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* On ''WesternAnimation/JackieChanAdventures'', the demon [[BigBad Shendu]] has ComboPlatterPowers because of his [[ArtifactOfPower Twelve Talismans]], each of which grants him a different ability ranging from SuperStrength (the Ox) to SuperSpeed (the Rabbit). But after he's [[TakenForGranite imprisoned in a statue]], the Rat Talisman becomes the Keystone: its unique gift is "Motion to Motionless," which [[AnimateInanimateObject breathes life into inanimate objects]], and thus allows him to restore his mobility and access the other Talisman powers.

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* On ''WesternAnimation/JackieChanAdventures'', the demon [[BigBad Shendu]] has ComboPlatterPowers because of his [[ArtifactOfPower Twelve Talismans]], each of which grants him a different ability ranging from SuperStrength (the Ox) to SuperSpeed (the Rabbit). But after he's [[TakenForGranite imprisoned in a statue]], two Talismans become the keystones. The Rat Talisman becomes the Keystone: its Talisman's unique gift is "Motion to Motionless," which [[AnimateInanimateObject breathes life into inanimate objects]], and thus allows him to restore his mobility and access the other mobility. The Tiger Talisman's gift is "Spiritual Balance", which in Shendu's case, lets him use all of his Talisman powers.powers together rather than having to pick and choose.
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Trope was cut/disambiguated due to cleanup


* ''VideoGame/TheElderScrollsVSkyrim'': A master of the Thu'um can bend reality [[MakeMeWannaShout with a shout]]. ''How'' reality gets bent depends on the actual words being shouted, so gaining new powers is as simple as expanding one's vocabulary.

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* ''VideoGame/TheElderScrollsVSkyrim'': A master of the Thu'um can bend reality [[MakeMeWannaShout with a shout]].shout. ''How'' reality gets bent depends on the actual words being shouted, so gaining new powers is as simple as expanding one's vocabulary.

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* ''TabletopGame/MutantsAndMasterminds'': Mechanically, any Power can be made into an "Array", which lets you assign multiple Powers under the same base power to reduce the cost in Power Points. The trade-off is that you can only use one specific Power in your Array per turn. To use an example suggested by the Hero's Handbook, [[SelectiveMagnetism "Magnetism"]] is a Control power that, by itself, gives a ranged Blast attack. It can be made into an Array with Move Object so long as the objects moved are metal in nature.

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* ''TabletopGame/MutantsAndMasterminds'': Mechanically, ''TabletopGame/MutantsAndMasterminds'':
** In 1E, there were several powers, such as Cosmic Powers that have a bundle of powers that can be bundled together. There are also Secondary Effect Power Stunts that are similar to alternate effects/powers in later editions, in being cheaper, but only being able to be used in replacement of the base power. They were all some more limited in what they could replace.
** In 2E and 3E,
any Power can be made into an "Array", "Array" through the use of Alternate Powers/Effects, which lets you assign multiple Powers under the same base power to reduce the cost in Power Points. The trade-off is that you can only use one specific Power in your Array per turn. turn, and because all such items are considered to be part of the same power, nullifying or weakening one removes or weakens all of them. To use an example suggested by the Hero's Handbook, [[SelectiveMagnetism "Magnetism"]] "[[SelectiveMagnetism Magnetism]]" is a Control power that, by itself, gives a ranged Blast attack. It can be made into an Array with Move Object so long as the objects moved are metal in nature.

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