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* ''Croc'''s first world is like this, though its levels do contain lava and underground sections.

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* ''Croc'''s ''VideoGame/Croc'''s first world is like this, though its levels do contain lava and underground sections.sections.
* The planet that the player, Colonel Lifeson crash-lands his ship on is this in ''TheCrystalKey''. He even comes back to it later with a stolen alien ship and lands right behind his own craft.



* The Grassy Plains from ''VideoGame/FantasyLife'' are literally the first area with any enemies that gets unlocked.



* Parum in the ''Phantasy Star Universe'' series. Its improbably idyllic, GhibliHills-esque nature is actually lampshaded and justified in ''Phantasy Star Portable'': it's all artificially created. All of Parum's ''real'' wilderness was destroyed in the backstory's 500-year-long war between the races.



* Parum in the ''VideoGame/PhantasyStarUniverse'' series. Its improbably idyllic, GhibliHills-esque nature is actually lampshaded and justified in ''Phantasy Star Portable'': it's all artificially created. All of Parum's ''real'' wilderness was destroyed in the backstory's 500-year-long war between the races.



* ''VideoGame/Rayman3HoodlumHavoc'' has the Fairy Council, surrounded by a quiet forest where the game starts off.



* The first world in VideoGame/{{Scribblenauts}} is in a forest.
* The first world in SigmaStarSaga is the [[SingleBiomePlanet Forest Planet]].

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* The first world in VideoGame/{{Scribblenauts}} ''VideoGame/{{Scribblenauts}}'' is in a forest.
* The first world in SigmaStarSaga ''VideoGame/SigmaStarSaga'' is the [[SingleBiomePlanet Forest Planet]].



** Mecha Green Hill, from ''SonicTheHedgehogChaos'' on Master System, is a GreenHillZone ''mechanised'' by Eggman, with polluted streams choked with oil and chemicals, and [[MadeOfExplodium exploding coconuts falling from mechanized palm trees]]. Complete with a reworked version of the music from the previous game's ''Green Hills''. The Japanese ''Sonic CD'' theme was also a reworked version of ''Green Hills''.

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** Mecha Green Hill, from ''SonicTheHedgehogChaos'' ''VideoGame/SonicTheHedgehogChaos'' on Master System, is a GreenHillZone ''mechanised'' by Eggman, with polluted streams choked with oil and chemicals, and [[MadeOfExplodium exploding coconuts falling from mechanized palm trees]]. Complete with a reworked version of the music from the previous game's ''Green Hills''. The Japanese ''Sonic CD'' theme was also a reworked version of ''Green Hills''.



* Wonderland in ''VideoGame/ThemeParkWorld'', which takes place entirely in a lush grassy field.



* ''VideoGame/WarioLand'':
** ''VideoGame/WarioLandII'' has several levels with this theme in Chapter 2 ("SS Tea Cup") and the alternate Chapter 2 ("Invade Wario Castle").
** ''VideoGame/WarioLand3'' has "Out of the Woods" and "The Vast Plain" among the first few levels you trek through.
** ''VideoGame/WarioLand4'' has "Palm Tree Paradise" and "Wildflower Fields" in the Emerald Passage, though whether these are the first levels you go through or not is up to you due to the nonlinear structure of the game.
** Beanstalk Way from ''VideoGame/WarioWorld'', although it's the sixth of eight levels.



* Wonderland in ''VideoGame/ThemeParkWorld'', which takes place entirely in a lush grassy field.
* Acme Acres in several ''WesternAnimation/TinyToonAdventures'' video games, including the NES game of the same name, ''Babs' Big Break'' for the Game Boy, and ''Scary Dreams/Buster's Bad Dream'' for the Game Boy Advance. In particvular, ''VideoGame/TinyToonAdventuresBustersHiddenTreasure'' for the Sega Genesis/Mega Drive has two of these examples. The first is in the grassland levels, which have few level hazards, and enemies such as clones of Roderick Rat, Shrews riding balls (from the short, "To Babs or Not to Babs" from the TV series episode, "Weirdest Story Ever Told"), and Ravens that [[ProducePelting drop apples]]. The second is in the forest levels, which have pipe-like trees, ziplines, and wrecking balls Buster can use as platforms, as well as enemies such as The Wolverine (from the episode, "Buster and The Wolverine"), and Tomato-Throwing Trolls (from the short, "Day For Knight" from the episode, "Brave Tales of Real Rabbits").



* Warcraft 3 begins with the human campaign, the first part of which takes place in green and pleasant farming country before progressing to some noticeably more hostile environments.
* Bunny Hop Meadow from ''Wonder Dog''.
* In ''WorldOfWarcraft'', Mulgore (starting area for Tauren), Elwynn Forest (Humans), Eversong Woods (Blood Elves) and Azuremyst Isle (Draenei) are straight examples, being lush, green rolling hills, with varying degrees of forest cover and untamed wilderness. The Lost Isles for the Goblins are more tropical (complete with exploding volcano). Meanwhile the Night Elf areas have a more LostWoods flavor. The other starting areas are quite different. Some other areas such as the Arathi Highlands and Hillsbrad Foothills qualify.
* The planet that the player, Colonel Lifeson crash-lands his ship on is this in ''TheCrystalKey''. He even comes back to it later with a stolen alien ship and lands right behind his own craft.
* Acme Acres in several ''WesternAnimation/TinyToonAdventures'' video games, including the NES game of the same name, ''Babs' Big Break'' for the Game Boy, and ''Scary Dreams/Buster's Bad Dream'' for the Game Boy Advance. In particvular, ''VideoGame/TinyToonAdventuresBustersHiddenTreasure'' for the Sega Genesis/Mega Drive has two of these examples. The first is in the grassland levels, which have few level hazards, and enemies such as clones of Roderick Rat, Shrews riding balls (from the short, "To Babs or Not to Babs" from the TV series episode, "Weirdest Story Ever Told"), and Ravens that [[ProducePelting drop apples]]. The second is in the forest levels, which have pipe-like trees, ziplines, and wrecking balls Buster can use as platforms, as well as enemies such as The Wolverine (from the episode, "Buster and The Wolverine"), and Tomato-Throwing Trolls (from the short, "Day For Knight" from the episode, "Brave Tales of Real Rabbits").
* The Grassy Plains from ''VideoGame/FantasyLife'' are literally the first area with any enemies that gets unlocked.

to:

* Warcraft 3 ''{{VideoGame/Warcraft 3}}'' begins with the human campaign, the first part of which takes place in green and pleasant farming country before progressing to some noticeably more hostile environments.
* ''VideoGame/WarioLand'':
** ''VideoGame/WarioLandII'' has several levels with this theme in Chapter 2 ("SS Tea Cup") and the alternate Chapter 2 ("Invade Wario Castle").
** ''VideoGame/WarioLand3'' has "Out of the Woods" and "The Vast Plain" among the first few levels you trek through.
** ''VideoGame/WarioLand4'' has "Palm Tree Paradise" and "Wildflower Fields" in the Emerald Passage, though whether these are the first levels you go through or not is up to you due to the nonlinear structure of the game.
** Beanstalk Way from ''VideoGame/WarioWorld'', although it's the sixth of eight levels.
*
Bunny Hop Meadow from ''Wonder Dog''.
''VideoGame/WonderDog''.
* In ''WorldOfWarcraft'', ''VideoGame/WorldOfWarcraft'', Mulgore (starting area for Tauren), Elwynn Forest (Humans), Eversong Woods (Blood Elves) and Azuremyst Isle (Draenei) are straight examples, being lush, green rolling hills, with varying degrees of forest cover and untamed wilderness. The Lost Isles for the Goblins are more tropical (complete with exploding volcano). Meanwhile the Night Elf areas have a more LostWoods flavor. The other starting areas are quite different. Some other areas such as the Arathi Highlands and Hillsbrad Foothills qualify.
* The planet that the player, Colonel Lifeson crash-lands his ship on is this in ''TheCrystalKey''. He even comes back to it later with a stolen alien ship and lands right behind his own craft.
* Acme Acres in several ''WesternAnimation/TinyToonAdventures'' video games, including the NES game of the same name, ''Babs' Big Break'' for the Game Boy, and ''Scary Dreams/Buster's Bad Dream'' for the Game Boy Advance. In particvular, ''VideoGame/TinyToonAdventuresBustersHiddenTreasure'' for the Sega Genesis/Mega Drive has two of these examples. The first is in the grassland levels, which have few level hazards, and enemies such as clones of Roderick Rat, Shrews riding balls (from the short, "To Babs or Not to Babs" from the TV series episode, "Weirdest Story Ever Told"), and Ravens that [[ProducePelting drop apples]]. The second is in the forest levels, which have pipe-like trees, ziplines, and wrecking balls Buster can use as platforms, as well as enemies such as The Wolverine (from the episode, "Buster and The Wolverine"), and Tomato-Throwing Trolls (from the short, "Day For Knight" from the episode, "Brave Tales of Real Rabbits").
* The Grassy Plains from ''VideoGame/FantasyLife'' are literally the first area with any enemies that gets unlocked.
qualify.
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* ''VideoGame/{{Gex}}'' Enter the Gecko had the Toon TV levels which were [[TrappedInTVLand also]] parodies of ScrewySquirrel cartoons and had [[SmallReferencePools copious]] ''LooneyTunes'' references.

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* ''VideoGame/{{Gex}}'' Enter the Gecko had the Toon TV levels which were [[TrappedInTVLand also]] parodies of ScrewySquirrel cartoons and had [[SmallReferencePools copious]] ''LooneyTunes'' ''WesternAnimation/LooneyTunes'' references.
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Namespaces


** Act I of ''II'' takes place in the forested areas between the Rogues' encampment and their Monastery.
** Act I of ''III'' takes place in and around New Tristram, which was a farming community [[EverythingsDeaderWithZombies before being overrun with the walking dead.]] That may not sound very friendly, but considering that the subsequent zones are a [[ThirstyDesert burning desert,]] a [[GrimUpNorth frozen wasteland,]] and [[spoiler: the war-ravaged ruins of Heaven,]] the gloomy rain-soaked New Tristram seems positively welcoming.

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** Act I of ''II'' ''VideoGame/DiabloII'' takes place in the forested areas between the Rogues' encampment and their Monastery.
** Act I of ''III'' ''VideoGame/DiabloIII'' takes place in and around New Tristram, which was a farming community [[EverythingsDeaderWithZombies before being overrun with the walking dead.]] That may not sound very friendly, but considering that the subsequent zones are a [[ThirstyDesert burning desert,]] a [[GrimUpNorth frozen wasteland,]] and [[spoiler: the war-ravaged ruins of Heaven,]] the gloomy rain-soaked New Tristram seems positively welcoming.



* The first few levels of every ''EccoTheDolphin'' game, albeit in [[UnderTheSea Blue Water Zone]] form...

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* The first few levels of every ''EccoTheDolphin'' ''VideoGame/EccoTheDolphin'' game, albeit in [[UnderTheSea Blue Water Zone]] form...



* The first couple of levels in ''{{Eversion}}''.

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* The first couple of levels in ''{{Eversion}}''.''VideoGame/{{Eversion}}''.



* In ''{{Rift}}'', the first Guardian leveling zone outside the NoobCave is one. And it's swarming with [[TheFairFolk nasty faeries]].
* Planet Flora from ''{{Ristar}}''.

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* In ''{{Rift}}'', ''VideoGame/{{Rift}}'', the first Guardian leveling zone outside the NoobCave is one. And it's swarming with [[TheFairFolk nasty faeries]].
* Planet Flora from ''{{Ristar}}''.''VideoGame/{{Ristar}}''.
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* Most ''{{Kirby}}'' games start with a GreenHillZone type level; [[KirbysDreamLand Green Greens]], [[KirbysAdventure Vegetable Valley]], [[KirbySuperStar Peanut Plains]], and [[KirbysReturnToDreamLand Cookie Country]] are some examples. ''KirbyAndTheAmazingMirror'' averts Green Hill Zone as first level by having it's introduction stage take place in the [[BubblyClouds clouds]] but most of the hub world consists of nature themed areas.

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* Most ''{{Kirby}}'' ''Franchise/{{Kirby}}'' games start with a GreenHillZone type level; [[KirbysDreamLand [[VideoGame/KirbysDreamLand Green Greens]], [[KirbysAdventure [[VideoGame/KirbysAdventure Vegetable Valley]], [[KirbySuperStar [[VideoGame/KirbySuperStar Peanut Plains]], and [[KirbysReturnToDreamLand [[VideoGame/KirbysReturnToDreamLand Cookie Country]] are some examples. ''KirbyAndTheAmazingMirror'' ''VideoGame/KirbyAndTheAmazingMirror'' averts Green Hill Zone as first level by having it's introduction stage take place in the [[BubblyClouds clouds]] but most of the hub world consists of nature themed areas.

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* Most ''Franchise/SuperMarioBros'' games place the first level here, being usually set in a cutesy magic fantasy kingdom of sorts. Still, just because later levels are unusually green and leafy doesn't mean they aren't harder (see World 3 in ''VideoGame/SuperMarioBros2'' and the Forest of Illusion in ''VideoGame/SuperMarioWorld'').

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* Most ''Franchise/SuperMarioBros'' games place the first level here, being usually set in a cutesy magic fantasy kingdom of sorts. Still, just because later levels are unusually green and leafy doesn't mean they aren't harder (see World Worlds 3 and 5 in ''VideoGame/SuperMarioBros2'' and the Forest of Illusion in ''VideoGame/SuperMarioWorld'').


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** ''VideoGame/SuperPrincessPeach'' has the first world, Ladida Plains.
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Examples aren\'t checklists. Please refrain from adding examples this way


Named for the first stage of ''VideoGame/SonicTheHedgehog1'', which pretty much defines this trope.

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Named for the first stage of ''VideoGame/SonicTheHedgehog1'', which pretty much defines this trope.
''VideoGame/SonicTheHedgehog1''.



* Pretty much all of the Rook Islands in ''VideoGame/FarCry3'': Green and vibrant? Check. Tropical theme? Check. EverythingTryingToKillYou? Check!

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* Pretty much all All of the Rook Islands in ''VideoGame/FarCry3'': Green They're green and vibrant? Check. Tropical theme? Check. EverythingTryingToKillYou? Check! vibrant, have a tropical theme and yet it's full of EverythingTryingToKillYou.
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* Pretty much all of the Rook Islands in ''VideoGame/FarCry3'': Green and vibrant? Check. Tropical theme? Check. EverythingTryingToKillYou? Check!

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** The idyllic Twilight Town from ''VideoGame/KingdomHeartsII'' provides a more urban setting, though our resident KidHero steals a moment of blissful peace atop a literal green hill before eveything goes wrong for him. [[AvertedTrope The place isn't doomed, though, and can be revisited]].
* Most ''{{Kirby}}'' games start with a GreenHillZone type level; [[KirbysDreamLand Green Greens]], [[KirbysAdventure Vegetable Valley]], [[KirbySuperStar Peanut Plains]], and [[KirbysReturnToDreamLand Cookie Country]] are some examples.
** ''KirbyAndTheAmazingMirror'' averts Green Hill Zone as first level by having it's introduction stage take place in the [[BubblyClouds clouds]] but most of the hub world consists of nature themed areas.

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** * The idyllic Twilight Town from ''VideoGame/KingdomHeartsII'' provides a more urban setting, though our resident KidHero steals a moment of blissful peace atop a literal green hill before eveything goes wrong for him. [[AvertedTrope The place isn't doomed, though, and can be revisited]].
* Most ''{{Kirby}}'' games start with a GreenHillZone type level; [[KirbysDreamLand Green Greens]], [[KirbysAdventure Vegetable Valley]], [[KirbySuperStar Peanut Plains]], and [[KirbysReturnToDreamLand Cookie Country]] are some examples.
**
examples. ''KirbyAndTheAmazingMirror'' averts Green Hill Zone as first level by having it's introduction stage take place in the [[BubblyClouds clouds]] but most of the hub world consists of nature themed areas.
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None

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** ''KirbyAndTheAmazingMirror'' averts Green Hill Zone as first level by having it's introduction stage take place in the [[BubblyClouds clouds]] but most of the hub world consists of nature themed areas.
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None


* Most ''{{Kirby}}'' games start with a GreenHillZone; [[KirbysDreamLand Green Greens]], [[KirbysAdventure Vegetable Valley]], [[KirbySuperStar Peanut Plains]], and [[KirbysReturnToDreamLand Cookie Country]] are all examples.

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* Most ''{{Kirby}}'' games start with a GreenHillZone; GreenHillZone type level; [[KirbysDreamLand Green Greens]], [[KirbysAdventure Vegetable Valley]], [[KirbySuperStar Peanut Plains]], and [[KirbysReturnToDreamLand Cookie Country]] are all some examples.
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None

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* The Grassy Plains from ''VideoGame/FantasyLife'' are literally the first area with any enemies that gets unlocked.
Is there an issue? Send a MessageReason:
None


* The planet that the player, Colonel Lifeson crash-lands his ship on is this in ''TheCrystalKey''. He even comes back to it later with a stolen alien ship, and lands right behind his own craft.

to:

* The planet that the player, Colonel Lifeson crash-lands his ship on is this in ''TheCrystalKey''. He even comes back to it later with a stolen alien ship, ship and lands right behind his own craft.
Is there an issue? Send a MessageReason:
None


* The ''SpyroTheDragon'' games make use of this trope, with the exception of the ''Legend of Spyro'' games. In ''VideoGame/{{Spyro the Dragon|1998}}'', much of the Artisans homeworld and two of its subworlds are this; in ''VideoGame/{{Spyro2RiptosRage}}'', it's the Summer Forest homeworld; and in ''VideoGame/{{SpyroYearOfTheDragon}}'', it's the Sunrise Spring homeworld.

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* The ''SpyroTheDragon'' games make use of this trope, with the exception of the ''Legend of Spyro'' games. In ''VideoGame/{{Spyro the Dragon|1998}}'', much of the Artisans homeworld and two of its subworlds are this; in ''VideoGame/{{Spyro2RiptosRage}}'', ''VideoGame/Spyro2RiptosRage'', it's the Summer Forest homeworld; and in ''VideoGame/{{SpyroYearOfTheDragon}}'', ''VideoGame/SpyroYearOfTheDragon'', it's the Sunrise Spring homeworld.
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None


* The ''SpyroTheDragon'' games make use of this trope, with the exception of the ''Legend of Spyro'' games.

to:

* The ''SpyroTheDragon'' games make use of this trope, with the exception of the ''Legend of Spyro'' games. In ''VideoGame/{{Spyro the Dragon|1998}}'', much of the Artisans homeworld and two of its subworlds are this; in ''VideoGame/{{Spyro2RiptosRage}}'', it's the Summer Forest homeworld; and in ''VideoGame/{{SpyroYearOfTheDragon}}'', it's the Sunrise Spring homeworld.
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None


* New Bodhum -003 AF-, where ''VideoGame/{{Final Fantasy XIII-2}}'' starts, is an idyllic seaside town with lots of greenery and hills. It ''is'' populated by a large number of monsters, but then again, it's located on Gran Pulse.

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* New Bodhum -003 AF-, where ''VideoGame/{{Final Fantasy XIII-2}}'' ''VideoGame/FinalFantasyXIII2'' starts, is an idyllic seaside town with lots of greenery and hills. It ''is'' populated by a large number of monsters, but then again, it's located on Gran Pulse.
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None


* Most ''{{Kirby}}'' games start with a GreenHillZone, [[KirbysDreamLand Green Greens]], [[KirbysAdventure Vegetable Valley]], [[KirbySuperStar Peanut Plains]], and [[KirbysReturnToDreamLand Cookie Country]] are all examples.

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* Most ''{{Kirby}}'' games start with a GreenHillZone, GreenHillZone; [[KirbysDreamLand Green Greens]], [[KirbysAdventure Vegetable Valley]], [[KirbySuperStar Peanut Plains]], and [[KirbysReturnToDreamLand Cookie Country]] are all examples.
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* Most ''{{Kirby}}'' games have such a level, [[NostalgiaLevel usually titled]] Green Greens after the first game's example.

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* Most ''{{Kirby}}'' games have such start with a level, [[NostalgiaLevel usually titled]] GreenHillZone, [[KirbysDreamLand Green Greens after the first game's example.Greens]], [[KirbysAdventure Vegetable Valley]], [[KirbySuperStar Peanut Plains]], and [[KirbysReturnToDreamLand Cookie Country]] are all examples.

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* Acme Acres in several ''WesternAnimation/TinyToonAdventures'' video games, including the NES game of the same name, ''Babs' Big Break'' for the Game Boy, and ''Scary Dreams/Buster's Bad Dream'' for the Game Boy Advance.
** ''VideoGame/TinyToonAdventuresBustersHiddenTreasure'' for the Sega Genesis/Mega Drive has two of these examples. The first is in the grassland levels, which have few level hazards, and enemies such as clones of Roderick Rat, Shrews riding balls (from the short, "To Babs or Not to Babs" from the TV series episode, "Weirdest Story Ever Told"), and Ravens that [[ProducePelting drop apples]]. The second is in the forest levels, which have pipe-like trees, ziplines, and wrecking balls Buster can use as platforms, as well as enemies such as The Wolverine (from the episode, "Buster and The Wolverine"), and Tomato-Throwing Trolls (from the short, "Day For Knight" from the episode, "Brave Tales of Real Rabbits").

to:

* Acme Acres in several ''WesternAnimation/TinyToonAdventures'' video games, including the NES game of the same name, ''Babs' Big Break'' for the Game Boy, and ''Scary Dreams/Buster's Bad Dream'' for the Game Boy Advance.
**
Advance. In particvular, ''VideoGame/TinyToonAdventuresBustersHiddenTreasure'' for the Sega Genesis/Mega Drive has two of these examples. The first is in the grassland levels, which have few level hazards, and enemies such as clones of Roderick Rat, Shrews riding balls (from the short, "To Babs or Not to Babs" from the TV series episode, "Weirdest Story Ever Told"), and Ravens that [[ProducePelting drop apples]]. The second is in the forest levels, which have pipe-like trees, ziplines, and wrecking balls Buster can use as platforms, as well as enemies such as The Wolverine (from the episode, "Buster and The Wolverine"), and Tomato-Throwing Trolls (from the short, "Day For Knight" from the episode, "Brave Tales of Real Rabbits").
Is there an issue? Send a MessageReason:
None

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* Acme Acres in several ''WesternAnimation/TinyToonAdventures'' video games, including the NES game of the same name, ''Babs' Big Break'' for the Game Boy, and ''Scary Dreams/Buster's Bad Dream'' for the Game Boy Advance.
** ''VideoGame/TinyToonAdventuresBustersHiddenTreasure'' for the Sega Genesis/Mega Drive has two of these examples. The first is in the grassland levels, which have few level hazards, and enemies such as clones of Roderick Rat, Shrews riding balls (from the short, "To Babs or Not to Babs" from the TV series episode, "Weirdest Story Ever Told"), and Ravens that [[ProducePelting drop apples]]. The second is in the forest levels, which have pipe-like trees, ziplines, and wrecking balls Buster can use as platforms, as well as enemies such as The Wolverine (from the episode, "Buster and The Wolverine"), and Tomato-Throwing Trolls (from the short, "Day For Knight" from the episode, "Brave Tales of Real Rabbits").

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** Mumbo Mountain, the first level of the first game, and Mayhem Temple, the first level of ''Banjo-Tooie''. (with an added {{Mayincatec}} theme)
** Nutty Acres in ''Nuts & Bolts'' fits this trope to a tee save for one important detail: everything is synthetic, including the trees, ground, and even the ''sky''.

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** Mumbo Mountain, the first level of the first game, and Mayhem Temple, the first level of ''Banjo-Tooie''. ''Banjo-Tooie'' (with an added {{Mayincatec}} theme)
theme).
** Nutty Acres in ''Nuts & Bolts'' fits serves this trope to role in terms of gameplay though its setting has a tee save for one important detail: twist: everything is synthetic, including the trees, ground, and even the ''sky''.



* Grasstown in ''VideoGame/CaveStory'' is one of the earlier stages, but its difficulty level is a notch above easy.
** The Mimiga village might be thought of as an example; it's greener than most of the other areas and gives you a chance to practice jumping at the beginning, with a WarmupBoss and some easy enemies in the Cemetery.
*** And to practice firing downwards (Jump then hold down), on one enemy who's weapon blocks attacks.

to:

* ''VideoGame/CaveStory'':
**
Grasstown in ''VideoGame/CaveStory'' is one of the earlier stages, but its difficulty level is a notch above easy.
** The Mimiga village might be thought of as an example; it's greener than most of the other areas and gives you a chance to practice jumping at the beginning, with a WarmupBoss and some easy enemies in the Cemetery. \n*** And to practice firing downwards (Jump then hold down), on one enemy who's weapon blocks attacks.



* Act I of ''VideoGame/{{Diablo}} II'' takes place in the forested areas between the Rogues' encampment and their Monastery.
** Act I of ''VideoGame/{{Diablo}} III'' takes place in and around New Tristram, which was a farming community [[EverythingsDeaderWithZombies before being overrun with the walking dead.]] That may not sound very friendly, but considering that the subsequent zones are a [[ThirstyDesert burning desert,]] a [[GrimUpNorth frozen wasteland,]] and [[spoiler: the war-ravaged ruins of Heaven,]] the gloomy rain-soaked New Tristram seems positively welcoming.

to:

* ''VideoGame/{{Diablo}}'':
**
Act I of ''VideoGame/{{Diablo}} II'' ''II'' takes place in the forested areas between the Rogues' encampment and their Monastery.
** Act I of ''VideoGame/{{Diablo}} III'' ''III'' takes place in and around New Tristram, which was a farming community [[EverythingsDeaderWithZombies before being overrun with the walking dead.]] That may not sound very friendly, but considering that the subsequent zones are a [[ThirstyDesert burning desert,]] a [[GrimUpNorth frozen wasteland,]] and [[spoiler: the war-ravaged ruins of Heaven,]] the gloomy rain-soaked New Tristram seems positively welcoming.



** Falkreath Hold in ''VideoGame/TheElderScrollsVSkyrim'' appears to be a relatively peaceful boreal forest surrounded by wartorn mountains, tundra, swamps, and glaciers.

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** * Falkreath Hold in ''VideoGame/TheElderScrollsVSkyrim'' appears to be a relatively peaceful boreal forest surrounded by wartorn mountains, tundra, swamps, and glaciers.



** ''VideoGame/GuildWars2'' has Queensdale, Metrica Province and Caledon Forest -- the human, asura and sylvari starting zones, respectively.

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** * ''VideoGame/GuildWars2'' has Queensdale, Metrica Province and Caledon Forest -- the human, asura and sylvari starting zones, respectively.



** ''VideoGame/PhantasyStarOnline'' Episode 1 starts you off in the forest area, filled with mostly harmless mooks.
* In all main series ''Franchise/{{Pokemon}}'' games, the first area outside the player character's hometown is a grassy area with low level trainers and ComMons.
** The tutorial and first several races in ''VideoGame/PokemonDash'' take place on a series of lush, green islands.

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** * ''VideoGame/PhantasyStarOnline'' Episode 1 starts you off in the forest area, filled with mostly harmless mooks.
* In all main series ''Franchise/{{Pokemon}}'' games, the first area outside the player character's hometown is a grassy area with low level trainers and ComMons.
**
ComMons. The tutorial and first several races in ''VideoGame/PokemonDash'' take place on a series of lush, green islands.



* This is a recurring theme in the Franchise/SonicTheHedgehog series, showing up in almost every game. It's easier to list the ''exceptions''.

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* This is a recurring theme in the Franchise/SonicTheHedgehog ''Franchise/SonicTheHedgehog'' series, showing up in almost every game. It's easier to list the ''exceptions''.
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None


Compare PalmtreePanic, a beach-themed SisterTrope.

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Compare PalmtreePanic, a beach-themed SisterTrope.SisterTrope and LostWoods if there are significantly more trees than usual.



* ''VideoGame/{{Gex}}'' Enter the Gecko had the Toon TV levels.

to:

* ''VideoGame/{{Gex}}'' Enter the Gecko had the Toon TV levels.levels which were [[TrappedInTVLand also]] parodies of ScrewySquirrel cartoons and had [[SmallReferencePools copious]] ''LooneyTunes'' references.
Is there an issue? Send a MessageReason:
None

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* ''VideoGame/{{Gex}}'' Enter the Gecko had the Toon TV levels.

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* Beanstalk Way from ''VideoGame/WarioWorld'', although it's the sixth of eight levels.

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* ''VideoGame/WarioLand'':
** ''VideoGame/WarioLandII'' has several levels with this theme in Chapter 2 ("SS Tea Cup") and the alternate Chapter 2 ("Invade Wario Castle").
** ''VideoGame/WarioLand3'' has "Out of the Woods" and "The Vast Plain" among the first few levels you trek through.
** ''VideoGame/WarioLand4'' has "Palm Tree Paradise" and "Wildflower Fields" in the Emerald Passage, though whether these are the first levels you go through or not is up to you due to the nonlinear structure of the game.
**
Beanstalk Way from ''VideoGame/WarioWorld'', although it's the sixth of eight levels.

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* Geolyte from ''VideoGame/{{Meteos}}'' is the planet/level that best resembles Earth and is usually the first level in Star Trip mode.


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* Geolyte from ''VideoGame/{{Meteos}}'' is the planet/level that best resembles Earth (the rest of the planets are an aversion of AllPlanetsAreEarthlike) and is usually the first level in Star Trip mode. What's worth noting is that while it doesn't have any special quirks like later levels, Geolyte isn't necessarily the easiest.
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* Geolyte from ''VideoGame/{{Meteos}}'' is the planet/level that best resembles Earth and is usually the first level in Star Trip mode.
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* Wonderland in ''VideoGame/SimThemePark'', which includes a candy roller coaster and several pieces of candy scenery.

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* Wonderland in ''VideoGame/SimThemePark'', ''VideoGame/ThemeParkWorld'', which includes takes place entirely in a candy roller coaster and several pieces of candy scenery.lush grassy field.
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* Wonderland in ''VideoGame/SimThemePark'', which includes a candy roller coaster and several pieces of candy scenery.

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* In all main series ''Franchise/{{Pokemon}}'' games,the first area outside the player character's hometown is a grassy area with low level trainers and {{com mons}}.

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* In all main series ''Franchise/{{Pokemon}}'' games,the games, the first area outside the player character's hometown is a grassy area with low level trainers and {{com mons}}.ComMons.
** The tutorial and first several races in ''VideoGame/PokemonDash'' take place on a series of lush, green islands.
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* In all main series ''{{Pokemon}}'' games,the first area outside the player character's hometown is a grassy area with low level trainers and {{com mons}}.

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* In all main series ''{{Pokemon}}'' ''Franchise/{{Pokemon}}'' games,the first area outside the player character's hometown is a grassy area with low level trainers and {{com mons}}.
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* The planet that the player, Colonel Lifeson crash-lands his ship on is this in ''TheCrystalKey''. He even comes back to it later with a stolen alien ship, and lands right behind his own craft.

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