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* ''VideoGame/TheLegendOfZeldaALinkToThePast'': Technically it is possible for Link to stop arrows with his shield. However, if the player has enough time to set up for that, they probably have enough time to simply dodge -- and since the shield doesn't work on every kind of attack, and doesn't provide full coverage, dodging is a much better habit. Once upgraded to the Mirror Shield, it's a little better, as it's larger and can protect Link from lasers in specific situations.
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* ''VideoGame/KanColle'': As Ise (a battleship converted to a hybrid carrier, and thus suffering some DamnYouMuscleMemory) finds out, this goes double when you're trying to use a ''flight deck'' as a shield.

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* ''VideoGame/KanColle'': As Ise Hyuga (a battleship converted to a hybrid carrier, and thus suffering some DamnYouMuscleMemory) finds out, this goes double when you're trying to use a ''flight deck'' as a shield.
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* ''VideoGame/KanColle'': As Ise (a battleship converted to a hybrid carrier, and thus suffering some DamnYouMuscleMemory) finds out, this goes double when you're trying to use a ''flight deck'' as a shield.
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** Sniper Joes are shield-toting enemies you'll find in many of the classic ''VideoGame/MegaManClassic'' games. Their shields are quite effective at blocking even fully charged buster shots, but are useless against [[OneHitPolykill weapons that go through enemies]], like the Elec Beam. Similarly, [[SpellMyNameWithAnS Mettool/Metall/Mettaur]] hide under hard hats, and there are weapons that can destroy them while they're hiding.

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** Sniper Joes are shield-toting enemies you'll find in many of the classic ''VideoGame/MegaManClassic'' games. Their shields are quite effective at blocking even fully charged buster shots, but are useless against [[OneHitPolykill weapons that go through enemies]], like the Elec Beam. Similarly, [[SpellMyNameWithAnS [[InconsistentSpelling Mettool/Metall/Mettaur]] hide under hard hats, and there are weapons that can destroy them while they're hiding.
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* ''LightNovel/ACertainMagicalIndex'': When Touma Kamijou tries to rescue Misuzu Misaka from Skill-Out, at one point, the Skill-Out thugs try to shoot him. He protects himself with a riot shield. Though it blocks most of the bullets, the last one somehow punches through the shield and nails him in the side.
* Both PlayedForDrama and heavily lampooned in ''LightNovel/TheRisingOfTheShieldHero'':

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* ''LightNovel/ACertainMagicalIndex'': ''Literature/ACertainMagicalIndex'': When Touma Kamijou tries to rescue Misuzu Misaka from Skill-Out, at one point, the Skill-Out thugs try to shoot him. He protects himself with a riot shield. Though it blocks most of the bullets, the last one somehow punches through the shield and nails him in the side.
* Both PlayedForDrama and heavily lampooned in ''LightNovel/TheRisingOfTheShieldHero'':''Literature/TheRisingOfTheShieldHero'':
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* ''TabletopGame/{{Ryuutama}}'': The dodge bonus of a shield only applies if it is higher than your current Initiative, so characters who tend to make high Initiative rolls gain no benefit from it. Shields also provide no benefit when [[TakingTheBullet intercepting an attack aimed at another character]], because doing so makes the attack undodgeable.
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** ''VideoGame/EldenRing'': Normal Soulsborne thinking is that shields are a subpar option compared to mobility. When fighting Malenia, Blade of Miquella, they ''really are'' useless, as in it's nigh-impossible to win against her while using a shield-based playstyle. Malenia will heal any time she lands a melee hit on the player, and it doesn't matter if the hit did no damage, so trying to fight her by blocking instead of dodging her attacks will lead to her quickly regenerating all the damage you hit her for- and she's a DamageSpongeBoss even ''without'' the lifesteal.

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** ''VideoGame/EldenRing'': Normal Soulsborne thinking is that shields are a subpar option compared to mobility. When fighting Malenia, Blade of Miquella, they ''really are'' useless, as in it's nigh-impossible to win against her while using a shield-based playstyle. Malenia will heal any time she lands a melee hit on the player, and it doesn't matter if the hit did no damage, so trying to fight her by blocking instead of dodging her attacks will lead to her quickly regenerating all the damage you hit her for- and she's a DamageSpongeBoss very durable boss even ''without'' the lifesteal.
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** ''VideoGame/EldenRing'': Normal Soulsborne thinking is that shields are a subpar option compared to mobility. When fighting Malenia, Blade of Miquella, they ''really are'' useless, as in it's nigh-impossible to win against her while using a shield-based playstyle. Malenia will heal any time she lands a melee hit on the player, and it doesn't matter if the hit did no damage, so trying to fight her by blocking instead of dodging her attacks will lead to her quickly regenerating all the damage you hit her for- and she's a DamageSpongeBoss even ''without'' the lifesteal.

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* The businessman's briefcase shield, however, is no match for the mighty VideoGame/MadKarateMan's skills!

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* The businessman's briefcase shield, however, shield is no match for the mighty VideoGame/MadKarateMan's skills!


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* In ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'', while Stalblind's shield does block all attacks, it's also his major weakness. You can merge with it like it's a wall and attack him from behind. Once you know what to do, he is harder without the shield.
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* ''TabletopGame/YuGiOh'': Many cards have effects that destroy monster in Defense Position. Some of those have artworks that feature broken shields.

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* ''TabletopGame/YuGiOh'': Many cards have effects that destroy monster monsters in Defense Position. Some of those have artworks that feature broken shields.
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* Zigzagged in ''VideoGame/TheLegendOfZeldaSkywardSword''. Link's shields are quite effective. However, Moblins come in two flavors of shield, both of which are extremely easily bypassed.
** Wooden shield Moblins will quickly see their shields sliced into tiny pieces by Link's sword.
** Metal shield Moblins are immune to their shields getting destroyed. However, Link can charge at them and climb over their shields, bypassing their defenses.
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* both PlayedForDrama and heavily lampooned in ''LightNovel/TheRisingOfTheShieldHero'':

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* both Both PlayedForDrama and heavily lampooned in ''LightNovel/TheRisingOfTheShieldHero'':
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** The majority of Melromarc feels this way about the Shield Hero, due to the beliefs of [[CorruptChurch The Three Heroes Church]]: which preaches that The Sword, Spear, and Bow Heroes are all [[GodInHumanForm Constantly-Reincarnating Gods]] meant to save them from "The Devil Of The Shield". It is only some time after the other Three Heroes managed to constantly mess things up that [[HeroWithBadPublicity Naofumi]] manages to undo that the public begins to doubt the claims made by the Church, [[spoiler:resulting in The Church and their Pope to try a coup d'etat to overthrow the nations' Royal Family and replace it with their rule, while also killing the "Three False Heroes" and "The Devil of The Shield" to prove their faith is true.]]

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** The majority of Melromarc feels this way about the Shield Hero, due to the beliefs of [[CorruptChurch The Three Heroes Church]]: which preaches that The Sword, Spear, and Bow Heroes are all [[GodInHumanForm Constantly-Reincarnating Gods]] meant to save them from [[TheAntiChrist "The Devil Of The Shield".Shield"]]. It is only some time after the other Three Heroes managed to constantly mess things up that [[HeroWithBadPublicity Naofumi]] manages to undo that the public begins to doubt the claims made by the Church, [[spoiler:resulting in The Church and their Pope to try a coup d'etat to overthrow the nations' Royal Family and replace it with their rule, while also killing the "Three False Heroes" and "The Devil of The Shield" to prove their faith is true.]]
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** The Shield Arm "[[PowerupLetdown powerup]]" in ''VideoGame/MegaManLegends'' and its sequel. It's only capable of defending against the smallest of projectiles, and as a late-game powerup these stopped being a threat ''long'' before you got your hands on it. Even if you got to start with it, as the game limits you to one sidearm to go with your primary weapon, foregoing a secondary weapon in favor of a shield puts you at such a disadvantage you'd end up taking more damage even ''if'' the thing could block anything.
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[[folder:Web Original]]
* Creator/ArinHanson of ''WebVideo/GameGrumps'' feels this way about shields in video games, as he has explained he is a very aggressive player by nature who favors controlling the pace of battles with counters and attack interruptions rather than guarding and waiting for an opening. Naturally, this is what causes him so much trouble in various ''Franchise/TheLegendOfZelda'' games and is the reason he often struggles with easy foes: many of these games are ''designed'' around a patient approach using the shield or using your arsenal of weapons or consumables to take down enemies, and are heavily biased against charging in like LeeroyJenkins with just the sword the way Arin prefers. It's also probably no small coincidence he greatly enjoyed ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'', the game that introduced the Parry Attack as an ''alternative'' to using one's shield.
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* In ''VideoGame/TalesOfSymphonia'', Kratos and Zelos can equip shields. They don't actually do anything except add a few points to the defense stat.
** Actually, the shields can occasionally deflect insignificant projectile attacks that happen to land directly on their hitbox. ''VideoGame/TalesOfPhantasia'' (the first game in the series) had Cless, whose shield showed up on his sprite even when he didn't have one equipped, and could sometimes negate enemy attacks if he wasn't moving.

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* In ''VideoGame/TalesOfSymphonia'', Kratos and Zelos can equip shields. They don't actually do anything except add a few points to the defense stat.
** Actually, the shields can
stat and occasionally deflect insignificant projectile attacks that happen to land directly on their hitbox. ''VideoGame/TalesOfPhantasia'' (the first game in the series) had Cless, whose shield showed up on his sprite even when he didn't have one equipped, and could sometimes negate enemy attacks if he wasn't moving.
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* Carrying over from the late medieval era, early modern European warfare saw extensive use of armor but an almost complete absence of shields. Three factors were responsible for this. First, munitions plate armor became comparatively cheap to manufacture and all grunts could buy at least a breastplate if they wanted, massively decreasing the relative value of a shield. Second, the infantry's primary weapons were invariably two-handed (either a pike, a halberd, or a firearm; sometimes two-handed swords and two-handed axes were also used). Third and most importantly - guns very quickly became the only ranged weapon type in use. Shields were very useful for blocking blades, javelins, darts, arrows, and bolts, but bullets could rip right through them like they weren't there ([[https://i.imgur.com/8pD1LNK.jpg the firearms of the era]] averaging over 100 mm of wood penetration at 30 meters; most shields were in the range of 5 to 9 mm thick). Thus they were deemed not worth carrying, especially as the timeline went on and battles were increasingly resolved by shooting. Some very brief exceptions such as the Spanish rodeleros existed, but these were quickly replaced by men bearing halberds/poleaxes. Theoretically, shields would still be an advantage on the rare occasion that things did degenerate into hand to hand combat where most soldiers were using their one-handed sidearm swords (e.g. in forts, urban areas, or forests), but these didn't happen often enough (and the advantage wasn't big enough) to justify the shield's existence.

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* Carrying over from the late medieval era, early modern European warfare saw extensive use of armor but an almost complete absence of shields. Three factors were responsible for this. First, munitions plate armor became comparatively cheap to manufacture and all grunts could buy at least a breastplate if they wanted, massively decreasing the relative value of a shield. Second, the infantry's primary weapons were invariably two-handed (either a pike, a halberd, or a firearm; sometimes two-handed swords and two-handed axes were also used). Third and most importantly - guns very quickly became the only ranged weapon type in use. Shields were very useful for blocking blades, javelins, darts, arrows, and bolts, but bullets could rip right through them like they weren't there ([[https://i.imgur.com/8pD1LNK.jpg the firearms of the era]] averaging over 100 mm of wood penetration at 30 meters; most shields were in the range of 5 to 9 mm thick). Thus they were deemed not worth carrying, especially as the timeline went on and battles were increasingly resolved by shooting. Some very brief exceptions such as the Spanish rodeleros existed, but these were quickly replaced by secondary to men bearing halberds/poleaxes.halberds/poleaxes even in their own armies. Theoretically, shields would still be an advantage on the rare occasion that things did degenerate into hand to hand combat where most soldiers were using their one-handed sidearm swords (e.g. in forts, urban areas, or forests), but these didn't happen often enough (and the advantage wasn't big enough) to justify the shield's existence.



*** During the First Dacian War, the Romans found that the Dacian infantry was armed with the falx, a heavy scythe-like sword that could easily get through the helmets and plate armor they used at the time and quickly ruin their shields, allowing the Dacians to secure a honorable peace. When the Dacians broke the peace, however, [[ItOnlyWorksOnce the Romans were equipped with reinforced helmets and shields and chainmail and scale armor (also reinforced) that resisted the falx]], [[CurbStompBattle leading to a series of devastating Dacian defeats]].

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*** During the First Dacian War, the Romans found that the Dacian infantry was armed with the falx, a heavy scythe-like sword that could easily get through the helmets and plate armor they used at the time and quickly ruin their shields, allowing the Dacians to secure a honorable peace. When the Dacians broke the peace, however, [[ItOnlyWorksOnce the Romans were returned equipped with reinforced helmets and shields and chainmail and scale armor (also reinforced) that resisted the falx]], [[CurbStompBattle leading to a series of devastating Dacian defeats]].
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The fact that fiction doesn't quite know what to do with shields may have to do with there being fewer historical sources (especially [[UsefulNotes/HistoricalEuropeanMartialArts European ones]]) describing how to use them, and the fact that they weren't included in the classical fencing tradition which inspired Hollywood {{Flynning}}. There are other problems too. Matt Easton (''WebVideo/ScholaGladiatoria'') notes that it's more difficult to train actors to use a weapon and shield at the same time compared to just a weapon, and that large shields have an annoying tendency to block line of sight while a fight is being filmed. Furthermore, decades or even centuries of TheCoconutEffect have gotten audiences to consider the crossing of blades to be the most exciting aspect of a sword fight, and the fact that shield fighting reduces blade-on-blade contact risks making it look confusing or boring to them. For these reasons, it may be tempting to portray shields as useless so that the main characters (and by extension, their actors) have an in-universe justification not to use them.

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The fact that fiction doesn't quite know what to do with shields may have to do with there being fewer historical sources (especially [[UsefulNotes/HistoricalEuropeanMartialArts European ones]]) describing how to use them, and the fact that they weren't included in the classical fencing tradition which inspired Hollywood {{Flynning}}. There are other problems too. Matt Easton (''WebVideo/ScholaGladiatoria'') notes that it's more difficult to train actors to use a weapon and shield at the same time compared to just a weapon, and that large shields have an annoying tendency to block line of sight while a fight is being filmed. Furthermore, decades or even centuries of TheCoconutEffect have gotten audiences to consider the crossing of blades to be the most exciting aspect of a sword fight, and the fact that shield fighting reduces the frequency of blade-on-blade contact risks making it look confusing or boring to them. For these reasons, it may be tempting to portray shields as useless so that the main characters (and by extension, their actors) have an in-universe justification not to use them.
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The fact that fiction doesn't quite know what to do with shields may have to do with there being fewer historical sources (especially [[UsefulNotes/HistoricalEuropeanMartialArts European ones]]) describing how to use them, and the fact that they weren't included in the classical fencing tradition which inspired Hollywood {{Flynning}}. There are other problems too. Matt Easton (''WebVideo/ScholaGladiatoria'') notes that it's more difficult to train actors to use a weapon and shield at the same time compared to just a weapon, and that large shields have an annoying tendency to block line of sight while a fight is being filmed (see for example [[https://youtu.be/VgUDDdQWA4Q?t=688 this video]] shared by Roland Warzecha). Furthermore, decades or even centuries of TheCoconutEffect have gotten audiences to consider the crossing of blades to be the most exciting aspect of a sword fight, and the fact that shield fighting reduces blade-on-blade contact risks making it look confusing or boring to them. For these reasons, it may be tempting to portray shields as useless so that the main characters (and by extension, their actors) have an in-universe justification not to use them.

to:

The fact that fiction doesn't quite know what to do with shields may have to do with there being fewer historical sources (especially [[UsefulNotes/HistoricalEuropeanMartialArts European ones]]) describing how to use them, and the fact that they weren't included in the classical fencing tradition which inspired Hollywood {{Flynning}}. There are other problems too. Matt Easton (''WebVideo/ScholaGladiatoria'') notes that it's more difficult to train actors to use a weapon and shield at the same time compared to just a weapon, and that large shields have an annoying tendency to block line of sight while a fight is being filmed (see for example [[https://youtu.be/VgUDDdQWA4Q?t=688 this video]] shared by Roland Warzecha).filmed. Furthermore, decades or even centuries of TheCoconutEffect have gotten audiences to consider the crossing of blades to be the most exciting aspect of a sword fight, and the fact that shield fighting reduces blade-on-blade contact risks making it look confusing or boring to them. For these reasons, it may be tempting to portray shields as useless so that the main characters (and by extension, their actors) have an in-universe justification not to use them.
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Historians of combat such as [[WebVideo/ScholaGladiatoria Matt Easton]] have pointed out that it's more difficult to train actors to use a weapon and shield at the same time compared to just a weapon, and that large shields have an annoying tendency to block line of sight while a fight is being filmed. When you watch videos of historical recreations like [[https://youtu.be/VgUDDdQWA4Q?t=688 this one]] from Roland Warzecha, you'll notice that large center-gripped shields can make it hard to see what's going on between the fighters at certain angles, and that's without getting into JitterCam or close-ups. Since shields are of limited use for Hollywood {{flynning}}, it may be tempting to portray shields as useless so that the main characters (and by extension, their actors) have an in-universe justification not to use them.

To be fair, note that in most fantasy / fantastic settings, a shield is indeed of a ''much'' more limited use than in real life, pretty much for the same reason shields are not widely used in warfare in real life today: lots of dangers that are too fast, accurate or powerful to deflect them with a hand-held piece of something hard. Be it a sniper (with a bow or rifle, no matter), a mage who can just unleash fire, cold and lightning (wish you could buy a rubber-coated shield, perhaps?), or just a dragon's tail and a giant's club, the dangers of truly heroic scale will take much more than a shield to defend against.

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Historians of combat such as [[WebVideo/ScholaGladiatoria The fact that fiction doesn't quite know what to do with shields may have to do with there being fewer historical sources (especially [[UsefulNotes/HistoricalEuropeanMartialArts European ones]]) describing how to use them, and the fact that they weren't included in the classical fencing tradition which inspired Hollywood {{Flynning}}. There are other problems too. Matt Easton]] have pointed out Easton (''WebVideo/ScholaGladiatoria'') notes that it's more difficult to train actors to use a weapon and shield at the same time compared to just a weapon, and that large shields have an annoying tendency to block line of sight while a fight is being filmed. When you watch videos of historical recreations like filmed (see for example [[https://youtu.be/VgUDDdQWA4Q?t=688 this one]] from video]] shared by Roland Warzecha, you'll notice Warzecha). Furthermore, decades or even centuries of TheCoconutEffect have gotten audiences to consider the crossing of blades to be the most exciting aspect of a sword fight, and the fact that large center-gripped shields can make shield fighting reduces blade-on-blade contact risks making it hard look confusing or boring to see what's going on between the fighters at certain angles, and that's without getting into JitterCam or close-ups. Since shields are of limited use for Hollywood {{flynning}}, them. For these reasons, it may be tempting to portray shields as useless so that the main characters (and by extension, their actors) have an in-universe justification not to use them.

To be fair, note that in most fantasy / or fantastic settings, a shield is indeed of a ''much'' more limited use than in real life, pretty much for the same reason shields are not widely used in warfare in real life today: lots of dangers that are too fast, accurate accurate, or powerful to deflect them with a hand-held piece of something hard. Be it a sniper (with a bow or rifle, no matter), a mage who can just unleash fire, cold and lightning (wish you could buy a rubber-coated shield, perhaps?), or just the massive impact from a dragon's tail and or a giant's club, the dangers of truly heroic scale will would take much more than a shield to defend against.
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** The other Three Heroes believe that "Shielders are useless" in a fight based off of videogames they have played. And are later caught flat-footed when Naofumi; the "Useless" Shield Hero was able to solo a later Boss Fight that the three of them were struggling for hours with that they all think he somehow cheated (clearly they've never played MMOs or spent any amount of time with any [[StoneWall Tank]] [[LuckilyMyShieldWillProtectMe Players]]).

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** The other Three Heroes believe that "Shielders are useless" in a fight based off of videogames they have played. And are later caught flat-footed when Naofumi; the "Useless" Shield Hero was able to solo a later Boss Fight that the three of them were struggling for hours with that they all think he somehow cheated (clearly they've never played MMOs [=MMOs=] or spent any amount of time with any [[StoneWall Tank]] [[LuckilyMyShieldWillProtectMe Players]]).
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* both PlayedForDrama and heavily lampooned in ''LightNovel/TheRisingOfTheShieldHero'':
** The other Three Heroes believe that "Shielders are useless" in a fight based off of videogames they have played. And are later caught flat-footed when Naofumi; the "Useless" Shield Hero was able to solo a later Boss Fight that the three of them were struggling for hours with that they all think he somehow cheated (clearly they've never played MMOs or spent any amount of time with any [[StoneWall Tank]] [[LuckilyMyShieldWillProtectMe Players]]).
** The majority of Melromarc feels this way about the Shield Hero, due to the beliefs of [[CorruptChurch The Three Heroes Church]]: which preaches that The Sword, Spear, and Bow Heroes are all [[GodInHumanForm Constantly-Reincarnating Gods]] meant to save them from "The Devil Of The Shield". It is only some time after the other Three Heroes managed to constantly mess things up that [[HeroWithBadPublicity Naofumi]] manages to undo that the public begins to doubt the claims made by the Church, [[spoiler:resulting in The Church and their Pope to try a coup d'etat to overthrow the nations' Royal Family and replace it with their rule, while also killing the "Three False Heroes" and "The Devil of The Shield" to prove their faith is true.]]
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* In ''Film/{{Hero}}'', Flying Snow and Broken Sword fight through the entire imperial guard single-handedly, slicing through their shields like cardboard.

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* In ''Film/{{Hero}}'', ''Film/Hero2002'', Flying Snow and Broken Sword fight through the entire imperial guard single-handedly, slicing through their shields like cardboard.
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Rearranged the sentences to make more chronological sense.


* The heavier your armour is, the less defense a shield would give you. With the invention of full suits of plate armour, knights stopped carrying shields because they [[https://www.youtube.com/watch?v=5hlIUrd7d1Q were already so heavily protected]] that a shield was little more than an extra encumbrance. Compare the [[http://en.wikipedia.org/wiki/Kite_shield kite shield]] of the early Middle Ages to the considerably smaller [[http://en.wikipedia.org/wiki/Heater_shield heater shield]]. It also meant that the extra swinging power of the off hand was needed to penetrate your ''enemy's'' full plate with your weapon.

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* The heavier your armour is, the less defense a shield would give you. Improvements in leg armour, for example, caused the [[http://en.wikipedia.org/wiki/Kite_shield kite shield]] of the early Middle Ages to be replaced by the considerably smaller [[http://en.wikipedia.org/wiki/Heater_shield heater shield]]. With the invention of full suits of plate armour, knights stopped carrying shields at all because they [[https://www.youtube.com/watch?v=5hlIUrd7d1Q were already so heavily protected]] that a shield was little more than an extra encumbrance. Compare the [[http://en.wikipedia.org/wiki/Kite_shield kite shield]] of the early Middle Ages to the considerably smaller [[http://en.wikipedia.org/wiki/Heater_shield heater shield]]. It also meant that the extra swinging power of the off hand was needed to penetrate your ''enemy's'' full plate with your weapon.
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* ''VideoGame/{{Xenonauts}}'': Ballistic shields play it both ways. They're the closest thing to effective armour that you start out with, but they come with a couple of pretty serious drawbacks: The soldier carrying them can only use one hand, meaning they can't wield any firearms other than pistols and have to waste precious Time Units fumbling around to throw a grenade or draw a stun baton, and they're almost as heavy as the first-tier body armour that's researched after a few in-game weeks so it's really easy to hit the encumberance penalty. None of which would be so bad if they didn't [[SingleUseShield last only one or two hits before breaking]]. The only thing they're really good for is tanking the incoming fire when you have no choice but to attack a chokepoint head-on.
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* Carrying over from the late medieval era, early modern European warfare saw extensive use of armor but an almost complete absence of shields. Three factors were responsible for this. First, munitions plate armor became comparatively cheap to manufacture and all grunts could buy at least a breastplate if they wanted, massively decreasing the relative value of a shield. Second, the infantry's primary weapons were invariably two-handed (either a pike, a halberd, or a firearm; sometimes two-handed swords and two-handed axes were also used). Third and most importantly - guns very quickly became the only ranged weapon type in use. Shields were very useful for blocking javelins, darts, arrows, and bolts, but bullets could rip right through them like they weren't there. Thus they were deemed not worth carrying, especially as the timeline went on and battles were increasingly resolved by shooting. Some very brief exceptions such as the Spanish rodeleros existed, but these were quickly replaced by men bearing halberds/poleaxes. Theoretically, shields would still be an advantage on the rare occasion that things did degenerate into hand to hand combat where most soldiers were using their one-handed sidearm swords (e.g. in forts, urban areas, or forests), but these didn't happen often enough to justify carrying the things.

to:

* Carrying over from the late medieval era, early modern European warfare saw extensive use of armor but an almost complete absence of shields. Three factors were responsible for this. First, munitions plate armor became comparatively cheap to manufacture and all grunts could buy at least a breastplate if they wanted, massively decreasing the relative value of a shield. Second, the infantry's primary weapons were invariably two-handed (either a pike, a halberd, or a firearm; sometimes two-handed swords and two-handed axes were also used). Third and most importantly - guns very quickly became the only ranged weapon type in use. Shields were very useful for blocking blades, javelins, darts, arrows, and bolts, but bullets could rip right through them like they weren't there.there ([[https://i.imgur.com/8pD1LNK.jpg the firearms of the era]] averaging over 100 mm of wood penetration at 30 meters; most shields were in the range of 5 to 9 mm thick). Thus they were deemed not worth carrying, especially as the timeline went on and battles were increasingly resolved by shooting. Some very brief exceptions such as the Spanish rodeleros existed, but these were quickly replaced by men bearing halberds/poleaxes. Theoretically, shields would still be an advantage on the rare occasion that things did degenerate into hand to hand combat where most soldiers were using their one-handed sidearm swords (e.g. in forts, urban areas, or forests), but these didn't happen often enough (and the advantage wasn't big enough) to justify carrying the things.shield's existence.
Is there an issue? Send a MessageReason:
None


* Carrying over from the late medieval era, early modern European warfare saw extensive use of armor but an almost complete absence of shields. Three factors were responsible for this. First, munitions plate armor became comparatively cheap to manufacture and all grunts could buy at least a breastplate if they wanted, massively decreasing the relative value of a shield. Second, the infantry's primary weapons were invariably two-handed (either a pike, a halberd, or a firearm; sometimes two-handed swords and two-handed axes were also used). Third and most importantly - guns very quickly became the only ranged weapon type in use. Shields were very useful for blocking javelins, darts, arrows, and bolts, but bullets could rip right through them like they weren't there. Thus they were deemed not worth carrying, especially as the timeline went on and battles were increasingly resolved by shooting. Some very brief exceptions such as the Spanish rodeleros existed, but these were quickly replaced by men bearing halberds/poleaxes. Theoretically, shields would still be an advantage on the rare occasion that things did degenerate into hand to hand combat where most soldiers were using their sidearm swords (e.g. in forts, urban areas, or forests), but these didn't happen often enough to justify carrying the things.

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* Carrying over from the late medieval era, early modern European warfare saw extensive use of armor but an almost complete absence of shields. Three factors were responsible for this. First, munitions plate armor became comparatively cheap to manufacture and all grunts could buy at least a breastplate if they wanted, massively decreasing the relative value of a shield. Second, the infantry's primary weapons were invariably two-handed (either a pike, a halberd, or a firearm; sometimes two-handed swords and two-handed axes were also used). Third and most importantly - guns very quickly became the only ranged weapon type in use. Shields were very useful for blocking javelins, darts, arrows, and bolts, but bullets could rip right through them like they weren't there. Thus they were deemed not worth carrying, especially as the timeline went on and battles were increasingly resolved by shooting. Some very brief exceptions such as the Spanish rodeleros existed, but these were quickly replaced by men bearing halberds/poleaxes. Theoretically, shields would still be an advantage on the rare occasion that things did degenerate into hand to hand combat where most soldiers were using their one-handed sidearm swords (e.g. in forts, urban areas, or forests), but these didn't happen often enough to justify carrying the things.
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* Carrying over from the late medieval era, early modern European warfare saw extensive use of armor but an almost complete absence of shields. Three factors were responsible for this. First, munitions plate armor became comparatively cheap to manufacture and all grunts could buy at least a breastplate if they wanted, massively decreasing the relative value of a shield. Second, the infantry's primary weapons were invariably two-handed (either a pike, a halberd, or a firearm; sometimes two-handed swords and two-handed axes were also used). Third and most importantly - guns very quickly became the only ranged weapon type in use. Shields were very useful for blocking javelins, darts, arrows, and bolts, but bullets could rip right through them like they weren't there. Thus they were deemed not worth carrying, especially as the timeline went on and battles were increasingly resolved by shooting. Some very brief exceptions such as the Spanish rodeleros existed, but these were quickly replaced by men bearing halberds/poleaxes. Theoretically, shields would still be an advantage on the rare occasion that things did degenerate into hand to hand combat where most soldiers were using their sidearm swords (e.g. in forts, urban areas, or forests), but these didn't happen often enough to justify carrying the things.
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* [[InvertedTrope Inverted]] in many LARP games, because shields are usually not easily destroyable and they are typically much lighter than historical shields. In systems with "spell packets", however, they ''do'' make the wielder an easy target for spells.

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* [[InvertedTrope Inverted]] in many LARP games, because shields are usually not easily destroyable and they are typically much lighter than historical shields. This is one of the reasons why weapons like axes and maces are less popular in LARP than they were in real life because such weapons are usually not given any special abilities to destroy shields or penetrate armor. In systems with "spell packets", however, they shields ''do'' make the wielder an easy target for spells.
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[[folder:LARP]]
* [[InvertedTrope Inverted]] in many LARP games, because shields are usually not easily destroyable and they are typically much lighter than historical shields. In systems with "spell packets", however, they ''do'' make the wielder an easy target for spells.
[[/folder]]

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