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[[folder:Anime and Manga]]
* ''Manga/SoulEater'', during the climax of the fight between 400 years-form Mosquito and Death the Kid, the former dissolves in a giant swarm of bats to attack Kid from multiple sides with sonic waves, while the latter answers by unleashing MoreDakka using Brew to enhance his firepower: he actually manages to wipe out the swarm and force Mosquito to turn solid again.
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* Passenger pigeons, before their extinction, where known to fly in flocks so vast and thick that one passing overhead could obscure the sun for the better part of a day. As such, people hunting them would simply aim their guns into the flock and shoot. with the pigeons flying as thick as they were, each shot was usually enough to send up to a half a dozen at once falling out of the sky.

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* Passenger pigeons, before their extinction, where were known to fly in flocks so vast and thick that one passing overhead could obscure the sun for the better part of a day. As such, people hunting them would simply aim their guns into the flock and shoot. with the pigeons flying as thick as they were, each shot was usually enough to send up to a half a dozen at once falling out of the sky.
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* ''Film/AntMan'': When Ant-Man and his swarm of flying ants attack [[BigBad Dr. Darren Cross]] and his henchmen, who are about to escape in a helicopter, Cross grabs a gun and fires at the approaching swarm. He only manages to hit a few ants, including Anthony, the ant that Ant-Man was riding.

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* ''Film/AntMan'': ''Film/AntMan1'': When Ant-Man and his swarm of flying ants attack [[BigBad Dr. Darren Cross]] and his henchmen, who are about to escape in a helicopter, Cross grabs a gun and fires at the approaching swarm. He only manages to hit a few ants, including Anthony, the ant that Ant-Man was riding.
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* In ''Film/StarTrekBeyond'', the ''Enterprise'' comes under attack by a swarm of small ships led by Krall, which Captain Kirk attempts and fails miserably to destroy with phasers and photon torpedoes. There are too many targets for ''Enterprise'''s FrickinLaserBeams, and the swarm simply evades the torpedoes (because Hollywood thinks missiles need a direct hit to detonate). [[spoiler:Starbase ''Yorktown'' attempts the same tactics when Krall attacks the station in the third act, to equally little success. Ultimately, ''Enterprise'' and ''Yorktown'' are able to destroy the swarm by jamming the drones' communications by spamming the radio frequency with the Music/BeastieBoys, causing the drones to crash into each other and explode.]]

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* In ''Film/StarTrekBeyond'', the ''Enterprise'' comes under attack by a swarm of small ships led by Krall, which Captain Kirk attempts and fails miserably to destroy with phasers and photon torpedoes. There are too many targets for ''Enterprise'''s FrickinLaserBeams, and the swarm simply evades the torpedoes (because Hollywood thinks missiles need a direct hit to detonate). [[spoiler:Starbase ''Yorktown'' attempts the same tactics when Krall attacks the station in the third act, to equally little success. Ultimately, ''Enterprise'' the re-activated USS ''Franklin'' and ''Yorktown'' are able to destroy the swarm by jamming the drones' communications by spamming the radio frequency with the Music/BeastieBoys, causing the drones to crash into each other and explode.]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/swarm1_8.jpg]]
[[caption-width-right:350:It's bad enough just trying to shoot ''one'' of these things...]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/swarm1_8.org/pmwiki/pub/images/swarm1_3.jpg]]
[[caption-width-right:350:It's bad enough just trying [[caption-width-right:350:Gonna need ''way'' [[MoreDakka more dakka]] to shoot ''one'' of these things...survive this...]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/swarm1_5.jpg]]
[[caption-width-right:350:It's bad enough trying to shoot just one of these things..]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/swarm1_5.org/pmwiki/pub/images/swarm1_8.jpg]]
[[caption-width-right:350:It's bad enough just trying to shoot just one ''one'' of these things..things...]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/swarm1_5.jpg]]
[[caption-width-right:350:It's bad enough trying to shoot just one of these things..]]
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* ''VideoGame/CallOfDutyAdvancedWarfare'' has drone swarms that you can try to shoot down, but you are encouraged to use an EMP pulse to disable them instead. The first mission features a friendly HumongousMecha tank trying to fend off one such swarm with machine guns. If you don't take down the drones quickly enough, the tank is destroyed.

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* ''Series/StarTrekDiscovery'' has ''Discovery'' and ''Enterprise'' using this strategy with a bit more success, while backed up by a screening force of smaller fighters and shuttles when fighting [[spoiler: Control, in control of Section 31's fleet.]] As the battle continues, more friendly ships arrive to help, and the swarm deactivates when [[spoiler: [[KeystoneArmy Leland is killed.]]]]

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* ''Series/StarTrekDiscovery'' has ''Discovery'' and ''Enterprise'' using this strategy with a bit more success, while backed up by a screening force of smaller fighters and shuttles when fighting [[spoiler: Control, in control of Section 31's fleet.]] As the battle continues, more friendly Both ships are very nearly overwhelmed until reinforcements [[spoiler: from the Kelpians and the Klingons]] arrive to help, and the swarm deactivates when [[spoiler: [[KeystoneArmy Leland is killed.]]]]]]]]

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* In ''Film/StarTrekBeyond'', the ''Enterprise'' comes under attack by a swarm of small ships led by Krall, which Captain Kirk attempts and fails miserably to destroy with phasers and photon torpedoes. There are too many targets for ''Enterprise'''s FrickinLaserBeams, and the swarm simply evades the torpedoes (because Hollywood thinks missiles need a direct hit to detonate). [[spoiler:Starbase Yorktown attempts the same tactics when Krall attacks the station in the third act, to equally little success.]]

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* In ''Film/StarTrekBeyond'', the ''Enterprise'' comes under attack by a swarm of small ships led by Krall, which Captain Kirk attempts and fails miserably to destroy with phasers and photon torpedoes. There are too many targets for ''Enterprise'''s FrickinLaserBeams, and the swarm simply evades the torpedoes (because Hollywood thinks missiles need a direct hit to detonate). [[spoiler:Starbase Yorktown ''Yorktown'' attempts the same tactics when Krall attacks the station in the third act, to equally little success.success. Ultimately, ''Enterprise'' and ''Yorktown'' are able to destroy the swarm by jamming the drones' communications by spamming the radio frequency with the Music/BeastieBoys, causing the drones to crash into each other and explode.]]


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* ''Series/StarTrekDiscovery'' has ''Discovery'' and ''Enterprise'' using this strategy with a bit more success, while backed up by a screening force of smaller fighters and shuttles when fighting [[spoiler: Control, in control of Section 31's fleet.]] As the battle continues, more friendly ships arrive to help, and the swarm deactivates when [[spoiler: [[KeystoneArmy Leland is killed.]]]]
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* Exaggerated in ''WesternAnimation/TheSimpsons'' episode "[[Recap/TheSimpsonsS4E21MargeInChains "Marge in Chains"]], where Chief Wiggum fires his gun at ''a cloud of air'' that's spreading disease.

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* Exaggerated in ''WesternAnimation/TheSimpsons'' episode "[[Recap/TheSimpsonsS4E21MargeInChains [[Recap/TheSimpsonsS4E21MargeInChains "Marge in Chains"]], where Chief Wiggum fires his gun at ''a cloud of air'' that's spreading disease.
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* In ''Film/StarTrekBeyond'', the ''Enterprise'' comes under attack by a swarm of small ships led by Krall, which Captain Kirk attempts and fails miserably to destroy with phasers and photon torpedoes. There are too many targets for ''Enterprise'''s FrickinLaserBeams, and the swarm simply evades the torpedoes (because [[HollywoodTactics Hollywood thinks missiles need a direct hit to do damage]]). [[spoiler:Starbase Yorktown attempts the same tactics when Krall attacks the station in the third act, to equally little success.]]

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* In ''Film/StarTrekBeyond'', the ''Enterprise'' comes under attack by a swarm of small ships led by Krall, which Captain Kirk attempts and fails miserably to destroy with phasers and photon torpedoes. There are too many targets for ''Enterprise'''s FrickinLaserBeams, and the swarm simply evades the torpedoes (because [[HollywoodTactics Hollywood thinks missiles need a direct hit to do damage]]).detonate). [[spoiler:Starbase Yorktown attempts the same tactics when Krall attacks the station in the third act, to equally little success.]]
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* Exaggerated in ''WesternAnimation/TheSimpsons'' episode "[[Recap/TheSimpsonsS4E21MargeInChains "Marge in Chains"]], where Chief Wiggum fires his gun at ''a cloud of air'' that's spreading disease.
* The pilot of ''WesternAnimation/{{Clarence}}'' has a police officer trying to fend off a swarm of bees with his handgun.
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* ''Film/TheMatrixRevolutions'': During the battle of Zion, the mechas led by Captain Mifune all concentrate fire on the hole the Machines just opened in the city's celling with the giant drill. While the first swarms of Sentinels get utterly shredded, more and more of them manage to get through the fire barrage and the mechas have to reload, leading to the forces of Zion being rapidly overwhelmed. Mifune keeps shooting (and {{shouting|shooter}}) at the swarms through and through no matter how hopeless the situation is, until they eventually lacerate him to death.

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* ''Film/TheMatrixRevolutions'': During the battle of Zion, the human defenders in A.P.U. mechas led by Captain Mifune all [[MoreDakka concentrate fire fire]] on the hole the Machines just opened in the city's celling with the giant drill. While the first swarms of Sentinels get utterly shredded, more and more of them manage to get through the fire barrage and the mechas have to reload, leading to the forces of Zion being rapidly overwhelmed. Mifune keeps shooting (and {{shouting|shooter}}) at the swarms through and through no matter how hopeless the situation is, gets, until they eventually lacerate him to death.
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* When Swarm type enemies were {{nerf}}ed in 5th Edition D&D, they were changed so they simply take half damage from physical attacks and full damage from elemental effects regardless of whether or not the elemental effect targets a single creature or an area. So shooting a swarm with Magic Missile or Ray of Frost is now a perfectly valid option.
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* Similarly, in ''VideoGame/Fallout4'''s Nuka World DLC, you have flying ant swarms as a single enemy.
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* Heather references this trope in ''VideoGame/SilentHill3'', if you're playing on Normal or higher riddle difficulty, when she encounters [[https://www.youtube.com/watch?v=REOTqTW9vyE&t=2m42s a swarm of insects blocking a hallway]]. Indeed, attempting to deal with them in a brute-force manner, even with the [[PurposelyOverpowered Unlimited Submachine Gun]], will not work. You have to find a different way to deal with the insects.
-->"There's got to be a way. I can't very well stab them one by one..."
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** In ''Videogame/MassEffect2'', [[HenchmenRace The Collectors]] use a swarm of genetically-modified insects called a Seeker Swarm to detect, attack, debuff and paralyze their targets. Particularly living specimens from populations they wish to take alive. As a case of GameplayAndStorySegregation, these swarms are shown to be nigh-impossible to fight back against with firearms or melee weapons--which is why they can so easily render entire colonies defenseless in short order. It's a major plot point that Commander Shepard and their crew have to use upgraded personal shields and barriers to keep the swarms at bay (and even then, there's a segment in the finale where the Collectors use massive quantities of the swarm and it takes an uber-powerful telekinetic to keep them all at bay, instantly killing the player or a member of the crew if it fails). Played straight when Ashley Williams or Kaidan Alenko try to shoot an oncoming Collector swarm on Horizon during a cutscene.

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** In ''Videogame/MassEffect2'', [[HenchmenRace The Collectors]] use a swarm of genetically-modified insects called a Seeker Swarm to detect, attack, debuff and paralyze their targets. Particularly living specimens from populations they wish to take alive. As a case of GameplayAndStorySegregation, these swarms are shown to be nigh-impossible to fight back against with firearms or melee weapons--which is why they can so easily render entire colonies defenseless in short order. It's a major plot point that Commander Shepard and their crew have to use upgraded personal shields and barriers to keep the swarms at bay (and even then, there's a segment in the finale where the Collectors use massive quantities of the swarm and it takes an uber-powerful telekinetic to keep them all at bay, instantly killing the player or a member of the crew if it fails). Played straight when Ashley Williams or Kaidan Alenko try to shoot an oncoming Collector swarm on Horizon during a cutscene.cutscene, [[ForgotAboutHisPowers even though the latter had a much better option in his biotics]].

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Removing duplicates.


Borders on TooDumbToLive and may result from DidNotThinkThisThrough.
Subtrope of QuantityVsQuality. Compare ShootingSuperman.

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Borders on TooDumbToLive and may result from DidNotThinkThisThrough.
DidNotThinkThisThrough. Subtrope of QuantityVsQuality. Compare ShootingSuperman.
ShootingSuperman.

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[[folder:Film - Live Action]]
* ''Film/AntMan'': When Ant-Man and his swarm of flying ants attack [[BigBad Dr. Darren Cross]] and his henchmen, who are about to escape in a helicopter, Cross grabs a gun and fires at the approaching swarm. He only manages to hit a few ants, including Anthony, the ant that Ant Man was riding.

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[[folder:Film - Live Action]]

[[folder:Films -- Live-Action]]
* ''Film/AntMan'': When Ant-Man and his swarm of flying ants attack [[BigBad Dr. Darren Cross]] and his henchmen, who are about to escape in a helicopter, Cross grabs a gun and fires at the approaching swarm. He only manages to hit a few ants, including Anthony, the ant that Ant Man Ant-Man was riding.



* When a horde of flesh-eating scarab beetles are chasing the heroes in ''[[Film/TheMummyTrilogy The Mummy]]'', O'Connell first resorts to hurling his torch at them, then emptying a shotgun at the mass of insects. Each blast sends a fountain of dead bugs flying, but doesn't even slow the swarm down. [[RealityEnsues Just legging it is a far more practical solution.]]
* ''Film/TheMummyReturns'': Subverted. When Imhotep's followers, led by Anck-su-namun and Hafez, uncover the titular character and encounter the flesh-eating scarab horde, several of the guards use flamethrowers to burn them back, and to far greater effect.

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* ''Film/TheMummyTrilogy'':
**
When a horde of flesh-eating scarab beetles are chasing the heroes in ''[[Film/TheMummyTrilogy The Mummy]]'', ''Film/{{The Mummy|1999}}'', O'Connell first resorts to hurling his torch at them, then emptying a shotgun at the mass of insects. Each blast sends a fountain of dead bugs flying, but doesn't even slow the swarm down. [[RealityEnsues Just legging it is a far more practical solution.]]
* ''Film/TheMummyReturns'': Subverted.** Subverted in ''Film/TheMummyReturns''. When Imhotep's followers, led by Anck-su-namun and Hafez, uncover the titular character and encounter the flesh-eating scarab horde, several of the guards use flamethrowers to burn them back, and to far greater effect.



* The ''TabletopGame/Warhammer40000: Literature/DarkImperium'' novel ''The Devastation of Baal'' is essentially this trope spread out over a whole book: the Blood Angels, their successor chapters, the Imperial Navy, and a few million Imperial Guardsmen Shoot The Swarm for days and weeks and months... and the Tyranids barely slow down. [[spoiler: It's only when the Indomitus Crusade shows up with superior firepower and fresh troops that the tide turns.]]

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* The ''TabletopGame/Warhammer40000: Literature/DarkImperium'' novel ''The Devastation of Baal'' is essentially this trope spread out over a whole book: the Blood Angels, their successor chapters, the Imperial Navy, and a few million Imperial Guardsmen Shoot The the Swarm for days and weeks and months... and the Tyranids barely slow down. [[spoiler: It's only when the Indomitus Crusade shows up with superior firepower and fresh troops that the tide turns.]]



[[folder:Live Action TV]]

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[[folder:Live Action [[folder:Live-Action TV]]



* ''Series/StargateSG1'': [[GreyGoo Replicators]] are immune to most directed energy weapons, and while hits from firearms are effective at scattering blocks enough to prevent attacking spider-forms from re-forming, Replicators typically attack in such numbers that even massed rifle and shotgun fire can only slow them down. Actually defeating them has required:
** Blowing up the ship they're on ("[[Recap/StargateSG1S3E22Nemesis Nemesis]]", "[[Recap/StargateSG1S4E1SmallVictories Small Victories]]").
** Destroying the controlling intelligence ("[[Recap/StargateSG1S5E19Menace Menace]]")
** Use of a specialized anti-Replicator gun developed with ImportedAlienPhlebotinum, invented in "[[Recap/StargateSG1S8E2NewOrderPart2 New Order, Part 2]]" and carried over to ''Series/StargateAtlantis''. [[spoiler:The Replicators are finally defeated for good in "[[Recap/StargateSG1S8E17ReckoningPart2 Reckoning, Part 2]]" when SG-1 and Ba'al re-tune a PointlessDoomsdayDevice to [[WorldHealingWave broadcast this weapon's signal through every stargate in the Milky Way simultaneously]].]]



* Swarm fighting rules go all the way back to ''TabletopGame/DungeonsAndDragons'' Third Edition, which stated that swarms of small creatures are immune to physical attacks except some specific exceptions.

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* Swarm fighting rules go all the way back to ''TabletopGame/DungeonsAndDragons'' Third Edition, which stated states that swarms of small creatures are immune to physical attacks except some specific exceptions.exceptions. SplashDamage and area-effect spells are much more efficient.



* A larger scale example of this trope appears whenever [[HordeOfAlienLocusts the Tyranids]] of ''TabletopGame/Warhammer40000'' show up. Their "swarms" can be the size of nebulae in orbit and small countries on the ground, and shooting them is often the only tactic the Imperium has available to them. Problem is, most times the 'Nids will have more bodies than the Imperials will have bullets. The Dark Imperium novel ''Devastation Of Baal'' is essentially this trope spread out over a whole book: the Blood Angels, their successor chapters, the Imperial Navy, and a few million Imperial Guardsmen Shoot The Swarm for days and weeks and months... and the Tyranids barely slow down. [[spoiler: It's only when the Indomitus Crusade shows up with superior firepower and fresh troops that the tide turns.]]

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* A larger scale example of this trope appears whenever [[HordeOfAlienLocusts the Tyranids]] of ''TabletopGame/Warhammer40000'' show up. Their "swarms" can be the size of nebulae in orbit and small countries on the ground, and shooting them is often the only tactic the Imperium has available to them. Problem is, most times the 'Nids will have more bodies than the Imperials will have bullets. The Dark Imperium novel ''Devastation Of Baal'' is essentially this trope spread out over a whole book: the Blood Angels, their successor chapters, the Imperial Navy, and a few million Imperial Guardsmen Shoot The bullets.
* Can show up in ''TabletopGame/{{Warhammer}}'', when confronted by
Swarm for days and weeks and months... and Units, such as Jungle Swarm or Tomb Swarm. You ''can'' try to fire your bows or muskets into the Tyranids barely slow down. [[spoiler: It's only when the Indomitus Crusade shows up with superior firepower and fresh troops that the tide turns.]]mass of it, but using magic or fire or simply [[WeHaveReserves hurling an expendable unit]] into its path is far more effective.



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[[folder: WesternAnimation]]Western Animation]]



!PlayedWith Examples:

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!PlayedWith Examples:![[AvertedTrope Averted]] Examples:



* Can show up in ''TabletopGame/{{Warhammer}}'', when confronted by Swarm Units, such as Jungle Swarm or Tomb Swarm. You ''can'' try to fire your bows or muskets into the mass of it, but using magic or fire or simply [[WeHaveReserves hurling an expendable unit]] into its path is far more effective.

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* Can show up This is usually automatically averted in ''TabletopGame/{{Warhammer}}'', when confronted by trading card games where the character is a literal swarm, an example being Swarm Units, such as Jungle Swarm or Tomb Swarm. You ''can'' try to fire your bows or muskets into of Locusts from ''TabletopGame/YuGiOh'', which can be destroyed just like any other monster in the mass of it, but using magic or fire or simply [[WeHaveReserves hurling an expendable unit]] into its path is far more effective.game.



![[AvertedTrope Averted]] Examples:
[[folder:Tabletop Games]]
* This is usually automatically averted in trading card games where the character is a literal swarm, an example being Swarm Of Locusts from ''TabletopGame/YuGiOh'', which can be destroyed just like any other monster in the game.
[[/folder]]



* ''VideoGame/DiabloII'': This actually works against Swarm monsters like Black Swarm and [[UndergroundMonkey it's stronger variants like Hell Swarm]] if you shoot them with arrows or throwing weapons. Also the same thing about them being too small to carry objects or hide them as said for ''Commando.''

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* ''VideoGame/DiabloII'': This actually works against Swarm monsters like Black Swarm and [[UndergroundMonkey it's its stronger variants like Hell Swarm]] if you shoot them with arrows or throwing weapons. Also the same thing about them being too small to carry objects or hide them as said for ''Commando.''



* [[https://en.wikipedia.org/wiki/Punt_gun Punt guns]] were large shotguns bolted to a small boat called a "punt". Hunters who row out to a flock of ducks or other waterfowl, startle them and then fire the gun at the ''whole flock.''
[[/folder]]

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* [[https://en.wikipedia.org/wiki/Punt_gun Punt guns]] were large shotguns bolted to a small boat called a "punt". Hunters who row out to a flock of ducks or other waterfowl, startle them and then fire the gun at the ''whole flock.''
[[/folder]]
flock''.
[[/folder]]
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* ''Film/AntMan'': When Ant-Man and his swarm of flying ants attack [[BigBad Dr. Darren Cross]] and his henchmen, who are about to escape in a helicopter, Cross grabs a gun and fires at the approaching swarm. He only manages to hit a few ants, including Anthony, the ant that Ant Man was riding.
* In ''Film/HolmesAndWatson'', the TriggerHappy Dr. Watson attempts to shoot a swarm of killer bees with his revolver; to no effect, obviously.



* In ''Film/HolmesAndWatson'', the TriggerHappy Dr. Watson attempts to shoot a swarm of killer bees with his revolver; to no effect, obviously.
* ''Film/AntMan'': When Ant-Man and his swarm of flying ants attack [[BigBad Dr. Darren Cross]] and his henchmen, who are about to escape in a helicopter, Cross grabs a gun and fires at the approaching swarm. He only manages to hit a few ants, including Anthony, the ant that Ant Man was riding.
Is there an issue? Send a MessageReason:
None


* ''Film/TheMatrixRevolutions'': During the battle of Zion, the mechas led by Captain Mifune all concentrate fire on the hole the Machines just opened in the city's celling with the giant drill. While the first swarms of Sentinels get utterly shredded, more and more of them manage to get through the fire barrage and the mechas have to reload, leading to the defensers of Zion being rapidly overwhelmed. Mifune keeps shooting (and {{shouting|shooter}}) at the swarms through and through no matter how hopeless the situation is, until they eventually lacerate him to death.

to:

* ''Film/TheMatrixRevolutions'': During the battle of Zion, the mechas led by Captain Mifune all concentrate fire on the hole the Machines just opened in the city's celling with the giant drill. While the first swarms of Sentinels get utterly shredded, more and more of them manage to get through the fire barrage and the mechas have to reload, leading to the defensers forces of Zion being rapidly overwhelmed. Mifune keeps shooting (and {{shouting|shooter}}) at the swarms through and through no matter how hopeless the situation is, until they eventually lacerate him to death.
Is there an issue? Send a MessageReason:
None


* ''Film/TheMatrixRevolutions'': During the battle of Zion, the mechas led by Captain Mifune all concentrate fire on the hole the Machines just opened in the city's celling with the giant drill. While the first swarms of Sentinels get utterly shredded, more and more of them manage to get through the fire barrage and the mechas have to reload, leading to the defensers of Zion being rapidly overwhelmed. Mifune keeps shooting (and {{shouting|shooter}}) at the swarms through and through no matter how hopeless the situation is, until they eventually kill him.

to:

* ''Film/TheMatrixRevolutions'': During the battle of Zion, the mechas led by Captain Mifune all concentrate fire on the hole the Machines just opened in the city's celling with the giant drill. While the first swarms of Sentinels get utterly shredded, more and more of them manage to get through the fire barrage and the mechas have to reload, leading to the defensers of Zion being rapidly overwhelmed. Mifune keeps shooting (and {{shouting|shooter}}) at the swarms through and through no matter how hopeless the situation is, until they eventually kill him.lacerate him to death.
Is there an issue? Send a MessageReason:
None


* ''Film/TheMatrixRevolutions'': During the battle of Zion, the mechas led by Captain Mifune all concentrate fire on the hole the Machines just opened in the city's celling with the giant drill. While the first swarms of Sentinels get utterly shredded, more and more of them manage to get through the barrage fire and the mechas have to reload, leading to the defensers of Zion being rapidly overwhelmed. Mifune keeps shooting (and {{shouting|shooter}}) at the swarms through and through no matter how hopeless the situation is, until they eventually kill him.

to:

* ''Film/TheMatrixRevolutions'': During the battle of Zion, the mechas led by Captain Mifune all concentrate fire on the hole the Machines just opened in the city's celling with the giant drill. While the first swarms of Sentinels get utterly shredded, more and more of them manage to get through the fire barrage fire and the mechas have to reload, leading to the defensers of Zion being rapidly overwhelmed. Mifune keeps shooting (and {{shouting|shooter}}) at the swarms through and through no matter how hopeless the situation is, until they eventually kill him.
Is there an issue? Send a MessageReason:
None

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* ''Film/TheMatrixRevolutions'': During the battle of Zion, the mechas led by Captain Mifune all concentrate fire on the hole the Machines just opened in the city's celling with the giant drill. While the first swarms of Sentinels get utterly shredded, more and more of them manage to get through the barrage fire and the mechas have to reload, leading to the defensers of Zion being rapidly overwhelmed. Mifune keeps shooting (and {{shouting|shooter}}) at the swarms through and through no matter how hopeless the situation is, until they eventually kill him.
Is there an issue? Send a MessageReason:
Unnecesary word


** In ''Videogame/MassEffect2'', [[HenchmenRace The Collectors]] use a swarm of genetically-modified insects called a Seeker Swarm to detect, attack, debuff and paralyze their targets. Particularly living specimens from populations they wish to take alive. As a case of GameplayAndStorySegregation, these swarms are shown to be nigh-impossible to fight back against with firearms or melee weapons--which is why they can so easily render entire colonies defenseless in short order. It's a major plot point that Commander Shepard and their crew have to use upgraded personal shields and barriers to keep the swarms at bay (and even then, there's a segment in the finale where the Collectors use massive quantities of the swarm and it takes an uber-powerful telekinetic to keep them all at bay, instantly killing the player or a member of the crew if it fails). Played straight when Ashley Williams or Kaidan Alenko will try to shoot an oncoming Collector swarm on Horizon during a cutscene.

to:

** In ''Videogame/MassEffect2'', [[HenchmenRace The Collectors]] use a swarm of genetically-modified insects called a Seeker Swarm to detect, attack, debuff and paralyze their targets. Particularly living specimens from populations they wish to take alive. As a case of GameplayAndStorySegregation, these swarms are shown to be nigh-impossible to fight back against with firearms or melee weapons--which is why they can so easily render entire colonies defenseless in short order. It's a major plot point that Commander Shepard and their crew have to use upgraded personal shields and barriers to keep the swarms at bay (and even then, there's a segment in the finale where the Collectors use massive quantities of the swarm and it takes an uber-powerful telekinetic to keep them all at bay, instantly killing the player or a member of the crew if it fails). Played straight when Ashley Williams or Kaidan Alenko will try to shoot an oncoming Collector swarm on Horizon during a cutscene.

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Grouped the Mass Effect examples


* ''Franchise/MassEffect'': The Collectors use a swarm of genetically-modified insects called a Seeker Swarm to detect, attack, debuff and paralyze their targets. Particularly living specimens from populations they wish to take alive. As a case of GameplayAndStorySegregation, these swarms are shown to be nigh-impossible to fight back against with firearms or melee weapons--which is why they can so easily render entire colonies defenseless in short order. It's a major plot point in ''Videogame/MassEffect2'' that Commander Shepard and their crew have to use upgraded personal shields and barriers to keep the swarms at bay (and even then, there's a segment in the finale where the Collectors use massive quantities of the swarm and it takes an uber-powerful telekinetic to keep them all at bay, instantly killing the player or a member of the crew if it fails). But in the Multiplayer portion of ''Videogame/MassEffect3'', the Collectors utilize the swarms again and a cluster of them can be shot by the player and destroyed. If not, the swarm will overwhelm the player and disable their shields/barriers and all {{cooldown}} abilities for a short time.
* In ''VideoGame/MassEffect2'', Ashley Williams or Kaidan Alenko will try to shoot an oncoming Collector swarm on Horizon during a cutscene.

to:

* ''Franchise/MassEffect'': ''Franchise/MassEffect'':
** In ''Videogame/MassEffect2'', [[HenchmenRace
The Collectors Collectors]] use a swarm of genetically-modified insects called a Seeker Swarm to detect, attack, debuff and paralyze their targets. Particularly living specimens from populations they wish to take alive. As a case of GameplayAndStorySegregation, these swarms are shown to be nigh-impossible to fight back against with firearms or melee weapons--which is why they can so easily render entire colonies defenseless in short order. It's a major plot point in ''Videogame/MassEffect2'' that Commander Shepard and their crew have to use upgraded personal shields and barriers to keep the swarms at bay (and even then, there's a segment in the finale where the Collectors use massive quantities of the swarm and it takes an uber-powerful telekinetic to keep them all at bay, instantly killing the player or a member of the crew if it fails). But in Played straight when Ashley Williams or Kaidan Alenko will try to shoot an oncoming Collector swarm on Horizon during a cutscene.
** In
the Multiplayer portion of ''Videogame/MassEffect3'', the Collectors utilize the swarms again and a cluster of them can be shot by the player and destroyed. If not, the swarm will overwhelm the player and disable their shields/barriers and all {{cooldown}} abilities for a short time.
* In ''VideoGame/MassEffect2'', Ashley Williams or Kaidan Alenko will try to shoot an oncoming Collector swarm on Horizon during a cutscene.
time.
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None


''Film/TheMummyReturns'': Subverted. When Imhotep's followers, led by Anck-su-namun and Hafez, uncover the titular character and encounter the flesh-eating scarab horde, several of the guards use flamethrowers to burn them back, and to far greater effect.

to:

* ''Film/TheMummyReturns'': Subverted. When Imhotep's followers, led by Anck-su-namun and Hafez, uncover the titular character and encounter the flesh-eating scarab horde, several of the guards use flamethrowers to burn them back, and to far greater effect.
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You are faced with a rather horrifying foe: not one big enemy, but rather a large [[TheSwarm swarm]] of enemies. What do you do? Do you run away? Do you pick up a weapon that can [[KillItWithFire torch all the bastards at once?]]

Your choice, the wrong one at that: For some reason you decide to pick up a gun and start blasting at the swarm hoping to kill some members, but there's little to no success in doing so. Worse case scenario? You're dead. But if you have a weapon capable of dealing SplashDamage, then you may have a fighting chance.

People when in a situation like this will choose to try and do this for whatever reason, whether it's from an irrational fight or flight response or something else entirely, its just one example of a poor choice at its finest.

However, there is a chance that TheSwarm has a type of {{Synchronization}} where if one member dies, usually a matriarch, the rest of the swarm will die

Putting it in trope terms, this is the ZergRush overcoming MoreDakka.

Borders on TooDumbToLive and may result from DidNotThinkThisThrough.
Subtrope of QuantityVsQuality. Compare ShootingSuperman.

!!PlayedStraight Examples:
[[foldercontrol]]
[[folder:Film - Live Action]]
*When a horde of flesh-eating scarab beetles are chasing the heroes in ''[[Film/TheMummyTrilogy The Mummy]]'', O'Connell first resorts to hurling his torch at them, then emptying a shotgun at the mass of insects. Each blast sends a fountain of dead bugs flying, but doesn't even slow the swarm down. [[RealityEnsues Just legging it is a far more practical solution.]]
''Film/TheMummyReturns'': Subverted. When Imhotep's followers, led by Anck-su-namun and Hafez, uncover the titular character and encounter the flesh-eating scarab horde, several of the guards use flamethrowers to burn them back, and to far greater effect.
*''Film/Piranha3DD'': The sheriffs do this to the swarm of piranha to no effect.
*''Film/ResidentEvilExtinction'': The travelling survivors try this on the murder of crows that attack them. It doesn't work so they pull out a flamethrower and even that's ineffective until Alice controls the flame with her telekinesis to kill them all.
* In ''Film/StarshipTroopers'', the Roughnecks are firing at a massive ZergRush of Space Bugs. When Lt. Racszak sees just how many bugs there are, he gives a stoic OhCrap look and calls for an evacuation. Few make it out, [[spoiler:including Racszak]].
* In ''Film/StarTrekBeyond'', the ''Enterprise'' comes under attack by a swarm of small ships led by Krall, which Captain Kirk attempts and fails miserably to destroy with phasers and photon torpedoes. There are too many targets for ''Enterprise'''s FrickinLaserBeams, and the swarm simply evades the torpedoes (because [[HollywoodTactics Hollywood thinks missiles need a direct hit to do damage]]). [[spoiler:Starbase Yorktown attempts the same tactics when Krall attacks the station in the third act, to equally little success.]]
* In ''Film/HolmesAndWatson'', the TriggerHappy Dr. Watson attempts to shoot a swarm of killer bees with his revolver; to no effect, obviously.
* ''Film/AntMan'': When Ant-Man and his swarm of flying ants attack [[BigBad Dr. Darren Cross]] and his henchmen, who are about to escape in a helicopter, Cross grabs a gun and fires at the approaching swarm. He only manages to hit a few ants, including Anthony, the ant that Ant Man was riding.
[[/folder]]

[[folder:Literature]]
*''Literature/TheDarkElfTrilogy'' has Alton and Masoj get a swarm of poisonous spiders unleashed upon them when meddling in some forbidden magic. Masoj tries to shoot one off Alton's shoulder with his crossbow. Alton, in desperation, uses a fireball instead.
* The ''TabletopGame/Warhammer40000: Literature/DarkImperium'' novel ''The Devastation of Baal'' is essentially this trope spread out over a whole book: the Blood Angels, their successor chapters, the Imperial Navy, and a few million Imperial Guardsmen Shoot The Swarm for days and weeks and months... and the Tyranids barely slow down. [[spoiler: It's only when the Indomitus Crusade shows up with superior firepower and fresh troops that the tide turns.]]
[[/folder]]

[[folder:Live Action TV]]
* ''Series/StargateSG1'': [[GreyGoo Replicators]] are immune to most directed energy weapons, and while hits from firearms are effective at scattering blocks enough to prevent attacking spider-forms from re-forming, Replicators typically attack in such numbers that even massed rifle and shotgun fire can only slow them down. Actually defeating them has required:
** Blowing up the ship they're on ("[[Recap/StargateSG1S3E22Nemesis Nemesis]]", "[[Recap/StargateSG1S4E1SmallVictories Small Victories]]").
** Destroying the controlling intelligence ("[[Recap/StargateSG1S5E19Menace Menace]]")
** Use of a specialized anti-Replicator gun developed with ImportedAlienPhlebotinum, invented in "[[Recap/StargateSG1S8E2NewOrderPart2 New Order, Part 2]]" and carried over to ''Series/StargateAtlantis''. [[spoiler:The Replicators are finally defeated for good in "[[Recap/StargateSG1S8E17ReckoningPart2 Reckoning, Part 2]]" when SG-1 and Ba'al re-tune a PointlessDoomsdayDevice to [[WorldHealingWave broadcast this weapon's signal through every stargate in the Milky Way simultaneously]].]]
* {{Subverted}} in ''Series/StarTrekTheNextGeneration''. On two occasions a swarm of small ships attacks a large capital ship (Starfleet {{attack drone}}s against a Borg cube in "[[Recap/StarTrekTheNextGenerationS3E26S4E1TheBestOfBothWorlds The Best of Both Worlds, Part II]]", Lysian sentry pods against the ''Enterprise'' in "[[Recap/StarTrekTheNextGenerationS5E14Conundrum Conundrum]]"), but are rapidly destroyed with pinpoint fire.
* ''Series/StargateSG1'': [[GreyGoo Replicators]] are immune to most directed energy weapons, and while hits from firearms are effective at scattering blocks enough to prevent attacking spider-forms from re-forming, Replicators typically attack in such numbers that even massed rifle and shotgun fire can only slow them down. Actually defeating them has required:
** Blowing up the ship they're on ("[[Recap/StargateSG1S3E22Nemesis Nemesis]]", "[[Recap/StargateSG1S4E1SmallVictories Small Victories]]").
** Destroying the controlling intelligence ("[[Recap/StargateSG1S5E19Menace Menace]]")
** Use of a specialized anti-Replicator gun developed with ImportedAlienPhlebotinum, invented in "[[Recap/StargateSG1S8E2NewOrderPart2 New Order, Part 2]]" and carried over to ''Series/StargateAtlantis''. [[spoiler:The Replicators are finally defeated for good in "[[Recap/StargateSG1S8E17ReckoningPart2 Reckoning, Part 2]]" when SG-1 and Ba'al re-tune a PointlessDoomsdayDevice to [[WorldHealingWave broadcast this weapon's signal through every stargate in the Milky Way simultaneously]].]]
*''Series/PowerRangersLostGalaxy'': During part 2 of the GrandFinale-three parter, the Stratoforce and Centaurus [[HumongousMecha megazords]] form the first line of defense as [[BigBad Trakeena]] sends her entire army of [[{{Mooks}} Stingwingers]] on a SuicideAttack against Terra Venture and the rangers. While both megazords can easy CurbStomp any [[AttackOfThe50FootWhatever giant monster]] they face, they are utterly helpless against the swarm of human-sized insects. Centaurus, whose WeaponOfChoice is a [[{{BFG}} laser cannon]], takes a couple of shots at the Stingwingers, but fails to hit a single one of them. Eventually, both are taken down by a ZergRush.
[[/folder]]

[[folder:Tabletop Games]]
*Swarm fighting rules go all the way back to ''TabletopGame/DungeonsAndDragons'' Third Edition, which stated that swarms of small creatures are immune to physical attacks except some specific exceptions.
*An explicit game mechanic in ''TabletopGame/StarFinder'', only weapons which deal splash damage can injure swarm-type enemies.
* ''TabletopGame/{{Traveller}}'' Classic, Double Adventure 4 ''Marooned''. When in a jungle hex, the PlayerCharacters can encounter a swarm of hungry insects much like army ants, each weighing .1 gram. If the PlayerCharacters are foolish enough to try to kill them with their rifles, they will be eaten alive.
* A larger scale example of this trope appears whenever [[HordeOfAlienLocusts the Tyranids]] of ''TabletopGame/Warhammer40000'' show up. Their "swarms" can be the size of nebulae in orbit and small countries on the ground, and shooting them is often the only tactic the Imperium has available to them. Problem is, most times the 'Nids will have more bodies than the Imperials will have bullets. The Dark Imperium novel ''Devastation Of Baal'' is essentially this trope spread out over a whole book: the Blood Angels, their successor chapters, the Imperial Navy, and a few million Imperial Guardsmen Shoot The Swarm for days and weeks and months... and the Tyranids barely slow down. [[spoiler: It's only when the Indomitus Crusade shows up with superior firepower and fresh troops that the tide turns.]]
[[/folder]]

[[folder:Video Games]]
* In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', Link will occasionally be attacked by a swarm of Keese. Each of them goes down in one hit, but it takes multiple kills (or hitting one of them with the stasis rune) to get them to cut their losses and leave.
* ''Franchise/MassEffect'': The Collectors use a swarm of genetically-modified insects called a Seeker Swarm to detect, attack, debuff and paralyze their targets. Particularly living specimens from populations they wish to take alive. As a case of GameplayAndStorySegregation, these swarms are shown to be nigh-impossible to fight back against with firearms or melee weapons--which is why they can so easily render entire colonies defenseless in short order. It's a major plot point in ''Videogame/MassEffect2'' that Commander Shepard and their crew have to use upgraded personal shields and barriers to keep the swarms at bay (and even then, there's a segment in the finale where the Collectors use massive quantities of the swarm and it takes an uber-powerful telekinetic to keep them all at bay, instantly killing the player or a member of the crew if it fails). But in the Multiplayer portion of ''Videogame/MassEffect3'', the Collectors utilize the swarms again and a cluster of them can be shot by the player and destroyed. If not, the swarm will overwhelm the player and disable their shields/barriers and all {{cooldown}} abilities for a short time.
*In ''VideoGame/MassEffect2'', Ashley Williams or Kaidan Alenko will try to shoot an oncoming Collector swarm on Horizon during a cutscene.
* In ''VideoGame/MetroidOtherM'', Samus and the investigating Galactic Federation soldiers encounter a huge monster [[TheWormThatWalks made out of individual bugs]] and start shooting at it with guns. It doesn't work until they start using freeze guns and Samus' missiles to destroy them and the bug's leader/eye.
* ''VideoGame/{{Pokemon}}'': Horde battles, where one Pokemon from your team fights five low-level enemy Pokemon at once, are a downplayed example. The majority of ''Pokemon'' attacks only target one enemy at a time, and while the level difference between a horde's members and your Pokemon will likely be enough to one-shot any enemy with even a moderately powerful attack, this strategy will still require at least five full turns to end the battle -- and, as each horde member attacks if able between each of the player's turns, this allows the individually weak horde members to [[DeathOfAThousandCuts whittle down your Pokemon's health as it takes them out one by one]]. Handling horde battles with some modicum of efficiency often requires moves that will affect every member of the horde at once, like Surf, Earthquake and Blizzard.
*In ''VideoGame/TimeCrisis'', the game introduces a new kind of enemy: Terror Bites, a swarm of killer creepy-crawlies of various kinds. While the crawling scarab-like swarm can be shot easily with the SMG, the swarm of flying insects need to be shot with the shotgun or you'll have a hard time shooting them.
[[/folder]]

[[folder: WesternAnimation]]
* In ''WesternAnimation/SpidermanAndHisAmazingFriends'', when the cartoon's version of Swarm (a sentient swarm of bees mutated by a meteorite) appears, a farmer tries to chase him off by throwing a pitchfork at him, which naturally just passes straight through.
[[/folder]]

!PlayedWith Examples:
[[folder:Tabletop Games]]
* Can show up in ''TabletopGame/{{Warhammer}}'', when confronted by Swarm Units, such as Jungle Swarm or Tomb Swarm. You ''can'' try to fire your bows or muskets into the mass of it, but using magic or fire or simply [[WeHaveReserves hurling an expendable unit]] into its path is far more effective.
[[/folder]]

![[AvertedTrope Averted]] Examples:
[[folder:Tabletop Games]]
* This is usually automatically averted in trading card games where the character is a literal swarm, an example being Swarm Of Locusts from ''TabletopGame/YuGiOh'', which can be destroyed just like any other monster in the game.
[[/folder]]

[[folder:Video Games]]
*''VideoGame/Commando2'': You face enemy bug swarms in the fourth level that you can kill with firearms, and for some reason carry ammunition, food and treasure despite being too small to carry any of it, let alone hide it from view.
*Averted with the Scrin Buzzers from ''VideoGame/CommandAndConquerTiberiumWars''. They are a swarm of buzzing blades that can rip apart any infantry but they still function as a single unit and die to just about any guns.
*''VideoGame/DiabloII'': This actually works against Swarm monsters like Black Swarm and [[UndergroundMonkey it's stronger variants like Hell Swarm]] if you shoot them with arrows or throwing weapons. Also the same thing about them being too small to carry objects or hide them as said for ''Commando.''
[[/folder]]

[[folder:Real Life]]
* Passenger pigeons, before their extinction, where known to fly in flocks so vast and thick that one passing overhead could obscure the sun for the better part of a day. As such, people hunting them would simply aim their guns into the flock and shoot. with the pigeons flying as thick as they were, each shot was usually enough to send up to a half a dozen at once falling out of the sky.
* [[https://en.wikipedia.org/wiki/Punt_gun Punt guns]] were large shotguns bolted to a small boat called a "punt". Hunters who row out to a flock of ducks or other waterfowl, startle them and then fire the gun at the ''whole flock.''
[[/folder]]

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