Follow TV Tropes

Following

History Main / KungFuProofMook

Go To

OR

Is there an issue? Send a MessageReason:
None


->''"If Diddy jumps on Klump's head, Klump will back up and prepare for battle. Diddy can then just do a powerful cartwheel right through him."''
-->-- ''VideoGame/DonkeyKongCountry'' Player's Guide.

to:

->''"If Diddy jumps on Klump's head, Klump will back up and prepare for battle. Diddy can then just do ->''"Some enemies are too tough to beat with a powerful cartwheel right through him."''
simple jump. Try different moves when you encounter a new enemy. Like ground pound. Or better yet, buy stuff from my shop!"''
-->-- ''VideoGame/DonkeyKongCountry'' Player's Guide.
'''Cranky Kong''', ''VideoGame/DonkeyKongCountryReturns''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

->''"If Diddy jumps on Klump's head, Klump will back up and prepare for battle. Diddy can then just do a powerful cartwheel right through him."''
-->-- ''VideoGame/DonkeyKongCountry'' Player's Guide.
Is there an issue? Send a MessageReason:
None


* In the ''Franchise/SpyroTheDragon'' games, larger enemies are too big and heavy to be budged by a charge attack, and enemies covered in metal are heatproof so Spyro's fire breath won't work on them. Occasionally, some enemies will be [[BreadEggsBreadedEggs both big and metal]], requiring Spyro to use a temporary power-up to deal with them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In the ''Franchise/SpyroTheDragon'' games, larger enemies are too big and heavy to be budged by a charge attack, and enemies covered in metal are heatproof so Spyro's fire breath won't work on them. Occasionally, some enemies will be [[BreadEggsBreadedEggs both big and metal]], requiring Spyro to use a temporary power-up to deal with them.
Is there an issue? Send a MessageReason:
None


* Inverted in ''WesternAnimation/KungFuPanda'': [[spoiler: Po, the hero, is revealed to be immune to villain Tai Lung's TouchOfDeath powers purely due to being so fat]].

to:

* Inverted in ''WesternAnimation/KungFuPanda'': ''WesternAnimation/KungFuPanda1'': [[spoiler: Po, the hero, is revealed to be immune to villain Tai Lung's TouchOfDeath powers purely due to being so fat]].
Is there an issue? Send a MessageReason:
None


* ''VideoGame/SleepingDogs'' has a particularly literal example. Shaolin Monks at the temple have immunities [[BossInMooksClothing usually reserved for bosses]], and the ability to counter if the player tries to just blindly attack them. The only reliable weakness they have is that they can be countered themselves. They can, however, be somewhat reliably grabbed for defeating them quicker.

to:

* ''VideoGame/SleepingDogs'' ''VideoGame/SleepingDogs2012'' has a particularly literal example. Shaolin Monks at the temple have immunities [[BossInMooksClothing usually reserved for bosses]], and the ability to counter if the player tries to just blindly attack them. The only reliable weakness they have is that they can be countered themselves. They can, however, be somewhat reliably grabbed for defeating them quicker.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** {{Inverted| Trope}} with tardigrades. These microscopic "water bears" can survive extreme environments that would kill other organisms: immensely high and low temparatures for extended periods of time, pressures as low as outer space or as high as the Mariana Trench, strong impacts, dehydration (which also prevents freezing from rupturing tissue via expansion of ice), radiation, and environmental toxins. However, the hazard they most commonly face, and one of the most mundane in the wilderness, is bodily destruction via predation (sometimes [[ImAHumanitarian at the mouths of other tardigrades]]).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''TabletopGame/{{Massacards}}'':
** The Huntsman is immune to any abilities used on them by dead players.
** The Tactician is immune to any abilities used on them by Innocent and Dark Innocent players, even the beneficial ones.
Is there an issue? Send a MessageReason:
None


* In ''VideoGame/{{Fallout 3}}'', enemies using [[InvisibilityCloak cloaking devices]], such as the [[McNinja Chinese ninjas]] in ''Operation Anchorage'', cannot be hit (or in ''VideoGame/{{Fallout 4}}'', targeted) with VATS. Radscorpions are resistant to being crippled with the Dart Gun, since it uses their venom for the effect.

to:

* In ''VideoGame/{{Fallout 3}}'', ''VideoGame/Fallout3'', enemies using [[InvisibilityCloak cloaking devices]], such as the [[McNinja Chinese ninjas]] in ''Operation Anchorage'', cannot be hit (or in ''VideoGame/{{Fallout 4}}'', targeted) with VATS. Radscorpions are resistant to being crippled with the Dart Gun, since it uses their venom for the effect.



* In ''VideoGame/AstroBoyTheVideoGame'', [[UndergroundMonkey red enemies]] are immune to [[KnockBack knockdown]].

to:

* In ''VideoGame/AstroBoyTheVideoGame'', ''WesternAnimation/AstroBoy: The Video Game'', [[UndergroundMonkey red enemies]] are immune to [[KnockBack knockdown]].
Is there an issue? Send a MessageReason:
None


* In ''Manga/DragonBall'' Goku faced a monster name Buyon who was a giant purplish-pink creature. No matter what Goku did he couldn't hurt Buyon since his blabber absorbed all of his attacks and even deflected the Kamehameha. Solution, Goku kicked in a wall and let the cold air freeze Buyon (he was in a winter area), making him so firm that Goku shattered him in one kick.

to:

* In ''Manga/DragonBall'' ''Manga/DragonBall'', Goku faced a monster name Buyon who was a giant purplish-pink creature. No matter what Goku did did, he couldn't hurt Buyon since his blabber absorbed all of his attacks and even deflected the Kamehameha. Solution, Solution? Goku kicked in a wall and let the cold air freeze Buyon (he was in a winter area), making him so firm that Goku shattered him in one kick.
Is there an issue? Send a MessageReason:
None


* In ''VideoGame/XCOM2'', Rangers can specialize in a [[ArchaicWeaponForAnAdvancedAge "Blademaster"]] skill line that makes them lethal in melee combat, but you do ''not'' want to send one against a Muton. These aliens have the "{{Counterattack}}" ability that gives them a good chance to NoSell a melee attack and immediately reply with [[BayonetYa their plasma gun's bayonet.]] Said bayonet strikes also have a good chance of stunning a target, which synergizes nastily with the Muton's "Execute" ability that lets them insta-kill a stunned opponent.

to:

* In ''VideoGame/XCOM2'', Rangers can specialize in a [[ArchaicWeaponForAnAdvancedAge "Blademaster"]] skill line that makes them lethal in melee combat, but you do ''not'' want to send one against a Muton. These aliens have the "{{Counterattack}}" ability that gives them a good chance to NoSell a melee attack and immediately reply with [[BayonetYa their plasma gun's bayonet.]] Said bayonet strikes also have a good chance of stunning or disorienting a target, which synergizes nastily with the Muton's "Execute" ability that lets them insta-kill a stunned opponent.target.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Gibdos in ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' are incredibly resistant to damage under normal circumstances (many can often be found pierced with multiple arrows and are none the worse for wear), requiring Link to use some sort of elemental attack to briefly drop their defenses. This even works into the game's story, with Riju honing her lighting abilities specifically to be able to clear out the infested Gerudo Town.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PlayedForLaughs in ''TSUYOSHI'': the title character, not liking to fight, has the habit of [[GroinAttack punching his opponents in the crotch]] to make sure they don't come back for a rematch, but is dismayed when Wan Yundao proves immune and brags that [[TrainingFromHell he trained so much his balls disappeared]] and he'd have sacrificed even more for his martial arts. Tsuyoshi then proceeds to [[NoHoldsBarredBeatdown beat the crap out of him the normal way]].

Removed: 266

Is there an issue? Send a MessageReason:
None


->'''Jabba:''' You weak minded fool! He's using an old Jedi mind trick.\\
'''Luke:''' You will bring Captain Solo and the Wookiee to me.\\
'''Jabba:''' *laughs* Your mind powers will not work on me, boy.
-->-- ''Franchise/StarWars'' Episode VI: ''Film/ReturnOfTheJedi''
Is there an issue? Send a MessageReason:
Whip It Good is being dewicked.


** [[BigfootSasquatchAndYeti Yetis]] and {{shop|liftAndDie}}keepers are immune to the {{whip|ItGood}}; the remake adds [[HeavilyArmoredMook green knights]] to this list.

to:

** [[BigfootSasquatchAndYeti Yetis]] and {{shop|liftAndDie}}keepers are immune to the {{whip|ItGood}}; whip; the remake adds [[HeavilyArmoredMook green knights]] to this list.
Is there an issue? Send a MessageReason:
None


* In the latter half of ''VideoGame/Bioshock'', Thuggish Splicers gain immunity to electricity, so they can no longer be stunned.

to:

* In the latter half of ''VideoGame/Bioshock'', ''VideoGame/{{Bioshock}}'', Thuggish Splicers gain immunity to electricity, so they can no longer be stunned.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In the latter half of ''VideoGame/Bioshock'', Thuggish Splicers gain immunity to electricity, so they can no longer be stunned.

Added: 770

Changed: 542

Is there an issue? Send a MessageReason:
None


* Most enemies in ''VideoGame/PizzaTower'' will freeze in place and drop their guards from fear if you charge at them at max speed, generally meaning that enemies which brandish weapons or launch projectiles won't interrupt a speedrun through a level when you're moving too quickly to react. However, a select number of damage-dealing enemies, especially in later stages, will not get scared, forcing you to either take them out quickly before they can attack or dodge their damage; some enemies will also not get scared if they're already in the middle of an attack.

to:

* ''VideoGame/PizzaTower'':
**
Most enemies in ''VideoGame/PizzaTower'' will freeze in place and drop their guards from fear if you charge at them at max speed, generally meaning that enemies which brandish weapons or launch projectiles won't interrupt a speedrun through a level when you're moving too quickly to react. However, a select number of damage-dealing enemies, especially in later stages, will not get scared, forcing you to either take them out quickly before they can attack or dodge their damage; some enemies will also not get scared if they're already in the middle of an attack.attack.
** Stupid Rats sit in place and block off passageways, and nothing in Peppino's standard moveset will make them budge. To get rid of them, he needs to utilize [[AbilityRequiredToProceed certain transformations]] or stage elements.
Is there an issue? Send a MessageReason:
The order of the Video Games section appears to not be alphabetical at all; I'm not sure if I'd be allowed to fix it, so I just put the new example on the end for now.

Added DiffLines:

* Most enemies in ''VideoGame/PizzaTower'' will freeze in place and drop their guards from fear if you charge at them at max speed, generally meaning that enemies which brandish weapons or launch projectiles won't interrupt a speedrun through a level when you're moving too quickly to react. However, a select number of damage-dealing enemies, especially in later stages, will not get scared, forcing you to either take them out quickly before they can attack or dodge their damage; some enemies will also not get scared if they're already in the middle of an attack.
Is there an issue? Send a MessageReason:
Bonus Boss was renamed by TRS


** The [[BonusBoss hacker Yukabacera]] will also dodge kicks and projectiles, despite [[BossInMooksClothing resembling the second-weakest mooks in the game]].

to:

** The [[BonusBoss [[OptionalBoss hacker Yukabacera]] will also dodge kicks and projectiles, despite [[BossInMooksClothing resembling the second-weakest mooks in the game]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Note that Souther is completely vulnerable to sheer force - thus during his fight with Raoh, another Hokuto Shinken practitioner, he suffered serious harm, enough to propose a truce out of fear of a mutual kill, simply because Raoh hit ''that'' hard.

Top