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** In the Playstation 1 port for ''Mortal Kombat Trilogy'', the player can access older versions of four characters by highlighting their faces and mashig "Select" on the controller: Kano and Raiden (Mortal Kombat 1 versions) and Jax and Kung Lao (Mortal Kombat 2 versions). Each of them have their own moves and fatalities, differing from their available/updated versions of the base roster.

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** In the Playstation 1 port for ''Mortal Kombat Trilogy'', the player can access older versions of four characters by highlighting their faces and mashig pressing "Select" on the controller: Kano and Raiden (Mortal Kombat 1 versions) and Jax and Kung Lao (Mortal Kombat 2 versions). Each of them have their own moves and fatalities, differing from their available/updated versions of the base roster.
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** In the Playstation 1 port for ''Mortal Kombat Trilogy'', the player can access older versions of four characters by highlighting their faces and mashig "Select" on the controller: Kano and Raiden (Mortal Kombat 1 versions) and Jax and Kung Lao (Mortal Kombat 2 versions). Each of them have their own moves and fatalities, differing from their available/updated versions of the base roster.
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[[folder:Platform Games]]
* ''Franchise/SonicTheHedgehog'':
** ''VideoGame/SonicGenerations'' has two different time-displaced iterations of Sonic as its playable characters, each with their own distinct playstyle: Classic Sonic, whose levels emulate the classic Genesis games in both versions of the game; and Modern Sonic, whose levels emulate the Boost games on the console version and the Rush games on the 3DS version.
** ''VideoGame/SonicForces'' also has both Modern and Classic Sonic, each with the same respective play styles as the console version of Generations.
[[/folder]]
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* ''VideoGame/MeltyBlood'' is ''infamous'' for its utter glut of doppelganger characters, with many of them being creations of TATARI. To wit:

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* ''VideoGame/MeltyBlood'' is ''infamous'' for its utter glut of doppelganger characters, with many of them being creations of TATARI.TATARI[[note]]given that it originally started as a doujin series, it's most likely that the developers did this as a cost-saving measure[[/note]]. To wit:
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*** [[OriginalGeneration Android 21]] appears in both her [[SuperpoweredEvilSide transformed state]] and human forms.

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*** [[OriginalGeneration Android 21]] appears in both her [[SuperpoweredEvilSide transformed state]] and human forms.form.



** In ''Maximum Impact 2'', Kyo, Terry, Ryo and Ralf have alternate versions of themselves as secret characters. They are respectively Classic Kyo[[note]]Kyo based on his appearance in the Orochi Saga[[/note]], Wild Wolf[[note]]Terry based on his appearance in ''VideoGame/GarouMarkOfTheWolves''[[/note]], Mr. Karate[[note]]Ryo as the second Mr. Karate, as seen in games like ''VideoGame/BurikiOne'' and ''VideoGame/NeoGeoBattleColiseum''[[/note]] and Armour Ralf[[note]]Ralf decked out in spiky armour, in case the name wasn't obvious enough. Notably, he was left out of ''Regulation A'' due to being deemed overly broken, like being ''immune to grabs'' for instance.[[/note]]

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** In ''Maximum Impact 2'', Kyo, Terry, Ryo and Ralf have alternate versions of themselves as secret characters. They are respectively Classic Kyo[[note]]Kyo based on his appearance in the Orochi Saga[[/note]], Wild Wolf[[note]]Terry based on his appearance in ''VideoGame/GarouMarkOfTheWolves''[[/note]], Mr. Karate[[note]]Ryo as the second Mr. Karate, as seen in games like ''VideoGame/BurikiOne'' and ''VideoGame/NeoGeoBattleColiseum''[[/note]] and Armour Ralf[[note]]Ralf decked out in spiky armour, in case the name wasn't obvious enough. Notably, he was left out of ''Regulation A'' due to being deemed overly broken, like being ''immune to grabs'' for instance.[[/note]][[/note]].
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* ''VideoGame/BladeStrangers'' has VideoGame/UmiharaKawase get two character slots: her regular self in the base game and a version of her wearing a bikini top called "Summer Kawase", who was added in an update. Notably, the story portrays the latter as an EnemyWithout who [[spoiler:even gets to fight her original self in her story]].

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* The ''X-Edition'' expansion pack for ''[[VideoGame/{{SUGURI}} Acceleration of Suguri]]'' noticeably adds in two different versions of Suguri: Suguri-P, whose moveset consists of regular Suguri's attacks and a set of {{Attack Drone}}s (in addition, her personality also becomes more childlike), and Suguri-SP, who not only uses a melee-focused moveset, but also gains a different outfit.



** From ''[[VideoGame/PuyoPuyoFever2 Fever 2]]'', Klug has Possessed Klug, who's basically the former possessed by a demon sealed within his spellbook (and with Klug's spirit taking the demon's place in the book too!) and was originally the BigBad of the game. He would however be DemotedToExtra in following games (first as part of Klug's adult transformation in ''VideoGame/PuyoPuyo7'', then as an alternate skin for Klug in ''[[VideoGame/PuyoPuyo20thAnniversary 20th Anniversary]]''). He would eventually become a separate character again in ''VideoGame/PuyoPuyoTetris2''.

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** From ''[[VideoGame/PuyoPuyoFever2 Fever 2]]'', Klug has Possessed Klug, who's who is basically the former possessed by a demon sealed within his spellbook (and with Klug's spirit taking the demon's place in the that book too!) and was originally the BigBad of the game. He would however be DemotedToExtra in following games (first as part of Klug's adult transformation in ''VideoGame/PuyoPuyo7'', then as an alternate skin for Klug in ''[[VideoGame/PuyoPuyo20thAnniversary 20th Anniversary]]''). He would eventually become a separate character again in ''VideoGame/PuyoPuyoTetris2''.

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* ''VideoGame/JackieChanTheKungFuMaster'': Out of nine character, three of them are Creator/JackieChan. Each of them use different fighting styles based on the movies they're based on: there's Jackie Chan from ''Film/DrunkenMasterII'', Jackie Chan from ''Spiritual Kung Fu'', and Jackie Chan from ''Film/ProjectA''.

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* ''VideoGame/JackieChanTheKungFuMaster'': Out of the nine character, characters, three of them are Creator/JackieChan. Each of them use different fighting styles based on the movies they're based on: there's Jackie Chan from ''Film/DrunkenMasterII'', Jackie Chan from ''Spiritual Kung Fu'', and Jackie Chan from ''Film/ProjectA''.



** In ''Maximum Impact 2'', Kyo, Terry, Ryo and Ralf have alternate versions of themselves as secret characters. They are respectively Classic Kyo[[note]]Kyo based on his appearance in the Orochi Saga[[/note]], Wild Wolf[[note]]Terry based on his appearance in ''VideoGame/GarouMarkOfTheWolves''[[/note]], Mr. Karate[[note]]Ryo as the second Mr. Karate, as seen in games like ''VideoGame/BurikiOne'' and ''VideoGame/NeoGeoBattleColiseum''[[/note]] and Armour Ralf[[note]]Ralf decked out in spiky armour, in case the name wasn't obvious. Notably, he was left out of ''Regulation A'' due to being deemed overly broken, like being ''immune to grabs'' for instance.[[/note]]

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** In ''Maximum Impact 2'', Kyo, Terry, Ryo and Ralf have alternate versions of themselves as secret characters. They are respectively Classic Kyo[[note]]Kyo based on his appearance in the Orochi Saga[[/note]], Wild Wolf[[note]]Terry based on his appearance in ''VideoGame/GarouMarkOfTheWolves''[[/note]], Mr. Karate[[note]]Ryo as the second Mr. Karate, as seen in games like ''VideoGame/BurikiOne'' and ''VideoGame/NeoGeoBattleColiseum''[[/note]] and Armour Ralf[[note]]Ralf decked out in spiky armour, in case the name wasn't obvious.obvious enough. Notably, he was left out of ''Regulation A'' due to being deemed overly broken, like being ''immune to grabs'' for instance.[[/note]]



* ''VideoGame/NarutoUltimateNinja'': In the Japanese version, Naruto and Sasuke have permanent awakening forms that stay intact until the battle's end. The former activates the Nine Tails Mode by performing at least one part of his Level 3 Ultimate Jutsu, while Sasuke activates the Curse Marked Mode by performing either the fourth part of his Level 2 or third part of his Level 3 Ultimate Jutsu. In the West, both forms were detached into two separate unlockable characters, who inherited the Ultimate Jutsu that activate them in the Japanese release. As a result, the original Naruto's four-part Level 2 Ultimate Jutsu was divided into two to fill the spare Level 3, while Sasuke outright lost the parts that could activate the Curse Marked form.



* ''VideoGame/NarutoUltimateNinja'': In the Japanese version, Naruto and Sasuke have permanent awakening forms that stay intact until the battle's end. The former activates the Nine Tails Mode by performing at least one part of his Level 3 Ultimate Jutsu, while Sasuke activates the Curse Marked Mode by performing either the fourth part of his Level 2 or third part of his Level 3 Ultimate Jutsu. In the West, both forms were detached into two separate unlockable characters, who inherited the Ultimate Jutsu that activate them in the Japanese release. As a result, the original Naruto's four-part Level 2 Ultimate Jutsu was divided into two to fill the spare Level 3, while Sasuke outright lost the parts that could activate the Curse Marked form.



* ''VideoGame/PlayStationAllStarsBattleRoyale'' has both Cole and Evil Cole in the roster, which reflects the two possible ways the Cole's powerset and personality can be shaped by the player in ''VideoGame/InFamous2''.



* ''VideoGame/PlayStationAllStarsBattleRoyale'' has both Cole and Evil Cole in the roster, which reflects the two possible ways the Cole's powerset and personality can be shaped by the player in ''VideoGame/InFamous2''.
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** From ''[[VideoGame/PuyoPuyoFever2 Fever 2]]'', Klug has Possessed Klug, who's basically the former possessed by a demon sealed within his spellbook (and with Klug's spirit taking the demon's place in the book too!) and was originally the BigBad of the game. He would however be DemotedToExtra in following games (first as part of Klug's adult transformation in ''VideoGame/PuyoPuyo7'', then as an alternate skin for Klug in ''[[VideoGame/PuyoPuyo20thAnniversary 20th Anniversary]]''. He would eventually become a separate character again in ''VideoGame/PuyoPuyoTetris2''.

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** From ''[[VideoGame/PuyoPuyoFever2 Fever 2]]'', Klug has Possessed Klug, who's basically the former possessed by a demon sealed within his spellbook (and with Klug's spirit taking the demon's place in the book too!) and was originally the BigBad of the game. He would however be DemotedToExtra in following games (first as part of Klug's adult transformation in ''VideoGame/PuyoPuyo7'', then as an alternate skin for Klug in ''[[VideoGame/PuyoPuyo20thAnniversary 20th Anniversary]]''.Anniversary]]''). He would eventually become a separate character again in ''VideoGame/PuyoPuyoTetris2''.
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** In ''Maximum Impact 2'', Kyo, Terry, Ryo and Ralf have alternate versions of themselves as secret characters. They are respectively Classic Kyo[[note]]Kyo based on his appearance in the Orochi Saga[[/note]], Wild Wolf[[note]]Terry based on his appearance in ''VideoGame/GarouMarkOfTheWolves''[[/note]], Mr. Karate[[note]]Ryo as the second Mr. Karate, as seen in games like ''VideoGame/BurikiOne'' and ''VideoGame/NeoGeoBattleColiseum''[[/note]] and Armour Ralf[[note]]Ralf decked out in spiky armour, in case the name wasn't obvious. Notably, he was left out of ''Regulation A'' due to being deemed overly broken, like being ''immune to grabs'' for instance.[[/note]]


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* ''VideoGame/PuyoPuyo:''
** From ''[[VideoGame/PuyoPuyoFever2 Fever 2]]'', Klug has Possessed Klug, who's basically the former possessed by a demon sealed within his spellbook (and with Klug's spirit taking the demon's place in the book too!) and was originally the BigBad of the game. He would however be DemotedToExtra in following games (first as part of Klug's adult transformation in ''VideoGame/PuyoPuyo7'', then as an alternate skin for Klug in ''[[VideoGame/PuyoPuyo20thAnniversary 20th Anniversary]]''. He would eventually become a separate character again in ''VideoGame/PuyoPuyoTetris2''.
** In ''VideoGame/PuyoPuyo7'', Arle has Dark Arle, who is the former possessed by [[spoiler:[[EldritchAbomination Ecolo]]]]. In a way, Dark Arle also serves as this for [[spoiler:Ecolo]], given the circumstances.
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* In ''TabletopGame/StarWarsEpicDuels'', both Anakin Skywalker (with Padmé Amidala) and Darth Vader (with two Stormtroopers) are major characters. It is possible to have them fight against each other, or to fight side by side against any two other major characters.

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* In ''TabletopGame/StarWarsEpicDuels'', both Anakin Skywalker (with Padmé Amidala) and Darth Vader (with two Stormtroopers) are major characters. It is possible to have them fight against each other, or to have them fight side by side against any two other major characters.
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!!Non Video Game Examples
[[folder:Tabletop Games]]
* In ''TabletopGame/StarWarsEpicDuels'', both Anakin Skywalker (with Padmé Amidala) and Darth Vader (with two Stormtroopers) are major characters. It is possible to have them fight against each other, or to fight side by side against any two other major characters.
[[/folder]]
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** Ciel has Powered Ciel, who's basically Ciel herself swapping her black keys and habit out for her [[PileBunker Seventh Scripture]] and a more revealing outfit.

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** Ciel has Powered Ciel, who's basically Ciel herself swapping her black keys and habit out for her [[PileBunker [[{{BFG}} Seventh Scripture]] and a more revealing outfit.
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** Noel has Dead Apostle Noel, who's basically Noel as a Dead Apostle.

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** In ''Type Lumina'', Noel has Dead Apostle Noel, who's basically Noel as a Dead Apostle.

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* ''VideoGame/NarutoUltimateNinja'': In the Japanese version, Naruto and Sasuke have permanent awakening forms that stay intact until the battle's end. The former activates the Nine Tails Mode by performing at least one part of his Level 3 Ultimate Jutsu, while Sasuke activates the Curse Marked Mode by performing either the fourth part of his Level 2 or third part of his Level 3 Ultimate Jutsu. In the West, both forms were detached into two separate unlockable characters, who inherited the Ultimate Jutsu that activate them in the Japanese release. As a result, the original Naruto's four-part Level 2 Ultimate Jutsu was divided into two to fill the spare Level 3, while Sasuke outright lost the parts that could activate the Curse Marked form.


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* ''VideoGame/NarutoUltimateNinja'': In the Japanese version, Naruto and Sasuke have permanent awakening forms that stay intact until the battle's end. The former activates the Nine Tails Mode by performing at least one part of his Level 3 Ultimate Jutsu, while Sasuke activates the Curse Marked Mode by performing either the fourth part of his Level 2 or third part of his Level 3 Ultimate Jutsu. In the West, both forms were detached into two separate unlockable characters, who inherited the Ultimate Jutsu that activate them in the Japanese release. As a result, the original Naruto's four-part Level 2 Ultimate Jutsu was divided into two to fill the spare Level 3, while Sasuke outright lost the parts that could activate the Curse Marked form.
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* ''VideoGame/MeltyBlood'' is ''infamous'' for its utter glut of doppelganger characters, with many of them being creations of TATARI. To wit:
** Arcueid has Red Arcueid, an AxCrazy version of her who fully gave into her bloodlust[[note]]in ''Type Lumina'', she is instead Arcueid herself giving in to her darker impulses and is much less unhinged but still cruel and sadistic[[/note]], and Archetype: Earth, a fragment within Arcueid's mind who was her original form before her encounter with Roa.
** Ciel has Powered Ciel, who's basically Ciel herself swapping her black keys and habit out for her [[PileBunker Seventh Scripture]] and a more revealing outfit.
** Shiki Tohno has Shiki Nanaya, originally from ''Kagetsu Tohya'', who's basically a manifestation of Shiki's fear of becoming a cold-blooded killer.
** Akiha has Vermilion Akiha, who is Akiha having lost her humanity, and Seifuku Akiha, who is Akiha... [[ExactlyWhatItSaysOnTheTin wearing a seifuku]].
** Both Hisui and Kohaku are playable either as themselves or as part of a tag-team. Kohaku is also playable as a tag-team with one of her creations, Mech-Hisui.
** Len has White Len, a clone of the former made from Wallachia's remains and some of Len's unused parts by Aoko Aozaki, and is noticeably more outspoken as a result.
** Sion has Sion TATARI, a WhatIf of Sion where she succumbed to her vampire condition, and [[spoiler: the Dust of Osiris, an alternate version of Sion created by TATARI from the future who went back in time to KillAllHumans and leave an eternal record of their existence]].
** Mech-Hisui is playable either by herself or as part of a tag-team with Kohaku or Neco-Arc.
** Noel has Dead Apostle Noel, who's basically Noel as a Dead Apostle.
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*** Broly is split into his classic incarnation from ''Anime/DragonBallZBrolyTheLegendarySuperSaiyan'' and his modern incarnation from ''Anime/DragonBallSuperBroly''.
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** The console version of ''XI'' has both regular Kyo and EX Kyo, the latter ported over from ''VideoGame/NeoGeoBattleColiseum'' and based on his NESTS saga appearance.
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** ''VideoGame/MarioKartTour'': Most of the characters have alternate versions of them in different costumes due to the game being free-to-play.

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** ''VideoGame/MarioKartTour'': Most of the characters have alternate versions of them in different costumes to incentive players to get them, due to the game being free-to-play.free-to-play and previously featured Gacha elements.
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* ''VideoGame/GranblueFantasyVersus'' has two different versions of Belial: regular Belial and Avatar Belial (aka. Belial implanting the Versus Core into himself and turning OneWingedAngel in the process).
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** Yuuki Terumi debuted possessing Hazama in his first appearance, gained a new form as his ghostly self in ''Chronophantasma'', and got his original pre-Hazama form back by [[spoiler: taking over the Susano'o unit]] in ''Central Fiction''. All three of these are playable in ''Central Fiction''.

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** Yuuki Terumi debuted possessing Hazama in his first appearance, gained a new form as his ghostly self in ''Chronophantasma'', and got his original pre-Hazama form back by [[spoiler: taking [[spoiler:taking over the Susano'o unit]] in ''Central Fiction''. All three of these are playable in ''Central Fiction''.



** Despite both technically being the same being (albeit at a different evolutionary stage), [[spoiler: Orochi and Orochi X]] are considered separate characters for gameplay purposes. Justified however with [[spoiler: Yinglong, who is the god that ''became'' Orochi, and thus someone else]].

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** Despite both technically being the same being (albeit at a different evolutionary stage), [[spoiler: Orochi [[spoiler:Orochi and Orochi X]] are considered separate characters for gameplay purposes. Justified however with [[spoiler: Yinglong, [[spoiler:Yinglong, who is the god that ''became'' Orochi, and thus someone else]].



[[folder:Turn Based Strategy Games]]

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[[folder:Turn Based [[folder:Turn-Based Strategy Games]]
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* ''VideoGame/SonicForcesSpeedBattle'' features multiple alternate versions of characters as separate characters, mainly due to them being available as part of special events. For example Sonic is available as Sonic, Classic Sonic, Super Sonic, [[VideoGame/SonicAndTheSecretRings Darkspine Sonic]], [[VideoGame/SonicUnleashed Sonic the Werehog]], [[VideoGame/SonicAndTheBlackKnight Excalibur Sonic]], [[Film/SonicTheHedgehog2020 Movie Sonic, Baby Sonic]], [[Film/SonicTheHedgehog22022 Movie Super Sonic]], [[WesternAnimation/SonicPrime Boscage Maze Sonic]], [[Toys/{{LEGO}} LEGO Sonic]], [[BaseballEpisode Slugger Sonic]] and [[HolidayMode Elf Classic Sonic]].
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* ''VideoGame/TheBouncer'': The game allows you to play as not just the heroes but even bosses and other characters too. Mugetsu has two character slots for his masked and [[NightmareFace unmasked selves]] and Darugon C. Mikado has ''4 character slots'' for his restrained state, then the last 3 are his final boss forms ([[IAmNotLeftHanded Unrestrained]], [[LetsGetDangerous Overalls]] and [[TrueFinalBoss Awakened]])

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* ''VideoGame/TheBouncer'': The game allows you to play as not just the heroes but even bosses and other characters too. Mugetsu has two character slots for his masked and [[NightmareFace unmasked selves]] and Darugon C. Mikado has ''4 character slots'' for his restrained state, then the last 3 are his final boss forms ([[IAmNotLeftHanded Unrestrained]], [[LetsGetDangerous Overalls]] and [[TrueFinalBoss Awakened]])Awakened]]).



** The ''VideoGame/DragonBallZBudokaiTenkaichi'' series does this very often, particularly ''3'', as when a character has multiple forms, the game uses the forms as seperate characters, resulting in choosing a Goku and having 7 different forms to choose to start with. ''3'' also splits some of the characters into time periods, meaning that, for example, you can play as Goku from the Saiyan arc, the Namek arc, or the Buu arc

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** The ''VideoGame/DragonBallZBudokaiTenkaichi'' series does this very often, particularly ''3'', as when a character has multiple forms, the game uses the forms as seperate characters, resulting in choosing a Goku and having 7 different forms to choose to start with. ''3'' also splits some of the characters into time periods, meaning that, for example, you can play as Goku from the Saiyan arc, the Namek arc, or the Buu arcCell-Buu arc.



** In ''Soul Edge'' and ''Soulcalibur'', Siegfried and Nightmare have separate character slots. ''2'' gave the slot to Nightmare alone (with Siegfried being regulated to alternate costumes) before the next entry made the two {{Decomposite Character}}s.
** ''VideoGame/SoulcaliburV'' has two variants of its main protagonists, Patroklos and Pyrrha, in the forms of ? Patroklos and Pyrrha ?. ? Patroklos is when he wields the titular Soul Calibur weapon, changing his fighting style completely (albeit by being a MovesetClone of Setsuka instead of his mother, Sophitia). Pyrrha ? however is essentially her SuperpoweredEvilSide after grabbing hold of the Soul Edge, the opposite of the Soul Calibur. Unlike Patroklos, her moveset stays the same. The two are essentially transformations of the same character in the story but they each have a separate character slot in the roster (ie. four slots are taken up by two versions of Patroklos and Pyrrha).

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** In ''Soul Edge'' and ''Soulcalibur'', Siegfried and Nightmare have separate character slots. ''2'' ''II'' gave the slot to Nightmare alone (with Siegfried being regulated to alternate costumes) before the next entry made the two {{Decomposite Character}}s.
** ''VideoGame/SoulcaliburV'' has two variants of its main protagonists, Patroklos and Pyrrha, in the forms of ? α Patroklos and Pyrrha ?. ? Ω. α Patroklos is when he wields the titular Soul Calibur weapon, changing his fighting style completely (albeit by being (with him becoming a MovesetClone of Setsuka instead of his mother, Sophitia). Pyrrha ? Ω however is essentially her SuperpoweredEvilSide after grabbing hold of the Soul Edge, the opposite of the Soul Calibur. Unlike Patroklos, her moveset stays the same. The two are essentially transformations of the same character in the story but they each have a separate character slot in the roster (ie. four slots are taken up by two versions of Patroklos and Pyrrha).



* The first ''VideoGame/SuperSmashFlash'', like ''VideoGame/SuperSmashBrosMelee'', has two playable Links from ''Ocarina of Time'', one being his adult form and his young form. Sonic is also playable in this game, alongside his Super Form as an unlockable separate fighter. Compared to normal Sonic, Super Sonic has higher jumps and damage output, but ironically has slower attacks and a larger hitbox.

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* The first ''VideoGame/SuperSmashFlash'', ''VideoGame/SuperSmashFlash'' fan game, like ''VideoGame/SuperSmashBrosMelee'', has two playable Links from ''Ocarina of Time'', one being his adult form and his young form. Sonic is also playable in this game, alongside his Super Form as an unlockable separate fighter. Compared to normal Sonic, Super Sonic has higher jumps and damage output, but ironically has slower attacks and a larger hitbox.



* ''VideoGame/FireEmblemHeroes'': Alternate versions of certain characters such as seasonal or Legendary versions have different abilities and stats and are treated as separate characters from their base version. There are also characters who get variants based on canon events in their original games, like Edelgard, who has her Officer Academy student variant, her Flame Emperor disguise variant, her time skip outfit variant, and her Hegemon Husk variant from where she's a FinalBoss on the Blue Lions route.

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* ''VideoGame/FireEmblemHeroes'': Alternate versions of certain characters such as seasonal or Legendary versions have different abilities and stats and are treated as separate characters from their base version. There are also characters who get variants based on canon events in their original games, like Edelgard, who has her Officer Academy student variant, her [[spoiler:her Flame Emperor disguise variant, variant]], her time skip outfit variant, and her Hegemon [[spoiler:Hegemon Husk variant from where she's a FinalBoss on FinalBoss]] in the Blue Lions route.

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* ''VideoGame/YugiohDuelLinks'': There are quite a number of characters who have multiple versions of themselves with different animations, voicelines, decks, Skills, and rewards.

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* ''VideoGame/YugiohDuelLinks'': ''VideoGame/YuGiOhDuelLinks'': There are quite a number of characters who have multiple versions of themselves with different animations, voicelines, decks, Skills, and rewards.



** [[Anime/YuGiOhGX Jaden]] has his normal self and his [[SuperPoweredEvilSide Supreme King self]] as separate characters. Jaden and Yubel are also playable both as separate characters and as their [[FusionDance fused self from Season 4]].

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** [[Anime/YuGiOhGX Jaden]] Judai/Jaden]] has his normal self and his [[SuperPoweredEvilSide Supreme King self]] as separate characters. Jaden Judai and Yubel are also playable both as separate characters and as their [[FusionDance fused self from Season 4]].



*** Similarly, [[Anime/YuGiOhVrains Playmaker and Ai]] are currently still together as one unit, but they are likely going to be separated as well, since Ai has his own set of cards and a human form in the anime.

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*** Similarly, [[Anime/YuGiOhVrains Playmaker and Ai]] are currently still together as one unit, but they are likely going to be separated appear as separate units as well, since Ai has his own set of cards and a human form in the anime.anime.
** [[Anime/YuGiOhArcV ARC-V World]] averts this with their Legacy characters. The Legacy characters that appeared in the anime were [[AlternateSelf alternate selves from different continuities]], but in ''Duel Links'', the original versions of said Legacy characters have received voice lines for their alternate versions and therefore function as one combined unit of the multiple iterations of their characters without the need of adding other versions of them in ARC-V World. The characters from ''ARC-V'' acknowledge that original versions of the Legacy characters they know are different people.
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** Yugi, Kaiba, Jonouchi/Joey, Mokuba, and Anzu/Téa all have variations based on their [[Anime/YuGiOh Duel Monsters appearances]] as well as their [[Anime/YuGiOhTheDarkSideOfDimensions Dark Side of Dimensions appearance]].

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** Yugi, Kaiba, Jonouchi/Joey, Mokuba, and Anzu/Téa all have variations based on their [[Anime/YuGiOh Duel Monsters appearances]] as well as their [[Anime/YuGiOhTheDarkSideOfDimensions Dark Side of Dimensions appearance]].



* In ''VideoGame/FateGrandOrder'', multiple versions of the same character are summonable in different classes with different parameters. For example, [[SeriesMascot Altria]] has a version of herself for nearly every playable class in the game. In addition to her original Saber incarnation, an EvilCounterpart Alter version, she has a summonable Archer swimsuit version, [[BreadEggsBreadedEggs an Alter swimsuit Rider version]], two AlternateSelf Lancer versions, and so on.

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* In ''VideoGame/FateGrandOrder'', multiple versions of the same character are summonable in different classes with different parameters.parameters and skills. For example, [[SeriesMascot Altria]] has a version of herself for nearly every playable class in the game. In addition to her original Saber incarnation, an EvilCounterpart Alter version, she has a summonable Archer swimsuit version, [[BreadEggsBreadedEggs an Alter swimsuit Rider version]], two AlternateSelf Lancer versions, and so on.

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[[folder: Action [[folder:Action Games]]



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[[folder: Beat'Em Up Games]]

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[[folder: Beat'Em [[folder:Beat'Em Up Games]]



[[folder: Card Battle Games]]

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[[folder: Card [[folder:Card Battle Games]]



** Yugi, Kaiba, Joey, Mokuba, and Tea all have variations based on their [[Anime/YuGiOh Duel Monsters appearances]] as well as their [[Anime/YuGiOhTheDarkSideOfDimensions Dark Side of Dimensions appearance]].

to:

** Yugi, Kaiba, Joey, Jonouchi/Joey, Mokuba, and Tea Anzu/Téa all have variations based on their [[Anime/YuGiOh Duel Monsters appearances]] as well as their [[Anime/YuGiOhTheDarkSideOfDimensions Dark Side of Dimensions appearance]].



** [[Anime/YuGiOh5Ds Carly and Kalin]] have their normal selves and their [[RevenantZombie Dark Signer counterparts]] be playable.

to:

** [[Anime/YuGiOh5Ds Carly and Kalin]] have their normal selves and their [[RevenantZombie Dark Signer counterparts]] be playable. Their Dark Signer versions appeared first before their normal versions became playable.
** As of this writing, [[Anime/YuGiOhZexal Yuma and Astral]] are currently slotted as one unit, and unlike other characters, they have access to their first FusionDance form via skill, which can only appear once certain conditions during the duel are met. Their lack of voice lines for cards that they receive upon their separation in the anime and manga heavily implies that the two of them will eventually appear as separate units in the game.
*** Similarly, [[Anime/YuGiOhVrains Playmaker and Ai]] are currently still together as one unit, but they are likely going to be separated as well, since Ai has his own set of cards and a human form in the anime.



[[folder: Fighting Games]]

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[[folder: Fighting [[folder:Fighting Games]]



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[[folder: Gacha Games]]

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[[folder: Gacha Games]][[folder:Gacha Games]]
* In ''VideoGame/FateGrandOrder'', multiple versions of the same character are summonable in different classes with different parameters. For example, [[SeriesMascot Altria]] has a version of herself for nearly every playable class in the game. In addition to her original Saber incarnation, an EvilCounterpart Alter version, she has a summonable Archer swimsuit version, [[BreadEggsBreadedEggs an Alter swimsuit Rider version]], two AlternateSelf Lancer versions, and so on.



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[[folder: Role-Playing Games]]
* In ''VideoGame/FateGrandOrder'', multiple versions of the same character are summonable in different classes with different parameters. For example, [[SeriesMascot Altria]] has a version of herself for nearly every playable class in the game. In addition to her original Saber incarnation, an EvilCounterpart Alter version, she has a summonable Archer swimsuit version, [[BreadEggsBreadedEggs an Alter swimsuit Rider version]], two AlternateSelf Lancer versions, and so on.
[[/folder]]

[[folder: Turn Based Strategy Games]]

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[[folder: Role-Playing Games]]
* In ''VideoGame/FateGrandOrder'', multiple versions of the same character are summonable in different classes with different parameters. For example, [[SeriesMascot Altria]] has a version of herself for nearly every playable class in the game. In addition to her original Saber incarnation, an EvilCounterpart Alter version, she has a summonable Archer swimsuit version, [[BreadEggsBreadedEggs an Alter swimsuit Rider version]], two AlternateSelf Lancer versions, and so on.
[[/folder]]

[[folder: Turn
[[folder:Turn Based Strategy Games]]
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** Son Gohan usually has three slots based on his 5-year-old self, his 9-year-old self (erroneously dubbed "Teen Gohan") and his 16-year-old self. This is likely due to his growth spurts requiring different character models.

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** Son Gohan usually has three slots based on his 5-year-old self, his 9-year-old 11-year-old self (erroneously dubbed "Teen Gohan") and his 16-year-old self. This is likely due to his growth spurts requiring different character models.



** [[FusionDance Vegito and Gogeta]] [[ZigZaggedTrope often appear either as transformations for Goku and Vegeta, or as their own characters]].

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** [[FusionDance Vegito Vegetto and Gogeta]] [[ZigZaggedTrope often appear either as transformations for Goku and Vegeta, or as their own characters]].



*** [[FusionDance Vegito, Super Saiyan Blue Gogeta, and Super Saiyan 4 Gogeta]] all appear as separate characters, with the latter two sharing a dramatic finish.

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*** [[FusionDance Vegito, Vegetto, Super Saiyan Blue Gogeta, and Super Saiyan 4 Gogeta]] all appear as separate characters, with the latter two sharing a dramatic finish.
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'''Indices'''
* VideoGameCharacters
* FightingGameTropes

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[[/folder]]
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'''Indices'''
* VideoGameCharacters
* FightingGameTropes
[[/folder]]
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Created from YKTTW

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[[quoteright:350:[[VideoGame/DragonBallZBudokaiTenkaichi https://static.tvtropes.org/pmwiki/pub/images/dbz_bt3_character_select.png]]]]
[[caption-width-right:350:How many [[Franchise/DragonBall Gokus and Vegetas]] does it take to fill out a playable roster?[[note]]In this game's case, five each.[[/note]]]]

When it comes to designing characters in video games, one solution that is common for [[VideoGameLongRunners Long-running games]] or games based on LongRunners is to simply take a character a divide them into multiple different characters. There are multiple ways this is done:

* [[MyFutureSelfAndMe Making older and younger versions of a character playable]].
* Characters with a transformation of some kind such as a SuperMode, a OneWingedAngel form, a FusionDance etc, are divided into separate characters.
* Characters who gained new powers and/or lost their old powers have variations that use the old and new powers.

Video games use this trope for a multitude of reasons: one of the most obvious is that giving a character every power, technique, form, etc that they have used would make a character both too complicated and [[GameBreaker too powerful]] and splitting them into multiple characters maintains game balance. Another reason is that fans who want to be able to use multiple incarnations of a character would not be happy if they only used one particular version. A third reason is that splitting a character into multiple incarnations makes it easy to create characters with unique movesets without having to create [[OriginalGeneration original character]] or resort to using more obscure characters to increase that game's roster.


These characters are sometimes also {{Moveset Clone}}s. {{Licensed Game}}s often use these types of characters, though examples from non-Licensed Games aren't unheard of. GachaGames use this trope extensively, often giving a single character multiple variants that can be added into the player's pool of playable characters. Some of these variants are TemporaryOnlineContent that is only available certain times of the year. These variants will have different weapons/stats/abilities to distinguish them from the other, but mostly its because they have different, usually eyecatching, outfits to entice the player to spend money in order to summon them.

Compare DecompositeCharacter. Contrast AlternateSelf, who are different characters in-universe, SwapFighter, which involves multiple characters being combined into one character, and PaletteSwap, which sometimes involves multiple characters being combined into one slot.
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!!Examples

[[foldercontrol]]

[[folder: Action Games]]
* ''VideoGame/StarWarsRevengeOfTheSith'': Ben Kenobi and Darth Vader are unlockable characters for the game's Versus Mode along the default characters Obi Wan Kenobi and Anakin Skywalker.
[[/folder]]

[[folder: Action RPG]]
* In ''VideoGame/MarvelUltimateAlliance3'', both Thanos and the version of him with the Infinity Stones equipped are playable.
[[/folder]]

[[folder: Action Adventure Games]]
* ''VideoGame/LegoTheIncredibles'': There are many, ''many'' versions of our main hero family unlocked throughout the story mode, cycling through almost every outfit worn by them in the movies. Examples include Bob's glory day outfit, his normal attire, and even his pajamas. Multiple versions of the same character can also be played in 2-player mode.
[[/folder]]

[[folder: Beat'Em Up Games]]
* ''VideoGame/TheBouncer'': The game allows you to play as not just the heroes but even bosses and other characters too. Mugetsu has two character slots for his masked and [[NightmareFace unmasked selves]] and Darugon C. Mikado has ''4 character slots'' for his restrained state, then the last 3 are his final boss forms ([[IAmNotLeftHanded Unrestrained]], [[LetsGetDangerous Overalls]] and [[TrueFinalBoss Awakened]])
[[/folder]]

[[folder: Card Battle Games]]
* ''VideoGame/HearthstoneHeroesOfWarcraft'' has a number of Legendary cards that get released with different variants across different card sets. For example, the original Deathwing from the Classic set is a 12/12 dragon that, when played, destroyed all monsters on the board but forced you to discard your entire hand. The "Whispers of the Old Gods" expansion added Deathwing, Dragonlord, another 12/12 dragon with a deathrattle effect, summoning all dragon minions in your hand when it was killed.
* ''VideoGame/YugiohDuelLinks'': There are quite a number of characters who have multiple versions of themselves with different animations, voicelines, decks, Skills, and rewards.
** Yugi, Kaiba, Joey, Mokuba, and Tea all have variations based on their [[Anime/YuGiOh Duel Monsters appearances]] as well as their [[Anime/YuGiOhTheDarkSideOfDimensions Dark Side of Dimensions appearance]].
** [[Anime/YuGiOhGX Jaden]] has his normal self and his [[SuperPoweredEvilSide Supreme King self]] as separate characters. Jaden and Yubel are also playable both as separate characters and as their [[FusionDance fused self from Season 4]].
** [[Anime/YuGiOh5Ds Carly and Kalin]] have their normal selves and their [[RevenantZombie Dark Signer counterparts]] be playable.
[[/folder]]

[[folder: Fighting Games]]
* ''Franchise/BlazBlue'':
** Hakumen is Jin Kisaragi thrown back in time [[spoiler:and merged into the Susano'o unit]]. In this case, both are introduced as separate characters before the link is revealed.
** Yuuki Terumi debuted possessing Hazama in his first appearance, gained a new form as his ghostly self in ''Chronophantasma'', and got his original pre-Hazama form back by [[spoiler: taking over the Susano'o unit]] in ''Central Fiction''. All three of these are playable in ''Central Fiction''.
** Mu-12 started out as Noel Vermilion [[BrainwashedAndCrazy assimilated]] into a Murakumo unit cyborg.
** Izayoi is effectively a SuperMode version of Tsubaki, as her weapon is a prototype to the above Murakumo units.
* ''VideoGame/CapcomVsSNK2'' has both Rugal Bernstein and Omega Rugal (also known as "Satsui No Hadou Rugal"), as well as Akuma and Shin Akuma (also known as "Orochi Akuma"). Unlike their source series, both superpowered incarnations are the result of one absorbing the other's power, leading to them having moves of their rival (such as Rugal being able to inflict a Shun Goku Satsu).
* ''Franchise/DragonBall'' fighting games are somewhat notorious for this trope:
** Son Gohan usually has three slots based on his 5-year-old self, his 9-year-old self (erroneously dubbed "Teen Gohan") and his 16-year-old self. This is likely due to his growth spurts requiring different character models.
** Son Goku also has slots based on his child self and adult self for similar reasons, though they're not as prominent as Gohan's due to Goku's childhood self coming from either the original series or ''GT'', whose inclusions in fighting games tends to vary. In addition, his various transformations are sometimes considered part of his moveset, while other games split them into different characters.
** [[FusionDance Vegito and Gogeta]] [[ZigZaggedTrope often appear either as transformations for Goku and Vegeta, or as their own characters]].
** The ''VideoGame/DragonBallZBudokaiTenkaichi'' series does this very often, particularly ''3'', as when a character has multiple forms, the game uses the forms as seperate characters, resulting in choosing a Goku and having 7 different forms to choose to start with. ''3'' also splits some of the characters into time periods, meaning that, for example, you can play as Goku from the Saiyan arc, the Namek arc, or the Buu arc
** The ''[[VideoGame/DragonBallRagingBlast Raging Blast]]'' games play with this with Super Saiyan 3 Vegeta and Broly; in canon, [[AdaptationalBadass they never unlocked this form]], and perhaps to reflect this, they are treated as their own characters rather than transformations.
** ''VideoGame/DragonBallFighterZ'':
*** Goku is split into his [[SuperMode Super Saiyan]], [[PhysicalGod Super Saiyan Blue]], Base, [[FountainOfYouth GT]], and [[SuperReflexes Ultra Instinct]] forms.
*** Vegeta is split into his [[SuperMode Super Saiyan]], [[PhysicalGod Super Saiyan Blue]], and Base forms. [[PuppeteerParasite Baby Vegeta]] also appears as a DLC character.
*** Gohan appears as his Teen and Adult variations, in addition to acting as an AssistCharacter to Videl.
*** Zamasu appears as [[GrandTheftMe Goku Black]] with Future Zamasu as an AssistCharacter as well as [[FusionDance Fused Zamasu]].
*** Android 17 first appeared as an AssistCharacter for Android 18 before being PromotedToPlayable as a DLC character.
*** [[FusionDance Vegito, Super Saiyan Blue Gogeta, and Super Saiyan 4 Gogeta]] all appear as separate characters, with the latter two sharing a dramatic finish.
*** [[OriginalGeneration Android 21]] appears in both her [[SuperpoweredEvilSide transformed state]] and human forms.
* ''VideoGame/GuiltyGearXX'' had both Sol Badguy and Order-Sol a.k.a. Sol from the Past.
* ''VideoGame/JackieChanTheKungFuMaster'': Out of nine character, three of them are Creator/JackieChan. Each of them use different fighting styles based on the movies they're based on: there's Jackie Chan from ''Film/DrunkenMasterII'', Jackie Chan from ''Spiritual Kung Fu'', and Jackie Chan from ''Film/ProjectA''.
* ''Franchise/JoJosBizarreAdventure'' games:
** Joseph Joestar is often split into his [[Manga/JojosBizarreAdventureBattleTendency Young]] and [[Manga/JojosBizarreAdventureStardustCrusaders Old]] variations, the former using his [[ThePowerOfTheSun Hamon]] and ConfusionFu, while the latter mainly uses [[FightingSpirit Stand]], [[UtilityWeapon Hermit Purple]], in tandem with his Hamon.
** ''[[VideoGame/JojosBizarreAdventureHeritageForTheFuture Heritage for The Future]]''
*** Dio is split into a regular form and a [[FaceFramedInShadow "Shadow"]] form, the latter based on his early appearance in the Manga. The main difference between the two is that regular Dio [[DifficultButAwesome has a very high learning curve but is powerful when mastered]], while Shadow Dio is a more [[SkillGateCharacters straightforward rushdown character who isn't very powerful at higher levels at play]].
*** Hol Horse has two versions that are differentiated primarily by which character they have as [[AssistCharacter their partner]]; one version has J.Geil and [[MirrorMonster The Hanged Man]] as his partner, while the second has Hol Horse teaming up with Boingo and [[ProphecyTwist Thoth]].
*** Kakyoin has a normal and a "New" version, their respective differences being that the former uses moves he used before he was [[PutOnABus injured]] by N'Doul, while the latter uses moves that he used after [[TheBusCameBack he recovered]].
*** [[EvilWeapon Anubis]] plays with this trope; he's a sword that can [[DemonicPossession possess]] people, with three playable characters (Chaka, Khan, and Black Polnareff) wielding him as a weapon, each with their own playstyle.
** ''[[VideoGame/JoJosBizarreAdventureAllStarBattle All Star Battle]]'':
*** Young Joseph was part of the original base roster, with Old Joseph being added in DLC. The same situation happened with Kosaku Kawajiri and [[spoiler:his original self]] Yoshikage Kira, the former base roster, the latter DLC. Lastly there's also Dio Brando from Part 1 and DIO from Part 3.
***The UpdatedRerelease ''R'' adds all these characters, plus the Part 4 version of Jotaro from part 3. Lastly there's Enrico Pucci from Part 6, but ''not'' the same Pucci as he was in the original release, this version of Pucci only had Whitesnake, while Final Pucci (Pucci from the original release of ''ASB'' who uses Whitesnake, C-Moon and [[spoiler:Made in Heaven)]] would later be released as free DLC.
** ''[[VideoGame/JoJosBizarreAdventureEyesOfHeaven Eyes of Heaven]]'':
*** DIO has three forms that act as separate playable fighters: His Manga/PhantomBlood version, his Manga/StardustCrusaders version, and an original Heaven Ascension form.
*** Pucci was split into two characters: one version that wields [[PowersAsPrograms Whitesnake]] and a second version that wields [[GravityMaster C-Moon]] and upgrades into [[spoiler:[[NaturalEndOfTime Made in Heaven]]]].
* ''VideoGame/TheKingOfFighters'' and its related works:
** In the ''VideoGame/ArtOfFighting'' and ''VideoGame/TheKingOfFighters'' series there's Takuma Sakazaki, Ryo's eccentric father and founder of the Kyokugen Karate school, and Mr. Karate, his [[LetsGetDangerous superpowered]] and more serious side; it's not unusual to find both forms of the same character at the same time in a roster (see: ''VideoGame/TheKingOfFightersXIII''). So serious, in fact, that this version (the FinalBoss in the first ''AOF'', mind you) is a regular playable character for ''VideoGame/SNKVsCapcomSVCChaos'' while he has another form, ''Serious'' Mr. Karate, as the SNK-side FinalBoss.
** Early on, Iori and Leona's [[SuperpoweredEvilSide Orochi Forms]] were treated as separate characters from their normal forms. In later games, this is [[AvertedTrope averted]], as their Orochi Forms are [[CompositeCharacter incorporated into their normal forms' movesets]].
** Team Orochi has their normal and "Awakened" forms who, unlike Iori and Leona, are always treated as separate characters.
* In ''VideoGame/MarvelVsCapcom2'', ComicBook/{{Wolverine}} is divided into two versions -- one with his standard Adamantium claws, which uses his ''VideoGame/MarvelVsCapcom1'' moveset, and another with bone claws, which uses his ''VideoGame/XMenVsStreetFighter'' moveset.
* ''VideoGame/NarutoUltimateNinja'': In the Japanese version, Naruto and Sasuke have permanent awakening forms that stay intact until the battle's end. The former activates the Nine Tails Mode by performing at least one part of his Level 3 Ultimate Jutsu, while Sasuke activates the Curse Marked Mode by performing either the fourth part of his Level 2 or third part of his Level 3 Ultimate Jutsu. In the West, both forms were detached into two separate unlockable characters, who inherited the Ultimate Jutsu that activate them in the Japanese release. As a result, the original Naruto's four-part Level 2 Ultimate Jutsu was divided into two to fill the spare Level 3, while Sasuke outright lost the parts that could activate the Curse Marked form.
* ''Franchise/MortalKombat'':
** ''[[UpdatedRerelease Ultimate]] VideoGame/MortalKombat3'' and ''VideoGame/MortalKombatTrilogy'' had two versions of Smoke and Sub-Zero: one of them is their regular playable selves by the time of the game (an unmasked Sub-Zero and Cyber Smoke), and the other their masked "ninja" selves, which are also a regular playable character and a SecretCharacter respectively.
** ''VideoGame/MortalKombat9'' has both the masked version of Sub-Zero and the unlockable [[spoiler:Cyber Sub-Zero, who has a completely different moveset from its regular self]]. {{Downplayed}} with the Human and Cyber versions of Cyrax and Sektor, who are mostly the same, but have minor differences.
* ''VideoGame/Persona4Arena'' and [[VideoGame/Persona4ArenaUltimax its sequel]] does this in a roundabout way with its two playable variations of Labrys. One version has her controlling the Persona Ariadne, along with her Shadow, who controls Asterius. Both versions share the same moves, with the normal Labrys gaining power based on her axe's power tiers, while Shadow Labrys is a GlassCannon. As explored in the first game's story mode, [[spoiler:Shadow Labrys is the shadow self of the original, who was born from Labrys' desire to be a normal girl. After the original is defeated during the P-1 Grand Prix tournament, players have to contend with Shadow Labrys, who fights using Asterius. After being defeated, Labrys accepts her Shadow self, where the Shadow then transforms into her true Persona, Ariadne]]. This is further explored during the P3 Route of ''Ultimax'''s story mode, [[spoiler:where Shadow Labrys is stored within Labrys' mind as a separate personality. This becomes evident after Sho Minazuki attempts to hijack Labrys the same way he did in the first game, only for Shadow Labrys to take control and fight Minazuki, calling upon Asterius as her Persona in the process. Once the fight is over, Shadow Labrys concedes control back to her original self out of boredom, though the normal Labrys believes she was helping her]].
** Sho Minazuki has two playable variants in ''Ultimax'', one being SHO Minazuki (The Rule-Smashing Pun Machine), and the other is his SplitPersonality Sho MINAZUKI (The Scar-Faced Dark Messiah). SHO doesn't have a Persona to use, so his moveset is entirely focused on using his twin pair of katanas and physical skills. MINAZUKI shares the same moveset as SHO and combines it with his Persona Tsukiyomi, which can use [[CastingAShadow darkness-based]] moves. The true end of ''Ultimax'''s story mode reveals that [[spoiler:after the defeat of the true villain behind the game's plot, Sho can't sense Minazuki anymore, and that he now has access to Tsukiyomi as his Persona. It's implied that Minazuki became Tsukiyomi, and that Minazuki was Sho's Shadow. This is followed up with a TrueFinalBoss fight against Sho, where he uses his physical-based gameplay style while also having access to Tsukiyomi's power, though this variant isn't playable and can only be fought in the game's story mode]].
* ''VideoGame/SoulSeries'':
** In ''Soul Edge'' and ''Soulcalibur'', Siegfried and Nightmare have separate character slots. ''2'' gave the slot to Nightmare alone (with Siegfried being regulated to alternate costumes) before the next entry made the two {{Decomposite Character}}s.
** ''VideoGame/SoulcaliburV'' has two variants of its main protagonists, Patroklos and Pyrrha, in the forms of ? Patroklos and Pyrrha ?. ? Patroklos is when he wields the titular Soul Calibur weapon, changing his fighting style completely (albeit by being a MovesetClone of Setsuka instead of his mother, Sophitia). Pyrrha ? however is essentially her SuperpoweredEvilSide after grabbing hold of the Soul Edge, the opposite of the Soul Calibur. Unlike Patroklos, her moveset stays the same. The two are essentially transformations of the same character in the story but they each have a separate character slot in the roster (ie. four slots are taken up by two versions of Patroklos and Pyrrha).
* ''VideoGame/PlayStationAllStarsBattleRoyale'' has both Cole and Evil Cole in the roster, which reflects the two possible ways the Cole's powerset and personality can be shaped by the player in ''VideoGame/InFamous2''.
* ''Franchise/StreetFighter:''
** In certain games (the ''VideoGame/StreetFighterAlpha'' subseries, ''Ultra VideoGame/StreetFighterII'', ''Super VideoGame/StreetFighterIV: Arcade Edition'' and ''Ultra Edition'') Ryu shares the character selection screen with Evil Ryu, a version of his consumed by the Satsui no Hadou.
** In ''Super VideoGame/StreetFighterIV: Arcade Edition'' and ''Ultra Edition'', Akuma shares the character selection screen with Oni, an even more powerful version of his. In the ''VideoGame/StreetFighterAlpha'' series there's also Shin Akuma, another even more powerful version that has no relationship with Oni. This version is also the Capcom side boss in ''VideoGame/SNKVsCapcomSVCChaos''.
** In ''Ultra VideoGame/StreetFighterII'' and ''VideoGame/SNKVsCapcomSVCChaos'' Ken Masters shares the roster with Violent Ken, an unhinged version whose origins are found in the North American ''WesternAnimation/StreetFighter'' cartoon.
* ''VideoGame/SuperSmashBros'':
** VideoGame/DrMario first appeared in ''[[VideoGame/SuperSmashBrosMelee Melee]]'' as a MovesetClone of [[Franchise/SuperMarioBros Mario]], with later games [[DivergentCharacterEvolution differentiating them]] by making Dr. Mario an UnskilledButStrong MightyGlacier, while regular Mario became more of a WeakButSkilled JackOfAllStats.
** Link, the player character in ''Franchise/TheLegendOfZelda'', is present as three distinct fighters. Link, present since the beginning of the series, represents the character's appearance in major console titles. Young Link, debuting in ''VideoGame/SuperSmashBrosMelee'', depicts Link's younger form seen in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' and ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]''. ''VideoGame/SuperSmashBrosBrawl'' replaces him with Toon Link, whose appearance and abilities are drawn from ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]''. ''VideoGame/SuperSmashBrosUltimate'' includes all three variants concurrently.
** Starting from ''VideoGame/SuperSmashBros4'', characters with a transformation ability had said ability removed, with their alternate form becoming a completely separate character; As a result, [[Franchise/TheLegendOfZelda Zelda and Sheik]] as well as [[VideoGame/{{Metroid}} Power Suit Samus and Zero Suit Samus]] gained their own separate character slots.
** [[Franchise/FireEmblem Chrom]] in ''VideoGame/SuperSmashBrosUltimate'' appears as both an AssistCharacter for Robin as well as an [[MovesetClone Echo Fighter]] for Roy.
* The first ''VideoGame/SuperSmashFlash'', like ''VideoGame/SuperSmashBrosMelee'', has two playable Links from ''Ocarina of Time'', one being his adult form and his young form. Sonic is also playable in this game, alongside his Super Form as an unlockable separate fighter. Compared to normal Sonic, Super Sonic has higher jumps and damage output, but ironically has slower attacks and a larger hitbox.
* ''VideoGame/{{Tekken}}'': Devil Jin and Devil Kazuya combine this trope with GameplayAndStoryIntegration; Devil Jin is always a separate character from Jin, while Devil Kazuya is only a separate character in ''2'' and ''Tag Tournament 1,'' with every other appearance having him be a part of Kazuya's moveset. This is fitting because Jin [[BlessedWithSuck hates his Devil side]] and views it as an EnemyWithin, while Kazuya [[FullyEmbracedFiend embraces his Devil]] and eventually [[SplitPersonalityMerge masters it.]]
* ''VideoGame/XMenNextDimension'':
**Jean Grey is separated into two slots, one as herself and one as her evil form Dark Phoenix.
** Psylocke was split into two forms as well her classic Psylocke form with telepathic powers and a psychic knife, and "Betsy" an, at the time, more modern version who had Telekinetic powers that took the form of a katana instead.
[[/folder]]

[[folder: First-Person Shooters]]
* ''VideoGame/StarWarsBattlefrontII'': Both the original and the [[VideoGame/StarWarsBattlefrontII2017 2017 game]] have Anakin Skywalker and Darth Vader as separate characters with differing Force alignments, meaning it's not only possible to have both on the field at the same time, but if that happens, they'll actually be [[MirrorMatch fighting each other]].
* ''VideoGame/UnrealChampionship2TheLiandriConflict'' has two slots for both Anubis and Selket. Their regular Nakhti warrior selves are part of the base roster. The [[DownloadableContent Bonus Pack]] later added the "Mercenary" version of Anubis (Anubis with his Imperial Guard Patrol costume from the intro of the game) with the same moveset, and Selket would get a [[BackFromTheDead Necris]] version [[spoiler:which appears at the very end of the story mode]], with a different moveset with Necris race abilities and her {{Flash|Step}} personal ability.
[[/folder]]

[[folder: Gacha Games]]
* ''VideoGame/FireEmblemHeroes'': Alternate versions of certain characters such as seasonal or Legendary versions have different abilities and stats and are treated as separate characters from their base version. There are also characters who get variants based on canon events in their original games, like Edelgard, who has her Officer Academy student variant, her Flame Emperor disguise variant, her time skip outfit variant, and her Hegemon Husk variant from where she's a FinalBoss on the Blue Lions route.
* ''Anime/MyHeroAcademia: World's Strongest Hero'' has multiple versions of all of class 1-A, with training versions, middle tier versions and later, more powerful versions.
*''VideoGame/StarWarsGalaxyOfHeroes'' has different versions of many ''Star Wars'' characters, like General Kenobi, Old Ben and a younger Obi-Wan and Anakin, Lord Vader and Darth Vader. There's also Farmboy Luke Skywalker, Commander Luke Skywalker and Jedi master Luke Skywalker along with a Jedi Knight one.
[[/folder]]
[[folder: Hack And Slash]]
* ''VideoGame/HyruleWarriors'':
** Link has his main self, Young Link from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]''/''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', Toon Link as [[CompositeCharacter a hybrid]] of the Link from ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]''/''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'' and ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'', and (depending on whether or not you count him as Link) [[spoiler:Ravio from ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]''.]]
** Zelda has her main self, her Sheik disguise, Toon Zelda from ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'', and Tetra from ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]''.
** Midna has both her Imp form and her true form.
** Fi is something of an interesting example in that there's technically only one playable version of her, but her future self (in the form of the Master Sword) is one of Link's movesets.
** Downplayed with Ganondorf, whose Dark Beast Ganon form is only playable in specific game modes.
* In ''VideoGame/OnePiecePirateWarriors'', both versions of the Straw Hat pirates from before and after the TimeSkip are playable from the second game onward, with each of them having different movesets.
* ''VideoGame/WarriorsOrochi'':
** Despite both technically being the same being (albeit at a different evolutionary stage), [[spoiler: Orochi and Orochi X]] are considered separate characters for gameplay purposes. Justified however with [[spoiler: Yinglong, who is the god that ''became'' Orochi, and thus someone else]].
** Nezha first appears in ''Warriors Orochi 3'' as a {{Cyborg}} godslayer (though with a CripplingOverspecialisation in that regard, which means humans can defeat him). The Ultimate expansion to the game added in prequel chapters, where the cast learn [[WeCanRebuildHim Nezha?s cybernetics were used to resurrect him]] after suffering a CurbstompBattle from Orochi, and as such get to fight alongside ?human Nezha?, who takes up a separate slot in the roster from his cybernetic self. In ''Warriors Orochi 4'', Nezha once again first appears as a cyborg, though in this case, his human self doesn?t make a story appearance, and instead is unlocked alongside his cyborg self, again, as a separate character with his own roster slot.
[[/folder]]

[[folder: Puzzle Games]]
* ''VideoGame/AntonballDeluxe'' parodies it with the character "Fixed Gold Evil Baby Paul (Shiny)", who is a [[ExactlyWhatItSaysOnTheTin fixed, gold, evil, baby and shiny version of the character Paul]], who himself already is a variant of the main character Anton.
* ''VideoGame/DeadlyRoomsOfDeath'': Halph comes in two variants, "Young Halph" and "Halph". His exact age is unspecified, but he was "Young Halph" during ''Journey to Rooted Hold'', and "Halph" in ''The Second Sky'', taking place two years later. In gameplay terms, the difference between the two is that adult Halph can wade in shallow water.
*''[[VideoGame/{{Scribblenauts}} Scribblenauts Unmasked]]'' contains many different versions of famous [[Creator/DCComics DC]] characters, based on the various Creator/{{Elseworlds}} and adaptations, such as the Communist Superman from ''ComicBook/SupermanRedSon'', the Thomas and Martha Wayne versions of Batman and The Joker from ComicBook/FlashpointDCComics, and the Terry [=McGinnis=] version of Batman from ''WesternAnimation/BatmanBeyond''. For characters that once performed a FaceHeelTurn or [[HeelFaceTurn vice versa]] there are versions of both their heroic and villainous incarnation, such as the Green Lantern and Yellow Lantern versions of Sinestro.
[[/folder]]

[[folder: Racing Games]]
* ''[[VideoGame/CrazyFrogRacer Crazy Frog Racer 2]]'' has 2 versions of the titular frog as seperate characters, his regular self and his HawaiianShirtedTourist costume from "Popcorn."
* ''VideoGame/MarioKart''
** ''VideoGame/MarioKartSuperCircuit'' had Red Yoshi, Light Blue Yoshi and Yellow Yoshi as multiplayer exclusive characters in addition to Yoshi himself.
** ''VideoGame/MarioKartDoubleDash'' introduced Baby Mario and Baby Luigi as a playable duo, with both characters returning in Mario Kart Wii and Mario Kart 8.
** ''VideoGame/MarioKartWii'' added Baby Peach and Baby Daisy and addition to the baby versions of the Mario Bros. Dry Bowser is also a seperate racer from his living counterpart.
** ''VideoGame/MarioKart7'' introduced Metal Mario, a character who had history in other Mario spinoffs as a hidden character.
** ''VideoGame/MarioKart8'' brought back the baby versions of the Mario Bros, Peach and Daisy and added one for Rosalina. Pink Gold Peach was also introduced in this game, serving as Metal Mario's DistaffCounterpart. The DLC packs introduced [[VideoGame/SuperMario3DLand Tanooki Mario]], [[VideoGame/SuperMario3DWorld Cat Peach]], Dry Bowser and colour variants for Yoshi and Shy Guy. The ''Deluxe'' version added in the DLC characters at launch and added gendered variants for Inkling and Villager while adding Gold Mario[[note]]who was an alternate costume for Metal Mario in Mario Golf and not based off of the form seen in New Super Mario Bros 2.[[/note]] as the sole unlockable character.
** ''VideoGame/MarioKartTour'': Most of the characters have alternate versions of them in different costumes due to the game being free-to-play.
* ''VideoGame/NickelodeonKartRacers'': The third game in the series, ''Slime Speedway'', has in its roster both the regular versions of [=SpongeBob=] and Patrick from ''WesternAnimation/SpongeBobSquarePants'' and their younger selves from ''WesternAnimation/KampKoral''.
* ''VideoGame/SonicR'' makes Sonic and [[SuperMode Super Sonic]] into separate characters, the difference being that regular Sonic is simply fast and can DoubleJump, but has poor handling and [[SuperDrowningSkills sinks in water]] while Super Sonic is a MasterOfAll, having max stats and no weaknesses.
[[/folder]]

[[folder: Role-Playing Games]]
* In ''VideoGame/FateGrandOrder'', multiple versions of the same character are summonable in different classes with different parameters. For example, [[SeriesMascot Altria]] has a version of herself for nearly every playable class in the game. In addition to her original Saber incarnation, an EvilCounterpart Alter version, she has a summonable Archer swimsuit version, [[BreadEggsBreadedEggs an Alter swimsuit Rider version]], two AlternateSelf Lancer versions, and so on.
[[/folder]]

[[folder: Turn Based Strategy Games]]
* ''VideoGame/{{Civilization}}'': Leaders in ''VI'' who lead multiple civilizations like Eleanor of Aquitaine or Kublai Khan, and leaders who have different personas available like Theodore Roosevelt or Catherine de Medici are treated as separate leaders for selection purposes.
* ''Franchise/{{Disgaea}}'':
** In ''VideoGame/DisgaeaD2'', [[GenderBender Girl Laharl]] was simply a PaletteSwap for Laharl. In ''VideoGame/Disgaea5'' and ''[[VideoGame/Disgaea6DefianceOfDestiny Disgaea 6]]'', Girl Laharl is a separate character with different stats, Evilities, and Weapon Proficiencies.
** ''VideoGame/Disgaea4'':
*** Valvatorez has his regular version and his Tyrant version. The normal version is a BroughtDownToBadass powerhouse as a result of [[VegetarianVampire not drinking blood]]. Tyrant Valvatorez is a PurposefullyOverpowered GameBreaker who has very high stats, broken Evilities, and stronger versions of Valvatorez's unique specials.
*** Flonne has her Archangel and FallenAngel selves as playable characters, with the former primarily using magic and a Bow, while the latter sacrifices some of her Magic for the ability to wield both guns and bows.
[[/folder]]
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'''Indices'''
* VideoGameCharacters
* FightingGameTropes

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