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** If you failed to recover even one of Zero's body parts, the X-Hunters will raid the Maverick Hunters HQ to retrieve the rest of his body, and you'll be forced to fight him for real.
** The manga adaptation of this battle starts off with Zero killing Serges in cold blood, then methodically attempting to murder X, right down to bisecting his helmet in an attempt to decapitate him, before ramming his hand into a gaping hole in his armor in an attempt to finish him off with charged energy! X only even gets a chance to free him from the W chip controlling his actions when it delivers a painful and debilitating shock that paralyses him, and only survives the attacks because he was able to shed the tattered remains of his armor upgrade as they absorbed the potentially-lethal damage.
** What takes the matter of Zero further into nightmarish territory is the foreknowledge from ''both'' later in the X series and from the Classic series at the end of the ''Power Fighters'' arcade title, in conjunction with the potential boss fight. Serges's own death quote about Zero being "The last of the doctor's creations" heavily implies that some of the Mavericks did know about Zero's past. Zero's initial appearance was a little 'incomplete' at the start of the first game compared to Wily's schematics of him at the end of Power Fighters and the wireframe schematics of himself and X that Sigma used as the backdrop for his final battle in X5. All this points to Serges having enough of Wily's knowledge to complete Zero's design, improved buster, Z-saber, and all.



* Morph Moth's stage in ''X2'', which is a robot scrapyard. It features creepy dummy-looking robots hanging by wires by their necks, shooting them causes the body to fall off and the severed head to remain dangling and shoot you. It also features disheveled-looking robots built out of enemies from the previous game. The stage's mini-boss is fought in a room that has a floor composed more like a giant pit full of dismembered robot parts, which for a robot like Mega Man must be a bit like stepping into a pit full of bleeding, severed limbs.

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* Morph Moth's stage in ''X2'', which is a robot scrapyard. It features creepy dummy-looking robots hanging by wires by their necks, shooting them causes the body to fall off and the severed head to remain dangling and shoot you. It also features disheveled-looking robots built out of enemies from the previous game. The stage's mini-boss is fought in a room that has a floor composed more like a giant pit full of dismembered robot parts, which for a robot like Mega Man must be a bit like stepping into a pit full of bleeding, severed limbs. The manga adaptation of the Morph Moth fight is extremely ghoulish, as Morph Moth uses a hallucinogenic agent to make X believe he was being haunted by the zombified remains of the vengeful Mavericks he'd defeated since the first game. How X dispatches him afterwards is fairly brutal, as he ignites the hallucinogenic agent with the Speed Burner and utterly incinerates Morph Moth.
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* The "Warning" message that made its debut in ''X4''. You have the word written across the screen in red huge futuristic letters whenever you enter into a boss battle and that it flashes constantly from within sight with a scary alarm sound before disappearing. Most people who saw it were quite scared of it as they didn't expect for something like it to occur so suddenly and to add more horror to its nightmare potential, most of the boss battles from within ''X4'' and beyond had took place from within obscure and solitude places that were quite dark and unnerving (given the PlayStation's darker and sharper graphics). To add even more horror to the "Warning" signal's nightmare potential, think back to the first Final Weapon stage of ''X4'' and remember on how both X and Zero had surprisingly ran into both Double and Iris (who at the time were seen as cheerful characters from within a relatively dark game like ''X4'') from within their separate in-game scenarios. When the "Warning" signal had instantly flashed from within the room of where the sudden confrontations had took place from, you immediately knew and realized that [[BewareTheNiceOnes Double and Iris]] weren't there to help you out.

to:

* The "Warning" message that made its debut in ''X4''. You have the word written across the screen in red huge futuristic letters whenever you enter into a boss battle and that it flashes constantly from within sight with a scary alarm sound before disappearing. Most people who saw it were quite scared of it as they didn't expect for something like it to occur so suddenly and to add more horror to its nightmare potential, most of the boss battles from within ''X4'' and beyond had took place from within obscure and solitude places that were quite dark and unnerving (given the PlayStation's UsefulNotes/PlayStation's darker and sharper graphics). To add even more horror to the "Warning" signal's nightmare potential, think back to the first Final Weapon stage of ''X4'' and remember on how both X and Zero had surprisingly ran into both Double and Iris (who at the time were seen as cheerful characters from within a relatively dark game like ''X4'') from within their separate in-game scenarios. When the "Warning" signal had instantly flashed from within the room of where the sudden confrontations had took place from, you immediately knew and realized that [[BewareTheNiceOnes Double and Iris]] weren't there to help you out.
Is there an issue? Send a MessageReason:
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* Sigma in ''X4'', as well. In his first form, he's dress like the Grim Reaper and he has a giant, lethal scythe that looks capable of crushing anything when in strong hands. After this form is defeated, you'll face him the second time, only to find him with two separate forms that alternate with one another. One form is his head attached to an alien cannon. The other form, which takes the cake, is his big head, but disfigured with metallic tubes and wires protruding from him, which makes it look like life support. The music in both battles can intensify these moments, especially the 2nd one.

to:

* Sigma in ''X4'', as well. In his first form, he's dress like the Grim Reaper and he has a giant, lethal scythe that looks capable of crushing anything when in strong hands. After this form is defeated, you'll face him the second time, only to find him with two separate forms that alternate with one another. One form is his head attached to an alien cannon. The other form, which takes the cake, is his big head, but disfigured with metallic tubes and wires protruding from him, which makes it look like life support. The music in both battles can intensify these moments, [[https://www.youtube.com/watch?v=FXBr-a-32FE especially the 2nd one.one]].
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* Sigma's ominous Final Stage on Megaman X. It consists on a single narrow pit you must wall climb to reach Sigma, devoid of enemies apart from two holes in the walls of it that spawn tiny maggot-like robots. The eerily calm stage, with [[https://www.youtube.com/watch?v=bziJONWj8XM disturbing minimalist music]] as the background plays NothingIsScarier all too well.

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* Sigma's ominous Final Stage on Megaman X.''Mega Man X''. It consists on a single narrow pit you must wall climb to reach Sigma, devoid of enemies apart from two holes in the walls of it that spawn tiny maggot-like robots. The eerily calm stage, with [[https://www.youtube.com/watch?v=bziJONWj8XM disturbing minimalist music]] as the background plays NothingIsScarier all too well.
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None

Added DiffLines:

* Sigma's ominous Final Stage on Megaman X. It consists on a single narrow pit you must wall climb to reach Sigma, devoid of enemies apart from two holes in the walls of it that spawn tiny maggot-like robots. The eerily calm stage, with [[https://www.youtube.com/watch?v=bziJONWj8XM disturbing minimalist music]] as the background plays NothingIsScarier all too well.
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** In X's side of the story, [[http://www.youtube.com/watch?v=h53_NGLyErE this cut-scene]] where Double [[TransformationSequence finally]] [[TheReveal reveals]] [[TheMole his]] [[BitchInSheepsClothing true]] [[AxCrazy nature]]. He [[BladeBelowTheShoulder single-handedly]] decapitates an entire room of Reploids in [[{{Gorn}} bloody-murder]]! Despite being an E-rated game.

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** In X's side of the story, [[http://www.youtube.com/watch?v=h53_NGLyErE this cut-scene]] where Double [[TransformationSequence finally]] [[TheReveal reveals]] [[TheMole his]] [[BitchInSheepsClothing true]] [[AxCrazy nature]]. He [[BladeBelowTheShoulder single-handedly]] decapitates and [[{{Gorn}} bloodily]] slices up an entire room of Reploids in [[{{Gorn}} bloody-murder]]! Despite being an E-rated game.Reploids! [[WhatDoYouMeanItsForKids Rated E for everyone]], ladies and gentlemen.

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** In X's side of the story, [[http://www.youtube.com/watch?v=h53_NGLyErE this cut-scene]] where Double [[TransformationSequence finally]] [[TheReveal reveals]] [[TheMole his]] [[BitchInSheepsClothing true]] [[AxCrazy nature]]. He [[BladeBelowTheShoulder single-handedly]] decapitates an entire room of Reploids in [[{{Gorn}} bloody-murder]]!

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** The Zero vs. Sigma flashback in ''X4''. Zero gets the upper hand on Sigma by tearing off his saber arm, then closes in with a Slasher Smile. The next time we see Sigma, he's been beaten to a pulp and half his face is missing along with the eye on that side. The other eye has a single straight wound across it, implying that Zero methodically gouged out one of Sigma's eyes, started on the other, then got bored. Zero then (tries to) finish Sigma by snapping his neck, which he really could have done at any other point before then, showing that he wanted Sigma to suffer and die slowly. Even Omega had the decency to stun-lock you to death in 10 seconds. Zero also spends the entire fight laughing or screaming. Awakened Zero and Omega would at least talk.
** In X's side of the story, [[http://www.youtube.com/watch?v=h53_NGLyErE this cut-scene]] where Double [[TransformationSequence finally]] [[TheReveal reveals]] [[TheMole his]] [[BitchInSheepsClothing true]] [[AxCrazy nature]]. He [[BladeBelowTheShoulder single-handedly]] decapitates an entire room of Reploids in [[{{Gorn}} bloody-murder]]!bloody-murder]]! Despite being an E-rated game.



* The final stretch of ''X4'' after beating the Colonel. Everything's spiky and full of holes and that ominous vacuum like music. And Double and Iris in the stage.



* The final stretch of ''X4'' after beating the Colonel. Everything's spiky and full of holes and that ominous vacuum like music. And Double and Iris in the stage.
* The Zero vs. Sigma flashback in ''X4''. Zero gets the upper hand on Sigma by tearing off his saber arm, then closes in with a Slasher Smile. The next time we see Sigma, he's been beaten to a pulp and half his face is missing along with the eye on that side. The other eye has a single straight wound across it, implying that Zero methodically gouged out one of Sigma's eyes, started on the other, then got bored. Zero then (tries to) finish Sigma by snapping his neck, which he really could have done at any other point before then, showing that he wanted Sigma to suffer and die slowly. Even Omega had the decency to stun-lock you to death in 10 seconds. Zero also spends the entire fight laughing or screaming. Awakened Zero and Omega would at least talk.
* In ''Mega Man X5'', if the attempts to destroy the falling colony fail, you hear Dr. Wily telling Zero to awaken and destroy X. Then you see Zero on a mountaintop, glowing with purple energy. [[OhCrap He finally went Maverick]].

to:

* The final stretch of ''X4'' after beating the Colonel. Everything's spiky and full of holes and that ominous vacuum like music. And Double and Iris in the stage.
* The Zero vs. Sigma flashback in ''X4''. Zero gets the upper hand on Sigma by tearing off his saber arm, then closes in with a Slasher Smile. The next time we see Sigma, he's been beaten to a pulp and half his face is missing along with the eye on that side. The other eye has a single straight wound across it, implying that Zero methodically gouged out one of Sigma's eyes, started on the other, then got bored. Zero then (tries to) finish Sigma by snapping his neck, which he really could have done at any other point before then, showing that he wanted Sigma to suffer and die slowly. Even Omega had the decency to stun-lock you to death in 10 seconds. Zero also spends the entire fight laughing or screaming. Awakened Zero and Omega would at least talk.
* In ''Mega Man X5'', if the attempts to destroy the falling colony Eurasia fail, you hear Dr. Wily telling Zero to awaken and destroy X. Then you see Zero on a mountaintop, glowing with purple energy. [[OhCrap He finally went Maverick]].
Is there an issue? Send a MessageReason:
Fixing a spoiler.


* Sigma in X4, as well. In his first form, he's dress like the Grim Reaper and he has a giant, lethal scythe that looks capable of crushing anything when in strong hands. After this form is defeated, you'll face him the second time, only to find him with two separate forms that alternate with one another. One form is his head attached to an alien cannon. The other form, which takes the cake, is his big head, but disfigured with metallic tubes and wires protruding from him, which makes it look like life support. The music in both battles can intensify these moments, especially the 2nd one.

to:

* Sigma in X4, ''X4'', as well. In his first form, he's dress like the Grim Reaper and he has a giant, lethal scythe that looks capable of crushing anything when in strong hands. After this form is defeated, you'll face him the second time, only to find him with two separate forms that alternate with one another. One form is his head attached to an alien cannon. The other form, which takes the cake, is his big head, but disfigured with metallic tubes and wires protruding from him, which makes it look like life support. The music in both battles can intensify these moments, especially the 2nd one.



* Zero's opening cutscene in ''Mega Man X4'' starts with a {{nightmare|Sequence}}. It begins with Zero waking up only to be ordered by Dr. Wily to destory his arch-nemesis and then Zero almost immediately suffers from an anguishing headache as he's being forced to carry out those orders. The scene cuts to a laboratory, followed by Sigma screaming for his life, then we're treated to still shots of some Reploids brutally murdered with their mangled body parts scattered and blood splattered throughout, Zero's blood-soaked hands, more dead bodies, then a close-up of one of his victims before finally waking up for real. Zero implies that he has this nightmare more than once.

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* Zero's opening cutscene cut-scene in ''Mega Man X4'' starts with a {{nightmare|Sequence}}. It begins with Zero waking up only to be ordered by Dr. Wily to destory his arch-nemesis and then Zero almost immediately suffers from an anguishing headache as he's being forced to carry out those orders. The scene cuts to a laboratory, followed by Sigma screaming for his life, then we're treated to still shots of some Reploids brutally murdered with their mangled body parts scattered and blood splattered throughout, Zero's blood-soaked hands, more dead bodies, then a close-up of one of his victims before finally waking up for real. Zero implies that he has this nightmare more than once.



* The final stretch of X4 after beating the Colonel. Everything's spiky and full of holes and that ominous vacuum like music. And Double and Iris in the stage.
* The Zero vs. Sigma flashback in X4. Zero gets the upper hand on Sigma by tearing off his saber arm, then closes in with a Slasher Smile. The next time we see Sigma, he's been beaten to a pulp and half his face is missing along with the eye on that side. The other eye has a single straight wound across it, implying that Zero methodically gouged out one of Sigma's eyes, started on the other, then got bored. Zero then (tries to) finish Sigma by snapping his neck, which he really could have done at any other point before then, showing that he wanted Sigma to suffer and die slowly. Even Omega had the decency to stun-lock you to death in 10 seconds. Zero also spends the entire fight laughing or screaming. Awakened Zero and Omega would at least talk.
* In Mega Man X5, if the attempts to destroy the falling colony fail, you hear Dr. Wily telling Zero to awaken and destroy X. Then you see Zero on a mountaintop, glowing with purple energy. [[OhCrap He finally went Maverick]].

to:

* The final stretch of X4 ''X4'' after beating the Colonel. Everything's spiky and full of holes and that ominous vacuum like music. And Double and Iris in the stage.
* The Zero vs. Sigma flashback in X4.''X4''. Zero gets the upper hand on Sigma by tearing off his saber arm, then closes in with a Slasher Smile. The next time we see Sigma, he's been beaten to a pulp and half his face is missing along with the eye on that side. The other eye has a single straight wound across it, implying that Zero methodically gouged out one of Sigma's eyes, started on the other, then got bored. Zero then (tries to) finish Sigma by snapping his neck, which he really could have done at any other point before then, showing that he wanted Sigma to suffer and die slowly. Even Omega had the decency to stun-lock you to death in 10 seconds. Zero also spends the entire fight laughing or screaming. Awakened Zero and Omega would at least talk.
* In Mega ''Mega Man X5, X5'', if the attempts to destroy the falling colony fail, you hear Dr. Wily telling Zero to awaken and destroy X. Then you see Zero on a mountaintop, glowing with purple energy. [[OhCrap He finally went Maverick]].



** X5's unused track, entitled "Armageddon", for when the space colony crashed. It sounds like a rock ballad, but there's a sense of the Earth being wiped clean. Also, if you listen closely there's discordant violins amongst the guitars.
** Also, in X5, the backgrounds of the first three final stages consist of pure flashing moving straight lines AND terribly mind-numbing music, along with the the scary violet flashes of the appearing Zero Viruses - enough to freak you down to the soul. Considering that X5 was supposed to be the final chapter of Mega Man X, this could have been a great way to conclude the series altogether.
* In X8 the final boss, Lumine, has an attack which is an instant-kill. It consists of the screen going black and you hear the character you are playing as scream his last. Only one question, What did he do to them?

to:

** X5's ''X5''[='=]s unused track, entitled "Armageddon", for when the space colony crashed. It sounds like a rock ballad, but there's a sense of the Earth being wiped clean. Also, if you listen closely there's discordant violins amongst the guitars.
** Also, in X5, ''X5'', the backgrounds of the first three final stages consist of pure flashing moving straight lines AND terribly mind-numbing music, along with the the scary violet flashes of the appearing Zero Viruses - enough to freak you down to the soul. Considering that X5 was supposed to be the final chapter of Mega ''Mega Man X, X'', this could have been a great way to conclude the series altogether.
* In X8 ''X8'', the [[spoiler:true]] final boss, Lumine, boss [[spoiler:Lumine]] has an attack which that is an instant-kill. instant death. It consists of the screen going black and you hear the character you are playing as scream his last. Only one question, screaming at the last second. What did he do to them?
Is there an issue? Send a MessageReason:
None


** His ''X5'' final form can also invoke this a bit. With it's 3D model, [[UncannyValley it clashes with the overall 2D game]].

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** His ''X5'' final form can also invoke this a bit. With it's its 3D model, [[UncannyValley it clashes with the overall 2D game]].

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Is there an issue? Send a MessageReason:
None


* The "Warning" signal that made its debut in ''X4''. You have the word written across the screen in red huge futuristic letters whenever you enter into a boss battle and that it flashes constantly from within sight with a scary alarm sound before disappearing. Most people who saw it were quite scared of it as they didn't expect for something like it to occur so suddenly and to add more horror to its nightmare potential, most of the boss battles from within ''X4'' and beyond had took place from within obscure and solitude places that were quite dark and unnerving (given the PlayStation's darker and sharper graphics). To add even more horror to the "Warning" signal's nightmare potential, think back to the first Final Weapon stage of ''X4'' and remember on how both X and Zero had surprisingly ran into both Double and Iris (who at the time were seen as cheerful characters from within a relatively dark game like ''X4'') from within their separate in-game scenarios. When the "Warning" signal had instantly flashed from within the room of where the sudden confrontations had took place from, you immediately knew and realized that [[BewareTheNiceOnes Double and Iris]] weren't there to help you out.
* Sigma's [[http://megaman.wikia.com/wiki/Sigma#Mega_Man_X4 second form]] in ''Mega Man X4''. You have to destroy his huge, hideous head along side his humungous robot form, which also has his face on top of the robot's head.

to:

* The "Warning" signal message that made its debut in ''X4''. You have the word written across the screen in red huge futuristic letters whenever you enter into a boss battle and that it flashes constantly from within sight with a scary alarm sound before disappearing. Most people who saw it were quite scared of it as they didn't expect for something like it to occur so suddenly and to add more horror to its nightmare potential, most of the boss battles from within ''X4'' and beyond had took place from within obscure and solitude places that were quite dark and unnerving (given the PlayStation's darker and sharper graphics). To add even more horror to the "Warning" signal's nightmare potential, think back to the first Final Weapon stage of ''X4'' and remember on how both X and Zero had surprisingly ran into both Double and Iris (who at the time were seen as cheerful characters from within a relatively dark game like ''X4'') from within their separate in-game scenarios. When the "Warning" signal had instantly flashed from within the room of where the sudden confrontations had took place from, you immediately knew and realized that [[BewareTheNiceOnes Double and Iris]] weren't there to help you out.
* Sigma's [[http://megaman.wikia.com/wiki/Sigma#Mega_Man_X4 Sigma in X4, as well. In his first form, he's dress like the Grim Reaper and he has a giant, lethal scythe that looks capable of crushing anything when in strong hands. After this form is defeated, you'll face him the second form]] in ''Mega Man X4''. You have time, only to destroy find him with two separate forms that alternate with one another. One form is his huge, hideous head along side his humungous robot attached to an alien cannon. The other form, which also has takes the cake, is his face on top of big head, but disfigured with metallic tubes and wires protruding from him, which makes it look like life support. The music in both battles can intensify these moments, especially the robot's head.2nd one.



** Sigma in X4, as well. In his first form, he's dress like the Grim Reaper and he has a giant, lethal scythe that looks capable of crushing anything when in strong hands. After this form is defeated, you'll face him the second time, only to find him with two separate forms that alternate with one another. One form is his head attached to an alien cannon. The other form, which takes the cake, is his big head, but disfigured with metallic tubes and wires protruding from him, which makes it look like life support. The music in both battles can intensify these moments, especially the 2nd one. Here's a link if you want to check out the forms.



* In X8 the final boss, Lumine, has an attack which is an instakill. It consists of the screen going black and you hear the character you are playing as scream his last. Only one question, What did he do to them?

to:

* In X8 the final boss, Lumine, has an attack which is an instakill.instant-kill. It consists of the screen going black and you hear the character you are playing as scream his last. Only one question, What did he do to them?
Is there an issue? Send a MessageReason:
error fixing


* The "Warning" signal that made its debut in ''X4''. You have the word written across the screen in big huge futuristic letters whenever you enter into a boss battle and that it flashes constantly from within sight with a scary alarm sound before disappearing. Most people who saw it were quite scared of it as they didn't expect for something like it to occur so suddenly and to add more horror to its nightmare potential, most of the boss battles from within ''X4'' and beyond had took place from within obscure and solitude places that were quite dark and unnerving (given the PlayStation's darker and sharper graphics). To add even more horror to the "Warning" signal's nightmare potential, think back to the first Final Weapon stage of ''X4'' and remember on how both X and Zero had surprisingly ran into both Double and Iris (who at the time were seen as cheerful characters from within a relatively dark game like ''X4'') from within their separate in-game scenarios. When the "Warning" signal had instantly flashed from within the room of where the sudden confrontations had took place from, you immediately knew and realized that [[BewareTheNiceOnes Double and Iris]] weren't there to help you out.

to:

* The "Warning" signal that made its debut in ''X4''. You have the word written across the screen in big red huge futuristic letters whenever you enter into a boss battle and that it flashes constantly from within sight with a scary alarm sound before disappearing. Most people who saw it were quite scared of it as they didn't expect for something like it to occur so suddenly and to add more horror to its nightmare potential, most of the boss battles from within ''X4'' and beyond had took place from within obscure and solitude places that were quite dark and unnerving (given the PlayStation's darker and sharper graphics). To add even more horror to the "Warning" signal's nightmare potential, think back to the first Final Weapon stage of ''X4'' and remember on how both X and Zero had surprisingly ran into both Double and Iris (who at the time were seen as cheerful characters from within a relatively dark game like ''X4'') from within their separate in-game scenarios. When the "Warning" signal had instantly flashed from within the room of where the sudden confrontations had took place from, you immediately knew and realized that [[BewareTheNiceOnes Double and Iris]] weren't there to help you out.
Is there an issue? Send a MessageReason:
adding new entry

Added DiffLines:

* The "Warning" signal that made its debut in ''X4''. You have the word written across the screen in big huge futuristic letters whenever you enter into a boss battle and that it flashes constantly from within sight with a scary alarm sound before disappearing. Most people who saw it were quite scared of it as they didn't expect for something like it to occur so suddenly and to add more horror to its nightmare potential, most of the boss battles from within ''X4'' and beyond had took place from within obscure and solitude places that were quite dark and unnerving (given the PlayStation's darker and sharper graphics). To add even more horror to the "Warning" signal's nightmare potential, think back to the first Final Weapon stage of ''X4'' and remember on how both X and Zero had surprisingly ran into both Double and Iris (who at the time were seen as cheerful characters from within a relatively dark game like ''X4'') from within their separate in-game scenarios. When the "Warning" signal had instantly flashed from within the room of where the sudden confrontations had took place from, you immediately knew and realized that [[BewareTheNiceOnes Double and Iris]] weren't there to help you out.
Is there an issue? Send a MessageReason:
None


* In Mega Man X5, if the attempts to destroy the falling colony fail, you hear Dr. Wily telling Zero to awaken and destroy X. Then you see Zero on a mountaintop, glowing with purple energy. He finally went Maverick.
Plus there's the fact that if the colony crashes, Earth is almost annihilated.

to:

* In Mega Man X5, if the attempts to destroy the falling colony fail, you hear Dr. Wily telling Zero to awaken and destroy X. Then you see Zero on a mountaintop, glowing with purple energy. [[OhCrap He finally went Maverick.
Maverick]].
**
Plus there's the fact that if the colony crashes, Earth is almost annihilated.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The final stretch of X4 after beating the Colonel. Everything's spiky and full of holes and that ominous vacuum like music. And Double and Iris in the stage.
** Sigma in X4, as well. In his first form, he's dress like the Grim Reaper and he has a giant, lethal scythe that looks capable of crushing anything when in strong hands. After this form is defeated, you'll face him the second time, only to find him with two separate forms that alternate with one another. One form is his head attached to an alien cannon. The other form, which takes the cake, is his big head, but disfigured with metallic tubes and wires protruding from him, which makes it look like life support. The music in both battles can intensify these moments, especially the 2nd one. Here's a link if you want to check out the forms.
* The Zero vs. Sigma flashback in X4. Zero gets the upper hand on Sigma by tearing off his saber arm, then closes in with a Slasher Smile. The next time we see Sigma, he's been beaten to a pulp and half his face is missing along with the eye on that side. The other eye has a single straight wound across it, implying that Zero methodically gouged out one of Sigma's eyes, started on the other, then got bored. Zero then (tries to) finish Sigma by snapping his neck, which he really could have done at any other point before then, showing that he wanted Sigma to suffer and die slowly. Even Omega had the decency to stun-lock you to death in 10 seconds. Zero also spends the entire fight laughing or screaming. Awakened Zero and Omega would at least talk.
* In Mega Man X5, if the attempts to destroy the falling colony fail, you hear Dr. Wily telling Zero to awaken and destroy X. Then you see Zero on a mountaintop, glowing with purple energy. He finally went Maverick.
Plus there's the fact that if the colony crashes, Earth is almost annihilated.
** X5's unused track, entitled "Armageddon", for when the space colony crashed. It sounds like a rock ballad, but there's a sense of the Earth being wiped clean. Also, if you listen closely there's discordant violins amongst the guitars.
** Also, in X5, the backgrounds of the first three final stages consist of pure flashing moving straight lines AND terribly mind-numbing music, along with the the scary violet flashes of the appearing Zero Viruses - enough to freak you down to the soul. Considering that X5 was supposed to be the final chapter of Mega Man X, this could have been a great way to conclude the series altogether.
* In X8 the final boss, Lumine, has an attack which is an instakill. It consists of the screen going black and you hear the character you are playing as scream his last. Only one question, What did he do to them?
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Related to that scene, we get a brief look at Double's face before he does this. [[AxCrazy He's smiling]].

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As the DarkerAndEdgier SequelSeries of [[VideoGame/MegaManClassic the Classic Series]], this was to be expected.

to:

As the DarkerAndEdgier SequelSeries of [[VideoGame/MegaManClassic the Classic Series]], series]], this was to be expected.



* The plot of ''Mega Man X2'' revolves around collecting Zero's scattered body parts. If that doesn't strike you as NightmareFuel at first, consider this: If ''Mega Man: Maverick Hunter X2'' was made, what do you think X's reaction would be towards collecting Zero's severed head (Zero Part #1 in the game), especially if done in a cutscene?

to:

* The plot of ''Mega Man X2'' revolves around collecting Zero's scattered body parts. If that doesn't strike you as NightmareFuel at first, consider this: If ''Mega Man: Maverick Hunter X2'' was made, what do you think X's reaction would be towards collecting Zero's severed head (Zero Part #1 in the game), especially if done in a cutscene?cut-scene?



** His X5 final form can also invoke this a bit. With it's 3D model, [[UncannyValley it clashes with the overall 2D game]].
** Consider Sigma, his plans in X5, and several other elements of X5. The combination of the Sigma Virus's ghostly aura covering the Earth, the Eurasia ColonyDrop with thousands and thousands of humans and Reploids (who didn't go Maverick) looking on in horror/helplessness, the ColonyDrop partially/mostly succeeding almost killing the entire human race [[spoiler:with Zero going Maverick if the colony was only half-destroyed -- this is what Sigma wanted with the ColonyDrop]], the purple, ghostly portrait of Zero's helmet for the Zero Space stages on the Stage Select screen, and Sigma's ghostly purple face for his stage on the Stage Select screen (later reused in X6 as a dialogue portrait).

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** His X5 ''X5'' final form can also invoke this a bit. With it's 3D model, [[UncannyValley it clashes with the overall 2D game]].
** Consider Sigma, his plans in X5, ''X5'', and several other elements of X5.''X5''. The combination of the Sigma Virus's ghostly aura covering the Earth, the Eurasia ColonyDrop with thousands and thousands of humans and Reploids (who didn't go Maverick) looking on in horror/helplessness, the ColonyDrop partially/mostly succeeding almost killing the entire human race [[spoiler:with Zero going Maverick if the colony was only half-destroyed -- this is what Sigma wanted with the ColonyDrop]], the purple, ghostly portrait of Zero's helmet for the Zero Space stages on the Stage Select screen, and Sigma's ghostly purple face for his stage on the Stage Select screen (later reused in X6 as a dialogue portrait).



** In X's side of the story, [[http://www.youtube.com/watch?v=h53_NGLyErE this cutscene]] where Double [[TransformationSequence finally]] [[TheReveal reveals]] [[TheMole his]] [[BitchInSheepsClothing true]] [[AxCrazy nature]]. He [[BladeBelowTheShoulder single-handedly]] decapitates an entire room of Reploids in [[{{Gorn}} bloody-murder]]!

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** In X's side of the story, [[http://www.youtube.com/watch?v=h53_NGLyErE this cutscene]] cut-scene]] where Double [[TransformationSequence finally]] [[TheReveal reveals]] [[TheMole his]] [[BitchInSheepsClothing true]] [[AxCrazy nature]]. He [[BladeBelowTheShoulder single-handedly]] decapitates an entire room of Reploids in [[{{Gorn}} bloody-murder]]!



* A cartoonish video game soundtrack seems like an odd place for nightmare fuel, no? "[[http://www.youtube.com/watch?v=eKX8iJQGCAY Soul Asylum]]" from ''Mega Man X7'' disagrees with you. The distorted effects in the track are almost hypnotic...

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* A cartoonish video game soundtrack seems like an odd place for nightmare fuel, no? "[[http://www.youtube.com/watch?v=eKX8iJQGCAY Soul Asylum]]" from ''Mega Man X7'' ''VideoGame/MegaManX7'' disagrees with you. The distorted effects in the track are almost hypnotic...



* You know you're screwed when Magna Centipede drains X's ability to charge his X-Buster, rapid fire, jumping, and dashing abilities thanks to his poison attack. The sheer helplessness of you in that situation can be pretty unnerving, especially if you've made it that far.

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* ** You know you're screwed when Magna Centipede drains X's ability to charge his X-Buster, rapid fire, jumping, and dashing abilities thanks to his poison attack. The sheer helplessness of you in that situation can be pretty unnerving, especially if you've made it that far.far.
** Here's a nice bit of VideoGameCrueltyPotential in any game from the ''Mega Man X'' series: X can tear Wire Sponge ''[[HalfTheManHeUsedToBe in half]]'' by finishing him off with [[RazorWind Sonic Slicer]]!
Is there an issue? Send a MessageReason:
Added some elements from Mega Man X5 that should fit as Nightmare Fuel.

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** Consider Sigma, his plans in X5, and several other elements of X5. The combination of the Sigma Virus's ghostly aura covering the Earth, the Eurasia ColonyDrop with thousands and thousands of humans and Reploids (who didn't go Maverick) looking on in horror/helplessness, the ColonyDrop partially/mostly succeeding almost killing the entire human race [[spoiler:with Zero going Maverick if the colony was only half-destroyed -- this is what Sigma wanted with the ColonyDrop]], the purple, ghostly portrait of Zero's helmet for the Zero Space stages on the Stage Select screen, and Sigma's ghostly purple face for his stage on the Stage Select screen (later reused in X6 as a dialogue portrait).

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Zero\'s nightmare in X4 is pretty gory to scare some people.


As the DarkerAndEdgier SequelSeries of [[VideoGame/MegaMan the Classic Series]], this was to be expected.

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As the DarkerAndEdgier SequelSeries of [[VideoGame/MegaMan [[VideoGame/MegaManClassic the Classic Series]], this was to be expected.



* The plot of ''Mega Man X2'' revolves around collecting Zero's scattered body parts. If that doesn't strike you as NightmareFuel at first, consider this: If ''Mega Man: Maverick Hunter X2'' got made, what do you think X's reaction would be towards collecting Zero's severed head (Zero Part #1 in the game), especially if done in a cutscene?

to:

* The plot of ''Mega Man X2'' revolves around collecting Zero's scattered body parts. If that doesn't strike you as NightmareFuel at first, consider this: If ''Mega Man: Maverick Hunter X2'' got was made, what do you think X's reaction would be towards collecting Zero's severed head (Zero Part #1 in the game), especially if done in a cutscene?



* Double's [[http://www.youtube.com/watch?v=h53_NGLyErE cutscene]] in ''Mega Man X4'' where he [[TheReveal reveals]] [[TheMole his]] [[AxCrazy true]] [[BitchInSheepsClothing nature]]. He [[BladeBelowTheShoulder single-handedly]] decapitates an entire room of Reploids in [[{{Gorn}} bloody-murder]]!
* Lumine. Expressionless, doll-like face, CreepyMonotone, shapeshifting powers, and ready and willing to go utterly AxCrazy. A little further into the UncannyValley and we'd be looking at ''[[Anime/NeonGenesisEvangelion End of Evangelion]]'' flashbacks!

to:

* Double's Zero's opening cutscene in ''Mega Man X4'' starts with a {{nightmare|Sequence}}. It begins with Zero waking up only to be ordered by Dr. Wily to destory his arch-nemesis and then Zero almost immediately suffers from an anguishing headache as he's being forced to carry out those orders. The scene cuts to a laboratory, followed by Sigma screaming for his life, then we're treated to still shots of some Reploids brutally murdered with their mangled body parts scattered and blood splattered throughout, Zero's blood-soaked hands, more dead bodies, then a close-up of one of his victims before finally waking up for real. Zero implies that he has this nightmare more than once.
** In X's side of the story,
[[http://www.youtube.com/watch?v=h53_NGLyErE this cutscene]] in ''Mega Man X4'' where he Double [[TransformationSequence finally]] [[TheReveal reveals]] [[TheMole his]] [[AxCrazy true]] [[BitchInSheepsClothing true]] [[AxCrazy nature]]. He [[BladeBelowTheShoulder single-handedly]] decapitates an entire room of Reploids in [[{{Gorn}} bloody-murder]]!
* Lumine.[[spoiler:Lumine. Expressionless, doll-like face, CreepyMonotone, shapeshifting powers, and ready and willing to go utterly AxCrazy. A little further into the UncannyValley and we'd be looking at ''[[Anime/NeonGenesisEvangelion End of Evangelion]]'' flashbacks!flashbacks!]]

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None


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* Double's [[http://www.youtube.com/watch?v=h53_NGLyErE cutscene]] in ''Mega Man X4'' where he [[TheReveal reveals]] [[TheMole his]] [[AxCrazy true]] [[BitchInSheepsClothing nature]]. He [[BladeBelowTheShoulder single-handedly]] decapitates an entire room of Reploids in [[{{Gorn}} bloody]]-[[CruelAndUnusualDeath murder]]!
* Lumine. Expressionless, doll-like face, CreepyMonotone, shapeshifting powers, and ready and willing to go utterly AxCrazy. A little further into the UncannyValley and we'd be looking at ''EndOfEvangelion'' flashbacks!
* A cartoonish video game soundtrack seems like an odd place for nightmare fuel, no? [[http://www.youtube.com/watch?v=eKX8iJQGCAY "Soul Asylum"]] from ''Mega Man X7'' disagrees with you. The distorted effects in the track are almost hypnotic...
* Morph Moth's stage in ''X2'', which is a robot scrapyard. It features creepy dummy-looking robots hanging by wires by their necks, shooting them causes the body to fall off and the severed head to remain dangling and shoot you. It also features disheveled-looking robots built out of enemies from the previous game. The stage's miniboss is fought in a room that has a floor composed more like a giant pit full of dismembered robot parts, which for a robot like Mega Man must be a bit like stepping into a pit full of bleeding, severed limbs.
* You know you're screwed when Magna Centipede drains X's ability to charge his X-Buster, rapid fire, jumping, and dashing abilities thanks to his poison attack. The sheer helplessness of you in that situation can be pretty unnerving, especially if you've made it that far.

to:

* Double's [[http://www.youtube.com/watch?v=h53_NGLyErE cutscene]] in ''Mega Man X4'' where he [[TheReveal reveals]] [[TheMole his]] [[AxCrazy true]] [[BitchInSheepsClothing nature]]. He [[BladeBelowTheShoulder single-handedly]] decapitates an entire room of Reploids in [[{{Gorn}} bloody]]-[[CruelAndUnusualDeath murder]]!
bloody-murder]]!
* Lumine. Expressionless, doll-like face, CreepyMonotone, shapeshifting powers, and ready and willing to go utterly AxCrazy. A little further into the UncannyValley and we'd be looking at ''EndOfEvangelion'' ''[[Anime/NeonGenesisEvangelion End of Evangelion]]'' flashbacks!
* A cartoonish video game soundtrack seems like an odd place for nightmare fuel, no? [[http://www."[[http://www.youtube.com/watch?v=eKX8iJQGCAY "Soul Asylum"]] Soul Asylum]]" from ''Mega Man X7'' disagrees with you. The distorted effects in the track are almost hypnotic...
* Morph Moth's stage in ''X2'', which is a robot scrapyard. It features creepy dummy-looking robots hanging by wires by their necks, shooting them causes the body to fall off and the severed head to remain dangling and shoot you. It also features disheveled-looking robots built out of enemies from the previous game. The stage's miniboss mini-boss is fought in a room that has a floor composed more like a giant pit full of dismembered robot parts, which for a robot like Mega Man must be a bit like stepping into a pit full of bleeding, severed limbs.
* You know you're screwed when Magna Centipede drains X's ability to charge his X-Buster, rapid fire, jumping, and dashing abilities thanks to his poison attack. The sheer helplessness of you in that situation can be pretty unnerving, especially if you've made it that far.far.
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Added DiffLines:

** His X5 final form can also invoke this a bit. With it's 3D model, [[UncannyValley it clashes with the overall 2D game]].

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...that can\'t happen in real life. Are you suggesting people can dash and charge arm cannons?


* You know you're screwed when Magna Centipede drains X's ability to charge his X-Buster, rapid fire, jumping, and dashing abilities thanks to his poison attack! Imagine how terrifying this would be if it happened in real life!
** Yes, it truly would be terrifying to lose my human abilities to dash and charge my arm cannons.

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* You know you're screwed when Magna Centipede drains X's ability to charge his X-Buster, rapid fire, jumping, and dashing abilities thanks to his poison attack! Imagine how terrifying this would attack. The sheer helplessness of you in that situation can be pretty unnerving, especially if you've made it happened in real life!
** Yes, it truly would be terrifying to lose my human abilities to dash and charge my arm cannons.
that far.
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None


* You know you're screwed when Magna Centipede drains X's ability to charge his X-Buster, rapid fire, jumping, and dashing abilities thanks to his poison attack! Imagine how terrifying this would be if it happened in real life!

to:

* You know you're screwed when Magna Centipede drains X's ability to charge his X-Buster, rapid fire, jumping, and dashing abilities thanks to his poison attack! Imagine how terrifying this would be if it happened in real life!life!
** Yes, it truly would be terrifying to lose my human abilities to dash and charge my arm cannons.
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None

Added DiffLines:

As the DarkerAndEdgier SequelSeries of [[VideoGame/MegaMan the Classic Series]], this was to be expected.
Is there an issue? Send a MessageReason:
None


* Morph Moth's stage in ''X2'', which is a robot scrapyard. It features creepy dummy-looking robots hanging by wires by their necks, shooting them causes the body to fall off and the severed head to remain dangling and shoot you. It also features disheveled-looking robots built out of enemies from the previous game. The stage's miniboss is fought in a room that has a floor composed more like a giant pit full of dismembered robot parts, which for a robot like Mega Man must be a bit like stepping into a pit full of bleeding, severed limbs.

to:

* Morph Moth's stage in ''X2'', which is a robot scrapyard. It features creepy dummy-looking robots hanging by wires by their necks, shooting them causes the body to fall off and the severed head to remain dangling and shoot you. It also features disheveled-looking robots built out of enemies from the previous game. The stage's miniboss is fought in a room that has a floor composed more like a giant pit full of dismembered robot parts, which for a robot like Mega Man must be a bit like stepping into a pit full of bleeding, severed limbs.limbs.
* You know you're screwed when Magna Centipede drains X's ability to charge his X-Buster, rapid fire, jumping, and dashing abilities thanks to his poison attack! Imagine how terrifying this would be if it happened in real life!
Is there an issue? Send a MessageReason:
None


* A cartoonish video game soundtrack seems like an odd place for nightmare fuel, no? [[http://www.youtube.com/watch?v=eKX8iJQGCAY "Soul Asylum"]] from ''Mega Man X7'' disagrees with you. The distorted effects in the track are almost hypnotic...

to:

* A cartoonish video game soundtrack seems like an odd place for nightmare fuel, no? [[http://www.youtube.com/watch?v=eKX8iJQGCAY "Soul Asylum"]] from ''Mega Man X7'' disagrees with you. The distorted effects in the track are almost hypnotic...hypnotic...
* Morph Moth's stage in ''X2'', which is a robot scrapyard. It features creepy dummy-looking robots hanging by wires by their necks, shooting them causes the body to fall off and the severed head to remain dangling and shoot you. It also features disheveled-looking robots built out of enemies from the previous game. The stage's miniboss is fought in a room that has a floor composed more like a giant pit full of dismembered robot parts, which for a robot like Mega Man must be a bit like stepping into a pit full of bleeding, severed limbs.
Is there an issue? Send a MessageReason:
Moved from the general Music NF page.


* Lumine. Expressionless, doll-like face, CreepyMonotone, shapeshifting powers, and ready and willing to go utterly AxCrazy. A little further into the UncannyValley and we'd be looking at ''EndOfEvangelion'' flashbacks!

to:

* Lumine. Expressionless, doll-like face, CreepyMonotone, shapeshifting powers, and ready and willing to go utterly AxCrazy. A little further into the UncannyValley and we'd be looking at ''EndOfEvangelion'' flashbacks!flashbacks!
* A cartoonish video game soundtrack seems like an odd place for nightmare fuel, no? [[http://www.youtube.com/watch?v=eKX8iJQGCAY "Soul Asylum"]] from ''Mega Man X7'' disagrees with you. The distorted effects in the track are almost hypnotic...
Is there an issue? Send a MessageReason:
Adding another entry for X4.

Added DiffLines:

* Double's [[http://www.youtube.com/watch?v=h53_NGLyErE cutscene]] in ''Mega Man X4'' where he [[TheReveal reveals]] [[TheMole his]] [[AxCrazy true]] [[BitchInSheepsClothing nature]]. He [[BladeBelowTheShoulder single-handedly]] decapitates an entire room of Reploids in [[{{Gorn}} bloody]]-[[CruelAndUnusualDeath murder]]!
Is there an issue? Send a MessageReason:
None


* Sigma's second form in ''Mega Man X4''.

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* Sigma's [[http://megaman.wikia.com/wiki/Sigma#Mega_Man_X4 second form form]] in ''Mega Man X4''.X4''. You have to destroy his huge, hideous head along side his humungous robot form, which also has his face on top of the robot's head.
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Added DiffLines:

* Sigma's second form in ''Mega Man X4''.
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None

Added DiffLines:

* The plot of ''Mega Man X2'' revolves around collecting Zero's scattered body parts. If that doesn't strike you as NightmareFuel at first, consider this: If ''Mega Man: Maverick Hunter X2'' got made, what do you think X's reaction would be towards collecting Zero's severed head (Zero Part #1 in the game), especially if done in a cutscene?
* Lumine. Expressionless, doll-like face, CreepyMonotone, shapeshifting powers, and ready and willing to go utterly AxCrazy. A little further into the UncannyValley and we'd be looking at ''EndOfEvangelion'' flashbacks!

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