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* In ''WorldOfWarcraft'', this is called Shell Shield, a powerful ability that reduces all damage taken by 50%. This is mitigated by the fact that the only ones who can actually use it are turtles.
* In ''[[CommandAndConquer Red Alert 3]]'', you have the Nanoswarm, which fades away towards the top, but is still present. It functions as a sort of domed room with no exit, with stuff going in but not coming out until it dissipates. Great for waiting out a Soviet [[strike: nuke]] Vacuum Implosion device.
* ''[[FirstEncounterAssaultRecon FEAR 2]]'' has this for Enemy [[http://fear.wikia.com/wiki/Elite_Powered_Armor elite]] PowerArmour. Curiously, they player's version is missing this particular feature-which is remedied in the third game.

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* In ''WorldOfWarcraft'', ''VideoGame/WorldOfWarcraft'', this is called Shell Shield, a powerful ability that reduces all damage taken by 50%. This is mitigated by the fact that the only ones who can actually use it are turtles.
* In ''[[CommandAndConquer Red Alert 3]]'', ''VideoGame/CommandAndConquerRedAlert3'', you have the Nanoswarm, which fades away towards the top, but is still present. It functions as a sort of domed room with no exit, with stuff going in but not coming out until it dissipates. Great for waiting out a Soviet [[strike: nuke]] Vacuum Implosion device.
* ''[[FirstEncounterAssaultRecon ''[[VideoGame/FirstEncounterAssaultRecon FEAR 2]]'' has this for Enemy [[http://fear.wikia.com/wiki/Elite_Powered_Armor elite]] PowerArmour. Curiously, they player's version is missing this particular feature-which is remedied in the third game.
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** The animation for Aegislash's signature protecting move, "King's Shield," looks like this.
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added real life example

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* Literal example: In some parts of Africa, farmers use [[http://www.zoo.ox.ac.uk/impact/elephants_and_bees fences with beehives]] in order to prevent the elephants from crop-raiding.
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[[quoteright:257:[[Videogame/{{Halo}} http://static.tvtropes.org/pmwiki/pub/images/BubbleShield.jpg]]]]

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[[quoteright:257:[[Videogame/{{Halo}} [[quoteright:257:[[Videogame/{{Halo 3}} http://static.tvtropes.org/pmwiki/pub/images/BubbleShield.jpg]]]]
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* A Beehive Barrier indicates bosses with "absolute defense" in ''Videogame/BreathOfFire: Dragon Quarter''.

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* A In ''VideoGame/BreathOfFireDragonQuarter'', a Beehive Barrier indicates bosses with "absolute defense" in ''Videogame/BreathOfFire: Dragon Quarter''.defense."
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* ''LeagueOfLegends'' uses this for some sheilds, such as Morgana's magic-blocking Black Shield or Poppy's unbreachable [[DiplomaticImpunity Diplomatic Immunity]].

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* ''LeagueOfLegends'' uses this for some sheilds, shields, such as Morgana's magic-blocking Black Shield or Poppy's unbreachable [[DiplomaticImpunity Diplomatic Immunity]].Immunity]]. In addition, the summoner spell Fortify (before it was discontinued) used to deploy invulnerable, but short-lived shields of this type around every friendly turret.
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* In ''{{Zoids}}'', buildings and certain Zoids were equipped with this.
* In ''Anime/{{Mai-HiME}}'', Yukino's element takes the form of several hexagonal mirrors, which are used for defense.

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* In ''{{Zoids}}'', ''Franchise/{{Zoids}}'', buildings and certain Zoids were equipped with this.
* In ''Anime/{{Mai-HiME}}'', ''Anime/MaiHime'', Yukino's element takes the form of several hexagonal mirrors, which are used for defense.
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* The Age of Jalak Dador in ''Myst Online: URU Live'' has a force field you can toggle with your KI, which helps since the thing it protects is a giant stone game board that you're able to adjust to rather staggering heights.
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* ''StarOceanTillTheEndOfTime'' had a green Beehive Barrier appear while blocking attacks.

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* ''StarOceanTillTheEndOfTime'' ''Videogame/StarOceanTillTheEndOfTime'' had a green Beehive Barrier appear while blocking attacks.



* A Beehive Barrier indicates bosses with "absolute defense" in ''BreathOfFire: Dragon Quarter''.

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* A Beehive Barrier indicates bosses with "absolute defense" in ''BreathOfFire: ''Videogame/BreathOfFire: Dragon Quarter''.
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[[/folder]]
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[[folder:Web Animation]]
* Agents North and South of [[Machinima/RedVsBlue Project Freelancer]] used the VideoGame/{{Halo}} barriers, once weaponizing it, and North using Theta to open small windows allowing him to fire through the barrier while under full assault.
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* The ''StarWars'' novels often describe Coruscant's planetary shield as two layers of hexagonal spheres, with missing hexagons allowing ships to enter and exit. In this case the hexagons were invisible, turning the visual trope into a tactical element: only authorized ships could safely navigate the shields and enter or leave the atmosphere. And in case of a battle, those openings would be normally be closed entirely, making it impossible for any lucky shot during an orbital bombardment to bypass the shields.
** This was also the [[JustifiedTrope justification]] for all the warships in Episode 3 being so close together. Of course, like everything else in StarWars the real reason for that scene was RuleOfCool.

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* The ''StarWars'' ''Franchise/StarWars'' novels often describe Coruscant's planetary shield as two layers of hexagonal spheres, with missing hexagons allowing ships to enter and exit. In this case the hexagons were invisible, turning the visual trope into a tactical element: only authorized ships could safely navigate the shields and enter or leave the atmosphere. And in case of a battle, those openings would be normally be closed entirely, making it impossible for any lucky shot during an orbital bombardment to bypass the shields.
** This was also the [[JustifiedTrope justification]] for all the warships in Episode 3 being so close together. Of course, like everything else in StarWars ''Franchise/StarWars'' the real reason for that scene was RuleOfCool.
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** This continues into ''VideoGame/MassEffect3'', with the Leviathan artifact in the DLC of the same name being secured within a cylindrical shape made of hexagons [[spoiler:to prevent it from sending out mind control waves]].
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* [[Anime/HeartcatchPrettyCure Cure Sunshine's]] Sunflower Aegis is a Beehive Barrier shaped like a sunflower. Holds up just as well.
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* In ''CodeGeass'', Lelouch's personal Knightmare frame, the ''Shinkiro'', uses a nearly impenetrable defense field made out of hexagons. While they don't form a complete sphere around the mech, they can literally be burst-positioned anywhere at any time.

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* In ''CodeGeass'', Lelouch's personal Knightmare frame, the ''Shinkiro'', Shinkirou, uses a nearly impenetrable defense field made out of hexagons. While they don't form The barrier isn't a complete sphere around sphere, but the mech, they individual pieces can literally be burst-positioned anywhere at manipulated in any time.fashion; however, doing so requires a very quick mind, playing to Lelouch's strengths.
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* ''{{Disgaea}}'' uses these in the physical and magical barriers.

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* ''{{Disgaea}}'' ''Franchise/{{Disgaea}}'' uses these in the physical and magical barriers.
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* In ''XenobladeChronicles'', the Monado Shield art briefly creates one around the party when it's used.

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* In ''XenobladeChronicles'', ''VideoGame/{{Xenoblade}}'', the Monado Shield art briefly creates one around the party when it's used.
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* In ''Film/TheHungerGamesCatchingFire'' the arena is enclosed by a beehive barrier force field.
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* In the ''Series/{{Star Trek|The Original Series}}'' episode "The Tholian Web", the Tholians are making a spherical geometric web thing to trap the ''Enterprise''. In this case, the barrier is to keep the ''Enterprise'' in. ''Series/StarTrekEnterprise'' demonstrates a complete barrier: in not only blocks outbound attacks, but crushes the trapped ship.

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* In the ''Series/{{Star Trek|The Original Series}}'' episode "The Tholian Web", the Tholians are making a spherical geometric web thing to trap the ''Enterprise''. In this case, the barrier is to keep the ''Enterprise'' in. ''Series/StarTrekEnterprise'' demonstrates a complete barrier: in it not only blocks outbound attacks, but crushes the trapped ship.ship. They also demonstrate a flat barrier they use to barricade a space dock, but that was rather easily defeated.
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No, it\'s not. Her power is a straight up deflector shield, no hexagons visible.


* One of Violet's powers in ''WesternAnimation/TheIncredibles''.
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** Your personal skills have a similar effect.
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[[caption-width-right:257:It was the ''[[IncrediblyLamePun buzz]]'' of the internet!]]

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[[caption-width-right:257:It was the ''[[IncrediblyLamePun buzz]]'' ''buzz'' of the internet!]]



*** When you cause a Defense Crush[[hottip:*: This occurs anytime an ArmorPiercingAttack hits a character whose attempting to block it.]] to your opponent, pieces of a Beehive Barrier can be seen shattering.

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*** When you cause a Defense Crush[[hottip:*: Crush[[note]] This occurs anytime an ArmorPiercingAttack hits a character whose attempting to block it.]] [[/note]] to your opponent, pieces of a Beehive Barrier can be seen shattering.
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* ''[[SuperRobotWarsAlpha Super Robot Wars Alpha Gaiden]]'' has the AEGIS System, a series of shield satellites set up around the Earth to protect it from the gravity wave unleashed by the death of the BigBad from the previous game. In this case, the shield is powered by the world's [[SuperRobot Super Robots]] from a power station set up on the Moon (intended to be the precursor to ''[[Anime/AfterWarGundamX Gundam X]]''[='s=] Satellite System).

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* ''[[SuperRobotWarsAlpha ''[[VideoGame/SuperRobotWarsAlpha Super Robot Wars Alpha Gaiden]]'' has the AEGIS System, a series of shield satellites set up around the Earth to protect it from the gravity wave unleashed by the death of the BigBad from the previous game. In this case, the shield is powered by the world's [[SuperRobot Super Robots]] from a power station set up on the Moon (intended to be the precursor to ''[[Anime/AfterWarGundamX Gundam X]]''[='s=] Satellite System).
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edited for specifics


* The Class 9 and 10 shields in ''{{Freelancer}}'' have this effect when the ships using them are attacked.

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* The Class 9 and 10 shields in ''{{Freelancer}}'' have this effect when the ships using them are attacked. Specifically the shield is normally invisible and is more or less form fitting, but when struck it will become partially visible, revealing tessellated hexagons.

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* OlderThanTheNES: The Photonic Research Institute in ''MazingerZ'' uses a Beehive Barrier to protect the facility when under attack.
** And so did The Fortress of Science from ''GreatMazinger''.
** Since ''{{Mazinkaiser}}'' is a reimagination of the original series, it includes this trope.

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* OlderThanTheNES: The ''{{Mazinger}}'' series already used the trope in TheSeventies:
**
The Photonic Research Institute in ''MazingerZ'' ''Anime/MazingerZ'' uses a Beehive Barrier to protect the facility when under attack.
** And so did The Fortress of Science from ''GreatMazinger''.
''Anime/GreatMazinger''.
** Since ''{{Mazinkaiser}}'' ''Anime/{{Mazinkaiser}}'' is a reimagination of the original series, it includes this trope.
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* The Rinju tortoise-ken user Maka in ''EngineSentaiGoOnger'' vs ''JyukenSentaiGekiranger'' uses this kind of shield, patterned after a tortoise shell.

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* The Rinju tortoise-ken user Maka in ''EngineSentaiGoOnger'' ''Series/EngineSentaiGoOnger'' vs ''JyukenSentaiGekiranger'' ''Series/JukenSentaiGekiranger'' uses this kind of shield, patterned after a tortoise shell.
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** In ''VideoGame/FinalFantasyXIII'' there is a RunningGag where each time [[spoiler:Galenth Dysley]] appears in human form, Snow Villers runs up and attacks only to be violently thwarted by one of these each time.

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** In ''VideoGame/FinalFantasyXIII'' there is a RunningGag where each time [[spoiler:Galenth Dysley]] appears in human form, [[IdiotHero Snow Villers Villiers]] runs up and attacks only to be violently thwarted by one of these each time.
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there is no such implication


* In ''Franchise/MassEffect'', one of the abilities creates a single hexagon barrier in a likely homage to this trope. Implied is that their ship passive defenses exemplify this trope.
* In VideoGame/MassEffect2, ''all'' the barriers are beehive: Geth, Collector, Tech Armour, Krogan fortification, you name it. Not biotic barriers, though; they're smooth surfaces, which makes them more visually distinct from tech-based shields.

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* In ''Franchise/MassEffect'', one of the abilities creates a single hexagon barrier in a likely homage to this trope. Implied is that their ship passive defenses exemplify this trope.
* ** In VideoGame/MassEffect2, ''all'' the barriers are beehive: display a beehive shape when first forming: Geth, Collector, Tech Armour, Krogan fortification, you name it. Not biotic barriers, though; they're always smooth surfaces, which makes them more visually distinct from tech-based shields.
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* In ''VideoGame/MassEffect'', one of the abilities creates a single hexagon barrier in a likely homage to this trope. Implied is that their ship passive defenses exemplify this trope.

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* In ''VideoGame/MassEffect'', ''Franchise/MassEffect'', one of the abilities creates a single hexagon barrier in a likely homage to this trope. Implied is that their ship passive defenses exemplify this trope.
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* One of Violet's powers in ''WesternAnimation/TheIncredibles''.

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