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*** Similarly, ''StarWars: Knights of the Old Republic 2'' also had "Force Drain" as a Force power you could choose, but as you ran into maybe a dozen Force-using enemies in a game it was largly worthless.

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*** ** Similarly, ''StarWars: Knights of the Old Republic 2'' ''VideoGame/KnightsOfTheOldRepublic II'' also had "Force Drain" as a Force power you could choose, but as you ran into maybe a dozen Force-using enemies in a game it was largly worthless.
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* This was one of the ways you filled your ManaMeter in ''SilhouetteMirage'', a PSX platform shooter. Facing one way would make you fire either life- or mana-draining bullets, depending on which kind of opponents they were. Facing the other way reversed them. Very 2-d of the game. Of course, if you didn't want to turn around you could burn 1/3 of the mana meter with a special reversal move.

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* This was one of the ways you filled your ManaMeter in ''SilhouetteMirage'', ''VideoGame/SilhouetteMirage'', a PSX platform shooter. Facing one way would make you fire either life- or mana-draining bullets, depending on which kind of opponents they were. Facing the other way reversed them. Very 2-d of the game. Of course, if you didn't want to turn around you could burn 1/3 of the mana meter with a special reversal move.
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* The game itself performs a "Mana Drain" on both you and your opponent in ''Puzzle Quest: Challenge of the Warlords'' when there are no more available moves.
* ''Titan Quest'' features several random weapon properties and a skill or two that damages mana.
* The ''Mother'' series of games features "PSI Magnet α/Ω". Both moves are free, alpha drains from one target, and omega drains from all enemies. The catch is that the enemy has to actually be able to use PSI in order for PSI Magnet to drain PP. Fobbies are great for this, because they attack in large numbers, but start with a status effect that prevents their PSI from working. Just don't overdo it, because it'll really hurt when that status effect wears off.
* Present as a Mage spell in ''Nox'', and notable for how it can drain mana over time both out of living beings as well as mana crystals and pylons.

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* The In ''VideoGame/PuzzleQuest: Challenge of the Warlords'', the game itself performs a "Mana Drain" on both you and your opponent in ''Puzzle Quest: Challenge of the Warlords'' when there are no more available moves.
* ''Titan Quest'' ''VideoGame/TitanQuest'' features several random weapon properties and a skill or two that damages mana.
* The ''Mother'' ''VideoGame/{{MOTHER}}'' series of games features "PSI Magnet α/Ω". Both moves are free, alpha drains from one target, and omega drains from all enemies. The catch is that the enemy has to actually be able to use PSI in order for PSI Magnet to drain PP. Fobbies are great for this, because they attack in large numbers, but start with a status effect that prevents their PSI from working. Just don't overdo it, because it'll really hurt when that status effect wears off.
* Present as a Mage spell in ''Nox'', ''VideoGame/{{Nox}}'', and notable for how it can drain mana over time both out of living beings as well as mana crystals and pylons.
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* The Blood Mage in ''{{Warcraft}} III: The Frozen Throne'' has an ability called "Siphon Mana". This can also be used on allies, draining mana from the Blood Mage into the ally.
* In WorldOfWarcraft, shadow priests have this ability. They also have Mana Burn, which drains the victim's mana ''and'' hurts him by the same amount at the same time.

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* The Blood Mage in ''{{Warcraft}} ''VideoGame/{{Warcraft}} III: The Frozen Throne'' has an ability called "Siphon Mana". This can also be used on allies, draining mana from the Blood Mage into the ally.
* In WorldOfWarcraft, ''VideoGame/WorldOfWarcraft'', shadow priests have this ability. They also have Mana Burn, which drains the victim's mana ''and'' hurts him by the same amount at the same time.



* "Mana Drain" is one of the many spells in the ''Warlords Battlecry'' series. Also, an electrical attack will drain mana as a side effect on a critical hit. Both of these only empty the mana meter of the enemy, it doesn't steal it.

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* "Mana Drain" is one of the many spells in the ''Warlords Battlecry'' ''VideoGame/WarlordsBattlecry'' series. Also, an electrical attack will drain mana as a side effect on a critical hit. Both of these only empty the mana meter of the enemy, it doesn't steal it.
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* Mana Drain from ''ShinMegamiTenseiNocturne.''

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* Mana Drain from ''ShinMegamiTenseiNocturne.''VideoGame/ShinMegamiTenseiIIINocturne.''



* The ''ShinMegamiTensei'' series has Mana/Spirit Drain, depending on the game. Very useful in the SMT line, not so much in the ''Persona'' line (where you're lucky to get better than twenty points back).

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* The ''ShinMegamiTensei'' ''Franchise/ShinMegamiTensei'' series has Mana/Spirit Drain, depending on the game. Very useful in the SMT line, not so much in the ''Persona'' line (where you're lucky to get better than twenty points back).
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* Some of the ''DragonQuest'' games have enemies doing a "strange dance" which lowers one's mana. This was [[ShoutOut referenced]] in the baseball episode of ''SuzumiyaHaruhi'' ("Is Haruhi trying to lower the pitcher's MP?").
** A couple of heroes can perform this dance as well. Taloon from [[DragonQuestIV DQIV]], for example, does this at random times.

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* Some of the ''DragonQuest'' ''VideoGame/DragonQuest'' games have enemies doing a "strange dance" which lowers one's mana. This was [[ShoutOut referenced]] in the baseball episode of ''SuzumiyaHaruhi'' ("Is Haruhi trying to lower the pitcher's MP?").
** A couple of heroes can perform this dance as well. Taloon from [[DragonQuestIV [[VideoGame/DragonQuestIV DQIV]], for example, does this at random times.
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** A more useful variant is in ''DevilSurvivor'', that may even be considered a [[GameBreaker Game Breaker]]; it gets both [[LifeDrain H]][[HitPoints P]] and [[ManaDrain M]][[ManaPoints P]], is [[NonElemental unblockable]], and is nearly the ''only'' way to restore MP mid-battle.

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** A more useful variant is in ''DevilSurvivor'', ''VideoGame/DevilSurvivor'', that may even be considered a [[GameBreaker Game Breaker]]; it gets both [[LifeDrain H]][[HitPoints P]] and [[ManaDrain M]][[ManaPoints P]], is [[NonElemental unblockable]], and is nearly the ''only'' way to restore MP mid-battle.



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* In WorldOfWarcraft, shadow priests have this ability.
** One boss in Icecrown Citadel -- Lady Deathwhisper -- starts the fight with a mana shield which gradually drains her mana as you chip away at it. You can't even begin to hurt her until her mana pool is exhausted.

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* In WorldOfWarcraft, shadow priests have this ability.
ability. They also have Mana Burn, which drains the victim's mana ''and'' hurts him by the same amount at the same time.
** One Mages can do this to themselves, sort of; [[BarrierMaiden Mana Shield]] will cause them to lose mana instead of health when struck.
*** Lady Deathwhisper, a
boss in Icecrown Citadel -- Lady Deathwhisper -- Citadel, starts the fight with a mana shield which gradually drains her mana as you chip away at it. You can't even begin to hurt her until her mana pool is exhausted.
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* In WorldOfWarcraft, shadow priests have this ability.
** One boss in Icecrown Citadel -- Lady Deathwhisper -- starts the fight with a mana shield which gradually drains her mana as you chip away at it. You can't even begin to hurt her until her mana pool is exhausted.
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[[MagicTheGathering http://static.tvtropes.org/pmwiki/pub/images/DrainPower.jpg]]
[[caption-width:255:[[CrystalBall Surveillance Ball]] footage of suspect. Wanted for Unlawful Tapping Of Mana.]]

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[[MagicTheGathering [[quoteright:255:[[MagicTheGathering http://static.tvtropes.org/pmwiki/pub/images/DrainPower.jpg]]
[[caption-width:255:[[CrystalBall
jpg]]]]
[[caption-width-right:255:[[CrystalBall
Surveillance Ball]] footage of suspect. Wanted for Unlawful Tapping Of Mana.]]



* ''LordOfTheRingsOnline'' has the Loremaster player class, which can drain power from opponents and pass it to teammates. Certain enemies, such as the undead, can apply disease debuffs which drain your power.

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* ''LordOfTheRingsOnline'' ''VideoGame/TheLordOfTheRingsOnline'' has the Loremaster player class, which can drain power from opponents and pass it to teammates. Certain enemies, such as the undead, can apply disease debuffs which drain your power.
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* ''VideoGame/DarkHeartOfUukrul'' had the Sator and Rotas spells for this purpose. (One created a link, the other drew mana through it.)
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** Yamachika's zanpakuto could drain his enemy's reiatsu, essentially [[OneHitKill instant win]]

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** Yamachika's Yumichika's zanpakuto could drain his enemy's reiatsu, essentially [[OneHitKill instant win]]
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** A more useful variant is in ''DevilSurvivor'', that may even be considered a [[GameBreaker Game Breaker]]; it gets both [[LifeDrain H]][[HitPoints P]] and [[ManaDrain M]][[ManaPoints P]], is [[NonElemental unblockable]], and there are no restore items to be found.

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** A more useful variant is in ''DevilSurvivor'', that may even be considered a [[GameBreaker Game Breaker]]; it gets both [[LifeDrain H]][[HitPoints P]] and [[ManaDrain M]][[ManaPoints P]], is [[NonElemental unblockable]], and there are no is nearly the ''only'' way to restore items to be found.MP mid-battle.
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When this is done to HitPoints it is LifeDrain.

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When this is done to HitPoints HitPoints, it is LifeDrain.
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* Power Leech, a psionic power from ''DungeonsAndDragons'', allows a Psion to slowly drain power points from other psionic characters, although only a fraction of the drained points are added to the attacker's reservoir.
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* ''DefenseoftheAncients'' Lion has a channeling mana drain. His counterpart from ''HeroesofNewerth'', Witch Slayer, shares the same ability.

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* ''DefenseoftheAncients'' ''{{Defense of the Ancients}}'' Lion has a channeling mana drain. His counterpart from ''HeroesofNewerth'', ''{{Heroes of Newerth}}'', Witch Slayer, shares the same ability.



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* Many characters in ''DragonBallZ'' can absorb Ki from attacks. An android once suckered someone into using an extremely powerful attack to obliterate their hiding place, only to zip out and slurp it up through his hands before it hit.
** This is played with later in the Buu story arc. Goku fights a creature on Babidi's ship that drains his power whenever he turns Super Saiyan. [[spoiler: He destroys it by turning Super Saiyan 2 for a very brief moment; the sudden influx of energy is too much for the creatures body and destroys it]].

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* Many characters in ''DragonBallZ'' can absorb Ki from attacks. An android Android 20, a.k.a. Dr. Gero, once suckered someone Vegeta into using an extremely powerful attack to obliterate their his hiding place, only to zip out and slurp it up through his hands before it hit.
** This is played with later in the Buu story arc. Goku fights Yakon, a creature on Babidi's ship that drains his power whenever he turns Super Saiyan. [[spoiler: He destroys it by turning Super Saiyan 2 for a very brief moment; the sudden influx of energy is too much for the creatures body and destroys it]].

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none of this is true anymore — Drain Mana, Viper Sting, and Mana Tap were removed from the game, and Mana Burn and Feedback are not examples of this trope


* The Blood Mage in ''{{Warcraft}} III: The Frozen Throne'' has a ManaDrain ability called "Siphon Mana". This can also be used on allies, draining mana from the Blood Mage into the ally. Also, a unit with the "Feedback" ability (see ''{{Starcraft}}'', above) will "combust" its targets mana, dealing extra damage in the process. The Mana Burn spell lowers enemy mana and deals damage depending on the amount of mana lost.
** The warlock and the priest in ''WorldOfWarcraft'' both have mana draining/destroying abilities. The warlock can restore his own mana using his ability, and the priest can damage the target as well as drain their mana using her ability. The Blood Elf race has an inherent ability that also allows them to drain mana. Hunters also get the Viper Sting ability, which just does damage to the target's mana over time, and is in fact one of the ''least'' effective methods of denying spellcasters their energy.

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* The Blood Mage in ''{{Warcraft}} III: The Frozen Throne'' has a ManaDrain an ability called "Siphon Mana". This can also be used on allies, draining mana from the Blood Mage into the ally. Also, a unit with the "Feedback" ability (see ''{{Starcraft}}'', above) will "combust" its targets mana, dealing extra damage in the process. The Mana Burn spell lowers enemy mana and deals damage depending on the amount of mana lost.\n** The warlock and the priest in ''WorldOfWarcraft'' both have mana draining/destroying abilities. The warlock can restore his own mana using his ability, and the priest can damage the target as well as drain their mana using her ability. The Blood Elf race has an inherent ability that also allows them to drain mana. Hunters also get the Viper Sting ability, which just does damage to the target's mana over time, and is in fact one of the ''least'' effective methods of denying spellcasters their energy.
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* The ''ShinMegamiTensei'' series has Spirit Drain (since their version of mana is Spirit Points). Very useful in the SMT line, not so much in the ''Persona'' line (where you're lucky to get better than twenty points back).
** Of course, while it's something of a UselessUsefulSpell for the player in the ''Persona'' series, ''enemies'' using said ability are even further into DemonicSpiders territory than [[NintendoHard most enemies already are]] due to the difficulty of replenishing SP, particularly in ''{{Persona 4}}''.
** Even more useful during ''DevilSurvivor'', since it gets both HP and MP, is unblockable, and there are no restore items to be found.

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* The ''ShinMegamiTensei'' series has Spirit Drain (since their version of mana is Spirit Points).Mana/Spirit Drain, depending on the game. Very useful in the SMT line, not so much in the ''Persona'' line (where you're lucky to get better than twenty points back).
** Of course, while it's something of a UselessUsefulSpell for the player in the ''Persona'' series, ''enemies'' using said ability are even further into DemonicSpiders territory than [[NintendoHard most quite a few enemies already are]] are due to the difficulty of replenishing SP, particularly in ''{{Persona 4}}''.
** Even A more useful during variant is in ''DevilSurvivor'', since that may even be considered a [[GameBreaker Game Breaker]]; it gets both HP [[LifeDrain H]][[HitPoints P]] and MP, [[ManaDrain M]][[ManaPoints P]], is unblockable, [[NonElemental unblockable]], and there are no restore items to be found.
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** In ''FinalFantasyTacticsA2'', spells are kept from being overly powerful by MP starting at zero and regenerating 10 each turn. For this reason, Osmose's straight MP drain would be to powerful for a mage class, and we instead get the Arcanist class's "Syphon" spell which drains the opponent's MP and restores an equal amount of the casters '''H'''P. The Lanista attack "Sword of Light" still does this conventionally, probably because Seeq don't have a lot to spend MP on.

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** In ''FinalFantasyTacticsA2'', spells are kept from being overly powerful by MP starting at zero and regenerating 10 each turn. For this reason, Osmose's straight MP drain would be to too powerful for when used by a mage class, and we instead get the Arcanist class's "Syphon" spell which drains the opponent's MP and restores an equal amount of the casters '''H'''P. The Lanista attack "Sword of Light" still does this conventionally, probably because Seeq don't have a lot to spend MP on.
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Moved this from Mana Shield. Seemed more appropriate.

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* Mana Drain from ''ShinMegamiTenseiNocturne.''
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* ''LordOfTheRingsOnline'' has the Loremaster player class, which can drain power from opponents and pass it to teammates. Certain enemies, such as the undead, can apply disease debuffs which drain your power.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** In ''FinalFantasyTacticsA2'', spells are kept from being overly powerful by MP starting at zero and regenerating 10 each turn. For this reason, Osmose's straight MP drain would be to powerful for a mage class, and we instead get the Arcanist class's "Syphon" spell which drains the opponent's MP and restores an equal amount of the casters '''H'''P. The Lanista attack "Sword of Light" still does this conventionally, probably because Seeq don't have a lot to spend MP on.
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* The Blood Mage in ''{{Warcraft}} III: The Frozen Throne'' has a ManaDrain ability called "Siphon Mana". Also, a unit with the "Feedback" ability (see ''{{Starcraft}}'', above) will "combust" its targets mana, dealing extra damage in the process. The Mana Burn spell lowers enemy mana and deals damage depending on the amount of mana lost.

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* The Blood Mage in ''{{Warcraft}} III: The Frozen Throne'' has a ManaDrain ability called "Siphon Mana". This can also be used on allies, draining mana from the Blood Mage into the ally. Also, a unit with the "Feedback" ability (see ''{{Starcraft}}'', above) will "combust" its targets mana, dealing extra damage in the process. The Mana Burn spell lowers enemy mana and deals damage depending on the amount of mana lost.
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added Maplestory example




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\n* ''MapleStory'' has a passive version of this, called MP Eater, for wizards of all classes that has a percentage chance to drain a percentage of a target's mana for every magic attack. Because of the way it triggers, it's useless for actually gaining mana and mostly serves to lighten the cost of mana potions.

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When this is done to HitPoints it is LifeDrain.
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** Even more useful during ''DevilSurvivor'', since it gets both HP and MP, is unblockable, and there are no restore items to be found.
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** Of course, while it's something of a UselessUsefulSpell for the player in the ''Persona'' series, ''enemies'' using said ability are even further into DemonicSpiders territory than [[NintendoHard most enemies already are]] due to the difficulty of replenishing SP, particularly in {{Persona 4}}.

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** Of course, while it's something of a UselessUsefulSpell for the player in the ''Persona'' series, ''enemies'' using said ability are even further into DemonicSpiders territory than [[NintendoHard most enemies already are]] due to the difficulty of replenishing SP, particularly in {{Persona 4}}.''{{Persona 4}}''.
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Added DiffLines:

** Of course, while it's something of a UselessUsefulSpell for the player in the ''Persona'' series, ''enemies'' using said ability are even further into DemonicSpiders territory than [[NintendoHard most enemies already are]] due to the difficulty of replenishing SP, particularly in {{Persona 4}}.

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