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Men also tend to get crossbows and women get bow. This is completely counterintuitive, since with women having less upper body strength on average than men, a crossbow would realistically be a better fit for women, allowing them to fire powerful bolts repeatedly without tiring even if they have less raw upper body strength.

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Men also tend to get crossbows and women get bow. This is completely counterintuitive, since with women having less upper body strength on average than men, a crossbow would realistically be a better fit for women, allowing them to fire shoot powerful bolts repeatedly without tiring even if they have less raw upper body strength.



In RealLife, the main advantage of a drawn bow was rate of fire - a decent archer could fire much faster than a crossbowman. However, crossbows had advantages in that they are less tiring to use, can be more powerful (as they are not limited by the arm strength of the wielder - the mechanical advantage given by levers and windlasses means you can cock a crossbow you'd have no hope of drawing normally), and on a GameBreaker level, training a crossbowman only took a few weeks whereas it took years to become a competent archer.

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In RealLife, the main advantage of a drawn bow was rate of fire - a decent archer could fire loose arrows much faster than a crossbowman.crossbowman could shoot bolts. However, crossbows had advantages in that they are less tiring to use, can be more powerful (as they are not limited by the arm strength of the wielder - the mechanical advantage given by levers and windlasses means you can cock a crossbow you'd have no hope of drawing normally), and on a GameBreaker level, training a crossbowman only took a few weeks whereas it took years to become a competent archer.
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* ''VideoGame/MonsterHunter'' has bows and bowguns. Bows are more mobile and can be charged while on the move (though this drains stamina), and charging is in fact crucial due to the low damage for each individual arrow. But multiple can be fire at once based on the bow's innate quality, you do not have to worry about ammunition, and elemental damage is built in to specific bows (though you will have to use coatings for status effects). Bowguns are less mobile and have limited (though replenishable through purchasing or crafting) ammunition you have to reload, and storage space is at a premium for them due to many bows having room for more ammunition types than your inventory does, but this makes it somewhat more bearable to deal with multiple monsters with different elemental weaknesses. Bowguns themselves are further split between Light and Heavy versions, with the {{LBG}} having a faster movement speed and "Rapid Fire" on certain ammunition types that let multiple shots be fired from a single round of ammunition for a small damage penalty (making it deal for inflicting status ailments), whereas a {{HBG}} will have you move at a crawl while it's drawn, but allow for "Artillery Mode", letting you stay rooted in one place and drastically increasing the magazine size and fire rate for certain ammunition types. On top of ''all of that'', you can also optionally remove the limiters on Bowguns, and trading the Rapid or Artillery shots in exchange for using a special, high-damage type of ammunition and either load all your ammunition at once and eliminate the need for reloading, or increase damage and clip size.

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!Examples

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* ''TabletopGame/{{Warhammer}}'': Elves are divided into three factions; the "good" and "neutral" (in that they're merely insular, xenophobic, and hugely obnoxious) High and Wood Elves, and the evil (in that they're murder-worshipping psychopathic slavers; no [[GreyAndGrayMorality grey]] here) Dark Elves. The first two have bows and longbows as their primary ranged weapons, while the Dark Elves favour AutomaticCrossbows.

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* ''TabletopGame/{{Warhammer}}'': Elves are divided into three factions; the "good" and "neutral" (in that they're merely insular, xenophobic, and hugely obnoxious) High and Wood Elves, and the evil (in that they're murder-worshipping murder-worshiping psychopathic slavers; no [[GreyAndGrayMorality grey]] here) Dark Elves. The first two have bows and longbows as their primary ranged weapons, while the Dark Elves favour AutomaticCrossbows.

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favor AutomaticCrossbows.
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* Both crossbows and bows exist in ''VideoGame/TotalWarAttila''. Crossbows are generally superior weapons for their greater damage, range and [[ArmorPiercingAttack armor-piercing damage]], but cannot fire in an arc and at a minimum have greater requirements to obtain to use. Bows by contrast are units that are cheaper and available sooner, can fire in an arc, and their greater fire-rate makes them easier to fire off while skirmishing from enemy units...and there are a good amount of {{Horse Archer}}s available in the game while there's literally one horse crossbowmen unit available to one faction.

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* Both crossbows and bows exist in ''VideoGame/TotalWarAttila''. Crossbows are generally superior weapons for their greater damage, range and [[ArmorPiercingAttack armor-piercing damage]], but cannot fire in an arc and at a minimum have greater requirements to obtain to use. Bows by contrast are units that are cheaper and available sooner, can fire in an arc, and their greater fire-rate makes them easier to fire off while skirmishing from enemy units... and there are a good amount of {{Horse Archer}}s available in the game while there's literally one horse crossbowmen unit available to one faction.




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* Richard I of England was a crossbow fan, and loved to shoot at the enemy when he wasn't fighting hand-to-hand. His armies also used discipined crossbowmen to help mitigate the threat of Saladin's {{horse archer}}s. Ironically he was mortally wounded by a crossbow bolt while besieging the Château de Chalus-Chabrol in France. Crossbows were popular in seiges because of their opportunity fire capability. While a bow has a much higher rate of fire you can't draw and hold for minutes on end hoping something to shoot at will turn up - on a crossbow the weapon itself takes the strain.

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* Richard I of England was a crossbow fan, and loved to shoot at the enemy when he wasn't fighting hand-to-hand. His armies also used discipined disciplined crossbowmen to help mitigate the threat of Saladin's {{horse archer}}s. Ironically he was mortally wounded by a crossbow bolt while besieging the Château de Chalus-Chabrol in France. Crossbows were popular in seiges sieges because of their opportunity fire capability. While a bow has a much higher rate of fire fire, you can't draw and hold for minutes on end hoping something to shoot at will turn up - -- on a crossbow the weapon itself takes the strain.strain.
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* Both crossbows and bows exist in ''VideoGame/TotalWarAttila''. Crossbows are generally superior weapons for their greater damage, range and [[ArmorPiercingAttack armor-piercing damage]], but cannot fire in an arc and at a minimum have greater requirements to obtain to use. Bows by contrast are units that are cheaper and available sooner, can fire in an arc, and their greater fire-rate makes them easier to fire off while skirmishing from enemy units...and there is no such thing as a horse crossbowman in the game, but there ''are'' {{Horse Archer}}s.

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* Both crossbows and bows exist in ''VideoGame/TotalWarAttila''. Crossbows are generally superior weapons for their greater damage, range and [[ArmorPiercingAttack armor-piercing damage]], but cannot fire in an arc and at a minimum have greater requirements to obtain to use. Bows by contrast are units that are cheaper and available sooner, can fire in an arc, and their greater fire-rate makes them easier to fire off while skirmishing from enemy units...and there is no such thing as are a horse crossbowman in the game, but there ''are'' good amount of {{Horse Archer}}s.Archer}}s available in the game while there's literally one horse crossbowmen unit available to one faction.
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* [[CurbStompBattle The battle of Crecy]] during UsefulNotes/TheHundredYearsWar undoubtedly did much to give rise to some of the common assumptions about the two weapons. Earlier in the day before the battle, the French had slogged through rain and mud to reach the area where the English had set up position. The Genoese crossbowmen mercenaries who fought on the French side were ordered forward to begin firing a first wave against the English position, despite the fact that their bowstrings were wet from the rain and the large shields called [[https://en.wikipedia.org/wiki/Pavise Pavises]] that the crossbowmen would duck behind while reloading were stuck in the army's baggage train. Predictably, the crossbowmen could barely even reach the English lines with their shots due to the bowstrings being weakened, while [[RainOfArrows the return fire from the English longbows]] cut the exposed crossbowmen (and the French knights who tried charging the English afterwards, trampling the survivors) down like grass. The page image is a cropped version of a 15th century illustration that accompanied a chronicle compiled by a contemporary who fought on the English side, available in its entirely as the leading image for the page about the battle on TheOtherWiki.

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* [[CurbStompBattle The battle of Crecy]] during UsefulNotes/TheHundredYearsWar undoubtedly did much to give rise to some of the common assumptions about the two weapons. Earlier in the day before the battle, the French had slogged through rain and mud to reach the area where the English had set up position. The Genoese crossbowmen mercenaries who fought on the French side were ordered forward to begin firing a first wave against the English position, despite the fact that their bowstrings were wet from the rain and the large shields called [[https://en.wikipedia.org/wiki/Pavise Pavises]] that the crossbowmen would duck behind while reloading were stuck in the army's baggage train. Predictably, the crossbowmen could barely even reach the English lines with their shots due to the bowstrings being weakened, while [[RainOfArrows the return fire from the English longbows]] cut the exposed crossbowmen (and the French knights who tried charging the English afterwards, trampling the survivors) down like grass. The page image is a cropped version of a 15th century illustration that accompanied a chronicle compiled by a contemporary who fought on the English side, available in its entirely as the leading image for the page about the battle on TheOtherWiki.Wiki/TheOtherWiki.
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* Both crossbows and bows exist in ''VideoGame/TotalWarAttila''. Crossbows are generally superior weapons for their greater damage, range and [[ArmorPiercingAttack armor-piercing damage]], but cannot fire in an arc and at a minimum have greater requirements to obtain to use. Bows by contrast are units that are cheaper and available sooner, can fire in an arc, and their greater fire-rate makes them easier to fire off while skirmishing from enemy units...and there is no such thing as a horse crossbowman in the game, but there ''are'' {{Horse Archer}}s.
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Despite being very different weapons, each built with a different purpose in mind, in many {{Fantasy}} setting, standard bows and crossbows seem to be at odds with each other. For instance, Mooks are more likely to have crossbows, while heroes get regular bows, and less graceful more 'brutish' or 'brute force' characters get crossbows while the graceful characters get arrows.

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Despite being very different weapons, each built with a different purpose in mind, in many {{Fantasy}} setting, settings, standard bows and crossbows seem to be at odds with each other. For instance, Mooks are more likely to have crossbows, while heroes get regular bows, and less graceful more 'brutish' or 'brute force' characters get crossbows while the graceful characters get arrows.

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* Richard I of England was a crossbow fan, and loved to shoot at the enemy when he wasn't fighting hand-to-hand. His armies also used discipined crossbowmen to help mitigate the threat of Saladin's {{horse archer}}s. Ironically he was mortally wounded by a crossbow bolt while besieging the Château de Chalus-Chabrol in France.

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* Richard I of England was a crossbow fan, and loved to shoot at the enemy when he wasn't fighting hand-to-hand. His armies also used discipined crossbowmen to help mitigate the threat of Saladin's {{horse archer}}s. Ironically he was mortally wounded by a crossbow bolt while besieging the Château de Chalus-Chabrol in France. Crossbows were popular in seiges because of their opportunity fire capability. While a bow has a much higher rate of fire you can't draw and hold for minutes on end hoping something to shoot at will turn up - on a crossbow the weapon itself takes the strain.
Is there an issue? Send a MessageReason:
None


* Richard I of England was a crossbow fan, and loved to shoot at the enemy when he wasn't fighting hand-to-hand. His armies also used discipined crossbowmen to help mitigate the threat of Saladin's {{HorseArcher}}s. Ironically he was mortally wounded by a crossbow bolt while besieging the Château de Chalus-Chabrol in France.

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* Richard I of England was a crossbow fan, and loved to shoot at the enemy when he wasn't fighting hand-to-hand. His armies also used discipined crossbowmen to help mitigate the threat of Saladin's {{HorseArcher}}s.{{horse archer}}s. Ironically he was mortally wounded by a crossbow bolt while besieging the Château de Chalus-Chabrol in France.
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* Richard I of England was a crossbow fan, and loved to shoot at the enemy when he wasn't fighting hand-to-hand. His armies also used discipined crossbowmen to help mitigate the threat of Saladin's HorseArchers. Ironically he was mortally wounded by a crossbow bolt while besieging the Château de Chalus-Chabrol in France.

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* Richard I of England was a crossbow fan, and loved to shoot at the enemy when he wasn't fighting hand-to-hand. His armies also used discipined crossbowmen to help mitigate the threat of Saladin's HorseArchers.{{HorseArcher}}s. Ironically he was mortally wounded by a crossbow bolt while besieging the Château de Chalus-Chabrol in France.
Is there an issue? Send a MessageReason:
None


* [[CurbStompBattle The battle of Crecy]] during UsefulNotes/TheHundredYearsWar undoubtedly did much to give rise to some of the common assumptions about the two weapons. Earlier in the day before the battle, the French had slogged through rain and mud to reach the area where the English had set up position. The Genoese crossbowmen mercenaries who fought on the French side were ordered forward to begin firing a first wave against the English position, despite the fact that their bowstrings were wet from the rain and the large shields called [[https://en.wikipedia.org/wiki/Pavise Pavises]] that the crossbowmen would duck behind while reloading were stuck in the army's baggage train. Predictably, the crossbowmen could barely even reach the English lines with their shots due to the bowstrings being weakened, while [[RainOfArrows the return fire from the English longbows]] cut the exposed crossbowmen (and the French knights who tried charging the English afterwards, trampling the survivors) down like grass.

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* [[CurbStompBattle The battle of Crecy]] during UsefulNotes/TheHundredYearsWar undoubtedly did much to give rise to some of the common assumptions about the two weapons. Earlier in the day before the battle, the French had slogged through rain and mud to reach the area where the English had set up position. The Genoese crossbowmen mercenaries who fought on the French side were ordered forward to begin firing a first wave against the English position, despite the fact that their bowstrings were wet from the rain and the large shields called [[https://en.wikipedia.org/wiki/Pavise Pavises]] that the crossbowmen would duck behind while reloading were stuck in the army's baggage train. Predictably, the crossbowmen could barely even reach the English lines with their shots due to the bowstrings being weakened, while [[RainOfArrows the return fire from the English longbows]] cut the exposed crossbowmen (and the French knights who tried charging the English afterwards, trampling the survivors) down like grass. The page image is a cropped version of a 15th century illustration that accompanied a chronicle compiled by a contemporary who fought on the English side, available in its entirely as the leading image for the page about the battle on TheOtherWiki.
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[[caption-width-right:300:Genoese crossbows versus English longows.[[note]]Cut off on the right: a retreating Genoese crossbowman [[ShotInTheAss with an arrow stuck in his arse]].[[/note]]]]

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[[caption-width-right:300:Genoese crossbows versus English longows.[[note]]Cut off on the right: left: a retreating Genoese crossbowman [[ShotInTheAss with an arrow stuck in his arse]].[[/note]]]]
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[[caption-width-right:300:Genoese crossbows versus English longows.]]

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[[caption-width-right:300:Genoese crossbows versus English longows.]]
[[note]]Cut off on the right: a retreating Genoese crossbowman [[ShotInTheAss with an arrow stuck in his arse]].[[/note]]]]
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* [[CurbStompBattle The battle of Crecy]] during UsefulNotes/TheHundredYearsWar undoubtedly did much to give rise to some of the common assumptions about the two weapons. Earlier in the day before the battle, the French had slogged through rain and mud to reach the area where the English had set up position. The Genoese crossbowmen mercenaries who fought on the French side were ordered forward to begin firing a first wave against the English position, despite the fact that their bowstrings were wet from the rain and the large shields called [[https://en.wikipedia.org/wiki/Pavise Pavises]] that the crossbowmen would duck behind while reloading were stuck in the army's baggage train. Predictably, the crossbowmen could barely even reach the English lines with their shots due to the bowstrings being weakened, while [[RainOfArrows the return fire from the English longbows]] cut the exposed crossbowmen (and the French knights who tried charging the English afterwards, trampling the survivors) down like grass.

to:

* [[CurbStompBattle The battle of Crecy]] during UsefulNotes/TheHundredYearsWar undoubtedly did much to give rise to some of the common assumptions about the two weapons. Earlier in the day before the battle, the French had slogged through rain and mud to reach the area where the English had set up position. The Genoese crossbowmen mercenaries who fought on the French side were ordered forward to begin firing a first wave against the English position, despite the fact that their bowstrings were wet from the rain and the large shields called [[https://en.wikipedia.org/wiki/Pavise Pavises]] that the crossbowmen would duck behind while reloading were stuck in the army's baggage train. Predictably, the crossbowmen could barely even reach the English lines with their shots due to the bowstrings being weakened, while [[RainOfArrows the return fire from the English longbows]] cut the exposed crossbowmen (and the French knights who tried charging the English afterwards, trampling the survivors) down like grass.grass.
* Richard I of England was a crossbow fan, and loved to shoot at the enemy when he wasn't fighting hand-to-hand. His armies also used discipined crossbowmen to help mitigate the threat of Saladin's HorseArchers. Ironically he was mortally wounded by a crossbow bolt while besieging the Château de Chalus-Chabrol in France.
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/bowsversuscrossbows.jpg]]
[[caption-width-right:300:Genoese crossbows versus English longows.]]
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* ''Manga/VinlandSaga'' treats crossbows somewhat like {{BFG}}s compared to bows, as they can [[ArtisticLiceensePhysics shatter shields.]]

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* ''Manga/VinlandSaga'' treats crossbows somewhat like {{BFG}}s compared to bows, as they can [[ArtisticLiceensePhysics [[ArtisticLicensePhysics shatter shields.]]
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* ''Manga/VinlandSaga'' treats crossbows somewhat like {{BFG}}s compared to bows, as they can shatter shields.

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* ''Manga/VinlandSaga'' treats crossbows somewhat like {{BFG}}s compared to bows, as they can [[ArtisticLiceensePhysics shatter shields.
shields.]]
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* ''Manga/VinlandSaga'' treats crossbows somewhat like {{BFG}}s compared to bows, as they can shatter shields.

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* In ''[[Film/TheLordOfTheRings The Lord of the Rings: The Two Towers]]'', the heroic humans and Elves use bows while the evil Uruk-hai use crossbows (never mentioned in [[Literature/TheLordOfTheRings the original book]]) at the siege of Helm's Deep.
* Inverted in ''Film/TheMessengerTheStoryOfJoanOfArc'', since the protagonists are French and their enemies English.
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* ''VideoGame/SevenDaysToDie'', as of Alpha 15, features both a wooden bow and a crossbow. The bow is easier to craft and faster to fire, but deals less damage and is hard to aim for long-distance shooting, while the crossbow can fire instantly and is more powerful, but reloads slower and has a more complicated crafting that requires a schematic and metal. Bows can load up [[ArrowsOnFire fire arrows]], while crossbows have [[StuffBlowingUp explosive bolts]] as an option.
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* ''Videogame/MountAndBlade'' tends to stay loyal to reality, with weaker bows that nevertheless can be fired much faster, though with a bit less accuracy, and very slow crossbows that, for the bigger and stronger variants, will pierce even through thick armor and do terrible damage. Bows can also be used on horseback while crossbows cannot, for cranks haven't been invented yet.
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Bows are usually treated as much less powerful than crossbows and thus are more likely to get the AnnoyingArrows treatment. In contrast, crossbow bolts tend to be shown as having proper stopping power when they hit and are generally shown being more lethal. One reason for this disparity likely has to do with movie props. Prop crossbows can be made to be historically accurate, as the level allows virtually anyone to draw them. Prop bows, on the other hand, cannot be made historically accurate, as they have to be usable by actors, who generally are not the strongest people on the planet. As such, bows seen in movies tend to be a lot less powerful than real life bows are.

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Bows are usually treated as much less powerful than crossbows and thus are more likely to get the AnnoyingArrows treatment. In contrast, crossbow bolts tend to be shown as having proper stopping power when they hit and are generally shown being more lethal. One reason for this disparity likely has to do with movie props. Prop crossbows can be made to be historically accurate, as the level their levers allows virtually anyone to draw them. Prop bows, on the other hand, cannot be made historically accurate, as they have to be usable by actors, who generally are not the strongest people on the planet. As such, bows seen in movies tend to be a lot less powerful than real life bows are.
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Bows are usually treated as much less powerful than crossbows and thus are more likely to get the AnnoyingArrows treatment. In contrast, crossbow bolts tend to be shown as having proper stopping power when they hit and are generally shown being more lethal.

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Bows are usually treated as much less powerful than crossbows and thus are more likely to get the AnnoyingArrows treatment. In contrast, crossbow bolts tend to be shown as having proper stopping power when they hit and are generally shown being more lethal.
lethal. One reason for this disparity likely has to do with movie props. Prop crossbows can be made to be historically accurate, as the level allows virtually anyone to draw them. Prop bows, on the other hand, cannot be made historically accurate, as they have to be usable by actors, who generally are not the strongest people on the planet. As such, bows seen in movies tend to be a lot less powerful than real life bows are.
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* In the 2004 ''Film/KingArthur'' film, the heroic knights and their Pictish allies all wield bows of one sort or another; their evil Saxon enemies carry somewhat anachronistic crossbows.

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* ''TabletopGame/{{Warhammer}}'': Elves are divided into three factions; the "good" and "neutral" (in that they're merely insular, xenophobic, and hugely obnoxious) High and Wood Elves, and the evil (in that they're murder-worshipping psychopathic slavers; no [[GreyAndGrayMorality grey]] here) Dark Elves. The first two have bows and longbows as their primary ranged weapons, while the Dark Elves favour AutomaticCrossbows.
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Bows also carry an air of elitism about them, in a manner of speaking. While crossbows could be given to anyone, and as such large masses of people with less training were equipped with them, a bow requires many years of practice to be truly good at. Thus anyone using a bow in a fight is likely to have far more years of training, and potentially be more of a carrier fighter. Going along with that, a truly great archer with a bow generally can be more lethal than a great archer with a crossbow, due to how much faster their rate of fire could be.

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Bows also carry an air of elitism about them, in a manner of speaking. While crossbows could be given to anyone, and as such large masses of people with less training were equipped with them, a bow requires many years of practice to be truly good at. Thus anyone using a bow in a fight is likely to have far more years of training, and potentially be more of a carrier career fighter. Going along with that, a truly great archer with a bow generally can be more lethal than a great archer with a crossbow, due to how much faster their rate of fire could be.
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Even if the first game, fully upgraded crossbows actually do MORE damage than fully upgraded bows with stats at the softcap.


* ''VideoGame/DarkSouls''
** Crossbows lack stat scaling, so regular bows outclass any build that puts more stats than the minimum levels to use. They also cannot be aimed without using the binoculars, an item that lacks a sight for precision aiming.
** The game also will not let the player move until the crossbow is reloaded, which takes a frustratingly long time.
** ''VideoGame/DarkSoulsII'' shortens this gap somewhat, by buffing the crossbows' base damage to the level of the high end bows, and aiming is helped by being able to attack with the binoculars raised, and being able to aim by two-handing a crossbow.

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* ''VideoGame/DarkSouls''
**
Throughout the ''VideoGame/DarkSouls'' series, bows and crossbows are both classes of weapon. Bows take both hands to use, take a short time to prepare a shot, reload quickly, and get significant damage from stat scaling (usually from Dexterity and sometime from Strength). Crossbows can be fired one handed, are ready to fire as soon as you pull them out, reload slowly, and do slightly more damage than bows with less stat investment (the higher base damage increase from upgrades compensates for the total lack of stat scaling, so regular scaling). Some quirks with using crossbows made bows outclass any build that puts more stats than the minimum levels to use. They also popular, but they were fixed later on.
** In ''VideoGame/DarkSoulsI'', crossbows
cannot be aimed without using the binoculars, an item that lacks a sight for precision aiming.
**
aiming. This makes the supposed "Sniper Crossbow" actually useless for sniping. The game also will not let wouldn't track if a crossbow had a bolt loaded or not, so firing a crossbow ''forces'' the player move until the crossbow is reloaded, to immediately stand in place to reload, which takes a frustratingly long time.
can be extremely dangerous.
** ''VideoGame/DarkSoulsII'' shortens this gap somewhat, by buffing the crossbows' base damage allowed crossbows to the level of the high end bows, be aimed when they're held in two hand.
** ''VideoGame/DarkSoulsIII'' finally gave crossbows a magazine, so you don't have to reload it immediately after firing,
and aiming is helped by being able to attack made both weapon types more distinct with the binoculars raised, and being able addition of weapon Skills. A bow's skill is either a low damage rapid fire attack, a ChargedAttack that pierces shields, or a [[MultiShot three arrow shot]]. The skill all crossbows share is a shoulder tackle meant to aim by two-handing a crossbow.push enemies back.
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* [[CurbStompBattle The battle of Crecy]] during UsefulNotes/TheHundredYearsWar undoubtedly did much to give rise to some of the common assumptions about the two weapons. Earlier in the day before the battle, the French had slogged through rain and mud to reach the area where the English had set up position. The Genoese crossbowmen mercenaries who fought on the French side were ordered forward to begin firing a first wave against the English position, despite the fact that their bowstrings were wet from the rain and the large shields called [[https://en.wikipedia.org/wiki/Pavise Pavises]] that the crossbowmen would duck behind while reloading were stuck in the army's baggage train. Predictably, the crossbowmen could barely even reach the English lines with their shots due to the bowstrings being weakened, while [[RainOfArrows the return fire from the English longbows]] cut the exposed crossbowmen (and the French knights who tried charging the English afterwards) down like grass.

to:

* [[CurbStompBattle The battle of Crecy]] during UsefulNotes/TheHundredYearsWar undoubtedly did much to give rise to some of the common assumptions about the two weapons. Earlier in the day before the battle, the French had slogged through rain and mud to reach the area where the English had set up position. The Genoese crossbowmen mercenaries who fought on the French side were ordered forward to begin firing a first wave against the English position, despite the fact that their bowstrings were wet from the rain and the large shields called [[https://en.wikipedia.org/wiki/Pavise Pavises]] that the crossbowmen would duck behind while reloading were stuck in the army's baggage train. Predictably, the crossbowmen could barely even reach the English lines with their shots due to the bowstrings being weakened, while [[RainOfArrows the return fire from the English longbows]] cut the exposed crossbowmen (and the French knights who tried charging the English afterwards) afterwards, trampling the survivors) down like grass.
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* ''TabletopGame/DungeonsAndDragons'': Unless they're playing a SquishyWizard, most players will never even touch a crossbow. Bows allow you to add your Strength bonus to your ranged attacks, while crossbows can only use a single die roll. Also, when at higher levels, bows can be fired multiple times per round, while crossbows can still only be fired once.

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* ''TabletopGame/DungeonsAndDragons'': ''TabletopGame/DungeonsAndDragons'' 3.5: Unless they're playing a SquishyWizard, most players will never even touch a crossbow. Bows allow you to add your Strength bonus to your ranged attacks, while crossbows can only use a single die roll. Also, when at higher levels, bows can be fired multiple times per round, while crossbows can still only be fired once.
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Despite being very different weapons, each built with a different purpose in mind, in many {{Fantasy}} setting, standard bows and crossbows seem to be at odds with each other. For instance, Mooks are more likely to have crossbows, while heroes get regular bows, and less graceful more 'brutish' or 'brute force' characters get crossbows while the graceful characters get arrows.

Bows also carry an air of elitism about them, in a manner of speaking. While crossbows could be given to anyone, and as such large masses of people with less training were equipped with them, a bow requires many years of practice to be truly good at. Thus anyone using a bow in a fight is likely to have far more years of training, and potentially be more of a carrier fighter. Going along with that, a truly great archer with a bow generally can be more lethal than a great archer with a crossbow, due to how much faster their rate of fire could be.

Bows are usually treated as much less powerful than crossbows and thus are more likely to get the AnnoyingArrows treatment. In contrast, crossbow bolts tend to be shown as having proper stopping power when they hit and are generally shown being more lethal.

Men also tend to get crossbows and women get bow. This is completely counterintuitive, since with women having less upper body strength on average than men, a crossbow would realistically be a better fit for women, allowing them to fire powerful bolts repeatedly without tiring even if they have less raw upper body strength.

One other aspect often seen treats crossbows as being "sneaky" weapons- because they're marginally more concealable than bows, and because of lingering cultural ideas that large numbers of serfs armed with crossbows being able to perforate aristocratic, land-owning knights is somehow unfair and against the natural order of things.

In RealLife, the main advantage of a drawn bow was rate of fire - a decent archer could fire much faster than a crossbowman. However, crossbows had advantages in that they are less tiring to use, can be more powerful (as they are not limited by the arm strength of the wielder - the mechanical advantage given by levers and windlasses means you can cock a crossbow you'd have no hope of drawing normally), and on a GameBreaker level, training a crossbowman only took a few weeks whereas it took years to become a competent archer.

Related to FantasyGunControl, KineticWeaponsAreJustBetter

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!Examples

[[AC:{{Anime}} and {{Manga}}]]
* ''Manga/{{Berserk}}'': For the most part, crossbows are the standard ranged weapon of mooks and heroes alike (Guts in particular has an early AutomaticCrossbow on his arm). However, one of Griffith's Apostles wields a longbow capable of some truly impressive feats like firing half a dozen arrows at once or shish-kebobing both the target's eyes and keep going. In his Apostle form, his lower body sprouts massive horns which he uses like a ballista.

[[AC:ComicBook]]
* ''ComicBook/{{Thorgal}}'': One an early story, Thorgal (who uses a drawn bow, and is very good with it) is in a standoff with a crossbowman, and actually notes that the advantage is to the crossbow. Fortunately a distraction comes along to help him win.

[[AC:{{Literature}}]]
* Early in ''[[Literature/TheWarGods Oath of Swords]]'', Rianthus "suggests" Bahzell should replace his crossbow with a standard bow. Then Bahzell shows what he can ''do'' with that crossbow (and just how fast someone much stronger than human can recock one). He keeps the crossbow.

[[AC:LiveActionTV]]
* ''Series/GameOfThrones'': When Arya is being sent north to the Wall, Yoren, a recruiter for the Night's Watch, mentions that he hates crossbows because "they take too long to reload!" [[PreMortemOneLiner spoken as he kills a crossbow-wielder mid-reload]].
* ''Series/RobinOfSherwood'' unusually has a clear moral distinction between the two weapons - the heroes constantly use longbows while anybody who uses a crossbow, almost without exception, will be evil. This is almost certainly because of the historical associations described below, where longbows are seen as the iconic "English" weapon, while crossbows are for sneaky foreigners.

[[AC:TabletopGames]]
* ''TabletopGame/DungeonsAndDragons'': Unless they're playing a SquishyWizard, most players will never even touch a crossbow. Bows allow you to add your Strength bonus to your ranged attacks, while crossbows can only use a single die roll. Also, when at higher levels, bows can be fired multiple times per round, while crossbows can still only be fired once.

[[AC:VideoGames]]
* ''VideoGame/EmpireEarth'': Crossbows don't replace standard bowmen, they work as a medieval SniperRifle: very slow, long range, and a OneHitKill against infantry. Huge masses of them can fend off attacks, but bowmen have the advantage of shooting over walls.
* In the ''Franchise/DragonAge'' series, crossbows have only been widely available in the [[VideoGame/DragonAgeOrigins first game]], whereas later installments only offer drawn bows and magic as ranged combat options, with Varric's token AutomaticCrossbow Bianca being the only exception. Interestingly, the advantages of using crossbows, particularly in large scale deployments where common footsoldiers need to be trained to shoot within limited time, are {{discussed|Trope}} by Varric and Solas during PartyBanter in ''[[VideoGame/DragonAgeInquisition Inquisition]]'', but the PlayerParty is still restricted to using bows and Bianca.
* ''VideoGame/DarkSouls''
** Crossbows lack stat scaling, so regular bows outclass any build that puts more stats than the minimum levels to use. They also cannot be aimed without using the binoculars, an item that lacks a sight for precision aiming.
** The game also will not let the player move until the crossbow is reloaded, which takes a frustratingly long time.
** ''VideoGame/DarkSoulsII'' shortens this gap somewhat, by buffing the crossbows' base damage to the level of the high end bows, and aiming is helped by being able to attack with the binoculars raised, and being able to aim by two-handing a crossbow.
* In ''VideoGame/{{Civilization}}'' V, most civilizations upgrade from bowmen to crossbowmen in the Medieval Era. However, the British get the longbowman as a unique unit, replacing the normal crossbowman. It has the same attack strength as the crossbowman, but it's also the only pre-industrial era unit which can fire 3 tiles, making it extremely useful in mid-game sieges.
* ''VideoGame/RiseOfNations'': Most nations get crossbowmen for their Medieval Age ranged infantry unit, upgrading from Classical Age archers with additional hit points and attack strength. Native American nations get heavy archers instead (which is just a cosmetic change; they have the same stats as crossbowmen), while English, Nubians, and Koreans get unique longbowmen with improved stats over crossbowmen.
* ''Franchise/TheElderScrolls'': Only two games even ''feature'' crossbows, though drawn bows are available throughout the series.
** ''VideoGame/TheElderScrollsIIIMorrowind'': Unlike drawn bows, crossbows do the same damage with every hit, but drawn bows go all the way up to [[InfinityPlusOneSword Daedric]] in quality, whereas crossbows only come in steel and Dwarven in the vanilla game (the ''Bloodmoon'' ExpansionPack adds a Huntsman Crossbow which is between steel and Dwarven in quality).
** ''VideoGame/TheElderScrollsVSkyrim'': Actually {{averted}} with the crossbows added in the ''Dawnguard'' ExpansionPack. The Dwarven crossbow actually has a slightly higher damage value than even a Daedric or Dragonbone longbow, and the Enhanced versions [[ArmorPiercingAttack ignore 50% of the target's armor]]. However, their rate of fire is considerably slower than using a drawn bow. As in RealLife, one is not clearly superior to the other, but each is better-suited for different situations. Generally speaking, bows are better-suited for dedicated archer characters thanks to their high rate of fire and more perk bonuses applying to their use. Crossbows are better-suited for melee specialists who need a ranged option, since they fire instantly instead of needing to be drawn before the first shot. A melee character can fire their crossbow to open an engagement and then draw a sword or other hand-to-hand weapon upon closing to melee range.

[[AC:Real Life]]
* [[CurbStompBattle The battle of Crecy]] during UsefulNotes/TheHundredYearsWar undoubtedly did much to give rise to some of the common assumptions about the two weapons. Earlier in the day before the battle, the French had slogged through rain and mud to reach the area where the English had set up position. The Genoese crossbowmen mercenaries who fought on the French side were ordered forward to begin firing a first wave against the English position, despite the fact that their bowstrings were wet from the rain and the large shields called [[https://en.wikipedia.org/wiki/Pavise Pavises]] that the crossbowmen would duck behind while reloading were stuck in the army's baggage train. Predictably, the crossbowmen could barely even reach the English lines with their shots due to the bowstrings being weakened, while [[RainOfArrows the return fire from the English longbows]] cut the exposed crossbowmen (and the French knights who tried charging the English afterwards) down like grass.

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