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* In ''VideoGame/KidIcarusUprising'', Pit is completely and utterly devoted to his goddess Palutena. As thanks for saving her [[VideoGame/KidIcarus 25 years prior to the events of the game]], she made him the captain of her guard, on top of giving him all sorts of powers for him to help her defeat the monsters of the Underworld and the Forces of Nature trying to destroy humanity.

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* In ''VideoGame/KidIcarusUprising'', Pit is completely and utterly devoted to his goddess Palutena. As thanks for saving her [[VideoGame/KidIcarus [[VideoGame/KidIcarus1986 25 years prior to the events of the game]], she made him the captain of her guard, on top of giving him all sorts of powers for him to help her defeat the monsters of the Underworld and the Forces of Nature trying to destroy humanity.
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* Myth/GreekMythology: A newly-founded city in Attica was to be dedicated to a god, but Athena and Poseidon argued over which should be in charge. It was decided the god who could offer the citizens the most useful gift would receive the city. Poseidon created a saltwater fountain, Athena gave an olive tree and was declared the winner. The city was then dedicated to the goddess by the name of Athens.

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* Myth/GreekMythology: A newly-founded city in Attica was to be dedicated to a god, but Athena and Poseidon argued over which should be in charge. It was decided the god who could offer the citizens the most useful gift would receive the city. Poseidon created a saltwater fountain, Athena gave an olive tree and was declared the winner. The city was then dedicated to the goddess by the name of Athens. Further it was common in ancient Greece for each city to be considered patronized this way. The same went for China, with every city protected by a god.
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** Tarxia is ruled by the clergy of Zevetas, who consider him its patron. Given their devotion, they mandate that he is the greatest god in the pantheon, although he's considered minor elsewhere, and all different beliefs there are outlawed. Foreign visitors who follow other beliefs only briefly can stay in Tarxia.

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** Tarxia is ruled by the clergy of Zevetas, who consider him its patron. Given their devotion, they mandate that he is the greatest god in the pantheon, although he's considered minor elsewhere, and all different beliefs there are outlawed. Foreign visitors who follow other beliefs only briefly can stay in Tarxia. Worship of any other gods there is forbidden.
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[[folder:Live-Action TV]]
* ''Series/OhsamaSentaiKingOhger'' has the five King Shugods which make up the body of King-Ohger, the guardian deity of Tikyū. Each King Shugod is the personal patron deity of one of the five kingdoms: God Kuwagata is the guardian of Shugoddam, God Tombo is the guardian of N'Kosopa, God Kamakiri is the guardian of Ishabana, God Papillon is the guardian of Gokkan, and God Hachi is the guardian of Toufu.
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* ''Literature/TalesOfInthya'': It's universal in the setting's world that the gods [[GodsNeedPrayerBadly require prayer]], and reward devotion by granting their worshipers gifts [[ReligionIsMagic of magic]] or other things. All the gods not only have their clergy but devotees, and seek to get more.
** ''Literature/DaughterOfTheSun'':
*** Orsina devotes herself to Iolar, God of Law and Civilization, serving as a {{paladin}} in his name.
*** Some chaos gods want {{human sacrifice}}s by their worshipers, a practice condemned and banned otherwise.
*** Aelia gets a following by giving artists' telepathic inspiration to help them create art. She's strengthened in turn by their prayers to her.
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** A character from the ''TabletopGame/ForgottenRealms'' must have a patron deity to claim them during their JudgementOfTheDead (or made a DealWithTheDevil), else their souls are bound to the Wall of the Faithless. Furthermore, unlike in the core rules, all divine spellcasting classes are required to have a patron deity, and rangers and druids are further restricted to a smaller selection of nature gods. A divine spellcaster who follows a deity is also required to adhere to that deity's dogma or else be at risk of losing the use of their class features.

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** A character from the ''TabletopGame/ForgottenRealms'' {{Enforced}} in ''TabletopGame/ForgottenRealms'', where all characters must have pledge their soul to a patron deity to claim them during their (or... [[DealWithTheDevil something else]]) lest they fail the JudgementOfTheDead (or made a DealWithTheDevil), else their souls are bound to and slowly melt away into the Wall of the Faithless. Furthermore, unlike in the core rules, all divine spellcasting classes are required to have a patron deity, and rangers and druids are further restricted to a smaller selection of nature gods. A divine spellcaster who follows a deity is also required to adhere to that deity's dogma or else be at risk of losing the use of their class features. DependingOnTheWriter however, irreligious people can end up sponsored by a god of similar values even if they're unaware of it, and being truly Faithless requires active rejection of the gods on the level of ItsAllAboutMe or RageAgainstTheHeavens.
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* Franchise/MarvelComics' ''[[ComicBook/JuggernautMarvelComics Juggernaut]]'' gains his powers as the avatar of the extradimensional entity Cytorrak. His strength level is dependent on Cytorrak's whims, and he makes Marko perform feats of destruction and carnage in order to maintain his powers.

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* Franchise/MarvelComics' ''[[ComicBook/JuggernautMarvelComics Juggernaut]]'' The ''ComicBook/{{Juggernaut|MarvelComics}}'' gains his powers as the avatar of the extradimensional entity Cytorrak. His strength level is dependent on Cytorrak's whims, and he makes Marko perform feats of destruction and carnage in order to maintain his powers.
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** A character from the ''TabletopGame/ForgottenRealms'' must have a patron deity to claim them during their JudgementOfTheDead (or made a DealWithTheDevil), else their souls are bound to the Wall of the Faithless. Furthermore, unlike in the core rules, all divine spellcasting classes are required to have a patron deity, and rangers and druids are further restricted to a smaller selection of {{nature god}}s. A divine spellcaster who follows a deity is also required to adhere to that deity's dogma or else be at risk of losing the use of their class features.

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** A character from the ''TabletopGame/ForgottenRealms'' must have a patron deity to claim them during their JudgementOfTheDead (or made a DealWithTheDevil), else their souls are bound to the Wall of the Faithless. Furthermore, unlike in the core rules, all divine spellcasting classes are required to have a patron deity, and rangers and druids are further restricted to a smaller selection of {{nature god}}s.nature gods. A divine spellcaster who follows a deity is also required to adhere to that deity's dogma or else be at risk of losing the use of their class features.

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* ''TabletopGame/DungeonsAndDragons'': Most player characters have a patron deity, and can record theirs on the character sheet. To most characters this is merely flavour, but the Cleric class is actually limited in class abilities depending on which god they worship.
** A character from the ''TabletopGame/ForgottenRealms'' must have a patron deity to claim them during their JudgementOfTheDead (or made a DealWithTheDevil), else their souls are bound to the Wall of the Faithless.

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* ''TabletopGame/DungeonsAndDragons'': ''TabletopGame/DungeonsAndDragons'':
** Patron deities are very baked into most D&D editions.
Most player characters have a patron deity, and can record theirs on the character sheet. To most characters this is merely flavour, but the Cleric class is actually limited in class abilities depending on which god they worship.
worship, and their CharacterAlignment must be within one step of their patron (though in the core rules it is possible to have a cleric instead follow a particular concept).
** A character from the ''TabletopGame/ForgottenRealms'' must have a patron deity to claim them during their JudgementOfTheDead (or made a DealWithTheDevil), else their souls are bound to the Wall of the Faithless. Furthermore, unlike in the core rules, all divine spellcasting classes are required to have a patron deity, and rangers and druids are further restricted to a smaller selection of {{nature god}}s. A divine spellcaster who follows a deity is also required to adhere to that deity's dogma or else be at risk of losing the use of their class features.
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** A character from the ''TabletopGame/ForgottenRealms'' must have a patron deity to claim them after they die (or made a DealWithTheDevil), else their souls are bound to the Wall of the Faithless.

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** A character from the ''TabletopGame/ForgottenRealms'' must have a patron deity to claim them after they die during their JudgementOfTheDead (or made a DealWithTheDevil), else their souls are bound to the Wall of the Faithless.
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** A character from the ''TabletopGames/TheForgottenRealms'' must have a patron deity to claim them after they die (or made a DealWithTheDevil), else their souls are bound to the Wall of the Faithless.

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** A character from the ''TabletopGames/TheForgottenRealms'' ''TabletopGame/ForgottenRealms'' must have a patron deity to claim them after they die (or made a DealWithTheDevil), else their souls are bound to the Wall of the Faithless.
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** A character from the ''TabletopGames/ForgottenRealms'' must have a patron deity to claim them after they die (or made a DealWithTheDevil), else their souls are bound to the Wall of the Faithless.

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** A character from the ''TabletopGames/ForgottenRealms'' ''TabletopGames/TheForgottenRealms'' must have a patron deity to claim them after they die (or made a DealWithTheDevil), else their souls are bound to the Wall of the Faithless.
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* ''TabletopGame/DungeonsAndDragons'': Most player characters have a patron deity, and can record theirs on the character sheet. To most characters this is merely flavour, but the Cleric class is actually limited in class abilities depending on which god they worship.
** A character from the ''TabletopGames/ForgottenRealms'' must have a patron deity to claim them after they die (or made a DealWithTheDevil), else their souls are bound to the Wall of the Faithless.

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* The ''ComicBook/BlackPanther'' of Wakanda has always been support by Bast, one of the Ennead and a goddess from the Hyborian Age. Her vast magical powers are responsible for empowering T'Challa after he lost the power of the Heart-Shaped Herb.



* In ''VideoGame/PhantasyStarOnline2'', Epyk worships an unnamed god fervently, with the god's teachings allowing Epyrk's people to thrive in an otherwise inhospitable desert. The Divine Queen of Epyk, Margareta, can only exercise her full powers within her palace. But in it, she's nearly untouchable as she can have any intruders torn to pieces by magic snakes. [[spoiler:Said god is later revealed to be Klariskrays, Alma's SplitPersonality and her photonic power made manifest. When all of Omega rises up against Elmir, Klariskrays decides to allow Margareta to use her powers outside of the palace while also temporarily reviving two of the fallen members of the Council of Six to help turn the tide before taking the battlefield herself.]]

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* In ''VideoGame/PhantasyStarOnline2'', Epyk worships an unnamed god fervently, with the god's teachings allowing Epyrk's Epyk's people to thrive in an otherwise inhospitable desert. The Divine Queen of Epyk, Margareta, can only exercise her full powers within her palace. But in it, she's nearly untouchable as she can have any intruders torn to pieces by magic snakes. [[spoiler:Said god is later revealed to be Klariskrays, Alma's SplitPersonality and her photonic power made manifest. When all of Omega rises up against Elmir, Klariskrays decides to allow Margareta to use her powers outside of the palace while also temporarily reviving two of the fallen members of the Council of Six to help turn the tide before taking the battlefield herself.]]

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* In ''VideoGame/FireEmblemGaiden'', the countries of Zofia and Rigel worship Mila and Duma respectively as their patron gods. Under Mila's protection, Zofia remained fertile and abundant with resources. But this abundance meant that the people of Zofia grew slothful and hedonistic. Meanwhile, Rigel's philosophy that MiseryBuildsCharacter leaves Rigel cold and inhospitable, but this hardship also gives Rigel a powerful military and sense of order at the expense of their compassion.

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* In ''VideoGame/FireEmblemGaiden'', the countries of Zofia and Rigel worship Mila and Duma respectively as their patron gods. Under Mila's protection, Zofia remained fertile and abundant with resources. But this abundance meant that the people of Zofia grew slothful and hedonistic. Meanwhile, Rigel's philosophy that MiseryBuildsCharacter leaves Rigel cold and inhospitable, but this hardship also gives Rigel a powerful military and sense of order at the expense of their its people's compassion.



* In ''VideoGame/LeagueOfLegends'', Illaoi is the Truth Bearer of Nagakabouros, the Serpent Isles' god of life, ocean storms, and motion. As her god's highest ranking priestess, Illaoi is able to derive a small fraction of Nagakabouros' power to grant others the Test of Nagakabouros, in which she tears the soul of the tested from their body to see if they will be annihilated or find their destiny. This is shown in Illaoi's abilities, which have her summon spectral tentacles of her kraken god to attack.



* In ''VideoGame/PhantasyStarOnline2'', Epyk worships an unnamed god fervently, with the god's teachings allowing them to thrive in an otherwise inhospitable desert. The Divine Queen of Epyk, Margareta, can only exercise her full powers within her palace, but in it, she's nearly untouchable as she can have any intruders torn to pieces by magic snakes. [[spoiler:Said god is later revealed to be Klariskrays, Alma's SplitPersonality and her photonic power made manifest. When all of Omega rises up against Elmir, Klariskrays decides to allow Margareta to use her powers outside of the palace while also temporarily reviving two of the fallen members of the Council of Six to help turn the tide before taking the battlefield herself.]]

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* In ''VideoGame/PhantasyStarOnline2'', Epyk worships an unnamed god fervently, with the god's teachings allowing them Epyrk's people to thrive in an otherwise inhospitable desert. The Divine Queen of Epyk, Margareta, can only exercise her full powers within her palace, but palace. But in it, she's nearly untouchable as she can have any intruders torn to pieces by magic snakes. [[spoiler:Said god is later revealed to be Klariskrays, Alma's SplitPersonality and her photonic power made manifest. When all of Omega rises up against Elmir, Klariskrays decides to allow Margareta to use her powers outside of the palace while also temporarily reviving two of the fallen members of the Council of Six to help turn the tide before taking the battlefield herself.]]
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* In ''LightNovel/HorizonInTheMiddleOfNowhere'', Kimi's patron goddess is Uzume, the Japanese goddess of celebrations, parties, and eroticism. Everything Kimi does, from her makeup, to the way she walks, and the way she dresses acts as an offering to Uzume. In exchange, Uzume fulfills Kimi's wish that, "The only ones who can touch me are those I wish to wither away for", turning Kimi into a [[NighInvulnerability untouchable]] StoneWall protected by a seemingly endless series of barriers, particularly while she's singing and dancing to increase the value of her offerings.
* In ''LightNovel/IsItWrongToTryToPickUpGirlsInADungeon'', adventurers are each taken in by a single god to obtain their falna, giving them the superhuman physical abilities needed to tackle monsters. As a result, they become part of the gods' familia as one of their children, and are generally required to do as their gods ask of them. However, most adventurers will pay respect to other gods, especially those of great renown such as Loki or Freya, but they will generally only serve their own unless their interests align.

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* In ''LightNovel/HorizonInTheMiddleOfNowhere'', ''Literature/HorizonInTheMiddleOfNowhere'', Kimi's patron goddess is Uzume, the Japanese goddess of celebrations, parties, and eroticism. Everything Kimi does, from her makeup, to the way she walks, and the way she dresses acts as an offering to Uzume. In exchange, Uzume fulfills Kimi's wish that, "The only ones who can touch me are those I wish to wither away for", turning Kimi into a [[NighInvulnerability untouchable]] StoneWall protected by a seemingly endless series of barriers, particularly while she's singing and dancing to increase the value of her offerings.
* In ''LightNovel/IsItWrongToTryToPickUpGirlsInADungeon'', ''Literature/IsItWrongToTryToPickUpGirlsInADungeon'', adventurers are each taken in by a single god to obtain their falna, giving them the superhuman physical abilities needed to tackle monsters. As a result, they become part of the gods' familia as one of their children, and are generally required to do as their gods ask of them. However, most adventurers will pay respect to other gods, especially those of great renown such as Loki or Freya, but they will generally only serve their own unless their interests align.

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