Follow TV Tropes

Following

History Main / ItsAllUpstairsFromHere

Go To

OR

Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/KungFuPanda'' makes a RunningGag of Po being too overweight to climb the stairs to the Jade Palace without getting winded. Even after all his training, the only improvement he gets in stair climbing is that he gets ''less'' winded, and is at least able to stand up after getting to the top. The gag is extended in the sequel, where he pronounces the stairs to Lord Shen's throne room "my old foe". In this case, he has to get carried half of the way up.

to:

* ''WesternAnimation/KungFuPanda'' makes a RunningGag of Po being too overweight to climb the stairs to the Jade Palace without getting winded. Even after all his training, the only improvement he gets in stair climbing is that he gets ''less'' winded, and is at least able to stand up after getting to the top. The gag is extended in the sequel, where he pronounces regarnds the stairs to Lord Shen's throne room as "my old foe".enemy". In this case, he has to get carried half of the way up.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''WesternAnimation/KungFuPanda'' makes a RunningGag of Po being too overweight to climb the stairs to the Jade Palace without getting winded. Even after all his training, the only improvement he gets in stair climbing is that he gets ''less'' winded, and is at least able to stand up after getting to the top. The gag is extended in the sequel, where he pronounces the stairs to Lord Shen's throne room "my old foe". In this case, he has to get carried half of the way up.
* On the second season finale of ''Series/TheMindyProject'', Mindy races to meet her boyfriend at the top of the Empire State Building, only to be told that the elevators are being repaired, forcing her to take the stairs... [[CouldHaveAvoidedThisPlot just as the elevators start working again]]. By the time the boyfriend arrives, he finds an exhausted Mindy sprawled on the observation deck floor.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Another film example: thanks to the fairy tale book he read at the beginning, [[{{Film/Shrek}} Shrek]] is GenreSavvy enough to realize that the tallest tower is where his [[DamselInDistress objective]] most likely is. Fortunately for him, the dragon guarding said tower [[FastballSpecial saves him the effort of having to climb the stairs]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* An action example - ''VideoGame/TheMatrixPathOfNeo'' has this in a level, along with ForDoomTheBellTolls as you're climbing up abandoned church staircases.

Added: 498

Removed: 498

Is there an issue? Send a MessageReason:
None


* ''Manga/SaintSeiya'' has been described as "A bunch of guys running up some stairs for about a hundred episodes". To be fair, there's also a lot of fighting going on. And the stairs during the Hades saga actually lead down...
** The ''Manga/SaintSeiya'' version of this trope was actually parodied in one of the ''Manga/RanmaOneHalf'' movies, when Ranma and his companions (Ryoga, Shampoo, Mousse, etc) have to go through a similar settlement to rescue Akane from a prince who wanted to marry her.


Added DiffLines:

* ''Manga/SaintSeiya'' has been described as "A bunch of guys running up some stairs for about a hundred episodes". To be fair, there's also a lot of fighting going on. And the stairs during the Hades saga actually lead down...
** The ''Manga/SaintSeiya'' version of this trope was actually parodied in one of the ''Manga/RanmaOneHalf'' movies, when Ranma and his companions (Ryoga, Shampoo, Mousse, etc) have to go through a similar settlement to rescue Akane from a prince who wanted to marry her.
Is there an issue? Send a MessageReason:
links are better than potholes for describing the actual source material


* The [[MyLittlePonyFriendshipIsMagic Crystal Castle]] in [[Recap/MyLittlePonyFriendshipIsMagicS3E2TheCrystalEmpirePart2 the second part of the Season 3 premiere]] contains a seemingly never-ending staircase as a trap. Twilight Sparkle, in a moment of being CrazyPrepared, casts a gravity-inversion spell and slides up the underside of the spiral staircase, making this also an example of CuttingTheKnot and SurpriseSlideStaircase.

to:

* ''MyLittlePonyFriendshipIsMagic'': The [[MyLittlePonyFriendshipIsMagic Crystal Castle]] Castle in [[Recap/MyLittlePonyFriendshipIsMagicS3E2TheCrystalEmpirePart2 the second part of the Season 3 premiere]] contains a seemingly never-ending staircase as a trap. Twilight Sparkle, in a moment of being CrazyPrepared, casts a gravity-inversion spell and slides up the underside of the spiral staircase, making this also an example of CuttingTheKnot and SurpriseSlideStaircase.
Is there an issue? Send a MessageReason:
None


* The [[MyLittlePonyFriendshipIsMagic Crystal Castle]] in [[Recap/MyLittlePonyFriendshipIsMagicS3E2TheCrystalEmpirePart2 the second part of the Season 2 premiere]] contains a seemingly never-ending staircase as a trap. Twilight Sparkle, in a moment of being CrazyPrepared, casts a gravity-inversion spell and slides up the underside of the spiral staircase, making this also an example of CuttingTheKnot and SurpriseSlideStaircase.

to:

* The [[MyLittlePonyFriendshipIsMagic Crystal Castle]] in [[Recap/MyLittlePonyFriendshipIsMagicS3E2TheCrystalEmpirePart2 the second part of the Season 2 3 premiere]] contains a seemingly never-ending staircase as a trap. Twilight Sparkle, in a moment of being CrazyPrepared, casts a gravity-inversion spell and slides up the underside of the spiral staircase, making this also an example of CuttingTheKnot and SurpriseSlideStaircase.
Is there an issue? Send a MessageReason:
missing a


** ''VideoGame/ProfessorLaytonAndTheMiracleMask'' has big hotel with a very high auditorium.

to:

** ''VideoGame/ProfessorLaytonAndTheMiracleMask'' has a big hotel with a very high auditorium.

Added: 840

Changed: 444

Is there an issue? Send a MessageReason:
layton loves this


* In ''ProfessorLaytonAndTheCuriousVillage'', there's a creepy slapped-together-looking tower overlooking the village, noticed soon after the start of the game and mentioned by multiple characters. Guess what you have to do in the climax.
** ''ProfessorLaytonAndTheUnwoundFuture'' features [[spoiler: two of them!!]]

to:

* The Franchise/ProfessorLayton games love this trope:
**
In ''ProfessorLaytonAndTheCuriousVillage'', ''VideoGame/ProfessorLaytonAndTheCuriousVillage'', there's a creepy slapped-together-looking tower overlooking the village, noticed soon after the start of the game and mentioned by multiple characters. Guess what you have to do in the climax.
** ''ProfessorLaytonAndTheUnwoundFuture'' ''VideoGame/ProfessorLaytonAndTheDiabolicalBox'' has a big castle in the forest.
** ''VideoGame/ProfessorLaytonAndTheUnwoundFuture''
features the towering pagoda and [[spoiler: two a giant mecha]].
** ''VideoGame/ProfessorLaytonAndTheLastSpecter'' has a mansion on a hill.
** ''Anime/ProfessorLaytonAndTheEternalDiva'' has a castle on a mountain [[spoiler: complete with a huge digging machine that can go on a rampage]].
** ''VideoGame/ProfessorLaytonAndTheMiracleMask'' has big hotel with a very high auditorium.
** ''VideoGame/ProfessorLaytonAndTheAzranLegacy'' has skyscraper right in the middle
of them!!]]the city that acts as the base of the big bad.
** ''VideoGame/ProfessorLaytonVsAceAttorney'' has the great archives and more importantly, the Storyteller's tower, and if that wasn't enough, there are smaller towers at the top of the main tower.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''VideoGame/{{Robopon}}'', this happens a lot, in the second game especially; the Pyramids of the Pharo Ruins, the Galileo Windmills, the Waffle and Box Towers, My Tower... the list goes on.
Is there an issue? Send a MessageReason:
None


* You spend much of ''VideoGame/XenobladeChronicles'' climbing upwards, first to reach the top of the Bionis for the sake of [[spoiler: unlocking the Monado's true power]], then later ascending the [[spoiler: Mechonis for the sake of stopping the Mechon invasion]].

to:

* You spend much of ''VideoGame/XenobladeChronicles'' ''VideoGame/{{Xenoblade}}'' climbing upwards, first to reach the top of the Bionis for the sake of [[spoiler: unlocking the Monado's true power]], then later ascending the [[spoiler: Mechonis for the sake of stopping the Mechon invasion]].

Added: 265

Changed: 106

Removed: 187

Is there an issue? Send a MessageReason:
None


** Both ''VideoGame/PokemonMysteryDungeon'' titles require climbing a large tower before the final boss.
*** Actually, only the first game played this straight: the tower in the sequel is actually leading to the battle against the midway boss, and the ''real'' final level has you descending.

to:

** Both The final main storyline dungeon of each ''VideoGame/PokemonMysteryDungeon'' titles require climbing game is a large tower before the final boss.
*** Actually, only the first game played this straight: the tower in the sequel is actually leading to the battle against the midway boss, and the ''real'' final level has you descending.
that must be ascended.


Added DiffLines:

* You spend much of ''VideoGame/XenobladeChronicles'' climbing upwards, first to reach the top of the Bionis for the sake of [[spoiler: unlocking the Monado's true power]], then later ascending the [[spoiler: Mechonis for the sake of stopping the Mechon invasion]].

Changed: 16

Removed: 201

Is there an issue? Send a MessageReason:
\"Upstairs.\" As in UP. Not down. If you have to justify it with \"not sure if this is an example,\" it\'s probably not an example


** Not sure if this counts, but in ''PhantomHourglass'', the Temple of the Ocean King goes something like 14 floors down. And you have to go through it 6 times, with increasing time limits, and depths.



* In ''VideoGame/Skyrim'', you have to accend the ''Seven Thousand Steps'', the path circling around the tallest mountain in all of Tamriel that can be seen in the distance from almost any point in Skyrim. Somewhat unusual as you have to climb the mountain near the beginning of the game to get your powers as TheChosenOne. You'll have to return to the peak later in the story, but that time you can simply skip most of the ascend by fast traveling to the monastery just below the top.

to:

* In ''VideoGame/Skyrim'', ''VideoGame/TheElderScrollsVSkyrim'', you have to accend the ''Seven Thousand Steps'', the path circling around the tallest mountain in all of Tamriel that can be seen in the distance from almost any point in Skyrim. Somewhat unusual as you have to climb the mountain near the beginning of the game to get your powers as TheChosenOne. You'll have to return to the peak later in the story, but that time you can simply skip most of the ascend by fast traveling to the monastery just below the top.
Is there an issue? Send a MessageReason:
None


* A significant portion of the plot of ''MirrorMask'' involves the characters trying to get as high as they can, to the point that the phrase "Get higher" becomes a set of ArcWords.

to:

* A significant portion of the plot of ''MirrorMask'' ''Film/MirrorMask'' involves the characters trying to get as high as they can, to the point that the phrase "Get higher" becomes a set of ArcWords.
Is there an issue? Send a MessageReason:
Namespace stuff


* The first two games in the ''SaGa'' (''Final Fantasy Legend'' in America) series both revolve around climbing up worlds-spanning towers. Whatever the protagonists' initial motivation was, the ultimate purpose of the tower-climb ends up being essentially to [[RageAgainstTheHeavens punch the local deity in the face]] when you get there. Take that, Almighty!
** It's interesting to note that in the second game, after reaching the top of the tower, you must descend inside of it for the final battle.
** The third SaGa game has two tower dungeons, but without a God to punch at the top it's just... it's just not the same.
*** If you replace Master with [[ChthuluMythos Old Ones]] you'll feel better and understand FFL3 a whole lot more.
* ''PhantasyStar'' has the tower of Baya Malay, which the player must climb to the top floor, then descend into the basement, then ascend again via a separate route to reach the roof.
** Nido from Phantasy Star II
** ''Phantasy Star IV'' gives us Ladea Tower, Garuberk Tower, Strength Tower, Courage Tower, Anger Tower, and even an enemy called "Tower".
* ''Franchise/ShinMegamiTensei''

to:

* The first two games in the ''SaGa'' ''VideoGame/{{SaGa}}'' (''Final Fantasy Legend'' in America) series both revolve around climbing up worlds-spanning towers. Whatever the protagonists' initial motivation was, the ultimate purpose of the tower-climb ends up being essentially to [[RageAgainstTheHeavens punch the local deity in the face]] when you get there. Take that, Almighty!
** It's interesting to note that in In the second game, after reaching the top of the tower, you must descend inside of it for the final battle.
** The third SaGa ''[=SaGa=]'' game has two tower dungeons, but without a God to punch at the top it's just... it's just not the same.
*** If
top. Though if you replace Master with [[ChthuluMythos [[CthulhuMythos Old Ones]] Ones]], you'll feel better and understand FFL3 the game a whole lot more.
* ''PhantasyStar'' Several instances in ''VideoGame/PhantasyStar'':
** [[VideoGame/PhantasyStarI The first game]]
has the tower of Baya Malay, in which the player must climb to the top floor, then descend into the basement, then ascend again via a separate route to reach the roof.
** Nido from Phantasy Star II
''VideoGame/PhantasyStarII''.
** ''Phantasy Star IV'' ''VideoGame/PhantasyStarIV'' gives us Ladea Tower, Garuberk Tower, Strength Tower, Courage Tower, Anger Tower, and even an enemy called "Tower".
* ''Franchise/ShinMegamiTensei''''Franchise/ShinMegamiTensei'':
Is there an issue? Send a MessageReason:
None


* ''WorldOfMana'' loves towers: The tower in the City of Gold in ''SecretOfMana'' and the Luna Tower in ''SeikenDensetsu3''; the Tower of Leires in ''LegendOfMana'' isn't ''quite'' all going upstairs, but it may as well be. An entire chapter of DawnOfMana is dedicated to climbing the ruins of an ancient superweapon and trying to stop the bad guys from activating it.

to:

* ''WorldOfMana'' ''VideoGame/WorldOfMana'' loves towers: The tower in the City of Gold in ''SecretOfMana'' ''VideoGame/SecretOfMana'' and the Luna Tower in ''SeikenDensetsu3''; ''VideoGame/SeikenDensetsu3''; the Tower of Leires in ''LegendOfMana'' ''VideoGame/LegendOfMana'' isn't ''quite'' all going upstairs, but it may as well be. An entire chapter of DawnOfMana ''VideoGame/DawnOfMana'' is dedicated to climbing the ruins of an ancient superweapon and trying to stop the bad guys from activating it.
Is there an issue? Send a MessageReason:
None


* ''Shippu MahouDaisakusen'' has a rare {{shmup}} example: In one of the three possible final stages, you fly into a tower and fly out through the top, ''into space.''

to:

* ''Shippu MahouDaisakusen'' VideoGame/MahouDaisakusen'' has a rare {{shmup}} example: In one of the three possible final stages, you fly into a tower and fly out through the top, ''into space.''
Is there an issue? Send a MessageReason:
None


* One part of ''{{Blood}} 2'' involves climbing the [=CabalCo=] tower, but you get to ride an elevator most of the way.

to:

* One part of ''{{Blood}} ''VideoGame/{{Blood}} 2'' involves climbing the [=CabalCo=] tower, but you get to ride an elevator most of the way.

Added: 405

Changed: 455

Is there an issue? Send a MessageReason:
None


-->--''Film/{{Ghostbusters}}''

to:

-->--''Film/{{Ghostbusters}}''
-->-- ''Film/{{Ghostbusters}}''



* ''BreathOfFireIII'' had several locations called 'towers' but due to the odd technical limitations the game had (seemingly no floors or even bridges/overpasses allowed) they were all actually ziggurats and pyramids. Why they didn't just call them that is the question...
* ''{{Castlevania}}: Curse of Darkness'' has two such towers, the Tower of Eternity and the Tower of Evermore. Both are optional bonus areas, the latter accessible only through the former (and a properly upgraded pet) and starts from the top, but contain uber-XP enemies with extremely rare crafting components. Knowing what to ''do'' with those components is [[GuideDangIt another matter entirely]]...

to:

* ''BreathOfFireIII'' ''VideoGame/BreathOfFireIII'' had several locations called 'towers' but due to the odd technical limitations the game had (seemingly no floors or even bridges/overpasses allowed) they were all actually ziggurats and pyramids. Why they didn't just call them that is the question...
* ''{{Castlevania}}: Curse of Darkness'' ''Franchise/{{Castlevania}}'':
** ''VideoGame/CastlevaniaCurseOfDarkness''
has two such towers, the Tower of Eternity and the Tower of Evermore. Both are optional bonus areas, the latter accessible only through the former (and a properly upgraded pet) and starts from the top, but contain uber-XP enemies with extremely rare crafting components. Knowing what to ''do'' with those components is [[GuideDangIt another matter entirely]]...



** ''CastlevaniaBloodlines'' gives us the Leaning Tower of Pisa. ... Yes, THE Leaning Tower of Pisa.
** ''DawnOfSorrow'' features the Condemned Tower, with a boss at the top. The boss shatters half of the floors, making you both plummet right to the bottom, and you have to climb it ''again'' to save and get the Tower Key that opens up the staple Clock Tower.
** ''CircleOfTheMoon'' actually lacks the staircase up to the throne room, but it has the staple machine tower, as well as a particularly tall chapel tower.

to:

** ''CastlevaniaBloodlines'' ''VideoGame/CastlevaniaBloodlines'' gives us the Leaning Tower of Pisa. ... Yes, THE Leaning Tower of Pisa.
** ''DawnOfSorrow'' ''VideoGame/CastlevaniaDawnOfSorrow'' features the Condemned Tower, with a boss at the top. The boss shatters half of the floors, making you both plummet right to the bottom, and you have to climb it ''again'' to save and get the Tower Key that opens up the staple Clock Tower.
** ''CircleOfTheMoon'' ''VideoGame/CastlevaniaCircleOfTheMoon'' actually lacks the staircase up to the throne room, but it has the staple machine tower, as well as a particularly tall chapel tower.
Is there an issue? Send a MessageReason:
None


** One of the first dungeons in ''VideoGame/DragonQuestIII'' is a tower where the Thief's key is found. A few more towers are found in the Main world [[spoilers:and the Rubiss Tower in the Dark world]].

to:

** One of the first dungeons in ''VideoGame/DragonQuestIII'' is a tower where the Thief's key is found. A few more towers are found in the Main world [[spoilers:and [[spoiler: and the Rubiss Tower in the Dark world]].
Is there an issue? Send a MessageReason:
None


* ''TheTowerOfDruaga''. Essentially the entire game is climbing up a 60-floor tower.

to:

* ''TheTowerOfDruaga''. Essentially the entire game is climbing up a 60-floor tower. The AnimatedAdaptation takes this UpToEleven: the original NES game is available as an arcade game on ''one'' of the floors, which are divided in multiple ''groupings'' of floors filled with monsters and traps. And then [[spoiler: there's ''another'' tower on top of this one where the ''true'' BigBad resides]].
Is there an issue? Send a MessageReason:
None


* The Spring of the Sky and Tower of the Goddess Areas in LaMulana

to:

* The Spring of the Sky and Tower of the Goddess Areas areas in LaMulana''VideoGame/LaMulana''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''VideoGame/Skyrim'', you have to accend the ''Seven Thousand Steps'', the path circling around the tallest mountain in all of Tamriel that can be seen in the distance from almost any point in Skyrim. Somewhat unusual as you have to climb the mountain near the beginning of the game to get your powers as TheChosenOne. You'll have to return to the peak later in the story, but that time you can simply skip most of the ascend by fast traveling to the monastery just below the top.

Added: 107

Changed: 2

Is there an issue? Send a MessageReason:
None


** Also, the Snowpeak Temple is like a tower, the puzzle being how to activate certain things in order to progress.
** And of course, there's also the last dungeon of the game which is not a tower, but is at the top of one: Stone Tower.

to:

** *** Also, the Snowpeak Temple is like a tower, the puzzle being how to activate certain things in order to progress.
** *** And of course, there's also the last dungeon of the game which is not a tower, but is at the top of one: Stone Tower.Tower.
** The Tower of Hera [[NostalgiaLevel makes a return]] in ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The final three areas of the TabletopGame themed "Tiny Tina's Assault on Dragon Keep" DLC campaign in ''VideoGame/{{Borderlands 2}}'' have you walking up a mountain, and then up (and up, and ''up'') a castle... and then you fall down a trap door and have to get back up top all over again, before finally getting to the tippy-top of the tower at Dragon Keep, where the final boss awaits.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''TheFirstLaw'', characters hav to climb the Tower of the Maker at one point. This example is unusual in that while they do climb to the top, there are [[{{Bizarrchitecture}} no literal stairs]], or even other visible means of ascending. They just keep going ''through'' it and end up at the top. The first to notice there were no stairs is [[HandicappedBadass Glokta]], who spent significant time prior to the Tower scene complaining about stairs. He actually finds it extremely disconcerting that they aren't there.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''Ys Origin'' took it to its logical conclusion: the entire game is a tower climb.
Is there an issue? Send a MessageReason:
None


* The Playstation RPG Azure Dreams is a good example of this- all of the action in the game takes place in a giant tower, with the town below, the only other accessible location, consisting of shops and dating-sim style character interactions.

to:

* The Playstation RPG Azure Dreams ''AzureDreams'' is a good example of this- all of the action in the game takes place in a giant tower, with the town below, the only other accessible location, consisting of shops and dating-sim style character interactions.
Is there an issue? Send a MessageReason:
correcting title


** No Mercy has the hospital climb as the last stage of the first episode. ''VideoGame/Left4Dead2's'' first episode "Price Chopper" ''starts'' with your team on the roof of a blazing hotel, having to fight your way down.

to:

** No Mercy has the hospital climb as the last stage of the first episode. ''VideoGame/Left4Dead2's'' first episode "Price Chopper" "Dead Center" ''starts'' with your team on the roof of a blazing hotel, having to fight your way down.
Is there an issue? Send a MessageReason:
None


* The plot of Creator/StephenKing's ''DarkTower'' series is all about finding a tower in order to climb to the top.

to:

* The plot of Creator/StephenKing's ''DarkTower'' ''Franchise/TheDarkTower'' series is all about finding a tower in order to climb to the top.

Top