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* In ''Pinball/{{ACDC}}'', hitting the Hell's Bell three times doubles all scores for 20 seconds. Hitting it three more times in that period triples all scores, including jackpots.
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* ''[[LegoCrossoverGame Lego Crossover Games]]'' with their stud multipliers.
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* ''[[LegoCrossoverGame Lego ''{{Lego Crossover Games]]'' Game}}s'' with their stud multipliers.
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* In ''[[VideoGame/WithFriends Running With Friends]]'', jumping off bulls' backs in succession will increase the points you earn for each jump.
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* In ''[[VideoGame/WithFriends Running With Friends]]'', Stampede Run]]'', jumping off bulls' backs in succession will increase the points you earn for each jump.
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* The Premium Limited Edition of ''Pinball/{{Avatar}}'' includes a ceramic Powerball, which is lighter and faster than a regular pinball. All scores are doubled when it is in play.
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* ''VideoGame/FinalFantasyVI'' has the experience egg, which doubles XP earned.
* ''VideoGame/FinalFantasyXII'' has an item that doubles license points earned, and another item that doubles XP earned.
* ''VideoGame/FinalFantasyXII'' has an item that doubles license points earned, and another item that doubles XP earned.
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* ''Pinball/CueBallWizard'' doubles all scores after spelling DOUBLE; it can turn "9-Ball" from a lopsided [[GoldenSnitch 500 million points]] to an even more outrageous ''1 Billion'' bonus.
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* In Creator/SternPinball's ''[[Pinball/IronManStern Iron Man]]'', spelling IRON MAN enables several temporary multipliers, such as "Fast Scoring" (all targets are worth at least 10 million) and "Double Scoring" (all scores are doubled).
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* ''[[Pinball/F14Tomcat F-14 Tomcat]]'' allows the player to increase the bonus multiplier up to 10x, whereupon the Extra Ball becomes available.
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* Creator/{{Gottlieb}}'s ''Pinball/{{Gladiators}}'' has several notable instances:
** Sinking the ball into the Abyss twice increases the multiplier for the next Pyramid Round, up to 6x.
** [[SpellingBonus Spelling DOUBLE]] doubles all subsequent scores for the current ball.
** At the end of the game, an extra letter in DOUBLE is awarded, and completing the word doubles the player's score ''for the entire game.''
** Sinking the ball into the Abyss twice increases the multiplier for the next Pyramid Round, up to 6x.
** [[SpellingBonus Spelling DOUBLE]] doubles all subsequent scores for the current ball.
** At the end of the game, an extra letter in DOUBLE is awarded, and completing the word doubles the player's score ''for the entire game.''
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* The "Ashley" game in ''[[VideoGame/WarioWare Game & Wario]]'' gives a score multiplier every time Ashley collects 100 spell power drops onscreen without missing any or taking damage. It begins with x2 once she hits 100 and increases to the next integer for every 100 afterwards. High multipliers are necessary to earn "Best Buddy" status, especially on later stages.
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* ''Pinball/TheLordOfTheRings'' has the Jackpot multipliers during Two Towers and Return of the King Multiballs, as well as the 2x Scoring gift, and during Gollum Multiball, you can score twice (Smeagol) or half (Gollum) the value.
** The player can also score an 84x(!) Jackpot during Two Towers Multiball, but it is difficult to do.
** The player can also score an 84x(!) Jackpot during Two Towers Multiball, but it is difficult to do.
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* In most ''SuperMarioBros.'' games, your score is multiplied by a KillStreak. You eventually get [[OneUp 1-Ups]] instead when the streak is high enough.
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* In most ''SuperMarioBros.'' ''Franchise/SuperMarioBros'' games, your score is multiplied by a KillStreak. You eventually get [[OneUp 1-Ups]] instead when the streak is high enough.
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* ''GrandTheftAutoII'': you often receive a fixed amount of points (which equal money), but it is then multiplied by a number you can increase by completing missions, and picking up some power-ups.
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* ''GrandTheftAutoII'': ''VideoGame/GrandTheftAutoII'': you often receive a fixed amount of points (which equal money), but it is then multiplied by a number you can increase by completing missions, and picking up some power-ups.
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* ''VideoGame/AtlantisNoNazo'' has a bonus item that doubles your score. It is the only item that you can't lose barring a GameOver.
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* In Creator/{{Capcom}}'s ''Pinball/{{Breakshot}}'', all non-jackpot scores are multiplied by the number of balls in play.
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* ''Pinball/{{Superman}}'' has a variation: doubling the bonus requires getting the rollovers for 1-2-3, but ''tripling'' the bonus required one more digit, making 1-2-3-4.
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* ''Pinball/{{Sorcerer}}'' not only provides a bonus multiplier, but the player can also raise the playfield multiplier during multiball for even more points.
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* ''Pinball/MedievalMadness'' would start the player with a 5x (or higher) multiplier if he made the SkillShot. The multiplier could be further increased by rolling over just two lanes; bonus multipliers beyond '''30x''' are not unheard of.
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[[folder:Pinball]]
* Done with almost all {{Pinball}} games since the beginning of the genre. Typically tied in to a SpellingBonus, as hitting or rolling over all of the targets for a word would increase the bonus multiplier.
* Creator/{{Gottlieb}}'s ''Pinball/BaffleBall'' would double the points earned by a ball if it landed into a saucer of the same color, while shooting a ball into the "Baffle Point" would double the score for the entire game.
* ''Pinball/SpiritOf76'' would double the bonuses every time "1-7-7-6" and "1-9-7-6" was spelled.
* ''Pinball/ElviraAndThePartyMonsters'' increases the bonus multiplier every time B-A-T is spelled.
[[/folder]]
* Done with almost all {{Pinball}} games since the beginning of the genre. Typically tied in to a SpellingBonus, as hitting or rolling over all of the targets for a word would increase the bonus multiplier.
* Creator/{{Gottlieb}}'s ''Pinball/BaffleBall'' would double the points earned by a ball if it landed into a saucer of the same color, while shooting a ball into the "Baffle Point" would double the score for the entire game.
* ''Pinball/SpiritOf76'' would double the bonuses every time "1-7-7-6" and "1-9-7-6" was spelled.
* ''Pinball/ElviraAndThePartyMonsters'' increases the bonus multiplier every time B-A-T is spelled.
[[/folder]]
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* In ''[[VideoGame/WithFriends Running With Friends]]'', jumping off bulls' backs in succession will increase the points you earn for each jump.
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* ''GigaWing'' gives out tokens that increase your score the more you grab.
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* ''GigaWing'' ''VideoGame/GigaWing'' gives out tokens that increase your score the more you grab.
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* In ''VideoGame/BombJack'', the score multiplier can be increased up to 5 by getting bonus coins.
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* Nearly all FallingBlocks puzzle games have the multipliers. They're all based around doing a rapid succession of matches or making a match that causes other matches to appear. ''PanelDePon'' is the one most reliant on this, as the game moves at a relentless pace and requires such chains both to keep up and to keep the opponent at bay.
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* Nearly all FallingBlocks puzzle games have the multipliers. They're all based around doing a rapid succession of matches or making a match that causes other matches to appear. ''PanelDePon'' ''VideoGame/PanelDePon'' is the one most reliant on this, as the game moves at a relentless pace and requires such chains both to keep up and to keep the opponent at bay.
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* ''CrystalCaves''
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* In ''VideoGame/TheFairylandStory'', dropping cakes on other enemies would not only eliminate them all, but produce a copper, silver or gold coin that would multiply points if collected.
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* In ''VideoGame/TheFairylandStory'', dropping cakes on other enemies would not only eliminate them all, but produce a copper, silver or gold coin that would multiply the points you got after you collected it. You lose your multiplier if collected.Ptolemy dies.
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* In ''VideoGame/TheFairylandStory'', dropping cakes on other enemies would not only eliminate them all, but produce a copper, silver or gold coin that would multiply points if collected.
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* ''TonyHawksProSkater'', ''TonyHawksUnderground'' and ''{{GUN}}'' all use some variant upon this (all were designed by Neversoft).
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* ''TonyHawksProSkater'', ''TonyHawksUnderground'' and ''{{GUN}}'' ''VideoGame/{{GUN}}'' all use some variant upon this (all were designed by Neversoft).
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* ''VideoGame/KingdomHeartsReCoded'' had an option for increasing the rate of spell experience at the cost of reduced level experience.
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* ''VideoGame/KingdomHeartsReCoded'' ''[[VideoGame/KingdomHeartsCoded Kingdom Hearts Re:coded]]'' had an option for increasing the rate of spell experience at the cost of reduced level experience.
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* ''GigaWing'' gives out tokens that increase your score the more you grab.
* ''VideoGame/KingdomHeartsReCoded'' had an option for increasing the rate of spell experience at the cost of reduced level experience.
* ''VideoGame/FinalFantasyVI'' has the experience egg, which doubles XP earned.
* ''VideoGame/FinalFantasyXII'' has an item that doubles license points earned, and another item that doubles XP earned.
* The ''BitTrip'' series games give these for sustained combos, which is required to form a top or high score.
* ''VideoGame/KingdomHeartsReCoded'' had an option for increasing the rate of spell experience at the cost of reduced level experience.
* ''VideoGame/FinalFantasyVI'' has the experience egg, which doubles XP earned.
* ''VideoGame/FinalFantasyXII'' has an item that doubles license points earned, and another item that doubles XP earned.
* The ''BitTrip'' series games give these for sustained combos, which is required to form a top or high score.
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* ''Lady Bug'' has a multiplier that can be increased by eating blue hearts from 2x to 3x to 5x.
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* ''Lady Bug'' has a multiplier that can be increased by In ''VideoGame/LadyBug'', eating blue hearts can increase the score multiplier, which goes from 2x to 3x to 5x.
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* ''Lady Bug'' has a multiplier that can be increased by eating blue hearts from 2x to 3x to 5x.
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* ''{{Fisher-Diver}}'' has gems which give a score increase. The multiplier resets when returning to the surface.
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Add folders.
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[[AC:BoardGames]]
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[[folder: Board Games ]]
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[[AC:VideoGames]]
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[[folder: Video Games ]]
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[[AC:WebGames]]
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[[folder: Web Games ]]
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[[AC:RealLife]]
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[[folder: Real Life ]]
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[[/folder]]
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* Some of the activities in ''SaintsRow'', such as Mayhem and Insurance Fraud, require you to gain these in order to succeed.