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* '''CV''': Often referred to as "Single Sound" in Japan, CV was the first recording style even created, and what the Utauloid program was designed to work with. The Japanese language is made up of almost pure consonant-vowel clusters, with next to no ending consonants. (The closest thing resembling such being the 'm' and 'n' consonants, which can work like vowels in the program.) As such, this tends to be the most popular recording style as, not only because most Vocaloid songs are in Japanese, it's the easiest and quickest style to record in, possessing anywhere around 52 sounds.

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* '''CV''': '''CV''':
**
Often referred to as "Single Sound" in Japan, CV was the first recording style even created, and what the Utauloid program was designed to work with. The Japanese language is made up of almost pure consonant-vowel clusters, with next to no ending consonants. (The closest thing resembling such being the 'm' and 'n' consonants, which can work like vowels in the program.) As such, this tends to be the most popular recording style as, not only because most Vocaloid songs are in Japanese, it's the easiest and quickest style to record in, possessing anywhere around 52 sounds.



** A sub-type recording style of this, CV-VV, is essentially a CV bank with vowel-to-vowel transitions, to help make the CV bank sound smooth overall while still being lighter on the program than a VCV bank.
* '''VCV''': Known as "Continuous Sound" voicebanks in Japan, are voicebanks that are designed to have a more natural sounding vocal transition between phonetics. The recording style consists of recording vowels before each phonetic CV of a CV bank, allowing for the program to better transition from a previous vowel of the last phonetic, and to record natural vowel transitions for more natural sounding transitions in the program. The result often ends up sounding ''very'' smooth in the program, with some even verging on Music/{{Vocaloid}} quality. As a result, it tends to be the recording style most "professional" Utauloid producers use, and what they feel ''every'' Utauloid voicebank should be.

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** *** A sub-type recording style of this, CV-VV, is essentially a CV bank with vowel-to-vowel transitions, to help make the CV bank sound smooth overall while still being lighter on the program than a VCV bank.
* '''VCV''': '''VCV''':
**
Known as "Continuous Sound" voicebanks in Japan, are voicebanks that are designed to have a more natural sounding vocal transition between phonetics. The recording style consists of recording vowels before each phonetic CV of a CV bank, allowing for the program to better transition from a previous vowel of the last phonetic, and to record natural vowel transitions for more natural sounding transitions in the program. The result often ends up sounding ''very'' smooth in the program, with some even verging on Music/{{Vocaloid}} quality. As a result, it tends to be the recording style most "professional" Utauloid producers use, and what they feel ''every'' Utauloid voicebank should be.


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* '''CV-VC''':
** CV-VC voicebanks are one of the "newer" recording styles in the fact that they weren't created until several years after VCV was discovered. However, they quickly made their claim to fame in the fact that they allow one to make voicebanks for languages other than Japanese. The recording style focuses on CV with the addition of end consonants, which nearly every language outside of Japanese possesses. In order to record a VC, it's very much like a VCV where you record the vowel before the consonant, but stop upon saying the consonant, leaving a space of silence where the vowel in a CV or VCV bank would go so the program can naturally transition to the next phonetic without cutting off the end consonant. Upon it's discovery, CV-VC quickly exploded to one of the more popular recording styles due to allowing SurprisinglyGoodEnglish, as well as other SurprisinglyGoodForeignLanguage Utauloid voicebanks, though some theorize it was created earlier before it's abilities for English banks were discovered.
** CV-VC is also a bit controversial as many claim that the results are "Better than Engloid", even though such accusations are flimsy at best. As with anything, general editing skill factors in heavily with both English Utauloids and English Vocaloids. A well put together English Utauloid can still sound like a drunken speak and spell in the hands of someone who has no clue what they're doing, while even the worst English Vocaloid can sound amazing in the hands of a professional. SturgeonsLaw also factors in heavily with this, as for the longest while English Vocaloids were ''far'' more accessible to the general public than their Japanese counterparts, in addition to the Japanese ones being more well know by professional Vocaloid users and fans, resulting in their better covers being posted to Website/YouTube. This resulted in mostly newbies to the program getting their hands on it, which contributed to a bit of a backlash against English Vocaloids. Rest assured, if one were to do a quick search on WebSite/NicoNicoDouga, one would find just as many SturgeonsLaw Miku, Kaito, and Len covers as there are Sonika, Big Al, and Leon covers on Website/YouTube. Thankfully, this kind of thought process seems to be slowly dying down thanks to a combination of SturgeonsLaw taking place with English Utauloid voicebanks, as well as the English voicebanks for that came out for most Japanese Vocaloids.

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* CV: Often referred to as "Single Sound" in Japan, CV was the first recording style even created, and what the Utauloid program was designed to work with. The Japanese language is made up of almost pure consonant-vowel clusters, with next to no ending consonants. (The closest thing resembling such being the 'm' and 'n' consonants, which can work like vowels in the program.) As such, this tends to be the most popular recording style as, not only because most Vocaloid songs are in Japanese, it's the easiest and quickest style to record in, possessing anywhere around 52 sounds.

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* CV: '''CV''': Often referred to as "Single Sound" in Japan, CV was the first recording style even created, and what the Utauloid program was designed to work with. The Japanese language is made up of almost pure consonant-vowel clusters, with next to no ending consonants. (The closest thing resembling such being the 'm' and 'n' consonants, which can work like vowels in the program.) As such, this tends to be the most popular recording style as, not only because most Vocaloid songs are in Japanese, it's the easiest and quickest style to record in, possessing anywhere around 52 sounds.


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* '''VCV''': Known as "Continuous Sound" voicebanks in Japan, are voicebanks that are designed to have a more natural sounding vocal transition between phonetics. The recording style consists of recording vowels before each phonetic CV of a CV bank, allowing for the program to better transition from a previous vowel of the last phonetic, and to record natural vowel transitions for more natural sounding transitions in the program. The result often ends up sounding ''very'' smooth in the program, with some even verging on Music/{{Vocaloid}} quality. As a result, it tends to be the recording style most "professional" Utauloid producers use, and what they feel ''every'' Utauloid voicebank should be.
** As explained in the CV section, this is a bit of an unfair accusation. While VCV generally sounds smoother than CV, it is not without it's problems. Like with Utauloid banks in general, the most well put together CV bank can out preform the laziest put together VCV bank by miles. In addition, VCV takes ''far'' longer to record, taking anywhere from around 200-300 samples in comparison to the 52 samples needed for CV. In addition, it leaves you with two choices to go for it's recording method. The first, and most popular one, is to record several phonetic samples and duplicate them using the inbuilt duplication program that comes with Utauloid. This results in less file sizes over all, but takes ''far'' longer to load in the program than a CV voicebank. Also, because the recorder is chaining together several phonentics at once, the consonants can sound rather slurred when played in the program. The second, less popular method is to record each VCV separately, allowing for more control over the tone and sharpness of the bank. While this results in clearer vocals over all than the previous one, it also results in ''massive'' voicebank file sizes.
** In the end, it's up to the recorder to decide which they prefer. Extremely well put together VCV banks often times verge on Music/{{Vocaloid}} quality, while sometimes even out preforming a few "official" Vocaloids, while lazily put together ones will often sound no different than lazily put together CV voicebanks.
*** It should be noted that this recording style can ''also'' be used to record voicebanks for different languages other than Japanese. However, regardless of what style you use for recording these kinds of VCV banks, the results will often barely sound better than CV-VC at most, in addition to being ''twice'' to ''three times'' as larger than a CV-VC bank. As a result, it's generally viewed that you better stick to CV-VC if you plan on recording voicebanks of other languages.
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[[folder: A detailed explanation of each recording style for those who care]]
* CV: Often referred to as "Single Sound" in Japan, CV was the first recording style even created, and what the Utauloid program was designed to work with. The Japanese language is made up of almost pure consonant-vowel clusters, with next to no ending consonants. (The closest thing resembling such being the 'm' and 'n' consonants, which can work like vowels in the program.) As such, this tends to be the most popular recording style as, not only because most Vocaloid songs are in Japanese, it's the easiest and quickest style to record in, possessing anywhere around 52 sounds.
** While it is the easiest to work with, it's not without it's problems. CV voicebanks tend to sound rather choppy due to the program artificially inducing vowel and consonant transitions, which results in it being viewed as the 'lazy recorder's method for those who don't want to spend the time making a VCV bank. While there may be some truth to these for some recorders, there is some unfairness in that accusation. CV voicebanks tend to be popular due to their ease of use on new comers, as well as the fact that they generally tend to take far less time to load when playing a song than VCV banks, as well as the fact that well put together CV banks can sound exceptionally smooth, to the point a few would swear that it was VCV bank if they didn't look into it. It all comes down to several factors on whether a CV bank was done out of laziness or a style choice, as there are a few who actually prefer the rather robotic tone CV can induce, saying it adds it's own bit of charm to the Utauloid program.
** A sub-type recording style of this, CV-VV, is essentially a CV bank with vowel-to-vowel transitions, to help make the CV bank sound smooth overall while still being lighter on the program than a VCV bank.
[[/folder]]
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* SurprisinglyGoodForeignLanguage: While the program was originally made for Japanese vocals, it's not impossible to make voicebanks of other languages in it if you know what you're doing, as well as a good deal about the language in question's phonetic structure. Notably, in addition to Japanese, there are quite a few banks out there that support SurprisinglyGoodEnglish as well as surprisingly good spanish.

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* SurprisinglyGoodForeignLanguage: While the program was originally made for Japanese vocals, it's not impossible to make voicebanks of other languages in it if you know what you're doing, as well as a good deal about the language in question's phonetic structure. Notably, in addition to Japanese, there are quite a few banks out there that support SurprisinglyGoodEnglish SurprisinglyGoodEnglish, as well as surprisingly Korean and good spanish.Spanish.
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* SmallNameBigEgo: There are quite a few Utauloid creators who think their Utauloid is the creates thing since Teto Kasane, or even better than official Music/{{Vocaloid}}s, and are damn determined to make everyone aware of this fact. Whether such claims are actually true or not is [[RuleOfCautiousEditingJudgment a fact likely best left up to interpretation, and that's all we're saying about that.]]
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* OneSteveLimit: {{Zig Zagged}}. With the LoadsAndLoadsOfCharacters created on a daily basis, it's only natural that quite a few would share the same name. However, there seems to be an unspoken rule that naming characters after pre-existing Music/{{Vocaloid}}s or [=VIPPERloids=] is off limits. (And even then, there's some overlap thanks to some of the characters from those two coming out sharing a similar name with pre-existing Utauloids.)
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* LoadsAndLoadsOfLoading: Depending on how many phonetic samples are being used, the general speed of the resample being used, and if the phonetic samples only possess one sample (usually CV) or several (usually VCV), it can take a while for the Utauloid program to load them all and play them out. Once it's loaded it though, it doesn't take nearly as long, but should you move a few thinjgs around...

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* LoadsAndLoadsOfLoading: Depending on how many phonetic samples are being used, the general speed of the resample being used, and if the phonetic samples only possess one sample (usually CV) or several (usually VCV), it can take a while for the Utauloid program to load them all and play them out. Once it's loaded it though, it doesn't take nearly as long, but should you move a few thinjgs things around...
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* LoadsAndLoadsOfLoading: Depending on how many phonetic samples are being used, the general speed of the resample being used, and if the phonetic samples only possess one sample (usually CV) or several (usually VCV), it can take a while for the Utauloid program to load them all and play them out. Once it's loaded it though, it doesn't take nearly as long, but should you move a few thinjgs around...
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* ComputerVoice: While this is technically true of all Utauloids, Uta Utane stands out in that her voicebank was made 100% from a computer speech synthesis program, with no actual human voice actor providing the voice base. Depending on how she's used, she can range anywhere from MachineMonotone to having a surprising amount of emotion to her voice.
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* ElectronicSpeechImpediment: Disregarding the fact that an Utauloid's bank quality depends on a number of factors, sometimes a voicebank just flat out ''doesn't'' like one of the many resamples out there, or the Utauloid program ends up hiccupping for some reason. The end results of such can be rather... ''amusing'', to say the least.
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* {{Mascot}}: Surprisingly, no, it's ''not'' Teto, despite what the fandom insists. It's actually ''suppose'' to be Uta Utane, the voicebank that comes with the program created entirely from robotic speech synthesis. Doesn't stop people from seeing Teto as the unofficial mascot, though.

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* {{Mascot}}: Surprisingly, no, it's ''not'' Teto, Teto Kasane, despite what the fandom insists. It's actually ''suppose'' to be Uta Utane, the voicebank that comes with the program created entirely from robotic speech synthesis. Doesn't stop people from seeing Teto as the unofficial mascot, though.though, thanks to her [[PopCultureOsmosis being the most well know Utauloid outside of the fandom.]]
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* {{Mascot}}: Surprisingly, no, it's ''not'' Teto, despite what the fandom insists. It's actually Uta Utane, the voicebank that comes with the program created entirely from robotic speech synthesis.

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* {{Mascot}}: Surprisingly, no, it's ''not'' Teto, despite what the fandom insists. It's actually ''suppose'' to be Uta Utane, the voicebank that comes with the program created entirely from robotic speech synthesis.synthesis. Doesn't stop people from seeing Teto as the unofficial mascot, though.
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* {{Mascot}}: Surprisingly, no, it's ''not'' Teto, despite what the fandom insists. It's actually Uta Utane, the voicebank that comes with the program created entirely from robotic speech synthesis.
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* NotQuiteStarring: There are quite a few [[Music/{{UTAU}} Utauloid]] voicebanks floating around the net based of off characters from either popular animes, video games, or even musicians, either through using [[{{Sampling}} voice samples from their show, game, or music]], or by someone [[TheOtherDarrin replicating their voice.]] It should be known though that, while (generally) there's no rule against creating these kinds of voicebanks, ''distributing'' said voicebanks on the net to the general public without the permission of whoever owns said character / music can get you in serious hot water with the show creator / game creator / musician, the creator of the Utauloid program, and quite possibly a good portion of the Utauloid fandom as well.

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* NotQuiteStarring: There are quite a few [[Music/{{UTAU}} Utauloid]] voicebanks floating around the net based of off of characters from either popular animes, video games, or even musicians, either through using [[{{Sampling}} voice samples from their show, game, or music]], or by someone [[TheOtherDarrin replicating their voice.]] It should be known though that, while (generally) there's no rule against creating these kinds of voicebanks, ''distributing'' said voicebanks on the net to the general public without the permission of whoever owns said character / music can get you in serious hot water with the show creator / game creator / musician, the creator of the Utauloid program, and quite possibly a good portion of the Utauloid fandom as well.

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* LoadsAndLoadsOfCharacters: ''Anyone'' can make an UTAU. Naturally, this means there are well over a thousand voicebanks and characters; however, only a handful of them have any popularity.
* NotQuiteStarring: There are quite a few [[Music/{{UTAU}} Utauloid]] voicebanks floating around the net based of off characters from either popular animes, video games, or even musicians, either through using [[{{Sampling}} voice samples from their show, game, or music]], or by someone [[TheOtherDarrin replicating their voice.]] It should be known though that, while (generally) there's no rule against creating these kinds of voicebanks, ''distributing'' said voicebanks on the net to the general public without the permission of whoever owns said character / music can get you in serious hot water with the show creator / game creator / musician, the creator of the Utauloid program, and quite possibly a good portion of the Utauloid fandom as well.



* LoadsAndLoadsOfCharacters: ''Anyone'' can make an UTAU. Naturally, this means there are well over a thousand voicebanks and characters; however, only a handful of them have any popularity.
* NotQuiteStarring: There are quite a few [[Music/{{UTAU}} Utauloid]] voicebanks floating around the net based of off characters from either popular animes, video games, or even musicians, either through using [[{{Sampling}} voice samples from their show, game, or music]], or by someone [[TheOtherDarrin replicating their voice.]] It should be known though that, while (generally) there's no rule against creating these kinds of voicebanks, ''distributing'' said voicebanks on the net to the general public without the permission of whoever owns said character / music can get you in serious hot water with the show creator / game creator / musician, the creator of the Utauloid program, and quite possibly a good portion of the Utauloid fandom as well.
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[[folder: Tropes about the actual program.]]

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[[folder: Tropes about the actual program.program, as well as general Utauloid tropes.]]

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* AlternateCompanyEquivalent:
** The program itself, for starters, being the {{Freeware}} alternative to Music/{{Vocaloid}}.
** It's impossible to count the number of Music/{{Vocaloid}} [[{{Expy}} expies]] floating around in the fandom even with a dedicated list. Granted, this is often because of the fact that Vocaloids [[CrackIsCheaper can range anywhere between 200 to 400 dollars in price]] while Utauloids are, obviously, free.



* {{Expy}}: It's impossible to count the number of Music/{{Vocaloid}} expies floating around in the fandom, even with the [[TheWikiRule Utauloid wiki]]. Granted, this is often because of the fact that Vocaloids [[CrackIsCheaper can range anywhere between 200 to 400 dollars]] while Utauloids are, obviously, free.
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* {{Expy}}: It's impossible to count the number of Music/{{Vocaloid}} expies floating around in the fandom, even with the [[TheWikiRule Utauloid wiki]]. Granted, this is often because of the fact that Vocaloids [[CrackIsCheaper can range anywhere between 200 to 400 dollars]] while Utauloids are, obviously, free.
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* NotQuiteStarring: There are quite a few voicebanks based off of characters from different series floating around on the net, either through using samples from the show / game / music or a [[TheOtherDarrin person replicating their voice.]] Keep in mind though, while (generally) there's no rule against this, ''distributing'' said voicebanks on the net can get you in serious hot water with the show creator / game creator / musician, the creator of the Utauloid program, and quite possibly a good portion of the Utauloid fandom as well.

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* NotQuiteStarring: There are quite a few [[Music/{{UTAU}} Utauloid]] voicebanks floating around the net based of off of characters from different series floating around on the net, either popular animes, video games, or even musicians, either through using [[{{Sampling}} voice samples from the show / game / music their show, game, or a music]], or by someone [[TheOtherDarrin person replicating their voice.]] Keep in mind though, It should be known though that, while (generally) there's no rule against this, creating these kinds of voicebanks, ''distributing'' said voicebanks on the net to the general public without the permission of whoever owns said character / music can get you in serious hot water with the show creator / game creator / musician, the creator of the Utauloid program, and quite possibly a good portion of the Utauloid fandom as well.
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* SturgeonsLaw: A given, considering it's the freeware equivalent of Vocaloid, and thus far more accessible to producers of varying skill levels. (In addition to the fact many think only the Utauloid program is needed to make great music when, in reality, it takes many different vocal editing programs just like Vocaloid to make it sound amazing, even with really well put together voicebanks.) Some songs can be exactly what you'd expect, but there are also quite a few that manage to put professional Vocaloid songs to shame, with some covers even out doing the original!

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* SturgeonsLaw: A given, considering it's the freeware equivalent of Vocaloid, and thus far more accessible to producers of varying skill levels. (In [[labelnote:*]]In addition to the fact many think only the Utauloid program is needed to make great music when, in reality, it takes many different vocal editing programs just like Vocaloid to make it sound amazing, even with really well put together voicebanks.) [[/labelnote]] Some songs can be exactly what you'd expect, but there are also quite a few that manage to put professional Vocaloid songs to shame, with some covers even out doing the original!
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Near the end of 2009, Ameya created a special voicebank recording style first known as renzokuon, or "continuous sound", also widely called VCV (vowel-consonant-vowel). This allowed UTAU voicebanks to sound much smoother and more human than before. As of recent years, another new recording style, CV-VC (consonant-vowel-vowel-consonant) has became rather popular due to allowing one to create voicebanks for different languages other than Japanese. (Like, for example, english) A Mac version of UTAU, known as UTAU-Synth, has now been released, and a mobile version of the software is in the works.

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Near the end of 2009, Ameya created a special voicebank recording style first known as renzokuon, or "continuous sound", also widely called VCV (vowel-consonant-vowel). This allowed UTAU voicebanks to sound much smoother and more human than before. As of recent years, another new Another recording style, style a few years after that, referred to as CV-VC (consonant-vowel-vowel-consonant) has (consonant-vowel-vowel-consonant), quickly became rather popular due to allowing one to create voicebanks for different languages other than Japanese.Japanese in the program. (Like, for example, english) A Mac version of UTAU, known as UTAU-Synth, has now been released, and a mobile version of the software is in the works.
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* SurprisinglyGoodForeignLanguage: While the program was originally made for Japanese vocals, it's not impossible to make voicebanks of other languages in it if you know what you're doing and a good deal about the language in question's phonetic structure. Notably, in addition to Japanese, there are quite a few banks out there that support SurprisinglyGoodEnglish as well as surprisingly good spanish.

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* SurprisinglyGoodForeignLanguage: While the program was originally made for Japanese vocals, it's not impossible to make voicebanks of other languages in it if you know what you're doing and doing, as well as a good deal about the language in question's phonetic structure. Notably, in addition to Japanese, there are quite a few banks out there that support SurprisinglyGoodEnglish as well as surprisingly good spanish.
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* RidiculouslyHumanRobot: Depending on how much effort is put into it, and how skilled the person using the voicebank is, some Utauloid banks can sound surprisingly realistic, to the point you'd swear an actual human was singing it if you didn't know better. A good example is Ritsu's Kire voicebank, though it is by no means the only example.
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* RealityIsUnrealistic: Due to attempts to make Utauloids sound either like anime characters, [[FollowTheLeader like Miku]], or generally make unique voice tones, this tends to pop up frequently with more 'realistic' voicebanks, often using the Utauloid's creators normal sounding voice. More often than not, you'll end up seeing at least ''one'' person complaining about a male Utauloid not sounding like a chain smoker or a woman's voice being too deep to be a woman. [[labelnote: *]]Naturally, this is TruthInTelevision. Most men and woman tend to have similar vocal tones, with it usually being the rare exception that they diverge drastically like that, and usually not without some sort of outside interference. Not that this stop most people from complaining about it regardless.[[/labelnote]]
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* HeliumSpeech: Either done intentionally with some Utauloid voicebanks for the lulz, unintentionally in an attempt to [[FollowTheLeader make Utauloid Miku equivalents]], or as the result of putting the voicebank at an extremely high pitch.
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* SpotlightStealingSquad: Due to a combination of attempts to pass them off as "official" Vocaloids and [[LoadsAndLoadsOfCharacters the sheer amount of voicebanks created on a daily basis]], only the [=VIPPERloids=] tend to be relatively well know outside, and even inside, the Utauloid fandom, with Teto being viewed as the unofficial mascot of the program.
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* NotQuiteStarring: There are quite a few voicebanks based off of characters from different series floating around on the net, either through using samples from the show / game / music or a [[TheOtherDarrin person replicating their voice.]] Keep in mind though, while (generally) there's no rule against this, ''distributing'' said voicebanks on the net can get you in serious hot water with the show creator / game creator / musician, and possibly the creator of the Utauloid program as well.

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* NotQuiteStarring: There are quite a few voicebanks based off of characters from different series floating around on the net, either through using samples from the show / game / music or a [[TheOtherDarrin person replicating their voice.]] Keep in mind though, while (generally) there's no rule against this, ''distributing'' said voicebanks on the net can get you in serious hot water with the show creator / game creator / musician, and possibly the creator of the Utauloid program program, and quite possibly a good portion of the Utauloid fandom as well.
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* NotQuiteStarring: There are quite a few voicebanks based off of characters from different series floating around on the net, either through using samples from the show / game / music or a [[TheOtherDarrin person replicating the voice.]] Keep in mind though, while (generally) there's no rule against this, ''distributing'' said voicebanks on the net can get you in serious hot water with the show creator / game creator / musician, and possibly the creator of the Utauloid program as well.

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* NotQuiteStarring: There are quite a few voicebanks based off of characters from different series floating around on the net, either through using samples from the show / game / music or a [[TheOtherDarrin person replicating the their voice.]] Keep in mind though, while (generally) there's no rule against this, ''distributing'' said voicebanks on the net can get you in serious hot water with the show creator / game creator / musician, and possibly the creator of the Utauloid program as well.

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* NotQuiteStarring: There are quite a few voicebanks based off of characters from different series floating around on the net, either through using samples from the show / game / music or a [[TheOtherDarrin person replicating the voice.]] Keep in mind though, while (generally) there's no rule against this, ''distributing'' said voicebanks on the net can get you in serious hot water with the show creator / game creator / musician, and possibly the creator of the Utauloid program as well.


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* NotQuiteStarring: There are quite a few voicebanks based off of characters from different series floating around on the net, either through using samples from the show / game / music or a [[TheOtherDarrin person replicating the voice.]] Keep in mind though, while (generally) there's no rule against this, ''distributing'' said voicebanks on the net can get you in serious hot water with the show creator / game creator / musician, and possibly the creator of the Utauloid program as well.

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