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* [[OurDemonsAreDifferent Lord Tirek]] in ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', a revamp of the classic Tirac from the G1 cartoon, has the power to drain magic out of living beings to increase his own power. He can even drain the flight and weather manipulation out of pegasi and the strength and GreenThumb abilities out of earth ponies. [[spoiler:And once he becomes sufficiently powerful, he is even capable of draining the Chaos Magic power from Discord]]. This even carries over to PowerCopying, as he seems to use Shining Armor's [[BarrierWarrior barrier spells]] when fighting Twilight Sparkle. "Frenemies" reveals he can also willingly release the magic he's drained back to its original owner ([[spoiler:Chrysalis, in this case]]), but being [[ItsAllAboutMe who he is]] it's not an aspect he usually indulges.

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* [[OurDemonsAreDifferent ''Franchise/MyLittlePony'':
** ''WesternAnimation/MyLittlePonyAndFriends'': While Somnambula mainly steals life and youth from her victims, when she captures the unicorns she instead siphons away their magic and transfers it to herself to increment her own magical powers.
** ''WesternAnimation/MyLittlePonyFriendshipIsMagic'':
Lord Tirek]] in ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', a revamp of the classic Tirac from the G1 cartoon, has the power to Tirek can drain magic out of living beings to increase his own power. He can even drain the flight and weather manipulation out of pegasi and the strength and GreenThumb abilities out of earth ponies. [[spoiler:And once he becomes sufficiently powerful, he is even capable of draining the Chaos Magic power from Discord]]. This even carries over to PowerCopying, as he seems to use Shining Armor's [[BarrierWarrior barrier spells]] when fighting Twilight Sparkle. "Frenemies" reveals he can also willingly release the magic he's drained back to its original owner ([[spoiler:Chrysalis, in this case]]), but being [[ItsAllAboutMe who he is]] it's not an aspect he usually indulges.


* [[OurDemonsAreDifferent Lord Tirek]] in ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', a revamp of the classic Tirek from the G1 cartoon, has the power to drain magic out of living beings to increase his own power. He can even drain the flight and weather manipulation out of pegasi and the strength and GreenThumb abilities out of earth ponies. [[spoiler:And once he becomes sufficiently powerful, he is even capable of draining the Chaos Magic power from Discord]]. This even carries over to PowerCopying, as he seems to use Shining Armor's [[BarrierWarrior barrier spells]] when fighting Twilight Sparkle. "Frenemies" reveals he can also willingly release the magic he's drained back to its original owner ([[spoiler:Chrysalis, in this case]]), but being [[ItsAllAboutMe who he is]] it's not an aspect he usually indulges.

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* [[OurDemonsAreDifferent Lord Tirek]] in ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', a revamp of the classic Tirek Tirac from the G1 cartoon, has the power to drain magic out of living beings to increase his own power. He can even drain the flight and weather manipulation out of pegasi and the strength and GreenThumb abilities out of earth ponies. [[spoiler:And once he becomes sufficiently powerful, he is even capable of draining the Chaos Magic power from Discord]]. This even carries over to PowerCopying, as he seems to use Shining Armor's [[BarrierWarrior barrier spells]] when fighting Twilight Sparkle. "Frenemies" reveals he can also willingly release the magic he's drained back to its original owner ([[spoiler:Chrysalis, in this case]]), but being [[ItsAllAboutMe who he is]] it's not an aspect he usually indulges.


** ''VideoGame/DragonQuestIV'': Maya learns Drain Magic, a spell which absorbs MP from the target, at level 16.

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** ''VideoGame/DragonQuestIV'': ''VideoGame/DragonQuestIV'':
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Maya learns Drain Magic, a spell which absorbs MP from the target, at level 16.16.
*** Orifiela saps enemy MP with her Somatic Staff.

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** ''VideoGame/DragonQuestIV'': Maya learns Drain Magic, a spell which absorbs MP from the target, at level 16.


** ''VideoGame/DragonQuestIII'': There's the traditional version of this as a spell and a weapon version that powers up by draining the wielder's MP. The latter is surprisingly useful in areas that prevent casting spells.

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** ''VideoGame/DragonQuestIII'': There's the traditional version of this as a the spell [=RobMagic=] and a weapon version that powers up by draining the wielder's MP. The latter is surprisingly useful in areas that prevent casting spells.

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* ''Manga/FairyTail'': [[spoiler:Acnologia]] can do this as the [[spoiler:Dragon of Magic]], which allows him to ''eat'' enemy magical attacks to replenish his energy as well as convert them into fuel for his own attacks.


* Some of the ''VideoGame/DragonQuest'' games have enemies doing a "strange dance" which lowers one's mana. This was [[ShoutOut referenced]] in the baseball episode of ''LightNovel/HaruhiSuzumiya''.
-->Is Haruhi trying to lower the pitcher's MP?

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* ''VideoGame/DragonQuest'':
**
Some of the ''VideoGame/DragonQuest'' games have enemies doing a "strange dance" which lowers one's mana. This was [[ShoutOut referenced]] in the baseball episode of ''LightNovel/HaruhiSuzumiya''.
-->Is --->Is Haruhi trying to lower the pitcher's MP?MP?
** ''VideoGame/DragonQuestIII'': There's the traditional version of this as a spell and a weapon version that powers up by draining the wielder's MP. The latter is surprisingly useful in areas that prevent casting spells.

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* In ''VideoGame/NightOfTheFullMoon'', [[LittleRedFightingHood Red's]] Soul Hunter class has access to a number of spells with the Siphon ability, which drains enemy mana into her own. Since a lot of enemies don't use mana (and the ability would be pretty useless once you've already drained a mana-using enemy to 0) if the enemy has no mana to drain, it [[LifeDrain siphons their HP into hers instead]] (doubly important as the Soul Reaper also uses a lot of spells that are CastFromHitPoints as well as mana).


** In the Dark Sun setting (Athas), arcane magic spells are cast by withdrawing power from the surrounding area, leaving it drained of life and barren. A player character who wants to use arcane magic can choose NOT to do this, but it's more difficult, so users of arcane magic are almost universally reviled as "Despoilers", hated because Athas is enough of a [[CrapsackWorld desolate wasteland]] already. Druids, Shamans, and Psionics draw their powers from other, more socially acceptable, sources, so users of arcane magic are advised to either hide their use of magic entirely or pretend to be one of these (the gods of Athas are all dead, or gone, or at least no longer speaking to anybody, so pretending to be a cleric isn't an option). The only people who can get away with openly using arcane magic are the Sorcerer-Kings, who are powerful enough to not have to care much what anyone else thinks about it.

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** In the Dark Sun TabletopGame/DarkSun setting (Athas), arcane magic spells are cast by withdrawing power from the surrounding area, leaving it drained of life and barren. A player character who wants to use arcane magic can choose NOT to do this, but it's more difficult, so users of arcane magic are almost universally reviled as "Despoilers", hated because Athas is enough of a [[CrapsackWorld desolate wasteland]] already. Druids, Shamans, and Psionics draw their powers from other, more socially acceptable, sources, so users of arcane magic are advised to either hide their use of magic entirely or pretend to be one of these (the gods of Athas are all dead, or gone, or at least no longer speaking to anybody, so pretending to be a cleric isn't an option). The only people who can get away with openly using arcane magic are the Sorcerer-Kings, who are powerful enough to not have to care much what anyone else thinks about it.



** ''Jedi Knight: Jedi Academy'' has "[[TheForce Force]] Drain" as a dark power. It's also available in the predecessor, ''Jedi Outcast'', but in multiplayer only. If it's used on you, once you run out of force power, it starts draining your health. ''Really'' powerful bosses can kill with it.

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** ''Jedi Knight: Jedi Academy'' ''VideoGame/JediKnightJediAcademy'' has "[[TheForce Force]] Drain" as a dark power. It's also available in the predecessor, ''Jedi Outcast'', but in multiplayer only. If it's used on you, once you run out of force power, it starts draining your health. ''Really'' powerful bosses can kill with it.



* In The Legend of Heroes: Trails of Cold Steel II, the final boss drains the mana of the citizens of Heimdallr rendering them unconscious.

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* In The Legend of Heroes: Trails of Cold Steel II, ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel II'', the final boss drains the mana of the citizens of Heimdallr rendering them unconscious.

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* ''ComicBook/WonderWoman1987'': During "ComicBook/TheContest" the queen secretly has Diana's powers siphoned to ComicBook/{{Artemis}} to try and ensure that it is Artemis and not her daughter Diana who falls in a prophecised death of Franchise/WonderWoman. This backfires horribly, as while it does lead to Artemis dying in place of Diana learning what her mother did causes Diana to split with and never again trust her mother and her siphoned powers are noticed by a demon who takes advantage to mortally wound Diana herself.


Compare EnergyAbsorption and LiquidAssets.

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Compare EnergyAbsorption EnergyAbsorption, LiquidAssets, and LiquidAssets.MagicEater.


* In The Legend of Heroes: Trails of Cold Steel II, the sequel to ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel'', the final boss drains the mana of the citizens of Heimdallr rendering them unconscious.

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* In The Legend of Heroes: Trails of Cold Steel II, the sequel to ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel'', the final boss drains the mana of the citizens of Heimdallr rendering them unconscious.


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* The color Blue in ''TabletopGame/MagicTheGathering'' has a host of such spells, as pictured above. Three such spells are [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=3903 Drain Power]], [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=1491 Mana Drain]] and [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=25567 Mana Short]].
** Mana Drain was so overpowered that Mark Rosewater, head of R&D, famously stated that the entire R&D team would have to be hit by a bus before they'd reprint it. They did eventually print a heavily nerfed version, [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=247304 Scattering Stroke]], as a ContinuityNod.
*** [[ContinuityNod There is also]] [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=369069 Plasm Capture]], which is also nerfed but still sees some EDH play.
* Steal Energy in ''TabletopGame/{{GURPS}}'' is a highly restricted version of this.



* The "Mystic Hunger" Consequence in ''TabletopGame/KitsuneOfFoxesAndFools'' causes the fox who drew it to try and steal the foxfire from another fox. However, they have a chance of failing and losing all of their own foxfire.
* In ''TabletopGame/WarhammerAgeOfSigmar'' the Icons carried into battle by the [[BeastFolk Tzaangor]] drain magical power from nearby magic users and convert it into sorcerous bolts that the Gor-kin fire back at their foes.

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* Steal Energy in ''TabletopGame/{{GURPS}}'' is a highly restricted version of this.
* ''TabletopGame/KitsuneOfFoxesAndFools'':
The "Mystic Hunger" Consequence in ''TabletopGame/KitsuneOfFoxesAndFools'' causes the fox who drew it to try and steal the foxfire from another fox. However, they have a chance of failing and losing all of their own foxfire.
* In ''TabletopGame/WarhammerAgeOfSigmar'' the Icons carried into battle by the [[BeastFolk Tzaangor]] drain magical power from nearby magic users and convert it into sorcerous bolts that the Gor-kin fire back at their foes.
foxfire.



* The color Blue in ''TabletopGame/MagicTheGathering'' has a host of such spells, as pictured above. Three such spells are [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=3903 Drain Power]], [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=1491 Mana Drain]] and [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=25567 Mana Short]].
** Mana Drain was so overpowered that Mark Rosewater, head of R&D, famously stated that the entire R&D team would have to be hit by a bus before they'd reprint it. They did eventually print a heavily nerfed version, [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=247304 Scattering Stroke]], as a ContinuityNod.
*** [[ContinuityNod There is also]] [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=369069 Plasm Capture]], which is also nerfed but still sees some EDH play.
* In ''TabletopGame/WarhammerAgeOfSigmar'' the Icons carried into battle by the [[BeastFolk Tzaangor]] drain magical power from nearby magic users and convert it into sorcerous bolts that the Gor-kin fire back at their foes.



* ''VideoGame/BravelyDefault'' has the Aspir magic spell (the normal BlackMagic spell as well as the [[SpellBlade Sword Magic]] variant) and the [[OurVampiresAreDifferent Vampire's]] Magic Drain ability.
* ''VideoGame/BraveHeroYuusha'': The Princess's Siphon skill, which says:
--> Drain MP from one enemy.
* ''VideoGame/CityOfHeroes'' has all sorts of endurance drain powers. On the critter side, the Malta [[GoddamnedBats Sapper]] has the most obvious and drastic (half your total ManaMeter in one hit), though there are others (Arachnos Mu are less powerful than Sappers, but much more common). On the player side, Power Sink, Transference, Short Circuit, Energy Absorption, every Electrical attack, and most of the Kinetic ones.
* Some of the ''VideoGame/DragonQuest'' games have enemies doing a "strange dance" which lowers one's mana. This was [[ShoutOut referenced]] in the baseball episode of ''LightNovel/HaruhiSuzumiya''.
-->Is Haruhi trying to lower the pitcher's MP?
** ''VideoGame/DragonQuestIX'': wands allow the user to do this with a normal attack. Of course, since they're mostly used by the SquishyWizard, you'll drain maybe one or two MP at a time.
** A couple of heroes can perform this dance as well. Taloon from ''VideoGame/DragonQuestIV'', for example, does this at random times.



* ''VideoGame/BravelyDefault'' has the Aspir magic spell (the normal BlackMagic spell as well as the [[SpellBlade Sword Magic]] variant) and the [[OurVampiresAreDifferent Vampire's]] Magic Drain ability.



* ''VideoGame/CityOfHeroes'' has all sorts of endurance drain powers. On the critter side, the Malta [[GoddamnedBats Sapper]] has the most obvious and drastic (half your total ManaMeter in one hit), though there are others (Arachnos Mu are less powerful than Sappers, but much more common). On the player side, Power Sink, Transference, Short Circuit, Energy Absorption, every Electrical attack, and most of the Kinetic ones.



* Some of the ''VideoGame/DragonQuest'' games have enemies doing a "strange dance" which lowers one's mana. This was [[ShoutOut referenced]] in the baseball episode of ''LightNovel/HaruhiSuzumiya''.
-->Is Haruhi trying to lower the pitcher's MP?
** ''VideoGame/DragonQuestIX'': wands allow the user to do this with a normal attack. Of course, since they're mostly used by the SquishyWizard, you'll drain maybe one or two MP at a time.
** A couple of heroes can perform this dance as well. Taloon from ''VideoGame/DragonQuestIV'', for example, does this at random times.

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* In ''VideoGame/FellSealArbitersMark'', several classes learn abilities which steal MP from their targets, like the Marked class’s Drain Soul or the Templar’s Siphon. The Warmage’s Leech Mana passive skill replenishes some MP whenever they hit an enemy with a regular attack.


* The Snow Clan of the ''Franchise/{{Disgaea}}'' series does this as their class ability. Fubuki does this directly while Yukimaru has the Hyuuga clan variant (physical attacks have a chance to inflict amnesia which disables use of special attacks).

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* The Snow Clan Starting from the remake of ''VideoGame/Disgaea3'', the Skull / Magician Class of the ''Franchise/{{Disgaea}}'' series does has this in as their class ability. Fubuki does this directly while Yukimaru has the Hyuuga clan variant (physical attacks have a chance to inflict amnesia unique skill, which disables use carried over to the remake of special attacks).''VideoGame/Disgaea4'' and is available in ''VideoGame/Disgaea5''.

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