Is there an issue? Send a MessageReason:
None
Changed line(s) 152 (click to see context) from:
*** In the same episode, Deimos carries a silenced Mark 23 SOCOM, otherwise known as [[Franchise/MetalGear Solid Snake's]] favourite weapon.
to:
*** In the same episode, Deimos carries a silenced Mark 23 SOCOM, otherwise known as [[Franchise/MetalGear [[VideoGame/MetalGear Solid Snake's]] favourite weapon.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* RiddleForTheAges: We don't learn what's inside the box of ''Incident: 101A'', even though it's one of the mini-episode's focuses and Tricky took the time to steal it after murdering everyone.
Is there an issue? Send a MessageReason:
Fixing grammar
Changed line(s) 184 (click to see context) from:
* StylizedForTheViewer: Every character appears to have the same size to the viewers, but [[WordOfGod Krinkels]] said that they actually have differents heights InUniverse. The only current height confirmations are that Hank is taller than Sanford and Deimos and that Deimos is the shortest.
to:
* StylizedForTheViewer: Every character appears to have the same size to the viewers, but [[WordOfGod Krinkels]] said that they actually have differents heights InUniverse. The only current height confirmations are that Hank is taller than Sanford and Deimos and that Deimos is the shortest.
Is there an issue? Send a MessageReason:
Tidying up a passage
Changed line(s) 120 (click to see context) from:
* RockPaperScissors: In ''Abrogation'', Hank and Sanford wonder who goes first into the entrance made for the newly created tower made by the Auditor and decide to settle the issue this way. Hank loses.
to:
* RockPaperScissors: In ''Abrogation'', Hank and Sanford wonder have to enter a building full of the Auditor's minions, settling on Rock-Paper-Scissors to decide who goes first into the entrance made for the newly created tower made by the Auditor and decide to settle the issue this way. in first. Hank picks scissors and loses.
Is there an issue? Send a MessageReason:
Fixed spelling
Changed line(s) 72 (click to see context) from:
** In one of the few cases of anyone demonstrating any kind of survival instinct, a mook in ''Consternation'' has this reaction to Hank dismembering his colleagues with a chainsaw, frantically trying to climb up a nearby latter to escape. He doesn't get far.
to:
** In one of the few cases of anyone demonstrating any kind of survival instinct, a mook in ''Consternation'' has this reaction to Hank dismembering his colleagues with a chainsaw, frantically trying to climb up a nearby latter ladder to escape. He doesn't get far.
Is there an issue? Send a MessageReason:
Fixing grammar
Changed line(s) 77 (click to see context) from:
* OneBulletClips: ''Madness: Project Nexus'' [[AvertedTrope averts this]] by making ''magazines'' a collected resource. The only exceptions to this are weapons were the ammo is loaded individually, such as the [=SPAS-12=].
to:
* OneBulletClips: ''Madness: Project Nexus'' [[AvertedTrope averts this]] by making ''magazines'' a collected resource. The only exceptions to this are weapons were where the ammo is loaded individually, such as the [=SPAS-12=].
Is there an issue? Send a MessageReason:
Fixing grammar
Changed line(s) 61 (click to see context) from:
** [[spoiler:After Hank gains a new metal arm, he body-slams Tricky on a platform, throws him against a wall, crushes him with an other spiky platform, beats him up and shoot him with Tricky's own gun. All what's left of Tricky after that beatdown (prior to Tricky respawning) is an upper body full of holes.]]
to:
** [[spoiler:After Hank gains a new metal arm, he body-slams Tricky on a platform, throws him against a wall, crushes him with an other spiky platform, beats him up and shoot him with Tricky's own gun. All what's that's left of Tricky after that beatdown (prior to Tricky respawning) is an upper body full of holes.]]
Is there an issue? Send a MessageReason:
Tidying up a sentence
Changed line(s) 52 (click to see context) from:
** The Auditor's enhancing power he used on two engineers works on corpse too by bringing them back to life.
to:
** The Auditor's enhancing power he used on two engineers also works on corpse too by bringing corpses; resurrecting them back and making them far tougher to life.kill for good.
Is there an issue? Send a MessageReason:
None
Changed line(s) 93 (click to see context) from:
* ParryingBullets: This is done several times with varying degrees of success, including Hank's attempt to block a full-auto spray from a Zombie Agent's G36 using the [[KatanasAreJustBetter dragon sword]] in ''Apotheosis'', which allows one bullet to strike him regardless. Both versions of Hank in 9.5 can use a sword to swat pistol rounds away with apparent ease, one variant also using a ''baseball bat'' to guard against MAC-11 spray (causing the bat to become a deadly shiv).
to:
* ParryingBullets: ParryingBullets:
** This is done several times with varying degrees of success, including Hank's attempt to block a full-auto spray from a Zombie Agent's G36 using the [[KatanasAreJustBetter dragon sword]] in ''Apotheosis'', which allows one bullet to strike him regardless. Both versions of Hank in 9.5 can use a sword to swat pistol rounds away with apparent ease, one variant also using a ''baseball bat'' to guard against MAC-11 spray (causing the bat to become a deadlyshiv).shiv).
** ''Madness: Project Nexus'' allows characters with high enough Dexterity to block bullets with melee weapons to reduce the damage to their Tac-Bar. At max Dexterity, they get an improved version that deflects bullets back at the shooter. Unlike Hank's attempt in ''Apotheosis'', you can reliably block full-auto fire or even ''shotgun blasts'' this way.
** This is done several times with varying degrees of success, including Hank's attempt to block a full-auto spray from a Zombie Agent's G36 using the [[KatanasAreJustBetter dragon sword]] in ''Apotheosis'', which allows one bullet to strike him regardless. Both versions of Hank in 9.5 can use a sword to swat pistol rounds away with apparent ease, one variant also using a ''baseball bat'' to guard against MAC-11 spray (causing the bat to become a deadly
** ''Madness: Project Nexus'' allows characters with high enough Dexterity to block bullets with melee weapons to reduce the damage to their Tac-Bar. At max Dexterity, they get an improved version that deflects bullets back at the shooter. Unlike Hank's attempt in ''Apotheosis'', you can reliably block full-auto fire or even ''shotgun blasts'' this way.
Is there an issue? Send a MessageReason:
None
Changed line(s) 87 (click to see context) from:
** The Auditor and Tricky also seem to develop this dynamic, representing LawfulEvil and ChaoticEvil respectively.
to:
** The Auditor and Tricky also seem to develop this dynamic, representing LawfulEvil with the Auditor seemingly wanting control of Nevada while Tricky just wants to fight and ChaoticEvil respectively.kill.
Changed line(s) 138 (click to see context) from:
* ShotgunsAreJustBetter: In ''Madness: Project Nexus'', shotguns are among the best weapons in the game: decent range, a reasonable reload time, as good as the many assault rifles, plentiful and can defeat any enemy, from regular Mooks to Sleepwalkers, and even the final bosses.
to:
* ShotgunsAreJustBetter: In ''Madness: Project Nexus'', shotguns are among the best weapons in the game: decent range, a reasonable reload time, as good as the many assault rifles, plentiful and can defeat any enemy, from regular Mooks to Sleepwalkers, and even the final bosses. The spray of pellets also makes them great at shredding through Tac-Bars, though they suffer from low ammo count.
Changed line(s) 152 (click to see context) from:
*** One of the weapons you can use is called the "[[Film/CitizenKane Citizen Cane]]".
to:
*** One of the weapons you can use is called the "[[Film/CitizenKane Citizen Cane]]".Cane]]" with the description "[[Film/WillyWonkaAndTheChocolateFactory I said GOOD DAY SIR.]]"
Is there an issue? Send a MessageReason:
None
* MistakenForMurderer: During most of the ''Deimos Adventure'' mini-series, Deimos is impaled and forcibly moved in different places by bladed chains coming out of nowhere. So when 2BDamned tries to anchor Deimos back to the living world, Deimos avoids the anchors because they look similar to the chains that have been torturing him since his arrival in Hell.
Changed line(s) 146 (click to see context) from:
** In ''7.5'', when Sanford and Deimos get into melee combat with the newly activated Soldats, Sanford engages one of them with a [[BringIt beckoning gesture]] straight out of Franchise/TheMatrix.
to:
** In ''7.5'', when 5'':
** When Sanford and Deimos get into melee combat with the newly activated Soldats, Sanford engages one of them with a [[BringIt beckoning gesture]] straight out ofFranchise/TheMatrix.''Franchise/TheMatrix''.
** When Sanford and Deimos get into melee combat with the newly activated Soldats, Sanford engages one of them with a [[BringIt beckoning gesture]] straight out of
Added DiffLines:
* SimultaneousArcs:
** Downplayed with "Aggregation", which starts about a minute before the end of the previous episode, "Inundation".
** The ".5" episodes take place in the same time as the mainline episodes, except we follow different protagonists in different locations.
** The ''Deimos Adventure'' mini-series shows Deimos's travel in Hell after being killed in "Aggregation" while the other main characters are doing their own things. The timeline is a bit ambiguous, as it's not clear at which point in the mainline series ''Deimos Adventure'' starts (unlikely to be the exact moment Deimos died) or ends.
** Downplayed with "Aggregation", which starts about a minute before the end of the previous episode, "Inundation".
** The ".5" episodes take place in the same time as the mainline episodes, except we follow different protagonists in different locations.
** The ''Deimos Adventure'' mini-series shows Deimos's travel in Hell after being killed in "Aggregation" while the other main characters are doing their own things. The timeline is a bit ambiguous, as it's not clear at which point in the mainline series ''Deimos Adventure'' starts (unlikely to be the exact moment Deimos died) or ends.
Is there an issue? Send a MessageReason:
Power Up Letdown is for power-ups that bring disavantages. This example is a straight upgrade, so this trope doesn't apply.
Deleted line(s) 99 (click to see context) :
* PowerUpLetdown: When the Agents get upgraded in the course of 6.5, their strength goes from 10 to 12 and their agility goes from 9 to 11, but their intelligence stays at 9. While that's a 14.3% increase, the agents aren't smart enough to use their new skills. Immediately after the upgrade, one Agent knocks over a table to use as cover just to have it shot through like it was cardboard. Their agility allows them to rush into rooms faster, but they aren't fast enough to dodge someone's aim and their strength lets them engage in hand-to-hand better and to use and control weapons easier, but that doesn't matter much when you can be put down in a few shots/stabs or when you aren't using good tactics.
Changed line(s) 101 (click to see context) from:
* PunchAWall: In ''Anamnesis.fla'', some kind of hallucination of Sanford start to punch a wall after having his face obscured and before getting half-teleported into the floor. It seems to be more out of despair than anger as if he was trying to escape.
to:
* PunchAWall: In ''Anamnesis.fla'', some kind of hallucination of Sanford start starts to punch a wall after having his face obscured and before getting half-teleported into the floor. It seems to be more out of despair than anger as if he was trying to escape.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* PowerUpLetdown: When the Agents get upgraded in the course of 6.5, their strength goes from 10 to 12 and their agility goes from 9 to 11, but their intelligence stays at 9. While that's a 14.3% increase, the agents aren't smart enough to use their new skills. Immediately after the upgrade, one Agent knocks over a table to use as cover just to have it shot through like it was cardboard. Their agility allows them to rush into rooms faster, but they aren't fast enough to dodge someone's aim and their strength lets them engage in hand-to-hand better and to use and control weapons easier, but that doesn't matter much when you can be put down in a few shots/stabs or when you aren't using good tactics.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* SymbolFace: Nevedeans all have crosses for faces, with ''no'' exception. Sure, there may be extra features piled on, but the cross is still there. This is used to show that the person is "human", and that the lack of it is a result of their monstrous nature.
Is there an issue? Send a MessageReason:
None
Changed line(s) 92 (click to see context) from:
* ParryingBullets: Present in several episodes; examples include Hank's attempt to block a full-auto spray from a Zombie Agent's G36 using the [[KatanasAreJustBetter dragon sword]] in ''Apotheosis'', which allows one bullet to strike him regardless, while both versions of him in 9.5 can use a blade to swat pistol rounds directly back at the shooter with apparent ease.
to:
* ParryingBullets: Present in This is done several episodes; examples include times with varying degrees of success, including Hank's attempt to block a full-auto spray from a Zombie Agent's G36 using the [[KatanasAreJustBetter dragon sword]] in ''Apotheosis'', which allows one bullet to strike him regardless, while both regardless. Both versions of him Hank in 9.5 can use a blade sword to swat pistol rounds directly back at the shooter away with apparent ease.ease, one variant also using a ''baseball bat'' to guard against MAC-11 spray (causing the bat to become a deadly shiv).
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ParryingBullets: Present in several episodes; examples include Hank's attempt to block a full-auto spray from a Zombie Agent's G36 using the [[KatanasAreJustBetter dragon sword]] in ''Apotheosis'', which allows one bullet to strike him regardless, while both versions of him in 9.5 can use a blade to swat pistol rounds directly back at the shooter with apparent ease.
Is there an issue? Send a MessageReason:
Changed line(s) 140 (click to see context) from:
** ''Incident:111A'' features "Smile.jpg" as featured in the game ''[[Wiki/SCPFoundation SCP-087-B]]'', with sound effects from ''VideoGame/SCPContainmentBreach''.
to:
** ''Incident:111A'' features "Smile.jpg" as featured in the game ''[[Wiki/SCPFoundation ''[[Website/SCPFoundation SCP-087-B]]'', with sound effects from ''VideoGame/SCPContainmentBreach''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 222 (click to see context) from:
* WeaponOfChoice:
to:
* WeaponOfChoice: WeaponBasedCharacterization: