunts, whistles, and sucking of teeth, chattering their teeth like a ''Film/WorldWarZ'' zombie; or bloodcurling screams in your face. The worst part of it is that it doesn't stop at the intro; the noises these guys make will haunt you till you put them down. And then there's the chance they can come back from death...

to:

* Uruk captains (often with the nickname "the Spike" Spike") have no words for you--only creepy smiles and insane giggling; grunts, whistles, and sucking of teeth, chattering their teeth like a ''Film/WorldWarZ'' zombie; or bloodcurling screams in your face. The worst part of it is that it doesn't stop at the intro; the noises these guys make will haunt you till you put them down. And then there's the chance they can come back from death...
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* Celebrimbor's Domination ability is legitimately frightening. The focus shot of his rotted, twisted face and the sheer fear in the orc's really sells it.
-->'''Celebrimbor:''' '''[[PunctuatedForEmphasis YOU! ARE! MINE!!!!]]'''

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* Celebrimbor's The Wraith's Domination ability is legitimately frightening. The focus shot of his rotted, twisted face face, the intensity he puts into the effort, and the sheer fear in the orc's really sells it.
-->'''Celebrimbor:''' -->'''Wraith:''' '''[[PunctuatedForEmphasis YOU! ARE! MINE!!!!]]'''
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None


* Uruk captains with the nickname "the Spike" have no words for you--only creepy smiles and inane giggling; grunts, whistles, and sucking of teeth, chattering their teeth like a ''Film/WorldWarZ'' zombie; or bloodcurling screams in your face. The worst part of it is that it doesn't stop at the intro; the noises these guys make will haunt you till you put them down. And then there's the chance they can come back from death...

to:

* Uruk captains with the nickname "the Spike" have no words for you--only creepy smiles and inane insane giggling; grunts, whistles, and sucking of teeth, chattering their teeth like a ''Film/WorldWarZ'' zombie; or bloodcurling screams in your face. The worst part of it is that it doesn't stop at the intro; the noises these guys make will haunt you till you put them down. And then there's the chance they can come back from death...
Is there an issue? Send a MessageReason:
None


* Some Uruk Captains and Warchiefs can only be permanently killed by beheading them, killing one by any other way may result in said Uruk [[[[UnexplainedRecovery coming back to you]] bearing the scar you gave him last time. Do it to a same Uruk enough times, and he will become increasingly disfigured to the point of having to wear a sack to cover up his face, making the already hideous creature even more gruesome to the eye.

to:

* Some Uruk Captains and Warchiefs can only be permanently killed by beheading them, killing one by any other way may result in said Uruk [[[[UnexplainedRecovery [[UnexplainedRecovery coming back to you]] [[GoodScarsEvilScars bearing the scar you gave him last time. time]]. Do it to a the same Uruk enough times, and he will become increasingly disfigured to the point of having to wear a sack to cover up his face, making the already hideous creature even more gruesome to the eye.
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None


* Graugs. Massive monsters that literally eat trolls for breakfast, and can squash the above Caragors like flies - and you, if you are not careful.

to:

* Graugs. Massive monsters that literally eat trolls for breakfast, and can squash the above Caragors like flies - and you, if you are not careful.careful.
* Some Uruk Captains and Warchiefs can only be permanently killed by beheading them, killing one by any other way may result in said Uruk [[[[UnexplainedRecovery coming back to you]] bearing the scar you gave him last time. Do it to a same Uruk enough times, and he will become increasingly disfigured to the point of having to wear a sack to cover up his face, making the already hideous creature even more gruesome to the eye.
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None


-->'''Celebrimbor:''' '''[[PunctuatedForEmphasis YOU! ARE! MINE!!!!]]'''

to:

-->'''Celebrimbor:''' '''[[PunctuatedForEmphasis YOU! ARE! MINE!!!!]]'''MINE!!!!]]'''
* Graugs. Massive monsters that literally eat trolls for breakfast, and can squash the above Caragors like flies - and you, if you are not careful.
Is there an issue? Send a MessageReason:
None


* Uruk captains with the nickname "the Spike" have no words for you--only creepy smiles and inane giggling; grunts, whistles, and sucking of teeth, chattering their teeth like a ''Film/WorldWarZ'' zombie; or bloodcurling screams in your face. The worst part of it is that it doesn't stop at the intro; the noises these guys make will haunt you till they put them down. And then there's the chance they can come back from death...

to:

* Uruk captains with the nickname "the Spike" have no words for you--only creepy smiles and inane giggling; grunts, whistles, and sucking of teeth, chattering their teeth like a ''Film/WorldWarZ'' zombie; or bloodcurling screams in your face. The worst part of it is that it doesn't stop at the intro; the noises these guys make will haunt you till they you put them down. And then there's the chance they can come back from death...



* [[spoiler: Seeing Celebrimbor's death from his perspective is pretty unnerving. Also counts as a TearJerker, considering both the event and what happened just before.]]
* Celebrimbor's Domination ability is legitimately frightening.

to:

* Seeing [[spoiler: Seeing Celebrimbor's death death]] from his perspective is pretty unnerving. Also counts as a TearJerker, considering both the event and what happened just before.]]
before.
* Celebrimbor's Domination ability is legitimately frightening. The focus shot of his rotted, twisted face and the sheer fear in the orc's really sells it.
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-->'''Celebrimbor:''' '''YOUR MIND IS MINE!!!!'''

to:

-->'''Celebrimbor:''' '''YOUR MIND IS MINE!!!!''''''[[PunctuatedForEmphasis YOU! ARE! MINE!!!!]]'''
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* Some of the Uruk captains have no words for you--only creepy smiles and inane giggling; grunts, whistles, and sucking of teeth; or bloodcurling screams in your face. The worst part of it is that it doesn't stop at the intro; the noises these guys make will haunt you till they put them down. And then there's the chance they can come back from death...

to:

* Some of the Uruk captains with the nickname "the Spike" have no words for you--only creepy smiles and inane giggling; grunts, whistles, and sucking of teeth; teeth, chattering their teeth like a ''Film/WorldWarZ'' zombie; or bloodcurling screams in your face. The worst part of it is that it doesn't stop at the intro; the noises these guys make will haunt you till they put them down. And then there's the chance they can come back from death...
Is there an issue? Send a MessageReason:
None


* [[spoiler: Seeing Celebrimbor's death from his perspective is pretty unnerving. Also counts as a TearJerker, considering both the event and what happened just before.]]

to:

* [[spoiler: Seeing Celebrimbor's death from his perspective is pretty unnerving. Also counts as a TearJerker, considering both the event and what happened just before.]]]]
* Celebrimbor's Domination ability is legitimately frightening.
-->'''Celebrimbor:''' '''YOUR MIND IS MINE!!!!'''
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* Caragors. Fast? Durable? Relentless? Truly, they are an alpha predator worthy of Mordor, and more so, your fear and respect--but mostly, fear.

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* Caragors. Fast? Durable? Relentless? Truly, they are an alpha predator worthy of Mordor, and more so, your fear and respect--but mostly, fear.fear.
* [[spoiler: Seeing Celebrimbor's death from his perspective is pretty unnerving. Also counts as a TearJerker, considering both the event and what happened just before.]]

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* The attack on the Black Gates. It comes completely out of nowhere, overwhelming what limited forces the Rangers still have there. And, as shown in the tutorial flashbacks, it's not just fully grown rangers stationed there; they also have their families there. Though Dirhael and Ioreth are the only ''shown'' casualties, what of the other families...?

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* The attack on the Black Gates. It comes completely out of nowhere, overwhelming what limited forces the Rangers still have there. And, as shown in the tutorial flashbacks, it's not just fully grown rangers stationed there; they also have their families there. Though Dirhael and Ioreth are the only ''shown'' casualties, what of the other families...?women and children...?
* There's something sad and horrific whenever you see a lone slave sweeping up the dusty ruins of a stronghold, now infested with orcs.
* Caragors. Fast? Durable? Relentless? Truly, they are an alpha predator worthy of Mordor, and more so, your fear and respect--but mostly, fear.
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Added DiffLines:

* Some of the Uruk captains have no words for you--only creepy smiles and inane giggling; grunts, whistles, and sucking of teeth; or bloodcurling screams in your face. The worst part of it is that it doesn't stop at the intro; the noises these guys make will haunt you till they put them down. And then there's the chance they can come back from death...
* Though wholly unsympathetic, the orcs once you start branding a large amount of their kind. Some captains motivations will start turning to fears that they will be next to be branded or be betrayed by their fellow orcs, doubts in their mind that they can resist the wraith's will if ever they are caught...
* The attack on the Black Gates. It comes completely out of nowhere, overwhelming what limited forces the Rangers still have there. And, as shown in the tutorial flashbacks, it's not just fully grown rangers stationed there; they also have their families there. Though Dirhael and Ioreth are the only ''shown'' casualties, what of the other families...?

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