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To be fair, note that in most fantasy / fantastic settings, a shield is indeed of a ''much'' more limited use than in real life, pretty much for the same reason shields are not widely used in warfare in real life today: lots of dangers that are too fast, accurate or powerful to deflect them with a hand-held piece of something hard. Be it a sniper (with a bow or rifle, no matter), a mage who can just unleash fire, cold and lightning (wish you could buy a rubber-coated shield, perhaps?), or just a dragon's tail and a giant's club, the dangers of truly heroic scale will take much more than a shield to defend against.

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** Played fairly straight with the Razorback, a shield for the Sniper whose only purpose is to prevent the inevitable BackStab but has only one use that delays the Spy for literally two seconds, is clearly visible to the enemy (so the Spy can just shoot him with his Revolver), and the Sniper might not even notice it breaking (and when he does, he only has his melee weapon for self-defense at close range). The item's description even lampshades the Razorback's weaknesses, explaining that "all the tribal craftsmanship in the world, it turns out, cannot stop a modern butter knife". It's even contrary to the Sniper's defense in that it negates all overheal.

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** Played fairly straight with the Razorback, a shield for the Sniper whose only purpose is to prevent the inevitable BackStab but has only one use that delays the Spy for literally two seconds, is clearly visible to the enemy (so the Spy can just shoot him with his Revolver), and the Sniper might not even notice it breaking (and when he does, he only has his melee weapon for self-defense at close range). The item's description even lampshades the Razorback's weaknesses, explaining that "all the tribal craftsmanship in the world, it turns out, cannot stop a modern butter knife". It's even contrary to the Sniper's defense in that it negates all overheal. (This was a rather warranted nerf, mind, as a Sniper with the Razorback being overhealed by a Medic didn't have any easy counters--a Spy's revolver doesn't secure the kill fast enough, and overheal would make it impossible for another Sniper to quickscope them.)
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*** During the First Dacian War, the Romans found that the Dacian infantry was armed with the falx, a heavy scythe-like sword that could easily get through the helmets and plate armor they used at the time and quickly ruin their shields, allowing the Dacians to secure a honorable peace. When the Dacians broke said peace, however, [[ItOnlyWorksOnce the Romans were equipped with reinforced helmets and shields and chainmail and scale armor (also reinforced) that resisted the falx]], [[CurbStompBattle leading to a series of devastating Dacian defeats]].

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*** During the First Dacian War, the Romans found that the Dacian infantry was armed with the falx, a heavy scythe-like sword that could easily get through the helmets and plate armor they used at the time and quickly ruin their shields, allowing the Dacians to secure a honorable peace. When the Dacians broke said the peace, however, [[ItOnlyWorksOnce the Romans were equipped with reinforced helmets and shields and chainmail and scale armor (also reinforced) that resisted the falx]], [[CurbStompBattle leading to a series of devastating Dacian defeats]].
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Historians of combat such as [[WebVideo/ScholaGladiatoria Matt Easton]] have pointed out that it's more difficult to train actors to use a weapon and shield at the same time compared to just a weapon, and that large shields have an annoying tendency to block line of sight while a fight is being filmed. When you watch videos of historical recreations like [[https://youtu.be/VgUDDdQWA4Q?t=688 this one]] from Roland Warzecha, you'll notice that large center-gripped shields can make it hard to see what's going on between the fighters at certain angles, and that's without getting into JitterCam or close-ups. Since shields are of limited use for Hollywood {{flynning}}, maybe it's tempting to portray shields as useless so that the characters have an in-universe justification not to use them.

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Historians of combat such as [[WebVideo/ScholaGladiatoria Matt Easton]] have pointed out that it's more difficult to train actors to use a weapon and shield at the same time compared to just a weapon, and that large shields have an annoying tendency to block line of sight while a fight is being filmed. When you watch videos of historical recreations like [[https://youtu.be/VgUDDdQWA4Q?t=688 this one]] from Roland Warzecha, you'll notice that large center-gripped shields can make it hard to see what's going on between the fighters at certain angles, and that's without getting into JitterCam or close-ups. Since shields are of limited use for Hollywood {{flynning}}, maybe it's it may be tempting to portray shields as useless so that the main characters (and by extension, their actors) have an in-universe justification not to use them.
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In the hands of the RedShirtArmy or a villain's {{mooks}}, shields are little more than a part of their costume. They will rarely form a proper shield wall or use proper guard technique, often letting it hang limp at their side or throwing it ''behind'' them each time they strike a blow with their weapon. They may or may not be smart enough to try a ShieldBash. Their shields also seem to be made of cheap crap, since a major character's AbsurdlySharpBlade can cut through them like wet tissue paper, and they'll disintegrate if you give them a strong kick.

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In the hands of the RedShirtArmy or a villain's {{mooks}}, shields are little more than a part of their costume. They will rarely form a proper shield wall or use proper guard technique, often letting it hang limp at their side or throwing swinging it ''behind'' them each time they strike a blow with their weapon. They may or may not be smart enough to try a ShieldBash. Their shields also seem to be made of cheap crap, since a major character's AbsurdlySharpBlade can cut through them like wet tissue paper, and they'll disintegrate if you give them a strong kick.
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* A glitch existed in in the original version of ''VideoGame/TrialsOfMana'' on the Super Famicom that prevented Duran's shield from working. This carried over into the official localization released with ''Collections of Mana''. It was fixed for the 2020 release.
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*** During Crassus' campaign against the Parthians, the Parthian commander Surena showed up with an army of a thousand cataphracts (heavily armored shock cavalry) and nine thousands horse archers, the latter constantly resupplied by thousands of camels loaded with arrows. When the two armies fought at Carrhae, the Parthians archers hit the Romans with [[RainOfArrow an unending barrage of arrows]], forcing them into an extremely compact shield wall to defend themselves but making them unable to repel cataphract charges, and whenever they loosened the formations to counterattack the Romans would be exposed to the arrows. [[CurbStompBattle The Roman army was nearly annihilated at the cost of 38 cataphracts]].

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*** During Crassus' campaign against the Parthians, the Parthian commander Surena showed up with an army of a thousand cataphracts (heavily armored shock cavalry) and nine thousands horse archers, the latter constantly resupplied by thousands of camels loaded with arrows. When the two armies fought at Carrhae, the Parthians archers hit the Romans with [[RainOfArrow [[RainOfArrows an unending barrage of arrows]], forcing them into an extremely compact shield wall to defend themselves but making them unable to repel cataphract charges, and whenever they loosened the formations to counterattack the Romans would be exposed to the arrows. [[CurbStompBattle The Roman army was nearly annihilated at the cost of 38 cataphracts]].
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* ''VideoGame/FinalFantasyVI'' has shields, which are *supposed* to boost your evasion against physical attacks. This trope comes in due to a glitch in the game making this boost completely useless-- magical block percentage is used for all attacks, while physical block percentage is completely ignored. Partially averted by a number of shields which boost magical block percentage, or have other useful bonuses, like the [[GameBreaker Paladin]] [[GuideDangIt Shield]]. This glitch was fixed in updated rereleases, making it a case of {{Luckily My Shield Will Protect Me}}.

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* ''VideoGame/FinalFantasyVI'' has shields, which are *supposed* to boost your evasion against physical attacks. This trope comes in due to a glitch in the game making this boost completely useless-- magical block percentage is used for all attacks, while physical block percentage is completely ignored. Partially averted by The exceptions are a number of shields which boost magical block percentage, or have other useful bonuses, like the [[GameBreaker Paladin]] [[GuideDangIt Shield]]. This glitch was fixed in updated rereleases, UpdatedRerelease, making it a case of {{Luckily My Shield Will Protect Me}}.properly functional LuckilyMyShieldWillProtectMe as intended.

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* For most of its history, [[UsefulNotes/TheGloryThatWasRome the army of Ancient Rome]] was equipped specifically to [[InvokedTrope cause this to happen to the enemy]]:
** Roman infantry, both the lightly armed ''velites'' skirmishers and the more heavily armed and armored legionaires, carried the ''pilum'', a javelin with an extremely long shank behind the head [[ArmorPiercingAttack designed specifically to penetrate shields]] and then break or bend and be impossible to remove in short order, thus either killing the shield-wielding enemy if he didn't keep the shield sufficiently distant from his body, wound the shield-bearing arm if the pilum hit in the right place, or simply make the shield unbalanced through their own weight, thus forcing the enemy to [[MortonsFork either use an extremely unbalanced shield that is now more an encumbrance than a protection or throw it away outright]]. The ''velites'' carried many ''pilae'' and used them in their HitAndRunTactics to harass the enemy infantry during the approach, while the legionaires carried only two and would throw them shortly before the infantry collided, ruining the enemy formation right before contact with no time to reorganize.
** The Roman legionaires were armed with the ''gladius'', a short sword made mainly for thrusting in a melee, and trained to just stab the enemy while going around their shields (the ones remaining after the ''pilae'' barrage, that is) while staying behind their own wall of shields.
** The Romans found themselves at the receiving end of this trope in two occasions:
*** During Crassus' campaign against the Parthians, the Parthian commander Surena showed up with an army of a thousand cataphracts (heavily armored shock cavalry) and nine thousands horse archers, the latter constantly resupplied by thousands of camels loaded with arrows. When the two armies fought at Carrhae, the Parthians archers hit the Romans with [[RainOfArrow an unending barrage of arrows]], forcing them into an extremely compact shield wall to defend themselves but making them unable to repel cataphract charges, and whenever they loosened the formations to counterattack the Romans would be exposed to the arrows. [[CurbStompBattle The Roman army was nearly annihilated at the cost of 38 cataphracts]].
*** During the First Dacian War, the Romans found that the Dacian infantry was armed with the falx, a heavy scythe-like sword that could easily get through the helmets and plate armor they used at the time and quickly ruin their shields, allowing the Dacians to secure a honorable peace. When the Dacians broke said peace, however, [[ItOnlyWorksOnce the Romans were equipped with reinforced helmets and shields and chainmail and scale armor (also reinforced) that resisted the falx]], [[CurbStompBattle leading to a series of devastating Dacian defeats]].
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In the hands of the RedShirtArmy or a villain's {{mooks}}, shields are little more than a part of their costume. They will rarely form a proper shield wall or use proper guard technique, often letting it hang limp at their side or throwing it behind them each time they strike a blow. They may or may not be smart enough to try a ShieldBash. Their shields also seem to be made of cheap crap, since a major character's AbsurdlySharpBlade can cut through them like wet tissue paper, and they'll disintegrate if you give them a strong kick.

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In the hands of the RedShirtArmy or a villain's {{mooks}}, shields are little more than a part of their costume. They will rarely form a proper shield wall or use proper guard technique, often letting it hang limp at their side or throwing it behind ''behind'' them each time they strike a blow.blow with their weapon. They may or may not be smart enough to try a ShieldBash. Their shields also seem to be made of cheap crap, since a major character's AbsurdlySharpBlade can cut through them like wet tissue paper, and they'll disintegrate if you give them a strong kick.
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* ''VideoGame/FinalFantasyVI'' doesn't have actual shields, per se, but has accessories that raise your chance to block physical attacks. This trope comes in due to a glitch in the game making these accessories completely useless-- magical block percentage is used for all attacks, while physical block percentage is completely ignored. This glitch was fixed in updated rereleases, making it a case of [[LuckilyMyShieldWillProtectMe Luckily My Shield-Like Accessory Will Protect Me]].

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* ''VideoGame/FinalFantasyVI'' doesn't have actual has shields, per se, but has accessories that raise which are *supposed* to boost your chance to block evasion against physical attacks. This trope comes in due to a glitch in the game making these accessories this boost completely useless-- magical block percentage is used for all attacks, while physical block percentage is completely ignored. Partially averted by a number of shields which boost magical block percentage, or have other useful bonuses, like the [[GameBreaker Paladin]] [[GuideDangIt Shield]]. This glitch was fixed in updated rereleases, making it a case of [[LuckilyMyShieldWillProtectMe Luckily {{Luckily My Shield-Like Accessory Shield Will Protect Me]].Me}}.
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* ''VideoGame/FinalFantasyVII'' doesn't have actual shields, per se, but has accessories that raise your chance to block physical attacks. This trope comes in due to a glitch in the game making these accessories completely useless-- magical block percentage is used for all attacks, while physical block percentage is completely ignored. This glitch was fixed in updated rereleases, making it a case of [[LuckilyMyShieldWillProtectMe Luckily My Shield-Like Accessory Will Protect Me]].

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* ''VideoGame/FinalFantasyVII'' ''VideoGame/FinalFantasyVI'' doesn't have actual shields, per se, but has accessories that raise your chance to block physical attacks. This trope comes in due to a glitch in the game making these accessories completely useless-- magical block percentage is used for all attacks, while physical block percentage is completely ignored. This glitch was fixed in updated rereleases, making it a case of [[LuckilyMyShieldWillProtectMe Luckily My Shield-Like Accessory Will Protect Me]].
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** Creator/FromSoftware seemingly took notice of the player base's preference for this playstyle when developing ''VideoGame/{{Bloodborne}}'', since it's pretty much the ''only'' playstyle in that game. There is exactly one shield in the game, and it's a JokeItem whose FlavorText straight up says it sucks and that there are no shields in the game (although in a bit of a subversion, it's decent at blocking gunfire). The DLC adds a second shield which is ''even worse'' at blocking physical attacks but is somewhat useful for blocking elemental attacks.

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** Creator/FromSoftware seemingly took notice of the player base's preference for this playstyle when developing ''VideoGame/{{Bloodborne}}'', since it's pretty much the ''only'' playstyle in that game. There is exactly one shield in the game, and it's a JokeItem whose FlavorText straight up says it sucks and that there are no shields in the game (although in a bit of a subversion, it's the trope is downplayed since it’s decent at blocking gunfire). The DLC adds a second shield which is ''even worse'' at blocking physical attacks but is somewhat useful for blocking elemental attacks.
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* In ''VideoGame/DivinityOriginalSinII'', given that aggro skills are more or less useless and there are plenty of skills that can increase one's armor and health already, shields are considered some of the worst items to use in the game. There is a Warfare skill that involves throwing a shield at range for physical damage, and equipping a shield grants a skill that restores physical and magical armor, but it's just better to go with a two-handed weapon or two one-handed weapons.
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Historians of combat such as [[WebVideo/ScholaGladiatoria Matt Easton]] have pointed out that it's more difficult to train actors to use a weapon and shield at the same time compared to just a weapon, and that large shields have an annoying tendency to block line of sight while a fight is being filmed. When you watch videos of historical recreations like [[https://youtu.be/VgUDDdQWA4Q?t=688 this one]] from Roland Warzecha, you'll notice that large center-gripped shields can make it hard to see what's going between the fighters at certain angles, and that's without getting into JitterCam or close-ups. Since shields are of limited use for Hollywood {{flynning}}, maybe it's tempting to portray shields as useless so that the characters have an in-universe justification not to use them.

to:

Historians of combat such as [[WebVideo/ScholaGladiatoria Matt Easton]] have pointed out that it's more difficult to train actors to use a weapon and shield at the same time compared to just a weapon, and that large shields have an annoying tendency to block line of sight while a fight is being filmed. When you watch videos of historical recreations like [[https://youtu.be/VgUDDdQWA4Q?t=688 this one]] from Roland Warzecha, you'll notice that large center-gripped shields can make it hard to see what's going on between the fighters at certain angles, and that's without getting into JitterCam or close-ups. Since shields are of limited use for Hollywood {{flynning}}, maybe it's tempting to portray shields as useless so that the characters have an in-universe justification not to use them.
Is there an issue? Send a MessageReason:
None


Historians of combat such as Matt Easton have pointed out that it's more difficult to train actors to use a weapon and shield at the same time compared to just a weapon, and that large shields have an annoying tendency to block line of sight while a fight is being filmed. When you watch videos of historical recreations like [[https://youtu.be/VgUDDdQWA4Q?t=688 this one]] from Roland Warzecha, you'll notice that large center-gripped shields can make it hard to see what's going between the fighters if the angle isn't right, and that's without getting into JitterCam or close-ups. Since shields are of limited use for Hollywood {{flynning}}, maybe it's tempting to portray shields as useless so that the characters have an in-universe justification not to use them.

to:

Historians of combat such as [[WebVideo/ScholaGladiatoria Matt Easton Easton]] have pointed out that it's more difficult to train actors to use a weapon and shield at the same time compared to just a weapon, and that large shields have an annoying tendency to block line of sight while a fight is being filmed. When you watch videos of historical recreations like [[https://youtu.be/VgUDDdQWA4Q?t=688 this one]] from Roland Warzecha, you'll notice that large center-gripped shields can make it hard to see what's going between the fighters if the angle isn't right, at certain angles, and that's without getting into JitterCam or close-ups. Since shields are of limited use for Hollywood {{flynning}}, maybe it's tempting to portray shields as useless so that the characters have an in-universe justification not to use them.

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Shields. Big pieces of wood, animal hide, and/or metal that protect at least one half of your body against attack. Pretty useful in battle, you might think. And indeed some characters will gratefully sigh that LuckilyMyShieldWillProtectMe. Others, however, are not so sure.

This trope applies whenever shields are shown to have a negligible effect in combat. A [[TheHero Hero]] may discard his shield before charging the BigBad just to show how badass he really is. Yes, by TheLawOfDiminishingDefensiveEffort, our hero is so awesome that he doesn't need a shield. In the villainous version, {{mooks}} will have shields - but the good guy, armed with a {{BFS}}, or [[DualWielding two swords at once]], will still slaughter them by the hundreds. Apparently they learn to use their shields at the medieval equivalent of the ImperialStormtrooperMarksmanshipAcademy. And it only gets worse if the hero has an AbsurdlySharpBlade, as said shields will put up all the resistance of wet tissue paper, often getting cloven right in two!

Closely related to ArmorIsUseless. Not to be confused with DeflectorShields.

Contrast LuckilyMyShieldWillProtectMe, BarrierWarrior. Compare and contrast ThrowingYourShieldAlwaysWorks -- it shows there's something you can do with them, but rather relies on the belief that there's no particular use in holding onto it.

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Shields. Big pieces of wood, animal hide, and/or metal that protect at least one half of your body against attack. Pretty useful in battle, you might think. And indeed some characters will gratefully sigh that LuckilyMyShieldWillProtectMe. Others, however, are not so sure.

sure. This trope applies whenever shields are shown to have a negligible effect in combat. A combat, or are treated as an unnecessary encumberance.

The use of a shield in combination with one's choice of spear, sword, axe, etc. been enduringly popular throughout the history of hand-to-hand fighting because it works, especially if you haven't got a lot of armor and also need to protect against arrows or thrown projectiles. Just because it's practical [[BoringButPractical doesn't necessarily mean it's entertaining]], though. Storytellers prefer to give a
[[TheHero Hero]] may discard his shield before charging the BigBad just a more flashy or exotic fighting style, often a two-handed weapon such as a {{BFS}}, and sometimes even [[DualWielding two swords at once]]. According to show how badass he really is. Yes, by TheLawOfDiminishingDefensiveEffort, our hero is so awesome this means he's either tough enough or skilled enough that he doesn't need a shield. In Even if a hero begins the villainous version, {{mooks}} will have fight scene with a shield and uses it to block some hits--something often required in a SwordAndSandal epic where shields - but are just too iconic of the period not to include--he'll take minor damage to the shield as an excuse to throw it away, and then he won't go looking for a new one. Furthermore, discarding a perfectly good guy, armed with shield before charging a {{BFS}}, villain can be a sign of reckless bravery or [[DualWielding two swords at once]], will still slaughter them by determination to fight seriously, [[ShedArmorGainSpeed getting rid of the hundreds. Apparently they learn protective but encumbering object]] in order to use their move more quickly and strike powerful, two-handed blows.

In the hands of the RedShirtArmy or a villain's {{mooks}},
shields are little more than a part of their costume. They will rarely form a proper shield wall or use proper guard technique, often letting it hang limp at the medieval equivalent of the ImperialStormtrooperMarksmanshipAcademy. And their side or throwing it only gets worse if the hero has an AbsurdlySharpBlade, as said behind them each time they strike a blow. They may or may not be smart enough to try a ShieldBash. Their shields will put up all the resistance also seem to be made of cheap crap, since a major character's AbsurdlySharpBlade can cut through them like wet tissue paper, often and they'll disintegrate if you give them a strong kick.

Historians of combat such as Matt Easton have pointed out that it's more difficult to train actors to use a weapon and shield at the same time compared to just a weapon, and that large shields have an annoying tendency to block line of sight while a fight is being filmed. When you watch videos of historical recreations like [[https://youtu.be/VgUDDdQWA4Q?t=688 this one]] from Roland Warzecha, you'll notice that large center-gripped shields can make it hard to see what's going between the fighters if the angle isn't right, and that's without
getting cloven right in two!

into JitterCam or close-ups. Since shields are of limited use for Hollywood {{flynning}}, maybe it's tempting to portray shields as useless so that the characters have an in-universe justification not to use them.

Closely related to ArmorIsUseless.ArmorIsUseless and HelmetsAreHardlyHeroic. Not to be confused with DeflectorShields. \n\n Contrast LuckilyMyShieldWillProtectMe, BarrierWarrior. Compare and contrast ThrowingYourShieldAlwaysWorks -- it shows there's something you can do with them, but rather relies on the belief that there's no particular use in holding onto it.


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* In ''Film/{{Troy}}'', shields tend to get thrown away a lot.
** Achilles dodges the first spear thrown by Boagrius, lets the second one lodge in his shield, and then drops the shield so he can break into a sprint and perform a leaping stab down into Boagrius' shoulder before the giant can raise his own shield.
** When the grizzled warrior Menelaus engages the callow Paris in CombatByChampion to settle the war, the result is a CurbStompBattle instead of a real fight. While Paris hides behind his shield, Menelaus confidently and contemptuously throws his away and just uses his sword to beat down Paris' guard, before wrenching the shield from Paris' hands and putting him totally at his mercy.
** Achilles and Hector start out their fatal duel with spear and shield, but end up with swords alone as they progress to the point of CombatBreakdown.
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This trope applies whenever shields are shown to have a negligible effect in combat. A [[TheHero Hero]] may discard his shield before charging the BigBad just to show how badass he really is. Yes, by the LawOfDiminishingDefensiveEffort, our hero is so awesome that he doesn't need a shield. In the villainous version, {{mooks}} will have shields - but the good guy, armed with a {{BFS}}, or [[DualWielding two swords at once]], will still slaughter them by the hundreds. Apparently they learn to use their shields at the medieval equivalent of the ImperialStormtrooperMarksmanshipAcademy. And it only gets worse if the hero has an AbsurdlySharpBlade, as said shields will put up all the resistance of wet tissue paper, often getting cloven right in two!

to:

This trope applies whenever shields are shown to have a negligible effect in combat. A [[TheHero Hero]] may discard his shield before charging the BigBad just to show how badass he really is. Yes, by the LawOfDiminishingDefensiveEffort, TheLawOfDiminishingDefensiveEffort, our hero is so awesome that he doesn't need a shield. In the villainous version, {{mooks}} will have shields - but the good guy, armed with a {{BFS}}, or [[DualWielding two swords at once]], will still slaughter them by the hundreds. Apparently they learn to use their shields at the medieval equivalent of the ImperialStormtrooperMarksmanshipAcademy. And it only gets worse if the hero has an AbsurdlySharpBlade, as said shields will put up all the resistance of wet tissue paper, often getting cloven right in two!
Is there an issue? Send a MessageReason:
None


This trope applies whenever shields are shown to have a negligible effect in combat. A [[TheHero Hero]] may discard his shield before charging the BigBad just to show how badass he really is. Yes, our hero is so awesome that he doesn't need a shield. In the villainous version, {{mooks}} will have shields - but the good guy, armed with a {{BFS}}, or [[DualWielding two swords at once]], will still slaughter them by the hundreds. Apparently they learn to use their shields at the medieval equivalent of the ImperialStormtrooperMarksmanshipAcademy. And it only gets worse if the hero has an AbsurdlySharpBlade, as said shields will put up all the resistance of wet tissue paper, often getting cloven right in two!

to:

This trope applies whenever shields are shown to have a negligible effect in combat. A [[TheHero Hero]] may discard his shield before charging the BigBad just to show how badass he really is. Yes, by the LawOfDiminishingDefensiveEffort, our hero is so awesome that he doesn't need a shield. In the villainous version, {{mooks}} will have shields - but the good guy, armed with a {{BFS}}, or [[DualWielding two swords at once]], will still slaughter them by the hundreds. Apparently they learn to use their shields at the medieval equivalent of the ImperialStormtrooperMarksmanshipAcademy. And it only gets worse if the hero has an AbsurdlySharpBlade, as said shields will put up all the resistance of wet tissue paper, often getting cloven right in two!
Is there an issue? Send a MessageReason:
None


Shields. Big pieces of wood and/or metal that protect at least one half of your body against attack. Pretty useful in battle, you might think. And indeed some characters will gratefully sigh that LuckilyMyShieldWillProtectMe. Others, however, are not so sure.

to:

Shields. Big pieces of wood wood, animal hide, and/or metal that protect at least one half of your body against attack. Pretty useful in battle, you might think. And indeed some characters will gratefully sigh that LuckilyMyShieldWillProtectMe. Others, however, are not so sure.
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** Nowadays however, the tank specializations for warriors and paladins can be quite deadly in PvP if used right through combination of being able to survive normally lethal burst and being concentrated on while being able to deal decent enough damage to be a threat as well as taking up time from people who try to kill them while their allies enjoy not being attacked. A well geared warrior/paladin designed like this can tear lesser geared damage specialized classes apart, especially cloth wearers. One on one fights with them can be quite unfair due to their survivability as well.

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** Nowadays however, the tank specializations for warriors and paladins can be quite deadly in PvP [[PlayerVersusPlayer PvP]] if used right through combination of being able to survive normally lethal burst and being concentrated on while being able to deal decent enough damage to be a threat as well as taking up time from people who try to kill them while their allies enjoy not being attacked. A well geared warrior/paladin designed like this can tear lesser geared damage specialized classes apart, especially cloth wearers. One on one fights with them can be quite unfair due to their survivability as well.

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* Justified in ''Literature/{{Gate}}''. The Empire's Roman/Medieval style shields were never made to block modern bullets, so the JSDF can shoot straight through them.

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* Justified in ''Literature/{{Gate}}''. The Empire's Roman/Medieval style shields were never made to block modern bullets, so the JSDF can shoot straight through them. Rory Mercury has SuperStrength so her halberd can slice through shields like butter.
* ''LightNovel/ACertainMagicalIndex'': When Touma Kamijou tries to rescue Misuzu Misaka from Skill-Out, at one point, the Skill-Out thugs try to shoot him. He protects himself with a riot shield. Though it blocks most of the bullets, the last one somehow punches through the shield and nails him in the side.



** The Unsullied use spears and shields, and while they sometimes are shown working, other times they just leave them by their side not doing anything. The uses they do have are odd; their entire style of fighting is built around discipline and unbreakable formations, but they never use any kind of shield wall and their sheild design is unsuited to it.

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** The Unsullied use spears and shields, and while they sometimes are shown working, other times they just leave them by their side not doing anything. The uses they do have are odd; their entire style of fighting is built around discipline and unbreakable formations, but they never use any kind of shield wall and their sheild shield design is unsuited to it.



* The heavier your armour is, the less defence a shield would give you. With the invention of full suits of plate armour, knights stopped carrying shields because they [[https://www.youtube.com/watch?v=5hlIUrd7d1Q were already so heavily protected]] that a shield was little more than an extra encumbrance. Compare the [[http://en.wikipedia.org/wiki/Kite_shield kite shield]] of the early Middle Ages to the considerably smaller [[http://en.wikipedia.org/wiki/Heater_shield heater shield]]. It also meant that the extra swinging power of the off hand was needed to penetrate your ''enemy's'' full plate with your weapon.

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* The heavier your armour is, the less defence defense a shield would give you. With the invention of full suits of plate armour, knights stopped carrying shields because they [[https://www.youtube.com/watch?v=5hlIUrd7d1Q were already so heavily protected]] that a shield was little more than an extra encumbrance. Compare the [[http://en.wikipedia.org/wiki/Kite_shield kite shield]] of the early Middle Ages to the considerably smaller [[http://en.wikipedia.org/wiki/Heater_shield heater shield]]. It also meant that the extra swinging power of the off hand was needed to penetrate your ''enemy's'' full plate with your weapon.
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* In ''Literature/{{Gate}}'', the Empire's Roman/Medieval style shields do not protect against bullets at all.

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* In ''Literature/{{Gate}}'', the Justified in ''Literature/{{Gate}}''. The Empire's Roman/Medieval style shields do not protect against bullets at all.were never made to block modern bullets, so the JSDF can shoot straight through them.
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I'd like to see a source for this, because it doesn't make sense. It is very easy to avoid an attack to the foot by simply withdrawing the front foot, and particularly when dealing with weapons the length of a sword, striking so low requires the attacker to lean forward, which in turn tends to make their head and shoulders vulnerable to counterattack. It would be easier to do with a spear, and attacks to the legs were certainly more common in combat with shields than combat without them, but you'd hardly ever see a sword strike below the knee.


In reality, people covered by a shield from shoulder to knee are rather difficult to hit. Only their head and calves/feet are exposed. This meant that in {{the Middle Ages}}, a popular trick was to stab your opponent in the foot and then, whether they saw what you were trying to do and went to protect their foot, or didn't and dropped their guard when hit, you stab them in the face. Which is arguably less [[RuleOfCool cool]] than [[SliceAndDiceSwordsmanship heroic slashing]].
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Wrong game


* ''VideoGame/FinalFantasyVI'' doesn't have actual shields, per se, but has accessories that raise your chance to block physical attacks. This trope comes in due to a glitch in the game making these accessories completely useless-- magical block percentage is used for all attacks, while physical block percentage is completely ignored. This glitch was fixed in updated rereleases, making it a case of [[LuckilyMyShieldWillProtectMe Luckily My Shield-Like Accessory Will Protect Me]].

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* ''VideoGame/FinalFantasyVI'' ''VideoGame/FinalFantasyVII'' doesn't have actual shields, per se, but has accessories that raise your chance to block physical attacks. This trope comes in due to a glitch in the game making these accessories completely useless-- magical block percentage is used for all attacks, while physical block percentage is completely ignored. This glitch was fixed in updated rereleases, making it a case of [[LuckilyMyShieldWillProtectMe Luckily My Shield-Like Accessory Will Protect Me]].
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** The Unsullied use spears and shields, and while they sometimes are shown working, other times they just leave them by their side not doing anything.

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** The Unsullied use spears and shields, and while they sometimes are shown working, other times they just leave them by their side not doing anything. The uses they do have are odd; their entire style of fighting is built around discipline and unbreakable formations, but they never use any kind of shield wall and their sheild design is unsuited to it.
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* In ''Film/KingdomOfHeaven'', when [[spoiler:the walls of Jerusalem are breached]], Orlando Bloom's character throws aside his shield and charges into the fray with only his sword. In reality, this would be a death sentence.

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* In ''Film/KingdomOfHeaven'', when [[spoiler:the walls of Jerusalem are breached]], Orlando Bloom's character throws aside his shield and charges into the fray with only his sword. In reality, this would be a death sentence. He favours a double-handed style throughout the film, so he apparently took up the shield for the sole purpose of discarding it.
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* Played nearly (and painfully) straight in the VideoGame/PunchOut-esque UsefulNotes/WiiWare and UsefulNotes/{{Nintendo 3DS}} game ''VideoGame/RageOfTheGladiator''. While some attacks can be blocked with the shield, most simply go right through it and [[NintendoHard deal full damage to you.]] Some of them can't be evaded and need to be blocked with a shield though, like most long-lasting beam attacks.

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* Played nearly (and painfully) straight in the VideoGame/PunchOut-esque ''VideoGame/PunchOut''-esque UsefulNotes/WiiWare and UsefulNotes/{{Nintendo 3DS}} game ''VideoGame/RageOfTheGladiator''. While some attacks can be blocked with the shield, most simply go right through it and [[NintendoHard deal full damage to you.]] Some of them can't be evaded and need to be blocked with a shield though, like most long-lasting beam attacks.

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* Played with in ''VideoGame/QuestForGlory''. The Weapon Master in ''Quest for Glory I'' has this opinion, looking down on the brigands and calling them cowards for using shields, though he admits they are quite successful. He firmly believes that a skilled swordsman has no need of a shield. [[JerkAss And [the player] definitely needs a shield]]. In the EGA version of the game, the player can drop his shield as a Fighter with no real ill effect, and in fact this enables him to use magic in close combat (carrying a shield normally prevents a Fighter with magic from doing so). However the VGA remake (and subsequent games until ''QFGV'') doesn't allow you to do this, so the Fighter and Paladin have no choice but to use their shields throughout the series. ''Quest for Glory II-IV'' largely avert this, particularly in ''II'', which greatly refines and improves on the combat system. It's finally played largely straight again in ''V'', in which rather than blocking blows, Parry acts as damage reduction instead, and having a shield doesn't offer much better protection than blocking with your weapon.

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* Played with in ''VideoGame/QuestForGlory''. ''VideoGame/QuestForGlory'':
**
The Weapon Master in ''Quest for Glory I'' has this opinion, looking down on the brigands and calling them cowards for using shields, though he admits they are quite successful. He firmly believes that a skilled swordsman has no need of a shield. [[JerkAss And [the player] definitely needs a shield]]. shield]].
**
In the EGA version of the game, the player can drop his shield as a Fighter with no real ill effect, and in fact this enables him to use magic in close combat (carrying a shield normally prevents a Fighter with magic from doing so). However the VGA remake (and subsequent games until ''QFGV'') doesn't allow you to do this, so the Fighter and Paladin have no choice but to use their shields throughout the series. series.
**
''Quest for Glory II-IV'' largely avert this, particularly in ''II'', which greatly refines and improves on the combat system. system.
**
It's finally played largely straight again in ''V'', in which rather than blocking blows, Parry acts as damage reduction instead, and having a shield doesn't offer much better protection than blocking with your weapon.weapon.
** A more unusual way in which it's played with is that there are occasional ''non-combat'' puzzles in which the shield actually ''is'' useful. For example, in ''VideoGame/QuestForGloryIII'' a Fighter or Paladin character must use his shield to knock down the orb holding the Gate open, because touching it himself would be fatal.
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* ''Franchise/TheElderScrolls'' has the Tsaesci, an [[{{Wutai}} Akaviri]] race of supposed "[[SnakePeople snake vampires]]". Historical records indicate that they like to [[DualWielding dual wield]] a [[KatanasAreJustBetter katana and wakizashi]], and have a cultural aversion to shields. Tsaesci martial arts emphasize agility over blocking, and preach that if you don't want to get by your opponent, ''you get out of the way''. They would even do this [[DodgeTheBullet for arrows]]. When they attempted to invade Tamriel in the late 1st Era, they were confused by human warriors using the "[[LuckilyMyShieldWillProtectMe sword-and-board]]" fighting style.

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* ''Franchise/TheElderScrolls'' has the Tsaesci, an [[{{Wutai}} Akaviri]] race of supposed "[[SnakePeople snake vampires]]". Historical records indicate that they like to [[DualWielding dual wield]] a [[KatanasAreJustBetter katana and wakizashi]], and have a cultural aversion to shields. Tsaesci martial arts emphasize agility over blocking, and preach that if you don't want to get hit by your opponent, ''you get out of the way''. They would even do this [[DodgeTheBullet for arrows]]. When they attempted to invade Tamriel in the late 1st Era, they were confused by human warriors using the "[[LuckilyMyShieldWillProtectMe sword-and-board]]" fighting style.

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