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* ''Film/StarWarsANewHope'' opens on Leia downloading the Death Star plans off a wall-sized computer and storing them on a "datacard" (floppy disc). The prequels fazed this out in favor of the HolographicTerminal.
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* ''WebVideo/AtopTheFourthWall'': During Linkara's ''ComicBook/Marvel2099'' reviews, the (Two-Thousand-and)Nineties Kid revealed that, by his time, people would be using USB drives stylistically molded to resemble floppy discs.
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As the name implies, a good way to judge if this trope is present is the frequent use of cassettes, which were used in the decades named above to house magnetic tape ubiquitous in technology of the period, and later on often contained ROM chips for game consoles and occasionally add-ons for computing hardware. Other technologies to look out for are CRT displays, computer systems reminiscent of microcomputers like the UsefulNotes/Commodore64, freestanding hi-fi systems, small LCD displays as opposed to full color screens, [[MagicFloppyDisk floppy disks]], and loads of analog technologies. TheInternet or some analogue may exist, but if it's more frequently used to exchange large files than physical media, chances are that the work isn't using this trope.

to:

As the name implies, a good way to judge if this trope is present is the frequent use of cassettes, which were used in the decades named above to house magnetic tape ubiquitous in technology of the period, and later on often contained ROM chips for game consoles and occasionally add-ons for computing hardware. Other technologies to look out for are CRT displays, computer systems reminiscent of microcomputers like the UsefulNotes/Commodore64, freestanding hi-fi systems, small LCD displays as opposed to full color screens, [[MagicFloppyDisk floppy disks]], and loads of analog technologies. TheInternet or [[TheAlternet some analogue analogue]] may exist, but if it's more frequently used to exchange large files than physical media, chances are that the work isn't using this trope.
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** In ''The Promised Land'' movie, Holly's backup disk is a four foot tall floppy disk.
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* Seeing as he was abducted from Earth in the 80s, Star Lord from ''Film/GuardiansOfTheGalaxy'' has a cassette player built into his spaceship.

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Stories which use a technological aesthetic reminiscent of the early 1980's as [[TropeCodifier popularized]] by the UsefulNotes/IBMPersonalComputer and imitators, regardless of the real time setting of the media. Most often found in the context of science fiction.

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Stories which use a technological aesthetic reminiscent of the early 1980's 1980s as [[TropeCodifier popularized]] by the UsefulNotes/IBMPersonalComputer and imitators, regardless of the real time setting of the media. Most often found in the context of science fiction.



* The original ''Anime/BubblegumCrisis'' is as 80's as it gets (thanks to, among other things, being a homage to ''Film/StreetsOfFire'') even if it happens in the 2030s and one example is that the "Data Units" (portable computer information storage units with hefty amounts of data on the KillerRobot Boomers and the Hardsuit PoweredArmor that are used via BrainUpload) which serve as an important MacGuffin in the backstory of two mayor characters look like Betamax cassettes.

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* The original ''Anime/BubblegumCrisis'' is as 80's '80s as it gets (thanks to, among other things, being a homage to ''Film/StreetsOfFire'') even if it happens in the 2030s and one example is that the "Data Units" (portable computer information storage units with hefty amounts of data on the KillerRobot Boomers and the Hardsuit PoweredArmor that are used via BrainUpload) which serve as an important MacGuffin in the backstory of two mayor characters look like Betamax cassettes.



* ''Film/TheMatrix'': While the world inside of the Matrix mostly looks contemporary to the time the film was made (late 90s, when there were both readily available landline phones and trendy flip-phone and slider cell phones), the real world is much grungier, with monitors only showing text terminals and information stored on [=MiniDiscs=] which manage to both look very exotic to American audiences at the time (the format never caught on in the US) and incredibly dated within a few years with the adoption of USB flash drives.

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* ''Film/TheMatrix'': While the world inside of the Matrix mostly looks contemporary to the time the film was made (late 90s, '90s, when there were both readily available landline phones and trendy flip-phone and slider cell phones), the real world is much grungier, with monitors only showing text terminals and information stored on [=MiniDiscs=] which manage to both look very exotic to American audiences at the time (the format never caught on in the US) and incredibly dated within a few years with the adoption of USB flash drives.


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* The sci-fi elements of ''Series/DangerFive'''s second season lean hard into this, sometimes with a little bit of a disco CrystalSpiresAndTogas vibe, in contrast to the first season's '60s RaygunGothic. Notably, Pierre is constantly handing out cassette tapes with "the perfect song" for the moment.
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* A design aspect was to treat ''VideoGame/{{Brigador}}'' as if microprocessors were not invented, as well as Brazil's historically high taxes on foreign technology. As such, you receive marching orders from a deep-red CRT, the synthesized voice is an old Audio Blaster proof-of-concept DOS program from the 90s, and even the high-tech nature of the [[SpacePirate Spacers]] still resembles blocky seventies/eighties tech, such as tanks greatly resembling old Space Race lunar rovers.
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->''"The game's setting is sort of like Steam Punk except with computers instead of steam which I guess needs a name. [=DOSpunk=]? [=CRTpunk=]? Pentiumpunk? So-nerdy-my-underpants-are-spontaneously-wedgieing-themselves-punk?"''

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->''"The game's setting is sort of like Steam Punk except with retro computers instead of steam which I guess needs a name. [=DOSpunk=]? [=CRTpunk=]? Pentiumpunk? So-nerdy-my-underpants-are-spontaneously-wedgieing-themselves-punk?"''
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sp.


* ''Film/{{The Net|1995}}'' (1995) caught the tail end of this aesthetic in real time, showing it giving way to the Internet. As as sign of its times, a 3½-inch floppy disk was an important plot item.

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* ''Film/{{The Net|1995}}'' (1995) caught the tail end of this aesthetic in real time, showing it giving way to the Internet. As as a sign of its times, a 3½-inch floppy disk was an important plot item.
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The Net

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* ''Film/{{The Net|1995}}'' (1995) caught the tail end of this aesthetic in real time, showing it giving way to the Internet. As as sign of its times, a 3½-inch floppy disk was an important plot item.

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* ''VideoGame/Cyberpunk2077'' is set in a very '80s/'90s vision of what the year 2077 would look like, in keeping with the [[TabletopGame/{{Cyberpunk}} pen-and-paper RPG]] that it is based on. The angular cars look like they came out of ''Anime/GhostInTheShell'' or an '80s Detroit assembly line, UsefulNotes/TheEuropeanUnion (on the ascent in TheNineties after TheGreatPoliticsMessUp) is an economic superpower whose "euro-dollars" are the global currency, and even with all the high-end computer technology around, the primary means of electronic data transfer is through an evolution of USB drives rather than anything resembling the internet.



* ''VideoGame/Cyberpunk2077'' is set in a very '80s/'90s vision of what the year 2077 would look like, in keeping with the [[TabletopGame/{{Cyberpunk}} pen-and-paper RPG]] that it is based on. The angular cars look like they came out of ''Anime/GhostInTheShell'' or an '80s Detroit assembly line, UsefulNotes/TheEuropeanUnion (on the ascent in TheNineties after TheGreatPoliticsMessUp) is an economic superpower whose "euro-dollars" are the global currency, and even with all the high-end computer technology around, the primary means of electronic data transfer is through an evolution of USB drives rather than anything resembling the internet.
* ''VideoGame/{{Wasteland}}'' and its sequel, ''Videogame/Wasteland2'', both heavily feature machinery of this style and vintage whenever electronics are involved, the former having been made in the 80s itself and the latter following up on setting consistency.

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* ''VideoGame/Cyberpunk2077'' is set in a very '80s/'90s vision of what the year 2077 would look like, in keeping with the [[TabletopGame/{{Cyberpunk}} pen-and-paper RPG]] that it is based on. The angular cars look like they came out of ''Anime/GhostInTheShell'' or an '80s Detroit assembly line, UsefulNotes/TheEuropeanUnion (on the ascent in TheNineties after TheGreatPoliticsMessUp) is an economic superpower whose "euro-dollars" are the global currency, and even with all the high-end computer technology around, the primary means of electronic data transfer is through an evolution of USB drives rather than anything resembling the internet.
* ''VideoGame/{{Wasteland}}'' and its sequel, ''Videogame/Wasteland2'', both heavily feature machinery of this style and vintage whenever electronics are involved, the former having been made in the 80s itself and the latter following up on setting consistency.
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* ''VideoGame/AlienIsolation'', the source of the page image, does this deliberately as part of its ZeerustCanon, mimicking [[Franchise/{{Alien}} the original films']] '70s/'80s vision of the future.

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* ''VideoGame/AlienIsolation'', the source of the page image, ''VideoGame/AlienIsolation'' does this deliberately as part of its ZeerustCanon, mimicking [[Franchise/{{Alien}} the original films']] '70s/'80s vision of the future.
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Compare and contrast EverythingIsAnIpodInTheFuture. Compare to {{Retraux}}, RetroUniverse, ZeerustCanon and RaygunGothic.

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Compare and contrast EverythingIsAnIpodInTheFuture. Compare to ComputerEqualsTapeDrive, {{Retraux}}, RetroUniverse, ZeerustCanon and RaygunGothic.
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* [[https://en.wikipedia.org/wiki/Vaporwave Vaporwave]] is a pretty new music subgenre of electronica. The genre was born from {{Plunderphonics}}, [[OlderThanTheyThink (which has been around since the late 80's to early 90's).]] Vaporwave is more-or-less this trope in musical genre/subculture movement form, and became to what it is now by numerous nostalgic internet users from [[TheNewTens early 2010s]].

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* [[https://en.wikipedia.org/wiki/Vaporwave Vaporwave]] {{Vaporwave}} is a pretty new music subgenre of electronica. The genre was born from {{Plunderphonics}}, [[OlderThanTheyThink (which has been around since the late 80's to early 90's).]] Vaporwave is more-or-less this trope in musical genre/subculture movement form, and became to what it is now by numerous nostalgic internet users from [[TheNewTens early 2010s]].
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->''"[[VideoGame/QuadrilateralCowboy The game's]] setting is sort of like SteamPunk except with computers instead of steam which I guess needs a name. [=DOSpunk=]? [=CRTpunk=]? Pentiumpunk? So-nerdy-my-underpants-are-spontaneously-wedgieing-themselves-punk?"''

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->''"[[VideoGame/QuadrilateralCowboy The game's]] ->''"The game's setting is sort of like SteamPunk Steam Punk except with computers instead of steam which I guess needs a name. [=DOSpunk=]? [=CRTpunk=]? Pentiumpunk? So-nerdy-my-underpants-are-spontaneously-wedgieing-themselves-punk?"''

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* Several skits on ''Series/TimAndEricAwesomeShowGreatJob'':
** Puppeteer and {{Cloudcuckoolander}} David Lied Hart holds a giant VHS cassette with a "VHS for sale" sign nearby.
** Uncle Muscles show sketches feature 1980s and '90s icon Music/WeirdAlYankovic, and feel like a warped version of a bad '80s cable access show. The "special effects" look like they were ripped right from old Genie analog editing consoles.
** One sketch is made to look like an ad for a Midi file organizer.
** One sketch is made to look like an ad for "The Innernette" (all contained on one CD!) and reeks of this trope. You have to see it to believe how deep into this trope it really is. (season 2 episode 8)
** Its SpinOff counts as well.

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* Several skits on ''Series/TimAndEricAwesomeShowGreatJob'':
** Puppeteer and {{Cloudcuckoolander}} David Lied Hart holds
''Series/TimAndEricAwesomeShowGreatJob'' is full of this due to its TwoDecadesBehind aesthetic, with examples including Cinco's commercials for impractical innovations such as the "Video Cube Playback System" (a large, cube-shaped storage medium for home video that actually has to be plugged into a giant VHS cassette with a "VHS for sale" sign nearby.
** Uncle
to work) and the "Innernette" (a simulation of the Internet, all on one CD!). The recurring ''Uncle Muscles show Hour'' sketches feature 1980s and '90s icon Music/WeirdAlYankovic, and (hosted by a character played by Music/WeirdAlYankovic) similarly feel like a warped version of a bad '80s cable access show. The "special effects" look like they were ripped right variety show from old Genie analog editing consoles.
** One sketch is made to look like an ad for a Midi file organizer.
** One sketch is made to look like an ad for "The Innernette" (all contained on one CD!)
the 80's, and reeks of the spin-off ''Series/CheckItOutWithDrSteveBrule'' goes even further with this trope. You have to see it to believe how deep into this trope it really is. (season 2 episode 8)
** Its SpinOff counts as well.
look.
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Nothing of the stuff mentioned before is analog


As the name implies, a good way to judge if this trope is present is the frequent use of cassettes, which were used in the decades named above to house magnetic tape ubiquitous in technology of the period, and later on often contained ROM chips for game consoles and occasionally add-ons for computing hardware. Other technologies to look out for are CRT displays, computer systems reminiscent of microcomputers like the UsefulNotes/Commodore64, freestanding hi-fi systems, small LCD displays as opposed to full color screens, [[MagicFloppyDisk floppy disks]], and other analog technologies. TheInternet or some analogue may exist, but if it's more frequently used to exchange large files than physical media, chances are that the work isn't using this trope.

to:

As the name implies, a good way to judge if this trope is present is the frequent use of cassettes, which were used in the decades named above to house magnetic tape ubiquitous in technology of the period, and later on often contained ROM chips for game consoles and occasionally add-ons for computing hardware. Other technologies to look out for are CRT displays, computer systems reminiscent of microcomputers like the UsefulNotes/Commodore64, freestanding hi-fi systems, small LCD displays as opposed to full color screens, [[MagicFloppyDisk floppy disks]], and other loads of analog technologies. TheInternet or some analogue may exist, but if it's more frequently used to exchange large files than physical media, chances are that the work isn't using this trope.

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* ''Franchise/DragonBall'', mainly in the classic manga-derived content made in the late 80s/early 90s, has become this: many of Bulma's inventions are decidedly 80s in design, and two of her more well-known inventions[[note]]the Shrink Watch and Gohan's Great Saiyaman outfit[[/note]] operate through devices that look like Casio watches. She also owns a futuristic pocket-portable capsule house... that has a CRT television inside. Flying cars exist alongside classic Porches and Beetles, and one scene pivots on Bulma's ability to build her own phone, as cellphones aren't a thing. Ultimately this is a ZigZaggedTrope: TechnologyMarchesOn even in-universe, so designs in ''Anime/DragonBallSuper'' look futuristic in a more modern sense compared to tech earlier in the series.



* The store in ''Film/BackToTheFuturePartII'' is an in-universe example. The whole 2015 segment in the same movie heavily features this kind of aesthetics, but it's implied that they also have some form of advanced digital technology (though we never see it directly in the movie itself).

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* The store in ''Film/BackToTheFuturePartII'' is an ''Film/BackToTheFuturePartII'', as well as the Café 80s, are in-universe example. examples. The whole 2015 segment in the same movie heavily features this kind of aesthetics, aesthetic, but it's implied that they also have some form of advanced digital technology (though we never see it directly in the movie itself).
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* ''Anime/BubblegumCrisis'' is as 80's as it gets (thanks to, among other things, being a homage to ''Film/StreetsOfFire'') and one example is that the "Data Units" (portable computer information storage units with hefty amounts of data on the KillerRobot Boomers and the Hardsuit PoweredArmor that are used via BrainUpload) which serve as an important MacGuffin in the backstory of two mayor characters look like Betamax cassettes.

to:

* The original ''Anime/BubblegumCrisis'' is as 80's as it gets (thanks to, among other things, being a homage to ''Film/StreetsOfFire'') even if it happens in the 2030s and one example is that the "Data Units" (portable computer information storage units with hefty amounts of data on the KillerRobot Boomers and the Hardsuit PoweredArmor that are used via BrainUpload) which serve as an important MacGuffin in the backstory of two mayor characters look like Betamax cassettes.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Anime/BubblegumCrisis'' is as 80's as it gets (thanks to, among other things, being a homage to ''Film/StreetsOfFire'') and one example is that the "Data Units" (portable computer information storage units with hefty amounts of data on the KillerRobot Boomers and the Hardsuit PoweredArmor that are used via BrainUpload) which serve as an important MacGuffin in the backstory of two mayor characters look like Betamax cassettes.
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None


* [[http://english.bouletcorp.com/2011/07/07/formicapunk/ Formica Punk]] is basically the PunkPunk version of this trope. The name inspired a [[http://formicapunk.tumblr.com Tumblr blog]] (in French).

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* [[http://english.bouletcorp.com/2011/07/07/formicapunk/ Formica Punk]] is basically the PunkPunk version of this trope. The name inspired a [[http://formicapunk.tumblr.com Tumblr blog]] (in French). It’s also referred as Modem Punk after the tabletop game example above.
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* ''Film/{{Prospect}}'' features advanced, space-faring technology that has a design aesthetic from the 1970s and 1980s. Most portable devices are bulky and blocky, the protagonists use paper maps and notepads, and their spaceship features analog switches, keypads, tiny monochrome monitors and a general beige and earthtone color scheme.
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Not an example of the trope


* ''Film/TheFifthElement'' has a distinctive aesthetic that looks like a lot of '90s music videos. It's deliberately futuristic-looking but also quite campy.
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* ''WesternAnimation/RegularShow'' has a very '80s (and later parts with some '90s) feel to it, despite being set in the present day (around original show air is very likely early 2010s so show universe is likely based from) and even one episode from early season had the characters time travel to the actual 1980s. All video game graphics are 8-bit, the music is mostly Hair Metal or New Wave, some montages ape early-MTV music video techniques, Russia is implied to somehow still be USSR, America's current president is very like Bill Clinton himself, and two of the oldest main characters' (Skips and Pops) backstories are like this with Skips's high school years[[note]]as seen from Skips' Story[[/note]] that play off similar to 1980s films that are set in high school.

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* ''WesternAnimation/RegularShow'' has a very '80s (and later parts with some '90s) feel to it, despite being set in the present day (around original show air is very likely [[TheNewTens then-present day]] and having one early 2010s so show universe is likely based from) and even one episode from early season had the where characters time travel to the actual 1980s. All video game graphics are 8-bit, the music is mostly Hair Metal or New Wave, some montages ape early-MTV music video techniques, Russia is implied to somehow still be the USSR, America's current president is very like Bill Clinton himself, and two of the oldest main characters' (Skips and Pops) backstories are like this with Skips's have their high school years[[note]]as seen from Skips' Story[[/note]] that years play off similar to 1980s films that are set in high school.
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Compare and contrast EverythingIsAnIpodInTheFuture. Compare to {{Retraux}}, RetroUniverse, and RaygunGothic.

to:

Compare and contrast EverythingIsAnIpodInTheFuture. Compare to {{Retraux}}, RetroUniverse, ZeerustCanon and RaygunGothic.
Is there an issue? Send a MessageReason:
Remember not to trope your own writing.


Whether it be the loud, bright colors and geometric shapes, the tendency towards [[AsceticAesthetic stark plainness,]] or the [[ArsonMurderAndJaywalking the lack of powerful computers and cell phones,]] it is clear that this is neither the RaygunGothic of days past nor the EverythingIsAnIpodInTheFuture aesthetic that would follow, but a bridging point that contains elements of both styles.

to:

Whether it be the loud, bright colors and geometric shapes, the tendency towards [[AsceticAesthetic stark plainness,]] or the [[ArsonMurderAndJaywalking the lack of powerful computers and cell phones,]] phones, it is clear that this is neither the RaygunGothic of days past nor the EverythingIsAnIpodInTheFuture aesthetic that would follow, but a bridging point that contains elements of both styles.
Is there an issue? Send a MessageReason:
None


Stories which use a technological aesthetic reminiscent of the early 1980's as [[TropeCodifier popularized]] by the IBM PC and imitators, regardless of the real time setting of the media. Most often found in the context of science fiction.

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Stories which use a technological aesthetic reminiscent of the early 1980's as [[TropeCodifier popularized]] by the IBM PC UsefulNotes/IBMPersonalComputer and imitators, regardless of the real time setting of the media. Most often found in the context of science fiction.

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Added Wasteland Series in the "Video Games" section.


Stories which use a technological aesthetic reminiscent of the early 1980's, regardless of the real time setting of the media. Most often found in the context of science fiction.

Whether it be the loud, bright colors and geometric shapes, the tendency towards [[AsceticAesthetic stark plainness,]] or the [[ArsonMurderAndJaywalking the lack of powerful computers and cell phones,]] it is clear that this is neither the RaygunGothic of days past nor the EverythingIsAnIpodInTheFuture aesthetic that would follow, but a bridging point that contains elements of both styles.

As the name implies, a good way to judge if this trope is present is the frequent use of cassettes, which were used in the decades named above to house magnetic tape ubiquitous in technology of the period, and later on often contained ROM chips for game consoles and occasionally add-ons for computing hardware. Other technologies to look out for are CRT displays, computer systems reminiscent of microcomputers like the UsefulNotes/Commodore64, freestanding hi-fi systems, small LCD displays as opposed to full color screens, and other analog technologies. TheInternet or some analogue may exist, but if it's more frequently used to exchange large files than physical media, chances are that the work isn't using this trope.

to:

Stories which use a technological aesthetic reminiscent of the early 1980's, 1980's as [[TropeCodifier popularized]] by the IBM PC and imitators, regardless of the real time setting of the media. Most often found in the context of science fiction.

Whether it be the loud, bright colors and geometric shapes, the tendency towards [[AsceticAesthetic stark plainness,]] or the [[ArsonMurderAndJaywalking the lack of powerful computers and cell phones,]] it is clear that this is neither the RaygunGothic of days past nor the EverythingIsAnIpodInTheFuture aesthetic that would follow, but a bridging point that contains elements of both styles.

styles.

As the name implies, a good way to judge if this trope is present is the frequent use of cassettes, which were used in the decades named above to house magnetic tape ubiquitous in technology of the period, and later on often contained ROM chips for game consoles and occasionally add-ons for computing hardware. Other technologies to look out for are CRT displays, computer systems reminiscent of microcomputers like the UsefulNotes/Commodore64, freestanding hi-fi systems, small LCD displays as opposed to full color screens, [[MagicFloppyDisk floppy disks]], and other analog technologies. TheInternet or some analogue may exist, but if it's more frequently used to exchange large files than physical media, chances are that the work isn't using this trope.



Contrast EverythingIsAnIpodInTheFuture. Compare to {{Retraux}}, RetroUniverse, and RaygunGothic.

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Contrast Compare and contrast EverythingIsAnIpodInTheFuture. Compare to {{Retraux}}, RetroUniverse, and RaygunGothic.


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*''VideoGame/{{Wasteland}}'' and its sequel, ''Videogame/Wasteland2'', both heavily feature machinery of this style and vintage whenever electronics are involved, the former having been made in the 80s itself and the latter following up on setting consistency.
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None


* ''TabletopGame/{{Warhammer 40000}}'', being a mismatch of all sorts of futures and settings, features this trope particularly in the Hive Cities, where 70s style punks that live in a {{Cyberpunk}} WretchedHive face off against each other or expies of JudgeDredd that make up the local police force. Other times, some technology of the Imperium Of Man is quite boxy and their screens tend to lack a Graphical User Interface. Considering that the game was developed in the 80s, a lot of the original [[https://vignette.wikia.nocookie.net/warhammer40k/images/2/2d/Field_Police.jpg/revision/latest?cb=20111011185130 artwork was full of this trope.]]

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* ''TabletopGame/{{Warhammer 40000}}'', being a mismatch mishmash of all sorts of futures and settings, features this trope particularly in the Hive Cities, where 70s style punks that live in a {{Cyberpunk}} WretchedHive face off against each other or expies of JudgeDredd that make up the local police force. Other times, some technology of the Imperium Of Man is quite boxy and their screens tend to lack a Graphical User Interface. Considering that the game was developed in the 80s, a lot of the original [[https://vignette.wikia.nocookie.net/warhammer40k/images/2/2d/Field_Police.jpg/revision/latest?cb=20111011185130 artwork was full of this trope.]]
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* ''Modempunk'' is a simple role-playing game made by the [[FourChan 1d4Chan]] community about a [[{{Dystopia}} dystopian]] [[{{AlternateHistory}} alternate history]] 1980s where the 1990s internet boon came a decade early, owning a computer without a license makes you an outlaw by the [[{{OppressiveStatesOfAmerica}} police-state]], and most kids are [[{{HollywoodHacking}} cool, savvy hackers]]. Players are encouraged to make clever uses of commonly available electronics from the 1980s, altered for hacking and [[https://en.wikipedia.org/wiki/Phreaking "phreaking"]] by the characters. The game was inspired by the 1995 movie ''Film/{{Hackers}}''.

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* ''Modempunk'' is a simple role-playing game made by the [[FourChan [[Website/FourChan 1d4Chan]] community about a [[{{Dystopia}} dystopian]] [[{{AlternateHistory}} alternate history]] 1980s where the 1990s internet boon came a decade early, owning a computer without a license makes you an outlaw by the [[{{OppressiveStatesOfAmerica}} police-state]], and most kids are [[{{HollywoodHacking}} cool, savvy hackers]]. Players are encouraged to make clever uses of commonly available electronics from the 1980s, altered for hacking and [[https://en.wikipedia.org/wiki/Phreaking "phreaking"]] by the characters. The game was inspired by the 1995 movie ''Film/{{Hackers}}''.

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