Follow TV Tropes

Following

History Main / OrbitingParticleShield

Go To

OR

Is there an issue? Send a MessageReason:
None



to:

* This is an incredibly common ability in the ''Franchise/{{Castlevania}}'' games. ''Circle of the Moon'' has an entire subset of shield powers with many variations on this. The ''Sorrow'' games have the Buer [[PowersAsPrograms soul]], which are fire particles, and more appear the more copies of the soul you have.
Is there an issue? Send a MessageReason:
None



to:

* The GAM in ''VideoGame/BioMetal''. You could fire it out in a direction and it would come back to you, and it also did heavy damage to Mooks.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:250:[[VideoGame/MegaMan http://static.tvtropes.org/pmwiki/pub/images/OrbitingParticleShield_4020.png]]]]
Is there an issue? Send a MessageReason:
None



to:

* ''Märchen Maze'' has a powerup that temporarily shields Alice with eight rabbits that circle around her.
Is there an issue? Send a MessageReason:
None


* Many {{Compile}} shooters have this as a weapon, usually with variable power levels:

to:

* Many {{Compile}} Creator/{{Compile}} shooters have this as a weapon, usually with variable power levels:




to:

* In ''Batman'' for the GameBoy, Batman can obtain up to four Batwings to circle around him and take out nearby enemies. He will lose them first if he takes hits.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/MegaMan'' series have many robot masters with a shield weapons which can block shots and damage upon contact (though a few non-robot master bosses have that shield as well). The particles of the shield can also be launched at the enemy in some cases.

to:

* ''VideoGame/MegaMan'' series have many robot masters with a shield weapons weapon which can block shots and damage upon contact contact, such as Wood Man in ''VideoGame/MegaMan2'' (though a few non-robot master bosses have that shield as well). The particles of the shield can also be launched at the enemy in some cases.
Is there an issue? Send a MessageReason:
None



to:

* The "Defense Orbs" in ''VideoGame/HeavyWeapon'' are this. They protect against everything (including nukes, but only if they touch the shield and not the ground) except laser weapons. However, enemies may sometimes manage to sneak a shot in or two, so don't rely too much on them.
Is there an issue? Send a MessageReason:
None


Compare ShieldedCoreBoss, if destroying the shields is ''absolutely required'' to expose the boss for damage at all. See also BeehiveBarrier and ReverseShrapnel.

to:

Compare ShieldedCoreBoss, If this occurs in a VideoGame, it can also be a ShieldedCoreBoss if destroying the shields is ''absolutely required'' to expose the boss for damage at all. See also BeehiveBarrier and ReverseShrapnel.




to:

* In one episode of ''SpaceBattleshipYamato'' the crew covered their ship with nearby asteroids to hide it from enemy radar. When the enemies finally discovered them, they ReversedThePolarity of the reactor powering the shield, turning it into a circular ring of spinning space rocks which intercepted and blocked enemy fire.

Changed: 593

Removed: 325

Is there an issue? Send a MessageReason:
None


* ''VideoGame/MegaMan'' series have many robot masters with a shield weapons which can block shots and damage upon contact although a few non-robot master bosses have that shield as well. The particles of the shield can also be launched at the enemy in some cases.
* In ''VideoGame/CaveStory'', Misery eventually summons 2 black orbs to partially shield her. Then she summons an additional two. TrueFinalBoss has a variation of an orbiting shield as well.
** ''Cave Story'' also has a heroic version: At maximum power, the Bubbler produces a swarm of bubbles that hover around the player's position before firing off in a desired direction. There is also the Whimsical Star, an attachment for the Spur that produces rotating stars around the player whenever they charge the weapon.

to:

* ''VideoGame/MegaMan'' series have many robot masters with a shield weapons which can block shots and damage upon contact although (though a few non-robot master bosses have that shield as well.well). The particles of the shield can also be launched at the enemy in some cases.
* In ''VideoGame/CaveStory'', As the player's battle with Misery eventually summons wears on, she begins summoning 2 black orbs to partially shield her. Then her, then 4 as she summons an additional two. gets lower in HP. TrueFinalBoss has a variation of an orbiting shield as well.
** ''Cave Story'' also has a heroic version: At
well. The player's Bubbler weapon, at maximum power, the Bubbler produces a swarm of bubbles that hover swarm around the player's position player before firing off in a desired direction. There is also the Whimsical Star, an attachment for the Spur that produces rotating stars around the player whenever they charge the weapon.



* In ''{{Silpheed}}: Super Dogfighter'', one of the recurring boss types was the small "Olleyus" cruiser which is protected by a layer of small satellites that respawn after being destroyed. In later levels the satellites also reflect the player's Laser weapon, requiring a player armed with such to time their shots carefully to pass between the satellites. The Asteroid Belt powerup provides this for the player.

to:

* In ''{{Silpheed}}: ''VideoGame/{{Silpheed}}: Super Dogfighter'', one of the recurring boss types was is the small "Olleyus" cruiser which is cruiser, protected by a layer of small satellites that respawn after being destroyed. In later levels the satellites also reflect the player's Laser weapon, requiring a player armed with such it to time their shots carefully to pass between the satellites. The Asteroid Belt powerup provides this for the player.



* ''VideoGame/FinalFantasyX'' and ''VideoGame/FinalFantasyX2''[='s=] Null Element elemental shields take the form of orbs that orbit the character in the color of that element. Each orb will block 1 attack from that element before it is used up.
* Part of ''VideoGame/KingdomHeartsII'' takes part in the world of ''Film/{{Tron}}'' and the boss battle is fought the same way (waiting for the orbital shield to slow down before shooting at the MCP).

to:

* ''VideoGame/FinalFantasyX'' and ''VideoGame/FinalFantasyX2''[='s=] Null Element elemental shields take the form of orbs that orbit the character in the color of that element. Each orb will [[SingleUseShield block 1 attack from one attack]] of that element before it is being used up.
* Part of ''VideoGame/KingdomHeartsII'' takes part in the world of ''Film/{{Tron}}'' and ''Film/{{Tron}}'', where the boss battle is fought MCP reprises its film role by protecting itself with an orbiting shield; the same way (waiting player must eliminate panels and/or wait for the orbital shield to slow down before shooting they can shoot at the MCP).MCP.



* In WorldOfWarcraft, the shaman class has elemental shields. Only one can be up at a time, with lightning shield doing damage to anyone who attacks the shaman and water shield restoring mana if attacked. Resto shamans also have an earth shield that can be placed on another player that heals them when they are attacked.

to:

* In WorldOfWarcraft, ''WorldOfWarcraft'', the shaman class has elemental shields. Only one can be up at a time, with lightning shield doing damage to anyone who attacks the shaman and water shield restoring mana if attacked. Resto shamans also have an earth shield that can be placed on another player that heals them when they are attacked.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The Tatsu Steed dream eater in ''VideoGame/KingdomHearts3D'' can generate a small shield of swirling bubbles that can deflect blows, and also cause anyone who touches it to be BlownAcrossTheRoom to a degree matched by few other enemies.
Is there an issue? Send a MessageReason:
None



to:

* In ''TheIncredibleHulkUltimateDestruction'', during the first stage of her boss fight Mercy will just attack with her psychic powers. Near the end, she'll gather a bunch of debris around herself, and sometimes launch them at you.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/MegaMan'' series have many robot masters with a shield weapons which block shots and damage upon contact although a few non-robot master bosses have that shield as well. The particles of the shield can be launched at the enemy.

to:

* ''VideoGame/MegaMan'' series have many robot masters with a shield weapons which can block shots and damage upon contact although a few non-robot master bosses have that shield as well. The particles of the shield can also be launched at the enemy.enemy in some cases.
Is there an issue? Send a MessageReason:
None


* In ''WesternAnimation/AvatarTheLastAirbender'' finale, Aang's ultimate battle form has particles of earth (along with rings of water and fire), in a sphere of air that all surrounds him as a shield.

to:

* In ''WesternAnimation/AvatarTheLastAirbender'' finale, Aang's ultimate battle form has particles of earth (along with rings circles of water and fire), in a sphere of air that air, which all surrounds him as a shield.
Is there an issue? Send a MessageReason:
None


* In ''WesternAnimation/AvatarTheLastAirbender'' finale, Aang's ultimate battle form has particles of earth and water (along with circles of air and fire) surrounding him as a shield.

to:

* In ''WesternAnimation/AvatarTheLastAirbender'' finale, Aang's ultimate battle form has particles of earth and water (along with circles rings of water and fire), in a sphere of air and fire) surrounding that all surrounds him as a shield.
Is there an issue? Send a MessageReason:
None


** In ''VideoGame/SonicTheHedgehog2'', the Metropolis Zone boss has this kind of shield--and every time you get past the shield, one of the particles breaks off and attempts to run into you. A throwback to this specific boss also shows up in ''SonicAndKnuckles'', Sky Sanctuary Zone.
** In ''Videogame/SonicTheHedgehogCD'', the Tidal Tempest boss is surrounded by a ring of bubbles. They don't hurt you--in fact, they're the only oxygen source in the underwater boss room--but they block you from hitting Robotnik all the same.
** In ''SonicTheHedgehog3'', the boss of Ice Cap Zone, Act 1 has a ring of ice block around it--when it isn't making itself vulnerable by trying to drop the blocks on you.

to:

** In ''VideoGame/SonicTheHedgehog2'', the Metropolis Zone boss has this kind of shield--and every time you get past the shield, one of the particles breaks off and attempts to run into you. A throwback to this specific boss also shows up in ''SonicAndKnuckles'', ''VideoGame/Sonic3AndKnuckles'', Sky Sanctuary Zone.
** In ''Videogame/SonicTheHedgehogCD'', ''VideoGame/SonicTheHedgehogCD'', the Tidal Tempest boss is surrounded by a ring of bubbles. They don't hurt you--in fact, they're the only oxygen source in the underwater boss room--but they block you from hitting Robotnik all the same.
** In ''SonicTheHedgehog3'', ''VideoGame/SonicTheHedgehog3'', the boss of Ice Cap Zone, Act 1 has a ring of ice block around it--when it isn't making itself vulnerable by trying to drop the blocks on you.



* Fourth boss in ''DiamondHollowII'' is a BlobMonster with an orbiting shield which can be shot down. Last two phases have shields which must be shot down with a rocket launcher only.

to:

* Fourth boss in ''DiamondHollowII'' ''VideoGame/DiamondHollowII'' is a BlobMonster with an orbiting shield which can be shot down. Last two phases have shields which must be shot down with a rocket launcher only.
Is there an issue? Send a MessageReason:
None


** ''SuperAleste'' has a circling orb weapon that can be temporarily locked in place.

to:

** ''SuperAleste'' has a circling orb weapon that can be temporarily locked in place. One of the bosses has four usually invulnerable drones orbiting it.
Is there an issue? Send a MessageReason:
None



to:

* ''Kid Niki: Radical Ninja'' has a bell powerup that circles around Kid Niki and knocks out most enemies in one hit, but goes away after a minute.
Is there an issue? Send a MessageReason:
None


** In ''VideoGame/SonicTheHedgehog2'', the Metropolis Zone boss has also this kind of shield--and every time you get past the shield, one of the particles breaks off and attempts to run into you. A throwback to this specific boss also shows up in ''SonicAndKnuckles'', Sky Sanctuary Zone.

to:

** In ''VideoGame/SonicTheHedgehog2'', the Metropolis Zone boss has also this kind of shield--and every time you get past the shield, one of the particles breaks off and attempts to run into you. A throwback to this specific boss also shows up in ''SonicAndKnuckles'', Sky Sanctuary Zone.



** The Final Hazard in ''VideoGame/SonicAdventure2' surrounds itself with fleshy pink energy bubbles that zap you if you touch them. You have to dodge between them to reach its weak point.

to:

** The Final Hazard in ''VideoGame/SonicAdventure2' ''VideoGame/SonicAdventure2'' surrounds itself with fleshy pink energy bubbles that zap you if you touch them. You have to dodge between them to reach its weak point.

Added: 829

Changed: 299

Is there an issue? Send a MessageReason:
None


* ''Franchise/SonicTheHedgehog'' series have some of the enemies and bosses have that kind of shield. Examples include the recurring enemy Orbinaut/Unidus which has SpikeBallsOfDoom orbiting around it (some variations can also throw the shield away). In ''VideoGame/SonicTheHedgehog2'', Metropolis Zone boss has also that kind of shield.

to:

* The ''Franchise/SonicTheHedgehog'' series have some of the enemies and bosses have that kind of shield. Examples include the has many examples.
** The
recurring enemy Orbinaut/Unidus which has SpikeBallsOfDoom orbiting around it (some variations can also throw the shield away). In away).
**In
''VideoGame/SonicTheHedgehog2'', the Metropolis Zone boss has also that this kind of shield.shield--and every time you get past the shield, one of the particles breaks off and attempts to run into you. A throwback to this specific boss also shows up in ''SonicAndKnuckles'', Sky Sanctuary Zone.
** In ''Videogame/SonicTheHedgehogCD'', the Tidal Tempest boss is surrounded by a ring of bubbles. They don't hurt you--in fact, they're the only oxygen source in the underwater boss room--but they block you from hitting Robotnik all the same.
** In ''SonicTheHedgehog3'', the boss of Ice Cap Zone, Act 1 has a ring of ice block around it--when it isn't making itself vulnerable by trying to drop the blocks on you.
Is there an issue? Send a MessageReason:
None


* In ''Anime/MobileSuitGundamGundam00'', Cherudim has shield bits that will float around and block shots.

to:

* In ''Anime/MobileSuitGundamGundam00'', ''Anime/MobileSuitGundam00'', Cherudim has shield bits that will float around and block shots.
Is there an issue? Send a MessageReason:
None


* In ''{{Gundam 00}}'', Cherudim has shield bits that will float around and block shots.
* In ''GundamSeedDestiny'', Akatsuki's [[MechaExpansionPack space pack]] has drones that can create [[http://images1.wikia.nocookie.net/__cb20110420062324/gundam/images/4/4d/Gundam_SEED_Destiny_-_49_-_46.jpg shields around objects]]
* From ''Anime/GundamWing'', the Mercurius model of Mobile Suit had a number of disks that would orbit it (usually in a ring) and absorb attacks.

to:

* In ''{{Gundam 00}}'', ''Anime/MobileSuitGundamGundam00'', Cherudim has shield bits that will float around and block shots.
* In ''GundamSeedDestiny'', ''Anime/MobileSuitGundamSEEDDestiny'', Akatsuki's [[MechaExpansionPack space pack]] has drones that can create [[http://images1.wikia.nocookie.net/__cb20110420062324/gundam/images/4/4d/Gundam_SEED_Destiny_-_49_-_46.jpg shields around objects]]
objects]].
* From ''Anime/GundamWing'', ''Anime/MobileSuitGundamWing'', the Mercurius model of Mobile Suit had a number of disks that would orbit it (usually in a ring) and absorb attacks.
Is there an issue? Send a MessageReason:
None


* The Cane of Byrna from ''VideoGame/TheLegendOfZeldaALinkToThePast''. This uses up magic power pretty quickly.

to:

* The Cane of Byrna from ''VideoGame/TheLegendOfZeldaALinkToThePast''. This uses up magic power pretty quickly.quickly, but actually makes the user completely invulnerable.




to:

* ''Videogame/HyperPrincessPitch'' has one as a powerup, as well as some enemies and minibosses.
Is there an issue? Send a MessageReason:
None



to:

* In WorldOfWarcraft, the shaman class has elemental shields. Only one can be up at a time, with lightning shield doing damage to anyone who attacks the shaman and water shield restoring mana if attacked. Resto shamans also have an earth shield that can be placed on another player that heals them when they are attacked.
Is there an issue? Send a MessageReason:
None


* In ''Anime/{{Gundam 00}}'', Cherudim has shield bits that will float around and block shots.
* In ''Anime/GundamSeedDestiny'', Akatsuki's [[MechaExpansionPack space pack]] has drones that can create [[http://images1.wikia.nocookie.net/__cb20110420062324/gundam/images/4/4d/Gundam_SEED_Destiny_-_49_-_46.jpg shields around objects]]

to:

* In ''Anime/{{Gundam ''{{Gundam 00}}'', Cherudim has shield bits that will float around and block shots.
* In ''Anime/GundamSeedDestiny'', ''GundamSeedDestiny'', Akatsuki's [[MechaExpansionPack space pack]] has drones that can create [[http://images1.wikia.nocookie.net/__cb20110420062324/gundam/images/4/4d/Gundam_SEED_Destiny_-_49_-_46.jpg shields around objects]]
Is there an issue? Send a MessageReason:
None


* In ''{{Gundam 00}}'', Cherudim has shield bits that will float around and block shots.
* In ''GundamSeedDestiny'', Akatsuki's [[MechaExpansionPack space pack]] has drones that can create [[http://images1.wikia.nocookie.net/__cb20110420062324/gundam/images/4/4d/Gundam_SEED_Destiny_-_49_-_46.jpg shields around objects]]
* From ''GundamWing'', the Mercurius model of Mobile Suit had a number of disks that would orbit it (usually in a ring) and absorb attacks.

to:

* In ''{{Gundam ''Anime/{{Gundam 00}}'', Cherudim has shield bits that will float around and block shots.
* In ''GundamSeedDestiny'', ''Anime/GundamSeedDestiny'', Akatsuki's [[MechaExpansionPack space pack]] has drones that can create [[http://images1.wikia.nocookie.net/__cb20110420062324/gundam/images/4/4d/Gundam_SEED_Destiny_-_49_-_46.jpg shields around objects]]
* From ''GundamWing'', ''Anime/GundamWing'', the Mercurius model of Mobile Suit had a number of disks that would orbit it (usually in a ring) and absorb attacks.



* ''TheBindingOfIsaac'' have fly powerups which orbit around the character to block shots (and damage other flies upon contact). There are other powerups which serves that purpose as well like level 1 and 2 meat cube or a guardian angel. For bosses, The Duke of Flies summons flies to orbit around him to serve as a shield.

to:

* ''TheBindingOfIsaac'' have ''VideoGame/TheBindingOfIsaac'' has fly powerups which orbit around the character to block shots (and damage other flies upon contact). There are other powerups which serves that purpose as well like level 1 and 2 meat cube or a guardian angel. For bosses, The Duke of Flies summons flies to orbit around him to serve as a shield.



* ''SonicTheHedgehog'' series have some of the enemies and bosses have that kind of shield. Examples include the recurring enemy Orbinaut/Unidus which has SpikeBallsOfDoom orbiting around it (some variations can also throw the shield away). In ''VideoGame/SonicTheHedgehog2'', Metropolis Zone boss has also that kind of shield.
** The FinalHazard in ''VideoGame/SonicAdventure2' surrounds itself with fleshy pink energy bubbles that zap you if you touch them. You have to dodge between them to reach its weak point.

to:

* ''SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' series have some of the enemies and bosses have that kind of shield. Examples include the recurring enemy Orbinaut/Unidus which has SpikeBallsOfDoom orbiting around it (some variations can also throw the shield away). In ''VideoGame/SonicTheHedgehog2'', Metropolis Zone boss has also that kind of shield.
** The FinalHazard Final Hazard in ''VideoGame/SonicAdventure2' surrounds itself with fleshy pink energy bubbles that zap you if you touch them. You have to dodge between them to reach its weak point.



* ''MarioKart'': the Triple Shell item causes three shells to orbit the player's vehicle before being fired individually, intercepting most thrown objects (Blue Shells are not stopped). When one is fired, the others remain in orbit, still able to intercept a missile.

to:

* ''MarioKart'': In ''VideoGame/MarioKart'', the Triple Shell item causes three shells to orbit the player's vehicle before being fired individually, intercepting most thrown objects (Blue Shells are not stopped). When one is fired, the others remain in orbit, still able to intercept a missile.



* ''VideoGame/Ubersoldier'' has [[MindOverMatter telekinetic super-soldiers]] who can draw in objects from the area to form a shielding tornado of junk around themselves.

to:

* ''VideoGame/Ubersoldier'' ''VideoGame/{{Ubersoldier}}'' has [[MindOverMatter telekinetic super-soldiers]] who can draw in objects from the area to form a shielding tornado of junk around themselves.
Is there an issue? Send a MessageReason:
None


* ''MegaMan'' series have many robot masters with a shield weapons which block shots and damage upon contact although a few non-robot master bosses have that shield as well. The particles of the shield can be launched at the enemy.

to:

* ''MegaMan'' ''VideoGame/MegaMan'' series have many robot masters with a shield weapons which block shots and damage upon contact although a few non-robot master bosses have that shield as well. The particles of the shield can be launched at the enemy.
Is there an issue? Send a MessageReason:
None



to:

* ''VideoGame/Ubersoldier'' has [[MindOverMatter telekinetic super-soldiers]] who can draw in objects from the area to form a shielding tornado of junk around themselves.

Added: 1026

Changed: 380

Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{Zanac}}'' has weapon 3 which is an energy ball orbiting around the ship destroying bullets and enemies upon contact. One of the enemies has its own orbiting shield too although that one can be destroyed.

to:

* ''VideoGame/{{Zanac}}'' has Many {{Compile}} shooters have this as a weapon, usually with variable power levels:
** In ''VideoGame/{{Zanac}}'',
weapon 3 which is an energy ball orbiting around the ship destroying bullets and enemies upon contact. One of the enemies has its own orbiting shield too although that one can be destroyed.destroyed.
** The Rolling Fire weapon (#4) in ''[[{{Aleste}} Power Strike]]''.
** The Bullet Shield in ''VideoGame/TheGuardianLegend'', which uses chips like other secondary weapons.
** The Ring Blaster powerup in ''VideoGame/BlazingLazers''.
** The Defensive Detonator (blue capsule) in ''M.U.S.H.A.''
** ''SuperAleste'' has a circling orb weapon that can be temporarily locked in place.
** ''Rude Breaker'' has an alternate mode of the laser subweapon which provides this.



* In the original ''{{Silpheed}}'', one of the recurring boss types was the small "Olleyus" cruiser which is protected by a layer of small satellites that respawn after being destroyed. In later levels the satellites also reflect the player's Laser weapon, requiring a player armed with such to time their shots carefully to pass between the satellites.

to:

* In the original ''{{Silpheed}}'', ''{{Silpheed}}: Super Dogfighter'', one of the recurring boss types was the small "Olleyus" cruiser which is protected by a layer of small satellites that respawn after being destroyed. In later levels the satellites also reflect the player's Laser weapon, requiring a player armed with such to time their shots carefully to pass between the satellites. The Asteroid Belt powerup provides this for the player.




to:

* The Option Barrier special item in ''VideoGame/{{Valis}} II''.
* ''VideoGame/{{Abadox}}'' has a barrier shield option that can be upgraded to 4 orbs.
* The Magia Stone in ''VideoGame/{{Zeliard}}''.
* The Cane of Byrna from ''VideoGame/TheLegendOfZeldaALinkToThePast''. This uses up magic power pretty quickly.
* ''VideoGame/NinjaGaiden'' has the Fire Shield, which for a few seconds surrounds Ryu with several fireballs.
Is there an issue? Send a MessageReason:
None


* In the first ''Pokemon Pinball'', Mewtwo has a shield of bubble-things that orbit around him. You can knock them away temporarily by hitting them with the ball.

to:

* In the first ''Pokemon Pinball'', ''VideoGame/PokemonPinball'', Mewtwo has a shield of bubble-things that orbit around him. You can knock them away temporarily by hitting them with the ball.



* The Pain in ''VideoGame/MetalGearSolid3'' used live bees to protect himself from bullets.

to:

* The Pain in ''VideoGame/MetalGearSolid3'' ''MetalGearSolid3SnakeEater'' used live bees to protect himself from bullets.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

An interesting type of shield, where one to several particles (can be energy balls, rocks or any other things) orbit around someone to block shots and/or damage things. This shield usually has gaps though or individual particles can be destroyed so the shielded one is not completely invulnerable. Sometimes that shield can be thrown as a weapon.

Commonly found in video games being wielded by bosses or available to the player as {{power up}}s. In {{Shoot Em Up}}s, it's a common alternative to the AttackDrone.

Compare ShieldedCoreBoss, if destroying the shields is ''absolutely required'' to expose the boss for damage at all. See also BeehiveBarrier and ReverseShrapnel.
----
!!Examples:

[[AC:Anime]]
* In ''{{Gundam 00}}'', Cherudim has shield bits that will float around and block shots.
* In ''GundamSeedDestiny'', Akatsuki's [[MechaExpansionPack space pack]] has drones that can create [[http://images1.wikia.nocookie.net/__cb20110420062324/gundam/images/4/4d/Gundam_SEED_Destiny_-_49_-_46.jpg shields around objects]]
* From ''GundamWing'', the Mercurius model of Mobile Suit had a number of disks that would orbit it (usually in a ring) and absorb attacks.

[[AC:Film]]
* In the original ''Film/{{Tron}}'', the MCP had a ring of orbiting shields whirling around his weak point, and Tron had to wait until the MCP was distracted and the shields slowed down so he could throw his identity disc through one of the gaps.

[[AC:VideoGames]]
* ''MegaMan'' series have many robot masters with a shield weapons which block shots and damage upon contact although a few non-robot master bosses have that shield as well. The particles of the shield can be launched at the enemy.
* In ''VideoGame/CaveStory'', Misery eventually summons 2 black orbs to partially shield her. Then she summons an additional two. TrueFinalBoss has a variation of an orbiting shield as well.
** ''Cave Story'' also has a heroic version: At maximum power, the Bubbler produces a swarm of bubbles that hover around the player's position before firing off in a desired direction. There is also the Whimsical Star, an attachment for the Spur that produces rotating stars around the player whenever they charge the weapon.
* ''TheBindingOfIsaac'' have fly powerups which orbit around the character to block shots (and damage other flies upon contact). There are other powerups which serves that purpose as well like level 1 and 2 meat cube or a guardian angel. For bosses, The Duke of Flies summons flies to orbit around him to serve as a shield.
* ''VideoGame/{{Zanac}}'' has weapon 3 which is an energy ball orbiting around the ship destroying bullets and enemies upon contact. One of the enemies has its own orbiting shield too although that one can be destroyed.
* ''SonicTheHedgehog'' series have some of the enemies and bosses have that kind of shield. Examples include the recurring enemy Orbinaut/Unidus which has SpikeBallsOfDoom orbiting around it (some variations can also throw the shield away). In ''VideoGame/SonicTheHedgehog2'', Metropolis Zone boss has also that kind of shield.
** The FinalHazard in ''VideoGame/SonicAdventure2' surrounds itself with fleshy pink energy bubbles that zap you if you touch them. You have to dodge between them to reach its weak point.
* Fourth boss in ''DiamondHollowII'' is a BlobMonster with an orbiting shield which can be shot down. Last two phases have shields which must be shot down with a rocket launcher only.
* ''MarioKart'': the Triple Shell item causes three shells to orbit the player's vehicle before being fired individually, intercepting most thrown objects (Blue Shells are not stopped). When one is fired, the others remain in orbit, still able to intercept a missile.
* Necron lords can have this with flying scarabs in ''Warhammer 40000: VideoGame/DawnOfWar''.
* In the first ''Pokemon Pinball'', Mewtwo has a shield of bubble-things that orbit around him. You can knock them away temporarily by hitting them with the ball.
* In the original ''{{Silpheed}}'', one of the recurring boss types was the small "Olleyus" cruiser which is protected by a layer of small satellites that respawn after being destroyed. In later levels the satellites also reflect the player's Laser weapon, requiring a player armed with such to time their shots carefully to pass between the satellites.
* In the first ''VideoGame/MetroidPrime'', the Parasite Queen is protected by a rotating energy shield and the player must position themselves to shoot between the panels. In Metroid Prime 2, the weak point of the Emperor Ing's first form is also protected by a rotating barrier.
* The Pain in ''VideoGame/MetalGearSolid3'' used live bees to protect himself from bullets.
* ''VideoGame/DeusEx'' has the Aggressive Defense System, which is a more-realistic variant of this trope.
-->''Aerosol nanoparticles are released upon the detection of objects fitting the electromagnetic threat profile of missiles and grenades; these nanoparticles will prematurely detonate such objects prior to reaching the agent.''
* ''VideoGame/FinalFantasyX'' and ''VideoGame/FinalFantasyX2''[='s=] Null Element elemental shields take the form of orbs that orbit the character in the color of that element. Each orb will block 1 attack from that element before it is used up.
* Part of ''VideoGame/KingdomHeartsII'' takes part in the world of ''Film/{{Tron}}'' and the boss battle is fought the same way (waiting for the orbital shield to slow down before shooting at the MCP).
* In ''VideoGame/TheLegendOfZeldaSkywardSword'', the second Ghirahim fight has him using particles of power as a shield to prevent Link from swinging his sword just in any direction.
* In ''VideoGame/EpicMickey'', Petetronic summons rotating energy shields to protect him while you [[PlayingTennisWithTheBoss deflect his disc back and forth]].

[[AC:WesternAnimation]]
* In ''WesternAnimation/AvatarTheLastAirbender'' finale, Aang's ultimate battle form has particles of earth and water (along with circles of air and fire) surrounding him as a shield.
----

Top