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* AngelFaceDemonFace: When a sentient creature's appearance is based on the morality of their owner.


++ {{Heroes}} (character types)
+++ HeroTropes (narrative devices)

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++ {{Heroes}} (character types)
+++ HeroTropes (narrative devices)
{{Heroes}}


++ {{Heroes}} (character types)
+++ HeroTropes (narrative devices)

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++ {{Heroes}} (character types)
+++ HeroTropes (narrative devices)
{{Heroes}}

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* LonersAreFreaks: Being a loner for some reason will earn you the reputation of being an amoral deviant.


But what is especially interesting about the media is how it appears to ''favor'' evil in its works. Squeaky-clean heroes are either prone to stretches of unendearing, KnightTemplar-style ruthlessness or [[GoodIsBoring hopelessly boring]], while the villains inevitably have [[EvilIsCool cooler costumes and powers]]. If they do a HeelFaceTurn, that coolness factor often goes bye-bye thanks to RedemptionDemotion not to mention that once they turn good, they usually [[RedemptionEqualsDeath don't get to live very long]], or [[RedemptionEqualsAffliction if they do, they suffer]]. No wonder why, for many [[FaceHeelTurn good-turned-evil]] characters, EvilFeelsGood.

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But what is especially interesting (or rather, ''[[FridgeHorror disturbingly]]'') about the media is how it appears to ''favor'' ''[[AccentuateTheNegative favor]]'' evil in its works. Squeaky-clean heroes are either prone to stretches of unendearing, KnightTemplar-style ruthlessness or [[GoodIsBoring hopelessly boring]], while the villains inevitably have [[EvilIsCool cooler costumes and powers]]. If they do a HeelFaceTurn, that coolness factor often goes bye-bye thanks to RedemptionDemotion not to mention that once they turn good, they usually [[RedemptionEqualsDeath don't get to live very long]], or [[RedemptionEqualsAffliction if they do, they suffer]]. No wonder why, for many [[FaceHeelTurn good-turned-evil]] characters, EvilFeelsGood.

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* ResignInProtest: Some order, development, or decision by a superior goes against your conscience, and you quit the organization in response.

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* KarmicSTD: Contracting a venereal disease as a punishment for your wickedness, often as a result of a sexual misdeed.

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* FightingBackIsWrong: When fighting back against a bully or delinquent it's considered a bad thing and the person can be punished or reprimanded for it.

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+ LoyaltyTropes

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* OpposeWhatYouSuffered: Having experienced injustice, you fight it.


* BeyondRedemption: A character believes another has crossed the MoralEventHorizon.

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* BeyondRedemption: A character believes another has crossed the MoralEventHorizon.character isn't worth redeeming.

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+ {{Karma}}

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* SympatheticMurderBackstory


+ IndexWIthAHeartOfGold

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+ IndexWIthAHeartOfGoldIndexWithAHeartOfGold

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+ IndexWIthAHeartOfGold

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