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-->He raved about many things. The places that were in-between. The forest of ash he saw only in the corners of his eye. The sea of mud. The decaying hall. A basement.

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-->He raved ** One chapter features ravings about many things. The places that were in-between. The ThingsManWasNotMeantToKnow. These ravings include a forest of ash he saw only visible in the corners of his eye. The one's eye, a sea of mud. The decaying hall. A basement.mud, and a basement. From the sound of the latter, just an ordinary, everyday basement.
** Rule #21 is a very mundane rule, compared to all the other rules about dealing with the evil spirits and {{Eldritch Abomination}}s that frequent the camp. Rule #21 is a reminder to drink lots of water, because failure to do so will land you in the hospital from dehydration.
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* UncannyValley: Played straight on any inhumans who dons a humanoid appearance. Kate and others note that even the ones who could pass as a human being has something 'off' about them that can signal humans that they are in the company of something not human. Kate knows only of one this kind of beings that managed to completely fool her as being 100% human and they completely gave it away because of their sadistic nature.

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* UncannyValley: Played straight on any inhumans inhuman who dons a humanoid appearance. Kate and others note that even the ones who could pass as a human being has have something 'off' about them that can signal humans that they are in the company of something not human. Kate knows only of one this of these kind of beings that managed to completely fool her as being 100% human and they completely gave it away because of their sadistic nature.
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* HorrorHatesARulebreaker: The whole series revolves around Kate's list of rules, and how breaking them ''always'' ends horribly for those involved. Break rule #9[[note]] don't fall for the lady in chains' WoundedGazelleGambit[[/note]], or the lady in chains will kill you. Break rule #6[[note]] don't sleep anywhere besides your tent or a hammock you have personally set up [[/note]], or something will ''probably'' kill you in your sleep. Break rule #18[[note]] don't do business with the children without a wagon [[/note]], or the owner will kill you, [[UnscrupulousHero as a precaution]]. Break rule #4[[note]]You may dance with the dancers if they welcome you, but back off if they don't and never look at the musicians [[/note]], or the dancers [[FateWorseThanDeath may not even grant you the mercy of death]].

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* HorrorHatesARulebreaker: The whole series revolves around Kate's list of rules, and how breaking them ''always'' ends horribly for those involved. Break rule #9[[note]] don't fall for the lady in chains' WoundedGazelleGambit[[/note]], or and the lady in chains will kill you. Break rule #6[[note]] don't sleep anywhere besides your tent or a hammock you have personally set up [[/note]], or and something will ''probably'' kill you in your sleep. Break rule #18[[note]] don't do business with the children without a wagon [[/note]], or and the owner will kill you, [[UnscrupulousHero as a precaution]]. Break rule #4[[note]]You may dance with the dancers if they welcome you, but back off if they don't and never look at the musicians [[/note]], or and the dancers [[FateWorseThanDeath may not even grant you the mercy of death]].
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Use of "and" instead of "or"


* HorrorHatesARulebreaker: The whole series revolves around Kate's list of rules, and how breaking them ''always'' ends horribly for those involved. Break rule #9[[note]] don't fall for the lady in chains' WoundedGazelleGambit[[/note]], and the lady in chains will kill you. Break rule #6[[note]] don't sleep anywhere besides your tent or a hammock you have personally set up [[/note]], and something will ''probably'' kill you in your sleep. Break rule #18[[note]] don't do business with the children without a wagon [[/note]], and the owner will kill you, [[UnscrupulousHero as a precaution]]. Break rule #4[[note]]You may dance with the dancers if they welcome you, but back off if they don't and never look at the musicians [[/note]], and the dancers [[FateWorseThanDeath may not even grant you the mercy of death]].

to:

* HorrorHatesARulebreaker: The whole series revolves around Kate's list of rules, and how breaking them ''always'' ends horribly for those involved. Break rule #9[[note]] don't fall for the lady in chains' WoundedGazelleGambit[[/note]], and or the lady in chains will kill you. Break rule #6[[note]] don't sleep anywhere besides your tent or a hammock you have personally set up [[/note]], and or something will ''probably'' kill you in your sleep. Break rule #18[[note]] don't do business with the children without a wagon [[/note]], and or the owner will kill you, [[UnscrupulousHero as a precaution]]. Break rule #4[[note]]You may dance with the dancers if they welcome you, but back off if they don't and never look at the musicians [[/note]], and or the dancers [[FateWorseThanDeath may not even grant you the mercy of death]].
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* UncannyValley: Played straight on any inhumans who dons a humanoid appearance. Kate and others note that even the ones who could pass as a human being has something 'off' about them that can signal humans that they are in the company of something not human. Kate knows only of one this kind of beings that managed to completely fool her as being 100% human and they completely gave it away because of their sadistic nature.

Changed: 211

Removed: 1201

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All that is eventually explained.


* NothingIsScarier:
** It's never stated exactly ''what'' the man with a skull cup does to those who refuse his drink, but the description was enough to bring the owner to ''tears'' whenever she thought about it during the following days.
** The first story features a creature hidden inside a mound of broken branches, which seems to absorb the warmth, light and sound around it. In reality, it is far larger than said mound, with a mere ''shrug'' from it making the earth itself shake. It's never stated what exactly it looks like, or even just what it ''is''. Rule #10 does refer to it indirectly, but all it says about it is to neither leave the tent or even look outside until the sun is up.
** Whatever it is that campers who escaped the gray world found at the top of the hill, they don't want to talk about it. Even Kate's uncle, who had no qualms going into [[BodyHorror gruesome detail]] about some disembodied half-bird monster, deemed it better not to tell anyone.
** Some of the rules that have not yet been explored within the stories end up as this. Just what is the thing mentioned in rule #7 that can mimic the voices of those you know? What about the one in rule #14 that can take your friend's appearance?

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* NothingIsScarier:
**
NothingIsScarier: It's never stated exactly ''what'' the man with a skull cup does to those who refuse his drink, but the description was enough to bring the owner Kate to ''tears'' whenever she thought about it during the following days.
** The first story features a creature hidden inside a mound of broken branches, which seems to absorb the warmth, light and sound around it. In reality, it is far larger than said mound, with a mere ''shrug'' from it making the earth itself shake. It's never stated what exactly it looks like, or even just what it ''is''. Rule #10 does refer to it indirectly, but all it says about it is to neither leave the tent or even look outside until the sun is up.
** Whatever it is that campers who escaped the gray world found at the top of the hill, they don't want to talk about it. Even Kate's uncle, who had no qualms going into [[BodyHorror gruesome detail]] about some disembodied half-bird monster, deemed it better not to tell anyone.
** Some of the rules that have not yet been explored within the stories end up as this. Just what is the thing mentioned in rule #7 that can mimic the voices of those you know? What about the one in rule #14 that can take your friend's appearance?
days.

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