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# At the end of the [[ExpospeakGag Planetary-solar rotation cycle]], your best bet may be to remember [[Series/StarTrekDeepSpaceNine Rule of Acquisition #35]]: "Peace is good for business." It's much cheaper in the long run to trade than to invade. If you use this route, however, keep your deals square. Otherwise you'll face a threat worse than any armored or caped or scarfed hero: ''lawyers''.

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# At the end of the [[ExpospeakGag Planetary-solar rotation cycle]], your best bet may be to remember [[Series/StarTrekDeepSpaceNine Rule of Acquisition #35]]: "Peace is good for business." It's much cheaper in the long run to trade than to invade. If you use this route, however, keep your deals square. Otherwise you'll face a threat worse than any armored or caped or scarfed hero: ''lawyers''.''[[EvilLawyerJoke lawyers]]''.
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** Exception: if your civilization is congenitally racist and even the lowest peons regard themselves as better than all other species, you might have a bit of leeway. But be warned, sometimes they can go soft on you and start emphasizing with the native animals.

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** Exception: if your civilization is congenitally racist and even the lowest peons regard themselves as better than all other species, you might have a bit of leeway. But be warned, sometimes they can go soft on you and start emphasizing empathizing with the native animals.
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# While brutal dictatorship is the most obvious and well-tested method of governing an occupied planet, have you considered [[Literature/BraveNewWorld unlimited freedom to indulge]] in [[WesternAnimation/{{WALL-E}} consumption]], booze, [[GovernmentDrugEnforcement drugs]], [[EternalSexualFreedom sex]], food, gewgaws, games, [[SillyLoveSongs idiotic music]], and [[BreadAndCircuses other forms of entertainment]]? ([[TVTropesWillRuinYourLife Internet access is particularly good for this purpose]].) Even if it doesn't turn out to be cheaper than your SecretPolice, it will pay off by ''utterly pacifying'' the populace, who will be so busy buying, eating, drinking, playing, and [[PrecisionFStrike fucking]] that the few people who might have the will to stand up against your regime will be a couple of scattered, self-righteous, egghead intellectuals. If you play your cards right, [[Literature/BraveNewWorld even they will be at a loss at how to overthrow you, consoling themselves with simply being unhappy as a small act of rebellion]].

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# While brutal dictatorship is the most obvious and well-tested method of governing an occupied planet, have you considered [[Literature/BraveNewWorld unlimited freedom to indulge]] in [[WesternAnimation/{{WALL-E}} [[WesternAnimation/WallE consumption]], booze, [[GovernmentDrugEnforcement drugs]], [[EternalSexualFreedom sex]], food, gewgaws, games, [[SillyLoveSongs idiotic music]], and [[BreadAndCircuses other forms of entertainment]]? ([[TVTropesWillRuinYourLife Internet access is particularly good for this purpose]].) Even if it doesn't turn out to be cheaper than your SecretPolice, it will pay off by ''utterly pacifying'' the populace, who will be so busy buying, eating, drinking, playing, and [[PrecisionFStrike fucking]] that the few people who might have the will to stand up against your regime will be a couple of scattered, self-righteous, egghead intellectuals. If you play your cards right, [[Literature/BraveNewWorld even they will be at a loss at how to overthrow you, consoling themselves with simply being unhappy as a small act of rebellion]].
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# Any infiltrators should be closely monitored for defection. Should there be strong or conclusive evidence of such, they should have their security clearance revoked ''immediately'' and be detained in a holding facility, preferably far away from the target planet, ''not'' guarded by anyone they could ever possibly have met, and certainly not anyone sympathetic. And by ''immediately'', we mean "have that changed in the system ''now''." [[BabylonFive Just because you took away their key- and identification cards does not mean that they don't have another stashed away somewhere]].

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# Any infiltrators should be closely monitored for defection. Should there be strong or conclusive evidence of such, they should have their security clearance revoked ''immediately'' and be detained in a holding facility, preferably far away from the target planet, ''not'' guarded by anyone they could ever possibly have met, and certainly not anyone sympathetic. And by ''immediately'', we mean "have that changed in the system ''now''." [[BabylonFive [[Series/BabylonFive Just because you took away their key- and identification cards does not mean that they don't have another stashed away somewhere]].
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# You may think it brilliant to simply [[TimeTravel go back to an earlier time in history]]; before your target victims [[Franchise/StarTrek discovered warp-speed, phaser guns, and teleporters]], and the height of their technology are [[TheHitchhikersGuideToTheGalaxy snazzy digital wrist-watches]]. Just remember, chances are you won't be the only one trying to alter history. And folks won't be pleased that you're trying to destroy their ancestors. In addition, be aware of the tendency of primitive humans to have access to magic. Nothing breaks morale more than having half your fleet taken down by a wizard on a hill.

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# You may think it brilliant to simply [[TimeTravel go back to an earlier time in history]]; before your target victims [[Franchise/StarTrek discovered warp-speed, phaser guns, and teleporters]], and the height of their technology are [[TheHitchhikersGuideToTheGalaxy snazzy digital wrist-watches]]. Just remember, chances are you won't be the only one trying to alter history. And folks won't be pleased that you're trying to destroy their ancestors. In addition, be aware of the tendency of primitive humans civilizations to have access to magic. Nothing breaks morale more than having half your fleet taken down by a wizard on a hill.

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''So you're traveling the space lanes, looking for some ripe planet to [[AlienInvasion invade]] and [[PlanetLooters loot]]. Here are some tips to ensure you don't end up like all the others out there who've [[EasilyThwartedAlienInvasion tried and failed]]. All we request for giving you this information is, should you successfully invade a planet, that you give us some of the fruits of your labor and possibly positions of power on the planet you invaded. Preferably far away from the planet in question.''

!'''Phase One: Motivation and Planning'''

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''So you're traveling the space lanes, Are you an alien civilization with a go-getter attitude, looking for some ripe planet to [[AlienInvasion invade]] and [[PlanetLooters loot]]. loot]]? Here are some tips to ensure you don't end up like all the others out there who've [[EasilyThwartedAlienInvasion tried and failed]]. All we request for giving you this information is, should you successfully invade a planet, that you give us some of the fruits of your labor and possibly positions of power on the planet you invaded. in your glorious dominion. Preferably far away from the planet in question.''

!'''Phase
we helped you invade.

[[foldercontrol]]

[[folder:Phase
One: Motivation and Planning'''Planning]]
To begin with, put some thought into ''why'' you're invading in the first place. If you're after a material good, is there an easier way to get it? Now is also the time to do some basic research on the target world in question, to make sure it's even worth the effort of conquering.
----



** Corollary: If you ''do'' end up taking cattle (or sheep or pigs or whatever), you had better make sure that you either do it quietly or have indestructible ships, as farmers tend to be rather protective of their bovine (and ovine and porcine) property, and rural folk are the most likely in any country to be highly armed (particularly in the places that raise the most livestock). Either that, or you could trade. Even if you want to take the livestock only once and then breed them, you might want to give us some token payment in exchange for our knowledge of animal husbandry and genetics--chances are, you'll have a lot of negative outcomes with our animals if you don't have this information.

to:

** Corollary: If you ''do'' end up taking cattle (or sheep or pigs or whatever), you had better make sure that you either do it quietly or have indestructible ships, as farmers tend to be rather protective of their bovine (and ovine and porcine) property, and rural folk are the most likely in any country to be highly armed (particularly in the places that raise the most livestock). Either that, or you could trade. Even if you want to take the livestock only once and then breed them, you might want to give us some token payment in exchange for our knowledge of animal husbandry and genetics--chances genetics - chances are, you'll have a lot of negative outcomes with our animals if you don't have this information.



# If the [[DeathWorld air, water, or biota are hostile]], and you can't find a solution that doesn't involve covering your people with inch-thick environment suits, ''leave''. Corollary: If the ecosystems are hostile, and you're after something underground, consider burning the offending biospheres off with an orbital bombardment. Your guys will still be in life support suits, but you'll save money on security.
# Do some basic research on the history of your target planet -- you shouldn't even need to make contact for this as any planet technologically advanced enough to be a threat to you is going to be broadcasting information like crazy. If they've got a history of thwarting invasions and bringing unstoppable galactic juggernauts of destruction to heel? ''[[KnowWhenToFoldEm Run right the fuck away]],'' or if your diplomats are skilled enough, and you can offer a big enough bribe, [[HumansAreWarriors point them at your enemies]]. Naturally, if the inhabitants of your target planet appear to possess [[RuleOfCool implausible levels of martial prowess]], be sure that the information you're observing [[AliensStealCable is non-fiction]].
# ''Never'' make assumptions of how rapidly the native species advances. If you come to a planet [[{{Worldwar}} assuming that they'd still be wielding sticks]] and they're actually developing the atomic bomb, you're in real trouble. [[TabletopGame/{{Warhammer 40000}} Especially if they are now arguably more advanced than you]].

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# If the [[DeathWorld air, water, or biota are hostile]], and you can't find a solution that doesn't involve covering your people with inch-thick environment suits, ''leave''.
**
Corollary: If the ecosystems are hostile, and hostile but you're after something underground, consider burning the offending biospheres off with an orbital bombardment. Your guys will still be in life support suits, but you'll save money on security.
# Do some basic research on Study the history of your target planet -- - you shouldn't even need to make contact for this as any planet technologically advanced enough to be a threat to you is going to be broadcasting information like crazy. If they've got a history of thwarting invasions and bringing unstoppable galactic juggernauts of destruction to heel? ''[[KnowWhenToFoldEm Run right heel, you'd better be damned sure you know a few tricks the fuck away]],'' or if your diplomats are other saps didn't. If not, and you have sufficiently skilled enough, and diplomats, consider just asking for whatever you're asking. Maybe you can even offer the natives a big enough bribe, bribe and [[HumansAreWarriors point them at your enemies]]. Naturally, enemies]].
** A caveat:
if the inhabitants of your target planet appear to possess [[RuleOfCool implausible levels of martial prowess]], be sure that the information you're observing [[AliensStealCable is non-fiction]].
# ''Never'' Once you've gotten an idea of what the natives are like, ''never'' make assumptions of how rapidly they'll advance between now and the native species advances.invasion. If you come to a planet [[{{Worldwar}} assuming that they'd still be wielding sticks]] and they're actually developing the atomic bomb, you're in real trouble. [[TabletopGame/{{Warhammer 40000}} Especially if they are now arguably more advanced than you]].



# If the only threat to your rule is isolated or tied down somehow to a single geographic area such as a city or country, ''take care of them last'' - get entrenched first. Conquer everything out of their range of protection first, then lay siege to the remaining area. Use your now-superior amount of the planet's resources to overpower them with sheer numbers ''and'' superior weapons. Both, not either.\\
\\
Addendum: Some particularly [[HalfLife hardy specimens]] will continue with guerilla warfare even after this point. Carpet-bomb the area when you've got him pinned down. Try rodding them first, so you can go in immediately afterwards. If you have sufficient quantity and shielding, try using free-neutron emitters. If either of those don't work or are unavailable, ''then'' go to [[NukeEm nukes]]. Preferably from orbit. After all, it is the only way to be sure.
# If the planet's defenders are low in number and ill-protected civilians, don't try to take them out in open combat. Local assassins and mob hit contracts work much better due to sheer experience in killing their own, and can't be stopped or detected by anything specialized to fight or detect you, so, before doing anything else, just bribe an amoral greedy native to take out his own defenders first, and make sure they finished the job. ''Then'' invade properly, again beginning with areas the defenders couldn't access if they were still alive (assume that they survived just in case, it won't hurt).
# If for [[TheMasquerade some reason]] you [[Literature/{{Animorphs}} can't identify the defenders]], just carpet-bomb the area once you reach the "invade properly" stage. Once again, try unleashing the neutrons, then rodding, then [[NukeEm nuking]]. No need to make the planet uninhabitable for yourselves.



# If your plan is to, by one means or another, {{terraform}} the planet ''before'' you arrive, take the time to scan the hopefully-hospitable planet before approaching. The [[CommandAndConquer locals may have interfered with the terraforming process]], and at least a few have probably survived, and if - or more likely, ''when'' - they figure out you were responsible for [[TheEndOfTheWorldAsWeKnowIt the end of the world as they knew it]], they will be ''pissed''.

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# If your plan is to, by one means or another, {{terraform}} the planet ''before'' you arrive, take the time to scan the hopefully-hospitable planet before approaching. The [[CommandAndConquer [[VideoGame/CommandAndConquerTiberiumWars locals may have interfered with the terraforming process]], and at least a few have probably survived, and if - or more likely, ''when'' - they figure out you were responsible for [[TheEndOfTheWorldAsWeKnowIt the end of the world as they knew it]], they will be ''pissed''.



# If your civilization has a piece of LostTechnology that was lost in this sector of space, always ''always'' '''always''' assume that the natives have found it, reverse-engineered it, or know how to use it, and plan accordingly. If you believe that your invasion will be utterly destroyed if the natives use this technology, just don't bother.
# If you are biologically compatible to any degree with the aboriginals, even if it's just being able to consume one another's flesh for nutrients, then make sure not to ignore the issue of germ warfare. If you can eat one another, it means their bacteria can kill you and yours them, and neither of you will have any immunity. Send robotic or [[WeHaveReserves expendable]] scouts in first to collect samples (see the abduction recommendations in the Meeting the Locals section for details), and run a thorough vaccination program on anyone who will come into contact with the natives.\\
\\
Corollary- try infecting the local population with a disease that your own people are either mostly immune to or only mildly inconvenienced by- although this tactic is one best done ''after'' inoculating your own troops against the indigenous pathogens to avoid a massive backfire. If you're lucky, their population will be devastated and their civilization in utter chaos, making conquering quite easy and leaving large swaths totally unoccupied.
# Check the enemy for signs of a [[JustForFun/IfIAmEverHeadOfAnAlienMonitoringAgency Alien Monitoring Agency]] '''BEFORE''' you invade. If they have a DangerouslyGenreSavvy [[JustForFun/IfIAmEverHeadOfAnAlienMonitoringAgency one]], don't bother. If however the agency is non-existent or is AHalfDozenGuysInABasement, you may be okay. If one of its agents is a certain [[Series/TheXFiles Fox Mulder]], your chances are about 50/50: although [[AgentMulder he knows exactly]]--''exactly''--what you're doing, there's a good chance [[CassandraTruth nobody will believe him anyway]].

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# If your civilization has is trying to recover a piece of LostTechnology that was lost last seen in this sector of space, always ''always'' '''always''' always, ''always'', '''''always''''' assume that the natives have found it, reverse-engineered it, or know how to use it, and plan accordingly. If you believe that your invasion will be utterly destroyed if the natives use this technology, just don't bother.
# If you are biologically compatible to any degree with the aboriginals, even if it's just being able to consume one another's flesh for nutrients, then make sure not to ignore the issue of germ warfare. If you can eat one another, it means their bacteria can kill you and yours them, and neither of you will have any immunity. Send robotic or [[WeHaveReserves expendable]] scouts in first to collect samples (see the abduction recommendations in the Meeting the Locals section for details), and run a thorough vaccination program on anyone who will come into contact with the natives.\\
\\
Corollary-
natives.
** Corollary:
try infecting the local population with a disease that your own people are either mostly immune to or only mildly inconvenienced by- although this tactic is one best done ''after'' by, preferably after inoculating your own troops against the indigenous pathogens to avoid a massive backfire. If you're lucky, their population will be devastated and their civilization in utter chaos, making conquering quite easy and leaving large swaths totally unoccupied.
# Check the enemy for signs of a [[JustForFun/IfIAmEverHeadOfAnAlienMonitoringAgency Alien Monitoring Agency]] '''BEFORE''' you invade. If they have a DangerouslyGenreSavvy [[JustForFun/IfIAmEverHeadOfAnAlienMonitoringAgency one]], don't bother. If however the agency is non-existent or is AHalfDozenGuysInABasement, you may be okay. If one of its agents is a certain [[Series/TheXFiles Fox Mulder]], your chances are about 50/50: although [[AgentMulder he knows exactly]]--''exactly''--what you're doing, there's a good chance [[CassandraTruth nobody will believe him anyway]].
unoccupied.



# Can you [[AbusingTheKardashevScaleForFunAndProfit trade]] with the locals instead of conquering? Many planets even practice slavery, and they certainly will like your new technology. Just remember to trade them microwave ovens, not death rays.
** Might want to be careful with the microwave oven tech, unless you fancy the risk of being toasted with MASER weaponry.

!'''Phase Two: Meeting the Locals'''
# Hire a really good cultural interpreter to help you get around those [[MyHovercraftIsFullOfEels unfortunate]] [[EitherWorldDominationOrSomethingAboutBananas misunderstandings]] that occur when you are dealing with [[StarfishLanguage alien language]] and customs. It really damages any occupation attempt when the first thing thing the locals hear you say is [[MyHovercraftIsFullOfEels how your hovercraft is full of eels]] rather than how your spacecraft is full of orbital-bombardment cannons.
# If you wish to [[PlayingWithSyringes "learn"]] about the anatomy/biology of the locals before destroying them (and still wish to remain hidden), make sure you abduct specimens who either won't be missed or won't be reported missing, i.e. a homeless local or someone who lives in the middle of nowhere.
# Unless you implant some sort of mind control device into the specimen without killing them, never, ''ever'' release them back into the general public if you don't want your cover blown. Although, depending on the species, the others may or may not believe the abductee. [[WhatCouldPossiblyGoWrong It still doesn't hurt to not]] [[TemptingFate take a chance.]]
** Also, be ''absolutely certain'' that the abductee isn't an associate of a future LaResistance leader and/or member.
** The way to tell is that female leaders of LaResistance are always irresistible to young male members of the human race. Male members are always skilled in all forms of combat, so you considering how you were able to carry out the abduction in the first place might be wise.
** Alternatively, just try and steal some of the native's own studies on their biology, they've spent much longer than you at learning their own anatomy.

to:

# Can you [[AbusingTheKardashevScaleForFunAndProfit trade]] with the locals instead of conquering? Many planets even practice slavery, and they certainly will like your new technology. Just remember to trade them microwave ovens, not death rays.
** Might
rays... and you may even want to be careful with the rethink giving away that microwave oven tech, unless you fancy the risk of being toasted with MASER weaponry.

!'''Phase
weaponry.
# Check the enemy for signs of a [[JustForFun/IfIAmEverHeadOfAnAlienMonitoringAgency Alien Monitoring Agency]] '''BEFORE''' you invade. If they have a DangerouslyGenreSavvy [[JustForFun/IfIAmEverHeadOfAnAlienMonitoringAgency one]], don't bother. If however the agency is non-existent or is AHalfDozenGuysInABasement, you may be okay. If one of its agents is a certain [[Series/TheXFiles Fox Mulder]], your chances are about 50/50: although [[AgentMulder he knows exactly]] ''exactly'' what you're doing, there's a good chance [[CassandraTruth nobody will believe him anyway]].
# Look into [[AllMythsAreTrue native legends and myths]]. If they indicate that your intended conquest has an [[Series/DoctorWho alien protector]], a [[Series/StargateSG1 secret military unit that has already made contact with far more advanced alien species and defeated them by employing guerilla tactics]], a [[Series/{{Torchwood}} stockpile of alien artifacts]], or some other [[SealedGoodInACan recurring righter of wrongs]], you may want to look elsewhere.
# Similarly, keep a constant watch for: [[Series/DoctorWho a small, innocent-looking blue box]], [[Franchise/StargateVerse covert military units with "SG" in the name]], [[TengenToppaGurrenLagann mecha sporting]] CoolShades, [[Franchise/StarTrek saucer-shaped cruisers]], [[SuperSentai giant]] [[PowerRangers robots]], [[Film/MenInBlack well-dressed men in sunglasses]], [[SwordOfTheStars starships with ring-shaped FTL systems]], [[SuperHero vigilantes in colorful costumes who casually defy the laws of physics]], [[{{Metroid}} a power-armored warrior with huge spherical shoulders]], or [[{{Halo}} anyone in power armor]], even if they're [[HalfLife bespectacled physicists]] with [[WeaponOfChoice crowbars]]. Spot any of these and you're better off staying home.
** Exception: If you think you can trick the governments of the world into doing something [[MoralEventHorizon horrific enough to cause this guardian to turn away in shame]], you might narrow your opposition down to [[Series/{{Torchwood}} some Welsh bisexuals]]. Still a tough fight, but it's better odds.
# At the end of the [[ExpospeakGag Planetary-solar rotation cycle]], your best bet may be to remember [[Series/StarTrekDeepSpaceNine Rule of Acquisition #35]]: "Peace is good for business." It's much cheaper in the long run to trade than to invade. If you use this route, however, keep your deals square. Otherwise you'll face a threat worse than any armored or caped or scarfed hero: ''lawyers''.
[[/folder]]

[[folder:Phase
Two: Meeting the Locals'''
Locals]]
You know why you're here, and you've arrived. Now it's time to say hello to your future conquests and build goodwill and trust you can later betray.

If subtlety isn't your thing, feel free to skip on to Phase Four: Conquering the Locals. Alternatively, if you wish to remain hidden while infiltrating the natives' society, skip to Phase Three.
----
# Hire a really good cultural interpreter to help you get around those [[MyHovercraftIsFullOfEels unfortunate]] [[EitherWorldDominationOrSomethingAboutBananas unfortunate misunderstandings]] that occur when you are dealing with [[StarfishLanguage alien language]] and customs. It really damages any occupation attempt when the first thing thing the locals hear you say is [[MyHovercraftIsFullOfEels how your hovercraft is full of eels]] rather than how your spacecraft is full of orbital-bombardment cannons.
# If you wish to [[PlayingWithSyringes "learn"]] about the anatomy/biology of the locals before destroying them (and still wish to remain hidden), make sure you abduct specimens who either won't be missed or won't be reported missing, i.e. a homeless local or someone who lives in the middle of nowhere.
# Unless you implant some sort of mind control device into the specimen without killing them, never, ''ever'' release them back into the general public if you don't want your cover blown. Although, depending on the species, the others may or may not believe the abductee. [[WhatCouldPossiblyGoWrong It still doesn't hurt to not]] [[TemptingFate take a chance.]]
** Also, be ''absolutely certain'' that the abductee isn't an associate of a future LaResistance leader and/or member.
** The way to tell is that female leaders of LaResistance are always irresistible to young male members of the human race. Male members are always skilled in all forms of combat, so you considering how you were able to carry out the abduction in the first place might be wise.
** Alternatively, just try and steal some of the native's own studies on their biology, they've spent much longer than you at learning their own anatomy.
cannons.



# If you [[WeComeInPeaceShootToKill don't come in peace]], don't even bother and just start invading. Any time you spend learning about and infiltrating ''them'' via subterfuge and public relations is time you are giving them to learn about ''you'' and your weaknesses and limitations via spying, ill-conceived dropped factoids, and basic behavioral habits.

to:

# If you [[WeComeInPeaceShootToKill don't come in peace]], don't even bother and just start invading.invading (see Phase Four). Any time you spend learning about and infiltrating ''them'' via subterfuge and public relations is time you are giving them to learn about ''you'' and your weaknesses and limitations via spying, ill-conceived dropped factoids, and basic behavioral habits.



# Helpful hint: appearing out of nowhere [[Film/IndependenceDay over dozens of cities at once in giant ominous spacecraft]] is not good for public relations. Figure out how the natives communicate and [[IComeInPeace talk to]] [[TakeMeToYourLeader their leaders]] a bit first. Give them time to prepare for the culture shock. The exception is if you immediately start obliterating said cities. See Phase Three.

to:

# Helpful hint: appearing out of nowhere [[Film/IndependenceDay over dozens of cities at once in giant ominous spacecraft]] is not good for public relations. Figure out how the natives communicate and [[IComeInPeace talk to]] [[TakeMeToYourLeader their leaders]] a bit first. Give them time to prepare for the culture shock. The exception is if you immediately start obliterating said cities. See Phase Three.



# If you are really [[{{V}} reptilian monsters]] underneath those disguises, have a contingency plan for when the natives figure this out. Better yet, come as yourselves. The natives will get over it faster than if they find out you're hiding something.\\
\\
Corollary: The great thing about being up front about your non-nativeness is that no one will ever imagine you can use spies, moles, saboteurs or [[Series/BattlestarGalacticaReimagined sleeper agents]]. Won't the natives be surprised when anyone from the janitor to their [[TakeMeToYourLeader supreme leader]] [[TheyLookLikeUsNow can be one of you?]]

to:

# If you are really [[{{V}} reptilian monsters]] underneath those disguises, have a contingency plan for when the natives figure this out. Better yet, come as yourselves. The natives will get over it faster than if they find out you're hiding something.\\
\\
something.
**
Corollary: The great thing about being up front about your non-nativeness is that no one will ever imagine you can use spies, moles, saboteurs or [[Series/BattlestarGalacticaReimagined sleeper agents]]. Won't the natives be surprised when anyone from the janitor to their [[TakeMeToYourLeader supreme leader]] [[TheyLookLikeUsNow can be one of you?]]



# Don't try to supplant the natives' religion. It never goes well. Instead of friendly natives, you've now got a bunch of mindless grovelling sycophants and a bunch of violently outraged fanatics who will stop at nothing to kill you.
# If you're sending scouts down to the planet, make sure none of them are the type to [[Film/{{Avatar}} sympathize with the natives]] and either [[DefectorFromDecadence defect]] or [[BattleForTerra sabotage your plans]].\\
\\
Corollary: don't mistreat or kill your own workers. They will defect and they will tell the natives exactly how to crush you. Exception: if your people is congenitally racist and even the lowest peons regard themselves better than all other species, you might have a bit of leeway. However, be warned: sometimes they can overcome the programming.
# Analyze all native government and military databases, especially [[GovernmentAgencyOfFiction small or little-known organizations]]. Also look into [[AllMythsAreTrue native legends and myths]]. If they indicate that your intended conquest has an [[Series/DoctorWho alien protector]], a [[Series/StargateSG1 secret military unit that has already made contact with far more advanced alien species and defeated them by employing guerilla tactics]], a [[Series/{{Torchwood}} stockpile of alien artifacts]], or some other [[SealedGoodInACan recurring righter of wrongs]], run. [[KnowWhenToFoldEm Just run.]]

to:

# If [[MarsNeedsWomen the natives are attractive to you and there are enough genetic and physiological compatibility factors to make mating feasible,]] win them over by offering them a life of leisure, luxury, and pampering. Do not attempt to abduct and [[SexSlave sexually enslave them]] - neither they nor their mates will appreciate that very much.
# Don't try to supplant the natives' religion. It never goes well. Instead of friendly natives, you've now got you'll end up with a bunch of mindless grovelling sycophants and sycophants, a bunch of violently outraged fanatics who will stop at nothing to kill you.
you, or both.
# If you're sending scouts down to the planet, make sure none of them are the type to [[Film/{{Avatar}} sympathize with the natives]] and either [[DefectorFromDecadence defect]] or [[BattleForTerra sabotage your plans]].\\
\\
plans]].
**
Corollary: don't mistreat or kill your own workers. They will defect and they will tell the natives exactly how to crush you.
**
Exception: if your people civilization is congenitally racist and even the lowest peons regard themselves as better than all other species, you might have a bit of leeway. However, But be warned: warned, sometimes they can overcome go soft on you and start emphasizing with the programming.
# Analyze all
native government animals.
# If normally objective scientists suddenly claim an ostensibly supernatural phenomenon, such as [[Film/{{Avatar}} the natives' version of God]], is both real
and military databases, especially [[GovernmentAgencyOfFiction small or little-known organizations]]. Also look into [[AllMythsAreTrue native legends scientifically verifiable, do not dismiss them out of hand, no matter how much easier ignoring it would be. Halt all operations that might be affected, have their results verified by independent scientists, and myths]]. tested by another group of scientists, with full procedures observed as much as possible. If they indicate are correct, modify or cancel operations accordingly. Unless you're feeling confident that your intended conquest has an [[Series/DoctorWho alien protector]], death rays work on deities.
[[/folder]]

[[folder:Phase Three: Infiltrating the Locals]]
Phase Two is complete, and the natives are now convinced of your good intent and benevolent nature. Suckers. While you keep the public relations campaign going, now's the time to get to know these saps
a [[Series/StargateSG1 secret military unit little better through quiet abductions and vivisections, while your agents worm their way into positions of power.

If all goes as planned, you can skip ahead to Phase Five once you're done.
----
# If you wish to [[PlayingWithSyringes "learn"]] about the anatomy/biology of the locals before destroying them (and still wish to remain hidden), make sure you abduct specimens who either won't be missed or won't be reported missing, i.e. a homeless local or someone who lives in the middle of nowhere.
# Unless you implant some sort of mind control device into the specimen without killing them, never, ''ever'' release them back into the general public if you don't want your cover blown. Although, depending on the species, the others may or may not believe the abductee. [[WhatCouldPossiblyGoWrong It still doesn't hurt to not]] [[TemptingFate take a chance.]]
** Also, be ''absolutely certain''
that has already made contact with far more advanced alien species and defeated the abductee isn't an associate of a future LaResistance leader and/or member. Warning signs are if male abductees are skilled enough in all forms of combat to make abducting them by employing guerilla tactics]], a [[Series/{{Torchwood}} stockpile in the first place problematic, or if female abductees are irresistable to young male members of alien artifacts]], or their species.
** It may be easier to steal (or even purchase)
some other [[SealedGoodInACan recurring righter of wrongs]], run. [[KnowWhenToFoldEm Just run.]]the native's own studies on their biology, they've spent much longer than you learning their own anatomy.



# If normally objective scientists suddenly claim an ostensibly supernatural phenomenon, such as [[Film/{{Avatar}} the natives' version of God]], is both real and scientifically verifiable, do not dismiss them out of hand, no matter how much easier ignoring it would be. Halt all operations that might be affected, have their results verified by independent scientists, and tested by another group of scientists, with full procedures observed as much as possible. If they are correct, modify or cancel operations accordingly.
# If [[MarsNeedsWomen the natives are attractive to you and there are enough genetic and physiological compatibility factors to make mating feasible,]] win them over by offering them a life of leisure, luxury, and pampering. Do not attempt to abduct and [[SexSlave sexually enslave them]] -- neither they nor their mates will appreciate that very much.

!'''Phase Three: Conquering the Locals'''
# Study the native technology to make sure that your super-advanced weaponry isn't [[CoolButInefficient startlingly]] [[AwesomeButImpractical inferior]] to its [[RockBeatsLaser mundane equivalent]].\\
\\
Corollary: ''Never'' underestimate the enemy's ability to [[StarWars improvise]].\\
\\
Second Corollary: Analyze their technology from every possible angle. Is there anything seemingly harmless that [[SuperweaponSurprise could be used as a powerful weapon]]? Be sure not to overlook [[WeaponizedExhaust easily-weaponized non-weapons technology]] when making a threat assessment! (See those [[KnownSpace big cats]] over there? Ask them about this one; will ''they'' have stories to tell). Keep in mind that [[ProudWarriorRaceGuy depending on]] [[HumansAreWarriors the species]], an effective LotusEaterMachine and an [[IKnowMortalKombat advanced military training simulator]] may turn out to be [[WarriorHeaven the same thing]].\\
\\
Third Corollary: Make sure they can't use your weapons or [[{{X-COM}} easily reverse engineer them]]. Your technological advantage in combat exists only as long as you and your allies are the only ones using said technology.\\
\\
Fourth Corollary: Don't be too proud to steal ideas. If it works well against you, it might work well against others.
# Rig any of your technology that the natives could possibly capture with a [[FailsafeFailure foolproof]] remote-controlled [[SelfDestructMechanism self-destruct mechanism]].\\
\\
Corollary: Make sure the enemy is not skilled in HollywoodHacking first. Nothing quite compares to your invasion force dramatically exploding moments from final victory.\\
\\
Second Corollary: Make sure that you have an override code to execute this destruct in the event your people try to use the equipment they were issued against you.

to:

# If normally objective scientists suddenly claim an ostensibly supernatural phenomenon, such as [[Film/{{Avatar}} your goal is to [[PuppeteerParasite take over the natives' version bodies]] [[Literature/{{Animorphs}} to use as your own]], then your ''entire'' invading force is [[TheMole Moles]]. You are in the perfect position to conquer without anyone even knowing you're there until it's too late; overt acts of God]], is both real conquest, however, ''[[Literature/{{Animorphs}} Esplin 9466-alpha]]'', will just alert the natives to your presence and scientifically verifiable, get them to mount a defense/resistance. On the other hand, you're in an ideal situation to use a [[HumansAreWarriors sufficiently xenophobic and violent]] host species to do not dismiss the dirty work of eliminating your interstellar enemies for you.
# Don't try to break up the inevitable LaResistance with heavy handed police state tactics. Ignore them -- if your {{Masquerade}} is good enough, nobody will believe them.
# If the planet's defenders are low in number and ill-protected civilians, don't try to take
them out of hand, no matter how in open combat. Local assassins and mob hit contracts work much easier ignoring better due to sheer experience in killing their own, and can't be stopped or detected by anything specialized to fight or detect you, so, before doing anything else, just bribe an amoral greedy native to take out his own defenders first, and make sure they finished the job. ''Then'' invade properly, again beginning with areas the defenders couldn't access if they were still alive (assume that they survived just in case, it would be. Halt all won't hurt).
# If for [[TheMasquerade some reason]] you [[Literature/{{Animorphs}} can't identify the defenders]], don't waste too much time on fruitless hunts for them, go ahead with the invasion and carpet-bomb LaResistance's area of operation.

[[/folder]]

[[folder:Phase Four: Conquering the Locals]]
Maybe subtlety isn't your thing. Or maybe your covert
operations that might be affected, have their results verified by independent scientists, been exposed and tested by another group of scientists, with full procedures observed as much as possible. If they are correct, modify or cancel operations accordingly.
# If [[MarsNeedsWomen
the natives are attractive starting to fight back. It doesn't really matter, because you've just entered the most entertaining phase of your invasion!
----
# Before
you and there are enough genetic and physiological compatibility factors to make mating feasible,]] win them over by offering them a life of leisure, luxury, and pampering. Do not attempt to abduct and [[SexSlave sexually enslave them]] -- neither they nor their mates will appreciate that very much.

!'''Phase Three: Conquering the Locals'''
# Study
even start shooting, study the native technology to make sure that your super-advanced weaponry isn't [[CoolButInefficient startlingly]] [[AwesomeButImpractical inferior]] to its [[RockBeatsLaser mundane equivalent]].\\
\\
equivalent]].
**
Corollary: ''Never'' underestimate the enemy's ability to [[StarWars improvise]].\\
\\
improvise]].
**
Second Corollary: Analyze their technology from every possible angle. Is there anything seemingly harmless that [[SuperweaponSurprise could be used as a powerful weapon]]? Be sure not to overlook [[WeaponizedExhaust easily-weaponized non-weapons technology]] when making a threat assessment! (See those [[KnownSpace big cats]] over there? Ask them about this one; will ''they'' have stories to tell). Keep in mind that [[ProudWarriorRaceGuy depending on]] [[HumansAreWarriors the species]], an effective LotusEaterMachine and an [[IKnowMortalKombat advanced military training simulator]] may turn out to be [[WarriorHeaven the same thing]].\\
\\
thing]].
**
Third Corollary: Make sure they can't use your weapons or [[{{X-COM}} easily reverse engineer them]]. Your technological advantage in combat exists only as long as you and your allies are the only ones using said technology.\\
\\
Fourth
Corollary: Don't be too proud to steal ideas. If it works well against you, it might work well against others.
# Rig any of your technology that the natives could possibly capture with a [[FailsafeFailure foolproof]] remote-controlled [[SelfDestructMechanism self-destruct mechanism]].\\
\\
Your technological advantage in combat exists only as long as you and your allies are the only ones using said technology.
**
Corollary: Make sure the enemy is not skilled in HollywoodHacking first. Nothing quite compares to your invasion force dramatically exploding moments from final victory.\\
\\
victory.
**
Second Corollary: Make sure that you have an override code to execute this destruct in the event your people try to use the equipment they were issued against you.you.
** Third Corollary: Even if your self-destruct mechanism is foolproof, don't get overconfident. [[{{X-COM}} If the enemy gathers enough of those fragments, they may still be able to reverse-engineer your weapons]].



# If your invasion armada has [[TheMothership a mothership]], make sure it's indistinguishable from the rest of the fleet. [[KeystoneArmy Doubly so if its destruction would disable your armed forces]].\\
\\
Corollary: it might be worth it to invest into telecommunications and keep the mothership in orbit where it can't be taken out by [[StarCraft 12 marines with rifles]].\\
\\
Corollary: Expect the best native tactician to [[EndersGame spend hours studying recordings of your maneuvers]] searching for weak points. You mothership should not be recognizable even under this level of scrutiny.\\
\\
Corollary: If you absolutely ''have'' to have an ostentatious mothership, have at least one class of ship that is bigger and more obvious, or make it part of a regular class of ships. To many civilizations, BiggerIsBetter is usually an indicator of major firepower or command, and will tend to focus efforts on them.\\
\\
Corollary: A single small ship hanging back from the main engagement is ''also'' an obvious target and therefore a bad place to command your operations from, especially since actions against it will tend towards using a RagtagBunchOfMisfits who may well be more effective than the regular enemy force.\\
\\
Corollary: Your mothership, as well as the rest of the fleet, should be equiped with [[CloakingDevice stealth technology]].

# If your objective is to conquer the planet and KillAllHumans, just ''do it''. Don't beat around the bush -- if you've traveled across light-years to get here, you've gotta have some pretty decent weaponry. The longer you wait under the [[WeComeInPeaceShootToKill pretense of being friendly]], the longer the natives have to organize a resistance and find your weaknesses... or [[SummonBiggerFish call for help]].\\
\\
Corollary: If you are going to KillAllHumans, damn well finish the job. Those scattered bands of pitiful survivors may look pathetic and harmless ''now'', but give them a few generations to build up their numbers and you have a bunch of [[Literature/BattlefieldEarth determined]], bitter opponents who are very good at not dying.\\
\\
Second Corollary: If your interest is not specifically in wiping out ''only'' the dominant race, consider [[DeathFromAbove orbital]] [[ColonyDrop kinetic]] [[ApocalypseHow bombardment]] that will reduce your target planet to, at best, a blasted wasteland and at worst a pile of molten slag.
# Put a firewall on your MasterComputer so they can't disable your DeflectorShields [[Film/IndependenceDay with the Melissa virus]].
# If an older model scout ship that you lost contact with decades ago suddenly shows up in the middle of your invasion and wants to dock with your mothership, don't let it. Quarantine it and make sure that it's not the natives [[DressingAsTheEnemy pulling some trick on you]]. In fact, [[NoNonsenseNemesis just shoot it]]; even if it ''is'' the pilot that was shot down, they've probably either gone native or developed Stockholm Syndrome by now.

to:

# If your invasion armada has [[TheMothership a mothership]], make sure it's indistinguishable from the rest of the fleet. fleet, [[KeystoneArmy Doubly doubly so if its destruction would disable your armed forces]].\\
\\
Corollary:
forces]]. And give it might be worth it to invest into decent enough telecommunications and keep the mothership to stay in orbit where it can't be taken out by [[StarCraft 12 marines a dozen grunts with rifles]].\\
\\
assault rifles]].
**
Corollary: Expect the best native tactician to [[EndersGame spend hours studying recordings of your maneuvers]] searching for weak points. You mothership should not be recognizable even under this level of scrutiny.\\
\\
scrutiny.
** Second
Corollary: If you absolutely ''have'' to have an ostentatious mothership, have at least one class of ship that is bigger and more obvious, or make it part of a regular class of ships. To many civilizations, BiggerIsBetter is usually an indicator of major firepower or command, and will tend to focus efforts on them.\\
\\
them.
** Third
Corollary: A single small ship hanging back from the main engagement is ''also'' an obvious target and therefore a bad place to command your operations from, especially since actions against it will tend towards using a RagtagBunchOfMisfits who may well be more effective than the regular enemy force.\\
\\
force.
** Fourth
Corollary: Your Maybe you should go ahead and give your mothership, as well as and the rest of the fleet, should be equiped with your finest [[CloakingDevice stealth technology]].

# If your objective is to conquer the planet and KillAllHumans, just ''do it''. Don't beat around the bush -- if you've traveled across light-years to get here, you've gotta have some pretty decent weaponry. The longer you wait under the [[WeComeInPeaceShootToKill pretense of being friendly]], the longer the natives have to organize a resistance and find your weaknesses... or [[SummonBiggerFish call for help]].\\
\\
Corollary: If you are going to KillAllHumans, damn well finish the job. Those scattered bands of pitiful survivors may look pathetic and harmless ''now'', but give them a few generations to build up their numbers and you have a bunch of [[Literature/BattlefieldEarth determined]], bitter opponents who are very good at not dying.\\
\\
Second Corollary: If your interest is not specifically in wiping out ''only'' the dominant race, consider [[DeathFromAbove orbital]] [[ColonyDrop kinetic]] [[ApocalypseHow bombardment]] that will reduce your target planet to, at best, a blasted wasteland and at worst a pile of molten slag.
technology]].
# Put a firewall on your MasterComputer so they can't disable your DeflectorShields [[Film/IndependenceDay with the Melissa virus]].
virus]]. Enemy hackers will try to [[HollywoodHacking break into your computers]] and destroy them with a ComputerVirus. Sometimes it's because [[ETGaveUsWiFi their technology was reverse engineered from yours]], and sometimes... [[MagicalComputer well, sometimes they just get lucky]].
# If an older model scout ship that you lost contact with decades ago suddenly shows up in the middle of your invasion and wants to dock with your mothership, don't let it. Quarantine it and make sure that it's not the natives [[DressingAsTheEnemy pulling some trick on you]]. In fact, [[NoNonsenseNemesis just shoot it]]; even if it ''is'' the pilot that was shot down, they've probably either gone native or developed Stockholm Syndrome by now. [[YouHaveFailedMe Plus the guy was dumb enough to get shot down in the first place]].



# Don't try to break up the inevitable LaResistance with heavy handed police state tactics. Ignore them -- if your {{Masquerade}} is good enough, nobody will believe them.

to:

# Don't try to break up If the inevitable LaResistance only threat to your rule is isolated or tied down somehow to a single geographic area such as a city or country, ''take care of them last'' - get entrenched first. Conquer everything out of their range of protection first, then lay siege to the remaining area. Use your now-superior amount of the planet's resources to overpower them with heavy handed police state tactics. Ignore sheer numbers ''and'' superior weapons. Both, not either.
** Addendum: Some particularly [[HalfLife hardy specimens]] will continue with guerilla warfare even after this point. Carpet-bomb the area when you've got him pinned down. Try rodding
them -- if first, so you can go in immediately afterwards. If you have sufficient quantity and shielding, try using free-neutron emitters. If either of those don't work or are unavailable, ''then'' go to [[NukeEm nukes]]. Preferably from orbit. After all, it is the only way to be sure.
# If you do end up having to fight LaResistance, consider using
your {{Masquerade}} advanced technology to build some decent, reliable ranged weapons. [[NeverBringAKnifeToAFistFight Hand to hand combat]] is good enough, nobody ''so'' last century, and the natives will believe them.probably [[ZergRush outnumber you]]. Exception: If [[DeflectorShields shield]] technology has developed [[{{Dune}} in such a manner that only slow objects can penetrate them]], [[GunsAreUseless guns are, of course, useless]], and you may freely ignore the above advice. However, [[{{Dune}} should there be situations where the enemy is not using/cannot use shields]], be sure to have ranged weapons in reserve.



# Recall that [[{{Planetville}} a planet is not a city]], and thus any attempt to conquer one [[SciFiWritersHaveNoSenseOfScale is roughly equivalent to a world war]] and not [[EasilyConqueredPlanet a small battle]], and that planets, unlike cities, can be and usually are entirely self-sufficient. Make sure that you have either sufficient technological superiority/firepower to render any of the natives' numerical and logistical advantages useless, or get yourself a billion-soldier army, a million-man planning department, and get ready for several years of potentially fruitless hard slog.\\
\\
''Corollary'': Congratulations! You've just [[SpaceBattle destroyed the defending fleet in orbit around the planet]]! One problem: there's still the planet itself. Remember this military maxim: "You can bomb it, you can strafe it, you can cover it with poison, you can turn it into glass, but you don't own it unless your infantry's on it and the other guy's isn't." In other words, despite your victory in the void, you probably don't have a single boot on the ground; the planet is thus still entirely in the hands of your enemy, and therefore ''not'' conquered and still hostile. Now you have do decide: Do you even want the planet? If so, do you have to keep the surface intact and the natives alive? If you think that the answer is "yes" to either question, see immediately above. Is it worth it given the cost? (Don't succumb to the SunkCostFallacy!) If you don't want it or if the cost is too high, just bombard it from space [[VideoGame/{{Homeworld}} before the locals send their stockpile of ICBMs your way]].

to:

# Recall that [[{{Planetville}} a planet is not a city]], and thus any attempt to conquer one [[SciFiWritersHaveNoSenseOfScale is roughly equivalent to a world war]] war and not [[EasilyConqueredPlanet a small battle]], and that planets, unlike cities, can be and usually are entirely self-sufficient. Make sure that you have either sufficient technological superiority/firepower to render any of the natives' numerical and logistical advantages useless, or get yourself a billion-soldier army, a million-man planning department, and get ready for several years of potentially fruitless hard slog.\\
\\
''Corollary'': Congratulations! You've
slog.
# Remember,
just because you've [[SpaceBattle destroyed the defending fleet in orbit around orbit]] doesn't mean you control the planet]]! One problem: there's still the planet itself. Remember this military maxim: planet: "You can bomb it, you can strafe it, you can cover it with poison, you can turn it into glass, but you don't own it unless your infantry's on it and the other guy's isn't." In other words, despite your victory in the void, you probably don't have a single boot on the ground; the planet is thus still entirely in the hands of your enemy, and therefore ''not'' conquered and still hostile. Now you have do decide: Do you even want the planet? If so, do you have to keep the surface intact and the natives alive? If you think that the answer is "yes" to either question, see immediately above. Is it worth it given the cost? (Don't succumb to the SunkCostFallacy!) If you don't want it or if the cost is too high, just bombard it from space [[VideoGame/{{Homeworld}} before the locals send their stockpile of ICBMs your way]].



# If your goal is to [[PuppeteerParasite take over the natives' bodies]] [[Literature/{{Animorphs}} to use as your own]], then your ''entire'' invading force is [[TheMole Moles]]. You are in the perfect position to conquer without anyone even knowing you're there until it's too late; overt acts of conquest, however, ''[[Literature/{{Animorphs}} Esplin 9466-alpha]]'', will just alert the natives to your presence and get them to mount a defense/resistance. On the other hand, you're in an ideal situation to use a [[HumansAreWarriors sufficiently xenophobic and violent]] host species to do the dirty work of eliminating your interstellar enemies for you.
# Remember that hackers may [[HollywoodHacking break into your computers]] and destroy them with a ComputerVirus. Sometimes it's because [[ETGaveUsWiFi because their technology was reverse engineered from yours]], and sometimes... [[MagicalComputer well, sometimes they just get lucky]].

!'''Phase Four: Ruling the Locals'''
# Once you've conquered your planet of choice, begin reading up on [[EvilOverlordList the proper]] [[Literature/ThePrince governing documents]].
# If you do end up having to fight LaResistance, consider using your advanced technology to build some decent, reliable ranged weapons. [[NeverBringAKnifeToAFistFight Hand to hand combat]] is ''so'' last century, and the natives will probably [[ZergRush outnumber you]]. Exception: If [[DeflectorShields shield]] technology has developed [[{{Dune}} in such a manner that only slow objects can penetrate them]], [[GunsAreUseless guns are, of course, useless]], and you may freely ignore the above advice. However, [[{{Dune}} should there be situations where the enemy is not using/cannot use shields]], be sure to have ranged weapons in reserve.

to:

# Similarly, beware alerting any sort of Intergalactic SpacePolice, especially an [[TheChosenMany elite]] [[GreenLantern stateless one handpicked for their ethics and fearlessness]] with the imagination to use their standard [[ImaginationBasedSuperpower wonder weapon]] to maximum effect. Sure, you might be able to take out the local opposition, but can you do it before they can call for [[TheCavalry backup]]?
# If your goal objective is to [[PuppeteerParasite take over the natives' bodies]] [[Literature/{{Animorphs}} to use as your own]], then your ''entire'' invading force is [[TheMole Moles]]. You are in the perfect position to conquer without anyone even knowing you're there until it's too late; overt acts of conquest, however, ''[[Literature/{{Animorphs}} Esplin 9466-alpha]]'', will the planet and KillAllHumans, just alert ''do it''. Don't beat around the bush -- if you've traveled across light-years to get here, you've gotta have some pretty decent weaponry. The longer you wait under the [[WeComeInPeaceShootToKill pretense of being friendly]], the longer the natives have to organize a resistance and find your presence weaknesses... or [[SummonBiggerFish call for help]].
** Corollary: If you are going to KillAllHumans, damn well finish the job. Those scattered bands of pitiful survivors may look pathetic
and get harmless ''now'', but give them a few generations to mount a defense/resistance. On the other hand, you're in an ideal situation to use a [[HumansAreWarriors sufficiently xenophobic and violent]] host species to do the dirty work of eliminating your interstellar enemies for you.
# Remember that hackers may [[HollywoodHacking break into your computers]] and destroy them with a ComputerVirus. Sometimes it's because [[ETGaveUsWiFi because
build up their technology was reverse engineered from yours]], numbers and sometimes... [[MagicalComputer well, sometimes they just get lucky]].

!'''Phase Four:
you have a bunch of [[Literature/BattlefieldEarth determined]], bitter opponents who are very good at not dying.
** Second Corollary: If your interest is not specifically in wiping out ''only'' the dominant race, consider [[DeathFromAbove orbital]] [[ColonyDrop kinetic]] [[ApocalypseHow bombardment]] that will reduce your target planet to, at best, a blasted wasteland and at worst a pile of molten slag.
[[/folder]]

[[folder:Phase Five:
Ruling the Locals'''
# Once you've conquered
Locals]]
The dust has settled, most of the fires have gone out, and
your planet new subjects are getting used to the fit of choice, begin reading their shackles. It's good to be the king. To ensure that you ''remain'' the king, keep reading.
----
# The indigs have been figuring out how to govern themselves for longer than you, and have probably come
up on with some [[EvilOverlordList the proper]] helpful]] [[Literature/ThePrince governing documents]].
# If you
suggestions]] on how to do end up having to fight LaResistance, consider using your advanced technology to build some decent, reliable ranged weapons. [[NeverBringAKnifeToAFistFight Hand to hand combat]] is ''so'' last century, and the natives will probably [[ZergRush outnumber you]]. Exception: If [[DeflectorShields shield]] technology has developed [[{{Dune}} in such a manner that only slow objects can penetrate them]], [[GunsAreUseless guns are, of course, useless]], and you may freely ignore the above advice. However, [[{{Dune}} should there be situations where the enemy is not using/cannot use shields]], be sure to have ranged weapons in reserve.so. In other words, ReadTheFreakingManual.



# For that matter, don't take the aboriginals as [[Literature/BattlefieldEarth slaves or pets]]. They may look cute and/or harmless, but it's just not safe in the long run. On the other hand, providing good living conditions, health care, and good pay (in currency worthless to you) can work quite well so long as your own people don't have obviously superior living conditions. As slaves, aboriginals are nothing but trouble. As valued employees (or so they think), [[KnownSpace aboriginals may prove surprisingly useful]].
# ''[[Film/BattlefieldEarth Pay attention]]'' to your conquered territory. If you're not going to administer it yourself, at least garrison it with your own people. [[StarControl Assigning one set of slaves to keep an eye on another]] is just asking for trouble.
# Keep a close eye on any [[TheQuisling turncoats]] that have joined your side. If they're willing to betray their own species, their words of loyalty aren't worth squat; [[RewardedAsATraitorDeserves reward them appropriately.]] [[ReverseMole And some of them aren't really working for you at all.]]\\
\\
Corollary: On the other hand, don't ''entirely'' distrust your turncoat lackeys. They can be used to [[VichyEarth mask your rule with a "local" face]]. The more you keep the same under your rule as when the planet was independent, the less the locals will even notice that you're there, and the more likely they'll dismiss LaResistance as paranoid lunatics.
# While brutal dictatorship is the most obvious and well-tested method of governing an occupied planet, have you considered [[Literature/BraveNewWorld unlimited freedom to indulge]] in [[WesternAnimation/{{WALL-E}} consumption]], booze, [[GovernmentDrugEnforcement drugs]], [[EternalSexualFreedom sex]], food, gewgaws, games, [[SillyLoveSongs idiotic music]], and [[BreadAndCircuses other forms of entertainment]]? ([[TVTropesWillRuinYourLife Internet access is particularly good for this purpose]].) While possibly more expensive than the alternative (on the other hand, perhaps not--guns, SecretPolice, and torture chambers can be awfully expensive), it will pay off by ''utterly pacifying'' the populace, who will be so busy buying, eating, drinking, playing, and [[PrecisionFStrike fucking]] that the few people who might have the will to stand up against your regime will be a couple of scattered, self-righteous egghead intellectuals. If you play your cards right, [[Literature/BraveNewWorld even they will be at a loss at how to overthrow you, consoling themselves with simply being unhappy as a small act of rebellion]].
#Use [[TheQuisling quislings]] well. They work great for putting a native face on your policies, and sentients take orders better from their own kind. Some native will be willing to help the occupation for luxury for their family and very little real power.

!'''Phase Five: Worst-Case Scenarios'''

to:

# For that matter, don't take the aboriginals as [[Literature/BattlefieldEarth slaves or pets]]. They may look cute and/or harmless, but it's just not safe in the long run.
**
On the other hand, providing good living conditions, health care, and good pay (in currency worthless to you) can work quite well so long as your own people don't have obviously superior living conditions. As slaves, aboriginals are nothing but trouble. As valued employees (or so they think), "valued employees," [[KnownSpace aboriginals may prove surprisingly useful]].
# ''[[Film/BattlefieldEarth Pay attention]]'' to your conquered territory. If you're not going to administer it yourself, at least garrison it with your own people. [[StarControl Assigning one set of slaves to keep an eye on another]] is just asking for trouble.
trouble. If you can't spare anything but a surveillance drone, at least be smart enough not to put it on a predictable schedule.
# Keep Use [[TheQuisling quislings]] well. They work great for putting a native face on your policies, and sentients take orders better from their own kind. Some native will be willing to help the occupation in exchange for luxury for their family and very little real power.
# At the same time, keep
a close eye on any [[TheQuisling turncoats]] that have joined your side. If they're willing to betray their own species, their words of loyalty aren't worth squat; [[RewardedAsATraitorDeserves reward them appropriately.]] [[ReverseMole And some of them aren't really working for you at all.]]\\
\\
Corollary:
]]
**
On the other hand, don't ''entirely'' distrust your turncoat lackeys. They can be used to [[VichyEarth mask your rule with a "local" face]]. The more you keep the same under your rule as when the planet was independent, the less the locals will even notice that you're there, and the more likely they'll dismiss LaResistance as paranoid lunatics.
# While brutal dictatorship is the most obvious and well-tested method of governing an occupied planet, have you considered [[Literature/BraveNewWorld unlimited freedom to indulge]] in [[WesternAnimation/{{WALL-E}} consumption]], booze, [[GovernmentDrugEnforcement drugs]], [[EternalSexualFreedom sex]], food, gewgaws, games, [[SillyLoveSongs idiotic music]], and [[BreadAndCircuses other forms of entertainment]]? ([[TVTropesWillRuinYourLife Internet access is particularly good for this purpose]].) While possibly more expensive Even if it doesn't turn out to be cheaper than the alternative (on the other hand, perhaps not--guns, your SecretPolice, and torture chambers can be awfully expensive), it will pay off by ''utterly pacifying'' the populace, who will be so busy buying, eating, drinking, playing, and [[PrecisionFStrike fucking]] that the few people who might have the will to stand up against your regime will be a couple of scattered, self-righteous self-righteous, egghead intellectuals. If you play your cards right, [[Literature/BraveNewWorld even they will be at a loss at how to overthrow you, consoling themselves with simply being unhappy as a small act of rebellion]].
#Use [[TheQuisling quislings]] well. They work great for putting a native face on your policies, and sentients take orders better from their own kind. Some native will be willing to help the occupation for luxury for their family and very little real power.

!'''Phase Five:
[[/folder]]

[[folder:Phase Six:
Worst-Case Scenarios'''Scenarios]]
Seriously? We made you this guide and you still... alright, stop panicking, let's see if we can salvage this fiasco.
----



# Above all, ''KnowWhenToFoldEm''. Know when to walk away. Know when to run. Sometimes, it's just not worth it. And if you absolutely HAVE to wipe out the planet for your own survival, swallow your pride and go for the PyrrhicVictory where you wipe out the entire planet and just forget the resources.
# Also, keep this in mind. If your ship's sensors do a scan of the planet's surface and detect [[Series/DoctorWho a small, blue box innocently sitting there]], then the only option is to turn tail and run. Run like an angry god is chasing you... because, frankly, one is. (Sure, there's lots of non-Tardis Police boxes. Can you afford the consequences of not identifying the one you have to worry about?)\\
\\
Exception: If you can trick the governments of the world into doing something [[MoralEventHorizon horrific enough to cause this guardian to turn away in shame]], you only need to deal with [[Series/{{Torchwood}} some Welsh bisexuals]]. Still an unpleasant fight, but it's better odds. Likewise, if your surveillance of the planet below reveals a long history of [[SuperSentai giant]] [[PowerRangers robots]], then don't even waste your time, because there is ''no way'' this will end well for you.\\
\\
Corrollary: Run ''constant'' sweeps for any and all potential threats at all times; nothing is more embarrassing than someone you know can and ''will'' wipe your forces to a man showing up because you only swept for threats on arrival. Things to watch out for include [[TengenToppaGurrenLagann mecha sporting]] CoolShades, [[Franchise/StarTrek saucer-shaped cruisers]], the Film/MenInBlack, [[SwordOfTheStars starships with ring-shaped FTL systems]], [[{{Metroid}} Samus Aran]], [[{{Halo}} the Spartans]], PoweredArmor-wearing [[HalfLife bespectacled physicists]] with [[WeaponOfChoice crowbars]], [[SuperHero vigilantes in colorful costumes who casually defy the laws of physics]] or [[Franchise/StargateVerse covert military units with "SG" in the name]] - any one of those (''especially'' the last ones) showing up are ''very'' prone to wrecking your shit beyond your ability to contain.
# In case of complete rout and really serious worst case scenarios, make sure you have a [[StarWars Death Star]] on hand or have [[{{Spore}} bought a planet buster from a friendly empire]]. Sometimes you just have to cut your losses, accept that you can never conquer Earth, and [[EarthShatteringKaboom just blow it up]]. Of course, watch out for [[RagtagBunchOfMisfits small groups of plucky heroes]] in or out of spaceships - because those guys will always manage to blow up your Big Death Thing.



# At the end of the [[ExpospeakGag Planetary-solar rotation cycle]], your best bet may be to remember [[Series/StarTrekDeepSpaceNine Rule of Acquisition #35]]: "Peace is good for business." It's much cheaper in the long run to trade than to invade. The above should tell you that #34 only applies in narrow circumstances. If you use this route, however, keep your deals square. Otherwise you just wind up with the same set of problems as above, only now they might bring ''lawyers''. Give me a photon torpedo to the face before such a fate as ''that''.
# If it is a factor, beware alerting an Intergalactic SpacePolice to move in and stop you, especially an [[TheChosenMany elite]] [[GreenLantern stateless one handpicked for their ethics and fearlessness]] with the imagination to use their standard [[ImaginationBasedSuperpower wonder weapon]] to maximum effect. Sure, you might be able to take out the local operative, but can you do it before they can call for [[TheCavalry backup]]?

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# At the end In case of the [[ExpospeakGag Planetary-solar rotation cycle]], your best bet may be to remember [[Series/StarTrekDeepSpaceNine Rule of Acquisition #35]]: "Peace is good for business." It's much cheaper in the long run to trade than to invade. The above should tell complete rout and really serious worst case scenarios, make sure you that #34 only applies in narrow circumstances. If you use this route, however, keep your deals square. Otherwise have a [[StarWars Death Star]] on hand or have [[{{Spore}} bought a planet buster from a friendly empire]]. Sometimes you just wind up with the same set of problems as above, only now they might bring ''lawyers''. Give me a photon torpedo have to the face before such a fate as ''that''.
# If it is a factor, beware alerting an Intergalactic SpacePolice to move in
cut your losses, accept that you can never conquer Earth, and stop you, especially an [[TheChosenMany elite]] [[GreenLantern stateless one handpicked [[EarthShatteringKaboom just blow it up]]. Of course, watch out for their ethics and fearlessness]] with the imagination [[RagtagBunchOfMisfits small groups of plucky heroes]] in or out of spaceships - because those guys will always manage to use their standard [[ImaginationBasedSuperpower wonder weapon]] blow up your Big Death Thing.
# Above all else, ''KnowWhenToFoldEm''. Know when
to maximum effect. Sure, walk away. Know when to run. Sometimes, it's just not worth it. And if you might be able absolutely HAVE to take wipe out the local operative, but can planet for your own survival, swallow your pride and go for the PyrrhicVictory where you do it before they can call for [[TheCavalry backup]]?
wipe out the entire planet and just forget the resources.
[[/folder]]
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# If it is a factor, beware alerting an Intergalactic SpacePolice to move in and stop you, especially an [[TheChosenMany elite]] [[GreenLantern stateless one handpicked for their ethics and fearlessness]] with the imagination to use their standard [[ImaginationBasedSuperpower wonder weapon]] to maximum effect. Sure, you might be able to take out the local operative, but can you do it before they can call for [[TheCavalry backup]]?
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Corrollary: Run ''constant'' sweeps for any and all potential threats at all times; nothing is more embarrassing than someone you know can and ''will'' wipe your forces to a man showing up because you only swept for threats on arrival. Things to watch out for include [[TengenToppaGurrenLagann mecha sporting]] CoolShades, [[Franchise/StarTrek saucer-shaped cruisers]], the Film/MenInBlack, [[SwordOfTheStars starships with ring-shaped FTL systems]], [[{{Metroid}} Samus Aran]], [[{{Halo}} the Spartans]], PoweredArmor-wearing [[HalfLife bespectacled physicists]] with [[WeaponOfChoice crowbars]], or [[Franchise/StargateVerse covert military units with "SG" in the name]] - any one of those (''especially'' the last ones) showing up are ''very'' prone to wrecking your shit beyond your ability to contain.

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Corrollary: Run ''constant'' sweeps for any and all potential threats at all times; nothing is more embarrassing than someone you know can and ''will'' wipe your forces to a man showing up because you only swept for threats on arrival. Things to watch out for include [[TengenToppaGurrenLagann mecha sporting]] CoolShades, [[Franchise/StarTrek saucer-shaped cruisers]], the Film/MenInBlack, [[SwordOfTheStars starships with ring-shaped FTL systems]], [[{{Metroid}} Samus Aran]], [[{{Halo}} the Spartans]], PoweredArmor-wearing [[HalfLife bespectacled physicists]] with [[WeaponOfChoice crowbars]], [[SuperHero vigilantes in colorful costumes who casually defy the laws of physics]] or [[Franchise/StargateVerse covert military units with "SG" in the name]] - any one of those (''especially'' the last ones) showing up are ''very'' prone to wrecking your shit beyond your ability to contain.
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# At the end of the [[ExpospeakGag Planetary-solar rotation cycle]], your best bet may be to remember [[StarTrekDeepSpaceNine Rule of Acquisition #35]]: "Peace is good for business." It's much cheaper in the long run to trade than to invade. The above should tell you that #34 only applies in narrow circumstances. If you use this route, however, keep your deals square. Otherwise you just wind up with the same set of problems as above, only now they might bring ''lawyers''. Give me a photon torpedo to the face before such a fate as ''that''.

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# At the end of the [[ExpospeakGag Planetary-solar rotation cycle]], your best bet may be to remember [[StarTrekDeepSpaceNine [[Series/StarTrekDeepSpaceNine Rule of Acquisition #35]]: "Peace is good for business." It's much cheaper in the long run to trade than to invade. The above should tell you that #34 only applies in narrow circumstances. If you use this route, however, keep your deals square. Otherwise you just wind up with the same set of problems as above, only now they might bring ''lawyers''. Give me a photon torpedo to the face before such a fate as ''that''.
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# Check the air and water first to make sure they aren't [[NoBiochemicalBarriers toxic to your kind]]. [[Film/{{Signs}} If you're invading a Class M planet but your species has a lethal reaction to H2O]], [[TooDumbToLive natural selection hasn't been doing its job]].

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# Check the air and water first to make sure they aren't [[NoBiochemicalBarriers toxic to your kind]]. [[Film/{{Signs}} If you're invading a Class M planet but your species has a lethal reaction to H2O]], [[TooDumbToLive you're about to get a remedial course in natural selection hasn't been doing its job]].selection]].

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''If instead you want to destroy the place, go to WhyYouShouldDestroyThePlanetEarth.''
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# At the end of the [[ExpospeakGag Planetary-solar rotation cycle]], your best bet may be to remember [[StarTrekDeepSpaceNine Rule of Acquisition #35]]: "Peace is good for business." It's much cheaper in the long run to trade than to invade. The above should tell you that #34 only applies in narrow circumstances. If you use this route, however, keep your deals square. Otherwise you just wind up with the same set of problems as above, only now they might bring ''lawyers''. Give me a photon torpedo to the face before such a fate as ''that''.

----
''If instead you want to destroy the place, go to WhyYouShouldDestroyThePlanetEarth.''
----
''
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# Recall that [[{{Planetville}} a planet is not a city]], and thus any attempt to conquer one [[SciFiWritersHaveNoSenseOfScale is roughly equivalent to a world war]] and not a small battle, and that planets, unlike cities, can be and usually are entirely self-sufficient. Make sure that you have either sufficient technological superiority/firepower to render any of the natives' numerical and logistical advantages useless, or get yourself a billion-soldier army, a million-man planning department, and get ready for several years of potentially fruitless hard slog.\\

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# Recall that [[{{Planetville}} a planet is not a city]], and thus any attempt to conquer one [[SciFiWritersHaveNoSenseOfScale is roughly equivalent to a world war]] and not [[EasilyConqueredPlanet a small battle, battle]], and that planets, unlike cities, can be and usually are entirely self-sufficient. Make sure that you have either sufficient technological superiority/firepower to render any of the natives' numerical and logistical advantages useless, or get yourself a billion-soldier army, a million-man planning department, and get ready for several years of potentially fruitless hard slog.\\
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# If you are forced to cut your losses and call off the invasion, make sure you either take all your technology with you when you leave or at least set everything you have to leave behind to self-destruct. Not only is leaving advanced technology in the hands of a lesser species bad form, but it'll come back to bite you in the ass when they figure out how to travel beyond their solar system.
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Corrollary: Run ''constant'' sweeps for any and all potential threats at all times; nothing is more embarrassing than someone you know can and ''will'' wipe your forces to a man showing up because you only swept for threats on arrival. Things to watch out for include [[TengenToppaGurrenLagann mecha sporting]] CoolShades, [[Franchise/StarTrek saucer-shaped cruisers]], the Film/MenInBlack, [[SwordOfTheStars starships with ring-shaped FTL systems]], [[{{Metroid}} Samus Aran]], [[{{Halo}} the Spartans]] and PoweredArmor-wearing [[HalfLife bespectacled physicists]] with [[WeaponOfChoice crowbars]] - any one of those (''especially'' the last ones) showing up are ''very'' prone to wrecking your shit beyond your ability to contain.

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Corrollary: Run ''constant'' sweeps for any and all potential threats at all times; nothing is more embarrassing than someone you know can and ''will'' wipe your forces to a man showing up because you only swept for threats on arrival. Things to watch out for include [[TengenToppaGurrenLagann mecha sporting]] CoolShades, [[Franchise/StarTrek saucer-shaped cruisers]], the Film/MenInBlack, [[SwordOfTheStars starships with ring-shaped FTL systems]], [[{{Metroid}} Samus Aran]], [[{{Halo}} the Spartans]] and Spartans]], PoweredArmor-wearing [[HalfLife bespectacled physicists]] with [[WeaponOfChoice crowbars]] crowbars]], or [[Franchise/StargateVerse covert military units with "SG" in the name]] - any one of those (''especially'' the last ones) showing up are ''very'' prone to wrecking your shit beyond your ability to contain.
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# If [[MarsNeedsWomen the natives are attractive to you and there are enough genetic and physiological compatibility factors to make mating feasible,]] offer them a life of leisure, luxury, and pampering as beloved paramours. Do not attempt to kidnap and [[SexSlave sexually enslave them]] -- neither they nor their mates will appreciate that very much.

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# If [[MarsNeedsWomen the natives are attractive to you and there are enough genetic and physiological compatibility factors to make mating feasible,]] offer win them over by offering them a life of leisure, luxury, and pampering as beloved paramours. pampering. Do not attempt to kidnap abduct and [[SexSlave sexually enslave them]] -- neither they nor their mates will appreciate that very much.
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Corollary: If you are going to KillAllHumans, damn well finish the job. Those scattered bands of pitiful survivors may look pathetic and harmless ''now'', but give them a few generations to build up their numbers and you have a bunch of [[BattlefieldEarth determined]], bitter opponents who are very good at not dying.\\

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Corollary: If you are going to KillAllHumans, damn well finish the job. Those scattered bands of pitiful survivors may look pathetic and harmless ''now'', but give them a few generations to build up their numbers and you have a bunch of [[BattlefieldEarth [[Literature/BattlefieldEarth determined]], bitter opponents who are very good at not dying.\\



# For Xenu's sake, if you ''have'' conquered the populace, [[BattlefieldEarth don't take one of your enslaved locals to a preserved library full of technical manuals, scientific journals, treatises on military history, and inspiring historical documents]], [[JustBetweenYouAndMe just so you can gloat about how none of it will help them]]. They always seem to stumble upon their version of the Declaration of Independence, and then you might as well just bring out the white flag.

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# For Xenu's sake, if you ''have'' conquered the populace, [[BattlefieldEarth [[Film/BattlefieldEarth don't take one of your enslaved locals to a preserved library full of technical manuals, scientific journals, treatises on military history, and inspiring historical documents]], [[JustBetweenYouAndMe just so you can gloat about how none of it will help them]]. They always seem to stumble upon their version of the Declaration of Independence, and then you might as well just bring out the white flag.



# For that matter, don't take the aboriginals as [[BattlefieldEarth slaves or pets]]. They may look cute and/or harmless, but it's just not safe in the long run. On the other hand, providing good living conditions, health care, and good pay (in currency worthless to you) can work quite well so long as your own people don't have obviously superior living conditions. As slaves, aboriginals are nothing but trouble. As valued employees (or so they think), [[KnownSpace aboriginals may prove surprisingly useful]].
# ''[[BattlefieldEarth Pay attention]]'' to your conquered territory. If you're not going to administer it yourself, at least garrison it with your own people. [[StarControl Assigning one set of slaves to keep an eye on another]] is just asking for trouble.

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# For that matter, don't take the aboriginals as [[BattlefieldEarth [[Literature/BattlefieldEarth slaves or pets]]. They may look cute and/or harmless, but it's just not safe in the long run. On the other hand, providing good living conditions, health care, and good pay (in currency worthless to you) can work quite well so long as your own people don't have obviously superior living conditions. As slaves, aboriginals are nothing but trouble. As valued employees (or so they think), [[KnownSpace aboriginals may prove surprisingly useful]].
# ''[[BattlefieldEarth ''[[Film/BattlefieldEarth Pay attention]]'' to your conquered territory. If you're not going to administer it yourself, at least garrison it with your own people. [[StarControl Assigning one set of slaves to keep an eye on another]] is just asking for trouble.
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# If [[MarsNeedsWomen the female natives are attractive to you and there are enough genetic and physiological compatibility factors to make mating feasible,]] offer them a life of leisure, luxury, and pampering as beloved paramours. Do not attempt to kidnap and [[SexSlave sexually enslave them,]] neither they nor the males of their species will appreciate that very much.

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# If [[MarsNeedsWomen the female natives are attractive to you and there are enough genetic and physiological compatibility factors to make mating feasible,]] offer them a life of leisure, luxury, and pampering as beloved paramours. Do not attempt to kidnap and [[SexSlave sexually enslave them,]] them]] -- neither they nor the males of their species mates will appreciate that very much.

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Missing a number under Phase 3



# If your objective is to conquer the planet and KillAllHumans, just ''do it''. Don't beat around the bush -- if you've traveled across light-years to get here, you've gotta have some pretty decent weaponry. The longer you wait under the [[WeComeInPeaceShootToKill pretense of being friendly]], the longer the natives have to organize a resistance and find your weaknesses... or [[SummonBiggerFish call for help]].\\



# If your objective is to conquer the planet and KillAllHumans, just ''do it''. Don't beat around the bush -- if you've traveled across light-years to get here, you've gotta have some pretty decent weaponry. The longer you wait under the [[WeComeInPeaceShootToKill pretense of being friendly]], the longer the natives have to organize a resistance and find your weaknesses... or [[SummonBiggerFish call for help]].\\
\\

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Other species are just as violent as humans, they just aren\'t as advanced. Since the assumption is that aliens are more advanced, this shouldn\'t be here.


# If the planet you plan to invade is called [[PlanetTerra Terra]] and populated by a race called humans, reconsider your plans. Humans are [[SociopathicHero incurably violent]], [[HumansAreWarriors exceedingly fond of warfare]], and have [[HadToBeSharp spent thousands of years dealing with other humans]] who are a far more formidable foe then all your wussy, over-refined, so-called soldiers. A better idea is to hire humans as [[HiredGuns mercenaries]] to conquer other planets. This way your [[TheEmpire empire]] will increase in size even more and humans will find pleasant employment in [[HumansKillWantonly wanton slaughter]]. Everyone will be happy. But if you see humanity as a threat, not as an easy conquest, the only way to beat humanity involves a PyrrhicVictory where you kill off humanity but also waste a lot of resources and get nothing in return because there is no remaining planet.\\
\\
If you follow this policy, be sure you treat your humans nicely. Otherwise they kinda have a habit of rebelling and [[GalacticConqueror overthrowing empires]] in massive interstellar war, whereupon they set themselves up as [[HumansAreLeaders rulers]] of their own [[TheEmpire empire]]. Nonetheless, if you treat humans well and give them favor and the like, they'll usually become a very important part of your empire's cohesivity. [[TurnedAgainstTheirMasters Uuuuuuuusually.]]. If that happens, don't be afraid to go all out on Earth and don't fall under the delusion that Earth is an easy target. It's not.
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Corollary: A single small ship hanging back from the main engagement is ''also'' an obvious target and therefore a bad place to command your operations from, especially since actions against it will tend towards using a RagtagBunchOfMisfits who may well be more effective than the regular enemy force.

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Corollary: A single small ship hanging back from the main engagement is ''also'' an obvious target and therefore a bad place to command your operations from, especially since actions against it will tend towards using a RagtagBunchOfMisfits who may well be more effective than the regular enemy force.\\
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Corollary: Your mothership, as well as the rest of the fleet, should be equiped with [[CloakingDevice stealth technology]].\\

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Corollary: Your mothership, as well as the rest of the fleet, should be equiped with [[CloakingDevice stealth technology]].technology]].
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Corollary: Your mothership, as well as the rest of the fleet, should be equiped with [[CloakingDevice stealth technology]].

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Corollary: Your mothership, as well as the rest of the fleet, should be equiped with [[CloakingDevice stealth technology]].\\

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# If your objective is to conquer the planet and KillAllHumans, just ''do it''. Don't beat around the bush -- if you've traveled across light-years to get here, you've gotta have some pretty decent weaponry. The longer you wait under the [[WeComeInPeaceShootToKill pretense of being friendly]], the longer the natives have to organize a resistance and find your weaknesses... or [[SummonBiggerFish call for help]].\\


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Corollary: Your mothership, as well as the rest of the fleet, should be equiped with [[CloakingDevice stealth technology]].
# If your objective is to conquer the planet and KillAllHumans, just ''do it''. Don't beat around the bush -- if you've traveled across light-years to get here, you've gotta have some pretty decent weaponry. The longer you wait under the [[WeComeInPeaceShootToKill pretense of being friendly]], the longer the natives have to organize a resistance and find your weaknesses... or [[SummonBiggerFish call for help]].\\
\\
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** Corollary: If you ''do'' end up taking cattle (or sheep or pigs or whatever), you had better make sure that you either do it quietly or have indestructible ships, as farmers tend to be rather protective of their bovine (and ovine and porcine) property. Either that, or you could trade. Even if you want to take the livestock only once and then breed them, you might want to give us some token payment in exchange for our knowledge of animal husbandry and genetics--chances are, you'll have a lot of negative outcomes with our animals if you don't have this information.

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** Corollary: If you ''do'' end up taking cattle (or sheep or pigs or whatever), you had better make sure that you either do it quietly or have indestructible ships, as farmers tend to be rather protective of their bovine (and ovine and porcine) property.property, and rural folk are the most likely in any country to be highly armed (particularly in the places that raise the most livestock). Either that, or you could trade. Even if you want to take the livestock only once and then breed them, you might want to give us some token payment in exchange for our knowledge of animal husbandry and genetics--chances are, you'll have a lot of negative outcomes with our animals if you don't have this information.
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** Corollary: If you ''do'' end up taking cattle (or sheep or pigs or whatever), you had better make sure that you either do it quietly or have indestructible ships, as farmers tend to be rather protective of their bovine (and ovine and porcine) property. Either that, or you could trade. Even if you want to take the livestock only once and then breed them, you might want to give us some token payment in exchange for our knowledge of animal husbandry and genetics--chances are, you'll have a lot of negative outcomes with our animals if you don't have this information.
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# Analyze all native government and military databases, especially [[GovernmentAgencyOfFiction small or little-known organizations]]. Also look into [[AllMythsAreTrue native legends and myths]]. If they indicate that your intended conquest has an [[Series/DoctorWho alien protector]], a [[StargateSG1 secret project that has already made contact with alien species]], a [[Series/{{Torchwood}} stockpile of alien artifacts]], or some other [[SealedGoodInACan recurring righter of wrongs]], run. [[KnowWhenToFoldEm Just run.]]

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# Analyze all native government and military databases, especially [[GovernmentAgencyOfFiction small or little-known organizations]]. Also look into [[AllMythsAreTrue native legends and myths]]. If they indicate that your intended conquest has an [[Series/DoctorWho alien protector]], a [[StargateSG1 [[Series/StargateSG1 secret project military unit that has already made contact with far more advanced alien species]], species and defeated them by employing guerilla tactics]], a [[Series/{{Torchwood}} stockpile of alien artifacts]], or some other [[SealedGoodInACan recurring righter of wrongs]], run. [[KnowWhenToFoldEm Just run.]]
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# If [[MarsNeedsWomen the female natives are attractive to you and there are enough genetic and physiological compatibility factors to make mating feasible,]] offer them a life of leisure, luxury, and pampering as beloved concubines. Do not attempt to kidnap and [[SexSlave sexually enslave them,]] neither they nor the males of their species will appreciate that very much.

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# If [[MarsNeedsWomen the female natives are attractive to you and there are enough genetic and physiological compatibility factors to make mating feasible,]] offer them a life of leisure, luxury, and pampering as beloved concubines.paramours. Do not attempt to kidnap and [[SexSlave sexually enslave them,]] neither they nor the males of their species will appreciate that very much.
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# If [[MarsNeedsWomen the female natives are attractive to you and there are enough genetic and physiological compatibility factors to make mating feasible,]] offer them a life of leisure, luxury, and pampering as beloved concubines. Do not attempt to kidnap and [[SexSlave sexually enslave them,]] neither they nor the males of their species will appreciate that very much.
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Corollary: The great thing about being up front about your non-nativeness is that no one will ever imagine you can use spies, moles, saboteurs or [[BattlestarGalactica sleeper agents]]. Won't the natives be surprised when anyone from the janitor to their [[TakeMeToYourLeader supreme leader]] [[TheyLookLikeUsNow can be one of you?]]

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Corollary: The great thing about being up front about your non-nativeness is that no one will ever imagine you can use spies, moles, saboteurs or [[BattlestarGalactica [[Series/BattlestarGalacticaReimagined sleeper agents]]. Won't the natives be surprised when anyone from the janitor to their [[TakeMeToYourLeader supreme leader]] [[TheyLookLikeUsNow can be one of you?]]



# If normally objective scientists suddenly claim an ostensibly supernatural phenomenon, such as [[{{Avatar}} the natives' version of God]], is both real and scientifically verifiable, do not dismiss them out of hand, no matter how much easier ignoring it would be. Halt all operations that might be affected, have their results verified by independent scientists, and tested by another group of scientists, with full procedures observed as much as possible. If they are correct, modify or cancel operations accordingly.

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# If normally objective scientists suddenly claim an ostensibly supernatural phenomenon, such as [[{{Avatar}} [[Film/{{Avatar}} the natives' version of God]], is both real and scientifically verifiable, do not dismiss them out of hand, no matter how much easier ignoring it would be. Halt all operations that might be affected, have their results verified by independent scientists, and tested by another group of scientists, with full procedures observed as much as possible. If they are correct, modify or cancel operations accordingly.
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''So you're traveling the space lanes, looking for some ripe planet to [[AlienInvasion invade]] and [[PlanetLooters loot]]. Here are some tips to ensure you don't end up like all the others out there who've [[EasilyThwartedAlienInvasion tried and failed]]. All we request for giving you this information is, should you successfully invade a planet, that you give us some of the fruits of your labor and possibly positions of power on the planet you invaded. Preferably far away from the planet in question.''

!'''Phase One: Motivation and Planning'''
# If you're looking for some ridiculously common substance like helium, water, oxygen, etc., there are ''millions'' of lifeless rocks where you can get the stuff essentially for free, without the need to fight off pesky hostile natives. Aluminum? Uranium? Go mine an asteroid and leave the PunyEarthlings alone.
# Free advice: water is ''bulky''. Even a fleet of a thousand mile-wide spaceships [[SciFiWritersHaveNoSenseOfScale can't hold enough]] to make a significant impact on a planetary biosphere. [[BattleLosAngeles If you need it for reaction mass]] and not to drink, see #1. In fact, if you don't need it for reaction mass and do need it to drink, also see #1 (sure, it's dirty, but you can clean it up with simple distillation--and probably get some nice salts, hydrocarbons, etc., in the bargain).
# If you're [[SufficientlyAdvancedAliens sufficiently advanced]] to cross interstellar space in the first place, consider investing some research into basic technologies like food replication. [[ToServeMan Harvesting native intelligent beings as cattle]] is dreadfully inefficient, and they tend to object. And if you ''are'' looking for a bite to eat, you might want to try [[AliensStealCattle abducting large, meaty animals]] instead of wasting your time with the boniest, least nutritious species on the planet--to say nothing of the only species on the planet capable of understanding what you're doing and taking exception to it. With guns.
# Similarly, unless [[SlidingScaleOfRobotIntelligence your robots are really dumb]] and only sentients can do a job you can't or won't, [[WeWillUseManualLaborInTheFuture don't bother going to other planets to enslave the population]]. Better yet, buy/steal their automation technology instead! ([[FridgeLogic By the way]], [[InsufficientlyAdvancedAlien how did your species get into space]] ''[[InsufficientlyAdvancedAlien without]]'' [[InsufficientlyAdvancedAlien it?]])
# Check the air and water first to make sure they aren't [[NoBiochemicalBarriers toxic to your kind]]. [[Film/{{Signs}} If you're invading a Class M planet but your species has a lethal reaction to H2O]], [[TooDumbToLive natural selection hasn't been doing its job]].
# Take samples of the plant, animal, and microbe life and do controlled studies to make sure your mighty invading army won't be [[WarOfTheWorlds killed by a bacterium]]. Further, test all of these samples to ensure that they don't have [[AlienCatnip non-lethal but disabling or embarrassing effects on your biology]] like [[{{Worldwar}} ginger making your troops horny]] or [[Series/AlienNation sour milk making you drunk]]. Lastly, cross-check your and the invadees' relative ''scale''. There's nothing more embarrassing to the average galactically-feared alien conqueror than commanding your vast battlefleet across the interstellar void and into a screaming dive upon your target planet with all weapons blazing, only for it to be [[TheHitchhikersGuideToTheGalaxy swallowed in its entirety by a small dog]].
# Bring a fully-equipped scientific staff to deal with any unexpected issues that may crop up (and they will). Treat them with respect so they don't [[MistreatmentInducedBetrayal revolt on you]].
# If the [[DeathWorld air, water, or biota are hostile]], and you can't find a solution that doesn't involve covering your people with inch-thick environment suits, ''leave''. Corollary: If the ecosystems are hostile, and you're after something underground, consider burning the offending biospheres off with an orbital bombardment. Your guys will still be in life support suits, but you'll save money on security.
# Do some basic research on the history of your target planet -- you shouldn't even need to make contact for this as any planet technologically advanced enough to be a threat to you is going to be broadcasting information like crazy. If they've got a history of thwarting invasions and bringing unstoppable galactic juggernauts of destruction to heel? ''[[KnowWhenToFoldEm Run right the fuck away]],'' or if your diplomats are skilled enough, and you can offer a big enough bribe, [[HumansAreWarriors point them at your enemies]]. Naturally, if the inhabitants of your target planet appear to possess [[RuleOfCool implausible levels of martial prowess]], be sure that the information you're observing [[AliensStealCable is non-fiction]].
# ''Never'' make assumptions of how rapidly the native species advances. If you come to a planet [[{{Worldwar}} assuming that they'd still be wielding sticks]] and they're actually developing the atomic bomb, you're in real trouble. [[TabletopGame/{{Warhammer 40000}} Especially if they are now arguably more advanced than you]].
# If your research is performed from a distance such as your home planet using high-powered telescopes, note that you observe light patterns as they were when they were projected from the alien planet. If you are doing your recon from two hundred light years away, even if your travel time was zero, the data would be two hundred years out of date.
# If the only threat to your rule is isolated or tied down somehow to a single geographic area such as a city or country, ''take care of them last'' - get entrenched first. Conquer everything out of their range of protection first, then lay siege to the remaining area. Use your now-superior amount of the planet's resources to overpower them with sheer numbers ''and'' superior weapons. Both, not either.\\
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Addendum: Some particularly [[HalfLife hardy specimens]] will continue with guerilla warfare even after this point. Carpet-bomb the area when you've got him pinned down. Try rodding them first, so you can go in immediately afterwards. If you have sufficient quantity and shielding, try using free-neutron emitters. If either of those don't work or are unavailable, ''then'' go to [[NukeEm nukes]]. Preferably from orbit. After all, it is the only way to be sure.
# If the planet's defenders are low in number and ill-protected civilians, don't try to take them out in open combat. Local assassins and mob hit contracts work much better due to sheer experience in killing their own, and can't be stopped or detected by anything specialized to fight or detect you, so, before doing anything else, just bribe an amoral greedy native to take out his own defenders first, and make sure they finished the job. ''Then'' invade properly, again beginning with areas the defenders couldn't access if they were still alive (assume that they survived just in case, it won't hurt).
# If for [[TheMasquerade some reason]] you [[Literature/{{Animorphs}} can't identify the defenders]], just carpet-bomb the area once you reach the "invade properly" stage. Once again, try unleashing the neutrons, then rodding, then [[NukeEm nuking]]. No need to make the planet uninhabitable for yourselves.
# If your plan is to {{terraform}} the world into a climate or environment more suitable for your own kind, once ''again,'' step one is to see if some uninhabited rock will do. If you're ''sure'' it won't, then exterminate the aboriginals before commencing operations - you'll be destroying their civilization regardless, and aboriginals are often shockingly adaptable and determined to survive terraformation.
# If your plan is to, by one means or another, {{terraform}} the planet ''before'' you arrive, take the time to scan the hopefully-hospitable planet before approaching. The [[CommandAndConquer locals may have interfered with the terraforming process]], and at least a few have probably survived, and if - or more likely, ''when'' - they figure out you were responsible for [[TheEndOfTheWorldAsWeKnowIt the end of the world as they knew it]], they will be ''pissed''.
# If you have an insatiable desire to eat souls, have you considered manufacturing them? Souls are software objects: investing in the mass simulation of innocents is both cheaper and safer than eating out. [[hottip:* :Call Microserf for a meeting in your star system.]]
# If your civilization has a piece of LostTechnology that was lost in this sector of space, always ''always'' '''always''' assume that the natives have found it, reverse-engineered it, or know how to use it, and plan accordingly. If you believe that your invasion will be utterly destroyed if the natives use this technology, just don't bother.
# If you are biologically compatible to any degree with the aboriginals, even if it's just being able to consume one another's flesh for nutrients, then make sure not to ignore the issue of germ warfare. If you can eat one another, it means their bacteria can kill you and yours them, and neither of you will have any immunity. Send robotic or [[WeHaveReserves expendable]] scouts in first to collect samples (see the abduction recommendations in the Meeting the Locals section for details), and run a thorough vaccination program on anyone who will come into contact with the natives.\\
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Corollary- try infecting the local population with a disease that your own people are either mostly immune to or only mildly inconvenienced by- although this tactic is one best done ''after'' inoculating your own troops against the indigenous pathogens to avoid a massive backfire. If you're lucky, their population will be devastated and their civilization in utter chaos, making conquering quite easy and leaving large swaths totally unoccupied.
# Check the enemy for signs of a [[JustForFun/IfIAmEverHeadOfAnAlienMonitoringAgency Alien Monitoring Agency]] '''BEFORE''' you invade. If they have a DangerouslyGenreSavvy [[JustForFun/IfIAmEverHeadOfAnAlienMonitoringAgency one]], don't bother. If however the agency is non-existent or is AHalfDozenGuysInABasement, you may be okay. If one of its agents is a certain [[Series/TheXFiles Fox Mulder]], your chances are about 50/50: although [[AgentMulder he knows exactly]]--''exactly''--what you're doing, there's a good chance [[CassandraTruth nobody will believe him anyway]].
# You may think it brilliant to simply [[TimeTravel go back to an earlier time in history]]; before your target victims [[Franchise/StarTrek discovered warp-speed, phaser guns, and teleporters]], and the height of their technology are [[TheHitchhikersGuideToTheGalaxy snazzy digital wrist-watches]]. Just remember, chances are you won't be the only one trying to alter history. And folks won't be pleased that you're trying to destroy their ancestors. In addition, be aware of the tendency of primitive humans to have access to magic. Nothing breaks morale more than having half your fleet taken down by a wizard on a hill.
# Can you [[AbusingTheKardashevScaleForFunAndProfit trade]] with the locals instead of conquering? Many planets even practice slavery, and they certainly will like your new technology. Just remember to trade them microwave ovens, not death rays.
** Might want to be careful with the microwave oven tech, unless you fancy the risk of being toasted with MASER weaponry.

!'''Phase Two: Meeting the Locals'''
# Hire a really good cultural interpreter to help you get around those [[MyHovercraftIsFullOfEels unfortunate]] [[EitherWorldDominationOrSomethingAboutBananas misunderstandings]] that occur when you are dealing with [[StarfishLanguage alien language]] and customs. It really damages any occupation attempt when the first thing thing the locals hear you say is [[MyHovercraftIsFullOfEels how your hovercraft is full of eels]] rather than how your spacecraft is full of orbital-bombardment cannons.
# If you wish to [[PlayingWithSyringes "learn"]] about the anatomy/biology of the locals before destroying them (and still wish to remain hidden), make sure you abduct specimens who either won't be missed or won't be reported missing, i.e. a homeless local or someone who lives in the middle of nowhere.
# Unless you implant some sort of mind control device into the specimen without killing them, never, ''ever'' release them back into the general public if you don't want your cover blown. Although, depending on the species, the others may or may not believe the abductee. [[WhatCouldPossiblyGoWrong It still doesn't hurt to not]] [[TemptingFate take a chance.]]
** Also, be ''absolutely certain'' that the abductee isn't an associate of a future LaResistance leader and/or member.
** The way to tell is that female leaders of LaResistance are always irresistible to young male members of the human race. Male members are always skilled in all forms of combat, so you considering how you were able to carry out the abduction in the first place might be wise.
** Alternatively, just try and steal some of the native's own studies on their biology, they've spent much longer than you at learning their own anatomy.
# If you really do [[IComeInPeace come in peace]], expect the locals to speak a ''[[StarfishLanguage very]]'' different language from [[IndoEuropeanAlienLanguage yours]]. There will have to be a [[YouFailLinguisticsForever great deal of time invested in decoding and learning]] the mode of communication well enough to establish diplomatic relations.
# If you [[WeComeInPeaceShootToKill don't come in peace]], don't even bother and just start invading. Any time you spend learning about and infiltrating ''them'' via subterfuge and public relations is time you are giving them to learn about ''you'' and your weaknesses and limitations via spying, ill-conceived dropped factoids, and basic behavioral habits.
# Don't pretend to be "[[IWasJustPassingThrough just passing through]]" when you have clearly studied the native culture well enough to look exactly like them, speak the language fluently, and understand their societal and cultural issues.
# Helpful hint: appearing out of nowhere [[Film/IndependenceDay over dozens of cities at once in giant ominous spacecraft]] is not good for public relations. Figure out how the natives communicate and [[IComeInPeace talk to]] [[TakeMeToYourLeader their leaders]] a bit first. Give them time to prepare for the culture shock. The exception is if you immediately start obliterating said cities. See Phase Three.
# Don't try to look too much like the natives. [[HughMann Uncanny resemblances]] breed suspicion. Unless there's some kind of weird universal [[HumanAliens convergent evolution]] going on, in which case ''explain this ahead of time''.
# If you are really [[{{V}} reptilian monsters]] underneath those disguises, have a contingency plan for when the natives figure this out. Better yet, come as yourselves. The natives will get over it faster than if they find out you're hiding something.\\
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Corollary: The great thing about being up front about your non-nativeness is that no one will ever imagine you can use spies, moles, saboteurs or [[BattlestarGalactica sleeper agents]]. Won't the natives be surprised when anyone from the janitor to their [[TakeMeToYourLeader supreme leader]] [[TheyLookLikeUsNow can be one of you?]]
# Don't try to lure the natives with the [[InterspeciesRomance promise of sex]]. Sooner or later they'll actually want some and; (a) figure out you can't provide; or (b) do it and end up giving birth to some weird HalfHumanHybrid with magical powers that will be turned against you.
# Don't try to supplant the natives' religion. It never goes well. Instead of friendly natives, you've now got a bunch of mindless grovelling sycophants and a bunch of violently outraged fanatics who will stop at nothing to kill you.
# If you're sending scouts down to the planet, make sure none of them are the type to [[Film/{{Avatar}} sympathize with the natives]] and either [[DefectorFromDecadence defect]] or [[BattleForTerra sabotage your plans]].\\
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Corollary: don't mistreat or kill your own workers. They will defect and they will tell the natives exactly how to crush you. Exception: if your people is congenitally racist and even the lowest peons regard themselves better than all other species, you might have a bit of leeway. However, be warned: sometimes they can overcome the programming.
# Analyze all native government and military databases, especially [[GovernmentAgencyOfFiction small or little-known organizations]]. Also look into [[AllMythsAreTrue native legends and myths]]. If they indicate that your intended conquest has an [[Series/DoctorWho alien protector]], a [[StargateSG1 secret project that has already made contact with alien species]], a [[Series/{{Torchwood}} stockpile of alien artifacts]], or some other [[SealedGoodInACan recurring righter of wrongs]], run. [[KnowWhenToFoldEm Just run.]]
# Any infiltrators should be closely monitored for defection. Should there be strong or conclusive evidence of such, they should have their security clearance revoked ''immediately'' and be detained in a holding facility, preferably far away from the target planet, ''not'' guarded by anyone they could ever possibly have met, and certainly not anyone sympathetic. And by ''immediately'', we mean "have that changed in the system ''now''." [[BabylonFive Just because you took away their key- and identification cards does not mean that they don't have another stashed away somewhere]].
# If normally objective scientists suddenly claim an ostensibly supernatural phenomenon, such as [[{{Avatar}} the natives' version of God]], is both real and scientifically verifiable, do not dismiss them out of hand, no matter how much easier ignoring it would be. Halt all operations that might be affected, have their results verified by independent scientists, and tested by another group of scientists, with full procedures observed as much as possible. If they are correct, modify or cancel operations accordingly.

!'''Phase Three: Conquering the Locals'''
# Study the native technology to make sure that your super-advanced weaponry isn't [[CoolButInefficient startlingly]] [[AwesomeButImpractical inferior]] to its [[RockBeatsLaser mundane equivalent]].\\
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Corollary: ''Never'' underestimate the enemy's ability to [[StarWars improvise]].\\
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Second Corollary: Analyze their technology from every possible angle. Is there anything seemingly harmless that [[SuperweaponSurprise could be used as a powerful weapon]]? Be sure not to overlook [[WeaponizedExhaust easily-weaponized non-weapons technology]] when making a threat assessment! (See those [[KnownSpace big cats]] over there? Ask them about this one; will ''they'' have stories to tell). Keep in mind that [[ProudWarriorRaceGuy depending on]] [[HumansAreWarriors the species]], an effective LotusEaterMachine and an [[IKnowMortalKombat advanced military training simulator]] may turn out to be [[WarriorHeaven the same thing]].\\
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Third Corollary: Make sure they can't use your weapons or [[{{X-COM}} easily reverse engineer them]]. Your technological advantage in combat exists only as long as you and your allies are the only ones using said technology.\\
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Fourth Corollary: Don't be too proud to steal ideas. If it works well against you, it might work well against others.
# Rig any of your technology that the natives could possibly capture with a [[FailsafeFailure foolproof]] remote-controlled [[SelfDestructMechanism self-destruct mechanism]].\\
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Corollary: Make sure the enemy is not skilled in HollywoodHacking first. Nothing quite compares to your invasion force dramatically exploding moments from final victory.\\
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Second Corollary: Make sure that you have an override code to execute this destruct in the event your people try to use the equipment they were issued against you.
# Make sure your infantry weapons don't have [[BottomlessMagazines infinite ammunition]]. If the natives capture them, it will come back to haunt you. The best course of action is (if you can give them bottomless magazines in the first place) to use [[Film/{{District 9}} gene-locking to limit them to your troops]].
# If your invasion armada has [[TheMothership a mothership]], make sure it's indistinguishable from the rest of the fleet. [[KeystoneArmy Doubly so if its destruction would disable your armed forces]].\\
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Corollary: it might be worth it to invest into telecommunications and keep the mothership in orbit where it can't be taken out by [[StarCraft 12 marines with rifles]].\\
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Corollary: Expect the best native tactician to [[EndersGame spend hours studying recordings of your maneuvers]] searching for weak points. You mothership should not be recognizable even under this level of scrutiny.\\
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Corollary: If you absolutely ''have'' to have an ostentatious mothership, have at least one class of ship that is bigger and more obvious, or make it part of a regular class of ships. To many civilizations, BiggerIsBetter is usually an indicator of major firepower or command, and will tend to focus efforts on them.\\
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Corollary: A single small ship hanging back from the main engagement is ''also'' an obvious target and therefore a bad place to command your operations from, especially since actions against it will tend towards using a RagtagBunchOfMisfits who may well be more effective than the regular enemy force.
# If your objective is to conquer the planet and KillAllHumans, just ''do it''. Don't beat around the bush -- if you've traveled across light-years to get here, you've gotta have some pretty decent weaponry. The longer you wait under the [[WeComeInPeaceShootToKill pretense of being friendly]], the longer the natives have to organize a resistance and find your weaknesses... or [[SummonBiggerFish call for help]].\\
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Corollary: If you are going to KillAllHumans, damn well finish the job. Those scattered bands of pitiful survivors may look pathetic and harmless ''now'', but give them a few generations to build up their numbers and you have a bunch of [[BattlefieldEarth determined]], bitter opponents who are very good at not dying.\\
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Second Corollary: If your interest is not specifically in wiping out ''only'' the dominant race, consider [[DeathFromAbove orbital]] [[ColonyDrop kinetic]] [[ApocalypseHow bombardment]] that will reduce your target planet to, at best, a blasted wasteland and at worst a pile of molten slag.
# Put a firewall on your MasterComputer so they can't disable your DeflectorShields [[Film/IndependenceDay with the Melissa virus]].
# If an older model scout ship that you lost contact with decades ago suddenly shows up in the middle of your invasion and wants to dock with your mothership, don't let it. Quarantine it and make sure that it's not the natives [[DressingAsTheEnemy pulling some trick on you]]. In fact, [[NoNonsenseNemesis just shoot it]]; even if it ''is'' the pilot that was shot down, they've probably either gone native or developed Stockholm Syndrome by now.
# If you are the kind of aliens who prefer to seed planets with TheVirus rather than land and conquer, when you do follow up in person, don't just [[WhatCouldPossiblyGoWrong assume that your virus worked perfectly]] and [[TooDumbToLive come without any kind of defenses]].
# Don't try to break up the inevitable LaResistance with heavy handed police state tactics. Ignore them -- if your {{Masquerade}} is good enough, nobody will believe them.
# Don't commit your entire force to the first wave. Keep reserves, including your high command, at a safe distance. If the natives are pushovers, you haven't lost anything. If they're tougher than expected, you've got TheCavalry to turn the tide. If they find an AchillesHeel, the second wave can figure out how to counter it. If all else fails, [[KnowWhenToFoldEm you've got a way to retreat]].
# Recall that [[{{Planetville}} a planet is not a city]], and thus any attempt to conquer one [[SciFiWritersHaveNoSenseOfScale is roughly equivalent to a world war]] and not a small battle, and that planets, unlike cities, can be and usually are entirely self-sufficient. Make sure that you have either sufficient technological superiority/firepower to render any of the natives' numerical and logistical advantages useless, or get yourself a billion-soldier army, a million-man planning department, and get ready for several years of potentially fruitless hard slog.\\
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''Corollary'': Congratulations! You've just [[SpaceBattle destroyed the defending fleet in orbit around the planet]]! One problem: there's still the planet itself. Remember this military maxim: "You can bomb it, you can strafe it, you can cover it with poison, you can turn it into glass, but you don't own it unless your infantry's on it and the other guy's isn't." In other words, despite your victory in the void, you probably don't have a single boot on the ground; the planet is thus still entirely in the hands of your enemy, and therefore ''not'' conquered and still hostile. Now you have do decide: Do you even want the planet? If so, do you have to keep the surface intact and the natives alive? If you think that the answer is "yes" to either question, see immediately above. Is it worth it given the cost? (Don't succumb to the SunkCostFallacy!) If you don't want it or if the cost is too high, just bombard it from space [[VideoGame/{{Homeworld}} before the locals send their stockpile of ICBMs your way]].
# Make sure you didn't [[UniverseAtWar wake up other alien groups]] while duking it out or provoke feint attacks. If the planet is capable of supporting carbon lifeforms, there's the potential of precursor civilizations coming and starting a two-way war with you.
# If your goal is to [[PuppeteerParasite take over the natives' bodies]] [[Literature/{{Animorphs}} to use as your own]], then your ''entire'' invading force is [[TheMole Moles]]. You are in the perfect position to conquer without anyone even knowing you're there until it's too late; overt acts of conquest, however, ''[[Literature/{{Animorphs}} Esplin 9466-alpha]]'', will just alert the natives to your presence and get them to mount a defense/resistance. On the other hand, you're in an ideal situation to use a [[HumansAreWarriors sufficiently xenophobic and violent]] host species to do the dirty work of eliminating your interstellar enemies for you.
# Remember that hackers may [[HollywoodHacking break into your computers]] and destroy them with a ComputerVirus. Sometimes it's because [[ETGaveUsWiFi because their technology was reverse engineered from yours]], and sometimes... [[MagicalComputer well, sometimes they just get lucky]].

!'''Phase Four: Ruling the Locals'''
# Once you've conquered your planet of choice, begin reading up on [[EvilOverlordList the proper]] [[Literature/ThePrince governing documents]].
# If you do end up having to fight LaResistance, consider using your advanced technology to build some decent, reliable ranged weapons. [[NeverBringAKnifeToAFistFight Hand to hand combat]] is ''so'' last century, and the natives will probably [[ZergRush outnumber you]]. Exception: If [[DeflectorShields shield]] technology has developed [[{{Dune}} in such a manner that only slow objects can penetrate them]], [[GunsAreUseless guns are, of course, useless]], and you may freely ignore the above advice. However, [[{{Dune}} should there be situations where the enemy is not using/cannot use shields]], be sure to have ranged weapons in reserve.
# For Xenu's sake, if you ''have'' conquered the populace, [[BattlefieldEarth don't take one of your enslaved locals to a preserved library full of technical manuals, scientific journals, treatises on military history, and inspiring historical documents]], [[JustBetweenYouAndMe just so you can gloat about how none of it will help them]]. They always seem to stumble upon their version of the Declaration of Independence, and then you might as well just bring out the white flag.
# If you keep any of the locals alive, don't tell them ''anything'' about you, or ''especially'' your technology. Even if it's for one of your {{zany scheme}}s, or you feel like gloating, or if you plan on killing them afterward. There's just too much potential for things to go wrong.
# For that matter, don't take the aboriginals as [[BattlefieldEarth slaves or pets]]. They may look cute and/or harmless, but it's just not safe in the long run. On the other hand, providing good living conditions, health care, and good pay (in currency worthless to you) can work quite well so long as your own people don't have obviously superior living conditions. As slaves, aboriginals are nothing but trouble. As valued employees (or so they think), [[KnownSpace aboriginals may prove surprisingly useful]].
# ''[[BattlefieldEarth Pay attention]]'' to your conquered territory. If you're not going to administer it yourself, at least garrison it with your own people. [[StarControl Assigning one set of slaves to keep an eye on another]] is just asking for trouble.
# Keep a close eye on any [[TheQuisling turncoats]] that have joined your side. If they're willing to betray their own species, their words of loyalty aren't worth squat; [[RewardedAsATraitorDeserves reward them appropriately.]] [[ReverseMole And some of them aren't really working for you at all.]]\\
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Corollary: On the other hand, don't ''entirely'' distrust your turncoat lackeys. They can be used to [[VichyEarth mask your rule with a "local" face]]. The more you keep the same under your rule as when the planet was independent, the less the locals will even notice that you're there, and the more likely they'll dismiss LaResistance as paranoid lunatics.
# While brutal dictatorship is the most obvious and well-tested method of governing an occupied planet, have you considered [[Literature/BraveNewWorld unlimited freedom to indulge]] in [[WesternAnimation/{{WALL-E}} consumption]], booze, [[GovernmentDrugEnforcement drugs]], [[EternalSexualFreedom sex]], food, gewgaws, games, [[SillyLoveSongs idiotic music]], and [[BreadAndCircuses other forms of entertainment]]? ([[TVTropesWillRuinYourLife Internet access is particularly good for this purpose]].) While possibly more expensive than the alternative (on the other hand, perhaps not--guns, SecretPolice, and torture chambers can be awfully expensive), it will pay off by ''utterly pacifying'' the populace, who will be so busy buying, eating, drinking, playing, and [[PrecisionFStrike fucking]] that the few people who might have the will to stand up against your regime will be a couple of scattered, self-righteous egghead intellectuals. If you play your cards right, [[Literature/BraveNewWorld even they will be at a loss at how to overthrow you, consoling themselves with simply being unhappy as a small act of rebellion]].
#Use [[TheQuisling quislings]] well. They work great for putting a native face on your policies, and sentients take orders better from their own kind. Some native will be willing to help the occupation for luxury for their family and very little real power.

!'''Phase Five: Worst-Case Scenarios'''
# If you are not really strong enough to conquer the planet, but are instead faking superiority in order to hide a WeaksauceWeakness or AchillesHeel, have a plan for the natives figuring this out. Even if it involves begging for mercy, it's better than ''dying''. Who knows, they might even help you willingly.
# If there's a stronger alien race out there that you're fleeing from because they are [[AlwaysABiggerFish even nastier than you]], ''[[{{V}} don't]]'' [[SinsOfASolarEmpire go out of your way]] to [[VideoGame/{{Iji}} antagonize the natives]] [[JusticeLeague if there's any chance they could help you]].
# If there's a stronger alien race out there that you're fleeing from because they are hunting you down for the [[HordeOfAlienLocusts planet-looting vermin]] that you are, finish your work quickly before they show up and [[EnemyMine recruit the natives to their side]]. Don't count on your PropagandaMachine working.
# If, despite all your preparation and technology, you're losing the invasion, be sure to wipe your starmaps. The last thing you want to do is give those little bastards directions to your homeworld so they can [[EndersGame launch a punitive invasion]].
# Above all, ''KnowWhenToFoldEm''. Know when to walk away. Know when to run. Sometimes, it's just not worth it. And if you absolutely HAVE to wipe out the planet for your own survival, swallow your pride and go for the PyrrhicVictory where you wipe out the entire planet and just forget the resources.
# Also, keep this in mind. If your ship's sensors do a scan of the planet's surface and detect [[Series/DoctorWho a small, blue box innocently sitting there]], then the only option is to turn tail and run. Run like an angry god is chasing you... because, frankly, one is. (Sure, there's lots of non-Tardis Police boxes. Can you afford the consequences of not identifying the one you have to worry about?)\\
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Exception: If you can trick the governments of the world into doing something [[MoralEventHorizon horrific enough to cause this guardian to turn away in shame]], you only need to deal with [[Series/{{Torchwood}} some Welsh bisexuals]]. Still an unpleasant fight, but it's better odds. Likewise, if your surveillance of the planet below reveals a long history of [[SuperSentai giant]] [[PowerRangers robots]], then don't even waste your time, because there is ''no way'' this will end well for you.\\
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Corrollary: Run ''constant'' sweeps for any and all potential threats at all times; nothing is more embarrassing than someone you know can and ''will'' wipe your forces to a man showing up because you only swept for threats on arrival. Things to watch out for include [[TengenToppaGurrenLagann mecha sporting]] CoolShades, [[Franchise/StarTrek saucer-shaped cruisers]], the Film/MenInBlack, [[SwordOfTheStars starships with ring-shaped FTL systems]], [[{{Metroid}} Samus Aran]], [[{{Halo}} the Spartans]] and PoweredArmor-wearing [[HalfLife bespectacled physicists]] with [[WeaponOfChoice crowbars]] - any one of those (''especially'' the last ones) showing up are ''very'' prone to wrecking your shit beyond your ability to contain.
# In case of complete rout and really serious worst case scenarios, make sure you have a [[StarWars Death Star]] on hand or have [[{{Spore}} bought a planet buster from a friendly empire]]. Sometimes you just have to cut your losses, accept that you can never conquer Earth, and [[EarthShatteringKaboom just blow it up]]. Of course, watch out for [[RagtagBunchOfMisfits small groups of plucky heroes]] in or out of spaceships - because those guys will always manage to blow up your Big Death Thing.
# If the planet you plan to invade is called [[PlanetTerra Terra]] and populated by a race called humans, reconsider your plans. Humans are [[SociopathicHero incurably violent]], [[HumansAreWarriors exceedingly fond of warfare]], and have [[HadToBeSharp spent thousands of years dealing with other humans]] who are a far more formidable foe then all your wussy, over-refined, so-called soldiers. A better idea is to hire humans as [[HiredGuns mercenaries]] to conquer other planets. This way your [[TheEmpire empire]] will increase in size even more and humans will find pleasant employment in [[HumansKillWantonly wanton slaughter]]. Everyone will be happy. But if you see humanity as a threat, not as an easy conquest, the only way to beat humanity involves a PyrrhicVictory where you kill off humanity but also waste a lot of resources and get nothing in return because there is no remaining planet.\\
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If you follow this policy, be sure you treat your humans nicely. Otherwise they kinda have a habit of rebelling and [[GalacticConqueror overthrowing empires]] in massive interstellar war, whereupon they set themselves up as [[HumansAreLeaders rulers]] of their own [[TheEmpire empire]]. Nonetheless, if you treat humans well and give them favor and the like, they'll usually become a very important part of your empire's cohesivity. [[TurnedAgainstTheirMasters Uuuuuuuusually.]]. If that happens, don't be afraid to go all out on Earth and don't fall under the delusion that Earth is an easy target. It's not.

''If instead you want to destroy the place, go to WhyYouShouldDestroyThePlanetEarth.''
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