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Soyuz 1 final transmission


* Soyuz 1 suffered a huge number of malfunctions during its ill-fated mission, culminating in the failure of the landing retros and parachutes intended to slow the capsule's impact with the ground to something survivable. Rumour has it that the sole crew member's last radio transmission consisted of him cursing the engineers to Hell as he plummeted to his death.

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* Soyuz 1 suffered a huge number of malfunctions during its ill-fated mission, culminating in the failure of the landing retros and parachutes intended to slow the capsule's impact with the ground to something survivable. Rumour has it that the sole crew member's last radio transmission consisted of him cursing the engineers to Hell as he plummeted to his death. death.
** It's more than just a rumour now that [[http://www.youtube.com/watch?v=3Z_m7onLw74 the tapes]] have been released.
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*** A number of chilling eyewitness reports (from people who were in the flight path and had gone out to watch the overflight) noted seeing the beautiful streak of the shuttle passing overhead before looking more closely and noticing that it was, in fact, several streaks.
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* Of course, given that the series was rather closely aping the original ''MobileSuitGundam'', a similar scene happened there, too. In the TV series, he had a special heat-deflecting coating he had to put on mid-reentry, while in the movie the Gundam survives by being just that tough. Amuro fares much better than Kira, however.

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* Of course, given that the series was rather closely aping the original ''MobileSuitGundam'', a similar scene happened there, too. In the TV series, he had a special heat-deflecting coating he had to put on mid-reentry, while in the movie the Gundam survives by being just that tough.holding its riot shield in front of it and venting its entire supply of engine coolant into it. Amuro fares much better than Kira, however.
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The process of atmospheric entry can be compared to hitting treacle after a ride across ice (or, if you're American, suddenly hitting a wall of peanut butter during an easy downhill jog). A fast-moving object compresses air before it, generating a lot of heat in the process. In fact, there are not many substances that can withstand the heat generated, and most spacecraft have an ablative heat shield that burns off during re-entry, which requires the spacecraft to come in at a fairly precise angle. This itself is a danger because if the craft comes in at too low angle, it can literally bounce off the atmosphere and trap it in space, while if it comes in at too high an angle, no heat shield can save the craft from being destroyed by the heat.

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The process of atmospheric entry can be compared to hitting treacle after a ride across ice (or, if you're American, suddenly hitting a wall of peanut butter during an easy downhill jog). A fast-moving object compresses air before it, generating a lot of heat in the process. In fact, there are not many substances that can withstand the heat generated, and most spacecraft have an ablative heat shield that burns off during re-entry, which requires the spacecraft to come in at a fairly precise angle. This itself is a danger because if the craft comes in at too low an angle, it can literally bounce off the atmosphere and trap it be lost in space, while if it comes in at too high an angle, no heat shield can save the craft from being destroyed by the heat.destroyed.
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* Happens Twice in RocketGirls. First time winds up with Yukari and Matsuri having to share a pod. Due to this Matsuri [[MadeOfIron take the equivalent to being under 800 pounds due to Yukari having to sit on her during rentry and coming out perfectly fine.]] The second time happens when [[spoiler: a calculation error lives Yukari and Akane stuck in orbit because their capsule can't take the temperature from reentry due to them being out too far. Akane and mission control figure out a way to get back using a Skip Jump method to bleed off momentium. However, Akane being an IllGirl, she passes out and Yukari has to improves.]]
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* In the CowboyBebop episode "Wild Horses", Spike has to deal with the possibility of burning up in the Earth atmosphere along with his Swordfish.
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<<|TropesInSpace|>>
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<<|TropesInSpace|>>
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<<|TropesInSpace|>>
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** To be fair, most of the Gundams will have a "heat shield" of sorts. Whether it's their armor being made of a very heat-resistant metal (Gundam Wing), having active shielding (Gundam SEED), or in the case of the RX-78 Gundam itself, holding up its shield in a way that spreads the heat around it, they tend to survive rather well. Some justification goes into having the suits survive reentry. Just not quite enough.
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** To be fair, most of the Gundams will have a "heat shield" of sorts. Whether it's their armor being made of a very heat-resistant metal (Gundam Wing), having active shielding (Gundam SEED), or in the case of the RX-78 Gundam itself, holding up its shield in a way that spreads the heat around it, they tend to survive rather well. Some justification goes into having the suits survive reentry. Just not quite enough.
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* As reentering the atmosphere in only their [=MS=] seems to be a traditon in the whole franchise, Banagher of ''GundamUnicorn'' looks like he's going to go through one as well, having chased Full Frontal all the way to the edge of the gravity well in an angry haze. Only the next episode will tell how well he fares in the titular mobile suit.
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*** No, just some. The author of each ship has to manually add the necessary programming to burn up in the atmosphere.

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[[folder:{{Webcomics}}]]
* Happens in ''TheAdventuresOfDoctorMcNinja'', where the titular Doctor, clad in a spacesuit, is riding a Dracula-imitation robot (with laser eyes) into Earth's atmosphere, after having jumped ''from'' the ''real'' Dracula's moon base using a technique taught to him by Bruce Lee. Yeah.


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[[folder:{{Webcomics}}]]
* Happens in ''TheAdventuresOfDoctorMcNinja'', where the titular Doctor, clad in a spacesuit, is riding a Dracula-imitation robot (with laser eyes) into Earth's atmosphere, after having jumped ''from'' the ''real'' Dracula's moon base using a technique taught to him by Bruce Lee. Yeah.
[[/folder]]

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* Can happen in {{Orbiter}}. Some ships are actually destroyed if you screw up re-entry.

[[folder:Webcomics]]

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* Can happen in {{Orbiter}}. ''{{Orbiter}}''. Some ships are actually destroyed if you screw up re-entry.

[[folder:Webcomics]]
re-entry.
**Not some, [[SimulationGame but]] ''[[NintendoHard most]]''.

[[folder:{{Webcomics}}]]
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[[folder:Video Games]]
* Can happen in {{Orbiter}}. Some ships are actually destroyed if you screw up re-entry.
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* Averted. [[http://urgentcomm.com/mag/radio_shuttle_blackout_myth/ It used to be like this, but they've fixed the problem.]]
** The trick being to send the radio waves ''up'', since the communications aren't blocked in that direction. A satellite picks the signal and retransmits it to ground.

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* ** Averted. [[http://urgentcomm.com/mag/radio_shuttle_blackout_myth/ It used to be like this, but they've fixed the problem.]]
** *** The trick being to send the radio waves ''up'', since the communications aren't blocked in that direction. A satellite picks the signal and retransmits it to ground.
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* DoubleSubverted in StationeryVoyagers. Most of the worlds have just enough [[AppliedPhlebotinum muellexic technology]] to [[FrictionlessReentry not have to worry about heat]]. But when you're being chased by enemy vessels constantly trying to blow you apart from behind...
** [[PhysicalGod Minshus]], pulling off what no mere human being can do, somehow re-enters Mantith's atmosphere slowly enough not to worry about friction. If he weren't God, then [[HollywoodScience there'd be a meterologist crying somewhere]].
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* The last flight of the Mercury program, with Gordo Cooper at the controls, suffered a failure of nearly every system on board during orbit. Cooper had to perform the deorbit burn and upper-atmosphere steering manually, with only the horizon out his window for reference and his wristwatch for timing. Not only did he succeed in splashing down safely, he landed closer to the recovery ship than any previous astronaut.
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* In the climactic episode of ''SuperDimensionFortressMacross'', Hikaru blacks out during a dogfight and comes to while his mech is beginning its plunge through Earth's atmosphere. He averts disaster by ... um ... switching to his mech's F-14 fighter jet configuration, which I guess means heatshielding (?).
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** In 2006, 20 years after the film, the RealLife Mars Reconnaisance Orbiter successfully used Aerobraking in the Martian atmosphere to bleed off some of its speed. It didn't do the harsh heat-shield-needing aerobraking that the ''Leonov'' did in the movie, however; it used conventional rockets to brake from interplanetary speed into a highly elliptical Martian orbit, then grazed Mars' outer atmosphere on three successive orbits to lower its apoapsis altitude (the far part of the ellipse).

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** In 2006, 20 years after the film, film was made, the RealLife Mars Reconnaisance Orbiter successfully used Aerobraking in the Martian atmosphere to bleed off some of its speed. It didn't do the harsh heat-shield-needing aerobraking that the ''Leonov'' did in the movie, however; it used conventional rockets to brake from interplanetary speed into a highly elliptical Martian orbit, then grazed Mars' outer atmosphere on three successive orbits to lower its apoapsis altitude (the far part of the ellipse).
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* In ''TheRightStuff'', John Glenn is bringing home the Friendship 7 capsule. There was concern that his heat shield had failed and that his craft would burn up on re-entry. In the movie he hums "The Battle Hymn of the Republic" during this stressful time, but he didn't in RealLife.

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* In ''TheRightStuff'', John Glenn is bringing home the Friendship 7 capsule. There was concern that his heat shield had failed detached and that his craft would burn up on re-entry. In the movie he hums "The Battle Hymn of the Republic" during this stressful time, but he didn't in RealLife.

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* In ''[=~2010: The Year We Make Contact~=]'', the technique of "aerobraking" is used to slow down spacecraft approaching Jupiter at high speeds -- they enter the outer atmosphere, which acts as a brake and bleeds off sufficient velocity for them to enter orbit. Although the ships in question are designed precisely to do this, the tension is played up, as a very slight miscalculation would indeed end up in fiery death or the ship "missing" its orbit and flying out into space, lost forever.

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* In ''[=~2010: The Year We Make Contact~=]'', the technique of "aerobraking" is used to slow down the spacecraft ''Leonov'' approaching Jupiter at high speeds -- they enter the outer atmosphere, which acts as a brake and bleeds off sufficient velocity for them to enter orbit. Although the ships ship in question are is designed precisely to do this, the tension is played up, as a very slight miscalculation would indeed end up in fiery death or the ship "missing" its orbit and flying out into space, lost forever.forever.
** In 2006, 20 years after the film, the RealLife Mars Reconnaisance Orbiter successfully used Aerobraking in the Martian atmosphere to bleed off some of its speed. It didn't do the harsh heat-shield-needing aerobraking that the ''Leonov'' did in the movie, however; it used conventional rockets to brake from interplanetary speed into a highly elliptical Martian orbit, then grazed Mars' outer atmosphere on three successive orbits to lower its apoapsis altitude (the far part of the ellipse).
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* John Glenn's Mercury flight had a tense re-entry when mission control got an indication that the heat shield had detached. They attempted a re-entry with the retro rocket pack (which covers the heat shield) still in place (it would normally be jettisoned before entry) in the hope it would hold the heat shield in place just long enough to do its job. In the end it turned out to have been a false indication and the heat shield had remained firmly attached to the craft.
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* Soyuz TMA-10 and TMA-11 both suffered from a "ballistic re-entry", an entry trajectory steeper than normal, exposing the crew to high G forces and a very rough ride. Both incidents had a happy income and the crews were recovered none the worse for wear.

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* Soyuz TMA-10 and TMA-11 both suffered from a "ballistic re-entry", an entry trajectory steeper than normal, exposing the crew to high G forces and a very rough ride. Both incidents had a happy income outcome and the crews were recovered none the worse for wear.
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* Soyuz TMA-10 and TMA-11 both suffered from a "ballistic re-entry", an entry trajectory steeper than normal, exposing the crew to high G forces and a very rough ride. Both incidents had a happy income and the crews were recovered none the worse for wear.
* Soyuz 1 suffered a huge number of malfunctions during its ill-fated mission, culminating in the failure of the landing retros and parachutes intended to slow the capsule's impact with the ground to something survivable. Rumour has it that the sole crew member's last radio transmission consisted of him cursing the engineers to Hell as he plummeted to his death.
* The crew of Soyuz 11 died during re-entry when a valve that was supposed to seal the lines between the crew module and the jettisoned service module failed, causing a gradual decompression of the cabin.
* Vostok 1 suffered a failure to fully separate from its service module prior to re-entry, causing the spacecraft to enter at a squirrelly angle that potentially could have ended in disaster.
* Soyuz 5 also failed to separate from its service module and was in fact still attached to it at re-entry, leading to a harrowing couple of minutes when the crew module was entering hatch first! Fortunately the service module gave way before the hatch melted and the unencumbered space craft turned itself heat shield first in the nick of time.
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* A major plot point in ''TheXFiles'' episode "Space", where a Space Shuttle has to make an emergency reentry due to a bad case of [[spoiler:evil alien ghost]].
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* In the final episode of ''JusticeLeague'', "Starcrossed (Part 3)", the Watchtower is {{Colony Drop}}ped onto the baddies' base and almost burns up ({{Batman}} manages to barely avert it).
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See also ComingInHot. Often followed by YouHadUsWorriedThere.

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See also ComingInHot. Often followed by YouHadUsWorriedThere.
YouHadUsWorriedThere. Contrast FrictionlessReentry.

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!!Examples



!!Examples
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The process of atmospheric entry can be compared to hitting treacle after a ride across ice (or, if you're American, suddenly hitting a wall of peanut butter during an easy downhill jog). A fast-moving object compresses air before it, generating a lot of heat in the process. In fact, there are not many substances that can withstand the heat generated, and most spacecraft have an ablative heat shield that burns off during re-entry, which requires the spacecraft to come in at a fairly precise angle.

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The process of atmospheric entry can be compared to hitting treacle after a ride across ice (or, if you're American, suddenly hitting a wall of peanut butter during an easy downhill jog). A fast-moving object compresses air before it, generating a lot of heat in the process. In fact, there are not many substances that can withstand the heat generated, and most spacecraft have an ablative heat shield that burns off during re-entry, which requires the spacecraft to come in at a fairly precise angle.
angle. This itself is a danger because if the craft comes in at too low angle, it can literally bounce off the atmosphere and trap it in space, while if it comes in at too high an angle, no heat shield can save the craft from being destroyed by the heat.
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->"I can't slow down!"
-->--Crown, ''MobileSuitGundam''.

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