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* Mask Man (2005)
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Another important note regarding animation development in Korea was the growth of animation industries that did the subcontracting work for overseas productions, most notably for American and Japanese studios. (In a couple instances, these same studios produced films ''directly'' plagiarized from anime that was subcontracted to them. For example, Toei outsourced some of ''Video Senshi Laserion'' to Korean studio Dai Won, who then made a ''Laserion'' ripoff called ''Video Ranger 007'' which reused not only designs, but also ''[[http://www.youtube.com/watch?v=L8PcWphsmPU animation]]'' from the [[http://www.youtube.com/watch?v=T6lq1qaQ1iU original]]. This also happened with a Korean ripoff of ''[[Anime/ScienceNinjaTeamGatchaman Gatchaman II]]'' called ''Eagle 5 Brothers'' which [[http://blog.naver.com/connell3/50016439194 copied entire scenes from the series]] and condensed them into a 70-minute film.)

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Another important note regarding animation development in Korea was the growth of animation industries that did the subcontracting work for overseas productions, most notably for American and Japanese studios. (In a couple instances, these same studios produced films ''directly'' plagiarized from anime that was subcontracted to them. For example, Toei outsourced some of ''Video Senshi Laserion'' to Korean studio Dai Won, DaiWon, who then made a ''Laserion'' ripoff called ''Video Ranger 007'' which reused not only designs, but also ''[[http://www.youtube.com/watch?v=L8PcWphsmPU animation]]'' from the [[http://www.youtube.com/watch?v=T6lq1qaQ1iU original]]. This also happened with a Korean ripoff of ''[[Anime/ScienceNinjaTeamGatchaman Gatchaman II]]'' called ''Eagle 5 Brothers'' which [[http://blog.naver.com/connell3/50016439194 copied entire scenes from the series]] and condensed them into a 70-minute film.)

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* WebAnimation/ThereSheIs

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* WebAnimation/ThereSheIs
''WebAnimation/ThereSheIs''
* ''Webcomic/WelcomeToTheConvenienceStore''
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* UsefulNotes/{{Plagiarism}}: A few animated films obviously rip off some Japanese anime shows, and do not put the Korean animation system in a good light, although this is mostly remedied in the 90s when South Korea passed copyright laws but still.

to:

* UsefulNotes/{{Plagiarism}}: A few animated films obviously rip off some Japanese anime shows, and do not put the Korean animation system in a good light, although this is mostly remedied in the 90s 1990s when South Korea passed copyright laws but still.
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* UsefulNotes/{{Plagiarism}}: A few animated films obviously rip off some Japanese anime shows, and do not put the Korean animation system in a good light.

to:

* UsefulNotes/{{Plagiarism}}: A few animated films obviously rip off some Japanese anime shows, and do not put the Korean animation system in a good light.light, although this is mostly remedied in the 90s when South Korea passed copyright laws but still.
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During the 1970s and 1980s, the South Korean government implemented a [[BannedInChina ban]] on Japanese media, including newspapers, magazines, movies, television programs and manga.[[hottip:*: Partly due to atrocities and [[CulturePolice Japanese cultural imperialism]] during {{Imperial Japan}}'s colonization of Korea.]] S. Korean animation was in its infancy during this period. Many examples of early S. Korean animation incorporated unauthorized uses of Japanese anime characters and likenesses. For example, ''Space Black Knight'' featured characters that looked exactly like Amuro Ray, Char Aznable, Sayla Mass and Dozle Zabi of ''Mobile Suit Gundam''. In ''Space Gundam V'', the protagonist mecha was an unlicensed version of the VF-1J Valkyrie from ''SuperDimensionFortressMacross''.

to:

During the 1970s and 1980s, the South Korean government implemented a [[BannedInChina ban]] on Japanese media, including newspapers, magazines, movies, television programs and manga.[[hottip:*: Partly due to atrocities and [[CulturePolice Japanese cultural imperialism]] imperialism during {{Imperial Japan}}'s colonization of Korea.]] S. Korean animation was in its infancy during this period. Many examples of early S. Korean animation incorporated unauthorized uses of Japanese anime characters and likenesses. For example, ''Space Black Knight'' featured characters that looked exactly like Amuro Ray, Char Aznable, Sayla Mass and Dozle Zabi of ''Mobile Suit Gundam''. In ''Space Gundam V'', the protagonist mecha was an unlicensed version of the VF-1J Valkyrie from ''SuperDimensionFortressMacross''.
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Han-guk Manhwa Aenimeisyeon refers to South Korean Animation. For Korean comic books see {{Manhwa}}.

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Han-guk Manhwa Aenimeisyeon refers to South Korean Animation. For Korean comic books books, see {{Manhwa}}.
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* Revial of a Myth: Lazenca (1998)

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* Revial Lazenca: Revival of a Myth: Lazenca Myth (1998)
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* Revial of a Myth: Lazenca (1998)

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South Korean animation nominally began with a commercial for Lucky Toothpaste in 1956. However, it is usually agreed that it really began with the production of ''Hong Gil-dong'', the country's first animated feature by Shin Dong Woo of the Shin Dong Hyun brothers (S. Korea's answer to Walt and Roy Disney).

South Korea finally entered the world of first color animation feature with the release of ''Hong Gil-dong'', produced by Seki Production and directed by Shin Dong-Heon on January 21, 1967. Adapted from the ''Hong Gil-dong the Hero'' comic strip by Shin Dong-won, ''Hong Gil-dong'' achieved tremendous success during its initial premiere in 1967. The film's success sparked public interest in S. Korean animation. Though after one more film, the Shin brothers' success ended due to a dispute with their distributor.

Prior to the release of ''Hong Gil-dong'', there were several factors that influenced Seki Production to finally produce this first Korean animated feature. First was the considerable success of re-introducing several classic animation (mostly from Disney such as ''Disney/SnowWhiteAndTheSevenDwarfs'' and ''PeterPan'') to the new generation. Second was the screen quota system that required some movie theaters that generally played foreign films to screen Korean movies around 60-90 days out of a year. Because Seki Production (who owned many of those theaters) wanted something exciting to run during those time in order to minimalize the lost of revenue, turned into animation as the answer. Third factor was the harsh censorship enacted by the new Motion Picture Law that somehow did not apply to children?s movies.

''Hong Gil-dong'' soon was followed by the Korea?s first stop motion animation, ''Heungbu and Nolbu'' directed by Kang Tae-wong, on June 30, 1967. Other notable animation features includes ''Hopi and Chadol Bawi'' (1967), ''Golden Iron Man'' (1967), ''Son O-Gong'' (1968, as Korean-Japanese production), ''The Golden Bat'' (1968), ''General Hong Gil-dong'' (1969), ''Treasure Island'' (1969), ''Prince Hodong and the Princess of Nakrang'' (1971), ''Lightning Atom'' (1971) and ''War of the Monster'' (1972).

After that brief expansion, the market for S. Korean animation rapidly shrank as the country was flooded with foreign animated films and TV shows before it gave the way to one of the most beloved S. Korean animation, ''Animation/RobotTaekwonV'', directed by Kim Cheong-gi in 1976. The animation productions then become more abundant, and during 1976 to 1985 there are 62 animation features produced.

Animation production then shifted to TV series to serve the growth of tourism regarding two international sports events that were being hosted by South Korea: Asian Games in 1986 and Olympic Games in 1988. KBS produced the Korean first animated TV series, ''Wandering [=KKachi=]'' in 1987.

During the 1970s and 1980s, the South Korean government implemented a [[BannedInChina ban]] on Japanese media, including newspapers, magazines, movies, television programs and manga.[[hottip:*: Partly due to atrocities and [[CulturePolice Japanese cultural imperialism]] during the {{Imperial Japan}}'s colonization of Korea.]] It was within this period that S. Korean animation was in its infancy. Many examples of early S. Korean animation incorporated unauthorized uses of Japanese anime characters and likenesses. For example, ''Space Black Knight'' featured characters that looked exactly like Amuro Ray, Char Aznable, Sayla Mass and Dozle Zabi of ''Mobile Suit Gundam''. In ''Space Gundam V'', the protagonist mecha was an unlicensed version of the VF-1J Valkyrie from ''SuperDimensionFortressMacross''.

Another important note regarding the animation development in Korea was the growing of animation industries that did the subcontracting work for overseas productions, most notably for America and Japan studios. (In a couple instances, these same studios produced films ''directly'' plagiarized from anime that was subcontracted to them. For example, Toei outsourced some of ''Video Senshi Laserion'' to Korean studio Dai Won, who then made a ''Laserion'' ripoff called ''Video Ranger 007'' which reused not only designs, but also ''[[http://www.youtube.com/watch?v=L8PcWphsmPU animation]]'' from the [[http://www.youtube.com/watch?v=T6lq1qaQ1iU original]]. This also happened with a Korean ripoff of ''[[Anime/ScienceNinjaTeamGatchaman Gatchaman II]]'' called ''Eagle 5 Brothers'' which [[http://blog.naver.com/connell3/50016439194 copied entire scenes from the series]] and condensed them into a 70-minute film.)

With the rising cost of living in South Korea, Western producers decided to shift production to lower-cost area such as China and Vietnam in 1990s, the animation industry in Korea faced a great turmoil. Although several studios managed to retain contracts for high profile animations such as ''TheSimpsons'', ''{{Futurama}}'', and ''WesternAnimation/AvatarTheLastAirbender'', it became evident that the only way to survive was by developing original productions.

Recent developments in S. Korean animation parallel that to the country's industrial policy, which is noted for government working hand-in-hand with the private sector. The most impressive example of this collaboration was SICAF, where attendance was over 300,000, once again illustrating the great interest in locally-made product. The S. Korean government also sees animation as the most competitive industry for the 21st century. To demonstrate their confidence, it has provided tax breaks by changing animation's industrial classification and providing services to producers--two changes which clearly demonstrates the government's commitment to the field.

In contrast to Japan, Korea rarely adapts its manhwa into animated form. However, Korea has been responsible for countless animated series from around the world, most coming from Japan. South Korea is undoubtedly the largest supplier of television animation in the world. Industry estimates are not always precise, but no one would argue that in peak production years the country's production houses can turn out over a thousand half-hour (22 minute) episodes. Despite being the largest producer of animation for television, Korea's animation industry has acquired the unique distinction of its domestic animation being dominated by feature films.

to:

South Korean animation nominally began with a commercial for Lucky Toothpaste in 1956. However, it is usually agreed that it really began with the production of ''Hong Gil-dong'', the country's first animated feature by Shin Dong Woo of the Shin Dong Hyun brothers (S. Korea's answer to Walt and Roy Disney).

South Korea finally entered the world of first color animation feature with the release of ''Hong Gil-dong'', produced by Seki Production and directed by Shin Dong-Heon on January 21, 1967. Adapted
Disney), adapted from the ''Hong Gil-dong the Hero'' comic strip by Shin Dong-won, Dong-won. It was produced by Seki Production and directed by Shin Dong-Heon. ''Hong Gil-dong'' achieved tremendous success during after its initial premiere in 1967. The film's success sparked on January 21, 1967, sparking public interest in S. Korean animation. Though after After one more film, however, the Shin brothers' success ended due to a dispute with their distributor.

Prior to the release of ''Hong Gil-dong'', there There were several factors that influenced Seki Production to finally produce this first Korean animated feature. First was the considerable success of re-introducing several classic animation animated features (mostly from Disney ones such as ''Disney/SnowWhiteAndTheSevenDwarfs'' and ''PeterPan'') ''Disney/PeterPan'') to the a new generation. Second was the screen quota system that required some movie theaters that generally played foreign films to screen Korean movies around 60-90 days out of a year. Because Seki Production (who owned many of those theaters) wanted something exciting to run during those time times in order to minimalize minimize the lost loss of revenue, they turned into to animation as the answer. Third factor was the harsh censorship enacted by the new Motion Picture Law that somehow did not apply to children?s children's movies.

''Hong Gil-dong'' soon was followed by the Korea?s Korea's first stop motion animation, ''Heungbu and Nolbu'' Nolbu'', directed by Kang Tae-wong, on June 30, 1967. Other notable animation features includes include ''Hopi and Chadol Bawi'' (1967), ''Golden Iron Man'' (1967), ''Son O-Gong'' (1968, as a Korean-Japanese production), ''The Golden Bat'' (1968), ''General Hong Gil-dong'' (1969), ''Treasure Island'' (1969), ''Prince Hodong and the Princess of Nakrang'' (1971), ''Lightning Atom'' (1971) and ''War of the Monster'' (1972).

After that brief expansion, the market for S. Korean animation rapidly shrank as the country was flooded with foreign animated films and TV shows before it gave until the way to arrival of one of the most beloved S. Korean animation, animated films, ''Animation/RobotTaekwonV'', directed by Kim Cheong-gi Cheong-gi, in 1976. The animation productions then become became more abundant, and during 1976 to 1985 there are were 62 animation features produced.

Animation production then shifted to TV series to serve the growth of tourism regarding two international sports events that were being hosted by South Korea: the Asian Games in 1986 and the Olympic Games in 1988. KBS produced the first Korean first animated TV series, ''Wandering [=KKachi=]'' [=KKachi=]'', in 1987.

During the 1970s and 1980s, the South Korean government implemented a [[BannedInChina ban]] on Japanese media, including newspapers, magazines, movies, television programs and manga.[[hottip:*: Partly due to atrocities and [[CulturePolice Japanese cultural imperialism]] during the {{Imperial Japan}}'s colonization of Korea.]] It was within this period that S. Korean animation was in its infancy.infancy during this period. Many examples of early S. Korean animation incorporated unauthorized uses of Japanese anime characters and likenesses. For example, ''Space Black Knight'' featured characters that looked exactly like Amuro Ray, Char Aznable, Sayla Mass and Dozle Zabi of ''Mobile Suit Gundam''. In ''Space Gundam V'', the protagonist mecha was an unlicensed version of the VF-1J Valkyrie from ''SuperDimensionFortressMacross''.

Another important note regarding the animation development in Korea was the growing growth of animation industries that did the subcontracting work for overseas productions, most notably for America American and Japan Japanese studios. (In a couple instances, these same studios produced films ''directly'' plagiarized from anime that was subcontracted to them. For example, Toei outsourced some of ''Video Senshi Laserion'' to Korean studio Dai Won, who then made a ''Laserion'' ripoff called ''Video Ranger 007'' which reused not only designs, but also ''[[http://www.youtube.com/watch?v=L8PcWphsmPU animation]]'' from the [[http://www.youtube.com/watch?v=T6lq1qaQ1iU original]]. This also happened with a Korean ripoff of ''[[Anime/ScienceNinjaTeamGatchaman Gatchaman II]]'' called ''Eagle 5 Brothers'' which [[http://blog.naver.com/connell3/50016439194 copied entire scenes from the series]] and condensed them into a 70-minute film.)

With the rising cost of living in South Korea, Western producers decided to shift production to lower-cost area areas such as China and Vietnam in the 1990s, and consequently the animation industry in Korea faced a great turmoil. Although several studios managed to retain contracts for high profile animations such as ''TheSimpsons'', ''{{Futurama}}'', and ''WesternAnimation/AvatarTheLastAirbender'', it became evident that the only way to survive was by developing original productions.

Recent developments in S. Korean animation parallel that to those in the country's industrial policy, which is noted for government working hand-in-hand with the private sector. The most impressive example of this collaboration was SICAF, where attendance was over 300,000, once again illustrating the great interest in locally-made product. The S. Korean government also sees animation as the most competitive industry for the 21st century. To demonstrate their confidence, it has provided tax breaks by changing animation's industrial classification and providing services to producers--two changes which clearly demonstrates demonstrate the government's commitment to the field.

In contrast to Japan, Korea rarely adapts its manhwa into animated form. However, Korea has been responsible for countless animated series from around the world, most coming from Japan. South Korea is Japan, making it undoubtedly the largest supplier of television animation in the world. Industry estimates are not always precise, but no one would argue that in peak production years the country's production houses can turn out over a thousand half-hour (22 minute) episodes. Despite being the largest producer of animation for television, Korea's animation industry has acquired the unique distinction of its domestic animation being dominated by feature films.



* AnimationAgeGhetto: Despite the large volume of animation S. Korea produces, almost of all of it that is produced for the Korean market is made for kids.

to:

* AnimationAgeGhetto: Despite the large volume of animation S. Korea produces, almost of all of it that is produced for the Korean market is made for kids.



* UsefulNotes/{{Plagiarism}}: A few animated films obviously rip off on some Japanese anime shows, and does not put the Korean animation system in a good light.
* SuperRobot: Much earlier Korean animations are just this.

to:

* UsefulNotes/{{Plagiarism}}: A few animated films obviously rip off on some Japanese anime shows, and does do not put the Korean animation system in a good light.
* SuperRobot: Much Many earlier Korean animations are just this.



* Animation/{{Ghost Messenger}}(2009)

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* Animation/{{Ghost Messenger}}(2009)Messenger}} (2009)
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* Animation/{{Ghost Messenger}}

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* Animation/{{Ghost Messenger}}Messenger}}(2009)
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* Animation/{{Ghost Messenger}}
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* Main/LeafieAHenIntoTheWild (2011) - One of South Korea's most recent and successful films, especially on an international level.
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Removing all ptitle markup
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* {{Canimals}} (2011)

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* {{Canimals}} Animation/{{Canimals}} (2011)
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* Micro-Commando Diatron-5 (1985) [=AKA=] SpaceTransformers

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* Micro-Commando Diatron-5 (1985) [=AKA=] SpaceTransformersAnimation/SpaceTransformers
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* DoolyTheLittleDinosaur (1987, 2008)

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* DoolyTheLittleDinosaur Manhwa/DoolyTheLittleDinosaur (1987, 2008)
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* {{Koongya Koongya}} (2006)

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* {{Koongya Koongya}} Koongya Koongya (2006)



* ''AvataStarSue''

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* ''AvataStarSue''''Avata Star Sue''
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* {{Pucca}} (2006)

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* {{Pucca}} Animation/{{Pucca}} (2006)
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After that brief expansion, the market for S. Korean animation rapidly shrank as the country was flooded with foreign animated films and TV shows before it gave the way to one of the most beloved S. Korean animation, ''RobotTaekwonV'', directed by Kim Cheong-gi in 1976. The animation productions then become more abundant, and during 1976 to 1985 there are 62 animation features produced.

to:

After that brief expansion, the market for S. Korean animation rapidly shrank as the country was flooded with foreign animated films and TV shows before it gave the way to one of the most beloved S. Korean animation, ''RobotTaekwonV'', ''Animation/RobotTaekwonV'', directed by Kim Cheong-gi in 1976. The animation productions then become more abundant, and during 1976 to 1985 there are 62 animation features produced.



* RobotTaekwonV (1976) [=AKA=] Voltar The Invincible

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* RobotTaekwonV Animation/RobotTaekwonV (1976) [=AKA=] Voltar The Invincible
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* PororoTheLittlePenguin (2003)

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* PororoTheLittlePenguin Animation/PororoTheLittlePenguin (2003)
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* YobiTheFiveTailedFox (2007)

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* YobiTheFiveTailedFox Animation/YobiTheFiveTailedFox (2007)
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* Wonderful Days (2003) [=AKA=] Film/SkyBlue

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* Wonderful Days (2003) [=AKA=] Film/SkyBlueAnimation/SkyBlue
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* MyBeautifulGirlMari (2002)

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* MyBeautifulGirlMari Animation/MyBeautifulGirlMari (2002)
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* {{Hammerboy}} (2004)

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* {{Hammerboy}} Animation/{{Hammerboy}} (2004)
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* GuardianFairyMichel (2006)

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* GuardianFairyMichel Animation/GuardianFairyMichel (2006)
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* EmpressChung (2005)

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* EmpressChung Animation/EmpressChung (2005)
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* CubixRobotsForEveryone (2001)

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* CubixRobotsForEveryone Animation/CubixRobotsForEveryone (2001)
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* AachiAndSsipak (2006)

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* AachiAndSsipak Animation/AachiAndSsipak (2006)
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Added DiffLines:

Han-guk Manhwa Aenimeisyeon refers to South Korean Animation. For Korean comic books see {{Manhwa}}.

South Korean animation nominally began with a commercial for Lucky Toothpaste in 1956. However, it is usually agreed that it really began with the production of ''Hong Gil-dong'', the country's first animated feature by Shin Dong Woo of the Shin Dong Hyun brothers (S. Korea's answer to Walt and Roy Disney).

South Korea finally entered the world of first color animation feature with the release of ''Hong Gil-dong'', produced by Seki Production and directed by Shin Dong-Heon on January 21, 1967. Adapted from the ''Hong Gil-dong the Hero'' comic strip by Shin Dong-won, ''Hong Gil-dong'' achieved tremendous success during its initial premiere in 1967. The film's success sparked public interest in S. Korean animation. Though after one more film, the Shin brothers' success ended due to a dispute with their distributor.

Prior to the release of ''Hong Gil-dong'', there were several factors that influenced Seki Production to finally produce this first Korean animated feature. First was the considerable success of re-introducing several classic animation (mostly from Disney such as ''Disney/SnowWhiteAndTheSevenDwarfs'' and ''PeterPan'') to the new generation. Second was the screen quota system that required some movie theaters that generally played foreign films to screen Korean movies around 60-90 days out of a year. Because Seki Production (who owned many of those theaters) wanted something exciting to run during those time in order to minimalize the lost of revenue, turned into animation as the answer. Third factor was the harsh censorship enacted by the new Motion Picture Law that somehow did not apply to children?s movies.

''Hong Gil-dong'' soon was followed by the Korea?s first stop motion animation, ''Heungbu and Nolbu'' directed by Kang Tae-wong, on June 30, 1967. Other notable animation features includes ''Hopi and Chadol Bawi'' (1967), ''Golden Iron Man'' (1967), ''Son O-Gong'' (1968, as Korean-Japanese production), ''The Golden Bat'' (1968), ''General Hong Gil-dong'' (1969), ''Treasure Island'' (1969), ''Prince Hodong and the Princess of Nakrang'' (1971), ''Lightning Atom'' (1971) and ''War of the Monster'' (1972).

After that brief expansion, the market for S. Korean animation rapidly shrank as the country was flooded with foreign animated films and TV shows before it gave the way to one of the most beloved S. Korean animation, ''RobotTaekwonV'', directed by Kim Cheong-gi in 1976. The animation productions then become more abundant, and during 1976 to 1985 there are 62 animation features produced.

Animation production then shifted to TV series to serve the growth of tourism regarding two international sports events that were being hosted by South Korea: Asian Games in 1986 and Olympic Games in 1988. KBS produced the Korean first animated TV series, ''Wandering [=KKachi=]'' in 1987.

During the 1970s and 1980s, the South Korean government implemented a [[BannedInChina ban]] on Japanese media, including newspapers, magazines, movies, television programs and manga.[[hottip:*: Partly due to atrocities and [[CulturePolice Japanese cultural imperialism]] during the {{Imperial Japan}}'s colonization of Korea.]] It was within this period that S. Korean animation was in its infancy. Many examples of early S. Korean animation incorporated unauthorized uses of Japanese anime characters and likenesses. For example, ''Space Black Knight'' featured characters that looked exactly like Amuro Ray, Char Aznable, Sayla Mass and Dozle Zabi of ''Mobile Suit Gundam''. In ''Space Gundam V'', the protagonist mecha was an unlicensed version of the VF-1J Valkyrie from ''SuperDimensionFortressMacross''.

Another important note regarding the animation development in Korea was the growing of animation industries that did the subcontracting work for overseas productions, most notably for America and Japan studios. (In a couple instances, these same studios produced films ''directly'' plagiarized from anime that was subcontracted to them. For example, Toei outsourced some of ''Video Senshi Laserion'' to Korean studio Dai Won, who then made a ''Laserion'' ripoff called ''Video Ranger 007'' which reused not only designs, but also ''[[http://www.youtube.com/watch?v=L8PcWphsmPU animation]]'' from the [[http://www.youtube.com/watch?v=T6lq1qaQ1iU original]]. This also happened with a Korean ripoff of ''[[Anime/ScienceNinjaTeamGatchaman Gatchaman II]]'' called ''Eagle 5 Brothers'' which [[http://blog.naver.com/connell3/50016439194 copied entire scenes from the series]] and condensed them into a 70-minute film.)

With the rising cost of living in South Korea, Western producers decided to shift production to lower-cost area such as China and Vietnam in 1990s, the animation industry in Korea faced a great turmoil. Although several studios managed to retain contracts for high profile animations such as ''TheSimpsons'', ''{{Futurama}}'', and ''WesternAnimation/AvatarTheLastAirbender'', it became evident that the only way to survive was by developing original productions.

Recent developments in S. Korean animation parallel that to the country's industrial policy, which is noted for government working hand-in-hand with the private sector. The most impressive example of this collaboration was SICAF, where attendance was over 300,000, once again illustrating the great interest in locally-made product. The S. Korean government also sees animation as the most competitive industry for the 21st century. To demonstrate their confidence, it has provided tax breaks by changing animation's industrial classification and providing services to producers--two changes which clearly demonstrates the government's commitment to the field.

In contrast to Japan, Korea rarely adapts its manhwa into animated form. However, Korea has been responsible for countless animated series from around the world, most coming from Japan. South Korea is undoubtedly the largest supplier of television animation in the world. Industry estimates are not always precise, but no one would argue that in peak production years the country's production houses can turn out over a thousand half-hour (22 minute) episodes. Despite being the largest producer of animation for television, Korea's animation industry has acquired the unique distinction of its domestic animation being dominated by feature films.

!Korean Animation Tropes

* AnimationAgeGhetto: Despite the large volume of animation S. Korea produces, almost of all of it that is produced for the Korean market is made for kids.
* {{Animesque}}: After having done animation segments for Japanese shows for so long, it is no wonder there is such an influence.
* UsefulNotes/{{Plagiarism}}: A few animated films obviously rip off on some Japanese anime shows, and does not put the Korean animation system in a good light.
* SuperRobot: Much earlier Korean animations are just this.
* ToiletHumor: Koreans are more keen on this than the Japanese.

Also see AsianAnimation for a list. Compare {{Anime}}, Japanese animation.
----
!Animated Films
[[index]]
* Hong Gil-dong (1967) - South Korea's first animated feature.
* War of the Monsters (1972)
* Iron Man 007 (1976)
* RobotTaekwonV (1976) [=AKA=] Voltar The Invincible
* Taekwon Boy Maruchi and Arachi (1977)
* Golden Wings 123 (1978) [=AKA=] Goldwing
* Starland Trio (1979)
* Super Manzinger 3 (1982)
* Solar Adventure (1982)
* Computer Nuclear Warship Bombing Operation (1983) [=AKA=] Savior of the Earth
* Super Express Mazinger 7 (1983) [=AKA=] Protectors of Universe
* [[http://en.wikipedia.org/wiki/Space_Gundam_V Space Gundam V]] (1983)
* Super Titan 15 (1983)
* Phoenix Robot Phoenix King (1984) [=AKA=] Defenders of Space
* Video Ranger 007 (1984)
* King Robot (1985)
* Micro-Commando Diatron-5 (1985) [=AKA=] SpaceTransformers
* Blue Seagull (1994)
* Super Child (1994)
* Armageddon (1996)
* The Last Warrior Ryan (1997)
* MyBeautifulGirlMari (2002)
* Oseam (2003)
* Wonderful Days (2003) [=AKA=] Film/SkyBlue
* {{Hammerboy}} (2004)
* EmpressChung (2005)
* AachiAndSsipak (2006)
* YobiTheFiveTailedFox (2007)
* Mug Travel (2007)
%% Space Black Knight is listed here just because date of release is unknown. It appears to be an 80's title but this is uncertain.
* Space Black Knight [=AKA=] Captain of Cosmos

!Animated TV shows
* Wandering [=KKachi=] (1987)
* DoolyTheLittleDinosaur (1987, 2008)
* White Heart Baekgu (2000)
* CubixRobotsForEveryone (2001)
* Spheres (2002)
* PororoTheLittlePenguin (2003)
* Jang Geum's Dream (2006)
* {{Pucca}} (2006)
* GuardianFairyMichel (2006)
* Eon Kid (2006)
* Bernard AKA Backkom (2006)
* {{Koongya Koongya}} (2006)
* Rocket Boy & Toro (2008)
* Yoohoo & Friends (2008)
* {{Canimals}} (2011)
* Anime/{{Zoobles}} (2011)

!Animated Webtoons
* ''AvataStarSue''
* Mashimaro
* WebAnimation/ThereSheIs

!Other
* Doggy Poo
* Mad Monkey
[[/index]]
----

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