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Added DiffLines:
* DefeatByModesty: An opponent is forced to forfeit the fight or competition because they lost their clothes.
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Commented out trope has been cut, so removing outright.
Changed line(s) 16 (click to see context) from:
* AssumedWin
to:
* AssumedWinAssumedWin: Someone assumes they've won before being informed that they actually lost.
Changed line(s) 18,20 (click to see context) from:
* TheBadGuyWins
* BestHerToBedHer
* BribingYourWayToVictory
* BestHerToBedHer
* BribingYourWayToVictory
to:
* TheBadGuyWins
TheBadGuyWins: The villain is victorious rather than the hero.
*BestHerToBedHer
BestHerToBedHer: A woman who will only marry or have sex with whoever can defeat her in combat.
*BribingYourWayToVictoryBribingYourWayToVictory: Winning a game by spending real-world currency.
*
*
Changed line(s) 29 (click to see context) from:
* DefeatMeansFriendship
to:
* DefeatMeansFriendshipDefeatMeansFriendship: Defeating an enemy causes them to become your friend.
Changed line(s) 31,33 (click to see context) from:
* DefiantToTheEnd
* DisqualificationInducedVictory
* DoomAsTestPrize
* DisqualificationInducedVictory
* DoomAsTestPrize
to:
* DefiantToTheEnd
DefiantToTheEnd: Showing defiance towards your opponent even when it's clear that you can't win.
*DisqualificationInducedVictory
DisqualificationInducedVictory: The person who actually won gets disqualified, which causes the next ranking participant to win by default.
*DoomAsTestPrizeDoomAsTestPrize: A competition where the winner's reward is getting killed.
*
*
Changed line(s) 39,43 (click to see context) from:
* GameOver
* GameOverMan
* GracefulLoser
* HeadsIWinTailsYouLose
* HopelessBossFight (BossBattle where victory is not meant to be possible)
* GameOverMan
* GracefulLoser
* HeadsIWinTailsYouLose
* HopelessBossFight (BossBattle where victory is not meant to be possible)
to:
* GameOver
GameOver: Running out of lives and continues in a video game results in the game ending on a screen that reads "Game Over".
*GameOverMan
GameOverMan: A character who appears to mock the player when they get a GameOver.
*GracefulLoser
GracefulLoser: A person who loses, but is content with not winning.
*HeadsIWinTailsYouLose
HeadsIWinTailsYouLose: A BossBattle where winning the fight results in the boss defeating you anyway.
*HopelessBossFight (BossBattle HopelessBossFight: A BossBattle where victory is not meant to be possible)possible and the story can only advance when the player fails to defeat the boss.
*
*
*
*
Changed line(s) 51 (click to see context) from:
* MeaninglessVillainVictory
to:
* MeaninglessVillainVictoryMeaninglessVillainVictory: The villain wins, but an occurrence or revelation at the last minute renders their victory pointless.
Changed line(s) 53,54 (click to see context) from:
* NearVillainVictory
* NonstandardGameOver
* NonstandardGameOver
to:
* NearVillainVictory
NearVillainVictory: The bad guy almost succeeds, but they're beaten at the last minute.
*NonstandardGameOverNonstandardGameOver: A video game has an exclusive cutscene for when the player loses at a certain point in the game or in a certain way.
*
Changed line(s) 61 (click to see context) from:
* PyrrhicVictory
to:
* PyrrhicVictoryPyrrhicVictory: The characters succeed, but their victory has the cost of undermining their intended goal.
Changed line(s) 64 (click to see context) from:
* SecondPlaceIsForLosers
to:
* SecondPlaceIsForLosersSecondPlaceIsForLosers: A person would rather win first place than be in second place.
Changed line(s) 68,69 (click to see context) from:
* SmoochOfVictory (whether or not there was an actual competition)
* SoreLoser
* SoreLoser
to:
* SmoochOfVictory (whether or not there was an actual competition)
SmoochOfVictory: The winner gets a kiss from their love interest.
*SoreLoserSoreLoser: A person who tends to get angry when they lose and willing to harm the people who beat them just to spite them.
*
Changed line(s) 72 (click to see context) from:
* TeamRocketWins
to:
* TeamRocketWinsTeamRocketWins: Ineffectual villains manage to achieve a minor victory.
Changed line(s) 77 (click to see context) from:
* UnsportsmanlikeGloating
to:
* UnsportsmanlikeGloatingUnsportsmanlikeGloating: The winner of a competition is pretentious enough to mock the other competitors for losing.
Changed line(s) 80 (click to see context) from:
* VictoryByEndurance
to:
* VictoryByEnduranceVictoryByEndurance: Winning simply by lasting longer than the other participants.
Changed line(s) 83 (click to see context) from:
* VictoryIsBoring
to:
* VictoryIsBoringVictoryIsBoring: Achieving your goal has the downside that you can no longer experience the fun of trying to accomplish it.
Deleted line(s) 86 (click to see context) :
%%* VictorySex
Changed line(s) 92 (click to see context) from:
* AWinnerIsYou
to:
* AWinnerIsYouAWinnerIsYou: Beating a video game rewards the player with nothing but a message congratulating them for completing the game.
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Rogue launched. Again.
Changed line(s) 86 (click to see context) from:
* VictorySex
to:
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None
Changed line(s) 86 (click to see context) from:
%%* VictorySex
to:
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Unlaunched Trope
Changed line(s) 86 (click to see context) from:
* VictorySex
to:
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Changed line(s) 27 (click to see context) from:
* DefeatASBackstory
to:
* DefeatASBackstoryDefeatAsBackstory
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Changed line(s) 7,8 (click to see context) from:
[
floatboxright:
floatboxright:
to:
floatboxright:
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Deleted line(s) 5,7 (click to see context) :
See also: CompetitionIndex, EndingTropes, and SportsStoryTropes.
!!Tropes
[
floatboxright:
Related:
+ CompetitionIndex
+ EndingTropes
+ QuittingTropes
+ SportsStoryTropes
]
[
floatboxright:
Related:
+ CompetitionIndex
+ EndingTropes
+ QuittingTropes
+ SportsStoryTropes
]
Deleted line(s) 10,11 (click to see context) :
!!Tropes:
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Deleted line(s) 36 (click to see context) :
* TheGoodGuyWins
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Changed line(s) 16 (click to see context) from:
* BrokenStreak
to:
* BrokenStreakBrokenWinLossStreak
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* ShockingDefeatLegacy
* SmoochOfVictory (whether or not there was an actual competition)
* SmoochOfVictory (whether or not there was an actual competition)
Deleted line(s) 56,57 (click to see context) :
* SmoochOfVictory (whether or not there was an actual competition)
* ShockingDefeatLegacy
* ShockingDefeatLegacy
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* OnlyTheLeadsGetAHappyEnding
* WhiteFlag
Changed line(s) 76 (click to see context) from:
* WhiteFlag
to:
* WhiteFlagWinWinEnding