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* ''WebVideo/LifeSMP'': While their first major use in combat as explosive projectiles is on Day 6 of ''3rd Life'', during a skirmish at Dogwarts, it isn't until ''Last Life'' when they play a major role in a player's demise.

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* ''WebVideo/LifeSMP'': While their first major use in combat as explosive projectiles is on Day 6 of ''3rd Life'', during a skirmish at Dogwarts, it isn't until ''Last Life'' the ''WebVideo/LastLifeSMP'' when they play a major role in a player's demise.



** In the ''Double Life'' finale, Joel decides to utilize the same plan to [[spoiler:kill Scott for burning the Relation-Ship in the previous episode]], only with ''stronger'' rockets. He credits Lizzie for the idea from the last season.
** From Day 6 of ''Limited Life'', the T.I.E.S. use firework-loaded crossbows as weapons in fights alongside normal bows, melee weapons, and [[AwesomeButImpractical End crystals]]. While other factions like the Bad Boys also use crossbows, the T.I.E.S. are the only ones to use firework rockets as projectiles.

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** In the ''Double Life'' ''WebVideo/DoubleLifeSMP'' finale, Joel decides to utilize the same plan to [[spoiler:kill Scott kill [[spoiler:Scott]] for burning [[spoiler:burning the Relation-Ship Relation-Ship]] in the previous episode]], episode, only with ''stronger'' rockets. He credits Lizzie for the idea from the last season.
** From Day 6 of ''Limited Life'', ''WebVideo/LimitedLifeSMP'', the T.I.E.S. use firework-loaded crossbows as weapons in fights alongside normal bows, melee weapons, and [[AwesomeButImpractical End crystals]]. While other factions like the Bad Boys also use crossbows, the T.I.E.S. are the only ones to use firework rockets as projectiles.
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* ''VideoGame/BattleRealms'': Dragon Clan Chemists use firework rockets in battle to rain explosive damage on enemies from afar.
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* ''Film/Athena2022:'' Downplayed. Fireworks are heavily used by Athena's inhabitants and Karim's followers, but they don't kill anyone. Instead, they are used to keep the police at a distance and start fires.
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** From Day 6 of ''Limited Life'', the T.I.E.S. use firework-loaded crossbows as weapons in fights alongside normal bows, melee weapons, and [[AwesomeButImpractical End crystals]]. While other factions like the Bad Boys also use crossbows, the T.I.E.S. are the only ones to use firework rockets as projectiles.
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Misuse


** For ''Last Life'', Lizzie fills most of her hot-bar with firework-loaded crossbows [[spoiler:and unleashes a fair amount of them onto Bdubs when he betrays her]] on Day 7. [[spoiler:While Lizzie loses her final life, her firework rockets weaken Bdubs enough that he's [[RewardedAsATraitorDeserves killed by his fellow Red Names when he tries to run]].]] On Day 9 of the same series, [[spoiler:Grian and Joel]] arm themselves with firework rockets for their rampage and end up killing [[spoiler:Pearl]] with them.

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** For ''Last Life'', Lizzie fills most of her hot-bar with firework-loaded crossbows [[spoiler:and unleashes a fair amount of them onto Bdubs when he betrays her]] on Day 7. [[spoiler:While Lizzie loses her final life, her firework rockets weaken Bdubs enough that he's [[RewardedAsATraitorDeserves [[LaserGuidedKarma killed by his fellow Red Names when he tries to run]].]] On Day 9 of the same series, [[spoiler:Grian and Joel]] arm themselves with firework rockets for their rampage and end up killing [[spoiler:Pearl]] with them.
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* ''WesternAnimation/MisterGo'': One short has the titular character celebrating New Year's Eve with his dog Bip, and bringing a boxful of fireworks rockets. After setting off one ''indoors'' he decides to launch another out the window, but when it seems to be a dud, Mr. Go angrily grabs it and shakes it trying to make it work, and only then does the rocket take off, taking him along for the ride. The rocket eventually crashes and explodes, leaving Mr. Go to celebrate the New Year as a BandageMummy.
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Adding an example.

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* ''VisualNovel/ThePriceOfFlesh'': One of [[TheManyDeathsOfYou the numerous possible ways you can die]] is by Derek scorching you with fireworks before finishing you off with a firecracker in your mouth.

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* Non-fatal, but a thrown firecracker in ''Literature/FollowMyLeader'' leads to Jimmy losing his sight permanently.



* In ''Literature/{{Kim}}'', on his way to find Mahbub Ali, Kim joins a firework-maker who takes him to a party for a local king in Patiala. At the party, the fireworks were lit all at once, causing a blast that killed eleven men, including the firework-maker, and [[BlownAcrossTheRoom blew Kim accross a tent]], but [[PlotArmor of course survived]].



* Non-fatal, but a thrown firecracker in ''Literature/FollowMyLeader'' leads to Jimmy losing his sight permanently.
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* ''Film/HarryPotterAndTheOrderOfThePhoenix'' modifies Fred and George's triumphant exit from Hogwarts to include a dragon shaped firework chasing Umbridge harmlessly in a shout out to the Fellowship of the Ring example above.

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* ''Film/HarryPotterAndTheOrderOfThePhoenix'' modifies Fred and George's triumphant exit from Hogwarts to include a dragon shaped firework chasing Umbridge harmlessly in a shout out to the Fellowship of the Ring example above.example.

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[[quoteright:350:[[WesternAnimation/TomAndJerry https://static.tvtropes.org/pmwiki/pub/images/tomandjerry2.png]]]]

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[[quoteright:350:[[WesternAnimation/TomAndJerry [[quoteright:350:[[Franchise/TomAndJerry https://static.tvtropes.org/pmwiki/pub/images/tomandjerry2.png]]]]



* ''WesternAnimation/TomAndJerry'': In "[[WesternAnimation/TheYankeeDoodleMouse The Yankee Doodle Mouse]]", Tom and Jerry throw firecrackers at each other, and at one point Tom fires Roman candles at Jerry. The short ends with Tom's hands tied to a large firework rocket, right before it takes off.
** In the short ''WesternAnimation/SafetySecond'', Jerry keeps being subject to exploding fireworks being set off by Nibbles on the 4th of July. Later they both team together to attack Tom with fireworks which ends with Tom holding onto a firework rocket and being launched for a display of death.

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* ''WesternAnimation/TomAndJerry'': ''Franchise/TomAndJerry'':
**
In "[[WesternAnimation/TheYankeeDoodleMouse The Yankee Doodle Mouse]]", "WesternAnimation/TheYankeeDoodleMouse", Tom and Jerry throw firecrackers at each other, and at one point Tom fires Roman candles at Jerry. The short ends with Tom's hands tied to a large firework rocket, right before it takes off.
** In the short ''WesternAnimation/SafetySecond'', "WesternAnimation/SafetySecond", Jerry keeps being subject to exploding fireworks being set off by Nibbles on the 4th of July. Later they both team together to attack Tom with fireworks which ends with Tom holding onto a firework rocket and being launched for a display of death.
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* ''VideoGame/MadWorld'' features the boss of the China Town area being a bulky sumo fighter who Jack can't beat unless he wrestles him into fireworks cannons. [[RuleOfThree Three goes kills him]].
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** In ''Recap/DoctorWho2022NYSEveOfTheDaleks'' (which takes place in both a timeloop and a storage unit complex]] the Doctor and companions (and episode guest stars) discover one storage room just FILLED with illegal fireworks. The last loop sees them tricking the Daleks into firing into it and it causes a chain reaction which blows up the complex and the Daleks inside.
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* ''LetsPlay/LifeSMP'': While their first major use in combat as explosive projectiles is on Day 6 of ''3rd Life'', during a skirmish at Dogwarts, it isn't until ''Last Life'' when they play a major role in a player's demise.

to:

* ''LetsPlay/LifeSMP'': ''WebVideo/LifeSMP'': While their first major use in combat as explosive projectiles is on Day 6 of ''3rd Life'', during a skirmish at Dogwarts, it isn't until ''Last Life'' when they play a major role in a player's demise.
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* ''[=Turnip28=]'': St Alamei's Rocket Batteries are poorly maintained, rickety fireworks racks, guarded by troops who are themselves carrying a quantity of similar items. The Batteries don't actually do much damage - they bypass saves, but five shots with a 6+ Inaccuracy isn't going to intimidate anybody that much - but not only will the target unit take panic tokens, the nearest unit to them will as well, and the troops protecting the Batteries can calm themselves down by blowing up their own models and spread more panic tokens around when they're wiped out.

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* ''[=Turnip28=]'': ''TabletopGame/Turnip28'': St Alamei's Rocket Batteries are poorly maintained, rickety fireworks racks, guarded by troops who are themselves carrying a quantity of similar items. The Batteries don't actually do much damage - they bypass saves, but five shots with a 6+ Inaccuracy isn't going to intimidate anybody that much - but not only will the target unit take panic tokens, the nearest unit to them will as well, and the troops protecting the Batteries can calm themselves down by blowing up their own models and spread more panic tokens around when they're wiped out.
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* ''[=Turnip28=]'': St Alamei's Rocket Batteries are poorly maintained, rickety fireworks racks, guarded by troops who are themselves carrying a quantity of similar items. The Batteries don't actually do much damage - they bypass saves, but five shots with a 6+ Inaccuracy isn't going to intimidate anybody that much - but not only will the target unit take panic tokens, the nearest unit to them will as well, and the troops protecting the Batteries can calm themselves down by blowing up their own models and spread more panic tokens around when they're wiped out.
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* ''VideoGame/SengokuBasara 3 Utage''': In one stage, beating Kanetsugu causes him to be knocked into a giant fireworks cannon and is fired from it alongside a firework what blows up on him.

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* ''VideoGame/SengokuBasara 3 Utage''': Utage'': In one stage, beating Kanetsugu causes him to be knocked into a giant fireworks cannon and is fired from it alongside a firework what blows up on him.



* ''VideoGame/{{Starbound}}'' has the Zephyr Spark Launcher. In a subversion of this trope, its rockets [[JokeWeapon do piddly damage against enemies]], though there do exist mods that can buff its damage output into something more serviceable.

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* ''VideoGame/{{Starbound}}'' has the Zephyr Spark Launcher. In a subversion of this trope, its rockets [[JokeWeapon do piddly damage against enemies]], though enemies]]. This might have something to do with the fact that the fireworks in this game are merely toys and not weapons. That said though, there do exist mods that can buff its damage output into something more serviceable.

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* ''Series/LondonsBurning'' had a VerySpecialEpisode set on Guy Fawkes Night in which this trope natually played a role. Blue Watch only had to deal with one ''directly'' fireworks-related callout -- most of the episode was spent putting out excessively large bonfires that were threatening to take nearby houses with them -- but it was a truly spectacular one: A partygoer managed to inadvertently launch a rocket through his host's kitchen window and set the building on fire, and as if that wasn't enough property damage for one night the responding fire trucks had to nudge their way through a mass of parked cars to get to the scene. [[LaserGuidedKarma The man whose recklessness caused the fire in the first place got his brand new car's rear wing thoroughly bashed in.]]



* ''Series/LondonsBurning'' had a VerySpecialEpisode set on Guy Fawkes Night in which this trope natually played a role. Blue Watch only had to deal with one ''directly'' fireworks-related callout -- most of the episode was spent putting out excessively large bonfires that were threatening to take nearby houses with them -- but it was a truly spectacular one: A partygoer managed to inadvertently launch a rocket through his host's kitchen window and set the building on fire, and as if that wasn't enough property damage for one night the responding fire trucks had to nudge their way through a mass of parked cars to get to the scene. [[LaserGuidedKarma The man whose recklessness caused the fire in the first place got his brand new car's rear wing thoroughly bashed in.]]
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* The main plot of the ''WesternAnimation/FamilyGuy'' episode "Whistle While Your Wife Works" kicks off when a firecracker blows up in Peter's hand, [[{{Fingore}} scattering his fingers]], forcing Lois to cover for him at work.
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* ''Series/AScareAtBedtime'' has the HalloweenEpisode "Never Shove a Banger Up Your Arse on Halloween", where Fester and Ailin sing a charming ditty about handling fireworks responsibly, all the while interspersed with shots of [[BlackComedy twitching, blown-off hands]]. In addition, Ailin is mentioned to have had a firework lodged inside him, and that it could go off anytime soon...

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* ''Series/AScareAtBedtime'' has the HalloweenEpisode "Never Shove a Banger Up Your Arse on Halloween", where Fester and Ailin sing a charming ditty about handling fireworks responsibly, all the while interspersed with shots of [[BlackComedy twitching, blown-off hands]]. In addition, Ailin is mentioned to have had a firework lodged inside of him, and that it could go off anytime soon...
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* ''Series/AScareAtBedtime'' has the HalloweenEpisode "Never Shove a Banger Up Your Arse on Halloween", where Fester and Ailin sing a charming ditty about handling fireworks responsibly, all the while interspersed with shots of [[BlackComedy twitching, blown-off hands]]. In addition, Ailin is mentioned to have had a firework lodged inside him, and that it could go off anytime soon...
-->'''Fester''' (noticing Ailin near the bonfire): "A-Ailin, you're awful close to the fire there, I don't think- ('''''[[StuffBlowingUp BOOM]]''''') Ooh, Jesus..."
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* ''VideoGame/{{Starbound}}'' has the Zephyr Spark Launcher. In a subversion of this trope, its rockets [[JokeWeapon do piddly damage against enemies]], though there do exist mods that can buff its damage output into something more serviceable.
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* ''VideoGame/GrandTheftAutoV'' has a weapon called Firework Launcher, what is a make-shift rocket launcher what shoots skyrockets.

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* ''VideoGame/GrandTheftAutoV'' has a weapon called the Firework Launcher, what which is a [[ExactlyWhatItSaysOnTheTin make-shift rocket launcher what that shoots skyrockets.fireworks]].
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* ''Series/AlteredCarbon''. Harlan's World is girdled by "angelfire", a network of [[{{Precursors}} Elder]] {{Kill Sat}}s that automatically fire on anything that flies too high. On Harlan's Day the inhabitants shoot firework rockets into the sky which erupt when the angelfire opens fire on them. When Governor Harlan wants to eliminate some suspected traitors [[YouKnowTooMuch before Colonel Carrera can interrogate them]], she has them BoundAndGagged and [[StrappedToARocket strapped to the firework rockets]] at her official reception.

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* ''VideoGame/GenshinImpact'': Yoimiya is a young, energetic lady who works as an artificer for Inazuma, the region she lives in. She's also an archer who weaponizes said fireworks, [[TrickArrow empowering her attacks with them]]. Appropiately enough, she has a [[PlayingWithFire Pyro]] Vision.
* ''Videogame/GetAmped:'' One of the pick-up weapons you can find is a fireworks stick that you can use to launch fireworks at enemies. One of the "accessories" lets the user use different kinds of fireworks to attack enemies.
* ''VideoGame/GrandTheftAutoV'' has a weapon called Firework Launcher, what is a make-shift rocket launcher what shoots skyrockets.
* In ''VideoGame/HigurashiDaybreak'', Satoko has two weaponsets based on fireworks.



* ''Franchise/KingdomHearts'':
** In ''VideoGame/KingdomHeartsII'', Donald has a ability called Flare Force that has him summon fireworks to shoot at enemies.
** The Ducky Goose and Drak Quack Dream Eaters from ''VideoGame/KingdomHearts3DDreamDropDistance'' will use firecrackers and fireworks against enemies.



* ''Videogame/GetAmped:'' One of the pick-up weapons you can find is a fireworks stick that you can use to launch fireworks at enemies. One of the "accessories" lets the user use different kinds of fireworks to attack enemies.
* ''VideoGame/GrandTheftAutoV'' has a weapon called Firework Launcher, what is a make-shift rocket launcher what shoots skyrockets.
* In ''VideoGame/HigurashiDaybreak'', Satoko has two weaponsets based on fireworks.
* ''Franchise/KingdomHearts'':
** In ''VideoGame/KingdomHeartsII'', Donald has a ability called Flare Force that has him summon fireworks to shoot at enemies.
** The Ducky Goose and Drak Quack Dream Eaters from ''VideoGame/KingdomHearts3DDreamDropDistance'' will use firecrackers and fireworks against enemies.
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** For ''Last Life'', Lizzie fills most of her hot-bar with firework-loaded crossbows [[spoiler:and unleashes a fair amount of them onto Bdubs when he betrays her]] on Day 7. [[spoiler:While Lizzie loses her final life, her firework rockets weaken Bdubs enough that he's [[RewardedAsATraitorDeserves killed by his fellow Red Names when he tries to run]].]]

to:

** For ''Last Life'', Lizzie fills most of her hot-bar with firework-loaded crossbows [[spoiler:and unleashes a fair amount of them onto Bdubs when he betrays her]] on Day 7. [[spoiler:While Lizzie loses her final life, her firework rockets weaken Bdubs enough that he's [[RewardedAsATraitorDeserves killed by his fellow Red Names when he tries to run]].]]]] On Day 9 of the same series, [[spoiler:Grian and Joel]] arm themselves with firework rockets for their rampage and end up killing [[spoiler:Pearl]] with them.

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* ''Letsplay/LifeSMP'': While their first major use in combat as explosive projectiles is on Day 6 of ''3rd Life'', during a skirmish at Dogwarts, it isn't until ''Last Life'' when they play a major role in a player's demise.

to:

* ''Letsplay/LifeSMP'': ''WebVideo/DreamSMP'': At the Manburg Festival, [[spoiler:Schlatt orders Technoblade to perform a PublicExecution on Tubbo for treason and being TheMole, and Techno winds up using a firework-loaded crossbow to do so. However, when the splash damage winds up killing Schlatt as well, Techno goes on a rampage and starts shooting fireworks at the ''audience'' who are ForcedToWatch as well.]]
* ''LetsPlay/LifeSMP'':
While their first major use in combat as explosive projectiles is on Day 6 of ''3rd Life'', during a skirmish at Dogwarts, it isn't until ''Last Life'' when they play a major role in a player's demise.



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* ''Letsplay/LifeSMP'': While their first major use in combat as explosive projectiles is on Day 6 of 3rd Life, during a skirmish at Dogwarts, it isn't until Last Life when they play a major role in a player's demise.
** For Last Life, Lizzie fills most of her hot-bar with firework-loaded crossbows and unleashes a fair amount of them onto Bdubs when he betrays her on Day 7. While Lizzie loses her final life, her firework rockets weaken Bdubs enough that he's [[RewardedAsATraitorDeserves killed by his fellow Red Names when he tries to run]].
** In the Double Life finale, Joel decides to utilize the same plan to kill Scott for burning the Relation-Ship in the previous episode, only with ''stronger'' rockets. He credits Lizzie for the idea from the last season.

to:

* ''Letsplay/LifeSMP'': While their first major use in combat as explosive projectiles is on Day 6 of 3rd Life, ''3rd Life'', during a skirmish at Dogwarts, it isn't until Last Life ''Last Life'' when they play a major role in a player's demise.
** For Last Life, ''Last Life'', Lizzie fills most of her hot-bar with firework-loaded crossbows and [[spoiler:and unleashes a fair amount of them onto Bdubs when he betrays her her]] on Day 7. While [[spoiler:While Lizzie loses her final life, her firework rockets weaken Bdubs enough that he's [[RewardedAsATraitorDeserves killed by his fellow Red Names when he tries to run]].
run]].]]
** In the Double Life ''Double Life'' finale, Joel decides to utilize the same plan to kill [[spoiler:kill Scott for burning the Relation-Ship in the previous episode, episode]], only with ''stronger'' rockets. He credits Lizzie for the idea from the last season.
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None


** In the short ''Safety Second'' Jerry keeps being subject to exploding fireworks being set off by Nibbles on the 4th of July. Later they both team together to attack Tom with fireworks which ends with Tom holding onto a firework rocket and being launched for a display of death.

to:

** In the short ''Safety Second'' ''WesternAnimation/SafetySecond'', Jerry keeps being subject to exploding fireworks being set off by Nibbles on the 4th of July. Later they both team together to attack Tom with fireworks which ends with Tom holding onto a firework rocket and being launched for a display of death.
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None


* ''Series/Batman1966: In the episode, "The Joker's Flying Saucer", the Joker ties Batgirl to a giant fireworks rocket.

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* ''Series/Batman1966: ''Series/Batman1966'': In the episode, "The Joker's Flying Saucer", the Joker ties Batgirl to a giant fireworks rocket.
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* ''WesternAnimation/ToyStory'': Sid ties Buzz to a rocket with the intent of firing it and watching it and Buzz blow up. Woody later uses the rocket to catch up to the moving van (or the car Andy's in, to be more specific), jumping off just before the explosion.

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* ''WesternAnimation/ToyStory'': ''WesternAnimation/ToyStory1'': Sid ties Buzz to a rocket with the intent of firing it and watching it and Buzz blow up. Woody later uses the rocket to catch up to the moving van (or the car Andy's in, to be more specific), jumping off just before the explosion.

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