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* In ''Pokémon: The First Movie - Mewtwo Strikes Back'', when the floor of Mewtwo's stadium (with all the Pokémon trainers on it) is filled with a bright light, the entire screen fades to white for about 40 seconds before it fades back to the harbor scene.

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* In ''Pokémon: The First Movie - Mewtwo Strikes Back'', when the floor of Mewtwo's stadium (with all the Pokémon trainers on it) is filled with a bright light, the entire screen fades to white for about 40 seconds over a minute before it fades back to the harbor scene.
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** ''VideoGame/CallOfDutyModernWarfareII'' does this when [[spoiler:Roach is shot and set on fire]], contrasting the typical blood-spattered death screen.
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-->-- '''Batman''' in the last line of ''WesternAnimation/TheLegoBatmanMovie''

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-->-- '''Batman''' in '''Batman''', one of the last line lines of ''WesternAnimation/TheLegoBatmanMovie''
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* ''Series/InterviewWithTheVampire2022'': [[https://www.dailymotion.com/video/x8o4gy1?playlist=/x7zezf Both "Family Portrait" promos]] end with a white screen to represent the camera flash.

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* ''Series/InterviewWithTheVampire2022'': [[https://www.dailymotion.com/video/x8o4gy1?playlist=/x7zezf com/video/x8o4gy1?playlist=x7zezf Both "Family Portrait" promos]] end with a white screen to represent the camera flash.
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* ''Series/InterviewWithTheVampire2022'': [[https://www.dailymotion.com/video/x8o4gy1 Both "Family Portrait" promos]] end with a white screen to represent the camera flash.

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* ''Series/InterviewWithTheVampire2022'': [[https://www.dailymotion.com/video/x8o4gy1 com/video/x8o4gy1?playlist=/x7zezf Both "Family Portrait" promos]] end with a white screen to represent the camera flash.
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-->-- '''Batman''' in the last line of ''WesternAnimation/TheLEGOBatmanMovie''

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-->-- '''Batman''' in the last line of ''WesternAnimation/TheLEGOBatmanMovie''
''WesternAnimation/TheLegoBatmanMovie''






* Not death, per se, nor the entire screen, but defeating any of the [[TheDragon Star]] [[QuirkyMinibossSquad Wolf]] members in ''VideoGame/StarFox 64/Lylat Wars'' shows their communications screen to be this, presumably from their fighters burning up after you shoot them down.

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* Not death, per se, nor the entire screen, but defeating any of the [[TheDragon Star]] [[QuirkyMinibossSquad Wolf]] members in ''VideoGame/StarFox 64/Lylat Wars'' ''VideoGame/StarFox64'' shows their communications screen to be this, presumably from their fighters burning up after you shoot them down.



* The final episode of ''WesternAnimation/{{Futurama}}'' ends like this, after [[spoiler:The Professor pushes the time button to undo the events of the episode]].
* The last episode of ''WesternAnimation/TeenTitans2003'' fades to white with Beast Boy running out into what must have been a ''very'' bright day, then snaps to black.

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* The final episode Season 7 finale of ''WesternAnimation/{{Futurama}}'' ends like this, after [[spoiler:The [[spoiler:the Professor pushes the time button to undo the events of the episode]].
* The last episode of ''WesternAnimation/TeenTitans2003'' ''WesternAnimation/{{Teen Titans|2003}}'' fades to white with Beast Boy running out into what must have been a ''very'' bright day, then snaps to black.



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* ''Series/InterviewWithTheVampire2022'': [[https://www.dailymotion.com/video/x8o4gy1 Both "Family Portrait" promos]] end with a white screen to represent the camera flash.

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%%% This page has been alphabetized. Please add new examples in the correct order. Thanks!

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%%% %% This page has been alphabetized. Please add new examples Take care to put your example in the correct order. Thanks!its proper place in accordance with Administrivia/HowToAlphabetizeThings!




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->''"White. All important movies end on a white screen."''
-->-- '''Batman''' in the last line of ''WesternAnimation/TheLEGOBatmanMovie''



* The final shot of ''WesternAnimation/TheLegoBatmanMovie''.
--> '''Batman:''' White. [[LampshadeHanging All important movies]] [[InvokedTrope end on a white screen]].

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* The final shot of ''WesternAnimation/TheLegoBatmanMovie''.
--> '''Batman:''' White. [[LampshadeHanging All important movies]] [[InvokedTrope end on a white screen]].
''WesternAnimation/TheLegoBatmanMovie'', as described in the page quote.
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* A director trademark of Creator/DarrenAronofsky, who has made good use of it in ''Film/{{Pi}}'', ''Film/RequiemForADream'', ''Film/TheFountain'' and ''Film/BlackSwan''.

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* A director trademark of Creator/DarrenAronofsky, who has made good use of it in ''Film/{{Pi}}'', ''Film/RequiemForADream'', ''Film/TheFountain'' ''Film/TheFountain'', ''Film/BlackSwan'' and ''Film/BlackSwan''.''Film/TheWhale''.
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Adding context to a ZCE


* ''VideoGame/Doom3: Resurrection of Evil'' does this at the end.

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* ''VideoGame/Doom3: Resurrection of Evil'' does this shows a Fade to White at the end.end, when [=McNeil=]'s voice can be heard telling the main character "Marine, welcome home", implying that the two are in a better place [[spoiler:after their sacrifice]].
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* This happened to Cassandra Cain ([[ComicBook/{{Batgirl 2000}} Batgirl]]) when she fought with Shiva - she was very close to death, but Shiva brought her back to life.

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* This happened to Cassandra Cain ([[ComicBook/{{Batgirl 2000}} Batgirl]]) (ComicBook/{{Batgirl|2000}}) when she fought with Shiva - she was very close to death, but Shiva brought her back to life.



%%* ''Comicbook/{{Watchmen}}''.

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%%* ''Comicbook/{{Watchmen}}''.''ComicBook/{{Watchmen}}''.



** ''Videogame/TheLegendOfZeldaOcarinaOfTime'':

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** ''Videogame/TheLegendOfZeldaOcarinaOfTime'':''VideoGame/TheLegendOfZeldaOcarinaOfTime'':



** ''Videogame/TheLegendOfZeldaMajorasMask'' has a Fade To White at the end of the game, signifying the breaking of the three day time loop the game took place in.
** ''Videogame/TheLegendOfZeldaTheWindWaker'' shows one right after Link [[spoiler:stabs Ganondorf's forehead with the Master Sword, which marks the end of the final battle and the Gerudo king's eventual death]].

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** ''Videogame/TheLegendOfZeldaMajorasMask'' ''VideoGame/TheLegendOfZeldaMajorasMask'' has a Fade To White at the end of the game, signifying the breaking of the three day time loop the game took place in.
** ''Videogame/TheLegendOfZeldaTheWindWaker'' ''VideoGame/TheLegendOfZeldaTheWindWaker'' shows one right after Link [[spoiler:stabs Ganondorf's forehead with the Master Sword, which marks the end of the final battle and the Gerudo king's eventual death]].



* VideoGame/TheMatrixPathOfNeo uses this as a segue into the next level, or the level-up screen.

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* VideoGame/TheMatrixPathOfNeo ''VideoGame/TheMatrixPathOfNeo'' uses this as a segue into the next level, or the level-up screen.



* In ''Videogame/PokemonRubyAndSapphire'', you white out as opposed to black out. They changed it back to "black out" in ''VideoGame/PokemonDiamondAndPearl''. Nobody seems to know why either change was made, and nobody really cares.

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* In ''Videogame/PokemonRubyAndSapphire'', ''VideoGame/PokemonRubyAndSapphire'', you white out as opposed to black out. They changed it back to "black out" in ''VideoGame/PokemonDiamondAndPearl''. Nobody seems to know why either change was made, and nobody really cares.



* In [[VideoGame/SimCity Sim City 4]], if you choose to completely delete a city, the screen fades to white, and red loading text comes up.

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* In [[VideoGame/SimCity ''[[VideoGame/SimCity Sim City 4]], 4]]'', if you choose to completely delete a city, the screen fades to white, and red loading text comes up.



* Happens in the VideoGame/{{Touhou}} fangame ''Concealed the Conclusion'' as [[spoiler:Gensokyo is collapsing if the timer runs out during the final battle]].

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* Happens in the VideoGame/{{Touhou}} ''Franchise/TouhouProject'' fangame ''Concealed the Conclusion'' ''VideoGame/ConcealedTheConclusion'' as [[spoiler:Gensokyo is collapsing if the timer runs out during the final battle]].

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Crosswicking.


[[folder:Comicbooks]]

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[[folder:Comicbooks]][[folder:Comic Books]]


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[[folder:Fan Works]]
* ''WebAnimation/TheMarionetteTriesToListenToHisMusicbox'': The nuke exploding fills the screen with white light, which the end credits scroll across.
[[/folder]]
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** One last fade to white as [[spoiler:the [[DisappearIntoLight main crew's souls]], along with the other souls, all begin their journey to the new world to be reborn]].

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** One last fade to white as [[spoiler:the [[DisappearIntoLight [[DisappearsIntoLight main crew's souls]], along with the other souls, all begin their journey to the new world to be reborn]].
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* The last episode of ''WesternAnimation/TeenTitans'' fades to white with Beast Boy running out into what must have been a ''very'' bright day, then snaps to black.

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* The last episode of ''WesternAnimation/TeenTitans'' ''WesternAnimation/TeenTitans2003'' fades to white with Beast Boy running out into what must have been a ''very'' bright day, then snaps to black.
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* In ''WesternAnimation/TurningRed'', the scene with Mei and Sun Yee near the end of the movie ends with this as they touch noses.
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%%* The end of ''Anime/LuckyStar''.

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%%* The end * This happens in the final scene of ''Anime/LuckyStar''.''Manga/LuckyStar'''s anime adaptation, as the curtain lifts just before the main characters are about to perform the cheerleading routine they spent the whole episode practicing.
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* The end of the ''WebVideo/Lonelygirl15'' episode "The Unthinkable Happened" does this, right after the heroes escape following [[spoiler:Bree's dad getting killed by the Order of Denderah.]]

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** ''Videogame/TheLegendOfZeldaOcarinaOfTime'':
*** Multiple times, such as when Link encounters Ganondorf in the Temple of Time, and when Ganondorf is finally defeated and [[SealedEvilInACan sealed in the Dark Realm.]]
*** Also whenever Link uses the secret passages between TheLostWoods and either [[DeathMountain Goron City]] or Zora's River (or Zora's Domain and Lake Hylia), complete with a cool sound.



** Likewise, ''VideoGame/TheLegendOfZeldaSkywardSword'' fades to white after [[spoiler:Zelda awakens from a thousand-year slumber and stumbles drowsily into Link's arms]] and holds the effect for a few seconds. What actually ''happened'' during the fade is [[DidTheyOrDidntThey anyone's guess]].

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** Likewise, ''Videogame/TheLegendOfZeldaTheWindWaker'' shows one right after Link [[spoiler:stabs Ganondorf's forehead with the Master Sword, which marks the end of the final battle and the Gerudo king's eventual death]].
**
''VideoGame/TheLegendOfZeldaSkywardSword'' fades to white after [[spoiler:Zelda awakens from a thousand-year slumber and stumbles drowsily into Link's arms]] and holds the effect for a few seconds. What actually ''happened'' during the fade is [[DidTheyOrDidntThey anyone's guess]].
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* ''WesternAnimation/SheRaAndThePrincessesOfPower'': The episode "Hero" ends with a fade to white after Madame Razz sets down a pie she baked for Mara in her memory while Adora, Bow and Swift Wind pay their respects.
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* ''VideoGame/{{Doom 3}}: Resurrection of Evil'' does this at the end.

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* ''VideoGame/{{Doom 3}}: ''VideoGame/Doom3: Resurrection of Evil'' does this at the end.



* In ''VideoGame/{{Fallout 3}}'', at the end of the game (at least without the Broken Steel DLC), if you choose the "good ending" by [[spoiler:activating the purifier]].

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* In ''VideoGame/{{Fallout 3}}'', ''VideoGame/Fallout3'', at the end of the game (at least without the Broken Steel DLC), if you choose the "good ending" by [[spoiler:activating the purifier]].



* ''VideoGame/{{Journey}}'' makes common use of this trope, except at least [[FadeToBlack the very end of the fourth chapter]].

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* ''VideoGame/{{Journey}}'' ''VideoGame/{{Journey|2012}}'' makes common use of this trope, except at least [[FadeToBlack the very end of the fourth chapter]].
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* In ''Pokémon: The First Movie - Mewtwo Strikes Back'', when the floor of Mewtwo's stadium (with all the Pokémon trainers on it) is filled with a bright light, the entire screen fades to white for about 40 seconds before it fades back to the harbor scene.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* At the end of ''Film/Titanic1997'', the screen fades to white after [[spoiler: Rose and Jack's spirits reunite and kiss. A possible hint that the elderly Rose isn't just dreaming, but that they really are TogetherInDeath.]]
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[[folder:Theatre]]
* In ''Theatre/Frozen2018'', in the last verse of the song "Monster," Elsa uses the phrase "fade to white" as a euphemism for her own death. Fitting, since she's AnIcePerson.
[[/folder]]
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* ''WesternAnimation/ArloTheAlligatorBoy'': The final scene with Arlo and Bertie on the beach at the reconstructed Seaside fades to white before cutting to the end credits.
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* Every episode of ''WesternAnimation/ElinorWondersWhy'' ends this way, which is rare for a PBS Kids show.

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alphabetized, commented out ZCE, and added examples


%%
%%% This page has been alphabetized. Please add new examples in the correct order. Thanks!
%%



* In episode 25 of ''Anime/BrigadoonMarinAndMelan'', the episode ends with a fade to white as a result of a powerful attack. It also suggests [[spoiler:that everyone may have just died]]. It makes a dramatic setup for the finale.



* The end of ''Anime/LuckyStar''.
* This is how many characters die in ''Anime/TengenToppaGurrenLagann'' - most notably [[spoiler:Kamina]] and [[spoiler:Kittan]]. There's a white flash, then a lineart portrait of the character in crude stencil, superimposed with their last words or thoughts.



* The omake to ''Manga/{{Naruto}}'' episode 166 fades to red at the end [[spoiler: Hinata is bleeding out after being stabbed by Pain. The omake is a flashback to her time at the Academy, showing how she developed admiration for and ultimately fell in love with Naruto, regretting her missed opportunities. This is a rare case where fading to red is used though the character survives.]]
* Used in the finale of ''Anime/GunXSword''. [[spoiler: An injured Van sees his life flashing before his eyes. At the end of the flashback, as he remembers Wendy's offer to marry him, her face fades to white . . . and then he sees someone else.]]
* In episode 25 of ''Anime/BrigadoonMarinAndMelan'', the episode ends with a fade to white as a result of a powerful attack. It also suggests [[spoiler: that everyone may have just died.]] It makes a dramatic setup for the finale.
* In the Act 1 ColdOpen of ''Anime/SailorMoonCrystal'', Usagi's DreamingOfTimesGoneBy is [[KissingDiscretionShot interrupted]] by this as she wakes up, right as the music swells and the dream prince and princess AlmostKiss.



* Used in the finale of ''Anime/GunXSword''. [[spoiler:An injured Van sees his life flashing before his eyes. At the end of the flashback, as he remembers Wendy's offer to marry him, her face fades to white . . . and then he sees someone else]].
%%* The end of ''Anime/LuckyStar''.
* The omake to ''Manga/{{Naruto}}'' episode 166 fades to red at the end [[spoiler:Hinata is bleeding out after being stabbed by Pain. The omake is a flashback to her time at the Academy, showing how she developed admiration for and ultimately fell in love with Naruto, regretting her missed opportunities. This is a rare case where fading to red is used though the character survives]].
* In the Act 1 ColdOpen of ''Anime/SailorMoonCrystal'', Usagi's DreamingOfTimesGoneBy is [[KissingDiscretionShot interrupted]] by this as she wakes up, right as the music swells and the dream prince and princess AlmostKiss.
* This is how many characters die in ''Anime/TengenToppaGurrenLagann'' - most notably [[spoiler:Kamina]] and [[spoiler:Kittan]]. There's a white flash, then a lineart portrait of the character in crude stencil, superimposed with their last words or thoughts.



* In the ''Franchise/{{Superman}}'' story arc ''ComicBook/TheDominusEffect'', at the end of the final Silver Age reality story, where Superman and Lois Lane are seen holding each other while this happens.



* In the ''Franchise/{{Superman}}'' story arc ''ComicBook/TheDominusEffect'', at the end of the final Silver Age reality story, where Superman and Lois Lane are seen holding each other while this happens.



* ''WesternAnimation/{{Coraline}}''.

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* %%* ''WesternAnimation/{{Coraline}}''.



--> '''Batman:''' White. [[LampshadeHanging All important movies]] [[InvokedTrope end on a white screen.]]
* Happens on ''WesternAnimation/{{Planes}}'' when Dusty [[spoiler:nearly crashes into a train coming out of a tunnel. The scene fades in to Dusty flying into what appears to be FluffyCloudHeaven, but is really landing in a misty field in Nepal, having apparently blocked what happened after that.]]

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--> '''Batman:''' White. [[LampshadeHanging All important movies]] [[InvokedTrope end on a white screen.]]
screen]].
* Happens on ''WesternAnimation/{{Planes}}'' when Dusty [[spoiler:nearly crashes into a train coming out of a tunnel. The scene fades in to Dusty flying into what appears to be FluffyCloudHeaven, but is really landing in a misty field in Nepal, having apparently blocked what happened after that.]]that]].



* Used at the end of Christopher Reeve's movie ''Film/SomewhereInTime''.
* When ''Film/GeorgeOfTheJungle'' is shot in his movie, Ursula's scream of "George!" fades to white, which then pulls out past the airplane window to reveal them flying home.
* The much-reviled ''Film/StarTrekVTheFinalFrontier'' began with a fade from a white screen. At the end of that scene there was a fade to white, which cut to the credits.

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* Used at the end of Christopher Reeve's movie ''Film/SomewhereInTime''.
* When ''Film/GeorgeOfTheJungle'' is shot in his movie, Ursula's scream of "George!" fades to white, which then pulls out past the airplane window to reveal them flying home.
* The much-reviled ''Film/StarTrekVTheFinalFrontier'' began
''Film/BeneathThePlanetOfTheApes'' ends with a slow fade from a to white screen. because the producers apparently [[SpecialEffectFailure couldn't afford a cool visual effect]] for the Alpha-Omega Bomb.
* The movie ''Film/{{Blindness}}'' uses this, as people are going blind and only seeing white.
*
At the end of that scene there was a fade to white, which cut to ''Film/{{Cube}}'', when [[spoiler:Kazan exits the credits.Cube and enters the white void beyond]].
* A director trademark of Creator/DarrenAronofsky, who has made good use of it in ''Film/{{Pi}}'', ''Film/RequiemForADream'', ''Film/TheFountain'' and ''Film/BlackSwan''.



* Used in the climax of ''Film/{{Desperado}}'' after [[spoiler:Mariachi kills Bucho and the final shootout begins]].
* At the end of ''Film/{{Eraserhead}}'', The Lady In The Radiator embraces Henry in a blinding white light.
* When ''Film/GeorgeOfTheJungle'' is shot in his movie, Ursula's scream of "George!" fades to white, which then pulls out past the airplane window to reveal them flying home.
* This is shown in ''Film/TheHungerGames'' [[spoiler:in Rue's perspective as she dies]].
* ''Film/TheJacket'' ends with this along with a female voice asking "How much time do we have?"
* The last scene in ''Film/LayerCake'' of the protagonist lying bleeding on the stairs fades out to white.
* The ending of ''Film/LetTheRightOneIn'''s remake has a fade to white followed by the credits on a white screen.



* ''Film/MissionImpossibleFallout''. A SmashCut to white is used [[spoiler:as a fake-out so it looks like the nuclear bombs the protagonists are defusing have gone off, when it's actually a CueTheSun moment]].
%%* ''Film/MouthToMouth'' ends on a rare upbeat use of this.
%%* The ending of ''Film/TheNinthGate''.
* In ''Film/TheProfessional'', when [[spoiler:the titular character is shot in the back just as he was about to achieve the freedom he was seeking]].



* At the end of ''Film/{{Cube}}'', when [[spoiler:Kazan exits the Cube and enters the white void beyond.]]

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* At the ''Film/SeekingAFriendForTheEndOfTheWorld'' - Roger Ebert's review points out that there is literally no other way to end of ''Film/{{Cube}}'', when [[spoiler:Kazan exits the Cube and enters the white void beyond.]]this movie.



* Used in the climax of ''Film/{{Desperado}}'' after [[spoiler:Mariachi kills Bucho and the final shootout begins]].
* The ending of ''Film/TheNinthGate''.
* This is shown in ''Film/TheHungerGames'' [[spoiler:in Rue's perspective as she dies.]]
* A director trademark of Creator/DarrenAronofsky, who has made good use of it in ''Film/{{Pi}}'', ''Film/RequiemForADream'', ''Film/TheFountain'' and ''Film/BlackSwan''.
* At the end of ''Film/{{Eraserhead}}'', The Lady In The Radiator embraces Henry in a blinding white light.
* The Chinese movie ''Temptation of a Monk'' ends this way, [[spoiler: while the protagonist walks up a mountain, suggesting transcendence and detachment from the material world.]]
* The 1990 film ''Film/TotalRecall1990'', said by [[WordOfGod the director]] to signify the lights on Rekall's memory chair.

to:

* In ''Film/{{Solaris 1972}}'', the closing FlyawayShot fades into white.
* Used in at the climax end of ''Film/{{Desperado}}'' after [[spoiler:Mariachi kills Bucho and the final shootout begins]].
Christopher Reeve's movie ''Film/SomewhereInTime''.
* The ending of ''Film/TheNinthGate''.
* This is shown in ''Film/TheHungerGames'' [[spoiler:in Rue's perspective as she dies.]]
* A director trademark of Creator/DarrenAronofsky, who has made good use of it in ''Film/{{Pi}}'', ''Film/RequiemForADream'', ''Film/TheFountain'' and ''Film/BlackSwan''.
*
much-reviled ''Film/StarTrekVTheFinalFrontier'' began with a fade from a white screen. At the end of ''Film/{{Eraserhead}}'', The Lady In The Radiator embraces Henry in that scene there was a blinding white light.
fade to white, which cut to the credits.
* The Chinese movie ''Temptation of a Monk'' ends this way, [[spoiler: while [[spoiler:while the protagonist walks up a mountain, suggesting transcendence and detachment from the material world.]]
world]].
* The 1990 film ''Film/TotalRecall1990'', said by [[WordOfGod ''Film/ThelmaAndLouise'' ends with a fade to white [[spoiler:after Thelma and Louise drive off the director]] to signify the lights on Rekall's memory chair.Grand Canyon]].



* In ''Film/TheProfessional'', when [[spoiler: the titular character is shot in the back just as he was about to achieve the freedom he was seeking]].
* The ending of ''Film/LetTheRightOneIn'''s remake has a fade to white followed by the credits on a white screen.
* The movie ''Film/{{Blindness}}'' uses this, as people are going blind and only seeing white.
* ''Film/BeneathThePlanetOfTheApes'' ends with a slow fade to white because the producers apparently [[SpecialEffectFailure couldn't afford a cool visual effect]] for the Alpha-Omega Bomb.
* ''Film/MouthToMouth'' ends on a rare upbeat use of this.
* ''Film/SeekingAFriendForTheEndOfTheWorld'' - Roger Ebert's review points out that there is literally no other way to end this movie.
* ''Film/ThelmaAndLouise'' ends with a fade to white [[spoiler:after Thelma and Louise drive off the Grand Canyon.]]
* ''Film/TheJacket'' ends with this along with a female voice asking "How much time do we have?"
* The last scene in ''Film/LayerCake'' of the protagonist lying bleeding on the stairs fades out to white.
* In ''Film/{{Solaris 1972}}'', the closing FlyawayShot fades into white.
* ''Film/MissionImpossibleFallout''. A SmashCut to white is used [[spoiler:as a fake-out so it looks like the nuclear bombs the protagonists are defusing have gone off, when it's actually a CueTheSun moment.]]

to:

* In ''Film/TheProfessional'', when [[spoiler: the titular character is shot in the back just as he was about to achieve the freedom he was seeking]].
* The ending of ''Film/LetTheRightOneIn'''s remake has a fade to white followed 1990 film ''Film/TotalRecall1990'', said by [[WordOfGod the credits on a white screen.
* The movie ''Film/{{Blindness}}'' uses this, as people are going blind and only seeing white.
* ''Film/BeneathThePlanetOfTheApes'' ends with a slow fade
director]] to white because signify the producers apparently [[SpecialEffectFailure couldn't afford a cool visual effect]] for the Alpha-Omega Bomb.
* ''Film/MouthToMouth'' ends
lights on a rare upbeat use of this.
* ''Film/SeekingAFriendForTheEndOfTheWorld'' - Roger Ebert's review points out that there is literally no other way to end this movie.
* ''Film/ThelmaAndLouise'' ends with a fade to white [[spoiler:after Thelma and Louise drive off the Grand Canyon.]]
* ''Film/TheJacket'' ends with this along with a female voice asking "How much time do we have?"
* The last scene in ''Film/LayerCake'' of the protagonist lying bleeding on the stairs fades out to white.
* In ''Film/{{Solaris 1972}}'', the closing FlyawayShot fades into white.
* ''Film/MissionImpossibleFallout''. A SmashCut to white is used [[spoiler:as a fake-out so it looks like the nuclear bombs the protagonists are defusing have gone off, when it's actually a CueTheSun moment.]]
Rekall's memory chair.



* ''VideoGame/HaloReach'' ends on one after [[spoiler:Dr. Halsey eulogizes Noble 6's LastStand]].
* ''VideoGame/ModernWarfare'' does this when [[spoiler:Sgt. Jackson]] dies at the end of "Shock and Awe", and again at the final level when [[spoiler:Soap]] passes out. Until the announcement of the characters for ''Modern Warfare 2'', this ended up with some fan theories proposing that [[spoiler:Soap died as well.]]
* In ''Videogame/PokemonRubyAndSapphire'', you white out as opposed to black out. They changed it back to "black out" in ''VideoGame/PokemonDiamondAndPearl''. Nobody seems to know why either change was made, and nobody really cares.
* Used rather heavily in the ''Franchise/{{Disgaea}}'' series due to the sheer number of gigantic, screen filling explosions present in attacks.

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* ''VideoGame/HaloReach'' ends on one after [[spoiler:Dr. Halsey eulogizes Noble 6's LastStand]].
* ''VideoGame/ModernWarfare'' does
In ''VideoGame/{{Arcaea}}'', fulfililng certain conditions in the song "Ether Strike" (needed to unlock a particular "boss" song) triggers a [[VideoGameSetpiece special event]] where the screen starts fading to white as your lifebar gets lower, with the edges of the screen being the most faded out. To ensure that you see this when [[spoiler:Sgt. Jackson]] dies effect, the game also applies a DamageOverTime effect, although this effect cannot actually bring you to 0 life, although a missed note that would deplete the meter will still end the song, at which point [[NonStandardGameOver the screen turns completely white]].
* At
the end of "Shock and Awe", and again ''[[VideoGame/BitTrip BIT.TRIP]] FLUX'', in the epilogue level, the screen slowly fades to white.
* ''VideoGame/TheDarkness'' does this
at the final level when [[spoiler:Soap]] passes out. Until end, [[spoiler:when Jenny tells Jackie to wake up after he's been completely taken over by the announcement Darkness]].
* ''VideoGame/{{Doom 3}}: Resurrection
of the characters for ''Modern Warfare 2'', Evil'' does this ended up with some fan theories proposing that [[spoiler:Soap died as well.]]
at the end.
* In ''Videogame/PokemonRubyAndSapphire'', you Happens frequently in ''VideoGame/EternalDarkness''. After any "insanity effect {{cutscene}}" where the character hallucinates something bizarre and twisted, the screen goes white out as opposed to black out. They changed it and fades back to "black out" in ''VideoGame/PokemonDiamondAndPearl''. Nobody seems to know why either change was made, and nobody really cares.
* Used rather heavily in the ''Franchise/{{Disgaea}}'' series due to the sheer number of gigantic, screen filling explosions present in attacks.
normal. Characters usually then state "this...can't...be happening!"



* ''VideoGame/LightningReturnsFinalFantasyXIII'': There is a minor sidequest in which Lightning speaks to three ghosts, and the screen turns white at the end of each conversation. This represents her saving their souls. [[spoiler: She thought that only ''gods'' could save the souls of the dead. Something of a plot point there.]]
* ''VideoGame/TheDarkness'' does this at the end, [[spoiler: when Jenny tells Jackie to wake up after he's been completely taken over by the Darkness.]]

to:

* ''VideoGame/LightningReturnsFinalFantasyXIII'': There is a minor sidequest ''VideoGame/FinalFantasyXIII'' uses one in which Lightning speaks to three ghosts, the endgame as [[spoiler:Cocoon and the screen turns white l'cie are encased in crystal]].
* Used in ''VideoGame/Gamer2'' when Hailey wakes up from the virtual reality machine she was trapped in.
* The ''VideoGame/HalfLife1'' mod ''VideoGame/AfraidOfMonsters'', at least in the Director's Cut version, has [[MultipleEndings three sequential endings]] that are lead up to by the protagonist seeing what appears to be light
at the end of each conversation. This represents her saving their souls. [[spoiler: She thought that only ''gods'' could save the souls of the dead. Something of a plot point there.]]
* ''VideoGame/TheDarkness'' does this at the end, [[spoiler: when Jenny tells Jackie to wake up after he's been
an otherwise completely taken over by black tunnel and running towards it. [[spoiler:While the Darkness.]]first two fade to black a few seconds after he starts running towards it, the third lets him actually make the full trip, [[GoIntoTheLight entering into the light]] - and then that ending shows him having committed suicide, out of guilt for the rampage he was apparently responsible for in the first ending]].
* ''VideoGame/HalfLife2: Episode One'' ends this way when [[spoiler:the citadel finally explodes just moments after you have boarded the last train out of City 17]].
* ''VideoGame/HaloReach'' ends on one after [[spoiler:Dr. Halsey eulogizes Noble 6's LastStand]].
* ''VideoGame/{{Journey}}'' makes common use of this trope, except at least [[FadeToBlack the very end of the fourth chapter]].



* ''VideoGame/{{Doom 3}}: Resurrection of Evil'' does this at the end.

to:

* ''VideoGame/{{Doom 3}}: Resurrection ''VideoGame/LightningReturnsFinalFantasyXIII'':
** There is a minor sidequest in which Lightning speaks to three ghosts, and the screen turns white at the end
of Evil'' each conversation. This represents her saving their souls. [[spoiler:She thought that only ''gods'' could save the souls of the dead. Something of a plot point there]].
** The endgame is full of these. In the first instance: Lightning saves her last soul, [[spoiler:Hope]], and after a brief conversation [[spoiler:encouraging him to move on to the new world]] the screen fades to white [[spoiler:supposedly indicating that Hope moved on]].
** Shortly after that, Lightning [[spoiler:begs [[PleaseDontLeaveMe not to be left alone]] in the chaos]] and cries a single tear. The camera follows the tear flowing up and fades to white revealing Lumina, indicating [[spoiler:the rebirth of Claire Farron and the death of "Lightning"]].
** With [[spoiler:[[LiteralSplitPersonality Lumina's]] remergence with Lightning]], the "fake" Serah gives a monologue about her existence and how she's no longer needed. The screen fades to white while she's monologging, symbolizing her "death".
** A powerful attack version occurs while Lightning is preparing her final assault on the BigBad. She blocks one of his assaults and continues to struggle against it while the screen fades to white. [[spoiler:The rest of the FFXIII crew and their eidolons show up and help her block it]] powering up the attack before reflecting it back in a SugarWiki/CrowningMomentOfAwesome.
** Another one serves as an end to a GoodTimesMontage.
** One last fade to white as [[spoiler:the [[DisappearIntoLight main crew's souls]], along with the other souls, all begin their journey to the new world to be reborn]].
* Using too much electricity at once in ''VideoGame/Lit2009'' will result in the screen fading to white as the generator breaks, leaving Jake to be consumed by the darkness.
* VideoGame/TheMatrixPathOfNeo uses this as a segue into the next level, or the level-up screen.
* ''VideoGame/ModernWarfare''
does this when [[spoiler:Sgt. Jackson]] dies at the end.end of "Shock and Awe", and again at the final level when [[spoiler:Soap]] passes out. Until the announcement of the characters for ''Modern Warfare 2'', this ended up with some fan theories proposing that [[spoiler:Soap died as well]].
* [[SchmuckBait Don't touch]] the [[spoiler:[[PressXToDie poisonous powder]]]] in ''VideoGame/PapersPlease''.



** As does ''VideoGame/TheWorldEndsWithYou''. Before big boss battles, the fade effect takes longer.
* ''VideoGame/HalfLife2: Episode One'' ends this way when [[spoiler:the citadel finally explodes just moments after you have boarded the last train out of City 17.]]

to:

** As does ''VideoGame/TheWorldEndsWithYou''. Before big boss battles, * In ''Videogame/PokemonRubyAndSapphire'', you white out as opposed to black out. They changed it back to "black out" in ''VideoGame/PokemonDiamondAndPearl''. Nobody seems to know why either change was made, and nobody really cares.
* Used rather heavily in
the fade effect takes longer.
* ''VideoGame/HalfLife2: Episode One'' ends this way when [[spoiler:the citadel finally explodes just moments after you have boarded
''Franchise/{{Disgaea}}'' series due to the last train out sheer number of City 17.]]gigantic, screen filling explosions present in attacks.



* The ''VideoGame/HalfLife1'' mod ''VideoGame/AfraidOfMonsters'', at least in the Director's Cut version, has [[MultipleEndings three sequential endings]] that are lead up to by the protagonist seeing what appears to be light at the end of an otherwise completely black tunnel and running towards it. [[spoiler:While the first two fade to black a few seconds after he starts running towards it, the third lets him actually make the full trip, [[GoIntoTheLight entering into the light]] - and then that ending shows him having committed suicide, out of guilt for the rampage he was apparently responsible for in the first ending.]]
* ''VideoGame/{{Journey}}'' makes common use of this trope, except at least [[FadeToBlack the very end of the fourth chapter]].
* Happens frequently in ''VideoGame/EternalDarkness''. After any "insanity effect {{cutscene}}" where the character hallucinates something bizarre and twisted, the screen goes white and fades back to normal. Characters usually then state "this...can't...be happening!"
* Occurs in ''VideoGame/TraumaCenter: Under the Knife'' during the bomb level. Any mistakes cause a zoom-out followed by a fade to white and the usual Operation Failed message.
* One of the endings in ''VideoGame/ATaleOfTwoKingdoms'' has the screen slowly fade to white, and when it finishes you stay in the fairy realm forever.
* At the end of ''[[VideoGame/BitTrip BIT.TRIP]] FLUX'', in the epilogue level, the screen slowly fades to white.
* After defeating [[VideoGame/SuperSmashBros Master Hand]] or Crazy Hand, the screen fades to white, and then it fades to black.

to:

* The ''VideoGame/HalfLife1'' mod ''VideoGame/AfraidOfMonsters'', at least in the Director's Cut version, has [[MultipleEndings three sequential endings]] that are lead up to by the protagonist seeing what appears to be light at the end of an otherwise completely black tunnel and running towards it. [[spoiler:While the first two fade to black a few seconds after he starts running towards it, the third lets him actually make the full trip, [[GoIntoTheLight entering into the light]] - and then that ending shows him having committed suicide, out of guilt for the rampage he was apparently responsible for in the first ending.]]
* ''VideoGame/{{Journey}}'' makes common use of this trope, except at least [[FadeToBlack the very end
Most of the fourth chapter]].
* Happens frequently in ''VideoGame/EternalDarkness''. After any "insanity effect {{cutscene}}" where the character hallucinates something bizarre and twisted, the screen goes white and fades back to normal. Characters usually then state "this...can't...be happening!"
* Occurs in ''VideoGame/TraumaCenter: Under the Knife'' during the bomb level. Any mistakes cause a zoom-out followed by a fade to white and the usual Operation Failed message.
* One of the endings in ''VideoGame/ATaleOfTwoKingdoms''
''Franchise/ResidentEvil'' games has the screen slowly fade to white, and white when it finishes you stay in the fairy realm forever.
* At the end of ''[[VideoGame/BitTrip BIT.TRIP]] FLUX'', in the epilogue level,
player character is killed before fading back to reveal how they died. The screen then does a FadeToBlack. For sequences where [[SelfDestructSequence an area is going to explode]], failing to escape has the screen slowly fades fade to white.
* After defeating [[VideoGame/SuperSmashBros Master Hand]] or Crazy Hand, the screen fades to white, and then it fades to black.
white with an accompanying explosion sound.



* Not death, per se, nor the entire screen, but defeating any of the [[TheDragon Star]] [[QuirkyMinibossSquad Wolf]] members in VideoGame/StarFox 64/Lylat Wars shows their communications screen to be this, presumably from their fighters burning up after you shoot them down.
* [[SchmuckBait Don't touch]] the [[spoiler:[[PressXToDie poisonous powder]]]] in ''VideoGame/PapersPlease''.



* Happens in the VideoGame/{{Touhou}} fangame ''Concealed the Conclusion'' as [[spoiler:Gensokyo is collapsing if the timer runs out during the final battle.]]
* Most of the ''Franchise/ResidentEvil'' games has the screen fade to white when the player character is killed before fading back to reveal how they died. The screen then does a FadeToBlack. For sequences where [[SelfDestructSequence an area is going to explode]], failing to escape has the screen fade to white with an accompanying explosion sound.
* VideoGame/TheMatrixPathOfNeo uses this as a segue into the next level, or the level-up screen.
* Using too much electricity at once in ''VideoGame/Lit2009'' will result in the screen fading to white as the generator breaks, leaving Jake to be consumed by the darkness.
* Used in ''VideoGame/Gamer2'' when Hailey wakes up from the virtual reality machine she was trapped in.
* In ''VideoGame/{{Arcaea}}'', fulfililng certain conditions in the song "Ether Strike" (needed to unlock a particular "boss" song) triggers a [[VideoGameSetpiece special event]] where the screen starts fading to white as your lifebar gets lower, with the edges of the screen being the most faded out. To ensure that you see this effect, the game also applies a DamageOverTime effect, although this effect cannot actually bring you to 0 life, although a missed note that would deplete the meter will still end the song, at which point [[NonStandardGameOver the screen turns completely white]].

to:

* Not death, per se, nor the entire screen, but defeating any of the [[TheDragon Star]] [[QuirkyMinibossSquad Wolf]] members in ''VideoGame/StarFox 64/Lylat Wars'' shows their communications screen to be this, presumably from their fighters burning up after you shoot them down.
* After defeating [[VideoGame/SuperSmashBros Master Hand]] or Crazy Hand, the screen fades to white, and then it fades to black.
* One of the endings in ''VideoGame/ATaleOfTwoKingdoms'' has the screen slowly fade to white, and when it finishes you stay in the fairy realm forever.
* Happens in the VideoGame/{{Touhou}} fangame ''Concealed the Conclusion'' as [[spoiler:Gensokyo is collapsing if the timer runs out during the final battle.]]
battle]].
* Most of Occurs in ''VideoGame/TraumaCenter: Under the ''Franchise/ResidentEvil'' games has Knife'' during the screen bomb level. Any mistakes cause a zoom-out followed by a fade to white when and the player character is killed before fading back to reveal how they died. The screen then does a FadeToBlack. For sequences where [[SelfDestructSequence an area is going to explode]], failing to escape has usual Operation Failed message.
* ''VideoGame/TheWorldEndsWithYou'': Before big boss battles,
the screen fade to white with an accompanying explosion sound.
* VideoGame/TheMatrixPathOfNeo uses this as a segue into the next level, or the level-up screen.
* Using too much electricity at once in ''VideoGame/Lit2009'' will result in the screen fading to white as the generator breaks, leaving Jake to be consumed by the darkness.
* Used in ''VideoGame/Gamer2'' when Hailey wakes up from the virtual reality machine she was trapped in.
* In ''VideoGame/{{Arcaea}}'', fulfililng certain conditions in the song "Ether Strike" (needed to unlock a particular "boss" song) triggers a [[VideoGameSetpiece special event]] where the screen starts fading to white as your lifebar gets lower, with the edges of the screen being the most faded out. To ensure that you see this effect, the game also applies a DamageOverTime effect, although this
effect cannot actually bring you to 0 life, although a missed note that would deplete the meter will still end the song, at which point [[NonStandardGameOver the screen turns completely white]].takes longer.



* After TheReveal at the end of ''WebAnimation/BrokenSaints'' Chapter 21, Act 3.

to:

* %%* After TheReveal at the end of ''WebAnimation/BrokenSaints'' Chapter 21, Act 3.



* ''Webcomic/{{Chimneyspeak}}'', soon after [[spoiler:Elgie gets shot]]. There's a small "...Ouch..." in the middle of the white space.
* Used in ''Webcomic/ElGoonishShive'' [[http://egscomics.com/?date=2012-02-03 here]] (with a fade ''from'' white in the next strip), right after [[spoiler:Raven shoots the giant boar to save Grace. Might indicate that Grace fainted, or just suffered an emotional overload]].



* Used in ''Webcomic/ElGoonishShive'' [[http://egscomics.com/?date=2012-02-03 here]] (with a fade ''from'' white in the next strip), right after [[spoiler:Raven shoots the giant boar to save Grace. Might indicate that Grace fainted, or just suffered an emotional overload]].



* ''Webcomic/{{Chimneyspeak}}'', soon after [[spoiler:Elgie gets shot]]. There's a small "...Ouch..." in the middle of the white space.



* The first season finale of ''WesternAnimation/FriskyDingo'' ends with a fade to white, after [[spoiler:Simon pushes the button to launch the Annihilatrix]].
* The final episode of ''WesternAnimation/{{Futurama}}'' ends like this, after [[spoiler:The Professor pushes the time button to undo the events of the episode]].



* The final episode of ''WesternAnimation/{{Futurama}}'' ends like this, after [[spoiler: The Professor pushes the time button to undo the events of the episode.]]
* The first season finale of ''WesternAnimation/{{Frisky Dingo}}'' ends with a fade to white, after [[spoiler: Simon pushes the button to launch the Annihilatrix.]]
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* Using too much electricity at once in ''Videogame/{{LIT}}'' will result in the screen fading to white as the generator breaks, leaving Jake to be consumed by the darkness.

to:

* Using too much electricity at once in ''Videogame/{{LIT}}'' ''VideoGame/Lit2009'' will result in the screen fading to white as the generator breaks, leaving Jake to be consumed by the darkness.
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* Pretty sure the ''Film/ResidentEvil'' movies do this a couple of times with the scenes in the lab and hospital. Not 100% however.

to:

* Pretty sure ''Film/{{Delicacy}}'': TheLawOfConservationOfDetail should have been enough to signify that nothing good was going to happen when François went out jogging, but the ''Film/ResidentEvil'' movies do this a couple of times scene ends with a foreboding fade to white. Sure enough, the scenes in next scene shows Nathalie getting the lab call about her husband's accident. (He was hit by a car and hospital. Not 100% however.killed.)
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* ''Film/Aftermath2021'': The shot fades to white after Kevin and Natalie reconcile in bed after [[spoiler:Otto's killed]].

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