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** ''VideoGame/DarkCloud2'' also has a few plot-related times where only Max is present to act. Upon reaching the summit of Mt. Gundor and destroying the Fire Squall, Monica hops aboard the Death Ark to fight Gaspard, leaving Max by himself to attack the ship itself from his Ridepod. The first few levels of [[BonusDungeon Zelmite Mine]] also count, as Monica had to return to her own time at the end of the main story.

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** ''VideoGame/DarkCloud2'' ''VideoGame/DarkChronicle'' also has a few plot-related times where only Max is present to act. Upon reaching the summit of Mt. Gundor and destroying the Fire Squall, Monica hops aboard the Death Ark to fight Gaspard, leaving Max by himself to attack the ship itself from his Ridepod. The first few levels of [[BonusDungeon Zelmite Mine]] also count, as Monica had to return to her own time at the end of the main story.
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* ''VideoGame/EarthBound'' has Poo completing his training, Ness' trip to [[JourneyToTheCenterOfTheMind Magicant]], and the epilogue from where Ness drops Paula off back at Polestar Preschool.
** Various instances in ''{{VideoGame/Mother 3}}'':

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* ''VideoGame/EarthBound'' ''VideoGame/{{EarthBound|1994}}'' has Poo completing his training, Ness' trip to [[JourneyToTheCenterOfTheMind Magicant]], and the epilogue from where Ness drops Paula off back at Polestar Preschool.
** Various instances in ''{{VideoGame/Mother 3}}'':''VideoGame/Mother3'':
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Damsel In Distress is the new name of this trope.


* This is what you are left with after ''VideoGame/TalesOfSymphonia'' has presented you with a FaceHeelTurn, a DistressedDamsel, and five successive {{Heroic Sacrifice}}s in the span of one lengthy dungeon - and there's still a couple of floors for Lloyd to traverse solo. [[LampshadeHanging There's a Z-skit on those floors where he mentions that it's tougher being alone.]]

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* This is what you are left with after ''VideoGame/TalesOfSymphonia'' has presented you with a FaceHeelTurn, a DistressedDamsel, DamselInDistress, and five successive {{Heroic Sacrifice}}s in the span of one lengthy dungeon - and there's still a couple of floors for Lloyd to traverse solo. [[LampshadeHanging There's a Z-skit on those floors where he mentions that it's tougher being alone.]]

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Refined an Extrapower example


* ''VideoGame/ExtrapowerAttackOfDarkforce'': While most chaacters are part of an associated team or partnership, and so even focus episodes provide a plurality of playable characters, true solo missions show up a few times throughout the game:
** Gecko Wolf, Gradius and V are introduced fighting alone before properly joining the team.
** Mid-game, Kurogane's return to Tokyo to meet up with Kurogane turns into a solo fight against Michael and his Angel Figures - a single one of which normally requires coordination between multiple heroes to defeat in the late game.

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* ''VideoGame/ExtrapowerAttackOfDarkforce'': While most chaacters are part of an associated team or partnership, and so even focus episodes provide a plurality of playable characters, true solo missions show up a few times throughout the game:
**
Gecko Wolf, Gradius and V are introduced fighting alone before properly joining the team.
** Mid-game,
team, but a proper solo sequence shows up in the mid-game. Kurogane's return to Tokyo to meet up with Kurogane turns into a solo fight against Michael and his Angel Figures - a single one of which normally requires coordination between multiple heroes to defeat in the late game.
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added an Extrapower example

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* ''VideoGame/ExtrapowerAttackOfDarkforce'': While most chaacters are part of an associated team or partnership, and so even focus episodes provide a plurality of playable characters, true solo missions show up a few times throughout the game:
** Gecko Wolf, Gradius and V are introduced fighting alone before properly joining the team.
** Mid-game, Kurogane's return to Tokyo to meet up with Kurogane turns into a solo fight against Michael and his Angel Figures - a single one of which normally requires coordination between multiple heroes to defeat in the late game.
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trope in-universe only


* ''VideoGame/CommandAndConquerRedAlert3'''s ''Uprising'' expansion has a whole mini-campaign tailored around [[AwesomeMcCoolname Yuriko Omega]], Japan's hero unit.

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* ''VideoGame/CommandAndConquerRedAlert3'''s ''Uprising'' expansion has a whole mini-campaign tailored around [[AwesomeMcCoolname Yuriko Omega]], Omega, Japan's hero unit.
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I know there are more of these in the game, but I'd have to check a few things - here's the one I remember for sure



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* The High Entia Tomb in ''VideoGame/XenobladeChronicles1'' forces you to play solo as Melia until the rest of the party joins at the very end. This can be rather difficult, as she's the SquishyWizard and you haven't had her in the party very long, so likely haven't had much experience with how she plays.

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[[AC:Action]]
* ''VideoGame/TheWonderful101'': There are two in Operation 004. The first is when Wonder-Blue runs off from the rest of the team to fight Vijounne by himself, resulting in a DuelBoss with her. The second is when Vijounne tries to flood Neo-Mu by destroying a wall; the rest of the team is using Unite Build to patch the leak, so Wonder-Red has to head off on his own to reach the floodgates. Both times the characters are made a little stronger than they were in the team to make up for the lack of teammates.




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* ''VideoGame/{{Pikmin}} 3'': When first arriving in the Distant Tundra, the ship hits a rock, separating Brittany from Alph. The day starts with a solo Brittany in a cave meeting Yellow Pikmin for the first time, and after leaving the two commanders are split by a river until they build a bridge to reunite.
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* ''VideoGame/DragonAgeOrigins'' has ThatOneLevel ''Fade'', which the Warden has to navigate on their own, optionally freeing the rest of the party for the FinalBattle of the level.

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* ''VideoGame/DragonAgeOrigins'' has ThatOneLevel ''Fade'', the "Lost in the Fade" section of "Broken Circle", which the Warden has to navigate on their own, optionally freeing the rest of the party for the FinalBattle of the level.level against the Sloth Demon.
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* ''VideoGame/FinalFantasyXIV'' has a lot of solo instances where the player has to fight by themselves and they can't progress if they're in a party with others.

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* In ''VideoGame/GrimmsNotes'', the AI-controlled featured heroes in Beanstalk/Shadow Tower events had to fight a bunch of enemies alone in order to get a stronger weapon. These were the only times the game let you control them manually during said events.



* In ''VideoGame/GrimmsNotes'', the AI-controlled featured heroes in Beanstalk/Shadow Tower events had to fight a bunch of enemies alone in order to get a stronger weapon. These were the only times the game let you control them manually during said events.

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* In ''VideoGame/GrimmsNotes'', the AI-controlled featured heroes in Beanstalk/Shadow Tower events had to fight a bunch of enemies alone in order to get a stronger weapon. These were the only times the game let you control them manually during said events.
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* In ''VideoGame/GrimmsNotes'', the featured heroes in Beanstalk/Shadow Tower events had to fight a bunch of enemies alone in order to get a stronger weapon.

to:

* In ''VideoGame/GrimmsNotes'', the AI-controlled featured heroes in Beanstalk/Shadow Tower events had to fight a bunch of enemies alone in order to get a stronger weapon.
weapon. These were the only times the game let you control them manually during said events.
Is there an issue? Send a MessageReason:
None



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* In ''VideoGame/GrimmsNotes'', the featured heroes in Beanstalk/Shadow Tower events had to fight a bunch of enemies alone in order to get a stronger weapon.

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