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* ''Webcomic/AGirlAndHerFed'': Psychic healer Smithback tried to pass his knowledge to Hope (The Girl). But Hope's traditional medical training interfered with her understanding of Smithback's techniques, to the point where they stopped the healing lessons.
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* In one ''Franchise/ArchieComics'' story, Jughead beats Reggie at bowling by tricking him into actually focusing on the mechanics of play (e.g. how many steps he takes during windup, the ergonomics of the bowling ball) instead of just playing.

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* In one ''Franchise/ArchieComics'' ''ComicBook/ArchieComics'' story, Jughead beats Reggie at bowling by tricking him into actually focusing on the mechanics of play (e.g. how many steps he takes during windup, the ergonomics of the bowling ball) instead of just playing.
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** An actual [[http://www.mayoclinic.org/diseases-conditions/yips/basics/definition/con-20031359 acknowledged medical condition known as "Yips"]] is thought by some to be a form of this trope, and golfers are quite familiar with it since it tends to strike when they're trying to line up a putt. However, [[http://www.newyorker.com/magazine/2014/05/26/the-yips researchers suggest]] that it may be a neurological condition exacerbated by the performance anxiety common in sports.

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** An actual [[http://www.mayoclinic.org/diseases-conditions/yips/basics/definition/con-20031359 acknowledged medical condition known as "Yips"]] "Yips"]], involuntary wrist spasms, is thought by some to be a form of this trope, and golfers are quite familiar with it since it tends to strike when they're trying to line up a putt. However, [[http://www.newyorker.com/magazine/2014/05/26/the-yips researchers suggest]] that it may be a neurological condition exacerbated by the performance anxiety common in sports.
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* Related to [[http://en.wikipedia.org/wiki/Unusual_software_bug#Schr.C3.B6dinbug schrödinbugs]].

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* Related to [[http://en.wikipedia.org/wiki/Unusual_software_bug#Schr.C3.B6dinbug schrödinbugs]].schrödinbugs]]: a computer bug that seems to disappear or change when observed.
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Just to ask, should we include an explanation for how a centipede walks without tripping over all of its legs?
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Added entry under Jokes

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* A subatomic particle is driving a car down the highway, when a cop pulls them over. The cop walks up to the car and asks, "Excuse me, do you know you were driving at 90 miles per hour?" The particle responds, "Oh great, [[https://en.wikipedia.org/wiki/Uncertainty_principle now I'm lost]]!"
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* In the ''Literature/TheHitchhikersGuideToTheGalaxy'' series it is possible to fly as long as you don't think about the fact that you're flying. It's not terribly hard. All you have to do is throw yourself at the ground and miss (the only way to miss is to distract yourself somehow right before you hit the ground).

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* In the ''Literature/TheHitchhikersGuideToTheGalaxy'' series it is possible to fly ''fly'', as long as you don't think about the fact that you're flying. It's not terribly hard. All hard -- all you have to do is throw yourself at the ground and miss (the miss. (The only way to miss is to distract yourself somehow yourself, somehow, right in the instant before you hit the ground).ground.) Once flying, though, it becomes vitally important not to let yourself become aware of the impossibility of the act, e.g. through a passer-by helpfully pointing this out, because they will be proved suddenly and painfully correct.



** Proper nouns -- personal names in particular -- can suddenly look pretty ''weird'', because they may derive from a variety of ancient linguistic roots and don't necessarily have anything else especially analogous to them in modern everyday language. Think for a minute about what exactly that 'h' is doing in the middle of the name John, for instance, and all of a sudden one of the most common and normal forenames in the English-speaking world becomes a minefield. (Perhaps unsurprising, in this context, is the number of times you can find non-native speakers on e.g. YouTube misspelling it 'Jhon'.)

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** Proper nouns -- personal names in particular -- can suddenly look pretty ''weird'', because they may derive from a variety of ancient linguistic roots and don't necessarily have anything else especially analogous to them in modern everyday language. Think for a minute about what exactly that 'h' is doing in the middle of the name John, for instance, and all of a sudden one of the most common and normal forenames in the English-speaking world becomes a minefield. (Perhaps unsurprising, in this context, is the number of times you can find non-native speakers on e.g. YouTube [=YouTube=] misspelling it 'Jhon'.)
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* Typing in general is like this. Anyone who can touch-type, or at least find their way around the keyboard with a decent degree of proficiency and speed, will 'know' how to find any given letter with their fingertips without looking at it or consciously even trying to locate it. ''Ask'' them where, say, the K key is, and they may well find it a whole heap harder.


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* An alarming number of perfectly common-or-garden words, if you stop and actually think about them properly, can suddenly look really peculiar -- to the extent that you might doubt your lifetime's acquired knowledge. That the English language, for one, is full of spelling and pronunciation quirks (even aside from the variations between different Anglophone countries) can make a word like 'mortgage' or 'choir' abruptly seem so odd it becomes impossible to believe your own ability to spell it. Or you may find there's certain words you're able to ''write'' perfectly fine, but nevertheless stumble over where to place the letters when you have to consciously ''type'' them in the correct order.
** Proper nouns -- personal names in particular -- can suddenly look pretty ''weird'', because they may derive from a variety of ancient linguistic roots and don't necessarily have anything else especially analogous to them in modern everyday language. Think for a minute about what exactly that 'h' is doing in the middle of the name John, for instance, and all of a sudden one of the most common and normal forenames in the English-speaking world becomes a minefield. (Perhaps unsurprising, in this context, is the number of times you can find non-native speakers on e.g. YouTube misspelling it 'Jhon'.)

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* ''ComicBook/WonderWoman1987'': [[ComicBook/WonderGirl Cassie]]'s first few outing with Hermes' flying sandals work out great, until she goes for a practice flight and starts questioning how they work which also causes her to fear falling from her incredible height which causes the things to stop functioning until she stops overthinking things. She only survives because she's accompanied by an adult with impressive innate NotQuiteFlight abilities. She gets the hang of using them just by instinct pretty quick, and shortly thereafter her power limiters are removed which allows her to fly without them.

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* ''Franchise/WonderWoman'':
** ''ComicBook/WonderWoman1942'': Gail Young's telepathy starts to break down the more she thinks about it, which is why she wears a blindfold or closes her eyes to concentrate to in order to cut down on even more distractions and explains why she didn't realize ComicBook/{{Cheetah}} was lying to her face while badgering her into using her telepathy to spy for her.
**
''ComicBook/WonderWoman1987'': [[ComicBook/WonderGirl Cassie]]'s first few outing with Hermes' flying sandals work out great, until she goes for a practice flight and starts questioning how they work which also causes her to fear falling from her incredible height which causes the things to stop functioning until she stops overthinking things. She only survives because she's accompanied by an adult with impressive innate NotQuiteFlight abilities. She gets the hang of using them just by instinct pretty quick, and shortly thereafter her power limiters are removed which allows her to fly without them.
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* Does this door open inwards or outwards?

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* [[DoorDumb Does this door open inwards or outwards?outwards?]]
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* In the Literature/ModestyBlaise novel ''I, Lucifer'', Lucifer has no martial training, but is able to defeat Modesty in single combat because he can instinctively [[CombatClairvoyance see what she's about to do]] and always has the counter ready. In the rematch, Modesty trips him up by getting him to consciously think about how he's predicting her moves, which stops him doing it effectively.

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This has no place here and makes a bunch of wicks for no reason.


The trope is sufficiently well-known that sometimes the writer will just have someone comment, "Oh, he's got [[TitleDrop Centipede's Dilemma]]," or the like, rather than actually explaining what the problem is when Mr. Awesome starts messing up.

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The trope is sufficiently well-known that sometimes the writer will just have someone comment, "Oh, he's got [[TitleDrop Centipede's Dilemma]]," Dilemma," or the like, rather than actually explaining what the problem is when Mr. Awesome starts messing up.



%%On Wiki/ThisVeryWiki, leave it up to ThisTroper to say: [[https://knowyourmeme.com/memes/you-are-now-breathing-manually "You are now breathing manually!"]] I'm such a {{Jerkass}}! [[EvilGloating I can almost see you all gritting your teeth and shouting]] "YouBastard" [[{{GIFT}} at the internet stranger right now!]] [[EvilLaugh Mwuahahahaha!]]
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Which one?


* A condition called [[http://en.wikipedia.org/wiki/Spasmodic_dysphonia spasmodic dysphonia]] causes the sufferer to be unable to speak in spontaneous conversation, though they can often still speak in routine ways such as singing, rhyme, recalled speech, or vocal reading; acts which circumvent the process of coming up with words. Creator/ScottAdams had this.

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* A condition called [[http://en.wikipedia.org/wiki/Spasmodic_dysphonia spasmodic dysphonia]] causes the sufferer to be unable to speak in spontaneous conversation, though they can often still speak in routine ways such as singing, rhyme, recalled speech, or vocal reading; acts which circumvent the process of coming up with words. Creator/ScottAdams had this.
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** That OldMaster also mentally notes that this is an issue with All Might and his instruction of Midoriya in One For All's use. All Might took to One For All far more easily than Midoriya did, and it shows in how he trains his student. The use of One For All comes much more naturally to All Might that his explanations to Midoriya are generally vague and less useful than they should be because he doesn't realize it ''isn't'' coming so naturally to Midoriya.

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** That OldMaster also mentally notes that this is an issue with All Might and his instruction of Midoriya in One For All's use. All Might took to One For All far more easily than Midoriya did, and it shows in how he trains his student. The use of One For All comes much more came so naturally to All Might that his explanations to Midoriya are generally vague and less useful than they should be because he doesn't realize it ''isn't'' coming so very naturally to Midoriya.
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* In one episode of ''WesternAnimation/TheFlintstones'', when the Flintstones and Rubbles went out, Barney took Fred out to a skating rink, with the latter stating he didn't know how to skate. After Barney quipped that Fred needed to go on a diet, Fred angrily chased him across the rink. Barney then called attention to Fred skating, causing him to realize what he was doing, resulting in him falling down and crashing into a wall.
-->'''Fred:''' ''(To Barney)'' You had to open your big mouth.
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* ''ComicBook/WonderWoman1987'': [[ComicBook/WonderGirl Cassie]]'s first few outing with Hermes' flying sandals work out great, until she goes for a practice flight and starts questioning how they work which also causes her to fear falling from her incredible height which causes the things to stop functioning until she stops overthinking things. She only survives because she's accompanied by an adult with impressive innate NotQuiteFlight abilities. She gets the hang of using them just by instinct pretty quick, and shortly thereafter her power limiters are removed which allows her to fly without them.
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-->-- '''[[Literature/{{Discworld}} Tiffany Aching]]''', ''Discworld/IShallWearMidnight''

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-->-- '''[[Literature/{{Discworld}} Tiffany Aching]]''', ''Discworld/IShallWearMidnight''
''Literature/IShallWearMidnight''



* ''Literature/{{Discworld}}'': Referenced in ''Discworld/AHatFullOfSky''. Miss Level once had this trope described to her by an acrobat: "Never ask the tightrope walker how he keeps his balance. If he stops to think about it, he falls off." This principle helped her out later on. This [[TruthInTelevision was proven]] on a Derren Brown show, where he asked an experienced tightrope walker stuff like that, and repeatedly told him not to fall off. Guess what happened next.

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* ''Literature/{{Discworld}}'': Referenced in ''Discworld/AHatFullOfSky''.''Literature/AHatFullOfSky''. Miss Level once had this trope described to her by an acrobat: "Never ask the tightrope walker how he keeps his balance. If he stops to think about it, he falls off." This principle helped her out later on. This [[TruthInTelevision was proven]] on a Derren Brown show, where he asked an experienced tightrope walker stuff like that, and repeatedly told him not to fall off. Guess what happened next.
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* Referenced in ''Literature/NoCountryForOldMen''. The narrator recalls a ballplayer saying that if he had a slight injury nagging at him, his game generally ''improved'', as it kept his mind focused on one thing instead of a hundred.
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* ''WesternAnimation/{{Futurama}}'': Leela has issues with depth perception, but only if someone's just asked her how she can perceive depth with only one eye.
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[[folder:Mythology and Religion]]

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[[folder:Mythology and [[folder:Myths & Religion]]



[[folder:Webcomics]]

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[[folder:Webcomics]][[folder:Web Comics]]
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** Related to this we have people on the high-functioning parts of the autism spectrum who, due to undeveloped body language, may rehearse movements, facial expressions and gestures until they're pretty much automatic in order to come across as more "neurotypical." The final results of this effort may vary, but even if the "act" is unconvincing it can still always get worse if attention is brought to the flaws in the autist's performance as this makes them consciously aware of their behavior and their attempts to avoid the flaws in their performance may lead to their act deteriorating until their movements are more akin to those of [[UncannyValley possessed marionettes.]]

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** Related to this we have this, some autistic people on the high-functioning parts of the autism spectrum who, due to undeveloped body language, may rehearse movements, facial expressions expressions, dialogues, and gestures until they're pretty much automatic in order to come across as more "neurotypical." "neurotypical"[[note]]Neurotypical people don't have any mental illnesses or developmental disorders - what current society considers "normal". Neurodiverse people mimicking neurotypical behaviors and social norms in order to "fit" into society is called "masking". Non-autistic people are referred to as "allistic".[[/note]]. The final results of this effort may vary, but even if the "act" is unconvincing it can still always get worse if attention is brought to the flaws in the autist's performance performance, as this makes them consciously aware of their behavior and their behavior. Their attempts to avoid the flaws in their performance may lead to their act deteriorating (out of anxiety and overwhelm) until their movements are more akin to those of [[UncannyValley possessed marionettes.]]
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* Ask an avid reader to read a kids book out loud, and their likely start sounding like their incapable of reading. Experienced readers learn short cuts when reading to themselves, like skipping over words when they think they know what they will be or not bothering to figure out how to pronounce a complicated name, which work quite well reading alone, but which can't be done when reading out-loud. Of course once one notices that these methods don't work it's easy to get stuck thinking about what your reading so much that you become even more prone to stumbling on words and generally sounding like your still a beginning reader.

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* Ask an avid reader to read a kids kid's book out loud, and their they're likely start sounding like their they're incapable of reading. Experienced readers learn short cuts when reading to themselves, like skipping over words when they think they know what they will be or not bothering to figure out how to pronounce a complicated name, which work quite well reading alone, but which can't be done when reading out-loud. Of course once one notices that these methods don't work it's easy to get stuck thinking about what your your're reading so much that you become even more prone to stumbling on words and generally sounding like your you're still a beginning reader.
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* Ask an avid reader to read a kids book out loud, and their likely start sounding like their incapable of reading. Experienced readers learn short cuts when reading to themselves, like skipping over words when they think they know what they will be or not bothering to figure out how to pronounce a complicated name, which work quite well reading alone, but which can't be done when reading out-loud. Of course once one notices that these methods don't work it's easy to get stuck thinking about what your reading so much that you become even more prone to stumbling on words and generally sounding like your still a beginning reader.

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** One caveat: a lot of these also result in superstitions due to the naive understanding of things like the [[https://en.wikipedia.org/wiki/Hot-hand_fallacy hot hand fallacy]], GamblersFallacy, and other cases of ArtisticLicenseStatistics.
*** One obvious example: of course the deeper a no-hitter goes, the more likely it is that the pitcher will blow it. First, a no-hitter involves a lot of luck, and if the pitcher hadn't already had a run of good fortune, we wouldn't be talking about his possible no-hitter. However, as each batter is an independent event, there's no reason to believe he has better odds in his current or future encounter with the opposition's line-up. Second, a pitcher is always easier to get a hit on later during his appearance. A pitcher suffers fatigue and throws with less power and control later in in the game. Likewise, his opposition has now had a few good looks at his stuff and has had a few chances to find his timing. These are skills any decent batter ought to have. Add in a little post hoc ergo propter hoc, or the FalseCause, and it's easy to attribute a close-but-no-cigar no-hitter to the wrong trope.
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* A mild version can be experienced by saying, reading, or thinking about a particular word too much (try all the uses of the word "pink" on the PinkProductPloy page for a good example.) After a certain number of repetitions the word itself will lose all meaning to you. Your brain still consciously knows it's a symbol for something, and know what that something is, but it feels like you're no longer using a word, but rather a really weird symbol that means the same thing. It is called [[http://en.wikipedia.org/wiki/Semantic_satiation semantic satiation]].

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* A mild version can be experienced by saying, reading, or thinking about a particular word too much (try all the uses of the word "pink" on the PinkProductPloy page for a good example.) example). After a certain number of repetitions the word itself will lose all meaning to you. Your brain still consciously knows it's a symbol for something, and know what that something is, but it feels like you're no longer using a word, but rather a really weird symbol that means the same thing. It is called [[http://en.wikipedia.org/wiki/Semantic_satiation semantic satiation]].

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The trope is sufficiently well-known that sometimes the writer will just have someone comment, "Oh, he's got Centipede's Dilemma," or the like, rather than actually explaining what the problem is when Mr. Awesome starts messing up.

to:

The trope is sufficiently well-known that sometimes the writer will just have someone comment, "Oh, he's got [[TitleDrop Centipede's Dilemma," Dilemma]]," or the like, rather than actually explaining what the problem is when Mr. Awesome starts messing up.


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%%On Wiki/ThisVeryWiki, leave it up to ThisTroper to say: [[https://knowyourmeme.com/memes/you-are-now-breathing-manually "You are now breathing manually!"]] I'm such a {{Jerkass}}! [[EvilGloating I can almost see you all gritting your teeth and shouting]] "YouBastard" [[{{GIFT}} at the internet stranger right now!]] [[EvilLaugh Mwuahahahaha!]]
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* ''Death Blow of Abernanit'', an [[Literature/TheElderScrollsInUniverseBooks in-universe poem]] from ''Franchise/TheElderScrolls'' franchise, ends with a duel between the heroes Rangidil and Dagoth Thras. Throughout the fight, Thras [[StoneWall puts up an almost perfect defence]], effortlessly deflecting every attack Rangidil tries to land, and plans to exhaust Rangidil in order to make him an easy kill. When Rangadil asks how he became so good with a shield, Thras hesitates for a moment and realises he can't put his skills into words, and Rangidil, sensing a moment of confusion, finally manages to land a killing blow.
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** One caveat: a lot of these also result in superstitions due to the naive understanding of things like the [[https://en.wikipedia.org/wiki/Hot-hand_fallacy hot hand theory]], GamblersFallacy, and other cases of ArtisticLicenseStatistics.

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** One caveat: a lot of these also result in superstitions due to the naive understanding of things like the [[https://en.wikipedia.org/wiki/Hot-hand_fallacy hot hand theory]], fallacy]], GamblersFallacy, and other cases of ArtisticLicenseStatistics.
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* In ''WesternAnimation/{{Doug}}'', Doug needs to talk to Chalky after being accused of cheating off him on a test, but Chalky is in the middle of track practice, and Doug is desperately trying to keep up with him, jumping over every hurdle along side him. After the second hurdle, Chalky comments, "Hey, you're pretty good Doug!" That's when Doug realizes what he's doing and trips over the next hurdle.
** In another episode, Judy flunks her driver's test because she had trouble parallel parking. While they're out driving, Doug tries to encourage her to practice and try again. Finally he reveals the reason why. He had promised Patti that she could drive them to Bumper Car Mania that weekend. Upon hearing this, Judy becomes enraged, and starts chewing out Doug, during which time she successfully pulls off a parallel parking job. She doesn't even realize it until Doug points it out to her. Turns out she just had not really think about it.
* A credits gag in an episode of ''WesternAnimation/FishHooks'' has Snake reading a book on animals and comes to the point where it says animals don't talk. When she points it out to Mouse they suddenly lose this ability.
* A RunningGag in ''WesternAnimation/LooneyTunes'' is that a character can run (pun not intended) across water or even air just fine [[GravityIsAHarshMistress as long as somebody else doesn't point them at this fact]].

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* In ''WesternAnimation/{{Doug}}'', Doug needs to talk to Chalky after being accused of cheating off him on a test, but Chalky is in the middle of track practice, and Doug is desperately trying to keep up with him, jumping over every hurdle along side him. After the second hurdle, Chalky comments, "Hey, you're pretty good good, Doug!" That's when Doug realizes what he's doing and trips over the next hurdle.
** In another episode, Judy flunks her driver's test because she had has trouble parallel parking. While they're out driving, Doug tries to encourage her to practice and try again. Finally he reveals the reason why. He had promised Patti that she could drive them to Bumper Car Mania that weekend. Upon hearing this, Judy becomes enraged, and starts chewing out Doug, during which time she successfully pulls off a parallel parking job. She doesn't even realize it until Doug points it out to her. Turns out she just had to not really think about it.
* A credits gag CreditsGag in an episode of ''WesternAnimation/FishHooks'' has Snake reading a book on animals and comes come to the point where it says animals don't talk. When she points it out to Mouse Mouse, they suddenly lose this ability.
* A RunningGag in ''WesternAnimation/LooneyTunes'' is that a character can run (pun not intended) across water or even air just fine fine, [[GravityIsAHarshMistress as long as somebody else doesn't point them at this fact]].fact.]]



* In military, the Close Order Drill, "square bashing", originates in overcoming this issue. Making the movements automatic and instinct in the muscle memory creates the basis on action on battlefield.
** Learning "Drill and Ceremony" (D&C) in the military is an example. Teaching a soldier how to march makes them consciously think about how their arms and legs move during what is, essentially, "precision walking". Many recruits, when first instructed to swing the opposite arm forward with each step, overthink it so much that they will initially swing the arm of the ''same'' side with each step, resulting in a frankly hilarious and incredibly unnatural looking stride. It literally takes ''weeks'' to learn how to march to the proper cadence. Not to mention a plenitude of other skills in the military, such as firing a weapon, or [[GunStripping disassembling and reassembling]] equipment for maintenance or repair. Particularly important if you need to fire, disassemble, and reassemble your weapon in the midst of combat (such as when needing to clear a misfire from your weapon). Also note that you may need to do this, and any other important tasks, while also dealing with the mother of all fight-or-flight induced adrenaline surges.
** In the Finnish Army, the conscripts are taught first to disassemble and reassemble the service weapon normally, then behind one's back but eyes open, then blindfolded, and finally behind one's back and blindfolded (blindfolding one's eyes does affect on muscle coordination and balance). The nimblest can perform it under 30 seconds with the RK 62 assault rifle.

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* In military, the Close Order Drill, "square bashing", originates in overcoming this issue. Making the movements automatic and instinct in the muscle memory creates the basis on of action on battlefield.
** Learning "Drill and Ceremony" (D&C) in the military is an example. Teaching a soldier how to march makes them consciously think about how their arms and legs move during what is, essentially, "precision walking". Many recruits, when first instructed to swing the opposite arm forward with each step, overthink it so much that they will initially swing the arm of the ''same'' side with each step, resulting in a frankly hilarious and incredibly unnatural looking stride. It literally takes ''weeks'' to learn how to march to the proper cadence. Not to mention a plenitude multitude of other skills in the military, such as firing a weapon, or [[GunStripping disassembling and reassembling]] equipment for maintenance or and/or repair. Particularly important if you need to fire, disassemble, and reassemble your weapon in the midst of combat (such as when needing to clear a misfire from your weapon). Also note that you may need to do this, and any other important tasks, while also dealing with the mother of all fight-or-flight induced fight-or-flight-induced adrenaline surges.
** In the Finnish Army, the conscripts are taught first to disassemble and reassemble the service weapon normally, then behind one's back but eyes open, then blindfolded, and finally behind one's back and blindfolded (blindfolding one's eyes does affect on muscle coordination and balance). The nimblest can perform it under 30 seconds with the RK 62 assault rifle.



* As a general rule, any situation where a person's pulse needs to be taken is also a situation where breathing rate needs to be taken. Since breathing rate is under direct conscious control, the proper procedure is to count breaths and take the pulse simultaneously, and ''never'' mention breathing to avoid this trope. And now you know. Hey, [[TVTropesWillRuinYourLife we warned you]]. Somewhat related is [[http://en.wikipedia.org/wiki/White_coat_hypertension white coat hypertension]], wherein some people's blood pressures elevate reflexively when intimidated by the idea of medical examinations.

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* As a general rule, any situation where a person's pulse needs to be taken is also a situation where breathing rate needs to be taken. Since breathing rate is under direct conscious control, the proper procedure is to count breaths and take the pulse simultaneously, and ''never'' mention breathing to avoid this trope. And now you know. Hey, [[TVTropesWillRuinYourLife we warned you]]. you.]] Somewhat related is [[http://en.wikipedia.org/wiki/White_coat_hypertension white coat hypertension]], hypertension,]] wherein some people's blood pressures elevate reflexively when intimidated by the idea of medical examinations.

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didn't realize this page was alphabetized


* ''Film/{{Cimarron}}'': The newspaper printer Ricky has a stutter which improves over the course of the film. Towards the end, a character compliments Ricky for not stuttering so much as he used to. Ricky's stutter immediately returns.
-->'''Ricky:''' Oh, w-w-what'd you have to bring it up for?



* ''Film/{{Cimarron}}'': The newspaper printer Ricky has a stutter which improves over the course of the film. Towards the end, a character compliments Ricky for not stuttering so much as he used to. Ricky's stutter immediately returns.
-->'''Ricky:''' Oh, w-w-what'd you have to bring it up for?

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