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Two or more characters are fighting over an object, tugging it back and forth until it rips or breaks. Typically, the act of fighting over the object is itself caused by other unrelated factors and the object in question serves as an object to vent their frustrations over. Sometimes the object getting broken or torn is of incredible sentimental or personal value to one or both of the characters. Generally, the item will remain ripped, though sometimes the item gets mended. Subtrope to NiceJobBreakingItRivals. See NoMacGuffinNoWinner when the tearing happens to the MacGuffin. Contrast JudgmentOfSolomon, where an object is threatened to be ripped in half so as to settle a dispute between people who are fighting over the object in question.

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Two or more characters are fighting over an object, tugging it back and forth until it rips or breaks. Typically, the act of fighting over the object is itself caused by other unrelated factors and the object in question serves as an object to vent their frustrations over. Sometimes the object getting broken or torn is of incredible sentimental or personal value to one or both of the characters. Generally, the item will remain ripped, though sometimes the item gets mended. mended.

Subtrope to NiceJobBreakingItRivals. See NoMacGuffinNoWinner when the tearing happens to the MacGuffin. MacGuffin.

Contrast JudgmentOfSolomon, where an object is threatened to be ripped in half so as to settle a dispute between people who are fighting over the object in question.
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* One of Murakumo's event scenes in ''VideoGame/RuneFactory5'' has him preside over a dispute between the children Hina and Julian, who both claim ownership of a stuffed animal they found. In a bid to invoke a JudgmentOfSolomon, Murakumo has the two pull at the toy until one lets go, with the one still holding onto it at the end to be deemed the owner. He had expected either of them to feel bad for the toy and didn't foresee that neither would give up, resulting in the toy getting torn asunder. Wracked with guilt at having caused this debacle, Murakumo declares them both winners and offers to buy them both a new stuffed animal each. Witness to the whole thing, the player character muses that the wrong lessons were probably taken away from this encounter, but is nevertheless relieved that the situation reached a conclusion.
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* ''Series/TheBigGarage'': In the tool segment of “Share And Share Alike”, two of the Spanners do this with a ruler (not the Ruler, fortunately for her; this one is inanimate.) The narrator ends up taking the ruler’s broken pieces, repairing them via an OffscreenRealityWarp, and giving the ruler back to the Spanners once they promise to share.
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* In ''WesternAnimation/TheLoudHouse'' episode "Potty Mouth", Lori and Leni fight over a sweater, which then tears down the middle, causing them both to swear (censored by the washing machine beeping).

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* In ''WesternAnimation/TheLoudHouse'' episode "Potty Mouth", Lori and Leni fight over a sweater, which then tears down the middle, causing them both to swear (censored ([[SoundEffectBleep censored by the washing machine beeping).beeping]]).
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[[folder:Tabletop Games]]
* Weaponized in ''TabletopGame/DungeonsAndDragons'' by the gorynych, a three-headed monster from the ''TabletopGame/ForgottenRealms'' setting. They can make a "wishboning" attack by biting a victim with two or more of their heads, then tugging their prey in opposite directions to deal extra damage.
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* In the ''WesternAnimation/{{Rugrats}}'' [[Recap/RugratsS3E23Passover Passover]] special, Phil and Lil pull a cube-shaped stone in separate directions, causing it to break. The twins then argue over who is to blame.

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* In the ''WesternAnimation/{{Rugrats}}'' ''WesternAnimation/Rugrats1991'' [[Recap/RugratsS3E23Passover Passover]] special, Phil and Lil pull a cube-shaped stone in separate directions, causing it to break. The twins then argue over who is to blame.
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* ''VideoGame/WarioWare'': In 9-Volt and 18-Volt's stage in ''Smooth Moves'' 18-Volt breaks 9-Volt's DS-like Game and Watch when he can't wait his turn. By the end of the stage, they make up when they find another one.

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* ''VideoGame/WarioWare'': ''VideoGame/WarioWareSmoothMoves'': In 9-Volt and 18-Volt's stage in ''Smooth Moves'' stage, 18-Volt breaks 9-Volt's DS-like Game and Watch when he can't wait his turn. By the end of the stage, they make up when they find another one.
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[[caption-width-right:350:[[Film/TheRoom You're tearing me apart, Max!]]]]

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[[caption-width-right:350:[[Film/TheRoom [[caption-width-right:350:[[Film/TheRoom2003 You're tearing me apart, Max!]]]]
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* This is a risk in actual games of tug-of-war. Too much force can break the rope, which can also cause the ends to effectively turn into very dangerous whips. [[https://en.wikipedia.org/wiki/Tug_of_war#Injury_risks]]

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* This is a risk in actual games of tug-of-war. Too much force can break the rope, which can also cause the ends to effectively turn into very dangerous whips.whips; people have been killed by this. [[https://en.wikipedia.org/wiki/Tug_of_war#Injury_risks]]

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