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->''"Ninjutsu employs explosive powders; as weapons, ''or'' distractions; theatricality and deception are powerful agents. You must become more than just a man in the mind of your opponent."''

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->''"Ninjutsu employs explosive powders; powders -- as weapons, weapons ''or'' distractions; theatricality distractions. Theatricality and deception are powerful agents. You must become more than just a man in the mind of your opponent."''


* In ''VideoGame/SplinterCellConviction'', [[spoiler:the enemy Splinter Cells]] will often throw smoke grenades just before they make their entrance.

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* In ''VideoGame/SplinterCellConviction'', ''VideoGame/SplinterCell: Conviction'', [[spoiler:the enemy Splinter Cells]] will often throw smoke grenades just before they make their entrance.

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* ''Film/ThePhantom1943'': One of the ways the Phantom maintains the natives' belief that he is an immortal supernatural being is by using a smoke in and a smoke out whenever he summons them for an audience. An accomplice is shown handling the creation of the smoke.

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* In ''VisualNovel/IkemenSengoku'', this is one of Sasuke's main tactics, which makes sense considering that he basically took on the fictional(?) ninja [[UsefulNotes/SarutobiSasuke Sasuke Sarutobi]]'s role. Most routes have at least one scene of him using a smoke bomb to help his allies escape or giving the main character one of his smoke bombs that she uses later on to help save her love interest.


** [[SupportPartyMember Support Class]] soldiers gain the ability to throw one smoke grenade per mission as their first ability. Any unit in the smoke gains a +20 defense bonus. Other smoke grenade related abilities are Smoke And Mirrors, granting them extra grenades[[labelnote:+]]1 more in the core game, 2 more in ''Enemy Within''[[/labelnote]], unlocked at [[SergeantRock Sergeant rank]], and at [[TheCaptain Captain rank]], a choice between Dense Smoke (increases the smoke's area of effect by a few tiles and the defense bonus to +40), or [[SuperSerum Combat Drugs]], giving +20 Will and +10% critical chance for one turn to units in the cloud[[note]]and a non-documented +20 Aim in the core game, that's absent in in ''Enemy Within''[[/note]].

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** [[SupportPartyMember Support Class]] soldiers gain the ability to throw one smoke grenade per mission as their first ability. Any unit in the smoke gains a +20 defense bonus. bonus, but it lasts only one turn. Other smoke grenade related abilities are Smoke And Mirrors, granting them extra grenades[[labelnote:+]]1 more in the core game, 2 more in ''Enemy Within''[[/labelnote]], unlocked at [[SergeantRock Sergeant rank]], and at [[TheCaptain Captain rank]], a choice between Dense Smoke (increases the smoke's area of effect by a few tiles and the defense bonus to +40), or [[SuperSerum Combat Drugs]], giving +20 Will and +10% critical chance for one turn to units in the cloud[[note]]and a non-documented +20 Aim in the core game, that's absent game (absent in in ''Enemy Within''[[/note]].Within'')[[/note]].



* ''VideoGame/XCOM2'': The Smoke Grenade is an equippable item rather than a class ability, so any class can make use of it (Grenadiers with Heavy Ordnance get two uses if it's put in their dedicated grenade slot). It can be thrown as far as the edge of the soldier's view, and as turns go on the smoke starts visibly dissipating. It can be upgraded to a Smoke Bomb for added effect radius.

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* ''VideoGame/XCOM2'': The Smoke Grenade is an equippable item rather than a class ability, so any class can make use of it (Grenadiers with Heavy Ordnance get two uses if it's put in their dedicated grenade slot). It can be thrown as far as the edge of the soldier's view, lasts for 3 turns, and as turns go on the smoke starts visibly dissipating. It can be upgraded to a Smoke Bomb for added effect radius.

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*Riki from Dota2 has a variation, it doesn't cause him to vanish but it does silence enemy heros and is often used to complement his stealth attacks.

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* ''VideoGame/XCOM2'': The Smoke Grenade is an equippable item rather than a class ability, so any class can make use of it (Grenadiers with Heavy Ordnance get two uses if it's put in their dedicated grenade slot). It can be thrown as far as the edge of the soldier's view, and as turns go on the smoke starts visibly dissipating. It can be upgraded to a Smoke Bomb for added effect radius.


* In the ''Franchise/SlyCooper'' games, the Smoke Bomb is a very handy means of escape as it will instantly cause guards to not see you during a conflict or chase, and you can deploy one even whilst running. And if they do spot you running away, the extra distance will greatly help in making an escape to safety.

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* In the ''Franchise/SlyCooper'' ''VideoGame/SlyCooper'' games, the Smoke Bomb is a very handy means of escape as it will instantly cause guards to not see you during a conflict or chase, and you can deploy one even whilst running. And if they do spot you running away, the extra distance will greatly help in making an escape to safety.

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* ''Series/AYearAtTheTop'' has a supernatural example, where Hanover vanishes a woman who made a [[DealWithTheDevil deal]] with him by surrounding himself and her with smoke.

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** In the next episode, "[[Recap/MyLittlePonyFriendshipIsMagicS6E26ToWhereAndBackAgainPart2 To Where and Back Again Part 2]]", Trixie, with Thorax's help, uses her trademark exit trick to distract a changeling patrol. By taking Trixie's form, and with his knowledge of the hive's passages, Thorax and the magician can make it seem Trixie is doing quick, short-ranged teleportations.

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* In an omake for ''[[https://www.fanfiction.net/s/5985759/11/Colors-and-Capes Colors and Capes]]'', Xander uses some smoke grenades to escape Ma and Pa Kent when they ask just how many women he's currently seeing. After the smoke clears, the Fortress of Solitude's AI can neither detect Xander within the premises nor determine how he left.

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* ''Manga/NinjaShinobuSanNoJunjou'': When Shinobu-san does not feel like confronting Hitoyoshi at all, she pulls out a smoke bomb, immediately disappearing afterwards.


* The Wicked Witch of the West in ''Film/TheWizardOfOz'' uses this to enter ''and'' exit the scene.

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* The Wicked Witch of the West in ''Film/TheWizardOfOz'' uses this to enter ''and'' exit the scene.scene, complete with actual fiery explosions. As a grim side note, in one take of the scene in Munchkinland, the flames started too soon before a concealed elevator in the floor could lower the actress Margaret Hamilton to safety. Hamilton ended up with ''third-degree burns on her hands and face'' and spent three months recuperating before she could shoot any more scenes.

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* The Wicked Witch of the West in ''Film/TheWizardOfOz'' uses this to enter ''and'' exit the scene.


# The smoke bomb is a dud and releases little to no smoke, leaving the escapee to just stand there.

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# The smoke bomb is a dud and releases little to no smoke, leaving the escapee to just stand there.there, or the smoke user belatedly realizes he doesn't have any more smoke bombs.

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