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* ''Manga/{{Hellsing}}'', Father Alexander Anderson uses bayonets that have been blessed which causes instant death to the fake vampires and causes intense damage and pain to true vampires, if they try to remove the blade, they will burn themselves. He also uses pages of religious scriptures, in the TV version it prevents vampires from using their powers and in the OVA it simply creates barriers that vampires cannot cross.

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* ''Manga/{{Hellsing}}'', Father Alexander Anderson uses bayonets that have been blessed which causes instant death to the fake vampires and causes intense damage and pain to true vampires, if they try to remove the blade, they will burn themselves. He also uses pages of religious scriptures, in the TV version it prevents vampires from using their powers and in the OVA it simply creates barriers that vampires cannot cross.
cross. The bullets in Alucard's gun are a twofer, being made from a consecrated cross melted down and cast, but also silver. They're extremely potent against everything except the above-mentioned Anderson, due both to his insane durability and incredible healing factor. Even then, though, the solution was just to make the bullets bigger.


-->-- '''Film/{{Hellboy}}'''

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-->-- '''Film/{{Hellboy}}'''
'''Film/{{Hellboy|2004}}'''



* The titular character of ''Film/{{Hellboy}}'' fights most demonic creatures using a big honking gun (forged from a church bell, no less) with ammunition comprising of glass bullets filled with ''"holy water, clover leaf, silver shavings, white oak... the works."''

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* The titular character of ''Film/{{Hellboy}}'' ''Film/{{Hellboy|2004}}'' fights most demonic creatures using a big honking gun (forged from a church bell, no less) with ammunition comprising of glass bullets filled with ''"holy water, clover leaf, silver shavings, white oak... the works."''



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* ''Literature/TheFallOfTheHouseOfCabal'': In the Five Ways challenge, Leonie wields a shotgun with shells containing a mixture of every major anti-supernatual substance, from rock salt to blessed silver to demon-dissolving Leng metal from the Dreamlands. She [[ShotgunsAreJustBetter very much enjoys it]].




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* ''Literature/TheFallOfTheHouseOfCabal'': The [[BigBad Red Queen]] equips her PraetorianGuard with ammunition that immolates vampires from the inside out, ostensibly because they contain holy water. Unbeknownst to them, the contents are neither holy nor water, and are costly in a way beyond financial expense.



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* In ''Manga/JoJosBizarreAdventureBattleTendency'', the Nazis, under attack from super-powerful vampires, develop shoulder-mounted ultraviolet lamps to be able to fight them.



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* In Italian ComicBook/DisneyDucksComicUniverse stories, witches have a weakness for garlic smell, something that Scrooge has of course weaponized to deal with Magica-usually in the form of ''artillery shells''.


* ''[[ComicBook/BatmanVampire Batman: Bloodstorm]]'': Joker wears a SquirtingFlower on his lapel that shoots holy water.

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* ''[[ComicBook/BatmanVampire Batman: Bloodstorm]]'': Joker wears a SquirtingFlower squirting flower on his lapel that shoots holy water.



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* Against the various werewolves in the ''Literature/JasonWood'' series, silver is universally efficacious, and when the [[BrokenMasquerade Masquerade drops for good]], the price of silver on the market briefly eclipses that of gold. Verne uses silver dust to fill the inside of an abandoned warehouse, causing what Jason describes as an 'instant asthma attack'; Jason, meanwhile, manages to use a silver-and-cyanide solution from a radiology silver recovery room to nearly end [[BigBad Virigar]].


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[[AC:Literature]]
* In the ''Literature/JasonWood'' series, the protagonist kills a vampire by shoving him into a tanning rack. The resultant mess is less than pleasant.


* ''Literature/TheDresdenFiles'': Try this for a cheap, effective vampire-slaying tool -- paintballs filled with garlic and holy water!

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* ''Literature/TheDresdenFiles'': Try this for a cheap, effective vampire-slaying tool -- paintballs filled with garlic and holy water!water![[note]]Only for Black Court vampires, not Red or White Court, because OurVampiresAreDifferent and the "standard" vampire weaknesses generally apply only the the Black Court[[/note]]


Our weapons are useless! The enemy is ImmuneToBullets! What can we mere humans do against the [[MonsterOfTheWeek unending]] [[TheLegionsOfHell procession]] [[SuperRobot of]] [[ImplacableMan impervious]] [[TheJuggernaut foes]]?

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Our weapons are useless! The enemy is ImmuneToBullets! What can we mere humans do against the [[MonsterOfTheWeek unending]] [[TheLegionsOfHell procession]] [[SuperRobot [[SuperRobotGenre of]] [[ImplacableMan impervious]] {{imp|lacableMan}}ervious [[TheJuggernaut foes]]?



Said modification usually include using the target's WeaksauceWeakness in the weapon, such as [[SilverBullet silver]] melted [[GoodHurtsEvil from crosses]], [[WeakenedByTheLight UV ammunition]], and ColdIron. Expect the [[ContractualBossImmunity boss monster to be immune]] thanks to their CrossMeltingAura.

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Said modification usually include using the target's WeaksauceWeakness in the weapon, such as [[SilverBullet silver]] {{silver|Bullet}} melted [[GoodHurtsEvil from crosses]], [[WeakenedByTheLight UV ammunition]], and ColdIron. Expect the [[ContractualBossImmunity boss monster to be immune]] thanks to their CrossMeltingAura.



* ''ComicBook/AstroCity'': "Confession" story arc, a squad of alien invaders is armed with holographic crucifixes, restraining cables soaked in holy water, and a two-handed stake-launching revolver. They are thus armed because [[spoiler:they know that the nocturnal super-hero Confessor is actually a vampire.]]

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* ''ComicBook/AstroCity'': "Confession" story arc, a squad of alien invaders is armed with holographic crucifixes, restraining cables soaked in holy water, and a two-handed stake-launching revolver. They are thus armed because [[spoiler:they know that the nocturnal super-hero Confessor is actually a vampire.]]vampire]].



* ''Film/{{Dogma}}'': SilentBob kills the demon Azrael with a golf club he stole from a cardinal. As it turns out, the previous owner blessed it to improve his score.
** In that same scene, Bethany blesses the sink, turning the whole contents into holy water, which the skater-demons are promptly shoved face-first into.

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* ''Film/{{Dogma}}'': SilentBob kills the demon Azrael with a golf club he stole from a cardinal. As it turns out, the previous owner blessed it to improve his score.
**
score. In that same scene, Bethany blesses the sink, turning the whole contents into holy water, which the skater-demons are promptly shoved face-first into.



** In ''Discworld/CarpeJugulum'', we encounter GenreSavvy vampyres who have trained themselves to resist holy symbols. This backfires later when [[spoiler:their conditioning is undone -- as a result, they now ''recognize'' hundreds of holy symbols, and start seeing them all over the place when they'd have been blissfully unaware and unaffected otherwise.]] At one point, a vampire is beheaded with a holy item created on the spur of the moment due to the powerful faith of the wielder.
** In ''Discworld/FeetOfClay'', Vimes [[spoiler:claims to have used the vampire villain's "poisoned candles to weaken someone" trick against him. He knew the vampire would smell garlic before it had any effect, so tries holy water candles, "the water burns away, just leaves holiness". The vampire isn't entirely sure this could work, but the point is [[INeverSaidItWasPoison he looks at the candles before Vimes explains it]].]]
* ''Literature/MonsterHunterInternational'': Holy symbols in general work against undead and [[spoiler:warding stones]] which specifically work against anything that's actually unnatural/eldritch in nature to the point of being an effective FantasticNuke. An actual bullet made of silver has horrible ballistics; so they get around this by by making hollow-point normal bullets with a silver ball (basically, a modified [[http://www.thegunzone.com/powrball.html Corbon Pow'r Ball]]).

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** In ''Discworld/CarpeJugulum'', we encounter GenreSavvy vampyres who have trained themselves to resist holy symbols. This backfires later when [[spoiler:their conditioning is undone -- as a result, they now ''recognize'' hundreds of holy symbols, and start seeing them all over the place when they'd have been blissfully unaware and unaffected otherwise.]] otherwise]]. At one point, a vampire is beheaded with a holy item created on the spur of the moment due to the powerful faith of the wielder.
** In ''Discworld/FeetOfClay'', Vimes [[spoiler:claims to have used the vampire villain's "poisoned candles to weaken someone" trick against him. He knew the vampire would smell garlic before it had any effect, so tries holy water candles, "the water burns away, just leaves holiness". The vampire isn't entirely sure this could work, but the point is [[INeverSaidItWasPoison he looks at the candles before Vimes explains it]].]]
it]]]].
* ''Literature/MonsterHunterInternational'': Holy symbols in general work against undead and [[spoiler:warding stones]] which specifically work against anything that's actually unnatural/eldritch in nature to the point of being an effective FantasticNuke. An actual bullet made of silver has horrible ballistics; so they get around this by by making hollow-point normal bullets with a silver ball (basically, a modified [[http://www.thegunzone.com/powrball.html Corbon Pow'r Ball]]).



* [[ZigZaggedTrope Zig-Zagged]] in ''VideoGame/VampireTheMasqueradeBloodlines''. In the intro level, Smiling Jack dismisses holy items as having no effect on vampires, and even explicitly tells you to shove any crosses someone tries to wield against you [[AssShove up the wielder's ass.]] If the wielder is of "true faith," however, then they are moderately more effective; Grunfield Bach uses holy crosses in his boss fight to blind you and leave you vulnerable to damage.

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* [[ZigZaggedTrope [[ZigZaggingTrope Zig-Zagged]] in ''VideoGame/VampireTheMasqueradeBloodlines''. In the intro level, Smiling Jack dismisses holy items as having no effect on vampires, and even explicitly tells you to shove any crosses someone tries to wield against you [[AssShove up the wielder's ass.]] If the wielder is of "true faith," however, then they are moderately more effective; Grunfield Bach uses holy crosses in his boss fight to blind you and leave you vulnerable to damage.



* In one ''ComicBook/{{Wolverine}}'' comic, the protagonist is facing an opponent who is immune to any weapon forged by mortal man. He uses a weapon made of meteorite iron and forged by a demon to ruin said opponent's day.

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* In one ''ComicBook/{{Wolverine}}'' ''Franchise/{{Wolverine}}'' comic, the protagonist is facing an opponent who is immune to any weapon forged by mortal man. He uses a weapon made of meteorite iron and forged by a demon to ruin said opponent's day.



* ''Webcomic/TalesOfTheQuestor'' has an interesting theory on "cold iron"; somebody [[BlindIdiotTranslation mistranslated]] [[http://www.rhjunior.com/totq/00474.html "north-pointing" as "cold"]], meaning [[http://www.rhjunior.com/totq/00480.html "cold iron" is ''lodestone'' -- '''North Pointing Iron'''.]]

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* %%* ''Webcomic/TalesOfTheQuestor'' has an interesting theory on "cold iron"; somebody [[BlindIdiotTranslation mistranslated]] [[http://www.rhjunior.com/totq/00474.html "north-pointing" as "cold"]], meaning [[http://www.rhjunior.com/totq/00480.html "cold iron" is ''lodestone'' -- '''North Pointing Iron'''.]]



* In ''WesternAnimation/{{Gargoyles}}'', Xanatos tends to cut out the middle-man and have most of his weapons made of iron composites, just in case. Oberon may be a PhysicalGod but even he takes major damage from anything forged from iron. At one (slightly depowered to impress his wife) point he is brought to his knees by [[BadassNormal Elisa Maza]] ringing an iron ''bell.'' In later episode he's toying with the main cast but finally decides to [[GameFace fight for real]] when someone impales him on a home-made harpoon gun.

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* In ''WesternAnimation/{{Gargoyles}}'', Xanatos tends to cut out the middle-man and have most of his weapons made of iron composites, just in case. Oberon may be a PhysicalGod but even he takes major damage from anything forged from iron. At one (slightly ([[WillfullyWeak slightly depowered to impress his wife) wife]]) point he is brought to his knees by [[BadassNormal Elisa Maza]] ringing an iron ''bell.'' In later episode he's toying with the main cast but finally decides to [[GameFace fight for real]] when someone impales him on a home-made harpoon gun.



* ''Franchise/{{Superman}}'': [[KryptoniteFactor Kryptonite]] is Superman [[ComicBook/{{Supergirl}} and]] [[ComicBook/PowerGirl his]] [[ComicBook/KryptoTheSuperdog family]]'s best known weakness, so it's hardly surprising that it's been weaponized against him. Kryptonite bullets, Kryptonite cannons, Kryptonite ray beams, Kryptonite cages, Kryptonite dust... ComicBook/LexLuthor and ComicBook/{{Brainiac}} have made a career out of making Kryptonite weapons. The most spectacular being the occasionally mentioned K-Bomb, a Kryptonite-tipped [[NukeEm nuclear bomb]]. In ''ComicBook/TheThirdKryptonian'', Amalak gets anti-Kryptonian weapons manufactured for his pirate crew: Green Kryptonite-powered sniper rifles, knives which give off red sunlight radiation, Kryptonite flechettes...

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* ''Franchise/{{Superman}}'': [[KryptoniteFactor Kryptonite]] {{Kryptonite|Factor}} is Superman [[ComicBook/{{Supergirl}} and]] [[ComicBook/PowerGirl his]] [[ComicBook/KryptoTheSuperdog family]]'s best known weakness, so it's hardly surprising that it's been weaponized against him. Kryptonite bullets, Kryptonite cannons, Kryptonite ray beams, Kryptonite cages, Kryptonite dust... ComicBook/LexLuthor and ComicBook/{{Brainiac}} have made a career out of making Kryptonite weapons. The most spectacular being the occasionally mentioned K-Bomb, a Kryptonite-tipped [[NukeEm nuclear bomb]]. In ''ComicBook/TheThirdKryptonian'', Amalak gets anti-Kryptonian weapons manufactured for his pirate crew: Green Kryptonite-powered sniper rifles, knives which give off red sunlight radiation, Kryptonite flechettes...



* ''Literature/BattlefieldEarth'': the Psychlos are very resistant to damage due to their inhuman physiology, but anything radioactive would react explosively to the 'breathe-gas' that they used for respiration. In this case, the humans defeat all the Psychlos by simply [[spoiler:detonating a nuclear bomb on their homeworld, and the destruction spread through their teleporter network.]] Though really, an ounce of plutonium in a lead box would have worked equally well.

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* ''Literature/BattlefieldEarth'': the Psychlos are very resistant to damage due to their inhuman physiology, but anything radioactive would react explosively to the 'breathe-gas' that they used for respiration. In this case, the humans defeat all the Psychlos by simply [[spoiler:detonating a nuclear bomb on their homeworld, and the destruction spread through their teleporter network.]] network]]. Though really, an ounce of plutonium in a lead box would have worked equally well.



* ''Franchise/{{Hellraiser}}'': In the "Razing Hell" comic mini-series, written by the [[RetroactiveRecognition Wachowskis]], the protagonists manage to make bullets out of some of their own bones (starting with a fallen comrade who tells them how to do it with his dying breath, and later, in one desperate situation, a character uses his own pinky finger to make more ammo), since one of the only things that can hurt the LegionsOfHell is Leviathan's own power (which has tainted them too, since they were its prisoners). They use this knowledge to begin a grim but very effective LaResistance campaign against the cenobites and the puzzle-box guardians.
* ''Franchise/{{Superman}}'': in UsefulNotes/{{the Silver Age|of Comic Books}} Kryptonians could only be harmed by three things: other Kryptonians, kryptonite, and magic. So if you don't have any GreenRocks handy, get that Billy Batson kid to shout "ComicBook/{{Shazam}}" near him. This is PlayedWith in ''ComicBook/KingdomCome'', with Superman accidentally cutting his finger while admiring ComicBook/WonderWoman's magic sword. [[spoiler:Possibly intended as foreshadowing for his later battle with Captain Marvel.]]

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* ''Franchise/{{Hellraiser}}'': In the "Razing Hell" comic mini-series, written by the [[RetroactiveRecognition Wachowskis]], the protagonists manage to make bullets out of some of their own bones (starting with a fallen comrade who tells them how to do it with his dying breath, and later, in one desperate situation, a character uses his own pinky finger to make more ammo), since one of the only things that can hurt the LegionsOfHell TheLegionsOfHell is Leviathan's own power (which has tainted them too, since they were its prisoners). They use this knowledge to begin a grim but very effective LaResistance campaign against the cenobites and the puzzle-box guardians.
* ''Franchise/{{Superman}}'': in UsefulNotes/{{the Silver Age|of Comic Books}} Kryptonians could only be harmed by three things: other Kryptonians, kryptonite, and magic. So if you don't have any GreenRocks handy, get that Billy Batson kid to shout "ComicBook/{{Shazam}}" near him. This is PlayedWith [[PlayingWithATrope played with]] in ''ComicBook/KingdomCome'', with Superman accidentally cutting his finger while admiring ComicBook/WonderWoman's Franchise/WonderWoman's magic sword. [[spoiler:Possibly intended as foreshadowing for his later battle with Captain Marvel.]]



* ''Series/DoctorWho'': In the classic series, the Cybermen's breathing apparatus intake was readily clogged by any gold which might accumulate there. Gold dust could be used to clog up the works if you could get your hands on it. However, the effectiveness of this weakness became {{Flanderized}} to the point that by the end, you had a handful of gold coins and a slingshot making a whole platoon of Cybermen a non-issue; when touched by gold they fall down screaming and sparking. When the Cybermen were brought back for the new series, they were an alternate universe breed who had the weakness dealt with in R&D according to a FreezeFrameBonus shot. However, a recent Cyberman appearance gives them some weakness to gold, though much much ''much'' milder than in the old series. (according to the writers, the two breeds have worked together for some time and this new breed that comes from that collaboration has aspects of both.)

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* ''Series/DoctorWho'': In the classic series, the Cybermen's breathing apparatus intake was readily clogged by any gold which might accumulate there. Gold dust could be used to clog up the works if you could get your hands on it. However, the effectiveness of this weakness became {{Flanderized}} {{Flanderiz|ation}}ed to the point that by the end, you had a handful of gold coins and a slingshot making a whole platoon of Cybermen a non-issue; when touched by gold they fall down screaming and sparking. When the Cybermen were brought back for the new series, they were an alternate universe breed who had the weakness dealt with in R&D according to a FreezeFrameBonus shot. However, a recent Cyberman appearance gives them some weakness to gold, though much much ''much'' milder than in the old series. (according to the writers, the two breeds have worked together for some time and this new breed that comes from that collaboration has aspects of both.)



** They're not the only ones. When Bill decides to kill Sophie-Anne, the Vampire Queen of Louisiana, he brings in a whole SWAT team armed with assaut rifles with wood ammo. Even an experienced and powerful vampire like her can't do much against MoreDakka of wood. Later, we're shown the the Vampire Authority has plenty of soldiers armed with similar guns.

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** They're not the only ones. When Bill decides to kill Sophie-Anne, the Vampire Queen of Louisiana, he brings in a whole SWAT team armed with assaut assault rifles with wood ammo. Even an experienced and powerful vampire like her can't do much against MoreDakka of wood. Later, we're shown the the Vampire Authority has plenty of soldiers armed with similar guns.



* Dr von Goosewing's WeaponOfChoice in ''WesternAnimation/CountDuckula'' is basically a blunderbuss with a stake jammed in in.

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* Dr von Goosewing's WeaponOfChoice in ''WesternAnimation/CountDuckula'' is basically a blunderbuss with a stake jammed in in.



* In ''Literature/TheGoodTheBadAndTheMediochre'', the tempomancer threatens to shoot [[{{Dhampyr}} Dhampinella]] with a tranquiliser dart loaded with garlic oil, citric acid and holy water. [[NoKillLikeOverkill With a crucifix motif]].

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* In ''Literature/TheGoodTheBadAndTheMediochre'', the tempomancer threatens to shoot [[{{Dhampyr}} Dhampinella]] with a tranquiliser dart loaded with garlic oil, citric acid and holy water. [[NoKillLikeOverkill [[ThereIsNoKillLikeOverkill With a crucifix motif]].



* In the ''TabletopGame/TheDresdenFiles'' RPG, many types of supernatural creature have a power that improves their toughness and/or regeneration. Every one of these is required to have a "Catch" or critical weakness, which will prevent their durability or recovery from taking effect. Catches are rated on a [[PointBuy points system]] (helping to offset the cost of the original powers), with more common weaknesses providing a bigger refund. For instance, a creature that's weak against fire or sunlight gets a 4-point discount, because this is well-known and easy to find; one vulnerable to something more esoteric like True Love might only get 2 points, and someone vulnerable to only a specific, difficult-to-find object (such as the Noose of Barrabas) gets nothing. However, certain rare artifacts and powers allow a player to spend a fate point to simply ''declare'' that their next attack matches a given target's Catch, allowing them to penetrate whatever supernatural defenses it might have.

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* In the ''TabletopGame/TheDresdenFiles'' RPG, many types of supernatural creature have a power that improves their toughness and/or regeneration. Every one of these is required to have a "Catch" or critical weakness, which will prevent their durability or recovery from taking effect. Catches are rated on a [[PointBuy points system]] (helping to offset the cost of the original powers), with more common weaknesses providing a bigger refund. For instance, a creature that's weak against fire or sunlight gets a 4-point discount, because this is well-known and easy to find; one vulnerable to something more esoteric like True Love might only get 2 points, and someone vulnerable to only a specific, difficult-to-find object (such as the Noose of Barrabas) gets nothing. However, certain rare artifacts and powers allow a player to spend a fate point to simply ''declare'' that their next attack matches a given target's Catch, allowing them to penetrate whatever supernatural defenses it might have.



* A FreezeFrameBonus in ''Anime/MobileSuitGundamWingEndlessWaltz'' shows that Heavyarms Kai's [[MoreDakka Double]] [[GatlingGood Gatling Guns]] use Gundanium-jacketed bullets; since Gundanium is exceptionally tough, this presumably makes the bullets hit harder.

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* A FreezeFrameBonus in ''Anime/MobileSuitGundamWingEndlessWaltz'' shows that Heavyarms Kai's [[MoreDakka Double]] [[GatlingGood Gatling Guns]] {{Gatling G|ood}}uns use Gundanium-jacketed bullets; since Gundanium is exceptionally tough, this presumably makes the bullets hit harder.



* Gene's Caster in ''Anime/OutlawStar'' fires bullets that contain magic spells. They're ridiculously rare, which means Jim is always on Gene's case whenever he hast to use use one (which is far more often than either would like).

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* Gene's Caster in ''Anime/OutlawStar'' fires bullets that contain magic spells. They're ridiculously rare, which means Jim is always on Gene's case whenever he hast has to use use one (which is far more often than either would like).



* ''ComicBook/TheMighty'': Gabriel Cole was given some special bullets. It turns out that it's [[spoiler:special condensed nitrogen bullets to use against the invulnerable Alpha One since he needs to breathe more oxygen than most people.]]

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* ''ComicBook/TheMighty'': Gabriel Cole was given some special bullets. It turns out that it's [[spoiler:special condensed nitrogen bullets to use against the invulnerable Alpha One since he needs to breathe more oxygen than most people.]]people]].



* In ''Literature/AncillaryJustice'', [[spoiler:the bullets fired by the Garseddai guns will, after impact, go through ''anything'' for exactly 1.11 meters, by simply creating as much energy as they need. In the third book it is revealed that the 1.11 meters were just a side effect of their even more exotic intended function of specifically destroying Radchaai ships while not being able to harm the gunsí Presger creators.]]

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* In ''Literature/AncillaryJustice'', [[spoiler:the bullets fired by the Garseddai guns will, after impact, go through ''anything'' for exactly 1.11 meters, by simply creating as much energy as they need. In the third book it is revealed that the 1.11 meters were just a side effect of their even more exotic intended function of specifically destroying Radchaai ships while not being able to harm the gunsí Presger creators.]]
creators]].



** Equally, it takes multiple disruptor blasts or devastator missiles to take down ''your'' troopers at that stage, thanks to your NighInvulnerable disruption armor and stolen shield technology... and then the aliens bust out ''their'' enzyme guns, which shoot target-seeking organic "missiles" loaded with nasty stuff that can melt through your super-armor in seconds. They may still be stopped by shields, but the moment you see them on the field, you take notice.

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** Equally, it takes multiple disruptor blasts or devastator missiles to take down ''your'' troopers at that stage, thanks to your NighInvulnerable {{Nigh Invulnerab|ility}}le disruption armor and stolen shield technology... and then the aliens bust out ''their'' enzyme guns, which shoot target-seeking organic "missiles" loaded with nasty stuff that can melt through your super-armor in seconds. They may still be stopped by shields, but the moment you see them on the field, you take notice.



* The TropeNamer, Depleted Uranium Sabots. Not only do they one-up the usual materials used for tank shells, such as steel and tungsten in terms of density, and thus potential kinetic energy, it's also self-sharpening and pyrophoric, meaning while conventional steel or tungsten rounds blunt as they dig into armor, Depleted Uranium melts in a pattern that keeps it sharp, and when it penetrates, it drags all that molten metal along with it into the innards of its target. It also happens to be slightly radioactive, and a toxic compound, but those are largely irrelevant.

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* The TropeNamer, {{Trope Namer|s}}, Depleted Uranium Sabots. Not only do they one-up the usual materials used for tank shells, such as steel and tungsten in terms of density, and thus potential kinetic energy, it's also self-sharpening and pyrophoric, meaning while conventional steel or tungsten rounds blunt as they dig into armor, Depleted Uranium melts in a pattern that keeps it sharp, and when it penetrates, it drags all that molten metal along with it into the innards of its target. It also happens to be slightly radioactive, and a toxic compound, but those are largely irrelevant.


* ''[[ComicBook/BatmanVampire Batman: Bloodstorm]]'': Joker wears a squirting flower on his lapel that shoots holy water.

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* ''[[ComicBook/BatmanVampire Batman: Bloodstorm]]'': Joker wears a squirting flower SquirtingFlower on his lapel that shoots holy water.


* ''Film/TransformersFilmSeries'''':

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* ''Film/TransformersFilmSeries'''':''Film/TransformersFilmSeries'':


* [[SubvertedTrope Subverted]] in ''VideoGame/VampireTheMasqueradeBloodlines''. In the intro level, Smiling Jack dismisses holy items as having no effect on vampires, and even explicitly tells you to shove any crosses someone tries to wield against you [[AssShove up the wielder's ass.]]

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* [[SubvertedTrope Subverted]] [[ZigZaggedTrope Zig-Zagged]] in ''VideoGame/VampireTheMasqueradeBloodlines''. In the intro level, Smiling Jack dismisses holy items as having no effect on vampires, and even explicitly tells you to shove any crosses someone tries to wield against you [[AssShove up the wielder's ass.]]
]] If the wielder is of "true faith," however, then they are moderately more effective; Grunfield Bach uses holy crosses in his boss fight to blind you and leave you vulnerable to damage.



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* [[SubvertedTrope Subverted]] in ''VideoGame/VampireTheMasqueradeBloodlines''. In the intro level, Smiling Jack dismisses holy items as having no effect on vampires, and even explicitly tells you to shove any crosses someone tries to wield against you [[AssShove up the wielder's ass.]]


* Discussed by Smiling Jack in ''VideoGame/VampireTheMasqueradeBloodlines''. As with the other fabled "remedies" to vampirism such as garlic and running water, a wooden stake killing a vampire is another sham that ''can't,'' under normal circumstances. Instead, it merely inflicts paralysis, which, while not fatal, leaves the affected vampire practically helpless to whatever their attacker may try next, such as, say, a shotgun blast to the head (deadly), being set on fire (''extra'' deadly), or simply being left to get caught outside when the sun comes up. (instant incineration). Vampires even use the wooden stake trick against ''each other,'' as a method of subduing and capturing rogue vampires for trial.

to:

* Discussed by Smiling Jack in ''VideoGame/VampireTheMasqueradeBloodlines''. As with the other fabled "remedies" to vampirism such as garlic and running water, a wooden stake killing a vampire is another sham that ''can't,'' under normal circumstances. Instead, it merely inflicts paralysis, which, while not fatal, leaves the affected vampire practically helpless to whatever their attacker may try next, such as, say, a shotgun blast to the head (deadly), being set on fire (''extra'' deadly), or simply being left to get caught outside when the sun comes up. up (instant incineration). Vampires even use the wooden stake trick against ''each other,'' as a method of subduing and capturing rogue vampires for trial.


* Discussed by Smiling Jack in ''VideoGame/VampiresTheMasqueradeBloodlines''. As with the other fabled "remedies" to vampirism such as garlic and running water, a wooden stake killing a vampire is another sham that ''can't,'' under normal circumstances. Instead, it merely inflicts paralysis, which, while not fatal, leaves the affected vampire practically helpless to whatever their attacker may try next, such as, say, a shotgun blast to the head (deadly), being set on fire (''extra'' deadly), or simply being left to get caught outside when the sun comes up. (instant incineration). Vampires even use the wooden stake trick against ''each other,'' as a method of subduing and capturing rogue vampires for trial.

to:

* Discussed by Smiling Jack in ''VideoGame/VampiresTheMasqueradeBloodlines''.''VideoGame/VampireTheMasqueradeBloodlines''. As with the other fabled "remedies" to vampirism such as garlic and running water, a wooden stake killing a vampire is another sham that ''can't,'' under normal circumstances. Instead, it merely inflicts paralysis, which, while not fatal, leaves the affected vampire practically helpless to whatever their attacker may try next, such as, say, a shotgun blast to the head (deadly), being set on fire (''extra'' deadly), or simply being left to get caught outside when the sun comes up. (instant incineration). Vampires even use the wooden stake trick against ''each other,'' as a method of subduing and capturing rogue vampires for trial.

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