Follow TV Tropes

Following

History Main / FighterLaunchingSequence

Go To

OR

Is there an issue? Send a MessageReason:
None


* A one-time example occurs during episode 14 of ''Anime/MaiHiME'', where an AmazonBrigade made up of most of the [=HiME=] is shown heading into battle against the season's BigBad. Each of the girls (minus Mikoto, who just goes into a blind, screaming charge) emerges from an ElaborateUndergroundBase, summons her [[BondCreatures CHILD]], and launches into the fray while a ThemeMusicPowerUp triggers in the background. Midori naturally lampshades it by yelling "TAKEOFF!" when it's her turn.

to:

* A one-time example occurs during episode 14 of ''Anime/MaiHiME'', ''Anime/MyHime'', where an AmazonBrigade made up of most of the [=HiME=] is shown heading into battle against the season's BigBad. Each of the girls (minus Mikoto, who just goes into a blind, screaming charge) emerges from an ElaborateUndergroundBase, summons her [[BondCreatures CHILD]], and launches into the fray while a ThemeMusicPowerUp triggers in the background. Midori naturally lampshades it by yelling "TAKEOFF!" when it's her turn.



* ''Manga/{{Area 88}}'', which is set in a {{Qurac}}i LegionOfLostSouls air force unit, has several of these across all continuities, usually sending the fighters off to attack some objective. Actual attacks on the eponymous base are relatively rare.

to:

* ''Manga/{{Area 88}}'', ''Manga/Area88'', which is set in a {{Qurac}}i LegionOfLostSouls air force unit, has several of these across all continuities, usually sending the fighters off to attack some objective. Actual attacks on the eponymous base are relatively rare.



** ''VideoGame/{{Halo 4}}'': In the first episode of ''Spartan Ops'', following the Infinity's DynamicEntry at Requiem by way of [[RammingAlwaysWorks ramming]] ''through'' a Covenant battlecruiser, the massive starship then proceeds to a scrambling sequence that involves mass deployment of [[DropShip Pelicans]], [[SpaceFighter Broadswords]], and even entire Charon-class ''frigates'' from internal bays, immediately engaging the Covenant remnant forces above the shield world.

to:

** ''VideoGame/{{Halo 4}}'': ''VideoGame/Halo4'': In the first episode of ''Spartan Ops'', following the Infinity's DynamicEntry at Requiem by way of [[RammingAlwaysWorks ramming]] ''through'' a Covenant battlecruiser, the massive starship then proceeds to a scrambling sequence that involves mass deployment of [[DropShip Pelicans]], [[SpaceFighter Broadswords]], and even entire Charon-class ''frigates'' from internal bays, immediately engaging the Covenant remnant forces above the shield world.



** Its spiritual successor ''VideoGame/{{Fury 3}}'' had a similar scene for when the game is first launched (the ship is prepped and launched from a space station), while the next sequel, ''Hellbender'' had its launch scene at the start of the first level (where the player's ship is launched from a carrier, where it never returns to after each mission - both the player's ship and the carrier warp independently to each succeeding mission).

to:

** Its spiritual successor ''VideoGame/{{Fury 3}}'' ''VideoGame/Fury3'' had a similar scene for when the game is first launched (the ship is prepped and launched from a space station), while the next sequel, ''Hellbender'' had its launch scene at the start of the first level (where the player's ship is launched from a carrier, where it never returns to after each mission - both the player's ship and the carrier warp independently to each succeeding mission).



* ''VideoGame/{{Battlefield 3}}'' The start of the level ''Going Hunting'' had this as well as all of the pre-flight checks.

to:

* ''VideoGame/{{Battlefield 3}}'' ''VideoGame/Battlefield3'' The start of the level ''Going Hunting'' had this as well as all of the pre-flight checks.



* In ''[[Videogame/MechWarrior MechWarrior Living Legends]]'', aerospace fighters are assembled in a hangar and must be taxied out before taking off. Some levels like "Stone Rose" and "Kagoshima" have dramatic launch tunnels, which can be harrowing in the large and lumbering ''Shiva'' and ''Xerxes'' aerospace fighters.

to:

* In ''[[Videogame/MechWarrior ''[[VideoGame/MechWarrior MechWarrior Living Legends]]'', aerospace fighters are assembled in a hangar and must be taxied out before taking off. Some levels like "Stone Rose" and "Kagoshima" have dramatic launch tunnels, which can be harrowing in the large and lumbering ''Shiva'' and ''Xerxes'' aerospace fighters.
Is there an issue? Send a MessageReason:
None


* The first episode of ''Anime/KantaiCollection'' includes such a sequence with NaiveNewcomer Fubuki launching into battle for the first time. Because this is her first live battle ''ever'', she winds up stumbling out of formation, irritating the rest of her fleet.

to:

* The first episode of ''Anime/KantaiCollection'' ''Anime/KanColle'' includes such a sequence with NaiveNewcomer Fubuki launching into battle for the first time. Because this is her first live battle ''ever'', she winds up stumbling out of formation, irritating the rest of her fleet.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''VideoGame/StarWarsSquadrons'' during single-player missions you get to watch your chosen starfighter start up, hover, and leave the hangar. During multiplayer it doesn't show this whole sequence, but there is a sequence at the start of fleet battles where the squadron forms up and the pilots check in with each other.
Is there an issue? Send a MessageReason:
None


* Subverted in David Lynch's version of ''Film/{{Dune}}''. As the Atreides troops become aware that their shields have been crippled, they run for their ships... which are blown up in their faces by Harkonnen bombers.

to:

* Subverted in David Lynch's version of ''Film/{{Dune}}''.''Film/Dune1984''. As the Atreides troops become aware that their shields have been crippled, they run for their ships... which are blown up in their faces by Harkonnen bombers.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Series/WorldOnFire'': Episode 1x7 has a brief shot of British fighter planes taking off, presumably to take on the Luftwaffe, as it's summer 1940.
Is there an issue? Send a MessageReason:
None



to:

* ''Film/{{Midway 2019}}'': Done several times over the course of the film, which is to be expected as one of the major settings is carrier USS ''Enterprise''. The first one is a pair of SBD dive bombers taking off for Pearl Harbor the morning of December 7. They run into a flight of Japanese Zeroes. There are several more as various attacks and raids are launched against Japanese targets, and one that shows what happens when the ship isn't moving fast enough to provide enough headwind for a successful takeoff. The last major ones are as the strikes against the Japanese carriers at Midway itself are launched.
Is there an issue? Send a MessageReason:
None


* Creator/LucasArts' ''Metal Warriors'' for the SNES featured this for the player's GiantMecha as part of the first mission's opening cutscene, complete with dramatic switch-flipping.

to:

* Creator/LucasArts' ''Metal Warriors'' for the SNES ''VideoGame/MetalWarriors'' featured this for the player's GiantMecha as part of the first mission's opening cutscene, complete with dramatic switch-flipping.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''WesternAnimation/StarWarsTheCloneWars''[[Recap/StarWarsTheCloneWarsS1E19StormOverRyloth , "Storm Over Ryloth"]]: The audience is introduced to Blue Squadron as they do their final checks and launch their fighters from the hanger for the initial attack led by Ahsoka.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The opening of "Charge Assault" in ''VideoGame/AceCombat7SkiesUnknown''. As part of the Mage Squadron, Fort Grays is under attack by unidentified bombers, forcing you to take off and engage the bombers with the Golem Squadron.
***Another occurs during "444" as you are [[spoiler:labeled a convict for killing President Harling]] and had to defend the base by acting as a decoy to the enemy [[spoiler:as a member of the Spare Squadron]].
***The cherry on top occurs during "Dark Blue" where your aircraft is launched from the Admiral Andersen.
Is there an issue? Send a MessageReason:
None


* Not fighters, but the ending of the opening episode of ''Series/BandOfBrothers'' has the paratroopers getting into the plane, the plane takes off, and then another and another, as the camera pulls back to slowly reveal the whole sky full of planes,and the fleet below, to show just how damn big the invasion was.

to:

* Not fighters, but the ending of the opening episode of ''Series/BandOfBrothers'' has the paratroopers getting into the plane, the plane takes taking off, and then another and another, as the camera pulls back to slowly reveal the whole sky full of planes,and the fleet below, to show just how damn big the invasion was.
Is there an issue? Send a MessageReason:
None


* Not fighters, but the ending of the opening episode of ''Series/BandOfBrothers'' has the paratroopers getting into the plane, the plane takes off, and then another and another, as the camera pulls back to slowly reveal the whole sky full of planes,k and the fleet below, to show just how damn big the invasion was.

to:

* Not fighters, but the ending of the opening episode of ''Series/BandOfBrothers'' has the paratroopers getting into the plane, the plane takes off, and then another and another, as the camera pulls back to slowly reveal the whole sky full of planes,k and planes,and the fleet below, to show just how damn big the invasion was.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Not fighters, but the ending of the opening episode of ''Series/BandOfBrothers'' has the paratroopers getting into the plane, the plane takes off, and then another and another, as the camera pulls back to slowly reveal the whole sky full of planes,k and the fleet below, to show just how damn big the invasion was.
Is there an issue? Send a MessageReason:
None


* ''Anime/TransformersCybertron'', [[https://www.youtube.com/watch?v=no-BxyU7MWA as shown here.]] They start lampshading the stock footage [[https://www.youtube.com/watch?v=J_5ee0jzO2Q pretty quickly.]]

to:

* ''Anime/TransformersCybertron'', [[https://www.youtube.com/watch?v=no-BxyU7MWA com/watch?v=YcQKU4U-l0Y as shown here.]] They start lampshading the stock footage [[https://www.youtube.com/watch?v=J_5ee0jzO2Q pretty quickly.]]
Is there an issue? Send a MessageReason:


* ''Anime/DragonBall'' has this in the episode "Deep Blue Sea", featuring an extended Scramble filler sequence of General Blue's forces preparing to depart by air and sea.

to:

* ''Anime/DragonBall'' ''Manga/DragonBall'' has this in the episode "Deep Blue Sea", featuring an extended Scramble filler sequence of General Blue's forces preparing to depart by air and sea.

Added: 692

Removed: 470

Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/AvatarTheLastAirbender'' had a memorable one in the episode "The Northern Air Temple".
* The opening of ''WesternAnimation/BatmanTheAnimatedSeries'' featured the Batmobile jetting out of the Bat Cave.
* ''WesternAnimation/ExoSquad'' often had extended sequences showing Able Squad "framing up".
* ''WesternAnimation/TheFairlyOddparents'': "I LIKE TO SCRAMBLE ZE FAIRIES!"



* ''WesternAnimation/StarcomTheUSSpaceForce'' is another opening sequence example.
* ''WesternAnimation/StarWarsResistance'': [[Recap/StarWarsResistanceS1E20NoEscapePartII "No Escape, Part II"]] has one when four of the Aces, Kaz and Yeager launch their ships to defend the Colossus from the First Order.



* ''WesternAnimation/TheFairlyOddparents'': "I LIKE TO SCRAMBLE ZE FAIRIES!"
* The opening of ''WesternAnimation/BatmanTheAnimatedSeries'' featured the Batmobile jetting out of the Bat Cave.
* ''WesternAnimation/ExoSquad'' often had extended sequences showing Able Squad "framing up".



* ''WesternAnimation/AvatarTheLastAirbender'' had a memorable one in the episode 'The Nothern Air Temple'.
* ''WesternAnimation/StarcomTheUSSpaceForce'' is another opening sequence example.
Is there an issue? Send a MessageReason:
None


* ''NoMansSky'' evokes this when you take off from a space station.

to:

* ''NoMansSky'' ''VideoGame/NoMansSky'' evokes this when you take off from a space station.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''NoMansSky'' evokes this when you take off from a space station.
Is there an issue? Send a MessageReason:
None


* ''Film/{{Batman}}'' films often have a one-vehicle version.

to:

* ''Film/{{Batman}}'' %%* ''Franchise/{{Batman}}'' films often have a one-vehicle version.



* ''Series/{{Batman}}'' again (the Creator/AdamWest incarnation): "To the Batmobile!" followed by "Atomic batteries to power, turbines to speed..." (the latter appears as a ShoutOut in ''VideoGame/WingCommander III'', as the fighter start-up while waiting for the mission to load.)

to:

* ''Series/{{Batman}}'' ''Series/Batman1966'' again (the Creator/AdamWest incarnation): "To the Batmobile!" followed by "Atomic batteries to power, turbines to speed..." (the latter appears as a ShoutOut in ''VideoGame/WingCommander III'', as the fighter start-up while waiting for the mission to load.)
Is there an issue? Send a MessageReason:
None


* Happens several times in ''Anime/SentouYouseiYukikaze''. The most prominent one is in the final episode when whole squadrons of planes are taking off from an AirborneAircraftCarrier thousands of feet in the sky.

to:

* Happens several times in ''Anime/SentouYouseiYukikaze''.''Literature/SentouYouseiYukikaze''. The most prominent one is in the final episode when whole squadrons of planes are taking off from an AirborneAircraftCarrier thousands of feet in the sky.
Is there an issue? Send a MessageReason:
None


* In ''VideoGame/RogueSquadron'', each mission starts with a cutscene showing your selected craft take off from a hanger and fly out through space towards the appropriate planet. Including when that craft is a snowspeeder.

to:

* In ''VideoGame/RogueSquadron'', ''VideoGame/RogueSquadron'' and its sequels, each mission starts with a cutscene showing your selected craft take off from a hanger (which functions as the PlayableMenu) and fly out through space towards the appropriate planet. Including when that craft is a non-spaceworthy snowspeeder.
Is there an issue? Send a MessageReason:
None


Compare EngagingChevrons, TransformationSequence, StandardEstablishingSpaceshipShot.

to:

Compare EngagingChevrons, TransformationSequence, StandardEstablishingSpaceshipShot.StandardEstablishingSpaceshipShot, EpicLaunchSequence.
Is there an issue? Send a MessageReason:


* Happens several times in ''Franchise/SentouYouseiYukikaze''. The most prominent one is in the final episode when whole squadrons of planes are taking off from an AirborneAircraftCarrier thousands of feet in the sky.

to:

* Happens several times in ''Franchise/SentouYouseiYukikaze''.''Anime/SentouYouseiYukikaze''. The most prominent one is in the final episode when whole squadrons of planes are taking off from an AirborneAircraftCarrier thousands of feet in the sky.
Is there an issue? Send a MessageReason:


* ''Franchise/WallaceAndGromit'':

to:

* ''Franchise/WallaceAndGromit'':''WesternAnimation/WallaceAndGromit'':

Added: 248

Changed: 847

Is there an issue? Send a MessageReason:
None


* When the ships take off in ''Film/ANewHope'' to attack the first Death Star. The 1977 version showed the takeoff from a distance, with the fighters rendered as glowing dots. The 1997 [[ReCut Special Edition]] replaced these with CGI fighters.
* ''Film/TheEmpireStrikesBack'' with the Rebel Snowspeeders taking off in Hoth Base to fly off against the attacking Imperial walkers.
* ''Film/RogueOne'' has the scene where Rebel forces are being scrambled for the attack on Scarif.
* In ''Film/TheLastJedi'', [[spoiler: it's [[SubvertedTrope subverted]] ''horrifically''. As the Resistance are about to launch their fighters, almost all their pilots are killed and their fighters destroyed by a surprise attack on their hanger.]]

to:

* ''Franchise/StarWars'':
**
When the ships take off in ''Film/ANewHope'' to attack the first Death Star. The 1977 version showed the takeoff from a distance, with the fighters rendered as glowing dots. The 1997 [[ReCut Special Edition]] replaced these with CGI fighters.
* ** ''Film/TheEmpireStrikesBack'' with the Rebel Snowspeeders taking off in Hoth Base to fly off against the attacking Imperial walkers.
* ** ''Film/RogueOne'' has the scene where Rebel forces are being scrambled for the attack on Scarif.
* ** In ''Film/TheLastJedi'', [[spoiler: it's [[SubvertedTrope subverted]] ''horrifically''. As the Resistance are about to launch their fighters, almost all their pilots are killed and their fighters destroyed by a surprise attack on their hanger.]]
Is there an issue? Send a MessageReason:
None


There are several reasons for this. One is the ''[[MostWonderfulSound sound]]'' of the fighters starting up. There is something very [[RuleOfCool evocative]] about fighter engines -- the promise of power and danger right there in the turbine's whine (or the exhausts' roar). Science fiction versions of the trope will have the fighters make a very similar sound despite not running on turbine engines. This isn't always a case of SpaceIsNoisy (because they're probably still in the pressurized hangar) but it's definitely common.

to:

There are several reasons for this. One is the ''[[MostWonderfulSound ''[[SugarWiki/MostWonderfulSound sound]]'' of the fighters starting up. There is something very [[RuleOfCool evocative]] about fighter engines -- the promise of power and danger right there in the turbine's whine (or the exhausts' roar). Science fiction versions of the trope will have the fighters make a very similar sound despite not running on turbine engines. This isn't always a case of SpaceIsNoisy (because they're probably still in the pressurized hangar) but it's definitely common.
Is there an issue? Send a MessageReason:
Fixed a capitalization


* ''WesternAnimation/StarcomTheUSSpaceforce'' is another opening sequence example.

to:

* ''WesternAnimation/StarcomTheUSSpaceforce'' ''WesternAnimation/StarcomTheUSSpaceForce'' is another opening sequence example.
Is there an issue? Send a MessageReason:
None


* ''Starcom: The U.S. Space Force'' is another opening sequence example.

to:

* ''Starcom: The U.S. Space Force'' ''WesternAnimation/StarcomTheUSSpaceforce'' is another opening sequence example.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Anime/DairuggerXV'', the series that became the vehicle-team ''Anime/{{Voltron}}'', has the fifteen fighters that form Dairugger take off from their "aircraft" carrier at least OnceAnEpisode.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[https://en.wikipedia.org/wiki/Minimum_interval_takeoff To quote Wikipedia]], "A minimum interval takeoff (MITO) is a technique of the United States Air Force for scrambling all available bomber and tanker aircraft at twelve- and fifteen-second intervals, respectively." An [[https://en.wikipedia.org/wiki/Elephant_walk_(aeronautics) "elephant walk"]] to set this up can result in impressive launch volumes.

Top