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* Don't forget [[Wrestling/DwayneJohnson The Rock]]: variations of running Spinebuster or Scoop slam (one or the other is performed first), then a Rock Bottom, followed with removing his elbow pad and the People's eyebrow, finishing with The Most Electrifying move in Sports Entertainment!

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* Don't forget [[Wrestling/DwayneJohnson The Rock]]: variations of running Spinebuster or Scoop slam (one or the other is performed first), then a Rock Bottom, followed with removing his elbow pad and the People's eyebrow, finishing with The Most Electrifying move in Sports Entertainment!
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Removing a pair of self-references


* Wrestling/BretHart is one of the most well-known examples: his sequence, the original FiveMovesOfDoom, is the inverted atomic drop, Russian legsweep, backbreaker, elbowdrop from the second rope, and Sharpshooter.

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* Wrestling/BretHart is one of the most well-known examples: his sequence, the original FiveMovesOfDoom, Five Moves of Doom, is the inverted atomic drop, Russian legsweep, backbreaker, elbowdrop from the second rope, and Sharpshooter.



* Wrestling/JohnCena's sequence: Flying shoulderblock, sitout hip toss, side-release spinout powerbomb, Five Knuckle Shuffle (fistdrop), [[strike:FU]] [[LighterAndSofter Attitude Adjustment]] (Fireman's Carry Takeover). Cena has the honor of being the first, and so far only, wrestler to openly refer to his sequence as the FiveMovesOfDoom in his promos. He's since added the STFU ([[strike:STF]] STS crossface combo) to the end of the sequence, making it his Six Moves of Doom.

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* Wrestling/JohnCena's sequence: Flying shoulderblock, sitout hip toss, side-release spinout powerbomb, Five Knuckle Shuffle (fistdrop), [[strike:FU]] [[LighterAndSofter Attitude Adjustment]] (Fireman's Carry Takeover). Cena has the honor of being the first, and so far only, wrestler to openly refer to his sequence as the FiveMovesOfDoom Five Moves of Doom in his promos. He's since added the STFU ([[strike:STF]] STS crossface combo) to the end of the sequence, making it his Six Moves of Doom.
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* As a face, EddieGuerrero would either dodge a corner charge or hit a spinning headscissor takedown, then follow up with the Three Amigos and the Frog Splash.

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* As a face, EddieGuerrero Wrestling/EddieGuerrero would either dodge a corner charge or hit a spinning headscissor takedown, then follow up with the Three Amigos and the Frog Splash.
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* Wrestling/{{Cesaro}} even has these as a heel. While generally not used strung together, he does these 4 moves every match: superplex from apron, giant swing, pop-up European uppercut, Neutralizer.

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* Wrestling/{{Cesaro}} [[Wrestling/ClaudioCastagnoli Antonio Cesaro]] even has these as a heel. While generally not used strung together, he does these 4 moves every match: superplex from apron, giant swing, pop-up European uppercut, Neutralizer.
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* If I can remember correctly, RomanReigns only has about 4. Stiff uppercuts in the corner, running dropkick to the head from outside the ring, Superman Punch, Spear.

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* If I can remember correctly, RomanReigns only Wrestling/RomanReigns has about 4.4 moves of doom. Stiff uppercuts in the corner, running dropkick to the head from outside the ring, Superman Punch, Spear.

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* If I can remember correctly, RomanReigns only has about 4. Stiff uppercuts in the corner, running dropkick to the head from outside the ring, Superman Punch, Spear.
* Wrestling/{{Cesaro}} even has these as a heel. While generally not used strung together, he does these 4 moves every match: superplex from apron, giant swing, pop-up European uppercut, Neutralizer.
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* Video Game Example: In at least one version of the ''WWE Smackdown!'' series, the player is given the chance to program their created wrestlers with two finishers, and then three more moves that they prefer. Five moves of doom.

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* Video Game Example: In at least one version of the ''WWE Smackdown!'' series, the player is given the chance to program their created wrestlers with two finishers, and then three more moves that they prefer. Five moves of doom.
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* Wrestling/{{Madusa}}- kip out three flashbacks/flying mat slams, missile drop kick, german suplex.

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* Wrestling/{{Madusa}}- kip out out, three flashbacks/flying mat slams, missile drop kick, german German suplex.
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* Wrestling/{{Madusa}}- peel out three flashbacks/flying mat slams, missile drop kick, german suplex.

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* Wrestling/{{Madusa}}- peel kip out three flashbacks/flying mat slams, missile drop kick, german suplex.
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* Kyoko's super move "The Breaker" in ''Videogame/RivalSchools'': standing crossface chickenwing, abdominal stretch, wakigatame armbar takedown, boston crab, [[MurderousThighs triangle choke]].
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* Wrestling/HulkHogan's [[HeroicSecondWind superhuman comeback]] was always the same: FingerWag, shake off punches, point, FingerWag, block a right, punch, punch, [[RuleOfThree punch]], Irish whip, boot to the head, legdrop.

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* Wrestling/HulkHogan's [[HeroicSecondWind superhuman comeback]] was always the same: FingerWag, [[NoSell shake off punches, punches]], point, FingerWag, block a right, punch, punch, [[RuleOfThree punch]], Irish whip, boot to the head, legdrop.
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* Madusa- peel out three flashbacks/flying mat slams, missile drop kick, german suplex.

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* Madusa- Wrestling/{{Madusa}}- peel out three flashbacks/flying mat slams, missile drop kick, german suplex.
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* As a face, EddieGuerrero would either dodge a corner charge, hit headscissor takedown, then follow up with the Three Amigos and the Frog Splash.

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* As a face, EddieGuerrero would either dodge a corner charge, charge or hit a spinning headscissor takedown, then follow up with the Three Amigos and the Frog Splash.
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* As a face, EddieGuerrero would either dodge a corner charge, hit headscissor takedown, then follow up with the Three Amigos and the Frog Splash.
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You CANNOT link those specific moves together in a single move.


** 2009 lets you create your own finisher...with a little creativity you can make your own five moves of doom. Mmmmmm...superkick into chokeslam into military press into cyclone into powerbomb.

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** From Smackdown vs. Raw 2009 lets you onwards, players can create your their own finisher...with finisher or signature move. It is entirely possible to link together strikes, multiple suplexes, multiple shoulder mounted gutbusters, a little creativity you can make your own powerbomb into a piledriver and even a fireman gutbuster into a DDT, among other combinations. Making a custom move five moves long though result in a lot of doom. Mmmmmm...superkick into chokeslam into military press into cyclone into powerbomb.the same move (suplex, gutbuster, punch) being used over and over again before finishing them move with something that plants the opponent to the canvas.
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* The Notorious "Annie Combo" from LeagueOfLegends: Flash, Incinerate w/Stun, Summon Tibbers, Disintegrate, Ignite. The prevailing wisdom being that if your opponent shrugs off the combination of massive direct damage and damage over time effects, the giant demon bear pounding on him should finish the job.
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Per TRS, removing the When All You Have Is A Hammer part of the description


A similar trope in music is ThreeChordsAndTheTruth. For examples in other fiction, see ThemeDeck.




This can be somewhat expanded to apply to ''all'' Martial Arts, as (to quote the Creator/BruceLee page heading) - "I fear not the man who has practiced ten thousand kicks once. But I fear the man who has practiced one kick ten thousand times."
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** Now that he's one of the most popular guys in the company, he's had another change: Tiger Mask dodge, running clothesline, repeated kicks to a kneeling opponent, running dropkick to the corner (which may be repeated 3 times), YES Lock.
*** And now that he's pinned JohnCena, you can add a Busaiku Knee (knee to the face of a standing opponent, popularized by KENTA).

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** Wrestling/CMPunk has since phased out his Uranage and Anaconda Vice, and added a Springboard Clothesline, as well as a Kick to the head, as made famous by Tajiri. Nowadays, Punk's sequence goes as follows: Kneelift to the corner, Bulldog, Springboard Clothesline, Buzzsaw Kick and/or Go to Sleep.

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** Wrestling/CMPunk has since phased out his Uranage and Anaconda Vice, Vise, and added a Springboard Clothesline, as well as a Kick to the head, as made famous by Tajiri. Nowadays, Punk's sequence goes as follows: Kneelift to the corner, Bulldog, Springboard Clothesline, Buzzsaw Kick and/or Go to Sleep.


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** And now, we've seen another shakeup: Springboard Clothesline, Kneelift to the corner, Short-Arm Clothesline, [[RandySavage Flying Elbow Drop]], GTS.
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* Wrestling/{{Goldberg}} typically finished a match by dazing his opponent, going to the opposite corner to wait, hit The Spear, then pick the stunned foe back up for a Jackhammer. Given that he did that last move on both Wrestling/TheBigShow and Wrestling/MarkHenry, [[WhenAllYouHaveIsAHammer that was really all he needed]].

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* Wrestling/{{Goldberg}} typically finished a match by dazing his opponent, going to the opposite corner to wait, hit The Spear, then pick the stunned foe back up for a Jackhammer. Given that he did that last move on both Wrestling/TheBigShow and Wrestling/MarkHenry, Wrestling/MarkHenry (both super-heavyweights), [[WhenAllYouHaveIsAHammer that was really all he needed]].
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* Wrestling/{{Goldberg}} typically finished a match by dazing his opponent, going to the opposite corner to wait, hit The Spear, then pick the stunned foe back up for a Jackhammer. Given that he did that last move on both Wrestling/TheBigShow and Wrestling/MarkHenry, that was really all he needed.

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* Wrestling/{{Goldberg}} typically finished a match by dazing his opponent, going to the opposite corner to wait, hit The Spear, then pick the stunned foe back up for a Jackhammer. Given that he did that last move on both Wrestling/TheBigShow and Wrestling/MarkHenry, [[WhenAllYouHaveIsAHammer that was really all he needed.
needed]].
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* Maryse - forward leg sweep, camel clutch, backbreaker, French TKO/French Kiss DDT. Plus a lot of slapping.

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* Maryse Wrestling/{{Maryse}} - forward leg sweep, camel clutch, backbreaker, French TKO/French Kiss DDT. Plus a lot of slapping.



* BillGoldberg typically finished a match by dazing his opponent, going to the opposite corner to wait, hit The Spear, then pick the stunned foe back up for a Jackhammer. Given that he did that last move on both TheBigShow and MarkHenry, that was really all he needed.

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* BillGoldberg Wrestling/{{Goldberg}} typically finished a match by dazing his opponent, going to the opposite corner to wait, hit The Spear, then pick the stunned foe back up for a Jackhammer. Given that he did that last move on both TheBigShow Wrestling/TheBigShow and MarkHenry, Wrestling/MarkHenry, that was really all he needed.
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* BillGoldberg typically finished a match by dazing his opponent, going to the opposite corner to wait, hit The Spear, then pick the stunned foe back up for a Jackhammer. Given that he did that last move on both TheBigShow and MarkHenry, that was really all he needed.
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** Sometimes, this was altered to include a bodyslam, most frequently after the boot to the head. Sometimes, he'd even include the finishing move of his rival (e.g., a piledriver on "Mr. Wonderful" Paul Orndorff), or punch the heel manager of his opponent (who would invariably try one last desperate attempt to interfere). When the sequence was altered to include the managerial interference, the heel would usually bump into his manager, knocking him off the ring apron and leading to either a bodyslam or – if the opponent was smaller than Hogan – the bad guy also being knocked to his back and Hogan delivering the finishing legdrop.
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* Kazuma's "Hell's Floor" finisher in ''VideoGame/{{Yakuza}} 3'': a German suplex, followed by an arm bar, followed by a triangle choke, followed by an anaconda choke, followed by a guillotine choke, finished with a mounted punch to the face. Just the chokes would probably leave the opponent's trachea reduced to the consistency of burger.
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* The Notorious "Annie Combo" from LeagueOfLegends: Flash, Incinerate w/Stun, Summon Tibbers, Disintegrate, Ignite. The prevailing wisdom being that if your opponent shrugs off the combination of massive direct damage and damage over time effects, the giant demon bear pounding on him should finish the job.
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The trope's name comes from fan commentary (particularly ScottKeith's) on one of the most infamous examples of using a sequence, Wrestling/BretHart, from the newsgroup rec.sport.pro-wrestling in the mid '90s.

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The trope's name comes from fan commentary (particularly ScottKeith's) Creator/ScottKeith's) on one of the most infamous examples of using a sequence, Wrestling/BretHart, from the newsgroup rec.sport.pro-wrestling in the mid '90s.
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** In mid-2012, due to a temporary ban on his Brogue Kick, he added another move to his finishing sequence - the Four Leaf Clover, his own variation on Dean Malenko's Texas Cloverleaf submission.

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** In mid-2012, due to a temporary ban on his Brogue Kick, he added another move to his finishing sequence - the Four Leaf Clover, his own variation on Dean Malenko's Wrestling/DeanMalenko's Texas Cloverleaf submission.
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Not this trope.


* [[VideoGame/ValkyrieProfile Another]] Video Game example: [[StuffBlowingUp Fire Storm]], [[MoreDakka archery barrage]], [[TheBigGuy heavy blade beatdown]], [[TheHero Valkyrie with a sword]], Great Magic, Soul Crush, Soul Crush, and [[FinishingMove NIBELUNG]] [[LargeHam VALESTIIIII!!]]. [[BoringButPractical Every single battle.]] Optional addition: [[OutOfTheInferno WTF he's still alive?!]] [[ThisIsGonnaSuck Ah, hell, counterattack time...]]
* ''VideoGame/OdinSphere'': It's a side-scrolling beat-em-up video game that lets you use junk item drops to do alchemy and make one weird potion for every letter of the alphabet. If you chain enough effects together, such as Blizzard (freezes all enemies in place for about twenty seconds), Overload (doubles your attack power), and an attack spell, you can stomp most battles.
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* Mickie James: flying clothesline, Lou Thesz press, hurricanrana from the corner, Thesz Press off the top rope and a DDT to finish off. She sometimes uses a spinning roundhouse kick as well.

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* Mickie James: Wrestling/MickieJames: flying clothesline, Lou Thesz press, hurricanrana from the corner, Thesz Press off the top rope and a DDT to finish off. She sometimes uses a spinning roundhouse kick as well.

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