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* ''{{TabletopGame/BattleTech}}'' has a whole class of Energy weapons. They come either as lasers or particle projectile cannons (ppc). Energy weapons are very accurate, lightweight, powerful, and do not carry ammunition when compared to ballistic/missile weaponry; hence giving them a major edge in the logistics department. However, they generate ''massive'' amounts of heat in the mech, so a mech that carries around a lot of lasers is going to [[ExplosiveOverclocking explode]] if it [[AlphaStrike fires them all]]. If a mech is armed with only energy weapons, they require lots of heat sinks to keep themselves from [[{{Overheating}} overheating]]. There are some certain mechs that are equipped with energy weapons as their only means of primary armaments; examples being the ''Flashman'' and the ''Nova'', though in the latter's case, it is a Clan [=OmniMech=] that can have its original weaponry swapped for a more specialized role.

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* ''{{TabletopGame/BattleTech}}'' has a whole class of Energy weapons. They come either as lasers or particle projectile cannons (ppc). Energy weapons are very accurate, lightweight, powerful, and do not carry ammunition when compared to ballistic/missile weaponry; hence giving them a major edge in the logistics department.department and allowing mechs to last longer in extended combat. However, they generate ''massive'' amounts of heat in the mech, so a mech that carries around a lot of lasers is going to [[ExplosiveOverclocking explode]] if it [[AlphaStrike fires them all]]. If a mech is armed with only energy weapons, they require lots of heat sinks to keep themselves from [[{{Overheating}} overheating]]. There are some certain mechs that are equipped with energy weapons as their only means of primary armaments; examples being the ''Flashman'' and the ''Nova'', though in the latter's case, it is a Clan [=OmniMech=] that can have its original weaponry swapped for a more specialized role.
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* ''{{TabletopGame/BattleTech}}'' has a whole class of Energy weapons. They come either as lasers or particle projectile cannons (ppc). Energy weapons are very accurate, lightweight, and powerful, but they generate ''massive'' amounts of heat in the mech, so a mech that carries around a lot of lasers is going to [[ExplosiveOverclocking explode]] if it [[AlphaStrike fires them all]]. If a mech is armed with only energy weapons, they require lots of heat sinks to keep themselves from [[{{Overheating}} overheating]].

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* ''{{TabletopGame/BattleTech}}'' has a whole class of Energy weapons. They come either as lasers or particle projectile cannons (ppc). Energy weapons are very accurate, lightweight, and powerful, but and do not carry ammunition when compared to ballistic/missile weaponry; hence giving them a major edge in the logistics department. However, they generate ''massive'' amounts of heat in the mech, so a mech that carries around a lot of lasers is going to [[ExplosiveOverclocking explode]] if it [[AlphaStrike fires them all]]. If a mech is armed with only energy weapons, they require lots of heat sinks to keep themselves from [[{{Overheating}} overheating]]. There are some certain mechs that are equipped with energy weapons as their only means of primary armaments; examples being the ''Flashman'' and the ''Nova'', though in the latter's case, it is a Clan [=OmniMech=] that can have its original weaponry swapped for a more specialized role.
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* Some of the additional graphics in the NeverwinterNights Community Expansion Pack allow you to have bladed weapons with lightsaber-like blades, including laser spears, laser halberds, and laser ''battleaxes'' in addition to the ubiquitous laser sword.

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* Some of the additional graphics in the NeverwinterNights ''VideoGame/NeverwinterNights'' Community Expansion Pack allow you to have bladed weapons with lightsaber-like blades, including laser spears, laser halberds, and laser ''battleaxes'' in addition to the ubiquitous laser sword.
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* Many characters from ''VideoGame/{{Overwatch}}'' utilize energy base weapons, Tracer uses a pair of pulse pistols, Symmertra uses a photon projector, Zarya uses a particle cannon that can create a mini black hole.
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* ''SuperSmashBrothers Brawl'' has Zero Suit Samus's energy whip, because the Paralyzer from ''{{Metroid}}: Zero Mission'' wasn't [[RuleOfCool cool enough]] before. Unlike most of the whip examples on this page, this one's actually made of energy, not just coated in it.

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* ''SuperSmashBrothers ''VideoGame/SuperSmashBros Brawl'' has Zero Suit Samus's energy whip, because the Paralyzer from ''{{Metroid}}: Zero Mission'' ''VideoGame/MetroidZeroMission'' wasn't [[RuleOfCool cool enough]] before. Unlike most of the whip examples on this page, this one's actually made of energy, not just coated in it.
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** The General Weapons System mark 490, similar to the Zorg personal weapon cluster in ''TheFifthElement'' (also available in the book as the Mark 240), but more advanced, where the old Mark 240 had mostly kinetic weapons and explosives, the 490 features mostly energy weapons, including a less lethal option, particle beam, and antimatter.

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** The General Weapons System mark 490, similar to the Zorg personal weapon cluster in ''TheFifthElement'' (also available in the book as the Mark 240), 183), but more advanced, where the old Mark 240 183 had mostly kinetic weapons and explosives, the 490 features mostly energy weapons, including a less lethal option, particle beam, plasma, and antimatter.
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** and the strange weapons made by the mysterious Witherslant Masters, which have many incredible functions and cannot be bought with simple currency, only by barter in form of an agreement to kill whoever the Masters say for a year

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** and the strange weapons made by the mysterious Witherslant Masters, which have many incredible functions and cannot be bought with simple currency, only by barter in the form of an agreement to kill whoever the Masters say for a year

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* As the title might suggest, ''1001 Science Fiction Weapons'' for D20 system, by Plain Brown Wrapper games, has quite a lot.
** [[FrickinLaserBeams Lasers]] of multiple different tech levels
** Particle beams
** Ion guns
** Lightning guns
** Energy and force field blades
** Disintegrators
** Coagulators, which affect the targets' internal biochemical structure, rendering it all too inert to function as life
** A whole chapter on pulpy sci-fi rayguns, from death rays, which make you simply drop dead of your own accord, to life-draining and life-transference rays
** Sonic weapons
** Microwave weapons
** lepton weapons
** blasters
** antimatter
** The General Weapons System mark 490, similar to the Zorg personal weapon cluster in ''TheFifthElement'' (also available in the book as the Mark 240), but more advanced, where the old Mark 240 had mostly kinetic weapons and explosives, the 490 features mostly energy weapons, including a less lethal option, particle beam, and antimatter.
** and the strange weapons made by the mysterious Witherslant Masters, which have many incredible functions and cannot be bought with simple currency, only by barter in form of an agreement to kill whoever the Masters say for a year
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* A rather unique example from ''FreeSpace''. The [[OmnicidalManiac Shivans]] appear to have [[LaserBlade Laser Blades]] mounted on their forelegs and a DeathRay on their backs. The latter weapon appears to be a part of the Shivan anatomy, but we don't know enough about the Shivans themselves to know for sure.

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* A rather unique example from ''FreeSpace''.''VideoGame/FreeSpace''. The [[OmnicidalManiac Shivans]] appear to have [[LaserBlade Laser Blades]] mounted on their forelegs and a DeathRay on their backs. The latter weapon appears to be a part of the Shivan anatomy, but we don't know enough about the Shivans themselves to know for sure.
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* ''{{Descent}}'' has most of its primary weapons consist of energy weapons that draw from your ship's energy banks, which can be recharged at certain areas. However, the truly damaging GameBreaker weapons [[KineticWeaponsAreJustBetter tend to be kinetic]], partially because they AREN'T {{Painfully Slow Projectile}}s and are HitScan, unlike the "lasers".

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* ''{{Descent}}'' ''VideoGame/{{Descent}}'' has most of its primary weapons consist of energy weapons that draw from your ship's energy banks, which can be recharged at certain areas. However, the truly damaging GameBreaker weapons [[KineticWeaponsAreJustBetter tend to be kinetic]], partially because they AREN'T {{Painfully Slow Projectile}}s and are HitScan, unlike the "lasers".
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** They actually looked like they were supposed to be phaser-bolt [[http://en.wikipedia.org/wiki/Atlatl atlatls]].

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** They actually looked like they were supposed to be phaser-bolt [[http://en.wikipedia.org/wiki/Atlatl atlatls]].atlatls.]]
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* ''{{BattleTech}}'' has a whole class of Energy weapons. They come either as lasers or particle projectile cannons (ppc). Energy weapons are very accurate, lightweight, and powerful, but they generate ''massive'' amounts of heat in the mech, so a mech that carries around a lot of lasers is going to [[ExplosiveOverclocking explode]] if it [[AlphaStrike fires them all]]. If a mech is armed with only energy weapons, they require lots of heat sinks to keep themselves from [[{{Overheating}} overheating]].

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* ''{{BattleTech}}'' ''{{TabletopGame/BattleTech}}'' has a whole class of Energy weapons. They come either as lasers or particle projectile cannons (ppc). Energy weapons are very accurate, lightweight, and powerful, but they generate ''massive'' amounts of heat in the mech, so a mech that carries around a lot of lasers is going to [[ExplosiveOverclocking explode]] if it [[AlphaStrike fires them all]]. If a mech is armed with only energy weapons, they require lots of heat sinks to keep themselves from [[{{Overheating}} overheating]].
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* In ''TabletopGame/RocketAge'' Ray and Disintegrator Guns, count along with Ray Swords.
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** ''VideoGame/FalloutNewVegas'' presented a different tradeoff; in exchange for ammo that could be very easily found and converted using the game's crafting system, the tradeoff became the loss of stealth ability; energy weapons are the only "regular" (as in, not [[StuffBlowingUp explosives]]) weapons that can't be silenced.
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* ''Manga/{{Bleach}}'': Traditionally, Quincies are archers made famous by their mastery of the EnergyBow, which either functions as HardLight or, with advanced training, can become such condensed energy they look completely solid. However, when they modernise their organisational struction and uniform, they also modernise their techniques and weapons. With the exception of the [[GoodIsOldFashioned Ishida family]], they fight with any weapon that suits their personality rather than using bows. However, they can still fire arrows from their weapons, even if it's a sword or an axe or something else.

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* ''Manga/{{Bleach}}'': Traditionally, Quincies are archers made famous by their mastery of the EnergyBow, which either functions as HardLight or, with advanced training, can become such condensed energy they look completely solid. However, when When they modernise their organisational struction structure and uniform, they also modernise their techniques and weapons. With the exception of the [[GoodIsOldFashioned Ishida family]], they fight with any weapon that suits their personality rather than using bows. However, they can still fire arrows from their weapons, even if it's a sword or an axe or something else.
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* ''Manga/{{Bleach}}'': Traditionally, Quincies are archers made famous by their mastery of the EnergyBow, which either functions as HardLight or, with advanced training, can become such condensed energy they look completely solid. However, when they modernise their organisational struction and uniform, they also modernise their techniques and weapons. Now they fight with any weapon that suits their personality rather than using bows. Except for the [[GoodIsOldFashioned Ishida family]], that is.

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* ''Manga/{{Bleach}}'': Traditionally, Quincies are archers made famous by their mastery of the EnergyBow, which either functions as HardLight or, with advanced training, can become such condensed energy they look completely solid. However, when they modernise their organisational struction and uniform, they also modernise their techniques and weapons. Now With the exception of the [[GoodIsOldFashioned Ishida family]], they fight with any weapon that suits their personality rather than using bows. Except for the [[GoodIsOldFashioned Ishida family]], that is.However, they can still fire arrows from their weapons, even if it's a sword or an axe or something else.

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* When the WebAnimation/BravestWarriors rub heat-sensitive stickers on their armor, they summon their animal-themed energy weapons: Danny's Dog Sword, Beth's Cat Lashes, Wallow's Falcon Ax, and Chris's...Bee With Excellent Leadership Skills.

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* When the WebAnimation/BravestWarriors rub heat-sensitive stickers on their armor, they summon their animal-themed energy weapons: Danny's Dog Sword, Beth's Cat Lashes, Wallow's Falcon Ax, and Chris's...Bee With Excellent Leadership Skills.
Skills. [[spoiler:Beth's father's sticker summons a copy of the ''Aeon Worm''.]]
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* ''Series/BuffyTheVampireSlayer'': Pearl and Nash can summon two green energy swords.
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* All of Zero's weapons in the ''MegaManZero'' series are energy melee weapons, with the Z-Buster being the exception (it's a ''ranged'' energy weapon). The Rod series of weapons were the most bizarre, as they started off with an energy spear, then an energy whip (which also doubled as a grappling device), then an energy ''tonfa'', finally ending up with an energy '''fist'''.

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* All of Zero's weapons in the ''MegaManZero'' ''Videogame/MegaManZero'' series are energy melee weapons, with the Z-Buster being the exception (it's a ''ranged'' energy weapon). The Rod series of weapons were the most bizarre, as they started off with an energy spear, then an energy whip (which also doubled as a grappling device), then an energy ''tonfa'', finally ending up with an energy '''fist'''.
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* [[TheMentor Xi Wang Mu]] from ''VideoGame/{{Strider}}'' uses a pair of knuckles which can generate pure energy constructs of any weapon she desires. In gameplay, however, this is limited to the three weapons used by her students.
** Plasma-based weaponry became some sort of vogue in ''Strider 2'', as a lot of enemies use them. Types range from huge plasma cannons to smaller portable guns and even melee weapons like a ''plasma lance''.
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** ''Videogame/{{Borderlands 2}}'' introduces E-Tech weapons, guns made via the Eridian tech above. Depending on what type of gun, they either fire off plasma blasts, lasers or blobs of energy.
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Error correction.


* ''Manga/{{Bleach}}'': Traditionally, Quincies are archers made famous by their mastery of the EnergyBow, which either functions as energy or, with advanced training, can become HardLight and look completely solid. However, when they modernise their organisational struction and uniform, they also modernise their techniques and weapons. Now they fight with any weapon that suits their personality rather than using bows. Except for the [[GoodIsOldFashioned Ishida family]], that is.

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* ''Manga/{{Bleach}}'': Traditionally, Quincies are archers made famous by their mastery of the EnergyBow, which either functions as energy HardLight or, with advanced training, can become HardLight and such condensed energy they look completely solid. However, when they modernise their organisational struction and uniform, they also modernise their techniques and weapons. Now they fight with any weapon that suits their personality rather than using bows. Except for the [[GoodIsOldFashioned Ishida family]], that is.
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* ''Manga/{{Bleach}}'': Traditionally, Quincies are archers who manifest EnergyBows that either function as energy or, with advanced training, can become HardLight and look completely solid. However, when they modernise their organisational struction and uniform, they also modernise their techniques and weapons. Now they fight with any weapon that suits their personality rather than using bows. Except for the [[GoodIsOldFashioned Ishida family]], that is.

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* ''Manga/{{Bleach}}'': Traditionally, Quincies are archers who manifest EnergyBows that made famous by their mastery of the EnergyBow, which either function functions as energy or, with advanced training, can become HardLight and look completely solid. However, when they modernise their organisational struction and uniform, they also modernise their techniques and weapons. Now they fight with any weapon that suits their personality rather than using bows. Except for the [[GoodIsOldFashioned Ishida family]], that is.
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It\'s not this trope.


* In ''Manga/{{Bleach}}'', Uryu Ishida obtains the ''Seeleschneider'' (Soul Cutter). Essentially, spiritual energy extends from the handle and uses high-rotation physics similar to a chainsaw to cut away at spiritual pressure, which most powerful beings in ''Bleach'' are made of and use as energy. However, there's a surprise: [[spoiler: Like all Quincy weapons, the ''Seeleschneider'' is actually an energy arrow. After it absorbs the energy it cuts away from enemies, it can be fired as a projectile. [[ChainsawGood Chainsaw]] [[KatanasAreJustBetter Katana]] [[ThrowingYourSwordAlwaysWorks Launcher]], indeed.]]

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* In ''Manga/{{Bleach}}'', Uryu Ishida obtains the ''Seeleschneider'' (Soul Cutter). Essentially, spiritual ''Manga/{{Bleach}}'': Traditionally, Quincies are archers who manifest EnergyBows that either function as energy extends from the handle or, with advanced training, can become HardLight and uses high-rotation physics similar to a chainsaw to cut away at spiritual pressure, which most powerful beings in ''Bleach'' are made of and use as energy. look completely solid. However, there's a surprise: [[spoiler: Like all Quincy weapons, when they modernise their organisational struction and uniform, they also modernise their techniques and weapons. Now they fight with any weapon that suits their personality rather than using bows. Except for the ''Seeleschneider'' is actually an energy arrow. After it absorbs the energy it cuts away from enemies, it can be fired as a projectile. [[ChainsawGood Chainsaw]] [[KatanasAreJustBetter Katana]] [[ThrowingYourSwordAlwaysWorks Launcher]], indeed.]][[GoodIsOldFashioned Ishida family]], that is.
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* ''CityOfHeroes'' has unlockable skins for most of the weapon powersets based on this trope. The Talsorian blades, available from Vanguard, are tintable blades of energy available for [[CoolSword Broad Sword]], [[KatanasAreJustBetter Katana]], [[AnAxeToGrind Battle Axe]], [[DualWielding Dual Blades]], and Archery (and TrickArrow) powersets. Yes, there's a Talsorian ''bow''. But '''not''' a [[DropTheHammer mace or hammer]], for stylistic reasons (which the developers have justified with self-aware {{Technobabble}}).
* In ''{{Castlevania}}'', the Vampire Killer is often lampooned by cynics for its ability to destroy vampires (among other evil creatures), in spite of the fact that it is only a whip/long morningstar (depending on game and power level). However, The Vampire Killer's true form is shown in ''Castlevania: Bloodlines'', where, when powered up to its full potential, it manifests as a light whip.

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* ''CityOfHeroes'' ''VideoGame/CityOfHeroes'' has unlockable skins for most of the weapon powersets based on this trope. The Talsorian blades, available from Vanguard, are tintable blades of energy available for [[CoolSword Broad Sword]], [[KatanasAreJustBetter Katana]], [[AnAxeToGrind Battle Axe]], [[DualWielding Dual Blades]], and Archery (and TrickArrow) powersets. Yes, there's a Talsorian ''bow''. But '''not''' a [[DropTheHammer mace or hammer]], for stylistic reasons (which the developers have justified with self-aware {{Technobabble}}).
* In ''{{Castlevania}}'', ''Franchise/{{Castlevania}}'', the Vampire Killer is often lampooned by cynics for its ability to destroy vampires (among other evil creatures), in spite of the fact that it is only a whip/long morningstar (depending on game and power level). However, The Vampire Killer's true form is shown in ''Castlevania: Bloodlines'', ''VideoGame/CastlevaniaBloodlines'', where, when powered up to its full potential, it manifests as a light whip.
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* The ''{{Disgaea}}'' series tends to include some of these, like the Beam Javelin, Laser Axe, and Energy Blade.

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* The ''{{Disgaea}}'' ''Franchise/{{Disgaea}}'' series tends to include some of these, like the Beam Javelin, Laser Axe, and Energy Blade.
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** {{Eisenhorn}} had a power sword that was one of the energy-blade variants. He also had [[strike:magic]] psychic powers and worries about [[TheCorruption falling to the dark side]]. He lost his sword, and actually used a metal power sword for the rest of the series, including in his fight with a cybernetic, psychic, dark lord. It's also important to note that his nemesis was ''not'' his father, and [[spoiler:Eisenhorn was the one who was crippled. [[CrowningMomentOfAwesome Eisenhorn still won]]]].

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** {{Eisenhorn}} {{Literature/Eisenhorn}} had a power sword that was one of the energy-blade variants. He also had [[strike:magic]] psychic powers and worries about [[TheCorruption falling to the dark side]]. He lost his sword, and actually used a metal power sword for the rest of the series, including in his fight with a cybernetic, psychic, dark lord. It's also important to note that his nemesis was ''not'' his father, and [[spoiler:Eisenhorn was the one who was crippled. [[CrowningMomentOfAwesome Eisenhorn still won]]]].
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** Certain editions also features energy firearms, either as 'magic' weapons found in certain adventures, or examples in chapters about varying the setting from the default-assumed norm of vaguely medieval-ish -- for example, ''3.5'' has rules for laser pistols/rifles and antimatter rifles.
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* When the WesternAnimation/BravestWarriors rub heat-sensitive stickers on their armor, they summon their animal-themed energy weapons: Danny's Dog Sword, Beth's Cat Lashes, Wallow's Falcon Ax, and Chris's...Bee With Excellent Leadership Skills.

to:

* When the WesternAnimation/BravestWarriors WebAnimation/BravestWarriors rub heat-sensitive stickers on their armor, they summon their animal-themed energy weapons: Danny's Dog Sword, Beth's Cat Lashes, Wallow's Falcon Ax, and Chris's...Bee With Excellent Leadership Skills.
Is there an issue? Send a MessageReason:
None


* ''{{BattleTech}}'' has a whole class of Energy weapons. Energy weapons are very accurate, lightweight, and powerful, but they generate ''massive'' amounts of heat in the mech, so a mech that carries around a lot of lasers is going to [[ExplosiveOverclocking explode]] if it [[AlphaStrike fires them all]].

to:

* ''{{BattleTech}}'' has a whole class of Energy weapons. They come either as lasers or particle projectile cannons (ppc). Energy weapons are very accurate, lightweight, and powerful, but they generate ''massive'' amounts of heat in the mech, so a mech that carries around a lot of lasers is going to [[ExplosiveOverclocking explode]] if it [[AlphaStrike fires them all]]. If a mech is armed with only energy weapons, they require lots of heat sinks to keep themselves from [[{{Overheating}} overheating]].

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