Follow TV Tropes

Following

History Main / ThisIndexWillBeImportantLater

Go To

OR

Added: 65

Changed: 1

Removed: 65

Is there an issue? Send a MessageReason:
None


** ChekhovsBoomerang: An item gets used then turns out to be useful again a lot later.

to:

** ChekhovsBoomerang: An item gets used used, then turns out to be useful again a lot later.



* InevitablyBrokenRule: A rule is introduced. It is later broken.



* InevitablyBrokenRule: A rule is introduced. It is later broken.
Is there an issue? Send a MessageReason:
None


* ItMayHelpYouOnYourQuest
* TheLawOfConservationOfDetail
** ConspicuouslyLightPatch
** NinjaProp
* OrphansPlotTrinket
* PlotPoint
* ReunionVow
* SomedayThisWillComeInHandy
* AStormIsComing
* TropeTelegraphing
* VaguenessIsComing
* YouWillKnowWhatToDo

to:

* ItMayHelpYouOnYourQuest
ItMayHelpYouOnYourQuest: A character is given or picks up an item that seems useless but turns out to be useful later on.
* TheLawOfConservationOfDetail
TheLawOfConservationOfDetail: Every detail given is important.
** ConspicuouslyLightPatch
ConspicuouslyLightPatch: Only anything detailed in the background is relevant- less detailed things are just set dressing.
** NinjaProp
NinjaProp: Something that would normally be a prop or meta element is interacted with as if it wasn't.
* OrphansPlotTrinket
OrphansPlotTrinket: An orphan inherits an item from their parents that turns out to have a plot purpose other than being sentimental.
* PlotPoint
PlotPoint: A plot point is any event, appearance of characters or objects, or any kind of piece of information which is integral to driving the plot towards its conclusion.
* ReunionVow
ReunionVow: A character promises another that they will meet again, even though it's definitely not possible with what one is about to go into.
* SomedayThisWillComeInHandy
SomedayThisWillComeInHandy: A character's "useless trivia" saves the day.
* AStormIsComing
AStormIsComing: Dramatic weather used as foreshadowing.
* TropeTelegraphing
TropeTelegraphing: A specific usage of Chekhov's Gun is common enough that viewers already know what's going to happen.
* VaguenessIsComing
VaguenessIsComing: Something is coming. We don't know what, only that it's bad.
* YouWillKnowWhatToDo
YouWillKnowWhatToDo: The hero is given a plot-important item and told "you'll know what to do" and nothing else.
Is there an issue? Send a MessageReason:
None


* HeelFaceReturn
* HiddenFirstActParallel
* HilariousInFlashback
* IfWeGetThroughThis
* InevitablyBrokenRule
* InfallibleBabble

to:

* HeelFaceReturn
HeelFaceReturn: A villain leaves the scene and performs a HeelFaceTurn offscreen.
* HiddenFirstActParallel
HiddenFirstActParallel: Something at the beginning of the story parallels events later onward.
* HilariousInFlashback
HilariousInFlashback: A flashback occurs, mentioning something that is only funny thanks to things in the present.
* IfWeGetThroughThis
IfWeGetThroughThis: Someone is optimistic about the outcomes of an event. Everything promptly goes to hell.
* InevitablyBrokenRule
InevitablyBrokenRule: A rule is introduced. It is later broken.
* InfallibleBabbleInfallibleBabble: Information that seems random turns out to be relevant.
Is there an issue? Send a MessageReason:
None


* AndroclesLion
* AshesToCrashes
* BrickJoke
** ChekhovsBoomerang
** ChekhovsGag
* BugsHeraldEvil
* ChekhovsGun
** ChekhovsArmoury
** ChekhovsArmy
** ChekhovsClassroom
** ChekhovsExhibit
** ChekhovsHobby
** ChekhovsGunman
** ChekhovMIA
** ChekhovsNews
** ChekhovsParty
** ChekhovsSkill
** ChekhovsTimeTravel
** ChekhovsVolcano
** TheLegendOfChekhov
* CrisisMakesPerfect
* DeadlyDeferredConversation
* FinalDungeonPreview
* ForebodingFleeingFlock

to:

* AndroclesLion
AndroclesLion: Chekhov's Good Deed- a character saves someone who is thought to be unimportant but later saves them in turn.
* AshesToCrashes
AshesToCrashes: Funeral ashes are present then spilled later.
* BrickJoke
BrickJoke: A joke is told, then told again or referenced a long time later, and inattentive readers/viewers may think the two are unrelated.
** ChekhovsBoomerang
ChekhovsBoomerang: An item gets used then turns out to be useful again a lot later.
** ChekhovsGag
ChekhovsGag: Chekhov's Gun is referenced as a joke in its first appearance, often as a RunningGag.
* BugsHeraldEvil
BugsHeraldEvil: Lurking or unexpected insects/spiders herald a greater threat.
* ChekhovsGun
ChekhovsGun: An insignificant item turns out to be important later. A SuperTrope.
** ChekhovsArmoury
ChekhovsArmoury: There are numerous Chekhov's Guns in a story. You could stock an entire armory with just Chekhov's guns in these works.
** ChekhovsArmy
ChekhovsArmy: Chekhov's Armory but for Chekhov's Gunmen.
** ChekhovsClassroom
ChekhovsClassroom: A character uses information or skills they were studying earlier in the work/episode.
** ChekhovsExhibit
ChekhovsExhibit: Some fancy object is mentioned to be sitting in a museum, heavily guarded. Too bad someone stole it later in the work.
** ChekhovsHobby
ChekhovsHobby: A character mentions having a hobby and later a hobby-relevant skill saves the day.
** ChekhovsGunman
ChekhovsGunman: A seemingly unimportant character turns out to be important later.
** ChekhovMIA
ChekhovMIA: Mentioned missing people turn up mysteriously later.
** ChekhovsNews
ChekhovsNews: The protagonist checks the news. The events in that news report turn out to be important later.
** ChekhovsParty
ChekhovsParty: Obviously, something important must happen at every mentioned party.
** ChekhovsSkill
ChekhovsSkill: A character gets training in a skill that ends up saving the day much later.
** ChekhovsTimeTravel
ChekhovsTimeTravel: If time travel is ever mentioned to be possible, it obviously has to happen. Or is it had to have happened? Will have had to happen? Had to will have happened? Dang TimeyWimeyBall.
** ChekhovsVolcano
ChekhovsVolcano: A volcano is mentioned. It erupts later in the story.
** TheLegendOfChekhov
TheLegendOfChekhov: The heroes hear a myth or legend. It turns out to be true, and relevant to the present.
* CrisisMakesPerfect
CrisisMakesPerfect: The hero demonstrates a skill and fails utterly. Later, they need to try again to save the day.
* DeadlyDeferredConversation
DeadlyDeferredConversation: A conversation is deferred until two characters next meet after parting. Predictably, at least one dies or is prevented from seeing the other ever again before the conversation happens.
* FinalDungeonPreview
FinalDungeonPreview: A location visited early in the game is also the final area of the game.
* ForebodingFleeingFlockForebodingFleeingFlock: Animals flee before a disaster occurs, much to the confusion or dread of humans.



** ForeseeingMyDeath
** {{Futureshadowing}}
* GlassSlipper

to:

** ForeseeingMyDeath
ForeseeingMyDeath: A character foresees how they will die.
** {{Futureshadowing}}
{{Futureshadowing}}: The viewers see the consequences of actions before they happen, thanks to the TimeyWimeyBall or not being presented in [[BackToFront chronological]] [[AnachronicOrder order]].
* GlassSlipperGlassSlipper: A character has a conspicuously unique possession that is later left behind when its owner disappears.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HarsherInHindsight: Later RealLife -- rather in-universe -- events reframes something.
Is there an issue? Send a MessageReason:
None

Added DiffLines:



Added DiffLines:


!!! Scale
*{{Foreshadowing}}: The default scale version -- setting up something as innocuous early on only to reveal its significance later in the story.
*RewatchBonus: The DownplayedTrope version -- details small enough that the reveal won't bring the earlier part to mind, but which you might notice upon rewatch.
*TheEndingChangesEverything: The ExaggeratedTrope version -- a TwistEnding that reframes the entire preceding story.
Is there an issue? Send a MessageReason:
None


Tropes about {{Foreshadowing}}. See also TropeTelegraphing and StockOminousSigns.

to:

Tropes about {{Foreshadowing}}. See also TropeTelegraphing and StockOminousSigns.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[floatboxright:
'''Also see:'''
+ StockOminousSigns
]


Added DiffLines:

* TropeTelegraphing
Is there an issue? Send a MessageReason:
None


Tropes about {{Foreshadowing}}.

to:

Tropes about {{Foreshadowing}}. See also TropeTelegraphing and StockOminousSigns.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HiddenFirstActParallel

Added: 4

Changed: 140

Is there an issue? Send a MessageReason:
None


''Tropes about {{Foreshadowing}}.''

--> P.S. No, this index still isn't important yet...

to:

''Tropes about {{Foreshadowing}}.''

--> P.
-->P.S. No, this index still isn't important yet...yet...

Tropes about {{Foreshadowing}}.



->Now it is.

to:

->Now -->Now it is.is.
----
Is there an issue? Send a MessageReason:
None


* TemptingFate
** WhatCouldPossiblyGoWrong
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TemptingFate
** WhatCouldPossiblyGoWrong
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BugsHeraldEvil
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ChekhovsParty
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* InevitablyBrokenRule

Added: 21

Removed: 20

Is there an issue? Send a MessageReason:
None


** TheLegendOfChekhov



* TheLegendOfChekhov
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FinalDungeonPreview

Top