Follow TV Tropes

Following

History Main / AwesomenessMeter

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[AC:Pinball]]
* ''Pinball/DrDude'' has the "I Exam", which ranges from "I Am a Dork" to "I Am Way Cool".
Is there an issue? Send a MessageReason:
None


* A ''HalfLife'' mod known as ''The Opera'' based it's entire score system on awesome. As it was emulating Hong Kong HeroicBloodshed films, the score that players received for a kill was based on how difficult it was to pull off and how awesome it looked.

to:

* A ''HalfLife'' ''VideoGame/HalfLife2'' mod known as ''The Opera'' based it's entire score system on awesome. As it was emulating Hong Kong HeroicBloodshed films, the score that players received for a kill was based on how difficult it was to pull off and how awesome it looked.
Is there an issue? Send a MessageReason:
Hottip Cleanup


* ''ViewtifulJoe'' also grades you on "missions". from '''D'''('oh!) to '''C'''(rappy!) to '''B'''(aaaad!) to '''A'''(wesome!), all the way to '''V'''(iewtiful!). Your grades on time (how fast you win), defense (how well you avoid getting hit) and V points(how many V points you got by doing combos and collecting medals). Top scores require you to be really stylish by evading attacks, pulling off insane slomo multipliers for your base combos, and doing it all fast. Getting all Vs earns you a Rainbow V ranking for the mission. Getting Rainbow V for all missions the chapter will get you Rainbow V for the Chapter, and getting Rainbow V for every chapter will unlock infinite VFX mode. [[hottip:*:For those keeping score, you have to get top ranks for ''every mission in the entire game'' to get that. Truly a BraggingRightsReward, because you just proved you don't need it!]]

to:

* ''ViewtifulJoe'' also grades you on "missions". from '''D'''('oh!) to '''C'''(rappy!) to '''B'''(aaaad!) to '''A'''(wesome!), all the way to '''V'''(iewtiful!). Your grades on time (how fast you win), defense (how well you avoid getting hit) and V points(how many V points you got by doing combos and collecting medals). Top scores require you to be really stylish by evading attacks, pulling off insane slomo multipliers for your base combos, and doing it all fast. Getting all Vs earns you a Rainbow V ranking for the mission. Getting Rainbow V for all missions the chapter will get you Rainbow V for the Chapter, and getting Rainbow V for every chapter will unlock infinite VFX mode. [[hottip:*:For [[note]]For those keeping score, you have to get top ranks for ''every mission in the entire game'' to get that. Truly a BraggingRightsReward, because you just proved you don't need it!]]it![[/note]]
Is there an issue? Send a MessageReason:
None


* ''VideoGame/DevilMayCry'' gives its letter grades extended names: '''D'''(ull/eadly, etc.), '''C'''(ool/arnage, etc.), and so on, up to [[RankInflation SSStylish]]. You build them up by continuously switching your tactics during battle. In the third game a well-placed [[BringIt taunt]] raises the meter (and changes depending on what rank is displayed).

to:

* ''VideoGame/DevilMayCry'' gives its letter grades extended names: '''D'''(ull/eadly, etc.), '''C'''(ool/arnage, etc.), and so on, up to [[RankInflation SSStylish]]. You build them up by continuously switching your tactics during battle. In the third game a well-placed [[BringIt taunt]] raises the meter meter, as well as filling your Devil Trigger indicator (and changes depending on what rank is displayed).
Is there an issue? Send a MessageReason:
None



to:

* ''DynastyWarriors'' rewards you with a morale boost for killing hundreds of enemies (which ultimately determine how well your side fights) and gives you better items when you kill a single unit with a particularly long combo (like a better stat boosting item).
Is there an issue? Send a MessageReason:
None


* ''{{Bayonetta}}'' ranks you from Stone, Bronze, Silver, Gold, Platinum to Pure Platinum depending on combo score, how much damage taken, if items were used, if you fought every verse (basically KillEmAll on the angels), and the number of halos obtained at the end of each chapter.

to:

* ''{{Bayonetta}}'' ''VideoGame/{{Bayonetta}}'' ranks you from Stone, Bronze, Silver, Gold, Platinum to Pure Platinum depending on combo score, how much damage taken, if items were used, if you fought every verse (basically KillEmAll on the angels), and the number of halos obtained at the end of each chapter.
Is there an issue? Send a MessageReason:
None


* ''BatmanArkhamAsylum'' has the Freeform Combat that lets you seamlessly maim and knock down mooks in one free-flowing motion. By the time you're done demolishing 20 mooks in one continuous combo, you'll feel like the Goddamn Batman indeed.

to:

* ''BatmanArkhamAsylum'' ''VideoGame/BatmanArkhamAsylum'' has the Freeform Combat that lets you seamlessly maim and knock down mooks in one free-flowing motion. By the time you're done demolishing 20 mooks in one continuous combo, you'll feel like the Goddamn Batman indeed.
Is there an issue? Send a MessageReason:
None


* Using a Demolition Shot in ''{{Gungrave}: Overdose'' to take out enemies gives your character the "Jackpot" bonus, which not only affects how many skulls you'll get at the end of the stage/act, but will also refill the Shield and Vitality meters depending on how much Jackpot damage you caused (Ranging from "Cool!" to "Wicked!" to "Awesome!" and so on). Chaining normal attacks ("beats") in both games in rapid succession fills your Demolition Shot Gauge which in turn allows your character to launch an over-the-top, often screen-clearing special attack (which is, the aforementioned Demolition Shot).

to:

* Using a Demolition Shot in ''{{Gungrave}: ''{{Gungrave}}: Overdose'' to take out enemies gives your character the "Jackpot" bonus, which not only affects how many skulls you'll get at the end of the stage/act, but will also refill the Shield and Vitality meters depending on how much Jackpot damage you caused (Ranging from "Cool!" to "Wicked!" to "Awesome!" and so on). Chaining normal attacks ("beats") in both games in rapid succession fills your Demolition Shot Gauge which in turn allows your character to launch an over-the-top, often screen-clearing special attack (which is, the aforementioned Demolition Shot).

Changed: 183

Removed: 173

Is there an issue? Send a MessageReason:


* ''SoldierOfFortune'', according to some.
* In ''MetroidPrime 3'', you get [[ScrappyMechanic friendship vouchers]] for killing certain enemies in a certain way, like making aerial Space Pirates have a crash landing.

to:

* ''SoldierOfFortune'', according to some.
* In ''MetroidPrime ''VideoGame/MetroidPrime 3'', you get [[ScrappyMechanic friendship vouchers]] for killing certain enemies in a certain way, like making aerial Space Pirates have a crash landing.
Is there an issue? Send a MessageReason:
None

Changed: 23

Is there an issue? Send a MessageReason:
None


* The game ''VideoGame/UnrealTournament'' award you with a background voice giving you various titles acording the number of players you have killed before being killed o the number of kills you have done in streak.

to:

* The game ''VideoGame/UnrealTournament'' award awards you with a background voice giving you various titles acording according the number of players you have killed before being killed o of the number of kills you have done in streak.a killstreak.

Changed: 12

Is there an issue? Send a MessageReason:
None


* ''HouseOfTheDeadOverkill'' has a "Goregasm" mode unlocked by making enough hits in a row without missing, which gives you bonus points and is accompanied by a waving American flag in the background.

to:

* ''HouseOfTheDeadOverkill'' ''VideoGame/HouseOfTheDead: Overkill'' has a "Goregasm" mode unlocked by making enough hits in a row without missing, which gives you bonus points and is accompanied by a waving American flag in the background.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/MegaManX 8'' would reward you with a better score and a flashier attack sequence if you killed a boss with a tag-team attack.

to:

* ''VideoGame/MegaManX 8'' ''VideoGame/{{Mega Man X}}8'' would reward you with a better score and a flashier attack sequence if you killed a boss with a tag-team attack.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''{{Catherine}}'' got this with Bronze (A simple Block), to silver (A angel) and gold ([[AbsoluteCleavage Midnight Venus]]). Getting Gold usually requires you to keep climbing, [[SaveScumming reset a move]], and not to spend any points during the hub levels since the points from the previous level carry over to the other.
** It should be noted that Hard is [[HarderThanHard very, very difficult]], due to the game's NintendoHard tendency. That and the reset function has been removed, meaning that getting a good score requires you to think fast, string climbs together, and not screw up! Speaking of not screwing up, some blocks compared to Easy and Normal have been changed making it harder to use previous tactics used on lower difficulties.
Is there an issue? Send a MessageReason:
None


* ''TotalOverdose''
* ''Videogame/Warhammer40000SpaceMarine'' gives you more ExperiencePoints for headshots, long-ranged kills, revenge kills etc.

to:

* ''TotalOverdose''
''VideoGame/TotalOverdose''
* ''Videogame/Warhammer40000SpaceMarine'' ''VideoGame/Warhammer40000SpaceMarine'' gives you more ExperiencePoints for headshots, long-ranged kills, revenge kills etc.
Is there an issue? Send a MessageReason:
None



to:

** The single-player campaign also included a Fury Meter filled by killing bad guys that when full could be activated for a brief burst of BulletTime with a ranged weapon or absurdly powerful melee attacks otherwise.
Is there an issue? Send a MessageReason:
None


* ''Split/Second'' rewards your awesome driving (drifting, drafting, jumping, and getting way too close to explosions and surviving) with the ability to blow stuff up.

to:

* ''Split/Second'' ''VideoGame/SplitSecond'' rewards your awesome driving (drifting, drafting, jumping, and getting way too close to explosions and surviving) with the ability to blow stuff up.
Is there an issue? Send a MessageReason:
None



to:

* In ''EndlessFrontier'', this is essentially the role of the Frontier Gauge, which fills up as you deal damage to enemies, especially by performing long combos. When it's full, it can be used to perform the selected character's [[LimitBreak Overdrive]], which will result in an experience multiplier if it's used as a finishing move.
Is there an issue? Send a MessageReason:
Change the Namespace stuff.&


* ''BatmanArkhamAsylum'' has the Freeform Combat that lets you seamlessly maim and knock down mooks in one free-flowing motion. By the time you're done demolishing 20 mooks in one continuous combo, you'll feel like the Goddamn Batman indeed.

to:

* ''BatmanArkhamAsylum'' has the Freeform Combat that lets you seamlessly maim and knock down mooks in one free-flowing motion. By the time you're done demolishing 20 mooks in one continuous combo, you'll feel like the Goddamn Batman indeed.



* ''VideoGame/StrongBadsCoolGameForAttractivePeople'' (from ''WebAnimation/HomestarRunner'') does this to the title. Getting MAXIMUM AWESOMENESS makes you want to say {{Guide Dang It}}.

to:

* ''VideoGame/StrongBadsCoolGameForAttractivePeople'' (from ''WebAnimation/HomestarRunner'') does this to the title. Getting MAXIMUM AWESOMENESS makes you want to say {{Guide Dang It}}.
GuideDangIt.



* ''VideoGame/RyuGaGotoku''. Oh man.

to:

* ''VideoGame/RyuGaGotoku''. Oh man.
man.



* ''{{Carmageddon}}'' gave an 'Extra Style Bonus!' for spattering a pedestrian with a handbrake turn.

to:

* ''{{Carmageddon}}'' gave an 'Extra Style Bonus!' for spattering a pedestrian with a handbrake turn.



* ''{{Shadow of Rome}}'' (for which there's an awesome Let's Play [[http://lparchive.org/LetsPlay/ShadowRome/ here]]), has a meter representing crowd satisfaction in Gladiator matches. The higher it is, the better the weaponry the crowd will throw in for you. It goes up if you pull off impressive stunts and provide gory deaths for your foes.

to:

* ''{{Shadow of Rome}}'' ''ShadowOfRome'' (for which there's an awesome Let's Play [[http://lparchive.org/LetsPlay/ShadowRome/ here]]), has a meter representing crowd satisfaction in Gladiator matches. The higher it is, the better the weaponry the crowd will throw in for you. It goes up if you pull off impressive stunts and provide gory deaths for your foes.



* ''Cabal Online'' focuses on its combo system and rewards chaining special attacks with extra experience points. Mooks of the recommended level are usually little more than punching bags to be gathered in vast numbers for longer combos.

to:

* ''Cabal Online'' focuses on its combo system and rewards chaining special attacks with extra experience points. Mooks of the recommended level are usually little more than punching bags to be gathered in vast numbers for longer combos.
combos.



* ''VideoGame/TheGodfather: The Game'' has more than 40 different ways to "execute" enemies, including garroting people from behind, faking a traffic accident, and burning people alive in ovens. You get a bonus for completing every single execution and most hit contracts give you extra money for assassinating the target in the specified manner.

to:

* ''VideoGame/TheGodfather: The Game'' has more than 40 different ways to "execute" enemies, including garroting people from behind, faking a traffic accident, and burning people alive in ovens. You get a bonus for completing every single execution and most hit contracts give you extra money for assassinating the target in the specified manner.



* The original ''GrandTheftAuto'' gave multiplied your points for killing someone with their own car, killing someone with a flamethrower or if you manipulate a cop into shooting someone. If you killed enough people at once you got a 'Psycho Bastard Bonus!'.

to:

* The original ''GrandTheftAuto'' ''VideoGame/GrandTheftAuto'' gave multiplied your points for killing someone with their own car, killing someone with a flamethrower or if you manipulate a cop into shooting someone. If you killed enough people at once you got a 'Psycho Bastard Bonus!'.



* ''SaintsRow 2'' pretty much scores every degenerate act that you can commit with bronze, silver then gold stars appearing next to the name of whatever it is that you were doing. Roof surfing, streaking, flashing, headshots, vehicle stunts, base jumping... the list goes on.

to:

* ''SaintsRow 2'' ''SaintsRow2'' pretty much scores every degenerate act that you can commit with bronze, silver then gold stars appearing next to the name of whatever it is that you were doing. Roof surfing, streaking, flashing, headshots, vehicle stunts, base jumping... the list goes on.
Is there an issue? Send a MessageReason:
None


* Each ''VideoGame/GodOfWar'' game has a meter that fills up by killing enemies (or, more rarely, collecting gold orbs) and briefly grants Kratos invulnerability when used - Rage of the Gods (''God of War''), Rage of the Titans (''God of War II') and Rage of Sparta (''God of War III'').

to:

* Each ''VideoGame/GodOfWar'' game has a meter that fills up by killing enemies (or, more rarely, collecting gold orbs) and briefly grants Kratos invulnerability when used - Rage of the Gods (''God of War''), Rage of the Titans (''God of War II') II'') and Rage of Sparta (''God of War III'').
III'').
Is there an issue? Send a MessageReason:
None


* ''ProjectGothamRacing'' doles out "Kudos" points, in a manner similar to the ''Burnout'' example above.

to:

* ''ProjectGothamRacing'' ''VideoGame/ProjectGothamRacing'' doles out "Kudos" points, in a manner similar to the ''Burnout'' example above.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/VideoGame/StrongBadsCoolGameForAttractivePeople'' (from ''WebAnimation/HomestarRunner'') does this to the title. Getting MAXIMUM AWESOMENESS makes you want to say {{Guide Dang It}}.

to:

* ''VideoGame/VideoGame/StrongBadsCoolGameForAttractivePeople'' ''VideoGame/StrongBadsCoolGameForAttractivePeople'' (from ''WebAnimation/HomestarRunner'') does this to the title. Getting MAXIMUM AWESOMENESS makes you want to say {{Guide Dang It}}.

Added: 605

Changed: 1117

Is there an issue? Send a MessageReason:
None



to:

* ''{{Okami}}'' has a "Godhood" gauge that increases with consecutive attacks and Traveler's Charms (and decreases by taking damage and running away from battle). The higher the gauge, the more damage Ammy can take before it starts affecting her HP.



* ''VideoGame/GodOfWar''.
* Using a Demolition Shot in ''{{Gungrave}}: Overdose'' to take out enemies gives your character the "Jackpot" bonus, which not only affects how many skulls you'll get at the end of the stage/act, but will also refill the Shield and Vitality meters depending on how much Jackpot damage you caused (Ranging from "Cool!" to "Wicked!" to "Awesome!" and so on). Chaining normal attacks ("beats") in both games in rapid succession fills your Demolition Shot Gauge which in turn allows your character to launch an over-the-top, often screen-clearing special attack (which is, the aforementioned Demolition Shot).

to:

* ''VideoGame/GodOfWar''.
Each ''VideoGame/GodOfWar'' game has a meter that fills up by killing enemies (or, more rarely, collecting gold orbs) and briefly grants Kratos invulnerability when used - Rage of the Gods (''God of War''), Rage of the Titans (''God of War II') and Rage of Sparta (''God of War III'').

* Using a Demolition Shot in ''{{Gungrave}}: ''{{Gungrave}: Overdose'' to take out enemies gives your character the "Jackpot" bonus, which not only affects how many skulls you'll get at the end of the stage/act, but will also refill the Shield and Vitality meters depending on how much Jackpot damage you caused (Ranging from "Cool!" to "Wicked!" to "Awesome!" and so on). Chaining normal attacks ("beats") in both games in rapid succession fills your Demolition Shot Gauge which in turn allows your character to launch an over-the-top, often screen-clearing special attack (which is, the aforementioned Demolition Shot).
Is there an issue? Send a MessageReason:
None


[[quoteright:350:[[StrongBadsCoolGameForAttractivePeople http://static.tvtropes.org/pmwiki/pub/images/SB_awesomeness_9834.jpg]]]]

to:

[[quoteright:350:[[StrongBadsCoolGameForAttractivePeople [[quoteright:350:[[VideoGame/StrongBadsCoolGameForAttractivePeople http://static.tvtropes.org/pmwiki/pub/images/SB_awesomeness_9834.jpg]]]]



* ''VideoGame/StrongBadsCoolGameForAttractivePeople'' (from ''WebAnimation/HomestarRunner'') does this to the title. Getting MAXIMUM AWESOMENESS makes you want to say {{Guide Dang It}}.

to:

* ''VideoGame/StrongBadsCoolGameForAttractivePeople'' ''VideoGame/VideoGame/StrongBadsCoolGameForAttractivePeople'' (from ''WebAnimation/HomestarRunner'') does this to the title. Getting MAXIMUM AWESOMENESS makes you want to say {{Guide Dang It}}.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/StrongBadsCoolGameForAttractivePeople'' (from ''WebOriginal/{{Homestar Runner}}'') does this to the title. Getting MAXIMUM AWESOMENESS makes you want to say {{Guide Dang It}}.

to:

* ''VideoGame/StrongBadsCoolGameForAttractivePeople'' (from ''WebOriginal/{{Homestar Runner}}'') ''WebAnimation/HomestarRunner'') does this to the title. Getting MAXIMUM AWESOMENESS makes you want to say {{Guide Dang It}}.
Is there an issue? Send a MessageReason:
Not an example of the trope


* In ''NBAJam'', getting three baskets in a row will cause the announcer to call out "He's on fire!" - to which [[WhatDoYouMeanItsNotAwesome your character literally catches on fire]] and moves faster for a time.

to:

* In ''NBAJam'', getting three baskets in a row will cause the announcer to call out "He's on fire!" - to which [[WhatDoYouMeanItsNotAwesome your character literally catches on fire]] fire and moves faster for a time.
Is there an issue? Send a MessageReason:
None


* ''GodOfWar''.

to:

* ''GodOfWar''.''VideoGame/GodOfWar''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In the second movie-based ''[[SpiderMan Spider-Man]]'' game, you had a "style meter", which was depleted when you used [[BulletTime Spider Reflexes]]. You refilled it by doing "cool" things--air tricks, not smacking into buildings, that sort of thing. The more "cool" things you did at once, the higher you refilled it.
Is there an issue? Send a MessageReason:
None


* ''MegaManX 8'' would reward you with a better score and a flashier attack sequence if you killed a boss with a tag-team attack.

to:

* ''MegaManX ''VideoGame/MegaManX 8'' would reward you with a better score and a flashier attack sequence if you killed a boss with a tag-team attack.
Is there an issue? Send a MessageReason:
None


* ''Left4Dead'' and ''Left4Dead2'' have "credits" at the end of a campaign, listing off all the various statistics (accuracies, headshot percentage, fewest times revived, etc.) Although you're not outright GRADED, it can be fun to compare and/or trash talk with friends over who did the best. And of course the final line, "X zombies were killed in the making of this film."

to:

* ''Left4Dead'' ''VideoGame/Left4Dead'' and ''Left4Dead2'' ''VideoGame/Left4Dead2'' have "credits" at the end of a campaign, listing off all the various statistics (accuracies, headshot percentage, fewest times revived, etc.) Although you're not outright GRADED, it can be fun to compare and/or trash talk with friends over who did the best. And of course the final line, "X zombies were killed in the making of this film."

Top