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** Both ''Film/TerminatorGenisys'' and ''Film/TerminatorDarkFate'' utilised this method to create younger versions of established characters, with ''Dark Fate'' taking it UpToEleven by recreating younger versions of the T-800, Sarah and John Connor in its opening scenes, all created using this method.

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** Both ''Film/TerminatorGenisys'' and ''Film/TerminatorDarkFate'' utilised this method to create younger versions of established characters, with ''Dark Fate'' taking it UpToEleven by recreating younger versions of the T-800, Sarah and John Connor in its opening scenes, all created using this method.
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** Both ''Film/TerminatorGenisys'' and ''Film/TerminatorDarkFate'' utilised this method to create younger versions of established characters, with ''Dark Fate'' taking it UpToEleven by recreating younger versions of the T-800, Sarah and John Connor in its opening scenes, all created using this method.

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* As opposed to the [[Film/TeenageMutantNinjaTurtles1990 original films']] usage of animatronics, ''Film/TeenageMutantNinjaTurtles2014'' uses MotionCapture for the turtles, as well as Splinter and the Shredder's PoweredArmor. The turtle's Mocap suits even had "shells" that looked like couch cushions stuck to the back.

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** The same method was used in ''Film/SoloAStarWarsStory'' to create L3-37, with Creator/PhoebeWallerBridge donning a performance capture suit to play the character.
* As opposed to the [[Film/TeenageMutantNinjaTurtles1990 original films']] usage of animatronics, ''Film/TeenageMutantNinjaTurtles2014'' and [[Film/TeenageMutantNinjaTurtlesOutOfTheShadows its sequel]] uses MotionCapture for the turtles, as well as Splinter and Splinter, the Shredder's PoweredArmor.PoweredArmor and (in the sequel) Bebop and Rocksteady. The turtle's Mocap suits even had "shells" that looked like couch cushions stuck to the back.
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* As opposed to the [[Film/TeenageMutantNinjaTurtles original films']] usage of animatronics, ''Film/TeenageMutantNinjaTurtles2014'' uses MotionCapture for the turtles, as well as Splinter and the Shredder's PoweredArmor. The turtle’s Mocap suits even had "shells" that looked like couch cushions stuck to the back.

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* As opposed to the [[Film/TeenageMutantNinjaTurtles [[Film/TeenageMutantNinjaTurtles1990 original films']] usage of animatronics, ''Film/TeenageMutantNinjaTurtles2014'' uses MotionCapture for the turtles, as well as Splinter and the Shredder's PoweredArmor. The turtle’s Mocap suits even had "shells" that looked like couch cushions stuck to the back.
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This is named after Creator/AndySerkis, who was transformed by CGI wizardry into the characters of Gollum (from ''Film/TheLordOfTheRings'' and ''Film/TheHobbit'') and [[Film/KingKong2005 King Kong]] for Creator/PeterJackson's films. The story goes that Jackson planned for Gollum to be entirely computer-generated and Andy Serkis to only provide the voice, but was so impressed by Serkis's mannerisms and facial expressions in his audition that he decided they just had to capture it somehow, leading to Andy physically playing the part as well. Thus Andy was on-set with the other actors performing the character, rather than the original plan where the actors pretended somebody was there. This turned out to be beneficial: the actors could play against a fellow performer, and any interactions Andy made on set would be captured on camera, such as stepping in water, throwing rocks, or pawing Frodo's petticoat.

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This is named after Creator/AndySerkis, who was transformed by CGI wizardry into the characters of Gollum (from ''Film/TheLordOfTheRings'' and ''Film/TheHobbit'') and [[Film/KingKong2005 King Kong]] for Creator/PeterJackson's films. The story goes that Jackson planned for Gollum to be entirely computer-generated and Andy Serkis to only provide the voice, but was so impressed by Serkis's mannerisms and facial expressions in his audition that he decided they just had to capture it somehow, leading to Andy physically playing the part as well. Thus Thus, Andy was on-set with the other actors performing the character, rather than the original plan where the actors pretended somebody was there. This turned out to be beneficial: the actors could play against a fellow performer, and any interactions Andy made on set would be captured on camera, such as stepping in water, throwing rocks, or pawing Frodo's petticoat.
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* The games of David Cage and his studio Creator/QuanticDream are created almost entirely this way. In addition, Cage frequently has his characters be {{InkSuitActor}}s of those playing them.

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* The games of David Cage and his studio Creator/QuanticDream are created almost entirely this way. In addition, Cage frequently has his characters be {{InkSuitActor}}s {{Ink Suit Actor}}s of those playing them.

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