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* In ''Film/TheSingularityIsNear'', the future story features a sentient AI and takes place in more and more sophisticated versions of cyberspace.
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* Befitting the franchise, most of ''[[{{Tron20}} Tron 2.0]]'' was set here. The plot involved a greedy rival corporation planning to explolit the digital world by digitizing a squad of mercenaries to steal and manipulate everything from state secrets to global finance in a bid to TakeOverTheWorld.


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* ''SpaceQuest'': There's a part in the 6th game where Roger enters Virtual Reality to dig up some dirt on BigBad Sharpei. It resembles an abandoned construction site crossed with an ill-maintained archive of musty paperwork.
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* The {{anime}} ''DotHackSign'' (and the DotHack series in general) takes place in "The World", an {{MMORPG}} with a Cyberspace interface.

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* The {{anime}} ''DotHackSign'' ''Anime/DotHackSign'' (and the DotHack Franchise/DotHack series in general) takes place in "The World", an {{MMORPG}} with a Cyberspace interface.
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* The Crystal Wind in DanielKeysMoran's Continuing Time series is essentially the Internet, but is only accessed via agent software that is capable of filtering and organizing the sheer volume of data to present to the users in a coherent way. These [[DigitalAvatar Images]] can range from simple off-the-shelf software that runs on handhelds to custom [[PlayfulHacker Player]]-written powerful Image programs that are borderline ArtificialIntelligence and interact with the Player via through trode headsets to direct brain implants.

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* The Crystal Wind in DanielKeysMoran's Creator/DanielKeysMoran's Continuing Time series is essentially the Internet, but is only accessed via agent software that is capable of filtering and organizing the sheer volume of data to present to the users in a coherent way. These [[DigitalAvatar Images]] can range from simple off-the-shelf software that runs on handhelds to custom [[PlayfulHacker Player]]-written powerful Image programs that are borderline ArtificialIntelligence and interact with the Player via through trode headsets to direct brain implants.
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* The "Cybergirl" table in ''VideoGame/EpicPinball'' is ostensibly about this.
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* [[http://psdoom.sourceforge.net/ This program]] allows you to manage processes on your Unix machine while playing ''{{Doom}}''.

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* [[http://psdoom.sourceforge.net/ This program]] allows you to manage processes on your Unix machine while playing ''{{Doom}}''.''VideoGame/{{Doom}}''.
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* ''TabletopGame/GeniusTheTransgression'' has The Grid, a strange realm ''made from'' people's perception of the Internet as this trope.

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* ''TabletopGame/GeniusTheTransgression'' has The Grid, a strange realm ''made from'' people's perception of the Internet as this trope. More specifically it's a Bardo, an alternate dimension formed by the discrediting of a widely held scientific view.
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* David Wingrove's ''ChungKuo'' has the Shell, an entertainment system in its early stages.

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* David Wingrove's ''ChungKuo'' ''Literature/ChungKuo'' has the Shell, an entertainment system in its early stages.
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* The anime series ''SwordArtOnline'', originally a 2001 novel, revolves around the concept. It takes place in a {{Virtual Reality}} {{Massively Multiplayer Online Role Playing Game}} (VR MMORPG), where thousands of players immerse their consciousness completely within a virtual reality, but remain trapped there for several years, being forced to adapt to the new virtual environment.
** It's SpiritualSuccessor, "AccelWorld" has a variation. The cyberspace exists in a game known as Brain Burst, which is played by accelerating your brain's processing speed to insane levels. This induces a YearOutsideHourInside effect, where players can spend absurd lengths of time in the "Accelerated World" while time almost stands still on the outside. Other than that, it works similarly to how it does in SAO, except there's no perma-death.

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* The anime series ''SwordArtOnline'', ''LightNovel/SwordArtOnline'', originally a 2001 novel, revolves around the concept. It takes place in a {{Virtual Reality}} {{Massively Multiplayer Online Role Playing Game}} (VR MMORPG), where thousands of players immerse their consciousness completely within a virtual reality, but remain trapped there for several years, being forced to adapt to the new virtual environment.
** It's * Its SpiritualSuccessor, "AccelWorld" ''LightNovel/AccelWorld'', has a variation. The cyberspace exists in a game known as Brain Burst, which is played by accelerating your brain's processing speed to insane levels. This induces a YearOutsideHourInside effect, where players can spend absurd lengths of time in the "Accelerated World" while time almost stands still on the outside. Other than that, it works similarly to how it does in SAO, except there's no perma-death.
perma-death.



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** It's SpiritualSuccessor, "AccelWorld" has a variation. The cyberspace exists in a game known as Brain Burst, which is played by accelerating your brain's processing speed to insane levels. This induces a YearOutsideHourInside effect, where players can spend absurd lengths of time in the "Accelerated World" while time almost stands still on the outside. Other than that, it works similarly to how it does in SAO, except there's no perma-death.

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** It's * Its SpiritualSuccessor, "AccelWorld" ''LightNovel/AccelWorld'' has a variation. The cyberspace exists in a game known as Brain Burst, which is played by accelerating your brain's processing speed to insane levels. This induces a YearOutsideHourInside effect, where players can spend absurd lengths of time in the "Accelerated World" while time almost stands still on the outside. Other than that, it works similarly to how it does in SAO, except there's no perma-death.

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** It's SpiritualSuccessor, "AccelWorld" has a variation. The cyberspace exists in a game known as Brain Burst, which is played by accelerating your brain's processing speed to insane levels. This induces a YearOutsideHourInside effect, where players can spend absurd lengths of time in the "Accelerated World" while time almost stands still on the outside. Other than that, it works similarly to how it does in SAO, except there's no perma-death.



* ''Lightnovel/SwordArtOnline'': A VRMMORPG where players login to find that they can no longer logout. The creator of the game issues an ultimatum: complete the game by defeating the Final Boss on the 100th floor, and you will be allowed to log out. However, if your avatar dies, then the helmet used to play the game will unleash a pulse of microwave radiation that will fry your brain, [[KilledOffForReal killing you in real life]]. The game aspect is much like a {{Roguelike}}, the main virtual reality aspect is just the visual and audio realism... and the imminent death aspect.

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* ''Lightnovel/SwordArtOnline'': A VRMMORPG where players login to find that they can no longer logout. The creator of the game issues an ultimatum: complete the game by defeating the Final Boss on the 100th floor, and you will be allowed to log out. However, if your avatar dies, then the helmet used to play the game will unleash a pulse of microwave radiation that will fry your brain, [[KilledOffForReal killing you in real life]]. The game aspect is much like a {{Roguelike}}, the main virtual reality aspect is just the visual and audio realism... and the imminent death aspect.death.
** It's SpiritualSuccessor, "AccelWorld" has a variation. The cyberspace exists in a game known as Brain Burst, which is played by accelerating your brain's processing speed to insane levels. This induces a YearOutsideHourInside effect, where players can spend absurd lengths of time in the "Accelerated World" while time almost stands still on the outside. Other than that, it works similarly to how it does in SAO, except there's no perma-death.
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* In the ''SlyCooper'' series, Bentley "hacks" miscellaneous devices by playing a retro-style shoot 'em up.

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* In the ''SlyCooper'' ''Franchise/SlyCooper'' series, Bentley "hacks" miscellaneous devices by playing a retro-style shoot 'em up.
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** And finally, ''KingdomHearts3DDreamDropDistance'' allows Sora and Riku to enter The Grid, which is the computer world based on ''TronLegacy''. Unlike the other computer worlds, The Grid can be directly selected from the "World Selection", though in this case, it's because of it's a Dream World. This is the only time in the series where a program [[spoiler: ([[{{ActionGirl}} Quorra]])]] actually gets to leave their computer world.

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** And finally, ''KingdomHearts3DDreamDropDistance'' allows Sora and Riku to enter The Grid, which is the computer world based on ''TronLegacy''.''Film/TronLegacy''. Unlike the other computer worlds, The Grid can be directly selected from the "World Selection", though in this case, it's because of it's a Dream World. This is the only time in the series where a program [[spoiler: ([[{{ActionGirl}} Quorra]])]] actually gets to leave their computer world.
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** And finally, ''KingdomHearts3DDreamDropDistance'' allows Sora and Riku to enter The Grid, which is the computer world based on ''TronLegacy''. Unlike the other computer worlds, The Grid can be directly selected from the "World Selection", though in this case, it's because of it's a Dream World. This is the only time in the series where a program [[spoiler: ([[{{ActionGirl}} Quorra]])]] actually gets to leave their computer world.
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* ''VideoGame/MegaManX 4'' had Cyber Peacock's level set in cyber space, ''X5'' had the "Zero Space" final levels and the TropeNamer ''[[VideoGame/MegaManZero Zero]]'' series had cyberspace as the parallel world where Cyber Elves and reploid souls live, which is essentially the source code of reality, such that Cyber Elves do their magic by hacking cyberspace.

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* ''VideoGame/MegaManX 4'' had features Cyber Peacock's level set in cyber space, ''X5'' had the "Zero Space" final levels and the TropeNamer ''[[VideoGame/MegaManZero Zero]]'' series had cyberspace as the parallel world where Cyber Elves and reploid souls live, which is essentially the source code of reality, such that Cyber Elves do their magic by hacking cyberspace.



** Sheep Man's stage in ''VideoGame/MegaMan10'' resembles some form of cyberspace: the walls and floor contain green dancing ones and zeroes on a black background, and one recurring enemy is a *mouse cursor* that "draws" little blue panels into existence, which then fly at you!

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** Sheep Man's stage in ''VideoGame/MegaMan10'' resembles some form of cyberspace: the walls and floor contain green dancing ones and zeroes binary on a black background, and one recurring enemy is a *mouse cursor* that "draws" little blue panels into existence, which then fly at you!
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* In ''{{Alternity}}'', the Internet, radio, TV, the telephone networks, etc., have all been replaced by a single network known as "The Grid". While most people just connect with [=PDAs=], "Grid Pilots" link their brain to it and walk around inside websites set up as 3D worlds.

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* In ''{{Alternity}}'', ''TabletopGame/{{Alternity}}'', the Internet, radio, TV, the telephone networks, etc., have all been replaced by a single network known as "The Grid". While most people just connect with [=PDAs=], "Grid Pilots" link their brain to it and walk around inside websites set up as 3D worlds.
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* Appears in ''Pinball/JohnnyMnemonic'', matching the film. The player even gets to control a pair of virtual-reality gloves to manipulate The Matrix in the game.
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* VideoGame/AVirusNamedTom has the titular character, a computer virus, dwelling in cyberspace.
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* Creator/{{Gottlieb}}'s ''Pinball/{{Gladiators}}'' casts the player as a virtual warrior in an abstract grid-lined environment with simple pyramid mountains.
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* OldMasterQ: Incredible Pet Detective has the titular character, as well Mr Chou and Big Potato and other characters. The first two get sucked in with a dog, swimming in a literal [[WesternAnimation/CodeLyoko Digital Sea]] and the three end up [[ShoutOut looking like]] [[Film/TheMatrix Neo]], [[Franchise/{{Terminator}} a T-800]] and [[Franchise/StarWars Darth Vader]]. [[WidgetSeries It's that kind of movie.]]
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* In the mod for the original ''{{Half-Life}}'', Minvera there is a section where you are shrunk down to a size smaller than a mouse. At one point you have to clamber around in a PC. Inside are bright lights, streams of binary that you can climb and walk over and the entire section is rather trippy.

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* In the mod for the original ''{{Half-Life}}'', ''VideoGame/HalfLife1'', Minvera there is a section where you are shrunk down to a size smaller than a mouse. At one point you have to clamber around in a PC. Inside are bright lights, streams of binary that you can climb and walk over and the entire section is rather trippy.
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* ''SuperhumanSamuraiSyberSquad'' (based on a show called Gridman by [[{{Ultraman}} Tsuburaya Productions]]) centered around this.

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* ''SuperhumanSamuraiSyberSquad'' ''Series/SuperhumanSamuraiSyberSquad'' (based on a show called Gridman ''Series/DenkouChoujinGridman'' by [[{{Ultraman}} [[Franchise/UltraSeries Tsuburaya Productions]]) centered around this.
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* The levels in ''ShadowTheHedgehog'' that are set in the Internet and the computer network in Eggman's base.

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* The levels Digital Circuit and Mad Matrix in ''ShadowTheHedgehog'' that are set in the Internet and the computer network in Eggman's base.
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* TadWilliams' ''{{Otherland}}'' books successfully combine Sci-Fi and Fantasy tropes by being set TwentyMinutesIntoTheFuture, and creating Fantasy environments within the bounds of cyberspace. It's worth mentioning that travel time is normally nearly instantaneous, but specific virtual environments can be configured to simulate realistic movement, and this is considered something of a cachet of the eccentric and well-off.

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* TadWilliams' ''{{Otherland}}'' ''Literature/{{Otherland}}'' books successfully combine Sci-Fi and Fantasy tropes by being set TwentyMinutesIntoTheFuture, and creating Fantasy environments within the bounds of cyberspace. It's worth mentioning that travel time is normally nearly instantaneous, but specific virtual environments can be configured to simulate realistic movement, and this is considered something of a cachet of the eccentric and well-off.
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[[folder:Pinball]]
* ''Pinball/TronLegacy'', as befitting the license.
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** The ''TabletopGame/{{Netrunner}}'' card game using the same setting (at least in its original incarnation).
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* R. Talsorian Games' ''Cyberpunk 2020''.

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* R. Talsorian Games' ''Cyberpunk 2020''.''[[TabletopGame/{{Cyberpunk}} Cyberpunk 2020]]''.



* The video game ''Ripper'' makes heavy use of a VR-type Cyberspace; they even call it as such, and it's a major plot point throughout the game.

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* The video game ''Ripper'' ''VideoGame/{{Ripper}}'' makes heavy use of a VR-type Cyberspace; they even call it as such, and it's a major plot point throughout the game.



* In the interactive fiction game ''Frederik Pohl's Gateway'' (loosely based on the ''Literature/HeecheeSaga'') Virtual Realities are fairly common and play an important part in the story. Typically, the player will have to break the VR they're in somehow - for example, by causing it to run out of memory or doing something that confuses the simulation.

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* In the interactive fiction game ''Frederik Pohl's Gateway'' VideoGame/{{Gateway}}'' (loosely based on the ''Literature/HeecheeSaga'') Virtual Realities are fairly common and play an important part in the story. Typically, the player will have to break the VR they're in somehow - for example, by causing it to run out of memory or doing something that confuses the simulation.
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* ''VRTroopers'' featured virtual reality as an AlternateUniverse, so things created in VR (such as MechaMooks, [[OneWingedAngel supervillain forms]], and a MonsterOfTheWeek for every occasion) could be brought into reality. "Virtual Reality" tends to resemble the BBCQuarry in most episodes.

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* ''VRTroopers'' ''Series/VRTroopers'' featured virtual reality as an AlternateUniverse, so things created in VR (such as MechaMooks, [[OneWingedAngel supervillain forms]], and a MonsterOfTheWeek for every occasion) could be brought into reality. "Virtual Reality" tends to resemble the BBCQuarry in most episodes.
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[[folder:LightNovel]]
* ''LightNovel/TheLegendaryMoonlightSculptor'' is about the main character Weed's adventure in the titled VRMMORPG. It is so realistic that those who advance beyond a certain stage in the cooking skill are said to be assured of a job for the rest of their life as any restaurant would welcome them as a professional chef. The game's system assists all combat and skills with tooltips the character can see, and players can let the game guide their actions at the penalty of decreasing the action's effect. The game thankfully does not suffer {{KilledOffForReal}} or other issues as a plot device like other VRMMORPG based stories often do. The focus is instead on the [[ManipulativeBastard main character]] as he tries to earn money for his hospitalized grandma and college-bound younger sister through [[RealMoneyTrade selling items for money]].
* ''Lightnovel/SwordArtOnline'': A VRMMORPG where players login to find that they can no longer logout. The creator of the game issues an ultimatum: complete the game by defeating the Final Boss on the 100th floor, and you will be allowed to log out. However, if your avatar dies, then the helmet used to play the game will unleash a pulse of microwave radiation that will fry your brain, [[KilledOffForReal killing you in real life]]. The game aspect is much like a {{Roguelike}}, the main virtual reality aspect is just the visual and audio realism... and the imminent death aspect.
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* ''VideoGame/SystemShock'' frequently requires the player to log into a cyberspace representation of the Citadel Station network in order to retrieve passwords and disable door locks.

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* ''VideoGame/SystemShock'' frequently requires the player to log into a cyberspace representation of the Citadel Station network in order to retrieve passwords and disable door locks.locks while fighting against security programs.


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* Often visited in the cyberpunk game ''VideoGame/{{Bloodnet}}''. It's depicted as a sort of a purple, empty space where the cyberspace surfers (taking the form of gold humanoids) travel from "node" to "node", and collect files in the form of geometric shapes.
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* The anime series ''SwordArtOnline'', originally a 2001 novel, revolves around the concept. It takes place in a {{Vitual Reality}} {{Massively Multiplayer Online Role Playing Game}} (VR MMORPG), where thousands of players immerse their consciousness completely within a virtual reality, but remain trapped there for several years, being forced to adapt to the new virtual environment.

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* The anime series ''SwordArtOnline'', originally a 2001 novel, revolves around the concept. It takes place in a {{Vitual {{Virtual Reality}} {{Massively Multiplayer Online Role Playing Game}} (VR MMORPG), where thousands of players immerse their consciousness completely within a virtual reality, but remain trapped there for several years, being forced to adapt to the new virtual environment.

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