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* Present in various ''Franchise/TombRaider'' games starting with ''VideoGame/TombRaiderII''.
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* ''VideoGame/DeadIsland'': The first game features the "Ripper" weapon mod, which adds a circular saw to a baseball bat for extra damage. ''VideoGame/DeadIsland2'' was going to include the Ripper as its own weapon, but it was cut for unknown reasons.


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[[folder:Real Life]]
* Unsurprisingly, saw blades can be just as dangerous in real life as they are in fiction. In 2011, the [[https://nclnet.org/ncl_fact_sheet_on_saw_safety/ National Consumers' League]] estimated that about 40,000 Americans visit the emergency room every year due to saw-related accidents (and that a whopping 10% of them suffer amputations!).
* Circular saws have been used in a variety of real-life assaults and murders, which often make the news due to their implied brutality.
* In 2023, the state of Texas was criticized after floating barriers -- lined with circular saw blades -- were floated in the Rio Grande by immigration authorities in an attempt to deter illegal migrants. This led to an ongoing Justice Department lawsuit over the safety and environmental concerns posed by these barriers.
[[/folder]]
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* ''Film/IndianaJonesAndTheLastCrusade''. On the path to the hiding place of the Holy Grail, the first trap is a pair of whirling saw blades that come out of the wall and floor. If the person trying to pass by isn't on their knees, the saw blade in the wall will cut off their head.
* ''Franchise/JamesBond''

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* ''Film/IndianaJonesAndTheLastCrusade''. ''Film/IndianaJonesAndTheLastCrusade'': On the path to the hiding place of the Holy Grail, the first trap is a pair of whirling saw blades that come out of the wall and floor. If the person trying to pass by isn't on their knees, the saw blade in the wall will cut off their head.
* ''Franchise/JamesBond''''Franchise/JamesBond'':



* ''VideoGame/{{ThirtyXX}}'': Dustria level features groups of sawblade-like traps at the bottom of some areas.

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* ''VideoGame/{{ThirtyXX}}'': The Dustria level features groups of sawblade-like traps at the bottom of some areas.
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* ''VideoGame/CanYourPet'' ends with [[spoiler:your pet chicken being ground up by a pair of saw blades.]]
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** ''VideoGame/SonicGenerations'': A truck from City Escape level pulls out three saw blades when chasing Sonic.

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** ''VideoGame/SonicGenerations'': A The truck from [[VideoGame/SonicAdventure2 City Escape level Escape]]'s second Act pulls out three saw blades when chasing Sonic.

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* ''WesternAnimation/TheIncredibles'': The Omnidroid's claws can double as spinning saw blades, which nearly behead Mr. Incredible when he gets captured.



* ''VisualNovel/DanganronpaV3KillingHarmony'': [[spoiler: Kirumi's execution. In addition to the thorned vine she climbs up, piercing her hands all the way, saw blades then appear, which will certainly cut her if she continues. '''''And she does'''''.]]

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* ''VisualNovel/DanganronpaV3KillingHarmony'': [[spoiler: Kirumi's [[spoiler:Kirumi's execution. In addition to the thorned vine she climbs up, piercing her hands all the way, saw blades then appear, which will certainly appear from the walls, threatening to cut her if she continues. '''''And ''And she does'''''.does''.]]



* ''VideoGame/DonkeyKongCountry'':
** One enemy in ''VideoGame/DonkeyKongCountryReturns'' is a ''sentient'' sawblade which are attached to various surfaces. They can't be killed, so the player needs to go around them.
* ''VideoGame/DonkeyKongCountryTropicalFreeze'' has plenty of these in level 2-4 ("[[LumberMillMayhem Sawmill Thrill]]"). The saw blades here act as gigantic hazards that should be avoided at all costs.



* ''VideoGame/HalfLife2'': The level "We Don't Go to Ravenholm" is essentially a SurvivalHorror level with very little conventional ammunition, but fortunately there are plentiful gigantic circular saw blades that can be turned into projectiles with the recently acquired Gravity Gun.

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* ''VideoGame/FearAndHungerTermina'': The Meat Grinder is a circular saw blade attached to a bench grinder, which functions as one of the most devastating weapons in the game (both against players, and against enemies).
* ''VideoGame/HalfLife2'': The level "We Don't Go to Ravenholm" is essentially a SurvivalHorror level with very little conventional ammunition, but fortunately ammunition. Fortunately, there are plentiful plenty of gigantic circular saw blades that can be turned into projectiles with the recently acquired Gravity Gun.



* ''VideoGame/SuperMeatBoy'' and its predecessor ''Meat Boy'': Saw blades is the main obstacles in the game. Some are still, some move back and forth and some move in circles.

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* ''VideoGame/SuperMeatBoy'' and its predecessor ''Meat Boy'': Saw blades is are the main obstacles in the game. Some are still, some move back and forth and some move in circles.



* ''VideoGame/TheThoriumMod'' lets players craft the Man Hacker, a special gun that shoots miniature sawblades at enemies.



* ''WesternAnimation/ILostMyBody'': Naoufel works in a carpenter's workshop full of circular saws, but he has a poor attention span and keeps multitasking, so, [[TooDumbToLive when he tries swatting a fly that's perching next to one of the saws]], ''without even turning the saw off beforehand''... [[AnArmAndALeg guess what happens]]

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* ''WesternAnimation/ILostMyBody'': Naoufel works in a carpenter's workshop full of circular saws, but he has a poor attention span and keeps multitasking, so, multitasking. He eventually [[TooDumbToLive when he tries swatting a fly that's perching perched next to one of the saws]], ''without even turning the saw off beforehand''... [[AnArmAndALeg guess what happens]]happens]].
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In RealLife, circular saw blades are used for cutting materials into smaller pieces. In fiction, they're often used for [[AnArmAndALeg cutting ''people'' into smaller pieces]]. Their nasty, sharp appearance makes them ideal {{Deadly Disc}}s, and they can be repurposed either as gruesome melee weapons or dangerous projectiles.

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In RealLife, circular saw blades are used for cutting materials into smaller pieces. In fiction, they're often used for [[AnArmAndALeg cutting ''people'' people into smaller pieces]]. Their nasty, sharp appearance makes them ideal {{Deadly Disc}}s, and they can be repurposed either as gruesome melee weapons or dangerous projectiles.
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In RealLife, circular saw blades are usually meant for cutting logs and pieces of wood into smaller pieces. Not so in fiction.

In video games, for an example, saw blades can be found on the floor, often covered with blood, to show their true intent. The player needs to avoid them at all costs. Why are saw blades placed on the floor or middle of the room, is usually a mystery.

They also appear frequently in {{Death Trap}}s or during a LumberMillMayhem sequence.

to:

In RealLife, circular saw blades are usually meant used for cutting logs and pieces of wood materials into smaller pieces. Not so In fiction, they're often used for [[AnArmAndALeg cutting ''people'' into smaller pieces]]. Their nasty, sharp appearance makes them ideal {{Deadly Disc}}s, and they can be repurposed either as gruesome melee weapons or dangerous projectiles.

Spinning saw blades are often used
in fiction.{{Death Trap}}s, protruding from the floor or walls to hack off the limbs of unsuspecting protagonists.

In video games, for an example, saw blades can be found on the floor, often covered with blood, to show their true intent. The player needs to avoid them at all costs. Why are saw blades placed on the floor or middle of the room, is usually a mystery.

They also
These will appear frequently in {{Death Trap}}s or during a LumberMillMayhem sequence.



# DeathCourse, when it's part of a more or less linear series of deadly traps.
# ChainsawGood when chainsaws are used as weapons instead.

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# DeathCourse, when it's part of a more or less (more-or-less) linear series of deadly traps.
# ChainsawGood ChainsawGood, when chainsaws are used as weapons instead.
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* In the two ''VideoGame/StealthBastard'' games, sawblades are one of the commonly encountered hazards. For added irony, they are sometimes adorned with smiley faces.
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* ''Videogame/DwarfFortress'' lets ''you'' deploy these against your enemies for once, in the form of Large Serrated Discs of various metals (or glass if you want something cheaper). Not as heavy as Giant Axe Blades, but they're still sizable and hit three times per Disc. Nothing but available materials and time stops you from putting ten of them in a single tile, ensuring anything that cannot avoid traps will be reduced to a scattered heap of LudicrousGibs as soon as they step into it.[[note]][[RealityEnsues Just be aware that so many gibs might jam up the mechanism.]][[/note]]

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* ''Videogame/DwarfFortress'' lets ''you'' deploy these against your enemies for once, in the form of Large Serrated Discs of various metals (or glass if you want something cheaper). Not as heavy as Giant Axe Blades, but they're still sizable and hit three times per Disc. Nothing but available materials and time stops you from putting ten of them in a single tile, ensuring anything that cannot avoid traps will be reduced to a scattered heap of LudicrousGibs as soon as they step into it.[[note]][[RealityEnsues [[note]][[UnexpectedlyRealisticGameplay Just be aware that so many gibs might jam up the mechanism.]][[/note]]
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* ''Videogame/DwarfFortress'' lets ''you'' deploy these against your enemies for once, in the form of Large Serrated Discs of various metals (or glass if you want something cheaper). Not as heavy as Giant Axe Blades, but they're still sizable and hit three times per Disc. Nothing but available materials and time stops you from putting ten of them in a single tile, ensuring anything that cannot avoid traps will be reduced to a scattered heap of LudicrousGibs as soon as they step into it.

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* ''Videogame/DwarfFortress'' lets ''you'' deploy these against your enemies for once, in the form of Large Serrated Discs of various metals (or glass if you want something cheaper). Not as heavy as Giant Axe Blades, but they're still sizable and hit three times per Disc. Nothing but available materials and time stops you from putting ten of them in a single tile, ensuring anything that cannot avoid traps will be reduced to a scattered heap of LudicrousGibs as soon as they step into it.[[note]][[RealityEnsues Just be aware that so many gibs might jam up the mechanism.]][[/note]]
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* ''VisualNovel/DanganronpaV3KillingHarmony'': [[spoiler: Kirumi's execution. In addition to the thorned vine she climbs up, [[NightmareFuel piercing her hands all the way]], saw blades then appear, which will certainly cut her if she continues. '''''And she does'''''.]]

to:

* ''VisualNovel/DanganronpaV3KillingHarmony'': [[spoiler: Kirumi's execution. In addition to the thorned vine she climbs up, [[NightmareFuel piercing her hands all the way]], way, saw blades then appear, which will certainly cut her if she continues. '''''And she does'''''.]]
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** [[spoiler: At the end of ''Film/SawIII'' Jeff kills Jigsaw by slitting his throat with a hand-held circular saw.]]

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** [[spoiler: At the end of ''Film/SawIII'' Jeff ''Film/SawIII'', [[spoiler:Jeff kills Jigsaw by slitting his throat with a hand-held circular saw.]]
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* ''VideoGame/HollowKnight'': Mounted saw traps are a prominent security feature of the White Palace, even more so in the area aptly called the Path of Pain. Both are covered in fixed and mobile sawblades that [[PlatformHell the Knight has to carefully deflect and bounce off of in order to navigate the area]]. This appears to be a family trait of the Pale King, whose daughter Hornet is seen wielding her own saws in trailers for ''VideoGame/{{Silksong}}''.

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* ''VideoGame/HollowKnight'': Mounted saw traps are a prominent security feature of the White Palace, even more so in the area aptly called the Path of Pain. Both are covered in fixed and mobile sawblades that [[PlatformHell the Knight has to carefully deflect and bounce off of in order to navigate the area]]. This appears to be a family trait of the Pale King, whose daughter Hornet is seen wielding her own saws in trailers for ''VideoGame/{{Silksong}}''.''[[VideoGame/HollowKnightSilksong Silksong]]''.



** In [[VideoGame/SonicTheHedgehog the original game]], the sixth and final world, [[EternalEngine Scrap Brain Zone]], has buzzsaws as hazards. Some of them are stationary and Sonic has to run under them when they are raised, and others chase after him, requiring him to outrun them or jump over them to dodge them.

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** In [[VideoGame/SonicTheHedgehog [[VideoGame/SonicTheHedgehog1 the original game]], the sixth and final world, [[EternalEngine Scrap Brain Zone]], has buzzsaws as hazards. Some of them are stationary and Sonic has to run under them when they are raised, and others chase after him, requiring him to outrun them or jump over them to dodge them.
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* {{Franchise/Saw}}:

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* {{Franchise/Saw}}:''{{Franchise/Saw}}'':



** Played with in the Bucket Room from ''Film/Jigsaw'', where the victims are in front of a wall of circular saws closing on them. Although the saws are harmful, making the slightest contact with them is necessary to pass the trap (meaning they'd only need a small finger slit at minimum), as Jigsaw exactly instructs by referring to this act as a "blood sacrifice".

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** Played with in the Bucket Room from ''Film/Jigsaw'', ''Film/{{Jigsaw}}'', where the victims are in front of a wall of circular saws closing on them. Although the saws are harmful, making the slightest contact with them is necessary to pass the trap (meaning they'd only need a small finger slit at minimum), as Jigsaw exactly instructs by referring to this act as a "blood sacrifice".
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** [[spoiler: At the end of ''Film/SawIII''Jeff kills Jigsaw by slitting his throat with a hand-held circular saw.]]

to:

** [[spoiler: At the end of ''Film/SawIII''Jeff ''Film/SawIII'' Jeff kills Jigsaw by slitting his throat with a hand-held circular saw.]]
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** [[spoiler: At the end of Film/SawIII, Jeff kills Jigsaw by slitting his throat with a hand-held circular saw.]]
** In the Steam Maze from Film/SawVI, William and Debbie are given a similar hand-held saw to cut out the key inside William's body, which is necessary for Debbie to free herself from the harpoon contraption she has attached. [[spoiler: Although William tells Debbie that he's willing to cut himself, Debbie immediately tries to use the saw to try to kill William instead, making her lose all the time they could have used until the harpoon kills her.]]
** The main components of the Public Execution Trap from Film/Saw3D are a pair of circular saws, one within the range of injuring and potentially killing Brad and Ryan on the table they're on opposites sides of, and another pointing at Dina, which will rise to her if Brad and Ryan don't move their saw to fight each other. [[spoiler" Although Brad and Ryan initially fight (with Ryan landing a brief hit on Brad), they ultimately let Dina die instead once she exposes her infidelity to the two of them.]]
** Played with in the Bucket Room from Film/Jigsaw, where the victims are in front of a wall of circular saws closing on them. Although the saws are harmful, making the slightest contact with them is necessary to pass the trap (meaning they'd only need a small finger slit at minimum), as Jigsaw exactly instructs by referring to this act as a "blood sacrifice".

to:

** [[spoiler: At the end of Film/SawIII, Jeff ''Film/SawIII''Jeff kills Jigsaw by slitting his throat with a hand-held circular saw.]]
** In the Steam Maze from Film/SawVI, ''Film/SawVI'', William and Debbie are given a similar hand-held saw to cut out the key inside William's body, which is necessary for Debbie to free herself from the harpoon contraption she has attached. [[spoiler: Although William tells Debbie that he's willing to cut himself, Debbie immediately tries to use the saw to try to kill William instead, making her lose all the time they could have used until the harpoon kills her.]]
** The main components of the Public Execution Trap from Film/Saw3D ''Film/Saw3D'' are a pair of circular saws, one within the range of injuring and potentially killing Brad and Ryan on the table they're on opposites sides of, and another pointing at Dina, which will rise to her if Brad and Ryan don't move their saw to fight each other. [[spoiler" [[spoiler: Although Brad and Ryan initially fight (with Ryan landing a brief hit on Brad), they ultimately let Dina die instead once she exposes her infidelity to the two of them.]]
** Played with in the Bucket Room from Film/Jigsaw, ''Film/Jigsaw'', where the victims are in front of a wall of circular saws closing on them. Although the saws are harmful, making the slightest contact with them is necessary to pass the trap (meaning they'd only need a small finger slit at minimum), as Jigsaw exactly instructs by referring to this act as a "blood sacrifice".



* Series/{{Knightmare}}: One of the many rooms a dungeoneer may end up entering is the Corridor of Blades, where they’re standing on an InconvenientlyPlacedConveyorBelt, with saw blades jutting out of the walls. Their teammates would be tasked with telling them which way to run to dodge the blades, and the dungeoneer themselves would have to move out of the way. This trap had the highest body count of the show, due to how it was instant death if either the team or the dungeoneer messed up once, and the speed of the blades only made it harder for both to react in time.

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* Series/{{Knightmare}}: ''Series/{{Knightmare}}'': One of the many rooms a dungeoneer may end up entering is the Corridor of Blades, where they’re standing on an InconvenientlyPlacedConveyorBelt, with saw blades jutting out of the walls. Their teammates would be tasked with telling them which way to run to dodge the blades, and the dungeoneer themselves would have to move out of the way. This trap had the highest body count of the show, due to how it was instant death if either the team or the dungeoneer messed up once, and the speed of the blades only made it harder for both to react in time.
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# DeathCourse as one of its supertropes.

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# DeathCourse as one DeathCourse, when it's part of its supertropes. a more or less linear series of deadly traps.



# DeadlyTrainingArea.

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# DeadlyTrainingArea.DeadlyTrainingArea, when it's used as part of a TrainingFromHell regimen.
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* ''Series/BattleBots'' and ''Series/RobotWars'' feature saw blades on the arena walls as well as some that pop in through the floor to swipe at the contestants.
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** In the Steam Maze from FilmSawVI, William and Debbie are given a similar hand-held saw to cut out the key inside William's body, which is necessary for Debbie to free herself from the harpoon contraption she has attached. [[spoiler: Although William tells Debbie that he's willing to cut himself, Debbie immediately tries to use the saw to try to kill William instead, making her lose all the time they could have used until the harpoon kills her.]]

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** In the Steam Maze from FilmSawVI, Film/SawVI, William and Debbie are given a similar hand-held saw to cut out the key inside William's body, which is necessary for Debbie to free herself from the harpoon contraption she has attached. [[spoiler: Although William tells Debbie that he's willing to cut himself, Debbie immediately tries to use the saw to try to kill William instead, making her lose all the time they could have used until the harpoon kills her.]]

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* Naturally, ''Franchise/{{Saw}}'' includes a few instances, but not nearly as often as you would think.

to:

* Naturally, ''Franchise/{{Saw}}'' includes {{Franchise/Saw}}:
** [[spoiler: At the end of Film/SawIII, Jeff kills Jigsaw by slitting his throat with
a few instances, but not nearly hand-held circular saw.]]
** In the Steam Maze from FilmSawVI, William and Debbie are given a similar hand-held saw to cut out the key inside William's body, which is necessary for Debbie to free herself from the harpoon contraption she has attached. [[spoiler: Although William tells Debbie that he's willing to cut himself, Debbie immediately tries to use the saw to try to kill William instead, making her lose all the time they could have used until the harpoon kills her.]]
** The main components of the Public Execution Trap from Film/Saw3D are a pair of circular saws, one within the range of injuring and potentially killing Brad and Ryan on the table they're on opposites sides of, and another pointing at Dina, which will rise to her if Brad and Ryan don't move their saw to fight each other. [[spoiler" Although Brad and Ryan initially fight (with Ryan landing a brief hit on Brad), they ultimately let Dina die instead once she exposes her infidelity to the two of them.]]
** Played with in the Bucket Room from Film/Jigsaw, where the victims are in front of a wall of circular saws closing on them. Although the saws are harmful, making the slightest contact with them is necessary to pass the trap (meaning they'd only need a small finger slit at minimum),
as often Jigsaw exactly instructs by referring to this act as you would think. a "blood sacrifice".
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* ''VideoGame/MickeyMania'': In stage 2, based on the short "The Mad Doctor", there is an AutoScrollingLevel where Mickey jumps on a self-moving gurney and must avoid giant saw blades above him and below him.
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* ''Series/{{Batman}}'': In the third season episode "Catwoman's Dressed to Kill", the DeathTrap Catwoman has set up for Batgirl is a pattern cutter, with saw blades advancing towards her while she's tied up on a conveyer belt. Luckily for Batgirl, [[BigDamnHeroes Alfred shows up in time to rescue her]].


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* ''WesternAnimation/DudleyDoRight'': In one episode, Snidely Whiplash is about to kill Nell at a saw mill with saw blades when Dudley shows up to stop him. When Dudley pulls the lever, the saw blades become detached and start running amok, even going after Snidely.
-->'''Snidely''': [''as he's running away'']] I've created a Frankenstein!

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** ''Film/TheWorldIsNotEnough'' has two helicopters with tree-clearing circular sawblades (ten on each) suspended below them attack Bond in his CoolCar. A missile takes out one, but the other saws his car in half lengthwise. The sequence is viewable on YouTube here: [[https://www.youtube.com/watch?v=U9DZPEgKcXU]].

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** ''Film/TheWorldIsNotEnough'' has two helicopters with tree-clearing circular sawblades (ten on each) suspended below them attack Bond in his CoolCar. A missile takes out one, but the other saws his car in half lengthwise. The sequence is viewable on YouTube here: [[https://www.youtube.com/watch?v=U9DZPEgKcXU]].com/watch?v=U9DZPEgKcXU here]].
* Naturally, ''Franchise/{{Saw}}'' includes a few instances, but not nearly as often as you would think.



* ''VideoGame/UntilDawn'' gives us what looks like a ''Franchise/Saw'' style trap with two characters strung up by their wrists and a massive lumber saw attached to a cart, [[SadisticChoice with a lever deciding who gets it]]. [[spoiler: It turns out to be a massive fake out, as Josh, one of the two strung up, was the one who built the trap and was never in any danger. The saw will disembowel the fake body he was hiding behind regardless of choice.]]

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* ''VideoGame/UntilDawn'' gives us what looks like a ''Franchise/Saw'' ''Franchise/{{Saw}}'' style trap with two characters strung up by their wrists and a massive lumber saw attached to a cart, [[SadisticChoice with a lever deciding who gets it]]. [[spoiler: It turns out to be a massive fake out, as Josh, one of the two strung up, was the one who built the trap and was never in any danger. The saw will disembowel the fake body he was hiding behind regardless of choice.]]

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* ''VideoGame/TheDevilInMe'' includes one that previous victims of Granthem Du'Met were unfortunate enough to fall to; it consists of a two people chained together by the neck while a very large saw spins between them with a clock counting down, that if it reaches zero, the chain recedes, killing them both. If one person sacrificed themself or was pulled in the blade by the other, the timer would stop, and the chain would release for the living person.



* ''VideoGame/NinjaGaiden'': In arcade port, when the player receives a GameOver, the "continue" screen features the protagonist tied down while a saw blade slowly lowers while the time counts down.

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* ''VideoGame/NinjaGaiden'': In the arcade port, when the player receives a GameOver, the "continue" screen features the protagonist tied down while a saw blade slowly lowers while the time counts down.


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* ''VideoGame/UntilDawn'' gives us what looks like a ''Franchise/Saw'' style trap with two characters strung up by their wrists and a massive lumber saw attached to a cart, [[SadisticChoice with a lever deciding who gets it]]. [[spoiler: It turns out to be a massive fake out, as Josh, one of the two strung up, was the one who built the trap and was never in any danger. The saw will disembowel the fake body he was hiding behind regardless of choice.]]
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Punctuation issue fixed.


* Series/{{Knightmare}}: One of the many rooms a dungeoneer may end up entering is the Corridor of Blades, where they?re standing on an InconvenientlyPlacedConveyorBelt, with saw blades jutting out of the walls. Their teammates would be tasked with telling them which way to run to dodge the blades, and the dungeoneer themselves would have to move out of the way. This trap had the highest body count of the show, due to how it was instant death if either the team or the dungeoneer messed up once, and the speed of the blades only made it harder for both to react in time.

to:

* Series/{{Knightmare}}: One of the many rooms a dungeoneer may end up entering is the Corridor of Blades, where they?re they’re standing on an InconvenientlyPlacedConveyorBelt, with saw blades jutting out of the walls. Their teammates would be tasked with telling them which way to run to dodge the blades, and the dungeoneer themselves would have to move out of the way. This trap had the highest body count of the show, due to how it was instant death if either the team or the dungeoneer messed up once, and the speed of the blades only made it harder for both to react in time.

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Death Course was listed twice.


# DeathCourse


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[[folder:Webcomics]]
* ''Webcomic/RustyAndCo'': In the high-fantasy setting, [[FictionalSport gnomish baseball]] is a blood sport played on a DeathCourse. The [[https://rustyandco.com/comic/level-8-23/ theme]] for one day is sawblade traps embedded in the pitch, which one GuileHero [[https://rustyandco.com/comic/level-8-30/ turns against his opponents]] and one MetalMuncher contestant simply eats. (The next day's theme? Flamethrowers.)
[[/folder]]
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They also appear frequently in {{DeathTrap}}s or during a LumberMillMayhem sequence.

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They also appear frequently in {{DeathTrap}}s {{Death Trap}}s or during a LumberMillMayhem sequence.

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[[folder:Anime and Manga]]

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\n[[folder:Anime and & Manga]]



[[folder:Films - Animated]]

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[[folder:Films - [[folder:Film -- Animated]]



[[folder:Films - Live-Action]]

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[[folder:Films - [[folder:Film -- Live-Action]]



[[/folder]]

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[[/folder]][[/folder]]
----
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Created from YKTTW

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In RealLife, circular saw blades are usually meant for cutting logs and pieces of wood into smaller pieces. Not so in fiction.

In video games, for an example, saw blades can be found on the floor, often covered with blood, to show their true intent. The player needs to avoid them at all costs. Why are saw blades placed on the floor or middle of the room, is usually a mystery.

They also appear frequently in {{DeathTrap}}s or during a LumberMillMayhem sequence.

See also:
# DeathCourse as one of its supertropes.
# ChainsawGood when chainsaws are used as weapons instead.
# DeathCourse
# DeadlyTrainingArea.

----

!!Examples:

[[foldercontrol]]

[[folder:Anime and Manga]]
* ''Anime/YuGiOh'': In Yugi's duel with Arkana, the duelists are trapped in their chairs. As their life points approach zero, saw blades close in on their ankles. The dub censored this by having the saw blades be "Dark Energy Discs" that would instantly banish you to [[NeverSayDie the Shadow Realm]].
* The end credits for the first eight episodes of ''Anime/PantyAndStockingWithGarterbelt'' show the two angels poised to meet a grisly demise. One of these shows them strapped to a table while a whirling circular saw slowly descends toward them. It seems no deathtrap can erase their cheery smiles, however.
[[/folder]]

[[folder:Films - Animated]]
* ''WesternAnimation/ChickenRun'': The Tweedys' new chicken pie machine has saw blades that can grind any chicken into meat. Ginger and Rocky had dodged them after they got inside.
[[/folder]]

[[folder:Films - Live-Action]]
* ''Film/IndianaJonesAndTheLastCrusade''. On the path to the hiding place of the Holy Grail, the first trap is a pair of whirling saw blades that come out of the wall and floor. If the person trying to pass by isn't on their knees, the saw blade in the wall will cut off their head.
* ''Franchise/JamesBond''
**''Film/TheWorldIsNotEnough'' has two helicopters with tree-clearing circular sawblades (ten on each) suspended below them attack Bond in his CoolCar. A missile takes out one, but the other saws his car in half lengthwise. The sequence is viewable on YouTube here: [[https://www.youtube.com/watch?v=U9DZPEgKcXU]].
* ''Film/WhoFramedRogerRabbit'': In the climactic battle, Judge Doom tries to kill Eddie with a giant toon circular saw [[spoiler:that he produces from his own arm, being a toon disguised as a human]].
[[/folder]]

[[folder:Live-Action TV]]
*Series/{{Knightmare}}: One of the many rooms a dungeoneer may end up entering is the Corridor of Blades, where they?re standing on an InconvenientlyPlacedConveyorBelt, with saw blades jutting out of the walls. Their teammates would be tasked with telling them which way to run to dodge the blades, and the dungeoneer themselves would have to move out of the way. This trap had the highest body count of the show, due to how it was instant death if either the team or the dungeoneer messed up once, and the speed of the blades only made it harder for both to react in time.
[[/folder]]

[[folder:Video Games]]
* ''VideoGame/{{ThirtyXX}}'': Dustria level features groups of sawblade-like traps at the bottom of some areas.
* The original trailer for ''VideoGame/AmericanMcGeesAlice'' showed Alice sitting down for tea with the Mad Hatter, while he secretly pulls a lever beneath the table that politely raises a whirring lumber saw out of the floor behind her chair. [[TrailersAlwaysLie No such scene was in the game]], but a flashback to it in ''VideoGame/AliceMadnessReturns'' indicates it did happen (and is the reason Alice no longer trusts the Hatter).
* ''VideoGame/{{Badland}}'': Circular saw blades are a common obstacle, which will shred any clone which touches them into pieces instantly.
* Later stages of ''VideoGame/BattleblockTheater'' feature deadly saw blades that move back and forth across the surfaces.
* ''VideoGame/{{Broforce}}'' has saw blades as obstacles in certain levels. They kill you instantly if you touch them, but they also kill most {{mooks}} instantly as well, so by [[EverythingBreaks knocking them loose]], you can use them to shred whole rooms of mooks. Some saw blades hang mid-air until damaged. Other saw blades are dispensed by sawblade traps.
* ''VisualNovel/DanganronpaV3KillingHarmony'': [[spoiler: Kirumi's execution. In addition to the thorned vine she climbs up, [[NightmareFuel piercing her hands all the way]], saw blades then appear, which will certainly cut her if she continues. '''''And she does'''''.]]
*''VideoGame/DiscRoom'' is centered around the player trying to dodge various saw blades: Some bounce around the room, some move along the edges of the arena.
*''VideoGame/{{DUSK}}'': The Infernal Machine features an area with huge saw blades that kill the player.
* ''Videogame/DwarfFortress'' lets ''you'' deploy these against your enemies for once, in the form of Large Serrated Discs of various metals (or glass if you want something cheaper). Not as heavy as Giant Axe Blades, but they're still sizable and hit three times per Disc. Nothing but available materials and time stops you from putting ten of them in a single tile, ensuring anything that cannot avoid traps will be reduced to a scattered heap of LudicrousGibs as soon as they step into it.
* ''VideoGame/ExtremeSprint3010'' features spinning saws on the ground, as an obstacle the player must jump over.
* ''VideoGame/HalfLife2'': The level "We Don't Go to Ravenholm" is essentially a SurvivalHorror level with very little conventional ammunition, but fortunately there are plentiful gigantic circular saw blades that can be turned into projectiles with the recently acquired Gravity Gun.
* ''VideoGame/{{Hamsterball}}'': In the Expert race, if you're playing at Standard difficulty or harder, sawblades will appear on some parts of the track and zoom forward once. Even if you avoid them, they cause half of the track they travel through to fall off.
*''VideoGame/AHatInTime'': Saw blades, while not directly harming the player, slice up the wagons in Train Rush.
* ''VideoGame/HollowKnight'': Mounted saw traps are a prominent security feature of the White Palace, even more so in the area aptly called the Path of Pain. Both are covered in fixed and mobile sawblades that [[PlatformHell the Knight has to carefully deflect and bounce off of in order to navigate the area]]. This appears to be a family trait of the Pale King, whose daughter Hornet is seen wielding her own saws in trailers for ''VideoGame/{{Silksong}}''.
*''VideoGame/{{Limbo}}'': Some areas feature noisy saw blades that are deadly on touch. They can be static or they can also move back and forth.
* ''VideoGame/MotherHorrorShopGames'': It's revealed that the protagonist's mother has saw blades on the floor of her room. She uses to kill her sons [[NoPartyLikeADonnerParty so she can cannibalize them due to the famine they've been dealing with]]. Ultimately, though, [[HoistByHisOwnPetard she ends up being mortally wounded by those saw blades]] when she's chasing the protagonist.
* ''VideoGame/MuseDash'' has saw blades (referred to as "gears" by the game, but they clearly have pointed teeth like a saw) as an obstacle that the girls have to deal with, either floating in the air or cutting through the ground. Unlike other enemies and obstacles, they cannot be hit, only dodged.
*''VideoGame/NinjaGaiden'': In arcade port, when the player receives a GameOver, the "continue" screen features the protagonist tied down while a saw blade slowly lowers while the time counts down.
*''VideoGame/PrinceOfPersiaTheSandsOfTime'' features rather ornate spinning saws that the player must avoid.
*''VideoGame/{{Quake}} II and IV'' feature saws. However, not as obstacles but as devices to cut meat and limbs off the humans.
*''SAW HELL'' is a platformer where the main obstacles, as the title says, are saw blades.
*''VideoGame/SEUMSpeedrunnersFromHell'' features saw blades as one of the obstacles.
*''VideoGame/SlayersXTerminalAftermathVenganceOfTheSlayer'' has a secret base with 3 restrooms. X slayers' bathroom features, among other things, spinning damaging saw blades.
* ''Franchise/SonicTheHedgehog''
** In [[VideoGame/SonicTheHedgehog the original game]], the sixth and final world, [[EternalEngine Scrap Brain Zone]], has buzzsaws as hazards. Some of them are stationary and Sonic has to run under them when they are raised, and others chase after him, requiring him to outrun them or jump over them to dodge them.
** ''VideoGame/SonicCD'': The final level, Metallic Madness, has moving saw blades similar to those in Scrap Brain Zone.
**''VideoGame/SonicGenerations'': A truck from City Escape level pulls out three saw blades when chasing Sonic.
*''Franchise/SuperMarioBros'': Saw blades in Mario series are called Grinders and have made an appearance in few of its games as obstacles.
**''VideoGame/SuperMarioWorld'': Grinders make their debut here, usually moving back and forth. They need to be avoided but Mario can bounce on them with a spin jump.
**''VideoGame/SuperMarioGalaxy2'': Grinders appear in puzzle plank galaxy. In addition to damaging Mario, they also saw through wood, making pieces of planks to fall off the map.
*''VideoGame/SuperMeatBoy'' and its predecessor ''Meat Boy'': Saw blades is the main obstacles in the game. Some are still, some move back and forth and some move in circles.
*2011 video game ''Swarm'', saw blades are eventually encountered. These kill the player characters instantly.
* One level in the Expert difficulty of ''VideoGame/SuperMonkeyBall'' ''2'', Spinning Saw, is one giant saw blade that moves up and down through the center of a donut-shaped platform and spins quickly counterclockwise. If the player is not careful, they can be sent careening off of the stage before they have a chance to get to the goal, which is located at the center of the blade.
* In ''VideoGame/TeamFortress2'', the Sawmill map features a central objective in which two giant sawblades alternate back and forth. Anyone who touches the sawblades will die instantly, even if they're Ubercharged or equipped with the Dead Ringer.
[[/folder]]

[[folder:Web Animation]]
* ''WebAnimation/SkibidiToiletSeries'': Episodes 48 and 49 feature a rocket-propelled Toilet equipped with a giant horizontal circular saw blade, which is eventually [[PuppeteerParasite controlled]] and destroyed by the [=TVwoman=].
[[/folder]]

[[folder:Western Animation]]
* ''WesternAnimation/ILostMyBody'': Naoufel works in a carpenter's workshop full of circular saws, but he has a poor attention span and keeps multitasking, so, [[TooDumbToLive when he tries swatting a fly that's perching next to one of the saws]], ''without even turning the saw off beforehand''... [[AnArmAndALeg guess what happens]]
[[/folder]]

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