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* In ''VideoGame/HorizonForbiddenWest'' some of Regalla's rebels have abandoned her and now use thier overidden chargers (robots that look like a rather large big-horn sheep) to hold races. Since they are [[ProudWarriorRaceGuy Tenakth]] the races don't have much in the way of rules, with bows and spears being used to stun other racers and knock them off their mounts.
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** ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'': There's an unlockable race in Tarrey Town where Link can build a vehicle and then use it to race across a circuit that has several pillars of light; the objective is to go through all of them under a time limit, and there are two categories (Beginner and Expert). Later in the game, after Link and Bolson fully repair Lurelin Village (following the defeat of the pirate Bokoblins that invaded it), it's possible to unlock another race by bringing the Gerudo ladies from Tarrey Town's Construction Site to the coastal location. This new race takes place on the sea (so it's required to build a motorboat-styled vehicle to participate) and is divided into three categories instead of two (there's now an Intermediate level), but the rules are the same: Pass through all pillars of light under a time limit.
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* A different genre of racing minigame within a racing game: ''VideoGame/FZero GX'' has three missions in Story Mode; Goroh the Vengeful Samurai, Rescue Jody, and Black Shadow's Trap.

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* A different genre of racing minigame within a racing game: ''VideoGame/FZero GX'' ''VideoGame/FZeroGX'' has three missions in Story Mode; Goroh the Vengeful Samurai, Rescue Jody, and Black Shadow's Trap.
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* ''VideoGame/FantasticFour'' has an entirely optional racing game in-between levels that doesn't add any points to the players' health. They ''could'' simply put down their controller and wait for the timer to run out, the following stage will still continue as if nothing happened.
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* The second PSX ''Series/TheDukesOfHazzard''game has a racing mission.

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* The second PSX ''Series/TheDukesOfHazzard''game ''Series/TheDukesOfHazzard'' game has a racing mission.
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* ''VideoGame/SonicTheHedgehog:''

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* ''VideoGame/SonicTheHedgehog:''''Franchise/SonicTheHedgehog:''



** All of the Special Stages in ''[[VideoGame/SonicRushSeries Sonic Rush Adventure]]'' involve Sonic racing [[TheDragon Johnny]] on a jet ski. Collecting rings and performing tricks will fill up Sonic's boost gauge, which he will need to use to stay ahead of Johnny, as well as push away floating mines. Johnny cannot be hurt himself, but can damage Sonic by dropping bombs and firing missiles in addition to using his own boost gauge. Upgrading the jet ski is a necessity in order to obtain the final two Chaos Emeralds.

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** All of the Special Stages in ''[[VideoGame/SonicRushSeries Sonic Rush Adventure]]'' ''VideoGame/SonicRushAdventure'' involve Sonic racing [[TheDragon Johnny]] on a jet ski. Collecting rings and performing tricks will fill up Sonic's boost gauge, which he will need to use to stay ahead of Johnny, as well as push away floating mines. Johnny cannot be hurt himself, but can damage Sonic by dropping bombs and firing missiles in addition to using his own boost gauge. Upgrading the jet ski is a necessity in order to obtain the final two Chaos Emeralds.
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[[quoteright:350:[[VideoGame/TyTheTasmanianTiger https://static.tvtropes.org/pmwiki/pub/images/tyrace.png]]]]

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[[quoteright:350:[[VideoGame/TyTheTasmanianTiger [[quoteright:320:[[VideoGame/TyTheTasmanianTiger https://static.tvtropes.org/pmwiki/pub/images/tyrace.png]]]]

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Crosswicking


* ''VideoGame/WarioWareIncMegaMicrogames'': The VS. minigame Hurdle pits Orbulon and Dr. Crygor in an athletic race against each other. One player controls the former by jumping with L, while the other controls the latter by jumping with R (the two characters run automatically). Besides fences that have to be jumped on (as clashing against one will make the affected character fall down and waste time), there are also puddles of mud that slow down the running speed, though tapping the player-designated button rapidly will make their character escape from it more quickly. The first player to win three races is the champion.

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* ''VideoGame/WarioWare'':
**
''VideoGame/WarioWareIncMegaMicrogames'': The VS. minigame Hurdle pits Orbulon and Dr. Crygor in an athletic race against each other. One player controls the former by jumping with L, while the other controls the latter by jumping with R (the two characters run automatically). Besides fences that have to be jumped on (as clashing against one will make the affected character fall down and waste time), there are also puddles of mud that slow down the running speed, though tapping the player-designated button rapidly will make their character escape from it more quickly. The first player to win three races is the champion.champion.
** ''VideoGame/WarioWareIncMegaPartyGames'': One of the multiplayer sub-games is the Paper Plane minigame from the GBA version reimagined as a 4-player racing game. Each player controls a plane, and has to steer around walls to reach the goal before anyone else. Crashing into walls does not eliminate the player, but does stop them in their tracks temporarily as their plane reassembles.
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Crosswicking

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* ''VideoGame/WarioWareIncMegaMicrogames'': The VS. minigame Hurdle pits Orbulon and Dr. Crygor in an athletic race against each other. One player controls the former by jumping with L, while the other controls the latter by jumping with R (the two characters run automatically). Besides fences that have to be jumped on (as clashing against one will make the affected character fall down and waste time), there are also puddles of mud that slow down the running speed, though tapping the player-designated button rapidly will make their character escape from it more quickly. The first player to win three races is the champion.
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Please link properly


* In ''VideoGame/{{Roots of Pacha}}'', you can participate in races once you get your mount. As you race from start to finish, you have to avoid the obstacles while using your {{Sprint|Meter}} ability wisely -- sprinting gives you a massive speed boost, but it can't be used on rough terrain while you're more likely to crash while using it, stopping you for a few seconds.

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* In ''VideoGame/{{Roots of Pacha}}'', ''VideoGame/RootsOfPacha'', you can participate in races once you get your mount. As you race from start to finish, you have to avoid the obstacles while using your {{Sprint|Meter}} ability wisely -- sprinting gives you a massive speed boost, but it can't be used on rough terrain while you're more likely to crash while using it, stopping you for a few seconds.

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I know it doesn't have a page yet, but still


-->-- '''{{Music/Brentalfloss}}''', ''VideoGame/FinalFantasyVII'' WithLyrics

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-->-- '''{{Music/Brentalfloss}}''', '''Music/{{Brentalfloss}}''', ''VideoGame/FinalFantasyVII'' WithLyrics


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* In ''VideoGame/{{Roots of Pacha}}'', you can participate in races once you get your mount. As you race from start to finish, you have to avoid the obstacles while using your {{Sprint|Meter}} ability wisely -- sprinting gives you a massive speed boost, but it can't be used on rough terrain while you're more likely to crash while using it, stopping you for a few seconds.
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Crosswicking

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** ''VideoGame/SuperMarioParty'':
*** In Trike Harder, four players ride small tricycles and have to pedal their way to the finish line, which is only a short distance in front of them. To pedal their trikes forward, players have to make pedaling motions with their Joy-Con.
*** In Barreling Along, each player stands atop a barrel, and must be the first to roll the barrel to the finish line at the end of the course. Players hold their Joy-Con sideways, and tilt forward to roll forward, and tilt to the sides to steer. The course includes obstacles that slow down the racers, such as water puddles and thick grass, but there are also speed boosters that can be run over.
*** In Rowboat Uprising, two teams of two players, along with all of their respective allies board a raft and must row to the finish line ahead before the rival team. Each player can only paddle on one side of the raft, so they must coordinate with their teammates to steer the boat around obstacles, such as buoys and a mechanical Cheep Cheep.

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Oops, I had to place Mario Party 10 after Island Tour, not before


** ''VideoGame/MarioParty10'':
*** Rapid River Race places the players in hoverboats and challenges them to reach the end of a course before anyone else. The players can increase their speed by pressing the accelerate button, but cannot slow down on their own. As they speed through the course, they have to switch between three different lanes to avoid Urchins that will bring them to a stop if they hit them.
*** In Ice Slide, You Slide, players run down any icy racetrack toward a finish line. The racers have to jump over rolling snowballs and slide under Flipruses to avoid losing speed as they dash toward the finish line.


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** ''VideoGame/MarioParty10'':
*** Rapid River Race places the players in hoverboats and challenges them to reach the end of a course before anyone else. The players can increase their speed by pressing the accelerate button, but cannot slow down on their own. As they speed through the course, they have to switch between three different lanes to avoid Urchins that will bring them to a stop if they hit them.
*** In Ice Slide, You Slide, players run down any icy racetrack toward a finish line. The racers have to jump over rolling snowballs and slide under Flipruses to avoid losing speed as they dash toward the finish line.
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Crosswicking

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** ''VideoGame/MarioPartyStarRush'':
*** In Corkscrew Climb, four players run around a spiral path on the outside of a tower in a single file line. The catch is that Amps appear throughout the path, and the players closer to the front of the line will have less time to react to their appearances. If a player gets hit by an Amp, they will fall off the tower before reappearing at the back of the line. Once the players reach the top of the tower, placements are decided by the order in which they reach the top.
*** Blowboat Battle challenges the players to guide a small toy sailboat to the end of a course before anyone else. Players blow into the 3DS microphone to use an air pump to blow wind that pushes their boat forward, and they use the Circle Pad to change the wind's direction to steer around floating beach balls and toy Cheep Cheeps that get in their way.
*** In Jump to Conclusion, players race to be the first to jump to the top of a 45-step staircase. They can jump either one or two steps at a time, but there are Piranha Creepers that inhabit certain steps that will stun any players that jump on them.
*** Dodge Fuzzy, Get Dizzy places each player atop a lift powered by a screw, and they must use the touch screen to spin the screw to raise the lift to the top as fast as possible, while avoiding Fuzzies that get in the way.
*** The boss minigame Bowser's Space Race has players pilot hover scooters carrying a bomb, and they race down a series of tracks to reach Bowser to toss the bomb at him to damage him and score points, all the while dodging a variety of attacks he sends their way. The players want to get to the end of the track as fast as they can, as the first person to reach the end will have a chance to grab a Mega Mushroom that lets their bomb do more damage and score more points.
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Crosswicking

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** ''VideoGame/MarioParty10'':
*** Rapid River Race places the players in hoverboats and challenges them to reach the end of a course before anyone else. The players can increase their speed by pressing the accelerate button, but cannot slow down on their own. As they speed through the course, they have to switch between three different lanes to avoid Urchins that will bring them to a stop if they hit them.
*** In Ice Slide, You Slide, players run down any icy racetrack toward a finish line. The racers have to jump over rolling snowballs and slide under Flipruses to avoid losing speed as they dash toward the finish line.

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