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** The second and final class changes in ''SeikenDensetsu 3'' are sealed, requiring characters to not only reach level 38, but to have an item to break the seal. The item is different for each and every class, and must be "grown" from a seed that RandomlyDrops from a few specific (though thankfully unlimited) monsters. [[GuideDangIt That last part is never explained in-game.]]

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** The second and final class changes in ''SeikenDensetsu 3'' ''VideoGame/SeikenDensetsu3'' are sealed, requiring characters to not only reach level 38, but to have an item to break the seal. The item is different for each and every class, and must be "grown" from a seed that RandomlyDrops from a few specific (though thankfully unlimited) monsters. [[GuideDangIt That last part is never explained in-game.]]
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* In ''WebAnimation/TurnaboutStorm'', [[VisualNovel/AceAttorney Phoenix's]] mystical LieDetector, the Magatama, ended up working like this when [[WesternAnimation/MyLittlePonyFriendshipIsMagic Twilight]] made contact with it [[WrongContextMagic through her magic]]. It gave her the ability to see Psyche-Locks[[note]]Visual representation of how deeply someone is hidding a secret[[/note]] without needing to hold the Magatama with her.

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* In ''WebAnimation/TurnaboutStorm'', [[VisualNovel/AceAttorney Phoenix's]] mystical LieDetector, the Magatama, ended up working like this when [[WesternAnimation/MyLittlePonyFriendshipIsMagic Twilight]] made contact with it [[WrongContextMagic through her magic]]. It gave her the ability to see Psyche-Locks[[note]]Visual representation of how deeply someone is hidding a secret[[/note]] without needing to hold the Magatama with her.her; albeit only temporarily.
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* In ''Manga/{{Hellsing}}'', Father Anderson, while otherwise an ImplacableMan, simply cannot muster enough gumption to go against Alucard, so he decides it's TheLastDance for him. [[spoiler: Focused on killing the vampire, he tributes his humanity to God by stabbing himself with the Nail of Helena, turning him into a divine monster on par with Alucard and a HumanoidAbomination.]]

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* In ''Manga/{{Hellsing}}'', Father Anderson, while otherwise an ImplacableMan, simply cannot muster enough gumption to go against Alucard, so he decides it's TheLastDance for him. [[spoiler: Focused on killing the vampire, he He tributes his humanity to God by stabbing himself with the Nail of Helena, turning him into a divine monster on par with Alucard and a HumanoidAbomination.]]
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* In ''Manga/Hellsing'', Father Anderson, while otherwise an ImplacableMan, simply cannot muster enough gumption to go against Alucard, so he decides it's TheLastDance for him. [[spoiler: Focused on killing the vampire, he tributes his humanity to God by stabbing himself with the Nail of Helena, turning him into a divine monster on par with Alucard and a HumanoidAbomination.]]

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* In ''Manga/Hellsing'', ''Manga/{{Hellsing}}'', Father Anderson, while otherwise an ImplacableMan, simply cannot muster enough gumption to go against Alucard, so he decides it's TheLastDance for him. [[spoiler: Focused on killing the vampire, he tributes his humanity to God by stabbing himself with the Nail of Helena, turning him into a divine monster on par with Alucard and a HumanoidAbomination.]]
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* In ''Manga/Hellsing'', Father Anderson, while otherwise an ImplacableMan, simply cannot muster enough gumption to go against Alucard, so he decides it's TheLastDance for him. [[spoiler: Focused on killing the vampire, he tributes his humanity to God by stabbing himself with the Nail of Helena, turning him into a divine monster on par with Alucard and a HumanoidAbomination.]]
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* ''SecretOfMana'' (''SeikenDensetsu II'') had you collect eight orbs each for your eight weapons. Once hammered into place by a trusty dwarf, you could then proceed to ... wait a bit longer for your strongest charge attack (it also increases the base attack of the weapon).

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* ''SecretOfMana'' (''SeikenDensetsu II'') ''VideoGame/SecretOfMana'' had you collect eight orbs each for your eight weapons. Once hammered into place by a trusty dwarf, you could then proceed to ... wait a bit longer for your strongest charge attack (it also increases the base attack of the weapon).
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* ''{{Munchkin}}'' has any number of "gain a level" cards, with excuses like "pay for the pizza", "shut up about your character", and "convenient addition error".

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* ''{{Munchkin}}'' has any number of "gain a level" cards, with excuses like "pay for the pizza", "shut up about your character", and "convenient addition error". Though the often ignored rules state that you can't reach level 10 (and thus win) using one of those cards.
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*In ''Webcomic/DemonFist'', Pandora's Spear gives the wielder SuperSpeed, SuperStrength and a HealingFactor. It may also grant knowledge of [[BladeOnAStick spear-fighting techniques]], but it's unclear since the only observed wielder had been obsessed with it for years.
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* ''Series/{{Stargate SG-1}}'' 'verse has an Ancient library that can imprint itself into a human mind, resulting in major technological advances. The drawback is [[spoiler: the human brain can't handle it and the Ancient knowledge must be removed before there's permanent damage.]]

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* ''Series/{{Stargate SG-1}}'' ''Series/StargateSG1'' 'verse has an Ancient library that can imprint itself into a human mind, resulting in major technological advances. The drawback is [[spoiler: the human brain can't handle it and the Ancient knowledge must be removed before there's permanent damage.]]
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* ''MageTheAwakening'' features grimoires, books of magical knowledge that allow those who read them (and have the proper Arcana) to instantly learn spells. Somewhat justified in that a grimoire is created when one mage removes all knowledge of a spell from his mind and puts pen to paper, allowing for ease of instruction and duplication; in addition, the ''mage who created the grimoire'' can use it to relearn the spell, and having it around afterwards allows for easier casting of the spell, since you can use it to lighten the mental workload.

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* ''MageTheAwakening'' ''TabletopGame/MageTheAwakening'' features grimoires, books of magical knowledge that allow those who read them (and have the proper Arcana) to instantly learn spells. Somewhat justified in that a grimoire is created when one mage removes all knowledge of a spell from his mind and puts pen to paper, allowing for ease of instruction and duplication; in addition, the ''mage who created the grimoire'' can use it to relearn the spell, and having it around afterwards allows for easier casting of the spell, since you can use it to lighten the mental workload.
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* ''KamenRiderRyuki'' averts this. Main protagonist Shinji Kido, who gains the power to become a Kamen Rider but still has the martial arts ability of a civilian. He slowly develops his abilities as the series progresses, eventually becoming quite a proficient fighting.

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* ''KamenRiderRyuki'' ''Series/KamenRiderRyuki'' averts this. Main protagonist Shinji Kido, who gains the power to become a Kamen Rider but still has the martial arts ability of a civilian. He slowly develops his abilities as the series progresses, eventually becoming quite a proficient fighting.



** The ''KamenRiderDouble Returns: Accel'' has the Gaia Memory Enhancing Adapter which triples the power output of any Gaia Memory it is attached to. When attached to the Accel Memory allows Ryu to become Kamen Rider Accel Booster.
** ''KamenRiderFourze'' also averts this as protagonist Gentarou Kisaragi has no real martial arts ability and usually just fights by the seat of his pants even after becoming a Rider. Later on, he ends up taking some kickboxing lessons. However, when he becomes Kamen Rider Fourze Meteor Fusion States, he ends up gaining the Jeet Kun Do skills of his ally.

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** The ''KamenRiderDouble ''Series/KamenRiderDouble Returns: Accel'' has the Gaia Memory Enhancing Adapter which triples the power output of any Gaia Memory it is attached to. When attached to the Accel Memory allows Ryu to become Kamen Rider Accel Booster.
** ''KamenRiderFourze'' ''Series/KamenRiderFourze'' also averts this as protagonist Gentarou Kisaragi has no real martial arts ability and usually just fights by the seat of his pants even after becoming a Rider. Later on, he ends up taking some kickboxing lessons. However, when he becomes Kamen Rider Fourze Meteor Fusion States, he ends up gaining the Jeet Kun Do skills of his ally.
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** The first one is possibly the most notable, in that the UpgradeArtifact in question is a ''rat's tail''. As in the literal tail of a rat, which you give to Bahamut to upgrade all four of your characters.

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** The first one is possibly the most notable, in that the UpgradeArtifact in question is a ''rat's tail''. As in the literal tail of a rat, which you give to Bahamut to upgrade all four of your characters. Note that the tail itself bestows nothing; it's just a stinky rat tail, but you going to fetch it proves to Bahamut that your party is worthy to receive the [[TookALevelInBadass permanent class change]] he grants.
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* In ''VideoGame/{{Overlord}}'' the eponymous Overlord has to track down and return Tower Objects to his ominous dark tower in order to upgrade his stats, gain/upgrade spells, and access better armour.
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** The main storyline in the ''Claptrap's New Robot Revolution'' DLC offers a corner case--one of the quest rewards is a skill point, meaning your character suddenly improves a skill just for finishing that quest.
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** ''FalloutNewVegas'' brings back the implanted stat boosters, except this time you'll be back on your feet in a matter of hours. There are also some new, more situational implants in the ''Old World Blues'' DLC that do things like making you move faster while sneaking.

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** ''FalloutNewVegas'' ''VideoGame/FalloutNewVegas'' brings back the implanted stat boosters, except this time you'll be back on your feet in a matter of hours. hours. There are also some new, more situational implants in the ''Old World Blues'' DLC that do things like making you move faster while sneaking.
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** ''FalloutNewVegas'' brings back the implanted stat boosters, except this time you'll be back on your feet in a matter of hours. There are also some new, more situational implants in the ''Old World Blues'' DLC that do things like making you move faster while sneaking.
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** The [[MacGuffin Hougyoku]] does this to anyone it comes in contact with. Not only is it responsible for Aizen's MANY {{Squick}} and {{Narm}} filled transformations in the Deicide Arc, but its presence in Karakura was also partly responsible (along with contact with Ichigo's overactive reiatsu) for Chad and Orihime developing powers in the first place.

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** The [[MacGuffin Hougyoku]] does this to anyone it comes in contact with. Not only is it responsible for Aizen's MANY {{Squick}} and {{Narm}} filled transformations in the Deicide Arc, but its presence in Karakura was also partly responsible (along with contact with Ichigo's overactive reiatsu) for Chad and Orihime developing unlocking powers in the first place.

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* The Hogyoku in ''Manga/{{Bleach}}''.

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* ''Manga/{{Bleach}}'':
**
The Hogyoku [[MacGuffin Hougyoku]] does this to anyone it comes in ''Manga/{{Bleach}}''.contact with. Not only is it responsible for Aizen's MANY {{Squick}} and {{Narm}} filled transformations in the Deicide Arc, but its presence in Karakura was also partly responsible (along with contact with Ichigo's overactive reiatsu) for Chad and Orihime developing powers in the first place.
** The Sanrei Glove Uryuu uses to power up for the Soul Society Arc has the capacity to do this twice over: its primary effect is to make it harder for the user to gather spirit particles, so it's like training with wrist and ankle weights for added resistance. Removing the Glove after training with it, however, results in a huge temporary boost...that in turn causes complete power burnout. Uryuu ends up using the dangerous secondary effect against Mayuri to try and avenge his grandfather's death.
** The anime-only {{Filler}} arc that follows this restores Uryuu's powers temporarily with a bracelet-like UpgradeArtifact that breaks at the end of the arc, just in time to rejoin the manga plotline where [[ParentExMachina his father]] restores his powers permanently.
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* In ''Webcomic/{{GirlsInSpace}}'' , the Universal Upgrader [[http://www.girlsinspace.co.uk/comic/one-for-one-page-21/ instantly cures Fergus's gambling addiction and gives him enormous muscles]]. There are also Infobadges, which are Upgrade Artifacts used to teach the characters [[http://www.girlsinspace.co.uk/comic/one-for-one-page-09/ language]] and [[http://www.girlsinspace.co.uk/comic/colourblind-page-11/ other skills]].
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* ''InazumaEleven'' features skill manuals, items that instantly teach a character the new skill, which becomes a plot device as the rookie Raimon team keep relying on getting new GameBreaking ability every chapter to climb up the tournament. It doesn't work by the half of the game and the heroes are finally told they need to train properly instead of spending times looking for papers.

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* ''InazumaEleven'' features skill manuals, items that instantly teach a character the new skill, which becomes a plot device as the rookie Raimon team keep relying on getting new GameBreaking ability abilities every chapter to climb up the tournament. It doesn't work by the half of the game and the heroes are finally told they need to train properly instead of spending times looking for papers.
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* ''InazumaEleven'' features skill manuals, items that instantly teach a character the new skill, which becomes a plot device as the rookie Raimon team rely on getting GameBreaking ability every chapter in order to climb up the tournament. It doesn't work by the half of the game and the heroes are told them need to train properly instead of spending times looking for some papers.

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* ''InazumaEleven'' features skill manuals, items that instantly teach a character the new skill, which becomes a plot device as the rookie Raimon team rely keep relying on getting new GameBreaking ability every chapter in order to climb up the tournament. It doesn't work by the half of the game and the heroes are finally told them they need to train properly instead of spending times looking for some papers.
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Added DiffLines:

* ''InazumaEleven'' features skill manuals, items that instantly teach a character the new skill, which becomes a plot device as the rookie Raimon team rely on getting GameBreaking ability every chapter in order to climb up the tournament. It doesn't work by the half of the game and the heroes are told them need to train properly instead of spending times looking for some papers.
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** It pulled double-duty as a SecretTestOfCharacter: [[spoiler:neither Sifu nor Tai Lung, nor even Po at first, could figure out why it was "empty," just apparently a blank but rather reflective scroll. It took learning there is no secret ingredient to [[ChekhovsGun Secret Ingredient Soup]] for Po to realize that the scroll didn't MAKE you the Dragon Warrior, but made you realize you had it all inside of you already.]]

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** It pulled double-duty as a SecretTestOfCharacter: [[spoiler:neither Sifu Shifu nor Tai Lung, nor even Po at first, could figure out why it was "empty," just apparently a blank but rather reflective scroll. It took learning there is no secret ingredient to [[ChekhovsGun Secret Ingredient Soup]] for Po to realize that the scroll didn't MAKE you the Dragon Warrior, but made you realize you had it all inside of you already.]]
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** Morrowind, and all Elder Scrolls games since then (and possibly even before) have many, many skill-enhancing books of this sort
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Divide By Zero is now Reality Breaking Paradox. Misuse and zero context examples are being removed


* The Stand Arrow from ''Manga/JoJosBizarreAdventure''. Normally, it's used to turn normal people into [[PsychicPowers Stand users]]. However, someone who is already a Stand user will gain additional powers if shot by the arrow again (Yoshikage Kira gained the ability to create time loops near the end of Part 4 to try and escape the heroes), and when a ''Stand'' is shot by the arrow, it becomes a MUCH more powerful version of itself, as seen when Polnareff's [[RoyalRapier Silver Chariot]] becomes Silver Chariot Requiem and gains FreakyFridayFlip abilities. Likewise, Giorno's Gold Experience becomes Gold Experience Requiem and goes from being able to transmute objects into being able to DivideByZero, thereby thoroughly trouncing [[BigBad Diavolo]] and his timeskipping abilities.

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* The Stand Arrow from ''Manga/JoJosBizarreAdventure''. Normally, it's used to turn normal people into [[PsychicPowers Stand users]]. However, someone who is already a Stand user will gain additional powers if shot by the arrow again (Yoshikage Kira gained the ability to create time loops near the end of Part 4 to try and escape the heroes), and when a ''Stand'' is shot by the arrow, it becomes a MUCH more powerful version of itself, as seen when Polnareff's [[RoyalRapier Silver Chariot]] becomes Silver Chariot Requiem and gains FreakyFridayFlip abilities. Likewise, Giorno's Gold Experience becomes Gold Experience Requiem and goes from being able to transmute objects into being able to DivideByZero, divide by zero, thereby thoroughly trouncing [[BigBad Diavolo]] and his timeskipping abilities.
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* In ''FanFic/TurnaboutStorm'', [[VisualNovel/AceAttorney Phoenix's]] mystical LieDetector, the Magatama, ended up working like this when [[WesternAnimation/MyLittlePonyFriendshipIsMagic Twilight]] made contact with it [[WrongContextMagic through her magic]]. It gave her the ability to see Psyche-Locks[[note]]Visual representation of how deeply someone is hidding a secret[[/note]] without needing to hold the Magatama with her.

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* In ''FanFic/TurnaboutStorm'', ''WebAnimation/TurnaboutStorm'', [[VisualNovel/AceAttorney Phoenix's]] mystical LieDetector, the Magatama, ended up working like this when [[WesternAnimation/MyLittlePonyFriendshipIsMagic Twilight]] made contact with it [[WrongContextMagic through her magic]]. It gave her the ability to see Psyche-Locks[[note]]Visual representation of how deeply someone is hidding a secret[[/note]] without needing to hold the Magatama with her.
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** And before it, the Stone Mask that turns humans into vampires. The Pillarman Kars originally created it to make his race stronger and immune to sunlight, but he discovered it would need to absorb a ridiculous amount of energy before it could upgrade beings as powerful as the Pillarmen. Dio Brando was the benficiary of this and the aforementioned Arrow in his lifetime, making him one of the most powerful and persistent villains in the series.
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* In ''Webcomic/{{Evon}}'', a good spellbook are this for magic users. Not only do the books give the user access to a wider range of spells, but by studying and meditating on the spells within, a caster's understanding of magic, and with it, his power, increases. Evon was a much stronger caster with just a couple of days with her father's book.

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* In ''Webcomic/{{Evon}}'', a good spellbook are is this for magic users. Not only do the books give the user access to a wider range of spells, but by studying and meditating on the spells within, a caster's understanding of magic, and with it, his power, increases. Evon was a much stronger caster with just a couple of days with her father's book.
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* In ''Webcomic/{{Evon}}'', a good spellbook are this for magic users. Not only do the books give the user access to a wider range of spells, but by studying and meditating on the spells within, a caster's understanding of magic, and with it, his power, increases. Evon was a much stronger caster with just a couple of days with her father's book.
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* Subverted/averted in ''Manga/DragonBall Z'':

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* Subverted/averted in ''Manga/DragonBall Z'':''Anime/DragonBallZ'':

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