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* Only happy people and those who accept death (read: are looking forward to it) actually die in Spira. And considering how unhappy this place is, it is statistically likely that you will become a mindless blood-thirsty monster that wants nothing more than to rip apart your friends and loved ones. And your only chance at avoiding this fate? Being close enough to one of the very small handful of summoners at the time of your passing. Of course, you could be one of the few who becomes an unsent. And whilst that may seem like a relative upgrade, they obsessively follow the ''unfinished business'' rule of being a ghost. Your free will, your hopes, your dreams... all traded to pursue a single goal for the rest of time. And many of them eventually display severe mental degregation to the point that they are basically a fiend in human form such as Lady Ginnem. Somehow ''Final Fantasy'' managed to take something that already gives people nightmares and make it even worse.
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** Worse still: the summoner has to pick one of their own guardians - their friends - to become the Final Aeon, meant to defeat Sin. This would be bad enough - the summoner is sacrificing both themselves and their friend to try and defeat Sin for good - but it's worse than what the summoner themselves even knows. Not only is their own death meaningless, but their friend will not die after fighting Sin as the Final Aeon: they will become ''the next Sin'' and the cycle of death will continue until another summoner is ready to fight Sin, summoning another Final Aeon and perpetuating the system all over again. Yuna was potentially fully prepared to summon the Final Aeon and die, possibly even after knowing it was futile, but the thought of sacrificing a friend to become the new Sin pushes her to break the cycle for good. If she had gone through with summoning the Final Aeon, both she and her father Braska would have ultimately died for pretty much nothing except a very brief Calm where there is no Sin...until Sin returns again.
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** Speaking of Anima: Baaj Temple, the abandoned, ruined temple you can find her at, and also which Tidus ends up at after being removed from Zanarkand early on in the game. [[NothingIsScarier Creepy music and absolutely no one present]] save for the resident Fayth (the aforementioned mother of Seymour) as well as Geosgaeno, which terrorizes Tidus at the beginning of the game and nearly succeeds in swallowing him.

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** Speaking of Anima: Baaj Temple, the abandoned, ruined temple you can find her at, and also which Tidus ends up at after being removed from Zanarkand early on in the game. [[NothingIsScarier Creepy music and absolutely no one present]] save for the resident Fayth (the aforementioned mother of Seymour) as well as Geosgaeno, which terrorizes Tidus at the beginning of the game and nearly succeeds in [[SwallowedWhole swallowing him. him]]. Geosgaeno later comes back as an OptionalBoss and it can succeed at swallowing a character, with lethal results to the victim or possibly ''the entire party''.
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* All of the Dark Aeons are terrifying, if only because many of thm serve as ''massive'' {{Beef Gate}}s that block you from returning to certain areas. But of note is Dark Ifrit, whose summoner can be found on Bikanel Island. The summoner poses as a concerned Al Bhed mother looking for her child, and brings him to a cliff...where Dark Ifrit is clawing along the wall, as if prepared to strike Tidus. He follows the apparent mother further, who tells him to look over a particular sand dune...and then the "mother" sheds ''his'' disguise with a PsychoticSmirk on his face as Tidus is confronted by the malevolent Aeon. Then there's the cutscene after the fight: The hostile summoner runs for his life...and a Sandragora spawns out of a pit he's running towards. The screen [[SmashToBlack smashes to black]] as the monster [[GoryDiscretionShot apparently devours him]] with a SickeningCrunch. Sure, [[KarmicDeath he had it coming]] after tricking you into fighting such a horrifying {{Superboss}}, but still...what a way to go.

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* All of the Dark Aeons are terrifying, if only because many of thm serve as ''massive'' {{Beef Gate}}s that block you from returning to certain areas. But of note is Dark Ifrit, whose summoner can be found on Bikanel Island. The summoner poses as a concerned Al Bhed mother looking for her child, and brings him to a cliff...where Dark Ifrit is clawing along the wall, as if prepared to strike Tidus. He follows the apparent mother further, who tells him to look over a particular sand dune...and then the "mother" sheds ''his'' disguise with a PsychoticSmirk on his face as Tidus is confronted by the malevolent Aeon. Then there's the cutscene after the fight: The hostile summoner runs for his life...and a Sandragora spawns out of a pit he's running towards. The screen [[SmashToBlack smashes to black]] as the monster [[GoryDiscretionShot apparently devours him]] with a SickeningCrunch. SickeningCrunch Sure, [[KarmicDeath he had it coming]] after tricking you into fighting such a horrifying {{Superboss}}, but still...what a way to go.

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