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* WhatMeasureIsASuper

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* WhatMeasureIsASuperWhatMeasureIsANonSuper
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* WhatMeasureIsASuper
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* Garth Ennis' ''Comic/TheBoys'' is pretty much built on how much superpowered humans suck and do not live up to their claims of heroism. They range from SmugSuper jerkasses to CompleteMonster horrors with very little in-between.
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* MutantDraftBoard


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* SuperSoldier
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* The VideoGame/{{Infamous}} series dealt with the prejudices and responsibilities which come from getting superpowers in real life. Most people react to the condition by going a little bit nuts while others try to hide their abilities. Cole attempts to help as many people as possible but has an extra-motivation for doing so [[spoiler: since everyone blames him for the destruction of Empire City]].
** VideoGame/InfamousSecondSon continues this trend as we watch Delsin become a superhero primarily because he hates the establishment but also to drum up support against the DUP. As long as the public thinks he's doing good, it's harder for the DUP to label him a bio-terrorist.

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* The VideoGame/{{Infamous}} ''VideoGame/{{Infamous}}'' series dealt with the prejudices and responsibilities which come from getting superpowers in real life. Most people react to the condition by going a little bit nuts while others try to hide their abilities. Cole attempts to help as many people as possible but has an extra-motivation for doing so [[spoiler: since everyone blames him for the destruction of Empire City]].
** VideoGame/InfamousSecondSon ''VideoGame/InfamousSecondSon'' continues this trend as we watch Delsin become a superhero primarily because he hates the establishment but also to drum up support against the DUP. As long as the public thinks he's doing good, it's harder for the DUP to label him a bio-terrorist.
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* ''VideoGame/InjusticeGodsAmongUs'' deals with Superman going rogue after the death of Lois Lane at the hands of the Joker (along with all of Metropolis). Superman proceeds to go insane as a result of these actions but the scary part is the majority of the world is willing to go along with his madness. [[JumpingOffTheSlipperySlope At least, at first.]]
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* The ''WesternAnimation/Justice League'' Cadmus arc dealt with the United States government trying to develop countermeasures against the Justice League going rogue. What made this arc so effective was it drew from the extensive history of both ''Batman: The Animated Series'' and ''Superman: The Animated Series'' plus the show's own past to illustrate ''why'' the Justice League would be so terrifying to quote-unquote normal people.

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* The ''WesternAnimation/Justice League'' ''WesternAnimation/JusticeLeague'' Cadmus arc dealt with the United States government trying to develop countermeasures against the Justice League going rogue. What made this arc so effective was it drew from the extensive history of both ''Batman: The Animated Series'' and ''Superman: The Animated Series'' plus the show's own past to illustrate ''why'' the Justice League would be so terrifying to quote-unquote normal people.

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* The ''Comic/SquadronSupreme'' series is another early example of the genre, dealing with a group of Justice League {{Expy}} characters who attempt to avert ReedRichardsIsUseless only to have it backfire on them horribly.
** Its successor, ''Comic/SupremePower'' is all about how human beings would drive the superhumans of the world to insanity.


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[[AC:{{Western Animation}}]]
* The ''WesternAnimation/Justice League'' Cadmus arc dealt with the United States government trying to develop countermeasures against the Justice League going rogue. What made this arc so effective was it drew from the extensive history of both ''Batman: The Animated Series'' and ''Superman: The Animated Series'' plus the show's own past to illustrate ''why'' the Justice League would be so terrifying to quote-unquote normal people.

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* {{Antihero}}



* NominalHero




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* VillainProtagonist


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Capepunk stories tend to be either {{Deconstruction}} or {{Reconstruction}} in nature, analyzing what makes the characters tick as well as how they relate to the setting as a whole. Much effort will be put into justifying why people have a variety of powers, are allowed by law enforcement to run willy-nilly, or don't change the world overnight.

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Capepunk stories tend to be either {{Deconstruction}} or {{Reconstruction}} in nature, analyzing what makes the characters tick as well as how they relate to the setting as a whole. Much effort will be put into justifying why people have a variety of powers, are allowed by law enforcement to run willy-nilly, or don't change the world overnight.
overnight. By and large, the series tend to be very satirical and nature, showing why superheroic tropes either don't work or require massive contrivances in order to be justified as existing.

One common feature in the stories is that superpowers are terrifying to normal people. People with the powers of mind-control, being able to fly, or heat vision are dangers to normal Muggles with even those who protect them being so far removed from normal life they often are enemies. Other times, regular humans are the real monsters with the people trying to use their abilities to help others being deliberately targetted by those who hate and envy them.



* ''ComicBook/{{Invincible}}'' thrives on providing a sense of continuity and world-building for someone entering into a superhuman world for the first time.

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* ''ComicBook/{{Invincible}}'' thrives on providing a sense of continuity and world-building for someone entering into a superhuman world for the first time. Which starts off feeling very Silver Age, only to then become a ruthless DeconstructorFleet of superheroes, only to Reconstruct then Deconstruct again.



* Mark Miller's ''ComicBook/{{Wanted}}'' dealt with supervillains living in the quote-unquote "real world." Which was something they created by removing superheroes from the world. It doubles as a TheReasonYouSuck speech to the reader, pointing out superheroes make the world better.

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* Mark Waid's ''{{Irredeemable}}'' series takes a lot of the Silver Age tropes built around Superman and then proceeds to tear them down ruthlessly as well as the idealism behind them to create a CompleteMonster protagonist. Then he switches to taking an utter monster and turning him into {{Incorruptible}}.
* Mark Miller's ''ComicBook/{{Wanted}}'' dealt with supervillains living in is ultimately revealed to be one of these. It's not until the quote-unquote "real world." Which was something they created by removing superheroes from last panel the world. It doubles as a TheReasonYouSuck speech to satirical nature of the reader, pointing out superheroes make the story is revealed. This used to be a world better.of hope, joy, and love but the villains have stripped it of such and it was because of fans like the reader who let it happen. It's a TakeThat at comic book fans who wanted less wonder and joy in their entertainment.
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!! Common tropes to be found in Capepunk stories are:

* BewareTheSuperman
* BlessedWithSuck
* CapeBusters
* CrapsackWorld
* CrapsaccharineWorld
* FantasticRacism
* HumansAreTheRealMonsters
* MugglePower
* SmugSuper
* SuperDickery
* TallPoppySyndrome
* TranshumanTreachery
* WhatMeasureIsAHuman
* WithGreatPowerComesGreatInsanity
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Capepunk, a term coined by blogger Creator/CTPhipps, is a term which refers to the increasing prevalence of prose super-hero fiction which deals with superheroism in "realistic" manner. This is nothing new, given that Franchise/SpiderMan has been dealing with the everyday problems of a normal as a superhero being since the 1960s. However, the genre has taken off in recent years with the rise of self-published and independent fiction. To be Capepunk, your story can't just be about superheroes. It has to be about why they put on the cape and whether or not putting it on is worthwhile.

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Capepunk, a term coined by blogger Creator/CTPhipps, Capepunk is a term which refers to the increasing prevalence of prose super-hero fiction which deals with superheroism in "realistic" manner. This is nothing new, given that Franchise/SpiderMan has been dealing with the everyday problems of a normal as a superhero being since the 1960s. However, the genre has taken off in recent years with the rise of self-published and independent fiction. To be Capepunk, your story can't just be about superheroes. It has to be about why they put on the cape and whether or not putting it on is worthwhile.
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[[AC:{{Web Original}}]]
* ''WebOriginal/{{Worm}}'' digs deep into the idea of what drives people to be superheroes and supervillains. Central to the story is the internal conflict of the protagonist, Taylor, who desperately wants to do the right thing and become a hero, but who keeps ending up in circumstances that force her to act like a villain, first while trying to infiltrate a team of villains and later by more and more extreme and desperate situations that culminate in her becoming the undisputed queen of her city's superpowered underworld.
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[[AC:{{Video Game}}]]

* The VideoGame/{{Infamous}} series dealt with the prejudices and responsibilities which come from getting superpowers in real life. Most people react to the condition by going a little bit nuts while others try to hide their abilities. Cole attempts to help as many people as possible but has an extra-motivation for doing so [[spoiler: since everyone blames him for the destruction of Empire City]].
** VideoGame/InfamousSecondSon continues this trend as we watch Delsin become a superhero primarily because he hates the establishment but also to drum up support against the DUP. As long as the public thinks he's doing good, it's harder for the DUP to label him a bio-terrorist.
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* Part of what made the ''ComicBook/{{Ultimates}}'' so successful were they were an attempt to deal with how society and the government would handle the existence of superheroes. They work for the government, are treated as celebrities, and were deeply divided on ideological lines. [[{{Understatement}} It didn't work out in the end.]] Indeed, most of the Ultimate line had a more grounded 21st century experience.

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* Part of what made the ''ComicBook/{{Ultimates}}'' ''ComicBook/TheUltimates'' so successful were they were an attempt to deal with how society and the government would handle the existence of superheroes. They work for the government, are treated as celebrities, and were deeply divided on ideological lines. [[{{Understatement}} It didn't work out in the end.]] Indeed, most of the Ultimate line had a more grounded 21st century experience.
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* Part of what made the ''ComicBook/{{Ultimates}}'' so successful were they were an attempt to deal with how society and the government would handle the existence of superheroes. They work for the government, are treated as celebrities, and were deeply divided on ideological lines. [[{{Understatement}} It didn't work out in the end.]] Indeed, most of the Ultimate line had a more grounded 21st century experience.
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* Creator/JohnRidley's Literature/SoledadORoarke books ''Those Who Walk In Darkness'' and ''What Fire Cannot Burn'' have a atypical CrapsackWorld take on superheroes. Specifically, they postulate humanity will turn on them with FantasticRacism and ruthless brutality the first time they fail big.

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* Creator/JohnRidley's Literature/SoledadORoarke ''[[Literature/SoledadORoarke Soledad O'Roarke]]'' books ''Those Who Walk In Darkness'' and ''What Fire Cannot Burn'' have a atypical CrapsackWorld take on superheroes. Specifically, they postulate humanity will turn on them with FantasticRacism and ruthless brutality the first time they fail big.
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* Creator/JohnRidley's books ''Those Who Walk In Darkness'' and ''What Fire Cannot Burn'' have a atypical CrapsackWorld take on superheroes. Specifically, they postulate humanity will turn on them with FantasticRacism and ruthless brutality the first time they fail big.

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* Creator/JohnRidley's Literature/SoledadORoarke books ''Those Who Walk In Darkness'' and ''What Fire Cannot Burn'' have a atypical CrapsackWorld take on superheroes. Specifically, they postulate humanity will turn on them with FantasticRacism and ruthless brutality the first time they fail big.
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* Creator/JohnRidley's books ''Those Who Walk In Darkness'' and ''What Fire Cannot Burn'' have a atypical CrapsackWorld take on superheroes. Specifically, they postulate humanity will turn on them with FantasticRacism and ruthless brutality the first time they fail big.
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* Creator/BrianClevinger's ''Literature/NuklearAge'' doesn't appear to be this at first. It later becomes a novel showing how so much of the wackiness and craziness around its protagonist [[spoiler: is the result of his status as a god.]]

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* Alan Moore's ''ComicBook/{{Watchmen}}'' changed the way superhero comics were written by focusing on the kind of neuroses which would afflict people drawn to fighting crime in costume and how superpowers would affect the world.
* Mark Miller's ''ComicBook/{{Wanted}}'' dealt with supervillains living in the quote-unquote "real world." Which was something they created by removing superheroes from the world. It doubles as a TheReasonYouSuck speech to the reader, pointing out superheroes make the world better.
* As mentioned, ComicBook/{{Spiderman}} was originally quite revolutionary. The idea of a superhero struggling with his normal identity's everyday problems as well as crippling guilt for his failures was something new to the genre. It soon became Marvel's standard and a case of SeinfeldIsUnfunny but worked well for bringing in new readers.

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{{Capepunk}}, a term coined by blogger Creator/CTPhipps, is a term which refers to the increasing prevalence of prose super-hero fiction which deals with superheroism in "realistic" manner. This is nothing new, given Spiderman has been dealing with the every-day problems of a normal as a superhero being since the 1960s. However, the genre has taken off in recent years with the rise of self-published and independent fiction. To be CapePunk, you can't just be about superheroes. You have to be about why they put on the cape and whether or not putting it on is worthwhile.

Capepunk stories tend to be either {{Deconstruction}} or {{Reconstruction}} in nature, analyzing what makes the characters tick as well as how they relate to the setting as a whole. Much effort will be put into justifying why people have a variety of powers, are allowed by law enforcement to run willy-nilly, or don't change the world overnight.

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{{Capepunk}}, Capepunk, a term coined by blogger Creator/CTPhipps, is a term which refers to the increasing prevalence of prose super-hero fiction which deals with superheroism in "realistic" manner. This is nothing new, given Spiderman that Franchise/SpiderMan has been dealing with the every-day everyday problems of a normal as a superhero being since the 1960s. However, the genre has taken off in recent years with the rise of self-published and independent fiction. To be CapePunk, you Capepunk, your story can't just be about superheroes. You have It has to be about why they put on the cape and whether or not putting it on is worthwhile.

worthwhile.

Capepunk stories tend to be either {{Deconstruction}} or {{Reconstruction}} in nature, analyzing what makes the characters tick as well as how they relate to the setting as a whole. Much effort will be put into justifying why people have a variety of powers, are allowed by law enforcement to run willy-nilly, or don't change the world overnight.



* There's too many comics which try and give a "realistic" view of what superheroes are like and authentic world-building so this will just list some of the standout examples.

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* There's There are too many comics which try and to give a "realistic" view of what superheroes are like and authentic world-building world-building, so this will just list some of the standout examples.




* The ''Film/TheDarkKnightSaga'' does as good a job as any movie maker could do in order to ground Batman into someone who might conceivably exist in the world world, spending large amounts of time justifying how Batman relates to both Bruce Wayne's psychology as well as the city as a whole.

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\n* The ''Film/TheDarkKnightSaga'' does as good a job as any movie maker could do in order to ground Batman into someone who might conceivably exist in the world world, spending large amounts of time justifying how Batman relates to both Bruce Wayne's psychology as well as the city and Gotham City as a whole.









* Peter Clines's ''Literature/ExHeroes'' is about how the world has been overrun by zombies but a small band of superheroes protects L.A.'s survivors in a place called the Mount. Much attention is given to how the superheroes are selfless people but this can be aliennating to normal humans.

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* Peter Clines's ''Literature/ExHeroes'' is about how the world has been overrun by zombies but a small band of superheroes protects L.A.'s survivors in a place called the Mount. Much attention is given to how the superheroes are selfless people people, but this can be aliennating to normal humans.



[[/index]]

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[[/index]][[/index]]
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* ''ComicBook/Invincible'' thrives on providing a sense of continuity and world-building for someone entering into a superhuman world for the first time.

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* ''ComicBook/Invincible'' ''ComicBook/{{Invincible}}'' thrives on providing a sense of continuity and world-building for someone entering into a superhuman world for the first time.
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[[AC:Film]]

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[[AC:Film]]
[[AC:{{Film}}]]

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{{Capepunk}}, a term coined by blogger Creator/CTPhipps, is a term which refers to the increasing prevalance of prose super-hero fiction which deals with superheroism in "realistic" manner. This is nothing new, given Spiderman has been dealing with the every-day problems of a normal as a superhero being since the 1960s. However, the genre has taken off in recent years with the rise of self-published and independent fiction.

to:

{{Capepunk}}, a term coined by blogger Creator/CTPhipps, is a term which refers to the increasing prevalance prevalence of prose super-hero fiction which deals with superheroism in "realistic" manner. This is nothing new, given Spiderman has been dealing with the every-day problems of a normal as a superhero being since the 1960s. However, the genre has taken off in recent years with the rise of self-published and independent fiction.
fiction. To be CapePunk, you can't just be about superheroes. You have to be about why they put on the cape and whether or not putting it on is worthwhile.


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[[AC:ComicBooks]]

* There's too many comics which try and give a "realistic" view of what superheroes are like and authentic world-building so this will just list some of the standout examples.
* ''ComicBook/Invincible'' thrives on providing a sense of continuity and world-building for someone entering into a superhuman world for the first time.

[[AC:Film]]

* The ''Film/TheDarkKnightSaga'' does as good a job as any movie maker could do in order to ground Batman into someone who might conceivably exist in the world world, spending large amounts of time justifying how Batman relates to both Bruce Wayne's psychology as well as the city as a whole.
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* Predating ''Literature/SoonIWillBeInvincible'' by decades is George R.R. Martin's ''Literature/WildCards'' series which, very often, made its superheroes out to be anything but.

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* Predating ''Literature/SoonIWillBeInvincible'' ''Soon I Will Be Invincible'' by decades is George R.R. Martin's ''Literature/WildCards'' series which, very often, made its superheroes out to be anything but.
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* Predating ''Literature/SoonIWillBeInvincible'' by decades is George R.R. Martin's ''Literature/WildCards'' series which, very often, made its superheroes out to be anything but.
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* On the other end of the idealism scale is Marion Harmon's {{Reconstruction}} ''Literature/WearingTheCape'' which sets out to make superheroes as realistic as possible yet still ''awesome.''

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* On the other end of the idealism scale is Marion Harmon's {{Reconstruction}} series ''Literature/WearingTheCape'' which sets out to make superheroes as realistic as possible yet still ''awesome.''
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* On the other end of the idealism scale is Marion Harmon's {{Reconstruction}} ''Literature/WearingTheCape'' which sets out to make superheroes as realistic as possible yet still ''awesome.''
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{{Capepunk}}, a term coined by blogger Creator/CTPhipps, is a term which refers to the increasing prevalance of prose super-hero fiction which deals with superheroism in "realistic" manner. This is nothing new, given Spiderman has been dealing with the every-day problems of a normal as a superhero being since the 1960s. However, the genre has taken off in recent years with the rise of self-published and independent fiction.

Capepunk stories tend to be either {{Deconstruction}} or {{Reconstruction}} in nature, analyzing what makes the characters tick as well as how they relate to the setting as a whole. Much effort will be put into justifying why people have a variety of powers, are allowed by law enforcement to run willy-nilly, or don't change the world overnight.

!! Examples
[[AC:{{Literature}}]]

[[index]]

* The trope codifier is probably ''Literature/SoonIWillBeInvincible'' by Austin Grossman gets into the head of an evil genius and the people who oppose him.
* Peter Clines's ''Literature/ExHeroes'' is about how the world has been overrun by zombies but a small band of superheroes protects L.A.'s survivors in a place called the Mount. Much attention is given to how the superheroes are selfless people but this can be aliennating to normal humans.
* Jim Bernheimer's ''Literature/ConfessionsOfADListSupervillain'' follows the adventures of the titular third-stringer, Mechani-Cal, who becomes a hero through sheer necessity.
* Thom Brannan's ''Sad Wings of Destiny'' is a ''Watchmen''-like DeconstructorFleet which tears down just about everything even remotely related to superheroes.
[[/index]]

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