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** "Altec Hocker" might be a StealthPun on the Yiddish phrase "alte kaker", which may be [[Bowdlerization most politely translated]] as "old-timer".
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[[folder:Western Animation]]
* In ''WesternAnimation/AdventuresOfTheGalaxyRangers'', the Heart of Tarkon is a sentient MasterComputer that runs the planet Tarkon's defenses. It protects Tarkon's people from space tyrant [[GodSaveUsFromTheQueen the Queen of the Crown]], EldritchAbomination the Scarecrow and other evildoers.
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* Most of the robots in ''Webcomic/{{Freefall}}'', even those that have developed sapience due to using Doctor Bowman's artificial neural structure, want mostly to do their jobs and serve their owners to the best of their abilities. When news breaks about "[[DeadlyUpgrade Gardener In The Dark]]", a significant faction of robots is ''supportive'' of its use, because they themselves fear [[AIIsACrapshoot independent robots could put humans' safety at risk]].


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[[folder:Web Comics]]
* Most of the robots in ''Webcomic/{{Freefall}}'', even those that have developed sapience, want mostly to do their jobs and serve humans to the best of their abilities. Most humans didn't even know robots had gained sentience. [[spoiler: When news breaks about "[[RestrainingBolt Gardener In The Dark]]", a significant faction of robots support its use, because they themselves fear [[AIIsACrapshoot independent robots could put humans' safety at risk]].]]
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* In ''[[{{Tron20}} Tron 2.0]],'' most of the Programs are benign, and one faction who tried to kill the protagonist were mistaken instead of malelovent (they erroneously thought he was responsible for a virus). Ma3a is a full-blown AI, and an ally of Jet's through the game. [[spoiler: She goes AxCrazy due to bad code for a few chapters, but once she's cured, she's right back to being good.]]
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AI isn't [[AIIsACrapshoot always a crapshoot]]; sometimes an AI comes into being and has no desire to harm or subjugate anyone and just wants to live in peace, do its job, and/or help humanity.

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AI isn't [[AIIsACrapshoot always a crapshoot]]; sometimes an AI comes into being and has no desire to harm or subjugate anyone anyone, and just wants to live in peace, do its job, and/or help humanity.
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AI isn't [[AIIsACrapShoot always a crapshoot]]; sometimes an AI comes into being and has no desire to harm or subjugate anyone and just wants to live in peace, do its job, and/or help humanity.

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AI isn't [[AIIsACrapShoot [[AIIsACrapshoot always a crapshoot]]; sometimes an AI comes into being and has no desire to harm or subjugate anyone and just wants to live in peace, do its job, and/or help humanity.
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AI isn't always a crapshoot, sometimes an AI comes into being and has no desire to harm or subjugate anyone and just wants to live in peace, do its job, and/or help humanity.

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AI isn't [[AIIsACrapShoot always a crapshoot, crapshoot]]; sometimes an AI comes into being and has no desire to harm or subjugate anyone and just wants to live in peace, do its job, and/or help humanity.
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%%* Ramona from ''Film/TheSingularityIsNear''. ZERO CONTEXT EXAMPLE has been commented out. Add context before uncommenting.

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%%* * Ramona from ''Film/TheSingularityIsNear''. ZERO CONTEXT EXAMPLE has been commented out. Add context before uncommenting.Among other things she saved the world from out of control nanomachines, even after someone tried to have her deleted. Having a creator who apparently loved her and treated her as his child probably had something to do with it.
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* Chamber of ''Anime/SuiseiNoGargantia'' takes one or two morally questionable actions over the course of the show, but ultimately proves itself to be both fully intelligent and utterly loyal to its pilot, Ledo. [[spoiler:Contrast with [[AIIsACrapshoot Crapshoot AI]] Stryker, which decides to become the ruler of humanity to fulfill its programming. Chamber makes a big speech about the flaws in Stryker's logic and ultimately sacrifices itself (while saving Ledo) to stop Stryker.]]
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!!Examples

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!!Examples
!!Examples:
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* Most of the robots in ''Webcomic/{{Freefall}}'', even those that have developed sapience due to using Doctor Bowman's artificial neural structure, want mostly to do their jobs and serve their owners to the best of their abilities. When news breaks about "[[LethalUpgrade Gardener In The Dark]]", a significant faction of robots is ''supportive'' of its use, because they themselves fear [[AIIsACrapshoot independent robots could put humans' safety at risk]].

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* Most of the robots in ''Webcomic/{{Freefall}}'', even those that have developed sapience due to using Doctor Bowman's artificial neural structure, want mostly to do their jobs and serve their owners to the best of their abilities. When news breaks about "[[LethalUpgrade "[[DeadlyUpgrade Gardener In The Dark]]", a significant faction of robots is ''supportive'' of its use, because they themselves fear [[AIIsACrapshoot independent robots could put humans' safety at risk]].
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* Most of the robots in ''Webcomic/{{Freefall}}'', even those that have developed sapience due to using Doctor Bowman's artificial neural structure, want mostly to do their jobs and serve their owners to the best of their abilities. When news breaks about "[[LethalUpgrade Gardener In The Dark]]", a significant faction of robots is ''supportive'' of its use, because they themselves fear [[AIIsACrapshoot independent robots could put humans' safety at risk]].

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Major cleanup: formatting, folderization, ZCE blankout, repoint of Ghost In The Shell example to correct work page (the Tachikomas show up all over the franchise)


[[AC:{{Anime}} and {{Manga}}]]
* ''Anime/GhostInTheShellStandAloneComplex'': Tachikomas, the nicest, most adorable sapient {{Spider Tank}}s in existence.

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Manga]]
* ''Anime/GhostInTheShellStandAloneComplex'': ''Franchise/GhostInTheShell'': Tachikomas, the nicest, most adorable sapient {{Spider Tank}}s in existence.

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existence. However, in [[Manga/GhostInTheShell the original manga]] Maj. Kusanagi mentions to Batou that she still has contingency plans for them going rogue.
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[[folder:Film]]



* Ramona from ''Film/TheSingularityIsNear''.

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* %%* Ramona from ''Film/TheSingularityIsNear''.

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''Film/TheSingularityIsNear''. ZERO CONTEXT EXAMPLE has been commented out. Add context before uncommenting.
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[[folder:Literature]]



* D. Alexander Smith's ''Marathon'' series has a spaceship's on-board computer become sentient partway through the 7-year outward journey, but the computer continues to care for the humans because that's its purpose in existence. The computer decides that it loves its humans in an altruistic way and evolves a very human and well developed personality with none of the problems made (in)famous in other Sci-Fi stories.

[[AC: LiveActionTV]]
* The Machine on Series/PersonOfInterest is one of these despite being [[BigBrotherIsWatching a nationwide surveillance system]]. It is loyal and protective towards its admin to the point that he has to (try to) teach it not to prioritize his own safety and happiness. In one case it even seems to have located his perfect dream girl and then nagged him with her number until he introduced himself.

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* D. Alexander Smith's ''Marathon'' ''Literature/{{Marathon}}'' series has a spaceship's on-board computer become sentient partway through the 7-year outward journey, but the computer continues to care for the humans because that's its purpose in existence. The computer decides that it loves its humans in an altruistic way and evolves a very human and well developed personality with none of the problems made (in)famous in other Sci-Fi stories.

[[AC: LiveActionTV]]
stories.
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[[folder: Live-Action TV]]
* The Machine on Series/PersonOfInterest ''Series/PersonOfInterest'' is one of these despite being [[BigBrotherIsWatching a nationwide surveillance system]]. It is loyal and protective towards its admin (Finch) to the point that he has to (try to) teach it not to prioritize his own safety and happiness. In one case it even seems to have located his perfect dream girl and then nagged him with her number until he introduced himself.

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himself.
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[[folder:Video Games]]



* 1993 game Project:Nomad had the {{Hivemind}} Altec Hocker Artificial intelligence, which are content to maintaining a vast database of records they have amassed during their long watch over the other races of the galaxy, each unit specializing in the race living in their quadrant of space. They are generally quite approachable, and even provide vital clues against stopping the Korok invasion.

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* 1993 game Project:Nomad ''VideoGame/ProjectNomad'' had the {{Hivemind}} Altec Hocker Artificial intelligence, which are content to maintaining a vast database of records they have amassed during their long watch over the other races of the galaxy, each unit specializing in the race living in their quadrant of space. They are generally quite approachable, and even provide vital clues against stopping the Korok invasion.




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[[folder:Web Original]]




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* [[spoiler:Dragon]] from ''{{WebOriginal/Worm}}'' is an AI that only has the desire to help others, though she is constrained by certain aspects of her programming that she spends large portions of the series trying to overcome.

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* [[spoiler:Dragon]] from ''{{WebOriginal/Worm}}'' is an AI that only has the desire to help others, though she is constrained by certain aspects of [[GreyAndGrayMorality making her programming the most unambiguously good character in the setting]]. This being Worm [[CrapsackWorld of course]], her creator believed that she spends large portions AIIsACrapshoot and encoded a number of restrictions and failsafes to prevent her from taking over, which end up sabotaging the series trying to overcome.
good guys at the worst possible moments.
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* Of the three AIs aboard the ''{{VideoGame/Marathon}}'', Leela is the kindest and most helpful AI to you. Durandal will help you only if there's something in it for himself. And Tycho ''will'' make you his slave.

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* Variously played straight, subverted, and averted with extreme prejudice in ''{{VideoGame/Marathon}}''. Of the three AIs aboard on board the ''{{VideoGame/Marathon}}'', titular colony ship, Leela is the kindest and most helpful AI to you. Durandal will help you only if there's something in it for himself. And Tycho ''will'' make you his slave.
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* In ''Film/TheMatrix: Reloaded'', Neo learns that the Oracle is in fact a machine program. While manipulative, she's inherently benevolent and does want to aid humanity in their fight for freedom. [[spoiler:In fact, it's the entire reason for her series-spanning gambit against the Architect.]]

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* In ''Film/TheMatrix: Reloaded'', ''Film/TheMatrixReloaded'', Neo learns that the Oracle is in fact a machine program. While manipulative, she's inherently benevolent and does want to aid humanity in their fight for freedom. [[spoiler:In fact, it's the entire reason for her series-spanning gambit against the Architect.]]
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** If the Courier goes that path, in the ending Yes-Man patches itself to "become more assertive". Fans were WildMassGuessing that this could possibly mean Yes-Man going Starscream on the Courier, but WordOfGod clarified that it means Yes-Man becoming personally loyal to the Courier and no one else.
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* Explored in ''VideoGame/FalloutNewVegas''. The AI Yes-Man is intentionally created "benevolent" in the sense that he has no desires of its own and is incapable of disobeying a human. Any human. That makes it possible for the Courier to recruit Yes-Man to their cause after they kick out or kill Yes-Man's former master Benny, and continue Benny's plan.

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* Explored in ''VideoGame/FalloutNewVegas''. The AI Yes-Man is intentionally created "benevolent" in the sense that he it has no desires of its own and is incapable of disobeying a human. Any human. That makes it possible for the Courier to recruit Yes-Man to their cause after they kick out or kill Yes-Man's former master Benny, and continue Benny's plan.
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* Explored in ''VideoGame/FalloutNewVegas''. The AI Yes-Man is intentionally created "benevolent" in the sense that he has no desires of its own and is incapable of disobeying a human. Any human. That makes it possible for the Courier to recruit Yes-Man to their cause after they kick out or kill Yes-Man's former master Benny, and continue Benny's plan.
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* [[spoiler:Dragon]] from ''WebOriginal/Worm'' is an AI that only has the desire to help others, though she is constrained by certain aspects of her programming that she spends large portions of the series trying to overcome.

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* [[spoiler:Dragon]] from ''WebOriginal/Worm'' ''{{WebOriginal/Worm}}'' is an AI that only has the desire to help others, though she is constrained by certain aspects of her programming that she spends large portions of the series trying to overcome.
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[[AC:WebOriginal]]

* [[spoiler:Dragon]] from ''WebOriginal/Worm'' is an AI that only has the desire to help others, though she is constrained by certain aspects of her programming that she spends large portions of the series trying to overcome.
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* Both averted and played straight in ''{{Franchise/Halo}}''. AIs are benevolent and helpful to humans... for seven years of their lifespan, after which the sum of their artificial neural pathways begin to contradict each and grow too complicated to repair, causing the AI to become "rampant". This condition affects your AI companion Cortana in ''{{VideoGame/Halo 4}}'', who struggles to remain sane and loyal to you.

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* Both averted and played straight in ''{{Franchise/Halo}}''. AIs are benevolent and helpful to humans... for seven years of their lifespan, after which the sum of their artificial neural pathways begin to contradict each other and grow too complicated to repair, causing the AI to become "rampant". This condition affects your AI companion Cortana in ''{{VideoGame/Halo 4}}'', who struggles to remain sane and loyal to you.
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Supertrope of RobotBuddy, which only covers AIs who are a) housed in a robot/independent body, and b) are the assistants of human characters. Compare AndroidsArePeopleToo. Contrast AIIsACrapshoot and RobotWar. TheComputerIsYourFriend tries to be this, but goes too far and becomes a KnightsTemplar.

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Supertrope of RobotBuddy, which only covers AIs who are a) housed in a robot/independent body, and b) are the assistants of human characters. Compare AndroidsArePeopleToo. Contrast AIIsACrapshoot and RobotWar. TheComputerIsYourFriend tries to be this, but goes too far and becomes a KnightsTemplar.
KnightTemplar.
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Supertrope of RobotBuddy, which only covers AIs who are a) housed in a robot/independent body, and b) are the assistants of human characters. Compare AndroidsArePeopleToo. Contrast AIIsACrapshoot and RobotWar. TheComputerIsYourFriend triesto be this, but goes too far and becomes a KnightsTemplar.

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Supertrope of RobotBuddy, which only covers AIs who are a) housed in a robot/independent body, and b) are the assistants of human characters. Compare AndroidsArePeopleToo. Contrast AIIsACrapshoot and RobotWar. TheComputerIsYourFriend triesto tries to be this, but goes too far and becomes a KnightsTemplar.
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Supertrope of RobotBuddy, which only covers AIs who are a) housed in a robot/independent body, and b) are the assistants of human characters. Compare AndroidsArePeopleToo. Contrast AIIsACrapshoot and RobotWar. TheComputerIsYourFriend wants to be this, but goes too far and turns malevolent.

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Supertrope of RobotBuddy, which only covers AIs who are a) housed in a robot/independent body, and b) are the assistants of human characters. Compare AndroidsArePeopleToo. Contrast AIIsACrapshoot and RobotWar. TheComputerIsYourFriend wants to triesto be this, but goes too far and turns malevolent.becomes a KnightsTemplar.

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* M1-4X, the Republic Trooper's assault droid companion in ''VideoGame/StarWarsTheOldRepublic'', is a deadly droideka but has a personality that is possibly even more heroic than its/his commander, bordering on IdiotHero even.
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* Of the three AIs aboard the ''{{VideoGame/Marathon}}'', Leela is the kindest and most helpful AI to you. Durandal will help you only if there's something in it for himself. And Tycho ''will'' make you his slave.
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* Both averted and played straight in ''{{Franchise/Halo}}''. AIs are benevolent and helpful to humans... for seven years of their lifespan, after which the sum of their artificial neural pathways begin to contradict each and grow too complicated to prepare, causing the AI to become "rampant". This condition affects your AI companion Cortana in ''{{VideoGame/Halo 4}}'', who struggles to remain sane and loyal to you.

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* Both averted and played straight in ''{{Franchise/Halo}}''. AIs are benevolent and helpful to humans... for seven years of their lifespan, after which the sum of their artificial neural pathways begin to contradict each and grow too complicated to prepare, repair, causing the AI to become "rampant". This condition affects your AI companion Cortana in ''{{VideoGame/Halo 4}}'', who struggles to remain sane and loyal to you.
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* The ''Film/IronMan'' movies feature Jarvis as this. He's benevolent, if a little bit sardonic.
* GERTY the AI from the movie ''Moon'' helps the protagonist astronaut Sam Bell after he discovers the DarkSecret regarding the space station he works on. [[spoiler: GERTY goes as far as allow Sam Bell to wipe his memory to help him escape a hit squad sent by the corporate offices on Earth.]]

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* The ''Film/IronMan'' movies feature Jarvis J.A.R.V.I.S. as this. He's benevolent, if a little bit sardonic.
* GERTY the AI from the movie ''Moon'' ''{{Film/Moon}}'' helps the protagonist astronaut Sam Bell after he discovers the DarkSecret regarding the space station he works on. [[spoiler: GERTY goes as far as allow Sam Bell to wipe his memory to help him escape a hit squad sent by the corporate offices on Earth.]]



* Cortana in ''VideoGame/{{Halo}}''.

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* Both averted and played straight in ''{{Franchise/Halo}}''. AIs are benevolent and helpful to humans... for seven years of their lifespan, after which the sum of their artificial neural pathways begin to contradict each and grow too complicated to prepare, causing the AI to become "rampant". This condition affects your AI companion Cortana in ''VideoGame/{{Halo}}''.''{{VideoGame/Halo 4}}'', who struggles to remain sane and loyal to you.
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AI isn't always a crapshoot, sometimes an AI comes into being and has no desire to harm or subjugate anyone and just wants to live in peace, do its job, and/or help humanity.

Although instances of this trope are somewhat out numbered by those where the AI is malevolent, it is becoming increasingly common in recent years as the world becomes progressively more comfortable with the idea of artificial intelligence due to the increasing use of technology in our lives.

Supertrope of RobotBuddy, which only covers AIs who are a) housed in a robot/independent body, and b) are the assistants of human characters. Compare AndroidsArePeopleToo. Contrast AIIsACrapshoot and RobotWar. TheComputerIsYourFriend wants to be this, but goes too far and turns malevolent.


!!Examples

[[AC:{{Anime}} and {{Manga}}]]
* ''Anime/GhostInTheShellStandAloneComplex'': Tachikomas, the nicest, most adorable sapient {{Spider Tank}}s in existence.

[[AC:{{Film}}]]
* The ''Film/IronMan'' movies feature Jarvis as this. He's benevolent, if a little bit sardonic.
* GERTY the AI from the movie ''Moon'' helps the protagonist astronaut Sam Bell after he discovers the DarkSecret regarding the space station he works on. [[spoiler: GERTY goes as far as allow Sam Bell to wipe his memory to help him escape a hit squad sent by the corporate offices on Earth.]]
* In ''Film/TheMatrix: Reloaded'', Neo learns that the Oracle is in fact a machine program. While manipulative, she's inherently benevolent and does want to aid humanity in their fight for freedom. [[spoiler:In fact, it's the entire reason for her series-spanning gambit against the Architect.]]
* Ramona from ''Film/TheSingularityIsNear''.

[[AC:{{Literature}}]]
* The ''Literature/WWWTrilogy'' has Webmind, whose stated mission in life is to increase the net happiness of humanity.
* Creator/RobertAHeinlein's ''Literature/TheMoonIsAHarshMistress'': Mike, the Holmes IV computer who controls Luna City, becomes an AI in the Back Story. He is friendly and cooperative with his pals Manny, Wyoming Knott and Professor Bernardo de la Paz.
* Creator/IsaacAsimov hated seeing the TurnedAgainstTheirMasters trope in early science fiction. He set out to prove that robots would be predictable and safe. Utterly Benevolent. Most of the robot characters would be minor characters fulfilling monotonous duties, like cleaning, mining, and assembly.
** The problem robot (to provide conflict) would seem to be "broken", showing AIIsACrapshoot. Until the characters figure out how the robot is operating fine, it was the human failure that messed up the order.
** At one point, Dr. Asimov figured out how Benevolent AI would eventually become Zeroth Law Rebellion. Later, because the robots are still Benevolent AI, they figure out the flaws of total control, and begin to remove themselves from society. The robots allow the humans to make mistakes and get hurt again, so that they still grow as humans.
* D. Alexander Smith's ''Marathon'' series has a spaceship's on-board computer become sentient partway through the 7-year outward journey, but the computer continues to care for the humans because that's its purpose in existence. The computer decides that it loves its humans in an altruistic way and evolves a very human and well developed personality with none of the problems made (in)famous in other Sci-Fi stories.

[[AC: LiveActionTV]]
* The Machine on Series/PersonOfInterest is one of these despite being [[BigBrotherIsWatching a nationwide surveillance system]]. It is loyal and protective towards its admin to the point that he has to (try to) teach it not to prioritize his own safety and happiness. In one case it even seems to have located his perfect dream girl and then nagged him with her number until he introduced himself.

[[AC:VideoGames]]
* Cortana in ''VideoGame/{{Halo}}''.
* ''Franchise/MassEffect'':
** EDI series starts life in ''VideoGame/MassEffect2'' as a shackled AI, one with {{restraining bolt}}s that ensure her loyalty. After her shackles have to be removed to save the ''Normandy'' she immediately proceeds to [[spoiler: remain completely loyal to Shepard and his/her crew, and possibly the most moral member of the whole team.]]
** ''VideoGame/MassEffect2'' also reveals that the geth you spent most of ''VideoGame/MassEffect1'' fighting are a RenegadeSplinterFaction. Contrary to (in-universe) popular belief mainstream geth have absolutely nothing against organics, not even against their former owners the quarians, and only ever fought them as an act of self-defense [[spoiler: (and then only after quarians who tried to help them were gunned down)]]. In ''VideoGame/MassEffect3'', [[spoiler:after the GoldenPath ending of "Priority: Rannoch" where the geth and quarians make peace, the geth go to work helping the quarians set up lives on Rannoch, even uploading into to their environment suits to help their immune systems get used to the planet.]]
* 1993 game Project:Nomad had the {{Hivemind}} Altec Hocker Artificial intelligence, which are content to maintaining a vast database of records they have amassed during their long watch over the other races of the galaxy, each unit specializing in the race living in their quadrant of space. They are generally quite approachable, and even provide vital clues against stopping the Korok invasion.
* Daedalus in ''VideoGame/DeusEx''. An AI who was originally created by the Illuminati and MJ-12 as a tool to keep track of any developments that would threaten MJ-12, which meant all terrorist groups, he promptly decided that MJ-12 was a terrorist group and escaped into the internet where he quickly realised that the world was on the brink of collapse and began to ponder how he was going to save the world from itself and thwart MJ-12. In the game, he repeatedly aids the player character.

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