Is there an issue? Send a MessageReason:
None
Changed line(s) 283 (click to see context) from:
* In ''VideoGame/GodOfWarRagnarok'', one of the optional conversations reveals that this happened to Kratos on a personal level. While he still has the strength of a god, he can no longer use the magic he wielded in the Greek-era games. Atreus guesses that it's because Kratos' magic was tied to Greece. The destruction wrought upon Greece by the end of III took Kratos' magic with it.
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 97 (click to see context) from:
* ''[[https://www.fanfiction.net/s/7582928/1/The-Magic-goes-away The Magic Goes Away]]': It's implied that something interfered with the leylines under the Hinata Inn which had previously allowed for the various comedy tropes to work there. Naru's and Motoko's superhuman strength (and swordsmanship in Motoko's case) vanish along with Keitaro's immortality and Su's ability to create fantastical machines. On the less obvious side, Kitsune's no longer immune to hangovers or weight gain from excessive drinking while Mutsumi's fainting spells become less frequent.
to:
* ''[[https://www.fanfiction.net/s/7582928/1/The-Magic-goes-away The Magic Goes Away]]': Away]]'': It's implied that something interfered with the leylines under the Hinata Inn which had previously allowed for the various comedy tropes to work there. Naru's and Motoko's superhuman strength (and swordsmanship in Motoko's case) vanish along with Keitaro's immortality and Su's ability to create fantastical machines. On the less obvious side, Kitsune's no longer immune to hangovers or weight gain from excessive drinking while Mutsumi's fainting spells become less frequent.
Is there an issue? Send a MessageReason:
None
Changed line(s) 131,132 (click to see context) from:
* In ''Literature/TheAnnalsOfTheChosen'' it's revealed late in the trilogy that the land's magic is growing progressively weaker as the anti-magic feathers purchased from traders are gradually suppressing the ler. Considering the callousness of the ler and the idiocy of the wizards, Sword concludes this is probably for the best.
* At some point in the past of ''Literature/TheAnubisGates'', a massive event shattered the power of magic. Over the years, it has steadily weakened, so that by the 1800s even the simplest spells are nearly impossible and unreliable. By the modern day, magic no longer exists, save for a handful of time portals that quickly vanish. The titular gates are the villains' attempts to bring the magic back.
* At some point in the past of ''Literature/TheAnubisGates'', a massive event shattered the power of magic. Over the years, it has steadily weakened, so that by the 1800s even the simplest spells are nearly impossible and unreliable. By the modern day, magic no longer exists, save for a handful of time portals that quickly vanish. The titular gates are the villains' attempts to bring the magic back.
to:
* In ''Literature/TheAnnalsOfTheChosen'' it's ''Literature/TheAnnalsOfTheChosen'': It's revealed late in the trilogy that the land's magic is growing progressively weaker as the anti-magic feathers purchased from traders are gradually suppressing the ler. Considering the callousness of the ler and the idiocy of the wizards, Sword concludes this is probably for the best.
* ''Literature/TheAnubisGates'': At some point in thepast of ''Literature/TheAnubisGates'', past, a massive event shattered the power of magic. Over the years, it has steadily weakened, so that by the 1800s even the simplest spells are nearly impossible and unreliable. By the modern day, magic no longer exists, save for a handful of time portals that quickly vanish. The titular gates are the villains' attempts to bring the magic back.
* ''Literature/TheAnubisGates'': At some point in the
Changed line(s) 134,135 (click to see context) from:
* In Creator/LordDunsany's ''Literature/TheCharwomansShadow'', the magician leads all the magic out of Spain at the end.
* The ''Literature/{{Chrestomanci}}'' novel, ''Witch Week'' ends with the world becoming a MergedReality with ours, removing magic in the process.
* The ''Literature/{{Chrestomanci}}'' novel, ''Witch Week'' ends with the world becoming a MergedReality with ours, removing magic in the process.
to:
* In Creator/LordDunsany's ''Literature/TheCharwomansShadow'', the by Creator/LordDunsany: The magician leads all the magic out of Spain at the end.
*The ''Literature/{{Chrestomanci}}'' novel, ''Literature/{{Chrestomanci}}'': ''Witch Week'' ends with the world becoming a MergedReality with ours, removing magic in the process.
*
Changed line(s) 138 (click to see context) from:
* In ''Literature/TheCyberstrikeBaptism'', one of the protagonists ends up on a colony during the local Festival of Love. The key part involves a man performing a ritual that will summon the goddess of love, who helps soulmates find each other. The man is looking for his wife and sees this as his best chance. Unfortunately, he is told that this festival is likely the last one, as there are rules as to who can perform the ritual. It has to be done for six generations and passed down from father to son before the goddess will appear, and the current guy is very old and childless. While it is possible to resume the ritual after six generations, no one plans to wait that long.
to:
* In ''Literature/TheCyberstrikeBaptism'', one ''Literature/TheCyberstrikeBaptism'': One of the protagonists ends up on a colony during the local Festival of Love. The key part involves a man performing a ritual that will summon the goddess of love, who helps soulmates find each other. The man is looking for his wife and sees this as his best chance. Unfortunately, he is told that this festival is likely the last one, as there are rules as to who can perform the ritual. It has to be done for six generations and passed down from father to son before the goddess will appear, and the current guy is very old and childless. While it is possible to resume the ritual after six generations, no one plans to wait that long.
Changed line(s) 141,143 (click to see context) from:
* The plot of ''Literature/DirgeForPresterJohn'' is figuring out why this happened after the fact.
* In ''Literature/{{Discworld}}'' magic is weaker than it used to be since the Sourcerors were around, which is a ''very good thing'' as they nearly destroyed the world. However, in ''Literature/TheLastHero'', it's noted that if the Disc's magic went away altogether, the world would ''also'' end because a flat planet on four giant elephants on a giant turtle simply cannot exist without magic.
** As the focus of the books moved from a "straight" fantasy world to be more and more of a satire of our world, the Discworld is charted as moving from one where magic is dominant to one where a sort of Victorian {{Steampunk}} ethos is emerging. As the world develops a strictly non-magical form of mass communication (the Clacks) and coal- fired steam railways emerge for mass transportation, it is possible that if Creator/TerryPratchett had not died, the role of Wizards and Witches would have more explicitly become one of managing the dwindling and the decline of magic on the Disc.
* In ''Literature/{{Discworld}}'' magic is weaker than it used to be since the Sourcerors were around, which is a ''very good thing'' as they nearly destroyed the world. However, in ''Literature/TheLastHero'', it's noted that if the Disc's magic went away altogether, the world would ''also'' end because a flat planet on four giant elephants on a giant turtle simply cannot exist without magic.
** As the focus of the books moved from a "straight" fantasy world to be more and more of a satire of our world, the Discworld is charted as moving from one where magic is dominant to one where a sort of Victorian {{Steampunk}} ethos is emerging. As the world develops a strictly non-magical form of mass communication (the Clacks) and coal- fired steam railways emerge for mass transportation, it is possible that if Creator/TerryPratchett had not died, the role of Wizards and Witches would have more explicitly become one of managing the dwindling and the decline of magic on the Disc.
to:
*
**
Changed line(s) 145 (click to see context) from:
* The ''Literature/{{Dragonlance}}'' series has this happen in ''Dragons of Summer Flame'', originally intended by the creators to be the endpoint of the saga. However, [[TheMagicComesBack they and other writers decided to keep the story going]], magic and all, though the magic isn't quite the same afterward.
to:
* The ''Literature/{{Dragonlance}}'' series has this happen in ''Dragons of Summer Flame'', originally intended by the creators to be the endpoint of the saga. However, [[TheMagicComesBack they and other writers decided to keep the story going]], magic and all, though the magic isn't quite the same afterward.
Changed line(s) 149,150 (click to see context) from:
* In S.M Stirling's ''Literature/{{Emberverse}}'', the "magic" is our modern high-energy technology. Following an unexplained event known as the Change, electricity, gunpowder, explosives, internal combustion, and steam power either cease to function or become so inefficient that no work can be performed. This leads to a swift and disastrous collapse of civilization, as most social structures become no longer able to keep themselves running or six billion people fed, and forces the survivors to rebuild in a world eternally stuck at a medieval level of technology.
* Inverted and averted in Fred Saberhagen's ''Literature/EmpireOfTheEast'' trilogy: in the backstory, Technology Went Away, but then, at the end, when [[TheMagicComesBack Technology Comes Back]], Magic stays too.
* Inverted and averted in Fred Saberhagen's ''Literature/EmpireOfTheEast'' trilogy: in the backstory, Technology Went Away, but then, at the end, when [[TheMagicComesBack Technology Comes Back]], Magic stays too.
to:
* In S.M Stirling's ''Literature/{{Emberverse}}'', the ''Literature/{{Emberverse}}'': The "magic" is our modern high-energy technology. Following an unexplained event known as the Change, electricity, gunpowder, explosives, internal combustion, and steam power either cease to function or become so inefficient that no work can be performed. This leads to a swift and disastrous collapse of civilization, as most social structures become no longer able to keep themselves running or six billion people fed, and forces the survivors to rebuild in a world eternally stuck at a medieval level of technology.
* ''Literature/EmpireOfTheEast'': Inverted andaverted in Fred Saberhagen's ''Literature/EmpireOfTheEast'' trilogy: averted: in the backstory, Technology Went Away, but then, at the end, when [[TheMagicComesBack Technology Comes Back]], and Magic stays too.
* ''Literature/EmpireOfTheEast'': Inverted and
Changed line(s) 152,154 (click to see context) from:
* Nicholson Baker's ''Literature/TheFermata'' is about a guy who has the ability to stop time. As one would expect, he mostly uses it to undress women and then re-clothe them before starting time again, with no one the wiser. Eventually he falls in love with one of his victims and somehow passes his magic on to her. He does mention elsewhere in the book that he has gone through periods where his powers were absent, and he seems to expect them to return at some point; but for now, he's at his girlfriend's mercy.
* This is the case in the world of ''Literature/TheFirstLaw''. Each generation of wizard, tracing their line from the originator of magic, Euz, is less than the one before it. Magic has also been gradually decreasing in power for some time. Bayaz, First of the Magi (the third generation of wizards), complains at one point that over the centuries he has learned more and more about magic but been able to do less and less with that knowledge. Ever the pragmatist, however, he's been looking increasingly to technology to do what magic no longer can.
* At the end of ''Literature/TheGraveyardBook'', this serves as a {{Tearjerker}} and BittersweetEnding as Bod [[spoiler:must leave the graveyard and join the living, can no longer see the dead that he grew up with, and loses his ghostly abilities. It's especially heart-wrenching when he tries to embrace his adoptive ghost mother for the last time, but discovers he can't see or touch her, as she's no longer there for him.]]
* This is the case in the world of ''Literature/TheFirstLaw''. Each generation of wizard, tracing their line from the originator of magic, Euz, is less than the one before it. Magic has also been gradually decreasing in power for some time. Bayaz, First of the Magi (the third generation of wizards), complains at one point that over the centuries he has learned more and more about magic but been able to do less and less with that knowledge. Ever the pragmatist, however, he's been looking increasingly to technology to do what magic no longer can.
* At the end of ''Literature/TheGraveyardBook'', this serves as a {{Tearjerker}} and BittersweetEnding as Bod [[spoiler:must leave the graveyard and join the living, can no longer see the dead that he grew up with, and loses his ghostly abilities. It's especially heart-wrenching when he tries to embrace his adoptive ghost mother for the last time, but discovers he can't see or touch her, as she's no longer there for him.]]
to:
* ''Literature/TheFermata'', by Nicholson Baker's ''Literature/TheFermata'' Baker, is about a guy who has the ability to stop time. As one would expect, he mostly uses it to undress women and then re-clothe them before starting time again, with no one the wiser. Eventually he falls in love with one of his victims and somehow passes his magic on to her. He does mention elsewhere in the book that he has gone through periods where his powers were absent, and he seems to expect them to return at some point; but for now, he's at his girlfriend's mercy.
*This is the case in the world of ''Literature/TheFirstLaw''. ''Literature/TheFirstLaw'': Each generation of wizard, wizards, tracing their line from the originator of magic, Euz, is less than the one before it. Magic has also been gradually decreasing in power for some time. Bayaz, First of the Magi (the third generation of wizards), complains at one point that over the centuries he has learned more and more about magic but been able to do less and less with that knowledge. Ever the pragmatist, however, he's been looking increasingly to technology to do what magic no longer can.
* ''Literature/TheGraveyardBook'': At theend of ''Literature/TheGraveyardBook'', end, this serves as a {{Tearjerker}} and BittersweetEnding as Bod [[spoiler:must leave the graveyard and join the living, can no longer see the dead that he grew up with, and loses his ghostly abilities. It's especially heart-wrenching when he tries to embrace his adoptive ghost mother for the last time, but discovers he can't see or touch her, as she's no longer there for him.]]
*
* ''Literature/TheGraveyardBook'': At the
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* In ''Anime/LittleWitchAcademia'', magic used to be abundant but has since become rarer and more difficult to practice. By the present day, using any magic at all requires a Philosopher's Stone, a sort of magical battery that can either be carried around in a wand with limited charge, or larger ones that allows functionally unlimited magic use in a large area around it. This turns out to be because magic is powered by belief, but because witch culture is highly isolated and elitist, with the bar of entry for people without magical heritage so high that it is functionally impossible to start their studies, it has created a feedback loop where regular people don't believe in magic because they never see it, and those who can practice magic refuses to show it to regular people.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* In ''VisualNovel/BladesOfLightAndShadow'', Book 2, it is mentioned in the last lore tablet that the Light and Shadow Realms used to be one, but the Old Gods split them and erected a barrier between the realms, which caused magic to weaken over time. In one of the MultipleEndings, Raine can finish repairing the barrier, which will permanently separate the realms at the cost of magic fading away.
Is there an issue? Send a MessageReason:
None
Changed line(s) 19,20 (click to see context) from:
Of course, with all magic gone, all beings whose very existence were tied to magic must go away, too. Either they vanish into nothingness, or travel to [[AnotherDimension a better realm]]. Those that use the former may be more of a DownerEnding, as everything magical that the heroes worked hard for is now gone, while those that use the latter are more of a BittersweetEnding, as even though they're gone, they're in a better place.
to:
Of course, with all magic gone, all beings whose very existence were tied to magic must go away, too. Either they vanish into nothingness, or travel to [[AnotherDimension a better realm]]. Those that use the former may be more of a DownerEnding, as everything magical that the heroes worked hard for is now gone, while those that use the latter are more of a BittersweetEnding, as even though they're gone, they're in a better place.
still alive and well WhereTheMagicWent.
Changed line(s) 27,28 (click to see context) from:
This trope is distinguished from HereThereWereDragons in that the work is about the events which result in (or at least happen around the time of) the magic going away. In HereThereWereDragons, the magic already went away long ago, and the story isn't about that disappearance. May overlap with EndOfAnAge in that both involve the loss of wonder, but differs in that it is specifically about magic and magic settings. Can also overlap with DeathOfTheOldGods, although that does not necessarily mean magic goes away entirely so much as it becomes less obvious to and involved with the lives of humans; or {{Gotterdammerung}}, although that usually implies a more sudden, cataclysmic loss of the gods and magic than this trope. Often an example of GrowingUpSucks, but on a more universe-wide level. See TheMagicComesBack and PowerNullifier if this is a temporary status and it actually returns. Compare to TwilightOfTheSupers, a modern equivalent in which {{Superhero}}s disappear from a setting. Contrast TechnologyErasureEvent, where science or processes powering higher technology vanish.
to:
This trope is distinguished from HereThereWereDragons in that the work is about the events which result in (or at least happen around the time of) the magic going away. In HereThereWereDragons, the magic already went away long ago, and the story isn't about that disappearance. May overlap with EndOfAnAge in that both involve the loss of wonder, but differs in that it is specifically about magic and magic settings. Can also overlap with DeathOfTheOldGods, although that does not necessarily mean magic goes away entirely so much as it becomes less obvious to and involved with the lives of humans; or {{Gotterdammerung}}, although that usually implies a more sudden, cataclysmic loss of the gods and magic than this trope. Often an example of GrowingUpSucks, but on a more universe-wide level. See TheMagicComesBack and PowerNullifier if this is a temporary status and it actually returns.return. Compare to TwilightOfTheSupers, a modern equivalent in which {{Superhero}}s disappear from a setting. Contrast TechnologyErasureEvent, where science or processes powering higher technology vanish.
Is there an issue? Send a MessageReason:
None
Changed line(s) 89,91 (click to see context) from:
* In ''Fanfic/TheBridge'', this happened to the version of Terra (Earth) that Godzilla and the other kaiju hail from thousands of years ago. 77,000 years ago you had TheFairFolk, floating cities (Atlantis), and {{Magitek}} everywhere. Post one narrowly averted apocalypse from the prehistoric BigBad? First Civilization was utterly destroyed and the modern magic users could be counted on one hand. Which leads to the FridgeHorror that the BigBad has the same plans for Equestria.
* Zigzagged in ''Fanfic/TheEchoRanger''. Magic is still around on Earth, but it's much weaker than it used to be. The Morphin' Grid went away and with it the Rangers' powers and any Grid based tech stopped working. Now the Grid is starting to come back, but is still only at a tiny fraction of its full power. So the new Rangers are weaker and more limited than their predecessors.
* A variation occurs in ''[[https://www.fanfiction.net/s/13157026/12/Eternal-Fantasy Eternal Fantasy,]]'' where earth magic is disappearing and being replaced by gaian magic. According to Draco Malfoy, most potion ingredients no longer work, wands only have a given amount of magic before they run out, and gaian magic by default slowly erodes earth magic. Earth wizards have taken to disenchanting any still functioning magical items that can be found so they can use the remaining magic to power their wards to keep out gaian magic.
* Zigzagged in ''Fanfic/TheEchoRanger''. Magic is still around on Earth, but it's much weaker than it used to be. The Morphin' Grid went away and with it the Rangers' powers and any Grid based tech stopped working. Now the Grid is starting to come back, but is still only at a tiny fraction of its full power. So the new Rangers are weaker and more limited than their predecessors.
* A variation occurs in ''[[https://www.fanfiction.net/s/13157026/12/Eternal-Fantasy Eternal Fantasy,]]'' where earth magic is disappearing and being replaced by gaian magic. According to Draco Malfoy, most potion ingredients no longer work, wands only have a given amount of magic before they run out, and gaian magic by default slowly erodes earth magic. Earth wizards have taken to disenchanting any still functioning magical items that can be found so they can use the remaining magic to power their wards to keep out gaian magic.
to:
* In ''Fanfic/TheBridge'', this Creator/AAPessimal, in keeping with the decline in relative importance of magic on the canonical Literature/{{Discworld}}, has moved to exploring how a pseudo-Victorian {{Steampunk}} mentality might emerge on the Disc. ''Fanfic/ThePriceOfFlight'' has the Witches of the Air Watch realising they have to come to terms with non-magical flight beginning on the Disc, and therefore breaking the monopoly on flight that magic users have hitherto enjoyed. As on our world, the first flight was by Frenchmen in hot-air balloons. The first ''powered'' flight was by Germans in zeppelins. The Air Watch is therefore first challenged by Quirmians flying "Bongolfier Devices" and then by [[{{Kaiserreich}} Überwaldeans]] who have worked out how to power and steer their ''Luftschiffs''. Both hot-air balloons and - just about - Zepellins would have been achievable on the Disc at the time of ''Literature/RaisingSteam'', given enough ingenuity.
* ''Fanfic/TheBridge'': This happened to the version of Terra (Earth) that Godzilla and the other kaiju hail from thousands of years ago. 77,000 years ago you had TheFairFolk, floating cities (Atlantis), and {{Magitek}} everywhere.Post one After a narrowly averted apocalypse from the prehistoric BigBad? BigBa, the First Civilization was utterly destroyed and the modern magic users could be counted on one hand. Which This leads to the FridgeHorror that the BigBad has the same plans for Equestria.
*Zigzagged in ''Fanfic/TheEchoRanger''.''Fanfic/TheEchoRanger'': Zizagged. Magic is still around on Earth, but it's much weaker than it used to be. The Morphin' Grid went away and with it the Rangers' powers and any Grid based tech stopped working. Now the Grid is starting to come back, but is still only at a tiny fraction of its full power. So the new Rangers are weaker and more limited than their predecessors.
*A variation occurs in ''[[https://www.fanfiction.net/s/13157026/12/Eternal-Fantasy Eternal Fantasy,]]'' Fantasy]]'': A variation occurs where earth magic is disappearing and being replaced by gaian magic. According to Draco Malfoy, most potion ingredients no longer work, wands only have a given amount of magic before they run out, and gaian magic by default slowly erodes earth magic. Earth wizards have taken to disenchanting any still functioning magical items that can be found so they can use the remaining magic to power their wards to keep out gaian magic.
* ''Fanfic/TheBridge'': This happened to the version of Terra (Earth) that Godzilla and the other kaiju hail from thousands of years ago. 77,000 years ago you had TheFairFolk, floating cities (Atlantis), and {{Magitek}} everywhere.
*
*
Changed line(s) 93,95 (click to see context) from:
* In ''Fanfic/HarryPotterAndTheMethodsOfRationality'', this is the theory Harry and Draco came up with as the primary alternate hypothesis to the pureblood credo that muggle blood is weakening magical ability: ambient magic is slowly fading. As it turns out, magic isn't weakening, and neither are wizards - it's just that magical knowledge is slowly being lost to the Interdict of Merlin.
* In ''[[https://www.fanfiction.net/s/7582928/1/The-Magic-goes-away The Magic Goes Away,]]'' it's implied that something interfered with the leylines under the Hinata Inn which had previously allowed for the various comedy tropes to work there. Naru's and Motoko's superhuman strength (and swordsmanship in Motoko's case) vanish along with Keitaro's immortality and Su's ability to create fantastical machines. On the less obvious side, Kitsune's no longer immune to hangovers or weight gain from excessive drinking while Mutsumi's fainting spells become less frequent.
* Jail Scaglietti's ultimate goal in ''FanFic/MGLNCrisis'' is to set off Relic Bombs that permanently render entire planets incapable of using magic. [[spoiler:He succeeds posthumously on Mid-childa, but it turns out that the effect is only temporary.]]
* In ''[[https://www.fanfiction.net/s/7582928/1/The-Magic-goes-away The Magic Goes Away,]]'' it's implied that something interfered with the leylines under the Hinata Inn which had previously allowed for the various comedy tropes to work there. Naru's and Motoko's superhuman strength (and swordsmanship in Motoko's case) vanish along with Keitaro's immortality and Su's ability to create fantastical machines. On the less obvious side, Kitsune's no longer immune to hangovers or weight gain from excessive drinking while Mutsumi's fainting spells become less frequent.
* Jail Scaglietti's ultimate goal in ''FanFic/MGLNCrisis'' is to set off Relic Bombs that permanently render entire planets incapable of using magic. [[spoiler:He succeeds posthumously on Mid-childa, but it turns out that the effect is only temporary.]]
to:
* In ''Fanfic/HarryPotterAndTheMethodsOfRationality'', this ''Fanfic/HarryPotterAndTheMethodsOfRationality'': This is the theory Harry and Draco came up with as the primary alternate hypothesis to the pureblood credo that muggle blood is weakening magical ability: ambient magic is slowly fading. As it turns out, magic isn't weakening, and neither are wizards - -- it's just that magical knowledge is slowly being lost to the Interdict of Merlin.
*In ''Fanfic/TheLastFirebenderSinisterCinnamon'': All firebending instantly disappears after Agni finally decides that the Fire Nation's deeds have become too much to tolerate and removes it from the world, with the sole exception of Zuko's and the dragons'.
* ''[[https://www.fanfiction.net/s/7582928/1/The-Magic-goes-away The Magic GoesAway,]]'' it's Away]]': It's implied that something interfered with the leylines under the Hinata Inn which had previously allowed for the various comedy tropes to work there. Naru's and Motoko's superhuman strength (and swordsmanship in Motoko's case) vanish along with Keitaro's immortality and Su's ability to create fantastical machines. On the less obvious side, Kitsune's no longer immune to hangovers or weight gain from excessive drinking while Mutsumi's fainting spells become less frequent.
* ''FanFic/MGLNCrisis'': Jail Scaglietti's ultimate goalin ''FanFic/MGLNCrisis'' is to set off Relic Bombs that permanently render entire planets incapable of using magic. [[spoiler:He succeeds posthumously on Mid-childa, but it turns out that the effect is only temporary.]]
*
* ''[[https://www.fanfiction.net/s/7582928/1/The-Magic-goes-away The Magic Goes
* ''FanFic/MGLNCrisis'': Jail Scaglietti's ultimate goal
Changed line(s) 97,98 (click to see context) from:
* ''Fanfic/PastSins'': ''Glimpses 2'': "Legacy": A story about "What if Nyx was the only [alicorn] left?", and it involves magic going away:
--> The magic was slipping out of Equestria. She knew what this felt like. It was slower. It was happening over the span of weeks instead of days, but this felt all too familiar to what Cozy Glow had once attempted.
--> The magic was slipping out of Equestria. She knew what this felt like. It was slower. It was happening over the span of weeks instead of days, but this felt all too familiar to what Cozy Glow had once attempted.
to:
* ''Fanfic/PastSins'': ''Glimpses 2'': "Legacy": A story about "What if Nyx was the only [alicorn] left?", and it left?" involves magic going away:
--> Theaway.
-->''The magic was slipping out of Equestria. She knew what this felt like. It was slower. It was happening over the span of weeks instead of days, but this felt all too familiar to what Cozy Glow had once attempted.''
--> The
-->''The magic was slipping out of Equestria. She knew what this felt like. It was slower. It was happening over the span of weeks instead of days, but this felt all too familiar to what Cozy Glow had once attempted.''
Changed line(s) 100,101 (click to see context) from:
* In keeping with the decline in relative importance of magic on the canonical Literature/{{Discworld}}, Creator/AAPessimal has moved to exploring how a pseudo-Victorian {{Steampunk}} mentality might emerge on the Disc. ''Fanfic/ThePriceOfFlight'' has the Witches of the Air Watch realising they have to come to terms with non-magical flight beginning on the Disc, and therefore breaking the monopoly on flight that magic users have hitherto enjoyed. As on our world, the first flight was by Frenchmen in hot-air balloons. The first ''powered'' flight was by Germans in zeppelins. The Air Watch is therefore first challenged by Quirmians flying "Bongolfier Devices" and then by [[{{Kaiserreich}} Überwaldeans]] who have worked out how to power and steer their ''Luftschiffs''. Both hot-air balloons and - just about - Zepellins would have been achievable on the Disc at the time of ''Literature/RaisingSteam'', given enough ingenuity.
* In ''[[https://www.fanfiction.net/s/8837257/1/Wizards-Fall Wizards Fall]]'', the post-Voldemort magical world has quickly become much worse than old Moldyshorts could have ever hoped to achieve. Harry has founded a refuge/settlement in the Bahamas, and he, Hermione, and Luna figure out how to prevent new magical births worldwide, while taking their colony outside normal reality for [[YearOutsideHourInside a hundred years local time, which will be a thousand years in real-world time]]. Only after Harry's group is sure there are no more magic users in the world will they return and bring magic back with them.
* In ''[[https://www.fanfiction.net/s/8837257/1/Wizards-Fall Wizards Fall]]'', the post-Voldemort magical world has quickly become much worse than old Moldyshorts could have ever hoped to achieve. Harry has founded a refuge/settlement in the Bahamas, and he, Hermione, and Luna figure out how to prevent new magical births worldwide, while taking their colony outside normal reality for [[YearOutsideHourInside a hundred years local time, which will be a thousand years in real-world time]]. Only after Harry's group is sure there are no more magic users in the world will they return and bring magic back with them.
to:
* In keeping with the decline in relative importance of magic on the canonical Literature/{{Discworld}}, Creator/AAPessimal has moved to exploring how a pseudo-Victorian {{Steampunk}} mentality might emerge on the Disc. ''Fanfic/ThePriceOfFlight'' has the Witches of the Air Watch realising they have to come to terms with non-magical flight beginning on the Disc, and therefore breaking the monopoly on flight that magic users have hitherto enjoyed. As on our world, the first flight was by Frenchmen in hot-air balloons. The first ''powered'' flight was by Germans in zeppelins. The Air Watch is therefore first challenged by Quirmians flying "Bongolfier Devices" and then by [[{{Kaiserreich}} Überwaldeans]] who have worked out how to power and steer their ''Luftschiffs''. Both hot-air balloons and - just about - Zepellins would have been achievable on the Disc at the time of ''Literature/RaisingSteam'', given enough ingenuity.
* In''[[https://www.fanfiction.net/s/8837257/1/Wizards-Fall Wizards Fall]]'', the Fall]]'': The post-Voldemort magical world has quickly become much worse than old Moldyshorts could have ever hoped to achieve. Harry has founded a refuge/settlement in the Bahamas, and he, Hermione, and Luna figure out how to prevent new magical births worldwide, while taking their colony outside normal reality for [[YearOutsideHourInside a hundred years local time, which will be a thousand years in real-world time]]. Only after Harry's group is sure there are no more magic users in the world will they return and bring magic back with them.
* In
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''Manga/AttackOnTitan'': [[spoiler:The Rumbling concludes with Eren Yeager being killed, which allows Ymir Fritz, the originator of the Power of the Titans, to finally pass on, taking the Titans with her and reverting all of the Pure Titans back to normal. However, the DistantFinale implies that the Titans may return in some form thousands of years in the future.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 37 (click to see context) from:
** At the end of ''Anime/DigimonAdventure'', the kids are told that they must leave Digiworld. This gets undone in ''Anime/DigimonAdventure02.'' ''Anime/DigimonAdventureTri'' continues with the children and their digimon going on adventures, but then ''Anime/DigimonAdventureLastEvolutionKizuna'' states that the kids' time with their digimon are limited, and they will have to leave. The DistantFinale to ''02'' however states that everyone on the planet has a digimon partner, including the original kids, who live happily with their old partners.
to:
** At the end of ''Anime/DigimonAdventure'', the kids are told that they must leave Digiworld. This gets undone in ''Anime/DigimonAdventure02.'' ''Anime/DigimonAdventureTri'' continues with the children and their digimon going on adventures, but then ''Anime/DigimonAdventureLastEvolutionKizuna'' states that the kids' time with their digimon are limited, and they the digimon will eventually have to leave. The DistantFinale to ''02'' however however, states that everyone on the planet has a digimon partner, including the original kids, who live happily with their old partners.
Is there an issue? Send a MessageReason:
None
Changed line(s) 316 (click to see context) from:
* In ''VideoGame/YsIIAncientYsVanishedTheFinalChapter'', [[spoiler:with the Black Pearl shattered]], magic it spawned was gone with it.
to:
* In ''VideoGame/YsIIAncientYsVanishedTheFinalChapter'', [[spoiler:with the Black Pearl shattered]], the magic it spawned was gone with it.it. Downplayed in that in the world of ''Ys'' there are several other sources of magic (with Adol himself shutting some of these down), and a good chunk of these are made from the same or similar material [[spoiler:as the Black Pearl]].
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''Literature/ADiscoveryOfWitches'' opens with Matthew and other creatures have noticed that creatures are dying out. Witches are having fewer magical children, and their magic is a pale shadow of what it once was. Vampires are finding it harder and harder to make new vampires. Daemons, always mad geniuses, are more frequently mad and less genius.
Is there an issue? Send a MessageReason:
None
Changed line(s) 187 (click to see context) from:
--->'''Sadeas:''' They used elaborate tricks to imitate great powers and pretend a holy calling. When their deceptions were discovered, they fled.\\
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 37 (click to see context) from:
** At the end of ''Anime/DigimonAdventure'', the kids are told that they must leave Digiworld. This gets undone in ''Anime/DigimonAdventure02.'' ''Anime/DigimonAdventureTri'' continues with the children and their digimon going on adventures, but then ''DigimonAdventureLastEvolutionKizuna'' states that the kids' time with their digimon are limited, and they will have to leave. The DistantFinale to ''02'' however states that everyone on the planet has a digimon partner, including the original kids, who live happily with their old partners.
to:
** At the end of ''Anime/DigimonAdventure'', the kids are told that they must leave Digiworld. This gets undone in ''Anime/DigimonAdventure02.'' ''Anime/DigimonAdventureTri'' continues with the children and their digimon going on adventures, but then ''DigimonAdventureLastEvolutionKizuna'' ''Anime/DigimonAdventureLastEvolutionKizuna'' states that the kids' time with their digimon are limited, and they will have to leave. The DistantFinale to ''02'' however states that everyone on the planet has a digimon partner, including the original kids, who live happily with their old partners.
Is there an issue? Send a MessageReason:
None
Changed line(s) 37 (click to see context) from:
** At the end of ''Anime/DigimonAdventure'', the kids are told that they must leave Digiworld. This gets undone in ''Anime/DigimonAdventure02'' (and subsequently ''Anime/DigimonAdventureTri'') and everyone lives happily ever after.
to:
** At the end of ''Anime/DigimonAdventure'', the kids are told that they must leave Digiworld. This gets undone in ''Anime/DigimonAdventure02'' (and subsequently ''Anime/DigimonAdventureTri'') ''Anime/DigimonAdventure02.'' ''Anime/DigimonAdventureTri'' continues with the children and their digimon going on adventures, but then ''DigimonAdventureLastEvolutionKizuna'' states that the kids' time with their digimon are limited, and they will have to leave. The DistantFinale to ''02'' however states that everyone lives on the planet has a digimon partner, including the original kids, who live happily ever after.with their old partners.
Is there an issue? Send a MessageReason:
None
Changed line(s) 349 (click to see context) from:
* ''WesternAnimation/MastersOfTheUniverseRevelation'': In the story trailer, the Sorceress explains that the consequence of the battle between He-Man and Skeletor is that magic is leaving Eternia. Worse, without magic, Eternia as a planet will die, and because Eternia was the first planet to come into existence, the universe hinges on its survival and will also be destroyed if the planet is destroyed as well.
to:
* ''WesternAnimation/MastersOfTheUniverseRevelation'': In the story trailer, the The Sorceress explains that the consequence of the battle between He-Man and Skeletor is that magic is leaving Eternia. Worse, without magic, Eternia as a planet will die, and because Eternia was the first planet to come into existence, the universe hinges on its survival and will also be destroyed if the planet is destroyed as well.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''Fanfic/PastSins'': ''Glimpses 2'': "Legacy": A story about "What if Nyx was the only [alicorn] left?", and it involves magic going away:
--> The magic was slipping out of Equestria. She knew what this felt like. It was slower. It was happening over the span of weeks instead of days, but this felt all too familiar to what Cozy Glow had once attempted.
--> The magic was slipping out of Equestria. She knew what this felt like. It was slower. It was happening over the span of weeks instead of days, but this felt all too familiar to what Cozy Glow had once attempted.
Is there an issue? Send a MessageReason:
None
Changed line(s) 89 (click to see context) from:
* Zigzagged ''Fanfic/TheEchoRanger''. Magic is still around on Earth, but it's much weaker than it used to be. The Morphin' Grid went away and with it the Rangers' powers and any Grid based tech stopped working. Now the Grid is starting to come back, but is still only at a tiny fraction of its full power. So the new Rangers are weaker and more limited than their predecessors.
to:
* Zigzagged in ''Fanfic/TheEchoRanger''. Magic is still around on Earth, but it's much weaker than it used to be. The Morphin' Grid went away and with it the Rangers' powers and any Grid based tech stopped working. Now the Grid is starting to come back, but is still only at a tiny fraction of its full power. So the new Rangers are weaker and more limited than their predecessors.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* Zigzagged ''Fanfic/TheEchoRanger''. Magic is still around on Earth, but it's much weaker than it used to be. The Morphin' Grid went away and with it the Rangers' powers and any Grid based tech stopped working. Now the Grid is starting to come back, but is still only at a tiny fraction of its full power. So the new Rangers are weaker and more limited than their predecessors.
Is there an issue? Send a MessageReason:
None
Changed line(s) 97 (click to see context) from:
* In ''[[https://www.fanfiction.net/s/8837257/1/Wizards-Fall Wizards Fall]]'', the post-Voldemort magical world has quickly become much worse than old Moldyshorts could have ever hoped to achieve. Harry has founded a refuge/settlement in the Bahamas, and he, Hermione, and Luna figure out how to prevent new magical births worldwide, while taking their colony outside normal reality for [[https://tvtropes.org/pmwiki/pmwiki.php/Main/YearOutsideHourInside a hundred years local time, which will be a thousand years in real-world time]]. Only after Harry's group is sure there are no more magic users in the world will they return and bring magic back with them.
to:
* In ''[[https://www.fanfiction.net/s/8837257/1/Wizards-Fall Wizards Fall]]'', the post-Voldemort magical world has quickly become much worse than old Moldyshorts could have ever hoped to achieve. Harry has founded a refuge/settlement in the Bahamas, and he, Hermione, and Luna figure out how to prevent new magical births worldwide, while taking their colony outside normal reality for [[https://tvtropes.org/pmwiki/pmwiki.php/Main/YearOutsideHourInside [[YearOutsideHourInside a hundred years local time, which will be a thousand years in real-world time]]. Only after Harry's group is sure there are no more magic users in the world will they return and bring magic back with them.
Is there an issue? Send a MessageReason:
None
Changed line(s) 97 (click to see context) from:
* In ''[[https://www.fanfiction.net/s/8837257/1/Wizards-Fall Wizards Fall'', the post-Voldemort magical world has quickly become much worse than old Moldyshorts could have ever hoped to achieve. Harry has founded a refuge/settlement in the Bahamas, and he, Hermione, and Luna figure out how to prevent new magical births worldwide, while taking their colony outside normal reality for [[https://tvtropes.org/pmwiki/pmwiki.php/Main/YearOutsideHourInside a hundred years local time, which will be a thousand years in real-world time]]. Only after Harry's group is sure there are no more magic users in the world will they return and bring magic back with them.
to:
* In ''[[https://www.fanfiction.net/s/8837257/1/Wizards-Fall Wizards Fall'', Fall]]'', the post-Voldemort magical world has quickly become much worse than old Moldyshorts could have ever hoped to achieve. Harry has founded a refuge/settlement in the Bahamas, and he, Hermione, and Luna figure out how to prevent new magical births worldwide, while taking their colony outside normal reality for [[https://tvtropes.org/pmwiki/pmwiki.php/Main/YearOutsideHourInside a hundred years local time, which will be a thousand years in real-world time]]. Only after Harry's group is sure there are no more magic users in the world will they return and bring magic back with them.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* In ''[[https://www.fanfiction.net/s/8837257/1/Wizards-Fall Wizards Fall'', the post-Voldemort magical world has quickly become much worse than old Moldyshorts could have ever hoped to achieve. Harry has founded a refuge/settlement in the Bahamas, and he, Hermione, and Luna figure out how to prevent new magical births worldwide, while taking their colony outside normal reality for [[https://tvtropes.org/pmwiki/pmwiki.php/Main/YearOutsideHourInside a hundred years local time, which will be a thousand years in real-world time]]. Only after Harry's group is sure there are no more magic users in the world will they return and bring magic back with them.
Is there an issue? Send a MessageReason:
None
Changed line(s) 223 (click to see context) from:
* The Christian doctrine called "Cessationism" holds that the wonders and miracles of the early church (prophecy, healing, speaking in tongues or foreign languages, etc.) have largely or entirely ceased in the present day. Exactly when and why this is the case varies, as there are various "schools" of Cessationism.
to:
* The Christian doctrine called "Cessationism" holds is a doctrine held by some Christians, claiming that the wonders and miracles of the early church (prophecy, healing, speaking in tongues or foreign languages, etc.) have largely or entirely ceased in the present day. Exactly when and why this is the case varies, as there are various "schools" of Cessationism.
Is there an issue? Send a MessageReason:
None
Changed line(s) 224 (click to see context) from:
* Similarly, the pagans blamed the apparent weakening and gradual disappearance of their own powers on Christians, whom they accused of impeity, and who were thought to cloud the sight of oracles and hinder the gods' recognition of sacrifices.
to:
* Similarly, the pagans blamed the apparent weakening and gradual disappearance of their own powers on Christians, whom they accused of impeity, and who were whose presence was thought to cloud the sight of oracles and hinder the gods' recognition of sacrifices.
Is there an issue? Send a MessageReason:
None
Changed line(s) 224 (click to see context) from:
* Similarly, the pagans blamed the apparent weakening and gradual disappearance of their own powers on Christians, whom they accused of impeity, and were thought to cloud the sight of oracles and hinder the gods' recognition of sacrifices.
to:
* Similarly, the pagans blamed the apparent weakening and gradual disappearance of their own powers on Christians, whom they accused of impeity, and who were thought to cloud the sight of oracles and hinder the gods' recognition of sacrifices.
Is there an issue? Send a MessageReason:
None
Changed line(s) 224 (click to see context) from:
* Similarly, the pagans blamed the apparent weakening and gradual disappearance of their own powers on Christians, whom the pagans accused of impeity, and were thought to cloud the sight of oracles and hinder the gods' recognition of sacrifices.
to:
* Similarly, the pagans blamed the apparent weakening and gradual disappearance of their own powers on Christians, whom the pagans they accused of impeity, and were thought to cloud the sight of oracles and hinder the gods' recognition of sacrifices.
Is there an issue? Send a MessageReason:
None
Changed line(s) 224 (click to see context) from:
* Similarly, the pagans blamed the apparent weakening and gradual disappearance of their own powers on Christians, who by their impeity were thought to cloud the sight of oracles and hinder the gods' recognition of sacrifices.
to:
* Similarly, the pagans blamed the apparent weakening and gradual disappearance of their own powers on Christians, who by their impeity whom the pagans accused of impeity, and were thought to cloud the sight of oracles and hinder the gods' recognition of sacrifices.
Is there an issue? Send a MessageReason:
None
Changed line(s) 224 (click to see context) from:
* Similarly, the pagans blamed the apparent weakening and gradual disappearance of their own powers on Christians, who by their impeity were thought to cloud the sight of oracles and hinder the gods' recognition of their sacrifices.
to:
* Similarly, the pagans blamed the apparent weakening and gradual disappearance of their own powers on Christians, who by their impeity were thought to cloud the sight of oracles and hinder the gods' recognition of their sacrifices.
Is there an issue? Send a MessageReason:
None
Changed line(s) 223 (click to see context) from:
* According to some Christian scholars, the reason God doesn't do miracles anymore is that Christ's resurrection was The Big One, making all the others pale so much in comparison they're no longer necessary. This is known as "cessationism".
to:
* According to some The Christian scholars, doctrine called "Cessationism" holds that the reason God doesn't do wonders and miracles anymore is that Christ's resurrection was The Big One, making all of the others pale so much early church (prophecy, healing, speaking in comparison they're no longer necessary. This tongues or foreign languages, etc.) have largely or entirely ceased in the present day. Exactly when and why this is known the case varies, as "cessationism".there are various "schools" of Cessationism.
* Similarly, the pagans blamed the apparent weakening and gradual disappearance of their own powers on Christians, who by their impeity were thought to cloud the sight of oracles and hinder the gods' recognition of their sacrifices.
* Similarly, the pagans blamed the apparent weakening and gradual disappearance of their own powers on Christians, who by their impeity were thought to cloud the sight of oracles and hinder the gods' recognition of their sacrifices.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''Literature/ThatHideousStrength'': Ransom explains that in Arthurian times it was still permissible for Christians to perform magic, but that opening your soul to channel spiritual powers in such a fashion is now wholly unlawful. This is why the Company needs Merlin: the planetary angels can only act through an initiated magician (at least without blowing up the Earth through the sheer force of their powers), and Merlin is the only remaining Christian who was initiated as a magician.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''WesternAnimation/AdventureTimeFionnaAndCake'': This occurred in-universe with [[spoiler:Fionna and Cake's universe. Prismo stored their universe inside Ice King's head, so when Ice King was permanently reverted back to a normal human, all the magic of the universe in his head also disappeared in a CosmicRetcon]]. What's more, even the knowledge that magic ever actually existed disappeared too; only in the characters' dreams do they have visions of their past selves.